[08:23:16] [main/DEBUG] [FML]: Read 1434 binary patches [08:23:16] [main/DEBUG] [FML]: Loading deobfuscation resource /deobfuscation_data-1.12.2.lzma with 36076 records [08:23:16] [main/DEBUG] [FML]: Coremod plugin class FMLCorePlugin run successfully [08:23:16] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper [08:23:16] [main/DEBUG] [FML]: Injecting coremod FMLForgePlugin \{net.minecraftforge.classloading.FMLForgePlugin\} class transformers [08:23:16] [main/DEBUG] [FML]: Injection complete [08:23:16] [main/DEBUG] [FML]: Running coremod plugin for FMLForgePlugin \{net.minecraftforge.classloading.FMLForgePlugin\} [08:23:16] [main/DEBUG] [FML]: Running coremod plugin FMLForgePlugin [08:23:16] [main/DEBUG] [FML]: Coremod plugin class FMLForgePlugin run successfully [08:23:16] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper [08:23:16] [main/DEBUG] [FML]: Injecting coremod MohistCorePlugin \{com.mohistmc.forge.MohistCorePlugin\} class transformers [08:23:16] [main/TRACE] [FML]: Registering transformer com.mohistmc.forge.SendPacketTransformer [08:23:16] [main/TRACE] [FML]: Registering transformer com.mohistmc.bukkit.pluginfix.MyPetTransformer [08:23:16] [main/DEBUG] [FML]: Injection complete [08:23:16] [main/DEBUG] [FML]: Running coremod plugin for MohistCorePlugin \{com.mohistmc.forge.MohistCorePlugin\} [08:23:16] [main/DEBUG] [FML]: Running coremod plugin MohistCorePlugin [08:23:16] [main/DEBUG] [FML]: Coremod plugin class MohistCorePlugin run successfully [08:23:16] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.common.launcher.FMLDeobfTweaker [08:23:16] [main/DEBUG] [FML]: Loaded 404 rules from AccessTransformer config file forge_at.cfg [08:23:16] [main/DEBUG] [FML]: Loaded 8 rules from AccessTransformer mod jar file ./mods/ancientwarfare-1.12.2-2.7.0.1038.jar!META-INF/ancientwarfare_at.cfg [08:23:16] [main/DEBUG] [FML]: Loaded 28 rules from AccessTransformer mod jar file ./mods/CraftTweaker2-1.12-4.1.20.674.jar!META-INF/crafttweaker_at.cfg [08:23:16] [main/DEBUG] [FML]: Loaded 1 rules from AccessTransformer mod jar file ./mods/journeymap-1.12.2-5.7.1.jar!META-INF/journeymap_at.cfg [08:23:16] [main/DEBUG] [FML]: Loaded 46 rules from AccessTransformer mod jar file ./mods/CodeChickenLib-1.12.2-3.2.3.358-universal.jar!META-INF/ccl_at.cfg [08:23:16] [main/DEBUG] [FML]: Loaded 10 rules from AccessTransformer mod jar file ./mods/forestry_1.12.2-5.8.2.422.jar!META-INF/forestry_at.cfg [08:23:16] [main/DEBUG] [FML]: Loaded 13 rules from AccessTransformer mod jar file ./mods/jei_1.12.2-4.16.1.302.jar!META-INF/jei_at.cfg [08:23:16] [main/DEBUG] [FML]: Loaded 8 rules from AccessTransformer mod jar file ./mods/Chisel-MC1.12.2-1.0.2.45.jar!META-INF/chisel_at.cfg [08:23:16] [main/DEBUG] [FML]: Loaded 1 rules from AccessTransformer mod jar file ./mods/Decocraft-2.6.3.7_1.12.2.jar!META-INF/decocraft_at.cfg [08:23:16] [main/DEBUG] [FML]: Loaded 5 rules from AccessTransformer mod jar file ./mods/CTM-MC1.12.2-1.0.2.31.jar!META-INF/ctm_at.cfg [08:23:16] [main/DEBUG] [FML]: Validating minecraft [08:23:17] [main/DEBUG] [FML]: Minecraft validated, launching... [08:23:17] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper [08:23:17] [main/DEBUG] [FML]: Injecting coremod CTMCorePlugin \{team.chisel.ctm.client.asm.CTMCorePlugin\} class transformers [08:23:17] [main/TRACE] [FML]: Registering transformer team.chisel.ctm.client.asm.CTMTransformer [08:23:17] [main/DEBUG] [FML]: Injection complete [08:23:17] [main/DEBUG] [FML]: Running coremod plugin for CTMCorePlugin \{team.chisel.ctm.client.asm.CTMCorePlugin\} [08:23:17] [main/DEBUG] [FML]: Running coremod plugin CTMCorePlugin [08:23:17] [main/DEBUG] [FML]: Coremod plugin class CTMCorePlugin run successfully [08:23:17] [main/INFO] [LaunchWrapper]: Loading tweak class name net.minecraftforge.fml.common.launcher.TerminalTweaker [08:23:17] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.common.launcher.TerminalTweaker [08:23:17] [main/INFO] [LaunchWrapper]: Launching wrapped minecraft {net.minecraft.server.MinecraftServer} [08:23:19] [main/DEBUG] [FML]: Creating vanilla freeze snapshot [08:23:19] [main/DEBUG] [FML]: Vanilla freeze snapshot created [08:23:20] [Server thread/INFO] [Mohist]: Starting minecraft server version 1.12.2 [08:23:20] [Server thread/INFO] [FML]: MinecraftForge v14.23.5.2860 `Initialized [08:23:20] [Server thread/INFO] [FML]: Starts to replace vanilla recipe ingredients with ore ingredients [08:23:20] [Server thread/INFO] [FML]: Replaced 1,227 ore ingredients [08:23:21] [Server thread/DEBUG] [FML]: File /server/config/injectedDependencies.json not found. No dependencies injected [08:23:21] [Server thread/DEBUG] [FML]: Building injected Mod Containers [net.minecraftforge.fml.common.FMLContainer, net.minecraftforge.common.ForgeModContainer] [08:23:21] [Server thread/DEBUG] [FML]: Attempting to load mods contained in the minecraft jar file and associated classes [08:23:21] [Server thread/DEBUG] [FML]: Found a minecraft related file at /server/mohist.jar, examining for mod candidates [08:23:21] [Server thread/DEBUG] [FML]: Found a minecraft related file at /jolokia/jolokia.jar, examining for mod candidates [08:23:21] [Server thread/DEBUG] [FML]: Found a minecraft related file at /server/libraries/com/googlecode/json-simple/json-simple/1.1.1/json-simple-1.1.1.jar, examining for mod candidates [08:23:21] [Server thread/TRACE] [FML]: Skipping known library file /server/libraries/com/typesafe/akka/akka-actor_2.11/2.3.3/akka-actor_2.11-2.3.3.jar [08:23:21] [Server thread/TRACE] [FML]: Skipping known library file /server/libraries/com/typesafe/config/1.3.1/config-1.3.1.jar [08:23:21] [Server thread/DEBUG] [FML]: Found a minecraft related file at /server/libraries/commons-lang/commons-lang/2.6/commons-lang-2.6.jar, examining for mod candidates [08:23:21] [Server thread/TRACE] [FML]: Skipping known library file /server/libraries/java3d/vecmath/1.5.2/vecmath-1.5.2.jar [08:23:21] [Server thread/TRACE] [FML]: Skipping known library file /server/libraries/jline/jline/2.13/jline-2.13.jar [08:23:21] [Server thread/TRACE] [FML]: Skipping known library file /server/libraries/lzma/lzma/0.0.1/lzma-0.0.1.jar [08:23:21] [Server thread/TRACE] [FML]: Skipping known library file /server/libraries/mysql/mysql-connector-java/5.1.46/mysql-connector-java-5.1.46.jar [08:23:21] [Server thread/TRACE] [FML]: Skipping known library file /server/libraries/net/java/dev/jna/jna/4.4.0/jna-4.4.0.jar [08:23:21] [Server thread/TRACE] [FML]: Skipping known library file /server/libraries/net/md-5/bungeecord-chat/1.12-SNAPSHOT/bungeecord-chat-1.12-SNAPSHOT.jar [08:23:21] [Server thread/TRACE] [FML]: Skipping known library file /server/libraries/net/md-5/SpecialSource/1.8.5/SpecialSource-1.8.5.jar [08:23:21] [Server thread/TRACE] [FML]: Skipping known library file /server/libraries/net/minecraft/launchwrapper/1.12/launchwrapper-1.12.jar [08:23:21] [Server thread/TRACE] [FML]: Skipping known library file /server/libraries/net/sf/jopt-simple/jopt-simple/5.0.3/jopt-simple-5.0.3.jar [08:23:21] [Server thread/TRACE] [FML]: Skipping known library file /server/libraries/net/sf/trove4j/trove4j/3.0.3/trove4j-3.0.3.jar [08:23:21] [Server thread/TRACE] [FML]: Skipping known library file /server/libraries/org/apache/commons/commons-lang3/3.5/commons-lang3-3.5.jar [08:23:21] [Server thread/DEBUG] [FML]: Found a minecraft related file at /server/libraries/org/apache/maven/maven-artifact/3.5.3/maven-artifact-3.5.3.jar, examining for mod candidates [08:23:21] [Server thread/TRACE] [FML]: Skipping known library file /server/libraries/org/jline/jline/3.5.1/jline-3.5.1.jar [08:23:21] [Server thread/DEBUG] [FML]: Found a minecraft related file at /server/libraries/org/ow2/asm/asm-debug-all/5.2/asm-debug-all-5.2.jar, examining for mod candidates [08:23:21] [Server thread/TRACE] [FML]: Skipping known library file /server/libraries/org/scala-lang/plugins/scala-continuations-library_2.11/1.0.2/scala-continuations-library_2.11-1.0.2.jar [08:23:21] [Server thread/TRACE] [FML]: Skipping known library file /server/libraries/org/scala-lang/plugins/scala-continuations-plugin_2.11.1/1.0.2/scala-continuations-plugin_2.11.1-1.0.2.jar [08:23:21] [Server thread/TRACE] [FML]: Skipping known library file /server/libraries/org/scala-lang/scala-actors-migration_2.11/1.1.0/scala-actors-migration_2.11-1.1.0.jar [08:23:21] [Server thread/TRACE] [FML]: Skipping known library file /server/libraries/org/scala-lang/scala-compiler/2.11.1/scala-compiler-2.11.1.jar [08:23:21] [Server thread/TRACE] [FML]: Skipping known library file /server/libraries/org/scala-lang/scala-library/2.11.1/scala-library-2.11.1.jar [08:23:21] [Server thread/TRACE] [FML]: Skipping known library file /server/libraries/org/scala-lang/scala-parser-combinators_2.11/1.0.1/scala-parser-combinators_2.11-1.0.1.jar [08:23:21] [Server thread/TRACE] [FML]: Skipping known library file /server/libraries/org/scala-lang/scala-reflect/2.11.1/scala-reflect-2.11.1.jar [08:23:21] [Server thread/TRACE] [FML]: Skipping known library file /server/libraries/org/scala-lang/scala-swing_2.11/1.0.1/scala-swing_2.11-1.0.1.jar [08:23:21] [Server thread/TRACE] [FML]: Skipping known library file /server/libraries/org/scala-lang/scala-xml_2.11/1.0.2/scala-xml_2.11-1.0.2.jar [08:23:21] [Server thread/TRACE] [FML]: Skipping known library file /server/libraries/org/xerial/sqlite-jdbc/**.**.**.**/sqlite-jdbc-3.21.0.1.jar [08:23:21] [Server thread/TRACE] [FML]: Skipping known library file /server/libraries/org/yaml/snakeyaml/1.19/snakeyaml-1.19.jar [08:23:21] [Server thread/DEBUG] [FML]: Found a minecraft related file at /server/libraries/org/slf4j/slf4j-api/1.7.30/slf4j-api-1.7.30.jar, examining for mod candidates [08:23:21] [Server thread/DEBUG] [FML]: Found a minecraft related file at /server/libraries/org/slf4j/slf4j-nop/1.7.30/slf4j-nop-1.7.30.jar, examining for mod candidates [08:23:21] [Server thread/TRACE] [FML]: Skipping known library file /server/libraries/org/scala-lang/plugins/scala-continuations-library_2.11/1.0.2_mc/scala-continuations-library_2.11-1.0.2_mc.jar [08:23:21] [Server thread/TRACE] [FML]: Skipping known library file /server/libraries/org/scala-lang/plugins/scala-continuations-plugin_2.11.1/1.0.2_mc/scala-continuations-plugin_2.11.1-1.0.2_mc.jar [08:23:21] [Server thread/TRACE] [FML]: Skipping known library file /server/libraries/io/netty/netty-all/4.1.24.Final/netty-all-4.1.24.Final.jar [08:23:21] [Server thread/TRACE] [FML]: Skipping known library file /server/libraries/org/apache/logging/log4j/log4j-api/2.17.1/log4j-api-2.17.1.jar [08:23:21] [Server thread/TRACE] [FML]: Skipping known library file /server/libraries/org/apache/logging/log4j/log4j-core/2.17.1/log4j-core-2.17.1.jar [08:23:21] [Server thread/DEBUG] [FML]: Found a minecraft related file at /server/libraries/net/minecraft/1.12.2/minecraft_server.1.12.2.jar, examining for mod candidates [08:23:21] [Server thread/TRACE] [FML]: Skipping known library file /server/./mods/CTM-MC1.12.2-1.0.2.31.jar [08:23:21] [Server thread/DEBUG] [FML]: Minecraft jar mods loaded successfully [08:23:21] [Server thread/INFO] [FML]: Searching /server/./mods for mods [08:23:21] [Server thread/DEBUG] [FML]: Adding jei_1.12.2-4.16.1.302.jar to the mod list [08:23:21] [Server thread/DEBUG] [FML]: Adding journeymap-api-1.12-1.4.jar to the mod list [08:23:21] [Server thread/DEBUG] [FML]: Adding journeymap-1.12.2-5.7.1.jar to the mod list [08:23:21] [Server thread/DEBUG] [FML]: Adding antiqueatlas-1.12.2-4.6.3.jar to the mod list [08:23:21] [Server thread/DEBUG] [FML]: Adding ElectroblobsWizardry-4.3.5-MC1.12.2.jar to the mod list [08:23:21] [Server thread/DEBUG] [FML]: Adding rustic-1.1.7.jar to the mod list [08:23:21] [Server thread/DEBUG] [FML]: Adding CodeChickenLib-1.12.2-3.2.3.358-universal.jar to the mod list [08:23:21] [Server thread/DEBUG] [FML]: Adding NefsMedievalPub+v0.9(1.12.2).jar to the mod list [08:23:21] [Server thread/DEBUG] [FML]: Adding Chisel-MC1.12.2-1.0.2.45.jar to the mod list [08:23:21] [Server thread/DEBUG] [FML]: Adding Decocraft-2.6.3.7_1.12.2.jar to the mod list [08:23:21] [Server thread/DEBUG] [FML]: Adding forestry_1.12.2-5.8.2.422.jar to the mod list [08:23:21] [Server thread/DEBUG] [FML]: Adding Age of Weapons 1.12.2 (v.0.13.5).jar to the mod list [08:23:21] [Server thread/DEBUG] [FML]: Adding PTRLib-1.0.5.jar to the mod list [08:23:21] [Server thread/DEBUG] [FML]: Adding RadixCore-1.12.x-2.2.1-universal.jar to the mod list [08:23:21] [Server thread/DEBUG] [FML]: Adding MCA-1.12.2-6.1.0-universal.jar to the mod list [08:23:21] [Server thread/DEBUG] [FML]: Adding ancientwarfare-1.12.2-2.7.0.1038.jar to the mod list [08:23:21] [Server thread/DEBUG] [FML]: Adding DynamicTrees-1.12.2-0.9.27.jar to the mod list [08:23:21] [Server thread/DEBUG] [FML]: Adding Baubles-1.12-1.5.2.jar to the mod list [08:23:21] [Server thread/DEBUG] [FML]: Adding CTM-MC1.12.2-1.0.2.31.jar to the mod list [08:23:21] [Server thread/DEBUG] [FML]: Adding CraftTweaker2-1.12-4.1.20.674.jar to the mod list [08:23:21] [Server thread/DEBUG] [FML]: Found a candidate zip or jar file Age of Weapons 1.12.2 (v.0.13.5).jar [08:23:21] [Server thread/DEBUG] [FML]: Found a candidate zip or jar file ancientwarfare-1.12.2-2.7.0.1038.jar [08:23:21] [Server thread/DEBUG] [FML]: Found a candidate zip or jar file antiqueatlas-1.12.2-4.6.3.jar [08:23:21] [Server thread/DEBUG] [FML]: Found a candidate zip or jar file Baubles-1.12-1.5.2.jar [08:23:21] [Server thread/DEBUG] [FML]: Found a candidate zip or jar file Chisel-MC1.12.2-1.0.2.45.jar [08:23:21] [Server thread/DEBUG] [FML]: Found a candidate zip or jar file CodeChickenLib-1.12.2-3.2.3.358-universal.jar [08:23:21] [Server thread/DEBUG] [FML]: Found a candidate zip or jar file CraftTweaker2-1.12-4.1.20.674.jar [08:23:21] [Server thread/DEBUG] [FML]: Found a candidate zip or jar file CTM-MC1.12.2-1.0.2.31.jar [08:23:21] [Server thread/DEBUG] [FML]: Found a candidate zip or jar file Decocraft-2.6.3.7_1.12.2.jar [08:23:21] [Server thread/DEBUG] [FML]: Found a candidate zip or jar file DynamicTrees-1.12.2-0.9.27.jar [08:23:21] [Server thread/DEBUG] [FML]: Found a candidate zip or jar file ElectroblobsWizardry-4.3.5-MC1.12.2.jar [08:23:21] [Server thread/DEBUG] [FML]: Found a candidate zip or jar file forestry_1.12.2-5.8.2.422.jar [08:23:21] [Server thread/DEBUG] [FML]: Found a candidate zip or jar file jei_1.12.2-4.16.1.302.jar [08:23:21] [Server thread/DEBUG] [FML]: Found a candidate zip or jar file journeymap-1.12.2-5.7.1.jar [08:23:21] [Server thread/DEBUG] [FML]: Found a candidate zip or jar file journeymap-api-1.12-1.4.jar [08:23:21] [Server thread/DEBUG] [FML]: Found a candidate zip or jar file MCA-1.12.2-6.1.0-universal.jar [08:23:21] [Server thread/DEBUG] [FML]: Found a candidate zip or jar file NefsMedievalPub+v0.9(1.12.2).jar [08:23:21] [Server thread/DEBUG] [FML]: Found a candidate zip or jar file PTRLib-1.0.5.jar [08:23:21] [Server thread/DEBUG] [FML]: Found a candidate zip or jar file RadixCore-1.12.x-2.2.1-universal.jar [08:23:21] [Server thread/DEBUG] [FML]: Found a candidate zip or jar file rustic-1.1.7.jar [08:23:21] [Server thread/DEBUG] [FML]: Examining file mohist.jar for potential mods [08:23:21] [Server thread/DEBUG] [FML]: The mod container mohist.jar appears to be missing an mcmod.info file [08:23:21] [Server thread/DEBUG] [FML]: Examining file jolokia.jar for potential mods [08:23:21] [Server thread/DEBUG] [FML]: The mod container jolokia.jar appears to be missing an mcmod.info file [08:23:21] [Server thread/DEBUG] [FML]: Examining file json-simple-1.1.1.jar for potential mods [08:23:21] [Server thread/DEBUG] [FML]: The mod container json-simple-1.1.1.jar appears to be missing an mcmod.info file [08:23:21] [Server thread/DEBUG] [FML]: Examining file commons-lang-2.6.jar for potential mods [08:23:21] [Server thread/DEBUG] [FML]: The mod container commons-lang-2.6.jar appears to be missing an mcmod.info file [08:23:21] [Server thread/DEBUG] [FML]: Examining file maven-artifact-3.5.3.jar for potential mods [08:23:21] [Server thread/DEBUG] [FML]: The mod container maven-artifact-3.5.3.jar appears to be missing an mcmod.info file [08:23:21] [Server thread/DEBUG] [FML]: Examining file asm-debug-all-5.2.jar for potential mods [08:23:21] [Server thread/DEBUG] [FML]: The mod container asm-debug-all-5.2.jar appears to be missing an mcmod.info file [08:23:21] [Server thread/DEBUG] [FML]: Examining file slf4j-api-1.7.30.jar for potential mods [08:23:21] [Server thread/DEBUG] [FML]: The mod container slf4j-api-1.7.30.jar appears to be missing an mcmod.info file [08:23:21] [Server thread/DEBUG] [FML]: Examining file slf4j-nop-1.7.30.jar for potential mods [08:23:21] [Server thread/DEBUG] [FML]: The mod container slf4j-nop-1.7.30.jar appears to be missing an mcmod.info file [08:23:21] [Server thread/DEBUG] [FML]: Examining file minecraft_server.1.12.2.jar for potential mods [08:23:21] [Server thread/DEBUG] [FML]: The mod container minecraft_server.1.12.2.jar appears to be missing an mcmod.info file [08:23:22] [Server thread/DEBUG] [FML]: Examining file Age of Weapons 1.12.2 (v.0.13.5).jar for potential mods [08:23:22] [Server thread/TRACE] [FML]: Located mcmod.info file in file Age of Weapons 1.12.2 (v.0.13.5).jar [08:23:23] [Server thread/DEBUG] [FML]: Identified a mod of type Lnet/minecraftforge/fml/common/Mod; (magmasrc.ageofweapons.main.AgeOfWeapons) - loading [08:23:23] [Server thread/TRACE] [FML]: Parsed dependency info for ageofweapons: Requirements: [] After:[] Before:[] [08:23:23] [Server thread/DEBUG] [FML]: Examining file ancientwarfare-1.12.2-2.7.0.1038.jar for potential mods [08:23:23] [Server thread/TRACE] [FML]: Located mcmod.info file in file ancientwarfare-1.12.2-2.7.0.1038.jar [08:23:23] [Server thread/DEBUG] [FML]: Identified a mod of type Lnet/minecraftforge/fml/common/Mod; (net.shadowmage.ancientwarfare.automation.AncientWarfareAutomation) - loading [08:23:23] [Server thread/TRACE] [FML]: Parsed dependency info for ancientwarfareautomation: Requirements: [ancientwarfare] After:[ancientwarfare, redstoneflux, buildcraftcore] Before:[] [08:23:23] [Server thread/DEBUG] [FML]: Identified a mod of type Lnet/minecraftforge/fml/common/Mod; (net.shadowmage.ancientwarfare.core.AncientWarfareCore) - loading [08:23:23] [Server thread/TRACE] [FML]: Parsed dependency info for ancientwarfare: Requirements: [codechickenlib@[3.2.3,), forge@[14.23.5.2816,)] After:[codechickenlib@[3.2.3,)] Before:[] [08:23:23] [Server thread/DEBUG] [FML]: Identified a mod of type Lnet/minecraftforge/fml/common/Mod; (net.shadowmage.ancientwarfare.npc.AncientWarfareNPC) - loading [08:23:23] [Server thread/TRACE] [FML]: Parsed dependency info for ancientwarfarenpc: Requirements: [ancientwarfare] After:[ancientwarfare] Before:[] [08:23:23] [Server thread/DEBUG] [FML]: Identified a mod of type Lnet/minecraftforge/fml/common/Mod; (net.shadowmage.ancientwarfare.structure.AncientWarfareStructure) - loading [08:23:23] [Server thread/TRACE] [FML]: Parsed dependency info for ancientwarfarestructure: Requirements: [ancientwarfare] After:[ancientwarfare] Before:[] [08:23:23] [Server thread/DEBUG] [FML]: Identified a mod of type Lnet/minecraftforge/fml/common/Mod; (net.shadowmage.ancientwarfare.vehicle.AncientWarfareVehicles) - loading [08:23:23] [Server thread/TRACE] [FML]: Parsed dependency info for ancientwarfarevehicle: Requirements: [ancientwarfare] After:[ancientwarfare] Before:[] [08:23:23] [Server thread/DEBUG] [FML]: Examining file antiqueatlas-1.12.2-4.6.3.jar for potential mods [08:23:23] [Server thread/TRACE] [FML]: Located mcmod.info file in file antiqueatlas-1.12.2-4.6.3.jar [08:23:23] [Server thread/DEBUG] [FML]: Identified a mod of type Lnet/minecraftforge/fml/common/Mod; (hunternif.mc.atlas.AntiqueAtlasMod) - loading [08:23:23] [Server thread/TRACE] [FML]: Parsed dependency info for antiqueatlas: Requirements: [] After:[forge@[14.23.2.2611,)] Before:[] [08:23:23] [Server thread/DEBUG] [FML]: Identified a mod of type Lnet/minecraftforge/fml/common/Mod; (kenkron.antiqueatlasoverlay.AntiqueAtlasOverlayMod) - loading [08:23:23] [Server thread/INFO] [FML]: Disabling mod antiqueatlasoverlay it is client side only. [08:23:23] [Server thread/DEBUG] [FML]: Skipping mod kenkron.antiqueatlasoverlay.AntiqueAtlasOverlayMod, container opted to not load. [08:23:23] [Server thread/DEBUG] [FML]: Examining file Baubles-1.12-1.5.2.jar for potential mods [08:23:23] [Server thread/TRACE] [FML]: Located mcmod.info file in file Baubles-1.12-1.5.2.jar [08:23:23] [Server thread/DEBUG] [FML]: Identified a mod of type Lnet/minecraftforge/fml/common/Mod; (baubles.common.Baubles) - loading [08:23:23] [Server thread/TRACE] [FML]: Parsed dependency info for baubles: Requirements: [forge@[14.21.0.2348,)] After:[forge@[14.21.0.2348,)] Before:[] [08:23:23] [Server thread/DEBUG] [FML]: Examining file Chisel-MC1.12.2-1.0.2.45.jar for potential mods [08:23:23] [Server thread/TRACE] [FML]: Located mcmod.info file in file Chisel-MC1.12.2-1.0.2.45.jar [08:23:23] [Server thread/DEBUG] [FML]: Identified a mod of type Lnet/minecraftforge/fml/common/Mod; (team.chisel.Chisel) - loading [08:23:23] [Server thread/TRACE] [FML]: Parsed dependency info for chisel: Requirements: [forge@[14.23.5.2806,)] After:[forge@[14.23.5.2806,), jei@[4.12.0,5)] Before:[] [08:23:23] [Server thread/DEBUG] [FML]: Examining file CodeChickenLib-1.12.2-3.2.3.358-universal.jar for potential mods [08:23:23] [Server thread/TRACE] [FML]: Located mcmod.info file in file CodeChickenLib-1.12.2-3.2.3.358-universal.jar [08:23:23] [Server thread/DEBUG] [FML]: Identified a mod of type Lnet/minecraftforge/fml/common/Mod; (codechicken.lib.CodeChickenLib) - loading [08:23:23] [Server thread/TRACE] [FML]: Parsed dependency info for codechickenlib: Requirements: [forge@[14.23.4.2718,)] After:[forge@[14.23.4.2718,)] Before:[] [08:23:23] [Server thread/DEBUG] [FML]: Attempting to load the file version.properties from CodeChickenLib-1.12.2-3.2.3.358-universal.jar to locate a version number for mod codechickenlib [08:23:23] [Server thread/DEBUG] [FML]: Examining file CraftTweaker2-1.12-4.1.20.674.jar for potential mods [08:23:23] [Server thread/TRACE] [FML]: Located mcmod.info file in file CraftTweaker2-1.12-4.1.20.674.jar [08:23:23] [Server thread/DEBUG] [FML]: Identified a mod of type Lnet/minecraftforge/fml/common/Mod; (com.blamejared.ctgui.MTRecipe) - loading [08:23:23] [Server thread/INFO] [FML]: Disabling mod ctgui it is client side only. [08:23:23] [Server thread/DEBUG] [FML]: Skipping mod com.blamejared.ctgui.MTRecipe, container opted to not load. [08:23:23] [Server thread/DEBUG] [FML]: Identified a mod of type Lnet/minecraftforge/fml/common/Mod; (crafttweaker.mc1120.CraftTweaker) - loading [08:23:23] [Server thread/TRACE] [FML]: Parsed dependency info for crafttweaker: Requirements: [] After:[] Before:[jei] [08:23:23] [Server thread/DEBUG] [FML]: Identified a mod of type Lnet/minecraftforge/fml/common/Mod; (crafttweaker.mods.jei.JEIMod) - loading [08:23:23] [Server thread/TRACE] [FML]: Parsed dependency info for crafttweakerjei: Requirements: [] After:[jei@[4.12.0,)] Before:[] [08:23:23] [Server thread/DEBUG] [FML]: Examining file CTM-MC1.12.2-1.0.2.31.jar for potential mods [08:23:23] [Server thread/TRACE] [FML]: Located mcmod.info file in file CTM-MC1.12.2-1.0.2.31.jar [08:23:23] [Server thread/DEBUG] [FML]: Identified a mod of type Lnet/minecraftforge/fml/common/Mod; (team.chisel.ctm.CTM) - loading [08:23:23] [Server thread/INFO] [FML]: Disabling mod ctm it is client side only. [08:23:23] [Server thread/DEBUG] [FML]: Skipping mod team.chisel.ctm.CTM, container opted to not load. [08:23:23] [Server thread/DEBUG] [FML]: Examining file Decocraft-2.6.3.7_1.12.2.jar for potential mods [08:23:23] [Server thread/TRACE] [FML]: Located mcmod.info file in file Decocraft-2.6.3.7_1.12.2.jar [08:23:23] [Server thread/DEBUG] [FML]: Identified a mod of type Lnet/minecraftforge/fml/common/Mod; (com.mia.props.Props) - loading [08:23:23] [Server thread/TRACE] [FML]: Parsed dependency info for props: Requirements: [] After:[ptrmodellib] Before:[] [08:23:23] [Server thread/DEBUG] [FML]: Examining file DynamicTrees-1.12.2-0.9.27.jar for potential mods [08:23:23] [Server thread/TRACE] [FML]: Located mcmod.info file in file DynamicTrees-1.12.2-0.9.27.jar [08:23:23] [Server thread/DEBUG] [FML]: Identified a mod of type Lnet/minecraftforge/fml/common/Mod; (com.ferreusveritas.dynamictrees.DynamicTrees) - loading [08:23:23] [Server thread/TRACE] [FML]: Parsed dependency info for dynamictrees: Requirements: [forge@[14.23.5.2860,)] After:[forge@[14.23.5.2860,), reccomplex] Before:[rustic@(1.0.14,), dynamictreesbop@[1.12.2-1.4.3,), dynamictreestc@[1.12.2-1.4.2,), [1.12.2-2.0.3,)@[1.12.2-2.0.3,), dttraverse@[1.12.2-2.0,), dynamictreeshnc@(1.1,)] [08:23:23] [Server thread/DEBUG] [FML]: Examining file ElectroblobsWizardry-4.3.5-MC1.12.2.jar for potential mods [08:23:23] [Server thread/TRACE] [FML]: Located mcmod.info file in file ElectroblobsWizardry-4.3.5-MC1.12.2.jar [08:23:23] [Server thread/DEBUG] [FML]: Identified a mod of type Lnet/minecraftforge/fml/common/Mod; (electroblob.wizardry.Wizardry) - loading [08:23:23] [Server thread/TRACE] [FML]: Parsed dependency info for ebwizardry: Requirements: [forge@[14.23.5.2847,)] After:[forge@[14.23.5.2847,), jei@[4.15.0,), baubles@[1.5.2,), antiqueatlas@[4.6,)] Before:[] [08:23:23] [Server thread/DEBUG] [FML]: Examining file forestry_1.12.2-5.8.2.422.jar for potential mods [08:23:23] [Server thread/TRACE] [FML]: Located mcmod.info file in file forestry_1.12.2-5.8.2.422.jar [08:23:23] [Server thread/DEBUG] [FML]: Identified a mod of type Lnet/minecraftforge/fml/common/Mod; (forestry.Forestry) - loading [08:23:23] [Server thread/TRACE] [FML]: Parsed dependency info for forestry: Requirements: [forge@[14.23.5.2847,)] After:[forge@[14.23.5.2847,), jei@[**.**.**.**,), ic2, natura, toughasnails, techreborn, buildcraftenergy] Before:[binniecore@[**.**.**.**,)] [08:23:23] [Server thread/DEBUG] [FML]: Examining file jei_1.12.2-4.16.1.302.jar for potential mods [08:23:23] [Server thread/TRACE] [FML]: Located mcmod.info file in file jei_1.12.2-4.16.1.302.jar [08:23:23] [Server thread/DEBUG] [FML]: Identified a mod of type Lnet/minecraftforge/fml/common/Mod; (mezz.jei.JustEnoughItems) - loading [08:23:23] [Server thread/TRACE] [FML]: Parsed dependency info for jei: Requirements: [forge@[14.23.5.2816,)] After:[forge@[14.23.5.2816,)] Before:[] [08:23:23] [Server thread/DEBUG] [FML]: Examining file journeymap-1.12.2-5.7.1.jar for potential mods [08:23:23] [Server thread/TRACE] [FML]: Located mcmod.info file in file journeymap-1.12.2-5.7.1.jar [08:23:23] [Server thread/DEBUG] [FML]: Identified a mod of type Lnet/minecraftforge/fml/common/Mod; (journeymap.common.Journeymap) - loading [08:23:23] [Server thread/TRACE] [FML]: Using mcmod dependency info for journeymap: [] [Forge@[14.23.5.2768,)] [] [08:23:24] [Server thread/DEBUG] [FML]: Examining file journeymap-api-1.12-1.4.jar for potential mods [08:23:24] [Server thread/DEBUG] [FML]: The mod container journeymap-api-1.12-1.4.jar appears to be missing an mcmod.info file [08:23:24] [Server thread/DEBUG] [FML]: Examining file MCA-1.12.2-6.1.0-universal.jar for potential mods [08:23:24] [Server thread/TRACE] [FML]: Located mcmod.info file in file MCA-1.12.2-6.1.0-universal.jar [08:23:24] [Server thread/DEBUG] [FML]: Identified a mod of type Lnet/minecraftforge/fml/common/Mod; (mca.core.MCA) - loading [08:23:24] [Server thread/TRACE] [FML]: Parsed dependency info for mca: Requirements: [] After:[] Before:[] [08:23:24] [Server thread/DEBUG] [FML]: Examining file NefsMedievalPub+v0.9(1.12.2).jar for potential mods [08:23:24] [Server thread/TRACE] [FML]: Located mcmod.info file in file NefsMedievalPub+v0.9(1.12.2).jar [08:23:24] [Server thread/DEBUG] [FML]: Identified a mod of type Lnet/minecraftforge/fml/common/Mod; (nefdecomod.NefdecomodMod) - loading [08:23:24] [Server thread/TRACE] [FML]: Using mcmod dependency info for nefdecomod: [] [] [] [08:23:24] [Server thread/DEBUG] [FML]: Examining file PTRLib-1.0.5.jar for potential mods [08:23:24] [Server thread/TRACE] [FML]: Located mcmod.info file in file PTRLib-1.0.5.jar [08:23:24] [Server thread/DEBUG] [FML]: Identified a mod of type Lnet/minecraftforge/fml/common/Mod; (com.mia.craftstudio.minecraft.forge.CSLibMod) - loading [08:23:24] [Server thread/INFO] [FML]: Disabling mod ptrmodellib it is client side only. [08:23:24] [Server thread/DEBUG] [FML]: Skipping mod com.mia.craftstudio.minecraft.forge.CSLibMod, container opted to not load. [08:23:24] [Server thread/DEBUG] [FML]: Examining file RadixCore-1.12.x-2.2.1-universal.jar for potential mods [08:23:24] [Server thread/TRACE] [FML]: Located mcmod.info file in file RadixCore-1.12.x-2.2.1-universal.jar [08:23:24] [Server thread/DEBUG] [FML]: Identified a mod of type Lnet/minecraftforge/fml/common/Mod; (radixcore.core.RadixCore) - loading [08:23:24] [Server thread/TRACE] [FML]: Parsed dependency info for radixcore: Requirements: [] After:[] Before:[] [08:23:24] [Server thread/DEBUG] [FML]: Examining file rustic-1.1.7.jar for potential mods [08:23:24] [Server thread/TRACE] [FML]: Located mcmod.info file in file rustic-1.1.7.jar [08:23:24] [Server thread/DEBUG] [FML]: Identified a mod of type Lnet/minecraftforge/fml/common/Mod; (rustic.core.Rustic) - loading [08:23:24] [Server thread/TRACE] [FML]: Parsed dependency info for rustic: Requirements: [] After:[dynamictrees@[1.12.2-0.9.1e,), dynamictreesbop] Before:[dynamictreestc] [08:23:24] [Server thread/INFO] [FML]: Forge Mod Loader has identified 27 mods to load [08:23:24] [Server thread/DEBUG] [FML]: Found API forestry.api.arboriculture (owned by ForestryAPI|core providing ForestryAPI|arboriculture) embedded in forestry [08:23:24] [Server thread/DEBUG] [FML]: Found API forestry.api.climate (owned by Forestry providing ForestryAPI|climate) embedded in forestry [08:23:24] [Server thread/DEBUG] [FML]: Found API forestry.api.storage (owned by ForestryAPI|core providing ForestryAPI|storage) embedded in forestry [08:23:24] [Server thread/DEBUG] [FML]: Found API forestry.api.recipes (owned by ForestryAPI|core providing ForestryAPI|recipes) embedded in forestry [08:23:24] [Server thread/DEBUG] [FML]: Found API forestry.api.apiculture (owned by ForestryAPI|core providing ForestryAPI|apiculture) embedded in forestry [08:23:24] [Server thread/DEBUG] [FML]: Found API journeymap.client.api.model (owned by journeymap providing journeymap|client-api-model) embedded in journeymap [08:23:24] [Server thread/DEBUG] [FML]: Found API hunternif.mc.atlas.api (owned by antiqueatlas providing antiqueatlasapi) embedded in antiqueatlas [08:23:24] [Server thread/DEBUG] [FML]: Found API forestry.api.modules (owned by ForestryAPI|core providing ForestryAPI|modules) embedded in forestry [08:23:24] [Server thread/DEBUG] [FML]: Found API team.chisel.api (owned by chisel providing Chisel-API) embedded in chisel [08:23:24] [Server thread/DEBUG] [FML]: Found API forestry.api.core (owned by Forestry providing ForestryAPI|core) embedded in forestry [08:23:24] [Server thread/DEBUG] [FML]: Found API forestry.api.apiculture.hives (owned by ForestryAPI|apiculture providing ForestryAPI|hives) embedded in forestry [08:23:24] [Server thread/DEBUG] [FML]: Found API forestry.api.circuits (owned by ForestryAPI|core providing ForestryAPI|circuits) embedded in forestry [08:23:24] [Server thread/DEBUG] [FML]: Found API forestry.api.book (owned by ForestryAPI|core providing ForestryAPI|book) embedded in forestry [08:23:24] [Server thread/DEBUG] [FML]: Found API forestry.api.world (owned by ForestryAPI|core providing ForestryAPI|world) embedded in forestry [08:23:24] [Server thread/DEBUG] [FML]: Found API forestry.api.food (owned by ForestryAPI|core providing ForestryAPI|food) embedded in forestry [08:23:24] [Server thread/DEBUG] [FML]: Found API forestry.api.lepidopterology (owned by ForestryAPI|core providing ForestryAPI|lepidopterology) embedded in forestry [08:23:24] [Server thread/DEBUG] [FML]: Found API journeymap.client.api (owned by journeymap providing journeymap|client-api) embedded in journeymap [08:23:24] [Server thread/DEBUG] [FML]: Found API forestry.api.fuels (owned by ForestryAPI|core providing ForestryAPI|fuels) embedded in forestry [08:23:24] [Server thread/DEBUG] [FML]: Found API forestry.api.mail (owned by ForestryAPI|core providing ForestryAPI|mail) embedded in forestry [08:23:24] [Server thread/DEBUG] [FML]: Found API forestry.api.genetics (owned by ForestryAPI|core providing ForestryAPI|genetics) embedded in forestry [08:23:24] [Server thread/DEBUG] [FML]: Found API forestry.api.farming (owned by ForestryAPI|core providing ForestryAPI|farming) embedded in forestry [08:23:24] [Server thread/DEBUG] [FML]: Found API team.chisel.api.carving (owned by Chisel providing ChiselAPI|Carving) embedded in chisel [08:23:24] [Server thread/DEBUG] [FML]: Found API journeymap.client.api.util (owned by journeymap providing journeymap|client-api-util) embedded in journeymap [08:23:24] [Server thread/DEBUG] [FML]: Found API mezz.jei.api (owned by jei providing JustEnoughItemsAPI) embedded in jei [08:23:24] [Server thread/DEBUG] [FML]: Found API journeymap.client.api.display (owned by journeymap providing journeymap|client-api-display) embedded in journeymap [08:23:24] [Server thread/DEBUG] [FML]: Found API forestry.api.gui (owned by ForestryAPI|core providing ForestryAPI|gui) embedded in forestry [08:23:24] [Server thread/DEBUG] [FML]: Found API journeymap.client.api.event (owned by journeymap providing journeymap|client-api-event) embedded in journeymap [08:23:24] [Server thread/DEBUG] [FML]: Found API baubles.api (owned by Baubles providing Baubles|API) embedded in baubles [08:23:24] [Server thread/DEBUG] [FML]: Found API forestry.api.multiblock (owned by ForestryAPI|core providing ForestryAPI|multiblock) embedded in forestry [08:23:24] [Server thread/TRACE] [FML]: Removing upstream parent Forestry from APIContainer{ForestryAPI|world:2.1.0} [08:23:24] [Server thread/DEBUG] [FML]: Creating API container dummy for API ForestryAPI|world: owner: ForestryAPI|core, dependents: [forestry] [08:23:24] [Server thread/TRACE] [FML]: Removing upstream parent ForestryAPI|core from APIContainer{ForestryAPI|hives:4.1.0} [08:23:24] [Server thread/TRACE] [FML]: Removing upstream parent Forestry from APIContainer{ForestryAPI|hives:4.1.0} [08:23:24] [Server thread/DEBUG] [FML]: Creating API container dummy for API ForestryAPI|hives: owner: ForestryAPI|apiculture, dependents: [forestry] [08:23:24] [Server thread/TRACE] [FML]: Removing upstream parent Forestry from APIContainer{ForestryAPI|storage:5.0.0} [08:23:24] [Server thread/DEBUG] [FML]: Creating API container dummy for API ForestryAPI|storage: owner: ForestryAPI|core, dependents: [forestry] [08:23:24] [Server thread/TRACE] [FML]: Removing upstream parent Forestry from APIContainer{ForestryAPI|book:5.8.1} [08:23:24] [Server thread/DEBUG] [FML]: Creating API container dummy for API ForestryAPI|book: owner: ForestryAPI|core, dependents: [forestry] [08:23:24] [Server thread/DEBUG] [FML]: Creating API container dummy for API ctm-api-utils: owner: ctm, dependents: [] [08:23:24] [Server thread/DEBUG] [FML]: Creating API container dummy for API ForestryAPI|climate: owner: Forestry, dependents: [forestry] [08:23:24] [Server thread/DEBUG] [FML]: Creating API container dummy for API ForestryAPI|core: owner: Forestry, dependents: [forestry] [08:23:24] [Server thread/TRACE] [FML]: Removing upstream parent Forestry from APIContainer{ForestryAPI|food:1.1.0} [08:23:24] [Server thread/DEBUG] [FML]: Creating API container dummy for API ForestryAPI|food: owner: ForestryAPI|core, dependents: [forestry] [08:23:24] [Server thread/TRACE] [FML]: Removing upstream parent Forestry from APIContainer{ForestryAPI|gui:5.8.0} [08:23:24] [Server thread/DEBUG] [FML]: Creating API container dummy for API ForestryAPI|gui: owner: ForestryAPI|core, dependents: [forestry] [08:23:24] [Server thread/DEBUG] [FML]: Creating API container dummy for API ctm-api-models: owner: ctm, dependents: [] [08:23:24] [Server thread/TRACE] [FML]: Removing upstream parent Forestry from APIContainer{ForestryAPI|mail:3.1.0} [08:23:24] [Server thread/DEBUG] [FML]: Creating API container dummy for API ForestryAPI|mail: owner: ForestryAPI|core, dependents: [forestry] [08:23:24] [Server thread/DEBUG] [FML]: Creating API container dummy for API ctm-api-textures: owner: ctm, dependents: [] [08:23:24] [Server thread/TRACE] [FML]: Removing upstream parent Forestry from APIContainer{ForestryAPI|multiblock:3.0.0} [08:23:24] [Server thread/DEBUG] [FML]: Creating API container dummy for API ForestryAPI|multiblock: owner: ForestryAPI|core, dependents: [forestry] [08:23:24] [Server thread/DEBUG] [FML]: Creating API container dummy for API ChiselAPI|Carving: owner: Chisel, dependents: [chisel] [08:23:24] [Server thread/TRACE] [FML]: Removing upstream parent Forestry from APIContainer{ForestryAPI|genetics:5.7.0} [08:23:24] [Server thread/DEBUG] [FML]: Creating API container dummy for API ForestryAPI|genetics: owner: ForestryAPI|core, dependents: [forestry] [08:23:24] [Server thread/TRACE] [FML]: Removing upstream parent Forestry from APIContainer{ForestryAPI|fuels:3.0.0} [08:23:24] [Server thread/DEBUG] [FML]: Creating API container dummy for API ForestryAPI|fuels: owner: ForestryAPI|core, dependents: [forestry] [08:23:24] [Server thread/TRACE] [FML]: Removing upstream parent Forestry from APIContainer{ForestryAPI|recipes:5.4.0} [08:23:24] [Server thread/DEBUG] [FML]: Creating API container dummy for API ForestryAPI|recipes: owner: ForestryAPI|core, dependents: [forestry] [08:23:24] [Server thread/TRACE] [FML]: Removing upstream parent Forestry from APIContainer{ForestryAPI|farming:5.8.0} [08:23:24] [Server thread/DEBUG] [FML]: Creating API container dummy for API ForestryAPI|farming: owner: ForestryAPI|core, dependents: [forestry] [08:23:24] [Server thread/TRACE] [FML]: Removing upstream parent Forestry from APIContainer{ForestryAPI|apiculture:5.0.0} [08:23:24] [Server thread/DEBUG] [FML]: Creating API container dummy for API ForestryAPI|apiculture: owner: ForestryAPI|core, dependents: [forestry] [08:23:24] [Server thread/DEBUG] [FML]: Creating API container dummy for API Baubles|API: owner: Baubles, dependents: [baubles] [08:23:24] [Server thread/DEBUG] [FML]: Creating API container dummy for API JustEnoughItemsAPI: owner: jei, dependents: [] [08:23:24] [Server thread/DEBUG] [FML]: Creating API container dummy for API journeymap|client-api-display: owner: journeymap, dependents: [] [08:23:24] [Server thread/DEBUG] [FML]: Creating API container dummy for API antiqueatlasapi: owner: antiqueatlas, dependents: [] [08:23:24] [Server thread/DEBUG] [FML]: Creating API container dummy for API ctm-api-events: owner: ctm, dependents: [] [08:23:24] [Server thread/TRACE] [FML]: Removing upstream parent Forestry from APIContainer{ForestryAPI|modules:5.7.0} [08:23:24] [Server thread/DEBUG] [FML]: Creating API container dummy for API ForestryAPI|modules: owner: ForestryAPI|core, dependents: [forestry] [08:23:24] [Server thread/DEBUG] [FML]: Creating API container dummy for API Chisel-API: owner: chisel, dependents: [] [08:23:24] [Server thread/TRACE] [FML]: Removing upstream parent Forestry from APIContainer{ForestryAPI|circuits:3.1.0} [08:23:24] [Server thread/DEBUG] [FML]: Creating API container dummy for API ForestryAPI|circuits: owner: ForestryAPI|core, dependents: [forestry] [08:23:24] [Server thread/TRACE] [FML]: Removing upstream parent Forestry from APIContainer{ForestryAPI|arboriculture:4.3.0} [08:23:24] [Server thread/DEBUG] [FML]: Creating API container dummy for API ForestryAPI|arboriculture: owner: ForestryAPI|core, dependents: [forestry] [08:23:24] [Server thread/DEBUG] [FML]: Creating API container dummy for API journeymap|client-api-model: owner: journeymap, dependents: [] [08:23:24] [Server thread/DEBUG] [FML]: Creating API container dummy for API journeymap|client-api: owner: journeymap, dependents: [] [08:23:24] [Server thread/DEBUG] [FML]: Creating API container dummy for API journeymap|client-api-event: owner: journeymap, dependents: [] [08:23:24] [Server thread/TRACE] [FML]: Removing upstream parent Forestry from APIContainer{ForestryAPI|lepidopterology:1.4.0} [08:23:24] [Server thread/DEBUG] [FML]: Creating API container dummy for API ForestryAPI|lepidopterology: owner: ForestryAPI|core, dependents: [forestry] [08:23:24] [Server thread/DEBUG] [FML]: Creating API container dummy for API journeymap|client-api-util: owner: journeymap, dependents: [] [08:23:24] [Server thread/DEBUG] [FML]: Creating API container dummy for API ctm-api: owner: ctm, dependents: [] [08:23:24] [Server thread/DEBUG] [FML]: Creating API container dummy for API CSLib|API: owner: ptrmodellib, dependents: [] [08:23:24] [Server thread/TRACE] [FML]: Received a system property request {0} [08:23:24] [Server thread/TRACE] [FML]: System property request managing the state of 0 mods [08:23:24] [Server thread/DEBUG] [FML]: After merging, found state information for 0 mods [08:23:24] [Server thread/DEBUG] [FML]: Missing English translation for mohist: assets/mohist/lang/.lang [08:23:24] [Server thread/DEBUG] [FML]: Missing English translation for FML: assets/fml/lang/.lang [08:23:24] [Server thread/DEBUG] [FML]: Enabling mod ageofweapons [08:23:24] [Server thread/DEBUG] [FML]: Enabling mod ancientwarfareautomation [08:23:24] [Server thread/DEBUG] [FML]: Missing English translation for ancientwarfareautomation: assets/ancientwarfareautomation/lang/.lang [08:23:24] [Server thread/DEBUG] [FML]: Enabling mod ancientwarfare [08:23:24] [Server thread/DEBUG] [FML]: Enabling mod ancientwarfarenpc [08:23:24] [Server thread/DEBUG] [FML]: Missing English translation for ancientwarfarenpc: assets/ancientwarfarenpc/lang/.lang [08:23:24] [Server thread/DEBUG] [FML]: Enabling mod ancientwarfarestructure [08:23:24] [Server thread/DEBUG] [FML]: Missing English translation for ancientwarfarestructure: assets/ancientwarfarestructure/lang/.lang [08:23:24] [Server thread/DEBUG] [FML]: Enabling mod ancientwarfarevehicle [08:23:24] [Server thread/DEBUG] [FML]: Missing English translation for ancientwarfarevehicle: assets/ancientwarfarevehicle/lang/.lang [08:23:24] [Server thread/DEBUG] [FML]: Enabling mod antiqueatlas [08:23:24] [Server thread/DEBUG] [FML]: Enabling mod baubles [08:23:24] [Server thread/DEBUG] [FML]: Enabling mod chisel [08:23:24] [Server thread/DEBUG] [FML]: Enabling mod codechickenlib [08:23:24] [Server thread/DEBUG] [FML]: Missing English translation for codechickenlib: assets/codechickenlib/lang/.lang [08:23:24] [Server thread/DEBUG] [FML]: Enabling mod crafttweaker [08:23:24] [Server thread/DEBUG] [FML]: Enabling mod crafttweakerjei [08:23:24] [Server thread/DEBUG] [FML]: Missing English translation for crafttweakerjei: assets/crafttweakerjei/lang/.lang [08:23:24] [Server thread/DEBUG] [FML]: Enabling mod props [08:23:24] [Server thread/DEBUG] [FML]: Enabling mod dynamictrees [08:23:24] [Server thread/DEBUG] [FML]: Enabling mod ebwizardry [08:23:24] [Server thread/DEBUG] [FML]: Enabling mod forestry [08:23:24] [Server thread/DEBUG] [FML]: Enabling mod jei [08:23:24] [Server thread/DEBUG] [FML]: Enabling mod journeymap [08:23:24] [Server thread/DEBUG] [FML]: Enabling mod mca [08:23:24] [Server thread/DEBUG] [FML]: Enabling mod nefdecomod [08:23:24] [Server thread/DEBUG] [FML]: Enabling mod radixcore [08:23:24] [Server thread/DEBUG] [FML]: Missing English translation for radixcore: assets/radixcore/lang/.lang [08:23:24] [Server thread/DEBUG] [FML]: Enabling mod rustic [08:23:24] [Server thread/TRACE] [FML]: Verifying mod requirements are satisfied [08:23:24] [Server thread/TRACE] [FML]: The mod {0} does not wish to run in Minecraft version {1} [08:23:24] [Server thread/TRACE] [FML]: All mod requirements are satisfied [08:23:24] [Server thread/TRACE] [FML]: Mod sorting completed successfully [08:23:24] [Server thread/DEBUG] [FML]: Mod sorting data [08:23:24] [Server thread/DEBUG] [FML]: ageofweapons(Age of Weapons:0.13.5): Age of Weapons 1.12.2 (v.0.13.5).jar () [08:23:24] [Server thread/DEBUG] [FML]: codechickenlib(CodeChicken Lib:**.**.**.**): CodeChickenLib-1.12.2-3.2.3.358-universal.jar (required-after:forge@[14.23.4.2718,)) [08:23:24] [Server thread/DEBUG] [FML]: ancientwarfare(Ancient Warfare Core:1.12.2-2.7.0.1038): ancientwarfare-1.12.2-2.7.0.1038.jar (required:forge@[14.23.5.2816,);required-after:codechickenlib@[3.2.3,);) [08:23:24] [Server thread/DEBUG] [FML]: ancientwarfareautomation(Ancient Warfare Automation:1.12.2-2.7.0.1038): ancientwarfare-1.12.2-2.7.0.1038.jar (required-after:ancientwarfare;after:redstoneflux;after:buildcraftcore) [08:23:24] [Server thread/DEBUG] [FML]: ancientwarfarenpc(Ancient Warfare NPCs:1.12.2-2.7.0.1038): ancientwarfare-1.12.2-2.7.0.1038.jar (required-after:ancientwarfare) [08:23:24] [Server thread/DEBUG] [FML]: ancientwarfarestructure(Ancient Warfare Structures:1.12.2-2.7.0.1038): ancientwarfare-1.12.2-2.7.0.1038.jar (required-after:ancientwarfare) [08:23:24] [Server thread/DEBUG] [FML]: ancientwarfarevehicle(Ancient Warfare Vehicles:1.12.2-2.7.0.1038): ancientwarfare-1.12.2-2.7.0.1038.jar (required-after:ancientwarfare) [08:23:24] [Server thread/DEBUG] [FML]: antiqueatlas(Antique Atlas:4.6.3): antiqueatlas-1.12.2-4.6.3.jar (after:forge@[14.23.2.2611,);) [08:23:24] [Server thread/DEBUG] [FML]: Baubles|API(API: Baubles|API:**.**.**.**): Baubles-1.12-1.5.2.jar () [08:23:24] [Server thread/DEBUG] [FML]: baubles(Baubles:1.5.2): Baubles-1.12-1.5.2.jar (required-after:forge@[14.21.0.2348,);) [08:23:24] [Server thread/DEBUG] [FML]: crafttweaker(CraftTweaker2:4.1.20): CraftTweaker2-1.12-4.1.20.674.jar (before:jei) [08:23:24] [Server thread/DEBUG] [FML]: jei(Just Enough Items:**.**.**.**): jei_1.12.2-4.16.1.302.jar (required-after:forge@[14.23.5.2816,);) [08:23:24] [Server thread/DEBUG] [FML]: ChiselAPI|Carving(API: ChiselAPI|Carving:0.0.1): Chisel-MC1.12.2-1.0.2.45.jar () [08:23:24] [Server thread/DEBUG] [FML]: chisel(Chisel:MC1.12.2-1.0.2.45): Chisel-MC1.12.2-1.0.2.45.jar (required-after:forge@[14.23.5.2806,);required-after-client:ctm@[MC1.12.2-1.0.2.31,);after:jei@[4.12.0,5)) [08:23:24] [Server thread/DEBUG] [FML]: crafttweakerjei(CraftTweaker JEI Support:2.0.3): CraftTweaker2-1.12-4.1.20.674.jar (after:jei@[4.12.0,);) [08:23:24] [Server thread/DEBUG] [FML]: props(Decocraft:**.**.**.**): Decocraft-2.6.3.7_1.12.2.jar (required-after-client:ptrmodellib@[1.0.5,);after:ptrmodellib) [08:23:24] [Server thread/DEBUG] [FML]: dynamictrees(Dynamic Trees:1.12.2-0.9.27): DynamicTrees-1.12.2-0.9.27.jar (required-after:forge@[14.23.5.2860,);before:rustic@(1.0.14,);before:dynamictreesbop@[1.12.2-1.4.3,);before:dynamictreestc@[1.12.2-1.4.2,);before:@[1.12.2-2.0.3,)@[1.12.2-2.0.3,);before:dttraverse@[1.12.2-2.0,);before:dynamictreeshnc@(1.1,);after:reccomplex) [08:23:24] [Server thread/DEBUG] [FML]: ebwizardry(Electroblob's Wizardry:4.3.5): ElectroblobsWizardry-4.3.5-MC1.12.2.jar (required-after:forge@[14.23.5.2847,);after:jei@[4.15.0,);after:baubles@[1.5.2,);after:antiqueatlas@[4.6,)) [08:23:24] [Server thread/DEBUG] [FML]: ForestryAPI|core(API: ForestryAPI|core:5.7.0): forestry_1.12.2-5.8.2.422.jar () [08:23:24] [Server thread/DEBUG] [FML]: ForestryAPI|world(API: ForestryAPI|world:2.1.0): forestry_1.12.2-5.8.2.422.jar () [08:23:24] [Server thread/DEBUG] [FML]: ForestryAPI|apiculture(API: ForestryAPI|apiculture:5.0.0): forestry_1.12.2-5.8.2.422.jar () [08:23:24] [Server thread/DEBUG] [FML]: ForestryAPI|hives(API: ForestryAPI|hives:4.1.0): forestry_1.12.2-5.8.2.422.jar () [08:23:24] [Server thread/DEBUG] [FML]: ForestryAPI|storage(API: ForestryAPI|storage:5.0.0): forestry_1.12.2-5.8.2.422.jar () [08:23:24] [Server thread/DEBUG] [FML]: ForestryAPI|book(API: ForestryAPI|book:5.8.1): forestry_1.12.2-5.8.2.422.jar () [08:23:24] [Server thread/DEBUG] [FML]: ForestryAPI|climate(API: ForestryAPI|climate:5.0.0): forestry_1.12.2-5.8.2.422.jar () [08:23:24] [Server thread/DEBUG] [FML]: ForestryAPI|food(API: ForestryAPI|food:1.1.0): forestry_1.12.2-5.8.2.422.jar () [08:23:24] [Server thread/DEBUG] [FML]: ForestryAPI|gui(API: ForestryAPI|gui:5.8.0): forestry_1.12.2-5.8.2.422.jar () [08:23:24] [Server thread/DEBUG] [FML]: ForestryAPI|mail(API: ForestryAPI|mail:3.1.0): forestry_1.12.2-5.8.2.422.jar () [08:23:24] [Server thread/DEBUG] [FML]: ForestryAPI|multiblock(API: ForestryAPI|multiblock:3.0.0): forestry_1.12.2-5.8.2.422.jar () [08:23:24] [Server thread/DEBUG] [FML]: ForestryAPI|genetics(API: ForestryAPI|genetics:5.7.0): forestry_1.12.2-5.8.2.422.jar () [08:23:24] [Server thread/DEBUG] [FML]: ForestryAPI|fuels(API: ForestryAPI|fuels:3.0.0): forestry_1.12.2-5.8.2.422.jar () [08:23:24] [Server thread/DEBUG] [FML]: ForestryAPI|recipes(API: ForestryAPI|recipes:5.4.0): forestry_1.12.2-5.8.2.422.jar () [08:23:24] [Server thread/DEBUG] [FML]: ForestryAPI|farming(API: ForestryAPI|farming:5.8.0): forestry_1.12.2-5.8.2.422.jar () [08:23:24] [Server thread/DEBUG] [FML]: ForestryAPI|modules(API: ForestryAPI|modules:5.7.0): forestry_1.12.2-5.8.2.422.jar () [08:23:24] [Server thread/DEBUG] [FML]: ForestryAPI|circuits(API: ForestryAPI|circuits:3.1.0): forestry_1.12.2-5.8.2.422.jar () [08:23:24] [Server thread/DEBUG] [FML]: ForestryAPI|arboriculture(API: ForestryAPI|arboriculture:4.3.0): forestry_1.12.2-5.8.2.422.jar () [08:23:24] [Server thread/DEBUG] [FML]: ForestryAPI|lepidopterology(API: ForestryAPI|lepidopterology:1.4.0): forestry_1.12.2-5.8.2.422.jar () [08:23:24] [Server thread/DEBUG] [FML]: forestry(Forestry:**.**.**.**): forestry_1.12.2-5.8.2.422.jar (required-after:forge@[14.23.5.2847,);after:jei@[**.**.**.**,);after:ic2;after:natura;after:toughasnails;after:techreborn;after:buildcraftenergy;before:binniecore@[**.**.**.**,)) [08:23:24] [Server thread/DEBUG] [FML]: journeymap(JourneyMap:1.12.2-5.7.1): journeymap-1.12.2-5.7.1.jar () [08:23:24] [Server thread/DEBUG] [FML]: mca(Minecraft Comes Alive:6.1.0): MCA-1.12.2-6.1.0-universal.jar () [08:23:24] [Server thread/DEBUG] [FML]: nefdecomod(Nef Deco Mod:0.9): NefsMedievalPub+v0.9(1.12.2).jar () [08:23:24] [Server thread/DEBUG] [FML]: radixcore(RadixCore:1.12.x-2.2.1): RadixCore-1.12.x-2.2.1-universal.jar () [08:23:24] [Server thread/DEBUG] [FML]: rustic(Rustic:1.1.7): rustic-1.1.7.jar (after:dynamictrees@[1.12.2-0.9.1e,);after:dynamictreesbop;before:dynamictreestc) [08:23:24] [Server thread/DEBUG] [FML]: ctm-api-utils(API: ctm-api-utils:0.1.0): CTM-MC1.12.2-1.0.2.31.jar () [08:23:24] [Server thread/DEBUG] [FML]: ctm-api-models(API: ctm-api-models:0.1.0): CTM-MC1.12.2-1.0.2.31.jar () [08:23:24] [Server thread/DEBUG] [FML]: ctm-api-textures(API: ctm-api-textures:0.1.0): CTM-MC1.12.2-1.0.2.31.jar () [08:23:24] [Server thread/DEBUG] [FML]: JustEnoughItemsAPI(API: JustEnoughItemsAPI:4.13.0): jei_1.12.2-4.16.1.302.jar () [08:23:24] [Server thread/DEBUG] [FML]: journeymap|client-api-display(API: journeymap|client-api-display:1.4): journeymap-api-1.12-1.4.jar () [08:23:24] [Server thread/DEBUG] [FML]: antiqueatlasapi(API: antiqueatlasapi:5.1): antiqueatlas-1.12.2-4.6.3.jar () [08:23:24] [Server thread/DEBUG] [FML]: ctm-api-events(API: ctm-api-events:0.1.0): CTM-MC1.12.2-1.0.2.31.jar () [08:23:24] [Server thread/DEBUG] [FML]: Chisel-API(API: Chisel-API:0.0.1): Chisel-MC1.12.2-1.0.2.45.jar () [08:23:24] [Server thread/DEBUG] [FML]: journeymap|client-api-model(API: journeymap|client-api-model:1.4): journeymap-1.12.2-5.7.1.jar () [08:23:24] [Server thread/DEBUG] [FML]: journeymap|client-api(API: journeymap|client-api:1.4): journeymap-1.12.2-5.7.1.jar () [08:23:24] [Server thread/DEBUG] [FML]: journeymap|client-api-event(API: journeymap|client-api-event:1.4): journeymap-api-1.12-1.4.jar () [08:23:24] [Server thread/DEBUG] [FML]: journeymap|client-api-util(API: journeymap|client-api-util:1.4): journeymap-api-1.12-1.4.jar () [08:23:24] [Server thread/DEBUG] [FML]: ctm-api(API: ctm-api:0.1.0): CTM-MC1.12.2-1.0.2.31.jar () [08:23:24] [Server thread/DEBUG] [FML]: CSLib|API(API: CSLib|API:1.0.1): PTRLib-1.0.5.jar () [08:23:24] [Server thread/DEBUG] [FML]: Loading @Config anotation data [08:23:24] [Server thread/TRACE] [FML]: Sending event FMLConstructionEvent to mod minecraft [08:23:24] [Server thread/TRACE] [FML]: Sent event FMLConstructionEvent to mod minecraft [08:23:24] [Server thread/DEBUG] [FML]: Bar Step: Construction - Minecraft took 0.001s [08:23:24] [Server thread/TRACE] [FML]: Sending event FMLConstructionEvent to mod mcp [08:23:24] [Server thread/TRACE] [FML]: Sent event FMLConstructionEvent to mod mcp [08:23:24] [Server thread/DEBUG] [FML]: Bar Step: Construction - Minecraft Coder Pack took 0.001s [08:23:24] [Server thread/TRACE] [FML]: Sending event FMLConstructionEvent to mod mohist [08:23:24] [Server thread/TRACE] [FML]: Sent event FMLConstructionEvent to mod mohist [08:23:24] [Server thread/DEBUG] [FML]: Bar Step: Construction - Mohist took 0.000s [08:23:24] [Server thread/TRACE] [FML]: Sending event FMLConstructionEvent to mod FML [08:23:25] [Server thread/TRACE] [FML]: Mod FML is using network checker : Invoking method checkModLists [08:23:25] [Server thread/TRACE] [FML]: Testing mod FML to verify it accepts its own version in a remote connection [08:23:25] [Server thread/TRACE] [FML]: The mod FML accepts its own version (**.**.**.**) [08:23:25] [Server thread/INFO] [FML]: Forge Mod Loader has successfully loaded [minecraft, mcp, mohist, FML, forge, ageofweapons, ancientwarfareautomation, ancientwarfare, ancientwarfarenpc, ancientwarfarestructure, ancientwarfarevehicle, antiqueatlas, baubles, chisel, codechickenlib, crafttweaker, crafttweakerjei, props, dynamictrees, ebwizardry, forestry, jei, journeymap, mca, nefdecomod, radixcore, rustic] modCLIENT [08:23:25] [Server thread/INFO] [FML]: Forge Mod Loader has successfully loaded [minecraft, mcp, mohist, FML, forge, ageofweapons, ancientwarfareautomation, ancientwarfare, ancientwarfarenpc, ancientwarfarestructure, ancientwarfarevehicle, antiqueatlas, baubles, chisel, codechickenlib, crafttweaker, crafttweakerjei, props, dynamictrees, ebwizardry, forestry, jei, journeymap, mca, nefdecomod, radixcore, rustic] modSERVER [08:23:25] [Server thread/TRACE] [FML]: Sent event FMLConstructionEvent to mod FML [08:23:25] [Server thread/DEBUG] [FML]: Bar Step: Construction - Forge Mod Loader took 0.956s [08:23:25] [Server thread/TRACE] [FML]: Sending event FMLConstructionEvent to mod forge [08:23:25] [Server thread/DEBUG] [forge]: Loading Vanilla annotations: null [08:23:25] [Server thread/DEBUG] [forge]: Preloading CrashReport Classes [08:23:25] [Server thread/DEBUG] [forge]: net/minecraftforge/common/util/TextTable [08:23:25] [Server thread/DEBUG] [forge]: net/minecraftforge/common/util/TextTable$Alignment [08:23:25] [Server thread/DEBUG] [forge]: net/minecraftforge/common/util/TextTable$Column [08:23:25] [Server thread/DEBUG] [forge]: net/minecraftforge/common/util/TextTable$Row [08:23:25] [Server thread/DEBUG] [forge]: net/minecraftforge/fml/client/SplashProgress$1 [08:23:25] [Server thread/DEBUG] [forge]: net/minecraftforge/fml/common/FMLCommonHandler$1 [08:23:25] [Server thread/DEBUG] [forge]: net/minecraftforge/fml/common/Loader$1 [08:23:25] [Server thread/TRACE] [FML]: Mod forge is using network checker : No network checking performed [08:23:25] [Server thread/TRACE] [FML]: Testing mod forge to verify it accepts its own version in a remote connection [08:23:25] [Server thread/TRACE] [FML]: The mod forge accepts its own version (14.23.5.2860) [08:23:25] [Server thread/DEBUG] [FML]: Attempting to inject @Config classes into forge for type INSTANCE [08:23:25] [Server thread/TRACE] [FML]: Sent event FMLConstructionEvent to mod forge [08:23:25] [Server thread/DEBUG] [FML]: Bar Step: Construction - Minecraft Forge took 0.032s [08:23:25] [Server thread/TRACE] [FML]: Sending event FMLConstructionEvent to mod ageofweapons [08:23:25] [Server thread/TRACE] [FML]: Mod ageofweapons is using network checker : Accepting version 0.13.5 [08:23:25] [Server thread/TRACE] [FML]: Testing mod ageofweapons to verify it accepts its own version in a remote connection [08:23:25] [Server thread/TRACE] [FML]: The mod ageofweapons accepts its own version (0.13.5) [08:23:25] [Server thread/DEBUG] [FML]: Attempting to inject @SidedProxy classes into ageofweapons [08:23:25] [Server thread/DEBUG] [FML]: Attempting to inject @EventBusSubscriber classes into the eventbus for ageofweapons [08:23:25] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for magmasrc.ageofweapons.main.ModRecipes for mod ageofweapons [08:23:25] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class magmasrc.ageofweapons.main.ModRecipes [08:23:25] [Server thread/DEBUG] [FML]: Attempting to inject @Config classes into ageofweapons for type INSTANCE [08:23:25] [Server thread/TRACE] [FML]: Sent event FMLConstructionEvent to mod ageofweapons [08:23:25] [Server thread/DEBUG] [FML]: Bar Step: Construction - Age of Weapons took 0.075s [08:23:25] [Server thread/TRACE] [FML]: Sending event FMLConstructionEvent to mod codechickenlib [08:23:25] [Server thread/TRACE] [FML]: Mod codechickenlib is using network checker : Accepting version **.**.**.** [08:23:25] [Server thread/TRACE] [FML]: Testing mod codechickenlib to verify it accepts its own version in a remote connection [08:23:25] [Server thread/TRACE] [FML]: The mod codechickenlib accepts its own version (**.**.**.**) [08:23:25] [Server thread/DEBUG] [FML]: Attempting to inject @SidedProxy classes into codechickenlib [08:23:25] [Server thread/DEBUG] [FML]: Attempting to inject @EventBusSubscriber classes into the eventbus for codechickenlib [08:23:25] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for codechicken.lib.internal.CCLLog for mod codechickenlib [08:23:25] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class codechicken.lib.internal.CCLLog [08:23:25] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for codechicken.lib.configuration.ConfigSyncManager for mod codechickenlib [08:23:25] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class codechicken.lib.configuration.ConfigSyncManager [08:23:25] [Server thread/DEBUG] [FML]: Attempting to inject @Config classes into codechickenlib for type INSTANCE [08:23:25] [Server thread/TRACE] [FML]: Sent event FMLConstructionEvent to mod codechickenlib [08:23:25] [Server thread/DEBUG] [FML]: Bar Step: Construction - CodeChicken Lib took 0.115s [08:23:25] [Server thread/TRACE] [FML]: Sending event FMLConstructionEvent to mod ancientwarfare [08:23:25] [Server thread/TRACE] [FML]: Mod ancientwarfare is using network checker : Accepting version 1.12.2-2.7.0.1038 [08:23:25] [Server thread/TRACE] [FML]: Testing mod ancientwarfare to verify it accepts its own version in a remote connection [08:23:25] [Server thread/TRACE] [FML]: The mod ancientwarfare accepts its own version (1.12.2-2.7.0.1038) [08:23:25] [Server thread/DEBUG] [FML]: Attempting to inject @SidedProxy classes into ancientwarfare [08:23:25] [Server thread/DEBUG] [FML]: Skipping proxy injection for net.shadowmage.ancientwarfare.npc.AncientWarfareNPC.proxy since it is not for mod ancientwarfare [08:23:25] [Server thread/DEBUG] [FML]: Skipping proxy injection for net.shadowmage.ancientwarfare.automation.AncientWarfareAutomation.proxy since it is not for mod ancientwarfare [08:23:25] [Server thread/DEBUG] [FML]: Skipping proxy injection for net.shadowmage.ancientwarfare.vehicle.AncientWarfareVehicles.proxy since it is not for mod ancientwarfare [08:23:25] [Server thread/DEBUG] [FML]: Skipping proxy injection for net.shadowmage.ancientwarfare.structure.AncientWarfareStructure.proxy since it is not for mod ancientwarfare [08:23:25] [Server thread/DEBUG] [FML]: Attempting to inject @EventBusSubscriber classes into the eventbus for ancientwarfare [08:23:25] [Server thread/DEBUG] [FML]: Skipping @EventBusSubscriber injection for net.shadowmage.ancientwarfare.structure.init.AWStructureItems since it is not for mod ancientwarfare [08:23:25] [Server thread/DEBUG] [FML]: Skipping @EventBusSubscriber injection for net.shadowmage.ancientwarfare.vehicle.config.AWVehicleStatics$EventHandler since it is not for mod ancientwarfare [08:23:25] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for net.shadowmage.ancientwarfare.core.init.AWCoreLoot for mod ancientwarfare [08:23:25] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class net.shadowmage.ancientwarfare.core.init.AWCoreLoot [08:23:25] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for net.shadowmage.ancientwarfare.core.init.AWCoreItems for mod ancientwarfare [08:23:25] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class net.shadowmage.ancientwarfare.core.init.AWCoreItems [08:23:25] [Server thread/DEBUG] [FML]: Skipping @EventBusSubscriber injection for net.shadowmage.ancientwarfare.structure.init.AWStructureSounds since it is not for mod ancientwarfare [08:23:25] [Server thread/DEBUG] [FML]: Skipping @EventBusSubscriber injection for net.shadowmage.ancientwarfare.npc.init.AWNPCBlocks since it is not for mod ancientwarfare [08:23:25] [Server thread/DEBUG] [FML]: Skipping @EventBusSubscriber injection for net.shadowmage.ancientwarfare.structure.init.AWStructureBlocks since it is not for mod ancientwarfare [08:23:25] [Server thread/DEBUG] [FML]: Skipping @EventBusSubscriber injection for net.shadowmage.ancientwarfare.automation.init.AWAutomationBlocks since it is not for mod ancientwarfare [08:23:25] [Server thread/DEBUG] [FML]: Skipping @EventBusSubscriber injection for net.shadowmage.ancientwarfare.npc.init.AWNPCSounds since it is not for mod ancientwarfare [08:23:25] [Server thread/DEBUG] [FML]: Skipping @EventBusSubscriber injection for net.shadowmage.ancientwarfare.npc.crafting.AWNpcCrafting since it is not for mod ancientwarfare [08:23:25] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for net.shadowmage.ancientwarfare.core.init.AWCoreBlocks for mod ancientwarfare [08:23:25] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class net.shadowmage.ancientwarfare.core.init.AWCoreBlocks [08:23:25] [Server thread/DEBUG] [FML]: Skipping @EventBusSubscriber injection for net.shadowmage.ancientwarfare.vehicle.registry.SmeltingRecipeRegistry since it is not for mod ancientwarfare [08:23:25] [Server thread/DEBUG] [FML]: Skipping @EventBusSubscriber injection for net.shadowmage.ancientwarfare.vehicle.init.AWVehicleSounds since it is not for mod ancientwarfare [08:23:25] [Server thread/DEBUG] [FML]: Skipping @EventBusSubscriber injection for net.shadowmage.ancientwarfare.npc.init.AWNPCEntities since it is not for mod ancientwarfare [08:23:25] [Server thread/DEBUG] [FML]: Skipping @EventBusSubscriber injection for net.shadowmage.ancientwarfare.vehicle.init.AWVehicleItems since it is not for mod ancientwarfare [08:23:25] [Server thread/DEBUG] [FML]: Skipping @EventBusSubscriber injection for net.shadowmage.ancientwarfare.automation.init.AWAutomationItems since it is not for mod ancientwarfare [08:23:25] [Server thread/DEBUG] [FML]: Skipping @EventBusSubscriber injection for net.shadowmage.ancientwarfare.npc.init.AWNPCItems since it is not for mod ancientwarfare [08:23:25] [Server thread/DEBUG] [FML]: Attempting to inject @Config classes into ancientwarfare for type INSTANCE [08:23:25] [Server thread/DEBUG] [FML]: Skipping @net.minecraftforge.fml.common.Mod$Instance injection for net.shadowmage.ancientwarfare.npc.AncientWarfareNPC.instance since it is not for mod ancientwarfare [08:23:25] [Server thread/DEBUG] [FML]: Skipping @net.minecraftforge.fml.common.Mod$Instance injection for net.shadowmage.ancientwarfare.automation.AncientWarfareAutomation.instance since it is not for mod ancientwarfare [08:23:25] [Server thread/DEBUG] [FML]: Skipping @net.minecraftforge.fml.common.Mod$Instance injection for net.shadowmage.ancientwarfare.vehicle.AncientWarfareVehicles.instance since it is not for mod ancientwarfare [08:23:25] [Server thread/TRACE] [FML]: Sent event FMLConstructionEvent to mod ancientwarfare [08:23:25] [Server thread/DEBUG] [FML]: Bar Step: Construction - Ancient Warfare Core took 0.030s [08:23:25] [Server thread/TRACE] [FML]: Sending event FMLConstructionEvent to mod ancientwarfareautomation [08:23:25] [Server thread/TRACE] [FML]: Mod ancientwarfareautomation is using network checker : Accepting version 1.12.2-2.7.0.1038 [08:23:25] [Server thread/TRACE] [FML]: Testing mod ancientwarfareautomation to verify it accepts its own version in a remote connection [08:23:25] [Server thread/TRACE] [FML]: The mod ancientwarfareautomation accepts its own version (1.12.2-2.7.0.1038) [08:23:25] [Server thread/DEBUG] [FML]: Attempting to inject @SidedProxy classes into ancientwarfareautomation [08:23:25] [Server thread/DEBUG] [FML]: Skipping proxy injection for net.shadowmage.ancientwarfare.core.AncientWarfareCore.proxy since it is not for mod ancientwarfareautomation [08:23:25] [Server thread/DEBUG] [FML]: Skipping proxy injection for net.shadowmage.ancientwarfare.npc.AncientWarfareNPC.proxy since it is not for mod ancientwarfareautomation [08:23:25] [Server thread/DEBUG] [FML]: Skipping proxy injection for net.shadowmage.ancientwarfare.vehicle.AncientWarfareVehicles.proxy since it is not for mod ancientwarfareautomation [08:23:25] [Server thread/DEBUG] [FML]: Skipping proxy injection for net.shadowmage.ancientwarfare.structure.AncientWarfareStructure.proxy since it is not for mod ancientwarfareautomation [08:23:25] [Server thread/DEBUG] [FML]: Attempting to inject @EventBusSubscriber classes into the eventbus for ancientwarfareautomation [08:23:25] [Server thread/DEBUG] [FML]: Skipping @EventBusSubscriber injection for net.shadowmage.ancientwarfare.structure.init.AWStructureItems since it is not for mod ancientwarfareautomation [08:23:25] [Server thread/DEBUG] [FML]: Skipping @EventBusSubscriber injection for net.shadowmage.ancientwarfare.vehicle.config.AWVehicleStatics$EventHandler since it is not for mod ancientwarfareautomation [08:23:25] [Server thread/DEBUG] [FML]: Skipping @EventBusSubscriber injection for net.shadowmage.ancientwarfare.core.init.AWCoreLoot since it is not for mod ancientwarfareautomation [08:23:25] [Server thread/DEBUG] [FML]: Skipping @EventBusSubscriber injection for net.shadowmage.ancientwarfare.core.init.AWCoreItems since it is not for mod ancientwarfareautomation [08:23:25] [Server thread/DEBUG] [FML]: Skipping @EventBusSubscriber injection for net.shadowmage.ancientwarfare.structure.init.AWStructureSounds since it is not for mod ancientwarfareautomation [08:23:25] [Server thread/DEBUG] [FML]: Skipping @EventBusSubscriber injection for net.shadowmage.ancientwarfare.npc.init.AWNPCBlocks since it is not for mod ancientwarfareautomation [08:23:25] [Server thread/DEBUG] [FML]: Skipping @EventBusSubscriber injection for net.shadowmage.ancientwarfare.structure.init.AWStructureBlocks since it is not for mod ancientwarfareautomation [08:23:25] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for net.shadowmage.ancientwarfare.automation.init.AWAutomationBlocks for mod ancientwarfareautomation [08:23:25] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class net.shadowmage.ancientwarfare.automation.init.AWAutomationBlocks [08:23:25] [Server thread/DEBUG] [FML]: Skipping @EventBusSubscriber injection for net.shadowmage.ancientwarfare.npc.init.AWNPCSounds since it is not for mod ancientwarfareautomation [08:23:25] [Server thread/DEBUG] [FML]: Skipping @EventBusSubscriber injection for net.shadowmage.ancientwarfare.npc.crafting.AWNpcCrafting since it is not for mod ancientwarfareautomation [08:23:25] [Server thread/DEBUG] [FML]: Skipping @EventBusSubscriber injection for net.shadowmage.ancientwarfare.core.init.AWCoreBlocks since it is not for mod ancientwarfareautomation [08:23:25] [Server thread/DEBUG] [FML]: Skipping @EventBusSubscriber injection for net.shadowmage.ancientwarfare.vehicle.registry.SmeltingRecipeRegistry since it is not for mod ancientwarfareautomation [08:23:25] [Server thread/DEBUG] [FML]: Skipping @EventBusSubscriber injection for net.shadowmage.ancientwarfare.vehicle.init.AWVehicleSounds since it is not for mod ancientwarfareautomation [08:23:25] [Server thread/DEBUG] [FML]: Skipping @EventBusSubscriber injection for net.shadowmage.ancientwarfare.npc.init.AWNPCEntities since it is not for mod ancientwarfareautomation [08:23:25] [Server thread/DEBUG] [FML]: Skipping @EventBusSubscriber injection for net.shadowmage.ancientwarfare.vehicle.init.AWVehicleItems since it is not for mod ancientwarfareautomation [08:23:25] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for net.shadowmage.ancientwarfare.automation.init.AWAutomationItems for mod ancientwarfareautomation [08:23:25] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class net.shadowmage.ancientwarfare.automation.init.AWAutomationItems [08:23:25] [Server thread/DEBUG] [FML]: Skipping @EventBusSubscriber injection for net.shadowmage.ancientwarfare.npc.init.AWNPCItems since it is not for mod ancientwarfareautomation [08:23:25] [Server thread/DEBUG] [FML]: Attempting to inject @Config classes into ancientwarfareautomation for type INSTANCE [08:23:25] [Server thread/DEBUG] [FML]: Skipping @net.minecraftforge.fml.common.Mod$Instance injection for net.shadowmage.ancientwarfare.core.AncientWarfareCore.instance since it is not for mod ancientwarfareautomation [08:23:25] [Server thread/DEBUG] [FML]: Skipping @net.minecraftforge.fml.common.Mod$Instance injection for net.shadowmage.ancientwarfare.npc.AncientWarfareNPC.instance since it is not for mod ancientwarfareautomation [08:23:25] [Server thread/DEBUG] [FML]: Skipping @net.minecraftforge.fml.common.Mod$Instance injection for net.shadowmage.ancientwarfare.vehicle.AncientWarfareVehicles.instance since it is not for mod ancientwarfareautomation [08:23:25] [Server thread/TRACE] [FML]: Sent event FMLConstructionEvent to mod ancientwarfareautomation [08:23:25] [Server thread/DEBUG] [FML]: Bar Step: Construction - Ancient Warfare Automation took 0.045s [08:23:25] [Server thread/TRACE] [FML]: Sending event FMLConstructionEvent to mod ancientwarfarenpc [08:23:25] [Server thread/TRACE] [FML]: Mod ancientwarfarenpc is using network checker : Accepting version 1.12.2-2.7.0.1038 [08:23:25] [Server thread/TRACE] [FML]: Testing mod ancientwarfarenpc to verify it accepts its own version in a remote connection [08:23:25] [Server thread/TRACE] [FML]: The mod ancientwarfarenpc accepts its own version (1.12.2-2.7.0.1038) [08:23:25] [Server thread/DEBUG] [FML]: Attempting to inject @SidedProxy classes into ancientwarfarenpc [08:23:25] [Server thread/DEBUG] [FML]: Skipping proxy injection for net.shadowmage.ancientwarfare.core.AncientWarfareCore.proxy since it is not for mod ancientwarfarenpc [08:23:25] [Server thread/DEBUG] [FML]: Skipping proxy injection for net.shadowmage.ancientwarfare.automation.AncientWarfareAutomation.proxy since it is not for mod ancientwarfarenpc [08:23:25] [Server thread/DEBUG] [FML]: Skipping proxy injection for net.shadowmage.ancientwarfare.vehicle.AncientWarfareVehicles.proxy since it is not for mod ancientwarfarenpc [08:23:25] [Server thread/DEBUG] [FML]: Skipping proxy injection for net.shadowmage.ancientwarfare.structure.AncientWarfareStructure.proxy since it is not for mod ancientwarfarenpc [08:23:25] [Server thread/DEBUG] [FML]: Attempting to inject @EventBusSubscriber classes into the eventbus for ancientwarfarenpc [08:23:25] [Server thread/DEBUG] [FML]: Skipping @EventBusSubscriber injection for net.shadowmage.ancientwarfare.structure.init.AWStructureItems since it is not for mod ancientwarfarenpc [08:23:25] [Server thread/DEBUG] [FML]: Skipping @EventBusSubscriber injection for net.shadowmage.ancientwarfare.vehicle.config.AWVehicleStatics$EventHandler since it is not for mod ancientwarfarenpc [08:23:25] [Server thread/DEBUG] [FML]: Skipping @EventBusSubscriber injection for net.shadowmage.ancientwarfare.core.init.AWCoreLoot since it is not for mod ancientwarfarenpc [08:23:25] [Server thread/DEBUG] [FML]: Skipping @EventBusSubscriber injection for net.shadowmage.ancientwarfare.core.init.AWCoreItems since it is not for mod ancientwarfarenpc [08:23:25] [Server thread/DEBUG] [FML]: Skipping @EventBusSubscriber injection for net.shadowmage.ancientwarfare.structure.init.AWStructureSounds since it is not for mod ancientwarfarenpc [08:23:25] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for net.shadowmage.ancientwarfare.npc.init.AWNPCBlocks for mod ancientwarfarenpc [08:23:25] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class net.shadowmage.ancientwarfare.npc.init.AWNPCBlocks [08:23:25] [Server thread/DEBUG] [FML]: Skipping @EventBusSubscriber injection for net.shadowmage.ancientwarfare.structure.init.AWStructureBlocks since it is not for mod ancientwarfarenpc [08:23:25] [Server thread/DEBUG] [FML]: Skipping @EventBusSubscriber injection for net.shadowmage.ancientwarfare.automation.init.AWAutomationBlocks since it is not for mod ancientwarfarenpc [08:23:25] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for net.shadowmage.ancientwarfare.npc.init.AWNPCSounds for mod ancientwarfarenpc [08:23:25] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class net.shadowmage.ancientwarfare.npc.init.AWNPCSounds [08:23:25] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for net.shadowmage.ancientwarfare.npc.crafting.AWNpcCrafting for mod ancientwarfarenpc [08:23:25] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class net.shadowmage.ancientwarfare.npc.crafting.AWNpcCrafting [08:23:25] [Server thread/DEBUG] [FML]: Skipping @EventBusSubscriber injection for net.shadowmage.ancientwarfare.core.init.AWCoreBlocks since it is not for mod ancientwarfarenpc [08:23:25] [Server thread/DEBUG] [FML]: Skipping @EventBusSubscriber injection for net.shadowmage.ancientwarfare.vehicle.registry.SmeltingRecipeRegistry since it is not for mod ancientwarfarenpc [08:23:25] [Server thread/DEBUG] [FML]: Skipping @EventBusSubscriber injection for net.shadowmage.ancientwarfare.vehicle.init.AWVehicleSounds since it is not for mod ancientwarfarenpc [08:23:25] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for net.shadowmage.ancientwarfare.npc.init.AWNPCEntities for mod ancientwarfarenpc [08:23:25] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class net.shadowmage.ancientwarfare.npc.init.AWNPCEntities [08:23:25] [Server thread/DEBUG] [FML]: Skipping @EventBusSubscriber injection for net.shadowmage.ancientwarfare.vehicle.init.AWVehicleItems since it is not for mod ancientwarfarenpc [08:23:25] [Server thread/DEBUG] [FML]: Skipping @EventBusSubscriber injection for net.shadowmage.ancientwarfare.automation.init.AWAutomationItems since it is not for mod ancientwarfarenpc [08:23:25] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for net.shadowmage.ancientwarfare.npc.init.AWNPCItems for mod ancientwarfarenpc [08:23:25] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class net.shadowmage.ancientwarfare.npc.init.AWNPCItems [08:23:25] [Server thread/DEBUG] [FML]: Attempting to inject @Config classes into ancientwarfarenpc for type INSTANCE [08:23:25] [Server thread/DEBUG] [FML]: Skipping @net.minecraftforge.fml.common.Mod$Instance injection for net.shadowmage.ancientwarfare.core.AncientWarfareCore.instance since it is not for mod ancientwarfarenpc [08:23:25] [Server thread/DEBUG] [FML]: Skipping @net.minecraftforge.fml.common.Mod$Instance injection for net.shadowmage.ancientwarfare.automation.AncientWarfareAutomation.instance since it is not for mod ancientwarfarenpc [08:23:25] [Server thread/DEBUG] [FML]: Skipping @net.minecraftforge.fml.common.Mod$Instance injection for net.shadowmage.ancientwarfare.vehicle.AncientWarfareVehicles.instance since it is not for mod ancientwarfarenpc [08:23:25] [Server thread/TRACE] [FML]: Sent event FMLConstructionEvent to mod ancientwarfarenpc [08:23:25] [Server thread/DEBUG] [FML]: Bar Step: Construction - Ancient Warfare NPCs took 0.057s [08:23:25] [Server thread/TRACE] [FML]: Sending event FMLConstructionEvent to mod ancientwarfarestructure [08:23:25] [Server thread/TRACE] [FML]: Mod ancientwarfarestructure is using network checker : Accepting version 1.12.2-2.7.0.1038 [08:23:25] [Server thread/TRACE] [FML]: Testing mod ancientwarfarestructure to verify it accepts its own version in a remote connection [08:23:25] [Server thread/TRACE] [FML]: The mod ancientwarfarestructure accepts its own version (1.12.2-2.7.0.1038) [08:23:25] [Server thread/DEBUG] [FML]: Attempting to inject @SidedProxy classes into ancientwarfarestructure [08:23:25] [Server thread/DEBUG] [FML]: Skipping proxy injection for net.shadowmage.ancientwarfare.core.AncientWarfareCore.proxy since it is not for mod ancientwarfarestructure [08:23:25] [Server thread/DEBUG] [FML]: Skipping proxy injection for net.shadowmage.ancientwarfare.npc.AncientWarfareNPC.proxy since it is not for mod ancientwarfarestructure [08:23:25] [Server thread/DEBUG] [FML]: Skipping proxy injection for net.shadowmage.ancientwarfare.automation.AncientWarfareAutomation.proxy since it is not for mod ancientwarfarestructure [08:23:25] [Server thread/DEBUG] [FML]: Skipping proxy injection for net.shadowmage.ancientwarfare.vehicle.AncientWarfareVehicles.proxy since it is not for mod ancientwarfarestructure [08:23:25] [Server thread/DEBUG] [FML]: Attempting to inject @EventBusSubscriber classes into the eventbus for ancientwarfarestructure [08:23:25] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for net.shadowmage.ancientwarfare.structure.init.AWStructureItems for mod ancientwarfarestructure [08:23:25] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class net.shadowmage.ancientwarfare.structure.init.AWStructureItems [08:23:25] [Server thread/DEBUG] [FML]: Skipping @EventBusSubscriber injection for net.shadowmage.ancientwarfare.vehicle.config.AWVehicleStatics$EventHandler since it is not for mod ancientwarfarestructure [08:23:25] [Server thread/DEBUG] [FML]: Skipping @EventBusSubscriber injection for net.shadowmage.ancientwarfare.core.init.AWCoreLoot since it is not for mod ancientwarfarestructure [08:23:25] [Server thread/DEBUG] [FML]: Skipping @EventBusSubscriber injection for net.shadowmage.ancientwarfare.core.init.AWCoreItems since it is not for mod ancientwarfarestructure [08:23:25] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for net.shadowmage.ancientwarfare.structure.init.AWStructureSounds for mod ancientwarfarestructure [08:23:25] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class net.shadowmage.ancientwarfare.structure.init.AWStructureSounds [08:23:25] [Server thread/DEBUG] [FML]: Skipping @EventBusSubscriber injection for net.shadowmage.ancientwarfare.npc.init.AWNPCBlocks since it is not for mod ancientwarfarestructure [08:23:25] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for net.shadowmage.ancientwarfare.structure.init.AWStructureBlocks for mod ancientwarfarestructure [08:23:25] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class net.shadowmage.ancientwarfare.structure.init.AWStructureBlocks [08:23:25] [Server thread/DEBUG] [FML]: Skipping @EventBusSubscriber injection for net.shadowmage.ancientwarfare.automation.init.AWAutomationBlocks since it is not for mod ancientwarfarestructure [08:23:25] [Server thread/DEBUG] [FML]: Skipping @EventBusSubscriber injection for net.shadowmage.ancientwarfare.npc.init.AWNPCSounds since it is not for mod ancientwarfarestructure [08:23:25] [Server thread/DEBUG] [FML]: Skipping @EventBusSubscriber injection for net.shadowmage.ancientwarfare.npc.crafting.AWNpcCrafting since it is not for mod ancientwarfarestructure [08:23:25] [Server thread/DEBUG] [FML]: Skipping @EventBusSubscriber injection for net.shadowmage.ancientwarfare.core.init.AWCoreBlocks since it is not for mod ancientwarfarestructure [08:23:25] [Server thread/DEBUG] [FML]: Skipping @EventBusSubscriber injection for net.shadowmage.ancientwarfare.vehicle.registry.SmeltingRecipeRegistry since it is not for mod ancientwarfarestructure [08:23:25] [Server thread/DEBUG] [FML]: Skipping @EventBusSubscriber injection for net.shadowmage.ancientwarfare.vehicle.init.AWVehicleSounds since it is not for mod ancientwarfarestructure [08:23:25] [Server thread/DEBUG] [FML]: Skipping @EventBusSubscriber injection for net.shadowmage.ancientwarfare.npc.init.AWNPCEntities since it is not for mod ancientwarfarestructure [08:23:25] [Server thread/DEBUG] [FML]: Skipping @EventBusSubscriber injection for net.shadowmage.ancientwarfare.vehicle.init.AWVehicleItems since it is not for mod ancientwarfarestructure [08:23:25] [Server thread/DEBUG] [FML]: Skipping @EventBusSubscriber injection for net.shadowmage.ancientwarfare.automation.init.AWAutomationItems since it is not for mod ancientwarfarestructure [08:23:25] [Server thread/DEBUG] [FML]: Skipping @EventBusSubscriber injection for net.shadowmage.ancientwarfare.npc.init.AWNPCItems since it is not for mod ancientwarfarestructure [08:23:25] [Server thread/DEBUG] [FML]: Attempting to inject @Config classes into ancientwarfarestructure for type INSTANCE [08:23:25] [Server thread/DEBUG] [FML]: Skipping @net.minecraftforge.fml.common.Mod$Instance injection for net.shadowmage.ancientwarfare.core.AncientWarfareCore.instance since it is not for mod ancientwarfarestructure [08:23:25] [Server thread/DEBUG] [FML]: Skipping @net.minecraftforge.fml.common.Mod$Instance injection for net.shadowmage.ancientwarfare.npc.AncientWarfareNPC.instance since it is not for mod ancientwarfarestructure [08:23:25] [Server thread/DEBUG] [FML]: Skipping @net.minecraftforge.fml.common.Mod$Instance injection for net.shadowmage.ancientwarfare.automation.AncientWarfareAutomation.instance since it is not for mod ancientwarfarestructure [08:23:25] [Server thread/DEBUG] [FML]: Skipping @net.minecraftforge.fml.common.Mod$Instance injection for net.shadowmage.ancientwarfare.vehicle.AncientWarfareVehicles.instance since it is not for mod ancientwarfarestructure [08:23:25] [Server thread/TRACE] [FML]: Sent event FMLConstructionEvent to mod ancientwarfarestructure [08:23:25] [Server thread/DEBUG] [FML]: Bar Step: Construction - Ancient Warfare Structures took 0.045s [08:23:25] [Server thread/TRACE] [FML]: Sending event FMLConstructionEvent to mod ancientwarfarevehicle [08:23:25] [Server thread/TRACE] [FML]: Mod ancientwarfarevehicle is using network checker : Accepting version 1.12.2-2.7.0.1038 [08:23:25] [Server thread/TRACE] [FML]: Testing mod ancientwarfarevehicle to verify it accepts its own version in a remote connection [08:23:25] [Server thread/TRACE] [FML]: The mod ancientwarfarevehicle accepts its own version (1.12.2-2.7.0.1038) [08:23:25] [Server thread/DEBUG] [FML]: Attempting to inject @SidedProxy classes into ancientwarfarevehicle [08:23:25] [Server thread/DEBUG] [FML]: Skipping proxy injection for net.shadowmage.ancientwarfare.core.AncientWarfareCore.proxy since it is not for mod ancientwarfarevehicle [08:23:25] [Server thread/DEBUG] [FML]: Skipping proxy injection for net.shadowmage.ancientwarfare.npc.AncientWarfareNPC.proxy since it is not for mod ancientwarfarevehicle [08:23:25] [Server thread/DEBUG] [FML]: Skipping proxy injection for net.shadowmage.ancientwarfare.automation.AncientWarfareAutomation.proxy since it is not for mod ancientwarfarevehicle [08:23:25] [Server thread/DEBUG] [FML]: Skipping proxy injection for net.shadowmage.ancientwarfare.structure.AncientWarfareStructure.proxy since it is not for mod ancientwarfarevehicle [08:23:25] [Server thread/DEBUG] [FML]: Attempting to inject @EventBusSubscriber classes into the eventbus for ancientwarfarevehicle [08:23:25] [Server thread/DEBUG] [FML]: Skipping @EventBusSubscriber injection for net.shadowmage.ancientwarfare.structure.init.AWStructureItems since it is not for mod ancientwarfarevehicle [08:23:25] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for net.shadowmage.ancientwarfare.vehicle.config.AWVehicleStatics$EventHandler for mod ancientwarfarevehicle [08:23:25] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class net.shadowmage.ancientwarfare.vehicle.config.AWVehicleStatics$EventHandler [08:23:25] [Server thread/DEBUG] [FML]: Skipping @EventBusSubscriber injection for net.shadowmage.ancientwarfare.core.init.AWCoreLoot since it is not for mod ancientwarfarevehicle [08:23:25] [Server thread/DEBUG] [FML]: Skipping @EventBusSubscriber injection for net.shadowmage.ancientwarfare.core.init.AWCoreItems since it is not for mod ancientwarfarevehicle [08:23:25] [Server thread/DEBUG] [FML]: Skipping @EventBusSubscriber injection for net.shadowmage.ancientwarfare.structure.init.AWStructureSounds since it is not for mod ancientwarfarevehicle [08:23:25] [Server thread/DEBUG] [FML]: Skipping @EventBusSubscriber injection for net.shadowmage.ancientwarfare.npc.init.AWNPCBlocks since it is not for mod ancientwarfarevehicle [08:23:25] [Server thread/DEBUG] [FML]: Skipping @EventBusSubscriber injection for net.shadowmage.ancientwarfare.structure.init.AWStructureBlocks since it is not for mod ancientwarfarevehicle [08:23:25] [Server thread/DEBUG] [FML]: Skipping @EventBusSubscriber injection for net.shadowmage.ancientwarfare.automation.init.AWAutomationBlocks since it is not for mod ancientwarfarevehicle [08:23:25] [Server thread/DEBUG] [FML]: Skipping @EventBusSubscriber injection for net.shadowmage.ancientwarfare.npc.init.AWNPCSounds since it is not for mod ancientwarfarevehicle [08:23:25] [Server thread/DEBUG] [FML]: Skipping @EventBusSubscriber injection for net.shadowmage.ancientwarfare.npc.crafting.AWNpcCrafting since it is not for mod ancientwarfarevehicle [08:23:25] [Server thread/DEBUG] [FML]: Skipping @EventBusSubscriber injection for net.shadowmage.ancientwarfare.core.init.AWCoreBlocks since it is not for mod ancientwarfarevehicle [08:23:25] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for net.shadowmage.ancientwarfare.vehicle.registry.SmeltingRecipeRegistry for mod ancientwarfarevehicle [08:23:25] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class net.shadowmage.ancientwarfare.vehicle.registry.SmeltingRecipeRegistry [08:23:25] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for net.shadowmage.ancientwarfare.vehicle.init.AWVehicleSounds for mod ancientwarfarevehicle [08:23:25] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class net.shadowmage.ancientwarfare.vehicle.init.AWVehicleSounds [08:23:25] [Server thread/DEBUG] [FML]: Skipping @EventBusSubscriber injection for net.shadowmage.ancientwarfare.npc.init.AWNPCEntities since it is not for mod ancientwarfarevehicle [08:23:25] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for net.shadowmage.ancientwarfare.vehicle.init.AWVehicleItems for mod ancientwarfarevehicle [08:23:25] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class net.shadowmage.ancientwarfare.vehicle.init.AWVehicleItems [08:23:25] [Server thread/DEBUG] [FML]: Skipping @EventBusSubscriber injection for net.shadowmage.ancientwarfare.automation.init.AWAutomationItems since it is not for mod ancientwarfarevehicle [08:23:25] [Server thread/DEBUG] [FML]: Skipping @EventBusSubscriber injection for net.shadowmage.ancientwarfare.npc.init.AWNPCItems since it is not for mod ancientwarfarevehicle [08:23:25] [Server thread/DEBUG] [FML]: Attempting to inject @Config classes into ancientwarfarevehicle for type INSTANCE [08:23:25] [Server thread/DEBUG] [FML]: Skipping @net.minecraftforge.fml.common.Mod$Instance injection for net.shadowmage.ancientwarfare.core.AncientWarfareCore.instance since it is not for mod ancientwarfarevehicle [08:23:25] [Server thread/DEBUG] [FML]: Skipping @net.minecraftforge.fml.common.Mod$Instance injection for net.shadowmage.ancientwarfare.npc.AncientWarfareNPC.instance since it is not for mod ancientwarfarevehicle [08:23:25] [Server thread/DEBUG] [FML]: Skipping @net.minecraftforge.fml.common.Mod$Instance injection for net.shadowmage.ancientwarfare.automation.AncientWarfareAutomation.instance since it is not for mod ancientwarfarevehicle [08:23:25] [Server thread/TRACE] [FML]: Sent event FMLConstructionEvent to mod ancientwarfarevehicle [08:23:25] [Server thread/DEBUG] [FML]: Bar Step: Construction - Ancient Warfare Vehicles took 0.040s [08:23:25] [Server thread/TRACE] [FML]: Sending event FMLConstructionEvent to mod antiqueatlas [08:23:25] [Server thread/TRACE] [FML]: Mod antiqueatlas is using network checker : Accepting version 4.6.3 [08:23:25] [Server thread/TRACE] [FML]: Testing mod antiqueatlas to verify it accepts its own version in a remote connection [08:23:25] [Server thread/TRACE] [FML]: The mod antiqueatlas accepts its own version (4.6.3) [08:23:25] [Server thread/DEBUG] [FML]: Attempting to inject @SidedProxy classes into antiqueatlas [08:23:25] [Server thread/DEBUG] [FML]: Attempting to inject @EventBusSubscriber classes into the eventbus for antiqueatlas [08:23:25] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for hunternif.mc.atlas.SettingsConfig for mod antiqueatlas [08:23:25] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class hunternif.mc.atlas.SettingsConfig [08:23:25] [Server thread/DEBUG] [FML]: Skipping @EventBusSubscriber injection for kenkron.antiqueatlasoverlay.AAOConfig since it is not for mod antiqueatlas [08:23:25] [Server thread/DEBUG] [FML]: Skipping @EventBusSubscriber injection for kenkron.antiqueatlasoverlay.AAORenderEventReceiver since it is not for mod antiqueatlas [08:23:25] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for hunternif.mc.atlas.RegistrarAntiqueAtlas for mod antiqueatlas [08:23:25] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class hunternif.mc.atlas.RegistrarAntiqueAtlas [08:23:25] [Server thread/DEBUG] [FML]: Attempting to inject @Config classes into antiqueatlas for type INSTANCE [08:23:25] [Server thread/TRACE] [FML]: Sent event FMLConstructionEvent to mod antiqueatlas [08:23:25] [Server thread/DEBUG] [FML]: Bar Step: Construction - Antique Atlas took 0.039s [08:23:25] [Server thread/TRACE] [FML]: Sending event FMLConstructionEvent to mod baubles [08:23:25] [Server thread/TRACE] [FML]: Mod baubles is using network checker : Accepting version 1.5.2 [08:23:25] [Server thread/TRACE] [FML]: Testing mod baubles to verify it accepts its own version in a remote connection [08:23:25] [Server thread/TRACE] [FML]: The mod baubles accepts its own version (1.5.2) [08:23:25] [Server thread/DEBUG] [FML]: Attempting to inject @SidedProxy classes into baubles [08:23:25] [Server thread/DEBUG] [FML]: Attempting to inject @EventBusSubscriber classes into the eventbus for baubles [08:23:25] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for baubles.common.items.ItemRing for mod baubles [08:23:25] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class baubles.common.items.ItemRing [08:23:25] [Server thread/DEBUG] [FML]: Attempting to inject @Config classes into baubles for type INSTANCE [08:23:25] [Server thread/TRACE] [FML]: Sent event FMLConstructionEvent to mod baubles [08:23:25] [Server thread/DEBUG] [FML]: Bar Step: Construction - Baubles took 0.014s [08:23:25] [Server thread/TRACE] [FML]: Sending event FMLConstructionEvent to mod crafttweaker [08:23:26] [Server thread/TRACE] [FML]: Mod crafttweaker is using network checker : Accepting version 4.1.20 [08:23:26] [Server thread/TRACE] [FML]: Testing mod crafttweaker to verify it accepts its own version in a remote connection [08:23:26] [Server thread/TRACE] [FML]: The mod crafttweaker accepts its own version (4.1.20) [08:23:26] [Server thread/DEBUG] [FML]: Attempting to inject @SidedProxy classes into crafttweaker [08:23:26] [Server thread/DEBUG] [FML]: Skipping proxy injection for com.blamejared.ctgui.MTRecipe.PROXY since it is not for mod crafttweaker [08:23:26] [Server thread/DEBUG] [FML]: Attempting to inject @EventBusSubscriber classes into the eventbus for crafttweaker [08:23:26] [Server thread/DEBUG] [FML]: Attempting to inject @Config classes into crafttweaker for type INSTANCE [08:23:26] [Server thread/DEBUG] [FML]: Skipping @net.minecraftforge.fml.common.Mod$Instance injection for com.blamejared.ctgui.MTRecipe.INSTANCE since it is not for mod crafttweaker [08:23:26] [Server thread/TRACE] [FML]: Sent event FMLConstructionEvent to mod crafttweaker [08:23:26] [Server thread/DEBUG] [FML]: Bar Step: Construction - CraftTweaker2 took 0.421s [08:23:26] [Server thread/TRACE] [FML]: Sending event FMLConstructionEvent to mod jei [08:23:26] [Server thread/TRACE] [FML]: Mod jei is using network checker : Invoking method checkModLists [08:23:26] [Server thread/TRACE] [FML]: Testing mod jei to verify it accepts its own version in a remote connection [08:23:26] [Server thread/TRACE] [FML]: The mod jei accepts its own version (**.**.**.**) [08:23:26] [Server thread/DEBUG] [FML]: Attempting to inject @SidedProxy classes into jei [08:23:26] [Server thread/DEBUG] [FML]: Attempting to inject @EventBusSubscriber classes into the eventbus for jei [08:23:26] [Server thread/DEBUG] [FML]: Attempting to inject @Config classes into jei for type INSTANCE [08:23:26] [Server thread/TRACE] [FML]: Sent event FMLConstructionEvent to mod jei [08:23:26] [Server thread/DEBUG] [FML]: Bar Step: Construction - Just Enough Items took 0.008s [08:23:26] [Server thread/TRACE] [FML]: Sending event FMLConstructionEvent to mod chisel [08:23:26] [Server thread/TRACE] [FML]: Mod chisel is using network checker : Accepting version MC1.12.2-1.0.2.45 [08:23:26] [Server thread/TRACE] [FML]: Testing mod chisel to verify it accepts its own version in a remote connection [08:23:26] [Server thread/TRACE] [FML]: The mod chisel accepts its own version (MC1.12.2-1.0.2.45) [08:23:26] [Server thread/DEBUG] [FML]: Attempting to inject @SidedProxy classes into chisel [08:23:26] [Server thread/DEBUG] [FML]: Attempting to inject @EventBusSubscriber classes into the eventbus for chisel [08:23:26] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for team.chisel.common.block.BreakSpeedHandler for mod chisel [08:23:26] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class team.chisel.common.block.BreakSpeedHandler [08:23:26] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for team.chisel.Features for mod chisel [08:23:26] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class team.chisel.Features [08:23:26] [Server thread/DEBUG] [FML]: Attempting to inject @Config classes into chisel for type INSTANCE [08:23:26] [Server thread/TRACE] [FML]: Sent event FMLConstructionEvent to mod chisel [08:23:26] [Server thread/DEBUG] [FML]: Bar Step: Construction - Chisel took 0.221s [08:23:26] [Server thread/TRACE] [FML]: Sending event FMLConstructionEvent to mod crafttweakerjei [08:23:26] [Server thread/TRACE] [FML]: Mod crafttweakerjei is using network checker : Accepting version 2.0.3 [08:23:26] [Server thread/TRACE] [FML]: Testing mod crafttweakerjei to verify it accepts its own version in a remote connection [08:23:26] [Server thread/TRACE] [FML]: The mod crafttweakerjei accepts its own version (2.0.3) [08:23:26] [Server thread/DEBUG] [FML]: Attempting to inject @SidedProxy classes into crafttweakerjei [08:23:26] [Server thread/DEBUG] [FML]: Skipping proxy injection for com.blamejared.ctgui.MTRecipe.PROXY since it is not for mod crafttweakerjei [08:23:26] [Server thread/DEBUG] [FML]: Skipping proxy injection for crafttweaker.mc1120.CraftTweaker.PROXY since it is not for mod crafttweakerjei [08:23:26] [Server thread/DEBUG] [FML]: Attempting to inject @EventBusSubscriber classes into the eventbus for crafttweakerjei [08:23:26] [Server thread/DEBUG] [FML]: Attempting to inject @Config classes into crafttweakerjei for type INSTANCE [08:23:26] [Server thread/DEBUG] [FML]: Skipping @net.minecraftforge.fml.common.Mod$Instance injection for com.blamejared.ctgui.MTRecipe.INSTANCE since it is not for mod crafttweakerjei [08:23:26] [Server thread/DEBUG] [FML]: Skipping @net.minecraftforge.fml.common.Mod$Instance injection for crafttweaker.mc1120.CraftTweaker.INSTANCE since it is not for mod crafttweakerjei [08:23:26] [Server thread/TRACE] [FML]: Sent event FMLConstructionEvent to mod crafttweakerjei [08:23:26] [Server thread/DEBUG] [FML]: Bar Step: Construction - CraftTweaker JEI Support took 0.013s [08:23:26] [Server thread/TRACE] [FML]: Sending event FMLConstructionEvent to mod props [08:23:26] [Server thread/TRACE] [FML]: Mod props is using network checker : Accepting version **.**.**.** [08:23:26] [Server thread/TRACE] [FML]: Testing mod props to verify it accepts its own version in a remote connection [08:23:26] [Server thread/TRACE] [FML]: The mod props accepts its own version (**.**.**.**) [08:23:26] [Server thread/DEBUG] [FML]: Attempting to inject @SidedProxy classes into props [08:23:26] [Server thread/DEBUG] [FML]: Attempting to inject @EventBusSubscriber classes into the eventbus for props [08:23:26] [Server thread/DEBUG] [FML]: Attempting to inject @Config classes into props for type INSTANCE [08:23:26] [Server thread/TRACE] [FML]: Sent event FMLConstructionEvent to mod props [08:23:26] [Server thread/DEBUG] [FML]: Bar Step: Construction - Decocraft took 0.017s [08:23:26] [Server thread/TRACE] [FML]: Sending event FMLConstructionEvent to mod dynamictrees [08:23:26] [Server thread/TRACE] [FML]: Mod dynamictrees is using network checker : Accepting version 1.12.2-0.9.27 [08:23:26] [Server thread/TRACE] [FML]: Testing mod dynamictrees to verify it accepts its own version in a remote connection [08:23:26] [Server thread/TRACE] [FML]: The mod dynamictrees accepts its own version (1.12.2-0.9.27) [08:23:26] [Server thread/DEBUG] [FML]: Attempting to inject @SidedProxy classes into dynamictrees [08:23:26] [Server thread/DEBUG] [FML]: Attempting to inject @EventBusSubscriber classes into the eventbus for dynamictrees [08:23:26] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for com.ferreusveritas.dynamictrees.ModModels for mod dynamictrees [08:23:26] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class com.ferreusveritas.dynamictrees.ModModels [08:23:26] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for com.ferreusveritas.dynamictrees.ModTrees for mod dynamictrees [08:23:26] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class com.ferreusveritas.dynamictrees.ModTrees [08:23:26] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for com.ferreusveritas.dynamictrees.ModBlocks for mod dynamictrees [08:23:26] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class com.ferreusveritas.dynamictrees.ModBlocks [08:23:26] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for com.ferreusveritas.dynamictrees.ModEntities for mod dynamictrees [08:23:26] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class com.ferreusveritas.dynamictrees.ModEntities [08:23:26] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for com.ferreusveritas.dynamictrees.ModRecipes for mod dynamictrees [08:23:26] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class com.ferreusveritas.dynamictrees.ModRecipes [08:23:26] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for com.ferreusveritas.dynamictrees.ModItems for mod dynamictrees [08:23:26] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class com.ferreusveritas.dynamictrees.ModItems [08:23:26] [Server thread/DEBUG] [FML]: Attempting to inject @Config classes into dynamictrees for type INSTANCE [08:23:26] [Server thread/TRACE] [FML]: Sent event FMLConstructionEvent to mod dynamictrees [08:23:26] [Server thread/DEBUG] [FML]: Bar Step: Construction - Dynamic Trees took 0.038s [08:23:26] [Server thread/TRACE] [FML]: Sending event FMLConstructionEvent to mod ebwizardry [08:23:26] [Server thread/TRACE] [FML]: Mod ebwizardry is using network checker : Accepting version 4.3.5 [08:23:26] [Server thread/TRACE] [FML]: Testing mod ebwizardry to verify it accepts its own version in a remote connection [08:23:26] [Server thread/TRACE] [FML]: The mod ebwizardry accepts its own version (4.3.5) [08:23:26] [Server thread/DEBUG] [FML]: Attempting to inject @SidedProxy classes into ebwizardry [08:23:26] [Server thread/DEBUG] [FML]: Attempting to inject @EventBusSubscriber classes into the eventbus for ebwizardry [08:23:26] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for electroblob.wizardry.entity.construct.EntityForcefield for mod ebwizardry [08:23:26] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class electroblob.wizardry.entity.construct.EntityForcefield [08:23:26] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for electroblob.wizardry.data.SpellGlyphData for mod ebwizardry [08:23:26] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class electroblob.wizardry.data.SpellGlyphData [08:23:26] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for electroblob.wizardry.registry.WizardryEnchantments for mod ebwizardry [08:23:26] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class electroblob.wizardry.registry.WizardryEnchantments [08:23:26] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for electroblob.wizardry.spell.CurseOfSoulbinding for mod ebwizardry [08:23:26] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class electroblob.wizardry.spell.CurseOfSoulbinding [08:23:26] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for electroblob.wizardry.spell.Charge for mod ebwizardry [08:23:26] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class electroblob.wizardry.spell.Charge [08:23:26] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for electroblob.wizardry.potion.PotionDecay for mod ebwizardry [08:23:26] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class electroblob.wizardry.potion.PotionDecay [08:23:26] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for electroblob.wizardry.integration.DamageSafetyChecker for mod ebwizardry [08:23:26] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class electroblob.wizardry.integration.DamageSafetyChecker [08:23:26] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for electroblob.wizardry.spell.EmpoweringPresence for mod ebwizardry [08:23:26] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class electroblob.wizardry.spell.EmpoweringPresence [08:23:26] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for electroblob.wizardry.potion.ICustomPotionParticles for mod ebwizardry [08:23:26] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class electroblob.wizardry.potion.ICustomPotionParticles [08:23:26] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for electroblob.wizardry.registry.WizardryEntities for mod ebwizardry [08:23:26] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class electroblob.wizardry.registry.WizardryEntities [08:23:26] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for electroblob.wizardry.item.ItemWand for mod ebwizardry [08:23:26] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class electroblob.wizardry.item.ItemWand [08:23:26] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for electroblob.wizardry.misc.DonationPerksHandler for mod ebwizardry [08:23:26] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class electroblob.wizardry.misc.DonationPerksHandler [08:23:26] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for electroblob.wizardry.block.BlockBookshelf for mod ebwizardry [08:23:26] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class electroblob.wizardry.block.BlockBookshelf [08:23:26] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for electroblob.wizardry.spell.LightningBolt for mod ebwizardry [08:23:26] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class electroblob.wizardry.spell.LightningBolt [08:23:26] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for electroblob.wizardry.util.AllyDesignationSystem for mod ebwizardry [08:23:26] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class electroblob.wizardry.util.AllyDesignationSystem [08:23:26] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for electroblob.wizardry.spell.Transience for mod ebwizardry [08:23:26] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class electroblob.wizardry.spell.Transience [08:23:26] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for electroblob.wizardry.WizardryEventHandler for mod ebwizardry [08:23:26] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class electroblob.wizardry.WizardryEventHandler [08:23:26] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for electroblob.wizardry.potion.PotionContainment for mod ebwizardry [08:23:26] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class electroblob.wizardry.potion.PotionContainment [08:23:26] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for electroblob.wizardry.block.BlockCrystalFlower for mod ebwizardry [08:23:26] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class electroblob.wizardry.block.BlockCrystalFlower [08:23:26] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for electroblob.wizardry.spell.Paralysis for mod ebwizardry [08:23:26] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class electroblob.wizardry.spell.Paralysis [08:23:26] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for electroblob.wizardry.enchantment.Imbuement for mod ebwizardry [08:23:26] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class electroblob.wizardry.enchantment.Imbuement [08:23:26] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for electroblob.wizardry.item.ItemWizardArmour for mod ebwizardry [08:23:26] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class electroblob.wizardry.item.ItemWizardArmour [08:23:26] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for electroblob.wizardry.registry.WizardryPotions for mod ebwizardry [08:23:26] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class electroblob.wizardry.registry.WizardryPotions [08:23:26] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for electroblob.wizardry.spell.WitherSkull for mod ebwizardry [08:23:26] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class electroblob.wizardry.spell.WitherSkull [08:23:26] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for electroblob.wizardry.entity.projectile.EntityLargeMagicFireball for mod ebwizardry [08:23:26] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class electroblob.wizardry.entity.projectile.EntityLargeMagicFireball [08:23:26] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for electroblob.wizardry.data.DispenserCastingData for mod ebwizardry [08:23:26] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class electroblob.wizardry.data.DispenserCastingData [08:23:26] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for electroblob.wizardry.registry.WizardryItems for mod ebwizardry [08:23:27] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class electroblob.wizardry.registry.WizardryItems [08:23:27] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for electroblob.wizardry.potion.PotionSlowTime for mod ebwizardry [08:23:27] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class electroblob.wizardry.potion.PotionSlowTime [08:23:27] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for electroblob.wizardry.spell.ArcaneLock for mod ebwizardry [08:23:27] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class electroblob.wizardry.spell.ArcaneLock [08:23:27] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for electroblob.wizardry.registry.WizardryBlocks for mod ebwizardry [08:23:27] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class electroblob.wizardry.registry.WizardryBlocks [08:23:27] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for electroblob.wizardry.item.IConjuredItem for mod ebwizardry [08:23:27] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class electroblob.wizardry.item.IConjuredItem [08:23:27] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for electroblob.wizardry.entity.living.EntityWizard for mod ebwizardry [08:23:27] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class electroblob.wizardry.entity.living.EntityWizard [08:23:27] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for electroblob.wizardry.data.SpellEmitterData for mod ebwizardry [08:23:27] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class electroblob.wizardry.data.SpellEmitterData [08:23:27] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for electroblob.wizardry.spell.ArcaneJammer for mod ebwizardry [08:23:27] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class electroblob.wizardry.spell.ArcaneJammer [08:23:27] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for electroblob.wizardry.spell.MarkSacrifice for mod ebwizardry [08:23:27] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class electroblob.wizardry.spell.MarkSacrifice [08:23:27] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for electroblob.wizardry.spell.Possession for mod ebwizardry [08:23:27] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class electroblob.wizardry.spell.Possession [08:23:27] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for electroblob.wizardry.misc.Forfeit for mod ebwizardry [08:23:27] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class electroblob.wizardry.misc.Forfeit [08:23:27] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for electroblob.wizardry.spell.Resurrection for mod ebwizardry [08:23:27] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class electroblob.wizardry.spell.Resurrection [08:23:27] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for electroblob.wizardry.spell.SixthSense for mod ebwizardry [08:23:27] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class electroblob.wizardry.spell.SixthSense [08:23:27] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for electroblob.wizardry.registry.Spells for mod ebwizardry [08:23:27] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class electroblob.wizardry.registry.Spells [08:23:27] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for electroblob.wizardry.spell.FontOfMana for mod ebwizardry [08:23:27] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class electroblob.wizardry.spell.FontOfMana [08:23:27] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for electroblob.wizardry.spell.MindControl for mod ebwizardry [08:23:27] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class electroblob.wizardry.spell.MindControl [08:23:27] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for electroblob.wizardry.registry.WizardryRecipes for mod ebwizardry [08:23:27] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class electroblob.wizardry.registry.WizardryRecipes [08:23:27] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for electroblob.wizardry.spell.Enrage for mod ebwizardry [08:23:27] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class electroblob.wizardry.spell.Enrage [08:23:27] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for electroblob.wizardry.entity.living.EntityEvilWizard for mod ebwizardry [08:23:27] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class electroblob.wizardry.entity.living.EntityEvilWizard [08:23:27] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for electroblob.wizardry.spell.Clairvoyance for mod ebwizardry [08:23:27] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class electroblob.wizardry.spell.Clairvoyance [08:23:27] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for electroblob.wizardry.item.ItemLightningHammer for mod ebwizardry [08:23:27] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class electroblob.wizardry.item.ItemLightningHammer [08:23:27] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for electroblob.wizardry.spell.ShadowWard for mod ebwizardry [08:23:27] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class electroblob.wizardry.spell.ShadowWard [08:23:27] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for electroblob.wizardry.integration.antiqueatlas.WizardryAntiqueAtlasIntegration for mod ebwizardry [08:23:27] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class electroblob.wizardry.integration.antiqueatlas.WizardryAntiqueAtlasIntegration [08:23:27] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for electroblob.wizardry.util.IElementalDamage for mod ebwizardry [08:23:27] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class electroblob.wizardry.util.IElementalDamage [08:23:27] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for electroblob.wizardry.spell.SpellThrowable for mod ebwizardry [08:23:27] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class electroblob.wizardry.spell.SpellThrowable [08:23:27] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for electroblob.wizardry.spell.Fangs for mod ebwizardry [08:23:27] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class electroblob.wizardry.spell.Fangs [08:23:27] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for electroblob.wizardry.potion.CurseEnfeeblement for mod ebwizardry [08:23:27] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class electroblob.wizardry.potion.CurseEnfeeblement [08:23:27] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for electroblob.wizardry.entity.construct.EntityBubble for mod ebwizardry [08:23:27] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class electroblob.wizardry.entity.construct.EntityBubble [08:23:27] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for electroblob.wizardry.entity.living.EntityLightningWraith for mod ebwizardry [08:23:27] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class electroblob.wizardry.entity.living.EntityLightningWraith [08:23:27] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for electroblob.wizardry.entity.living.ISummonedCreature for mod ebwizardry [08:23:27] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class electroblob.wizardry.entity.living.ISummonedCreature [08:23:27] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for electroblob.wizardry.entity.projectile.EntityMagicFireball for mod ebwizardry [08:23:27] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class electroblob.wizardry.entity.projectile.EntityMagicFireball [08:23:27] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for electroblob.wizardry.data.WizardData for mod ebwizardry [08:23:27] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class electroblob.wizardry.data.WizardData [08:23:27] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for electroblob.wizardry.registry.WizardryLoot for mod ebwizardry [08:23:27] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class electroblob.wizardry.registry.WizardryLoot [08:23:27] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for electroblob.wizardry.spell.MindTrick for mod ebwizardry [08:23:27] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class electroblob.wizardry.spell.MindTrick [08:23:27] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for electroblob.wizardry.registry.WizardrySounds for mod ebwizardry [08:23:27] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class electroblob.wizardry.registry.WizardrySounds [08:23:27] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for electroblob.wizardry.potion.PotionFrost for mod ebwizardry [08:23:27] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class electroblob.wizardry.potion.PotionFrost [08:23:27] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for electroblob.wizardry.entity.living.EntityIceWraith for mod ebwizardry [08:23:27] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class electroblob.wizardry.entity.living.EntityIceWraith [08:23:27] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for electroblob.wizardry.block.BlockThorns for mod ebwizardry [08:23:27] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class electroblob.wizardry.block.BlockThorns [08:23:27] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for electroblob.wizardry.item.ItemArtefact for mod ebwizardry [08:23:27] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class electroblob.wizardry.item.ItemArtefact [08:23:27] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for electroblob.wizardry.worldgen.WorldGenWizardryStructure for mod ebwizardry [08:23:27] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class electroblob.wizardry.worldgen.WorldGenWizardryStructure [08:23:27] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for electroblob.wizardry.misc.RecipeRechargeWithFlask for mod ebwizardry [08:23:27] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class electroblob.wizardry.misc.RecipeRechargeWithFlask [08:23:27] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for electroblob.wizardry.spell.Intimidate for mod ebwizardry [08:23:27] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class electroblob.wizardry.spell.Intimidate [08:23:27] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for electroblob.wizardry.block.BlockSpectral for mod ebwizardry [08:23:27] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class electroblob.wizardry.block.BlockSpectral [08:23:27] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for electroblob.wizardry.potion.ISyncedPotion for mod ebwizardry [08:23:27] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class electroblob.wizardry.potion.ISyncedPotion [08:23:27] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for electroblob.wizardry.spell.Spell for mod ebwizardry [08:23:27] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class electroblob.wizardry.spell.Spell [08:23:27] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for electroblob.wizardry.potion.PotionFrostStep for mod ebwizardry [08:23:27] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class electroblob.wizardry.potion.PotionFrostStep [08:23:27] [Server thread/DEBUG] [FML]: Attempting to inject @Config classes into ebwizardry for type INSTANCE [08:23:27] [Server thread/TRACE] [FML]: Sent event FMLConstructionEvent to mod ebwizardry [08:23:27] [Server thread/DEBUG] [FML]: Bar Step: Construction - Electroblob's Wizardry took 0.620s [08:23:27] [Server thread/TRACE] [FML]: Sending event FMLConstructionEvent to mod forestry [08:23:27] [Server thread/DEBUG] [forge]: Preloading CrashReport Classes [08:23:27] [Server thread/DEBUG] [forge]: forestry/core/utils/ForestryModEnvWarningCallable [08:23:27] [Server thread/TRACE] [FML]: Mod forestry is using network checker : Accepting version **.**.**.** [08:23:27] [Server thread/TRACE] [FML]: Testing mod forestry to verify it accepts its own version in a remote connection [08:23:27] [Server thread/TRACE] [FML]: The mod forestry accepts its own version (**.**.**.**) [08:23:27] [Server thread/DEBUG] [FML]: Attempting to inject @SidedProxy classes into forestry [08:23:27] [Server thread/DEBUG] [FML]: Attempting to inject @EventBusSubscriber classes into the eventbus for forestry [08:23:27] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for forestry.core.utils.MigrationHelper for mod forestry [08:23:27] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class forestry.core.utils.MigrationHelper [08:23:27] [Server thread/DEBUG] [FML]: Attempting to inject @Config classes into forestry for type INSTANCE [08:23:27] [Server thread/TRACE] [FML]: Sent event FMLConstructionEvent to mod forestry [08:23:27] [Server thread/DEBUG] [FML]: Bar Step: Construction - Forestry took 0.148s [08:23:27] [Server thread/TRACE] [FML]: Sending event FMLConstructionEvent to mod journeymap [08:23:27] [Server thread/TRACE] [FML]: Mod journeymap is using network checker : Invoking method checkModLists [08:23:27] [Server thread/TRACE] [FML]: Testing mod journeymap to verify it accepts its own version in a remote connection [08:23:27] [Server thread/TRACE] [FML]: The mod journeymap accepts its own version (1.12.2-5.7.1) [08:23:27] [Server thread/DEBUG] [FML]: Attempting to inject @SidedProxy classes into journeymap [08:23:27] [Server thread/DEBUG] [FML]: Attempting to inject @EventBusSubscriber classes into the eventbus for journeymap [08:23:27] [Server thread/DEBUG] [FML]: Attempting to inject @Config classes into journeymap for type INSTANCE [08:23:27] [Server thread/TRACE] [FML]: Sent event FMLConstructionEvent to mod journeymap [08:23:27] [Server thread/DEBUG] [FML]: Bar Step: Construction - JourneyMap took 0.012s [08:23:27] [Server thread/TRACE] [FML]: Sending event FMLConstructionEvent to mod mca [08:23:27] [Server thread/TRACE] [FML]: Mod mca is using network checker : Accepting version 6.1.0 [08:23:27] [Server thread/TRACE] [FML]: Testing mod mca to verify it accepts its own version in a remote connection [08:23:27] [Server thread/TRACE] [FML]: The mod mca accepts its own version (6.1.0) [08:23:27] [Server thread/DEBUG] [FML]: Attempting to inject @SidedProxy classes into mca [08:23:27] [Server thread/DEBUG] [FML]: Attempting to inject @EventBusSubscriber classes into the eventbus for mca [08:23:27] [Server thread/DEBUG] [FML]: Registering @EventBusSubscriber for mca.core.minecraft.ProfessionsMCA$RegistrationHandler for mod mca [08:23:27] [Server thread/DEBUG] [FML]: Injected @EventBusSubscriber class mca.core.minecraft.ProfessionsMCA$RegistrationHandler [08:23:27] [Server thread/DEBUG] [FML]: Attempting to inject @Config classes into mca for type INSTANCE [08:23:27] [Server thread/TRACE] [FML]: Sent event FMLConstructionEvent to mod mca [08:23:27] [Server thread/DEBUG] [FML]: Bar Step: Construction - Minecraft Comes Alive took 0.015s [08:23:27] [Server thread/TRACE] [FML]: Sending event FMLConstructionEvent to mod nefdecomod [08:23:27] [Server thread/TRACE] [FML]: Mod nefdecomod is using network checker : Accepting version 0.9 [08:23:27] [Server thread/TRACE] [FML]: Testing mod nefdecomod to verify it accepts its own version in a remote connection [08:23:27] [Server thread/TRACE] [FML]: The mod nefdecomod accepts its own version (0.9) [08:23:27] [Server thread/DEBUG] [FML]: Attempting to inject @SidedProxy classes into nefdecomod [08:23:27] [Server thread/DEBUG] [FML]: Attempting to inject @EventBusSubscriber classes into the eventbus for nefdecomod [08:23:27] [Server thread/DEBUG] [FML]: Attempting to inject @Config classes into nefdecomod for type INSTANCE [08:23:27] [Server thread/TRACE] [FML]: Sent event FMLConstructionEvent to mod nefdecomod [08:23:27] [Server thread/DEBUG] [FML]: Bar Step: Construction - Nef Deco Mod took 0.011s [08:23:27] [Server thread/TRACE] [FML]: Sending event FMLConstructionEvent to mod radixcore [08:23:27] [Server thread/TRACE] [FML]: Mod radixcore is using network checker : Accepting version 1.12.x-2.2.1 [08:23:27] [Server thread/TRACE] [FML]: Testing mod radixcore to verify it accepts its own version in a remote connection [08:23:27] [Server thread/TRACE] [FML]: The mod radixcore accepts its own version (1.12.x-2.2.1) [08:23:27] [Server thread/DEBUG] [FML]: Attempting to inject @SidedProxy classes into radixcore [08:23:27] [Server thread/DEBUG] [FML]: Attempting to inject @EventBusSubscriber classes into the eventbus for radixcore [08:23:27] [Server thread/DEBUG] [FML]: Attempting to inject @Config classes into radixcore for type INSTANCE [08:23:27] [Server thread/TRACE] [FML]: Sent event FMLConstructionEvent to mod radixcore [08:23:27] [Server thread/DEBUG] [FML]: Bar Step: Construction - RadixCore took 0.007s [08:23:27] [Server thread/TRACE] [FML]: Sending event FMLConstructionEvent to mod rustic [08:23:27] [Server thread/TRACE] [FML]: Mod rustic is using network checker : Accepting version 1.1.7 [08:23:27] [Server thread/TRACE] [FML]: Testing mod rustic to verify it accepts its own version in a remote connection [08:23:27] [Server thread/TRACE] [FML]: The mod rustic accepts its own version (1.1.7) [08:23:27] [Server thread/DEBUG] [FML]: Attempting to inject @SidedProxy classes into rustic [08:23:27] [Server thread/DEBUG] [FML]: Attempting to inject @EventBusSubscriber classes into the eventbus for rustic [08:23:27] [Server thread/DEBUG] [FML]: Attempting to inject @Config classes into rustic for type INSTANCE [08:23:27] [Server thread/TRACE] [FML]: Sent event FMLConstructionEvent to mod rustic [08:23:27] [Server thread/DEBUG] [FML]: Bar Step: Construction - Rustic took 0.015s [08:23:27] [Server thread/DEBUG] [FML]: Bar Finished: Construction took 2.997s [08:23:27] [Server thread/DEBUG] [FML]: Mod signature data [08:23:27] [Server thread/DEBUG] [FML]: Valid Signatures: [08:23:27] [Server thread/DEBUG] [FML]: (f1850c39b2516232a2108a7bd84d1cb5df93b261) codechickenlib (CodeChicken Lib **.**.**.**) CodeChickenLib-1.12.2-3.2.3.358-universal.jar [08:23:27] [Server thread/DEBUG] [FML]: Missing Signatures: [08:23:27] [Server thread/DEBUG] [FML]: minecraft (Minecraft 1.12.2) minecraft.jar [08:23:27] [Server thread/DEBUG] [FML]: mcp (Minecraft Coder Pack 9.42) minecraft.jar [08:23:27] [Server thread/DEBUG] [FML]: mohist (Mohist 1.12.2-307) mohist.jar [08:23:27] [Server thread/DEBUG] [FML]: FML (Forge Mod Loader **.**.**.**) mohist.jar [08:23:27] [Server thread/DEBUG] [FML]: forge (Minecraft Forge 14.23.5.2860) mohist.jar [08:23:27] [Server thread/DEBUG] [FML]: ageofweapons (Age of Weapons 0.13.5) Age of Weapons 1.12.2 (v.0.13.5).jar [08:23:27] [Server thread/DEBUG] [FML]: ancientwarfare (Ancient Warfare Core 1.12.2-2.7.0.1038) ancientwarfare-1.12.2-2.7.0.1038.jar [08:23:27] [Server thread/DEBUG] [FML]: ancientwarfareautomation (Ancient Warfare Automation 1.12.2-2.7.0.1038) ancientwarfare-1.12.2-2.7.0.1038.jar [08:23:27] [Server thread/DEBUG] [FML]: ancientwarfarenpc (Ancient Warfare NPCs 1.12.2-2.7.0.1038) ancientwarfare-1.12.2-2.7.0.1038.jar [08:23:27] [Server thread/DEBUG] [FML]: ancientwarfarestructure (Ancient Warfare Structures 1.12.2-2.7.0.1038) ancientwarfare-1.12.2-2.7.0.1038.jar [08:23:27] [Server thread/DEBUG] [FML]: ancientwarfarevehicle (Ancient Warfare Vehicles 1.12.2-2.7.0.1038) ancientwarfare-1.12.2-2.7.0.1038.jar [08:23:27] [Server thread/DEBUG] [FML]: antiqueatlas (Antique Atlas 4.6.3) antiqueatlas-1.12.2-4.6.3.jar [08:23:27] [Server thread/DEBUG] [FML]: baubles (Baubles 1.5.2) Baubles-1.12-1.5.2.jar [08:23:27] [Server thread/DEBUG] [FML]: crafttweaker (CraftTweaker2 4.1.20) CraftTweaker2-1.12-4.1.20.674.jar [08:23:27] [Server thread/DEBUG] [FML]: jei (Just Enough Items **.**.**.**) jei_1.12.2-4.16.1.302.jar [08:23:27] [Server thread/DEBUG] [FML]: chisel (Chisel MC1.12.2-1.0.2.45) Chisel-MC1.12.2-1.0.2.45.jar [08:23:27] [Server thread/DEBUG] [FML]: crafttweakerjei (CraftTweaker JEI Support 2.0.3) CraftTweaker2-1.12-4.1.20.674.jar [08:23:27] [Server thread/DEBUG] [FML]: props (Decocraft **.**.**.**) Decocraft-2.6.3.7_1.12.2.jar [08:23:27] [Server thread/DEBUG] [FML]: dynamictrees (Dynamic Trees 1.12.2-0.9.27) DynamicTrees-1.12.2-0.9.27.jar [08:23:27] [Server thread/DEBUG] [FML]: ebwizardry (Electroblob's Wizardry 4.3.5) ElectroblobsWizardry-4.3.5-MC1.12.2.jar [08:23:27] [Server thread/DEBUG] [FML]: forestry (Forestry **.**.**.**) forestry_1.12.2-5.8.2.422.jar [08:23:27] [Server thread/DEBUG] [FML]: journeymap (JourneyMap 1.12.2-5.7.1) journeymap-1.12.2-5.7.1.jar [08:23:27] [Server thread/DEBUG] [FML]: mca (Minecraft Comes Alive 6.1.0) MCA-1.12.2-6.1.0-universal.jar [08:23:27] [Server thread/DEBUG] [FML]: nefdecomod (Nef Deco Mod 0.9) NefsMedievalPub+v0.9(1.12.2).jar [08:23:27] [Server thread/DEBUG] [FML]: radixcore (RadixCore 1.12.x-2.2.1) RadixCore-1.12.x-2.2.1-universal.jar [08:23:27] [Server thread/DEBUG] [FML]: rustic (Rustic 1.1.7) rustic-1.1.7.jar [08:23:27] [Server thread/INFO] [FML]: Processing Object Holder annotations [08:23:27] [Server thread/INFO] [FML]: Found 2479 ObjectHolder annotations [08:23:27] [Server thread/INFO] [FML]: Identifying ItemStackHolder annotations [08:23:27] [Server thread/INFO] [FML]: Found 2 ItemStackHolder annotations [08:23:27] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod minecraft [08:23:27] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod minecraft [08:23:27] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - Minecraft took 0.000s [08:23:27] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod mcp [08:23:27] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod mcp [08:23:27] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - Minecraft Coder Pack took 0.000s [08:23:27] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod mohist [08:23:27] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod mohist [08:23:27] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - Mohist took 0.000s [08:23:27] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod FML [08:23:27] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod FML [08:23:27] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - Forge Mod Loader took 0.000s [08:23:27] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod forge [08:23:27] [Server thread/INFO] [FML]: Configured a dormant chunk cache size of 0 [08:23:27] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod forge [08:23:27] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - Minecraft Forge took 0.055s [08:23:27] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod ageofweapons [08:23:28] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod ageofweapons [08:23:28] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - Age of Weapons took 0.373s [08:23:28] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod codechickenlib [08:23:28] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod codechickenlib [08:23:28] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - CodeChicken Lib took 0.021s [08:23:28] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod ancientwarfare [08:23:28] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod ancientwarfare [08:23:28] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - Ancient Warfare Core took 0.061s [08:23:28] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod ancientwarfareautomation [08:23:28] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod ancientwarfareautomation [08:23:28] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - Ancient Warfare Automation took 0.062s [08:23:28] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod ancientwarfarenpc [08:23:28] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod ancientwarfarenpc [08:23:28] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - Ancient Warfare NPCs took 0.054s [08:23:28] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod ancientwarfarestructure [08:23:28] [Server thread/TRACE] [FML]: Automatically registered mod ancientwarfarestructure entity aw_gate as ancientwarfarestructure:aw_gate [08:23:28] [Server thread/TRACE] [FML]: Automatically registered mod ancientwarfarestructure entity AWSeat as ancientwarfarestructure:seat [08:23:28] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod ancientwarfarestructure [08:23:28] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - Ancient Warfare Structures took 0.081s [08:23:28] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod ancientwarfarevehicle [08:23:28] [Server thread/TRACE] [FML]: Automatically registered mod ancientwarfarevehicle entity vehicle as ancientwarfarevehicle:vehicle [08:23:28] [Server thread/TRACE] [FML]: Automatically registered mod ancientwarfarevehicle entity missile as ancientwarfarevehicle:missile [08:23:28] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod ancientwarfarevehicle [08:23:28] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - Ancient Warfare Vehicles took 0.025s [08:23:28] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod antiqueatlas [08:23:28] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod antiqueatlas [08:23:28] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - Antique Atlas took 0.005s [08:23:28] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod baubles [08:23:28] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod baubles [08:23:28] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - Baubles took 0.014s [08:23:28] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod crafttweaker [08:23:28] [Update-Checker/WARN] []: java.io.FileNotFoundException: https://www.dropbox.com/s/dl/rr7r6w6k890xs5q/AgeOfWeapons%201.12.2.txt [08:23:28] [Update-Checker/WARN] []: at sun.net.www.protocol.http.HttpURLConnection.getInputStream0(HttpURLConnection.java:1898) [08:23:28] [Update-Checker/WARN] []: at sun.net.www.protocol.http.HttpURLConnection.getInputStream(HttpURLConnection.java:1500) [08:23:28] [Update-Checker/WARN] []: at sun.net.www.protocol.https.HttpsURLConnectionImpl.getInputStream(HttpsURLConnectionImpl.java:268) [08:23:28] [Update-Checker/WARN] []: at java.net.URL.openStream(URL.java:1093) [08:23:28] [Update-Checker/WARN] []: at magmasrc.ageofweapons.util.UpdateChecker$1.run(UpdateChecker.java:23) [08:23:28] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod crafttweaker [08:23:28] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - CraftTweaker2 took 0.275s [08:23:28] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod jei [08:23:28] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod jei [08:23:28] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - Just Enough Items took 0.011s [08:23:28] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod chisel [08:23:28] [Server thread/INFO] [FML]: Applying holder lookups [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup mca:guard for public static net.minecraftforge.fml.common.registry.VillagerRegistry$VillagerProfession mca.core.minecraft.ProfessionsMCA.guard. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup mca:bandit for public static net.minecraftforge.fml.common.registry.VillagerRegistry$VillagerProfession mca.core.minecraft.ProfessionsMCA.bandit. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup mca:child for public static net.minecraftforge.fml.common.registry.VillagerRegistry$VillagerProfession mca.core.minecraft.ProfessionsMCA.child. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup mca:baker for public static net.minecraftforge.fml.common.registry.VillagerRegistry$VillagerProfession mca.core.minecraft.ProfessionsMCA.baker. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup mca:miner for public static net.minecraftforge.fml.common.registry.VillagerRegistry$VillagerProfession mca.core.minecraft.ProfessionsMCA.miner. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfare:info_tool for public static net.shadowmage.ancientwarfare.core.item.ItemInfoTool net.shadowmage.ancientwarfare.core.init.AWCoreItems.INFO_TOOL. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfare:iron_hammer for public static net.minecraft.item.Item net.shadowmage.ancientwarfare.core.init.AWCoreItems.IRON_HAMMER. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfare:manual for public static net.minecraft.item.Item net.shadowmage.ancientwarfare.core.init.AWCoreItems.MANUAL. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfare:research_book for public static net.minecraft.item.Item net.shadowmage.ancientwarfare.core.init.AWCoreItems.RESEARCH_BOOK. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfare:backpack for public static net.minecraft.item.Item net.shadowmage.ancientwarfare.core.init.AWCoreItems.BACKPACK. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfare:iron_quill for public static net.minecraft.item.Item net.shadowmage.ancientwarfare.core.init.AWCoreItems.IRON_QUILL. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfare:steel_ingot for public static net.minecraft.item.Item net.shadowmage.ancientwarfare.core.init.AWCoreItems.STEEL_INGOT. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:arcane_workbench for public static net.minecraft.block.Block electroblob.wizardry.registry.WizardryBlocks.arcane_workbench. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:crystal_ore for public static net.minecraft.block.Block electroblob.wizardry.registry.WizardryBlocks.crystal_ore. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:crystal_flower for public static net.minecraft.block.Block electroblob.wizardry.registry.WizardryBlocks.crystal_flower. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:transportation_stone for public static net.minecraft.block.Block electroblob.wizardry.registry.WizardryBlocks.transportation_stone. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:crystal_block for public static net.minecraft.block.Block electroblob.wizardry.registry.WizardryBlocks.crystal_block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:petrified_stone for public static net.minecraft.block.Block electroblob.wizardry.registry.WizardryBlocks.petrified_stone. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:ice_statue for public static net.minecraft.block.Block electroblob.wizardry.registry.WizardryBlocks.ice_statue. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:magic_light for public static net.minecraft.block.Block electroblob.wizardry.registry.WizardryBlocks.magic_light. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:snare for public static net.minecraft.block.Block electroblob.wizardry.registry.WizardryBlocks.snare. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:spectral_block for public static net.minecraft.block.Block electroblob.wizardry.registry.WizardryBlocks.spectral_block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:meteor for public static net.minecraft.block.Block electroblob.wizardry.registry.WizardryBlocks.meteor. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:vanishing_cobweb for public static net.minecraft.block.Block electroblob.wizardry.registry.WizardryBlocks.vanishing_cobweb. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:thorns for public static net.minecraft.block.Block electroblob.wizardry.registry.WizardryBlocks.thorns. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:obsidian_crust for public static net.minecraft.block.Block electroblob.wizardry.registry.WizardryBlocks.obsidian_crust. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:dry_frosted_ice for public static net.minecraft.block.Block electroblob.wizardry.registry.WizardryBlocks.dry_frosted_ice. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:crystal_flower_pot for public static net.minecraft.block.Block electroblob.wizardry.registry.WizardryBlocks.crystal_flower_pot. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:permafrost for public static net.minecraft.block.Block electroblob.wizardry.registry.WizardryBlocks.permafrost. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:runestone for public static net.minecraft.block.Block electroblob.wizardry.registry.WizardryBlocks.runestone. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:runestone_pedestal for public static net.minecraft.block.Block electroblob.wizardry.registry.WizardryBlocks.runestone_pedestal. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:gilded_wood for public static net.minecraft.block.Block electroblob.wizardry.registry.WizardryBlocks.gilded_wood. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:oak_bookshelf for public static net.minecraft.block.Block electroblob.wizardry.registry.WizardryBlocks.oak_bookshelf. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:spruce_bookshelf for public static net.minecraft.block.Block electroblob.wizardry.registry.WizardryBlocks.spruce_bookshelf. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:birch_bookshelf for public static net.minecraft.block.Block electroblob.wizardry.registry.WizardryBlocks.birch_bookshelf. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:jungle_bookshelf for public static net.minecraft.block.Block electroblob.wizardry.registry.WizardryBlocks.jungle_bookshelf. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:acacia_bookshelf for public static net.minecraft.block.Block electroblob.wizardry.registry.WizardryBlocks.acacia_bookshelf. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:dark_oak_bookshelf for public static net.minecraft.block.Block electroblob.wizardry.registry.WizardryBlocks.dark_oak_bookshelf. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:oak_lectern for public static net.minecraft.block.Block electroblob.wizardry.registry.WizardryBlocks.oak_lectern. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:spruce_lectern for public static net.minecraft.block.Block electroblob.wizardry.registry.WizardryBlocks.spruce_lectern. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:birch_lectern for public static net.minecraft.block.Block electroblob.wizardry.registry.WizardryBlocks.birch_lectern. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:jungle_lectern for public static net.minecraft.block.Block electroblob.wizardry.registry.WizardryBlocks.jungle_lectern. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:acacia_lectern for public static net.minecraft.block.Block electroblob.wizardry.registry.WizardryBlocks.acacia_lectern. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:dark_oak_lectern for public static net.minecraft.block.Block electroblob.wizardry.registry.WizardryBlocks.dark_oak_lectern. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:receptacle for public static net.minecraft.block.Block electroblob.wizardry.registry.WizardryBlocks.receptacle. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:imbuement_altar for public static net.minecraft.block.Block electroblob.wizardry.registry.WizardryBlocks.imbuement_altar. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfare:engineering_station for public static net.minecraft.block.Block net.shadowmage.ancientwarfare.core.init.AWCoreBlocks.ENGINEERING_STATION. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfare:research_station for public static net.minecraft.block.Block net.shadowmage.ancientwarfare.core.init.AWCoreBlocks.RESEARCH_STATION. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:iron_command_baton for public static net.shadowmage.ancientwarfare.npc.item.ItemCommandBaton net.shadowmage.ancientwarfare.npc.init.AWNPCItems.IRON_COMMAND_BATON. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:wooden_shield for public static net.shadowmage.ancientwarfare.npc.item.ItemShield net.shadowmage.ancientwarfare.npc.init.AWNPCItems.WOODEN_SHIELD. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:npc_spawner for public static net.minecraft.item.Item net.shadowmage.ancientwarfare.npc.init.AWNPCItems.NPC_SPAWNER. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:work_order for public static net.minecraft.item.Item net.shadowmage.ancientwarfare.npc.init.AWNPCItems.WORK_ORDER. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:upkeep_order for public static net.minecraft.item.Item net.shadowmage.ancientwarfare.npc.init.AWNPCItems.UPKEEP_ORDER. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:combat_order for public static net.minecraft.item.Item net.shadowmage.ancientwarfare.npc.init.AWNPCItems.COMBAT_ORDER. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:routing_order for public static net.minecraft.item.Item net.shadowmage.ancientwarfare.npc.init.AWNPCItems.ROUTING_ORDER. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:trade_order for public static net.minecraft.item.Item net.shadowmage.ancientwarfare.npc.init.AWNPCItems.TRADE_ORDER. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:bard_instrument for public static net.minecraft.item.Item net.shadowmage.ancientwarfare.npc.init.AWNPCItems.BARD_INSTRUMENT. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:coin for public static net.minecraft.item.Item net.shadowmage.ancientwarfare.npc.init.AWNPCItems.COIN. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup chisel:chisel_iron for public static team.chisel.common.item.ItemChisel team.chisel.common.init.ChiselItems.chisel_iron. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup chisel:chisel_diamond for public static team.chisel.common.item.ItemChisel team.chisel.common.init.ChiselItems.chisel_diamond. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup chisel:chisel_hitech for public static team.chisel.common.item.ItemChisel team.chisel.common.init.ChiselItems.chisel_hitech. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup chisel:offsettool for public static team.chisel.common.item.ItemOffsetTool team.chisel.common.init.ChiselItems.offsettool. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:magic_sword for public static net.minecraft.enchantment.Enchantment electroblob.wizardry.registry.WizardryEnchantments.magic_sword. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:magic_bow for public static net.minecraft.enchantment.Enchantment electroblob.wizardry.registry.WizardryEnchantments.magic_bow. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:flaming_weapon for public static net.minecraft.enchantment.Enchantment electroblob.wizardry.registry.WizardryEnchantments.flaming_weapon. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:freezing_weapon for public static net.minecraft.enchantment.Enchantment electroblob.wizardry.registry.WizardryEnchantments.freezing_weapon. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:magic_protection for public static net.minecraft.enchantment.Enchantment electroblob.wizardry.registry.WizardryEnchantments.magic_protection. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:frost_protection for public static net.minecraft.enchantment.Enchantment electroblob.wizardry.registry.WizardryEnchantments.frost_protection. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:shock_protection for public static net.minecraft.enchantment.Enchantment electroblob.wizardry.registry.WizardryEnchantments.shock_protection. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:town_hall for public static net.minecraft.block.Block net.shadowmage.ancientwarfare.npc.init.AWNPCBlocks.TOWN_HALL. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:barbarian_attack for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.BARBARIAN_ATTACK. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:barbarian_hurt for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.BARBARIAN_HURT. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:beast_attack for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.BEAST_ATTACK. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:beast_death for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.BEAST_DEATH. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:beast_hurt for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.BEAST_HURT. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:brigand_attack for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.BRIGAND_ATTACK. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:brigand_death for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.BRIGAND_DEATH. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:brigand_hurt for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.BRIGAND_HURT. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:coven_dryad_death for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.COVEN_DRYAD_DEATH. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:coven_dryad_hurt for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.COVEN_DRYAD_HURT. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:coven_familiar_attack for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.COVEN_FAMILIAR_ATTACK. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:coven_familiar_death for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.COVEN_FAMILIAR_DEATH. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:coven_familiar_hurt for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.COVEN_FAMILIAR_HURT. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:coven_puppet_attack for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.COVEN_PUPPET_ATTACK. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:coven_puppet_death for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.COVEN_PUPPET_DEATH. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:coven_puppet_hurt for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.COVEN_PUPPET_HURT. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:coven_satyr_death for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.COVEN_SATYR_DEATH. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:coven_satyr_hurt for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.COVEN_SATYR_HURT. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:coven_scarecrow_attack for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.COVEN_SCARECROW_ATTACK. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:coven_scarecrow_death for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.COVEN_SCARECROW_DEATH. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:coven_scarecrow_hurt for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.COVEN_SCARECROW_HURT. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:coven_witch_attack for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.COVEN_WITCH_ATTACK. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:coven_witch_death for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.COVEN_WITCH_DEATH. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:coven_witch_hurt for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.COVEN_WITCH_HURT. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:dwarf_attack for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.DWARF_ATTACK. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:dwarf_death for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.DWARF_DEATH. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:dwarf_hurt for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.DWARF_HURT. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:elf_attack for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.ELF_ATTACK. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:elf_death for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.ELF_DEATH. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:elf_hurt for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.ELF_HURT. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:ent_attack for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.ENT_ATTACK. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:ent_death for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.ENT_DEATH. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:ent_hurt for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.ENT_HURT. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:gargoyle_attack for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.GARGOYLE_ATTACK. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:gargoyle_death for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.GARGOYLE_DEATH. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:gargoyle_hurt for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.GARGOYLE_HURT. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:giant_attack for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.GIANT_ATTACK. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:giant_death for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.GIANT_DEATH. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:giant_hurt for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.GIANT_HURT. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:gnome_attack for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.GNOME_ATTACK. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:gnome_death for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.GNOME_DEATH. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:gnome_hurt for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.GNOME_HURT. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:gremlin_attack for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.GREMLIN_ATTACK. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:gremlin_death for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.GREMLIN_DEATH. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:gremlin_hurt for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.GREMLIN_HURT. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:hobbit_attack for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.HOBBIT_ATTACK. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:hobbit_death for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.HOBBIT_DEATH. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:hobbit_hurt for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.HOBBIT_HURT. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:human_attack for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.HUMAN_ATTACK. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:human_death for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.HUMAN_DEATH. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:human_female_attack for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.HUMAN_FEMALE_ATTACK. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:human_female_death for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.HUMAN_FEMALE_DEATH. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:human_female_hurt for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.HUMAN_FEMALE_HURT. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:human_hurt for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.HUMAN_HURT. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:ishtari_anubite_attack for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.ISHTARI_ANUBITE_ATTACK. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:ishtari_anubite_death for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.ISHTARI_ANUBITE_DEATH. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:ishtari_anubite_hurt for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.ISHTARI_ANUBITE_HURT. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:ishtari_mummy_attack for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.ISHTARI_MUMMY_ATTACK. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:ishtari_mummy_death for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.ISHTARI_MUMMY_DEATH. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:ishtari_mummy_hurt for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.ISHTARI_MUMMY_HURT. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:ishtari_pharoah_attack for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.ISHTARI_PHAROAH_ATTACK. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:ishtari_pharoah_death for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.ISHTARI_PHAROAH_DEATH. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:ishtari_pharoah_hurt for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.ISHTARI_PHAROAH_HURT. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:klown_attack for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.KLOWN_ATTACK. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:klown_death for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.KLOWN_DEATH. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:klown_hurt for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.KLOWN_HURT. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:kobold_attack for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.KOBOLD_ATTACK. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:kobold_death for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.KOBOLD_DEATH. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:kobold_hurt for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.KOBOLD_HURT. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:kong_ape_attack for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.KONG_APE_ATTACK. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:kong_ape_death for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.KONG_APE_DEATH. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:kong_ape_hurt for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.KONG_APE_HURT. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:lizardman_ambient for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.LIZARDMAN_AMBIENT. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:lizardman_attack for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.LIZARDMAN_ATTACK. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:lizardman_death for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.LIZARDMAN_DEATH. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:lizardman_hurt for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.LIZARDMAN_HURT. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:malice_attack for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.MALICE_ATTACK. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:malice_death for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.MALICE_DEATH. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:malice_hurt for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.MALICE_HURT. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:monster_attack for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.MONSTER_ATTACK. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:monster_death for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.MONSTER_DEATH. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:monster_hurt for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.MONSTER_HURT. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:norska_attack for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.NORSKA_ATTACK. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:norska_death for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.NORSKA_DEATH. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:norska_hurt for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.NORSKA_HURT. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:orc_ambient for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.ORC_AMBIENT. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:orc_attack for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.ORC_ATTACK. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:orc_death for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.ORC_DEATH. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:orc_hurt for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.ORC_HURT. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:orc_uruk_attack for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.ORC_URUK_ATTACK. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:orc_uruk_death for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.ORC_URUK_DEATH. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:orc_uruk_hurt for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.ORC_URUK_HURT. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:pirate_ambient for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.PIRATE_AMBIENT. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:pirate_attack for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.PIRATE_ATTACK. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:pirate_death for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.PIRATE_DEATH. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:pirate_hurt for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.PIRATE_HURT. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:skeleton_death for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.SKELETON_DEATH. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:skeleton_hurt for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.SKELETON_HURT. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:vampire_attack for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.VAMPIRE_ATTACK. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:vampire_boss_attack for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.VAMPIRE_BOSS_ATTACK. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:vampire_boss_death for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.VAMPIRE_BOSS_DEATH. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:vampire_boss_hurt for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.VAMPIRE_BOSS_HURT. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:vampire_bride_attack for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.VAMPIRE_BRIDE_ATTACK. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:vampire_bride_death for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.VAMPIRE_BRIDE_DEATH. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:vampire_bride_hurt for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.VAMPIRE_BRIDE_HURT. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:vampire_death for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.VAMPIRE_DEATH. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:vampire_hurt for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.VAMPIRE_HURT. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:zombie_ambient for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.ZOMBIE_AMBIENT. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:zombie_attack for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.ZOMBIE_ATTACK. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:zombie_death for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.ZOMBIE_DEATH. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:zombie_hurt for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.ZOMBIE_HURT. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup chisel:antiblock for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.antiblock. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup chisel:auto_chisel for public static team.chisel.common.block.BlockAutoChisel team.chisel.common.init.ChiselBlocks.auto_chisel. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup chisel:basalt for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.basalt. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup chisel:basalt1 for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.basalt1. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup chisel:basalt2 for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.basalt2. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup chisel:block_charcoal2 for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.block_charcoal2. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup chisel:bloodmagic for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.bloodmagic. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup chisel:bookshelf_spruce for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.bookshelf_spruce. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup chisel:bookshelf_birch for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.bookshelf_birch. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup chisel:bookshelf_jungle for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.bookshelf_jungle. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup chisel:bookshelf_acacia for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.bookshelf_acacia. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup chisel:bookshelf_darkoak for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.bookshelf_darkoak. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup chisel:brownstone for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.brownstone. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup chisel:carpet for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.carpet. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup chisel:cloud for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.cloud. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup chisel:concrete for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.concrete. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup chisel:concrete_white for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.concrete_white. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup chisel:concrete_orange for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.concrete_orange. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup chisel:concrete_lightblue for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.concrete_lightblue. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup chisel:concrete_magenta for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.concrete_magenta. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup chisel:concrete_lime for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.concrete_lime. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup chisel:concrete_yellow for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.concrete_yellow. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup chisel:concrete_pink for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.concrete_pink. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup chisel:concrete_gray for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.concrete_gray. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup chisel:concrete_lightgray for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.concrete_lightgray. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup chisel:concrete_blue for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.concrete_blue. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup chisel:concrete_cyan for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.concrete_cyan. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup chisel:concrete_purple for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.concrete_purple. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup chisel:concrete_green for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.concrete_green. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup chisel:concrete_brown for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.concrete_brown. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup chisel:concrete_red for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.concrete_red. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup chisel:concrete_black for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.concrete_black. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup chisel:concrete_powder for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.concrete_powder. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup chisel:dirt for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.dirt. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup chisel:factory for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.factory. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup chisel:futura for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.futura. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup chisel:glowstone for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.glowstone. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup chisel:glowstone1 for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.glowstone1. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup chisel:glowstone2 for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.glowstone2. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup chisel:laboratory for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.laboratory. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup chisel:lavastone for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.lavastone. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup chisel:lavastone1 for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.lavastone1. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup chisel:lavastone2 for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.lavastone2. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup chisel:limestone for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.limestone. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup chisel:limestone2 for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.limestone2. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup chisel:marble for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.marble. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup chisel:marble2 for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.marble2. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup chisel:netherrack for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.netherrack. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup chisel:paper for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.paper. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup chisel:temple for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.temple. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup chisel:tyrian for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.tyrian. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup chisel:valentines for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.valentines. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup chisel:voidstone for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.voidstone. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup chisel:waterstone for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.waterstone. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup chisel:waterstone1 for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.waterstone1. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup chisel:waterstone2 for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.waterstone2. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup chisel:waterstoneextra for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.waterstoneextra. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:advanced_spawner for public static net.minecraft.block.Block net.shadowmage.ancientwarfare.structure.init.AWStructureBlocks.ADVANCED_SPAWNER. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:gate_proxy for public static net.minecraft.block.Block net.shadowmage.ancientwarfare.structure.init.AWStructureBlocks.GATE_PROXY. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:drafting_station for public static net.minecraft.block.Block net.shadowmage.ancientwarfare.structure.init.AWStructureBlocks.DRAFTING_STATION. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:structure_builder_ticked for public static net.minecraft.block.Block net.shadowmage.ancientwarfare.structure.init.AWStructureBlocks.STRUCTURE_BUILDER_TICKED. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:sound_block for public static net.minecraft.block.Block net.shadowmage.ancientwarfare.structure.init.AWStructureBlocks.SOUND_BLOCK. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:structure_scanner_block for public static net.minecraft.block.Block net.shadowmage.ancientwarfare.structure.init.AWStructureBlocks.STRUCTURE_SCANNER_BLOCK. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:advanced_loot_chest for public static net.minecraft.block.Block net.shadowmage.ancientwarfare.structure.init.AWStructureBlocks.ADVANCED_LOOT_CHEST. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:fire_pit for public static net.minecraft.block.Block net.shadowmage.ancientwarfare.structure.init.AWStructureBlocks.FIRE_PIT. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:totem_part for public static net.minecraft.block.Block net.shadowmage.ancientwarfare.structure.init.AWStructureBlocks.TOTEM_PART. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:altar_short_cloth for public static net.minecraft.block.Block net.shadowmage.ancientwarfare.structure.init.AWStructureBlocks.ALTAR_SHORT_CLOTH. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:altar_long_cloth for public static net.minecraft.block.Block net.shadowmage.ancientwarfare.structure.init.AWStructureBlocks.ALTAR_LONG_CLOTH. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:altar_candle for public static net.minecraft.block.Block net.shadowmage.ancientwarfare.structure.init.AWStructureBlocks.ALTAR_CANDLE. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:altar_lectern for public static net.minecraft.block.Block net.shadowmage.ancientwarfare.structure.init.AWStructureBlocks.ALTAR_LECTERN. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:altar_sun for public static net.minecraft.block.Block net.shadowmage.ancientwarfare.structure.init.AWStructureBlocks.ALTAR_SUN. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:protection_flag for public static net.shadowmage.ancientwarfare.structure.block.BlockProtectionFlag net.shadowmage.ancientwarfare.structure.init.AWStructureBlocks.PROTECTION_FLAG. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:decorative_flag for public static net.shadowmage.ancientwarfare.structure.block.BlockDecorativeFlag net.shadowmage.ancientwarfare.structure.init.AWStructureBlocks.DECORATIVE_FLAG. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:golden_idol for public static net.minecraft.block.Block net.shadowmage.ancientwarfare.structure.init.AWStructureBlocks.GOLDEN_IDOL. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:orc_totem_1 for public static net.minecraft.block.Block net.shadowmage.ancientwarfare.structure.init.AWStructureBlocks.ORC_TOTEM_1. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:orc_totem_2 for public static net.minecraft.block.Block net.shadowmage.ancientwarfare.structure.init.AWStructureBlocks.ORC_TOTEM_2. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:orc_totem_2_lit for public static net.minecraft.block.Block net.shadowmage.ancientwarfare.structure.init.AWStructureBlocks.ORC_TOTEM_2_LIT. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:goblin_totem_1 for public static net.minecraft.block.Block net.shadowmage.ancientwarfare.structure.init.AWStructureBlocks.GOBLIN_TOTEM_1. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:goblin_totem_2 for public static net.minecraft.block.Block net.shadowmage.ancientwarfare.structure.init.AWStructureBlocks.GOBLIN_TOTEM_2. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:goblin_totem_2_lit for public static net.minecraft.block.Block net.shadowmage.ancientwarfare.structure.init.AWStructureBlocks.GOBLIN_TOTEM_2_LIT. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:loot_basket for public static net.minecraft.block.Block net.shadowmage.ancientwarfare.structure.init.AWStructureBlocks.LOOT_BASKET. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:brazier_ember for public static net.minecraft.block.Block net.shadowmage.ancientwarfare.structure.init.AWStructureBlocks.BRAZIER_EMBER. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:brazier_flame for public static net.minecraft.block.Block net.shadowmage.ancientwarfare.structure.init.AWStructureBlocks.BRAZIER_FLAME. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:wooden_coffin for public static net.minecraft.block.Block net.shadowmage.ancientwarfare.structure.init.AWStructureBlocks.WOODEN_COFFIN. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:stone_coffin for public static net.minecraft.block.Block net.shadowmage.ancientwarfare.structure.init.AWStructureBlocks.STONE_COFFIN. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:stool for public static net.minecraft.block.Block net.shadowmage.ancientwarfare.structure.init.AWStructureBlocks.STOOL. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:urn for public static net.minecraft.block.Block net.shadowmage.ancientwarfare.structure.init.AWStructureBlocks.URN. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:table for public static net.minecraft.block.Block net.shadowmage.ancientwarfare.structure.init.AWStructureBlocks.TABLE. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:chair for public static net.minecraft.block.Block net.shadowmage.ancientwarfare.structure.init.AWStructureBlocks.CHAIR. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:tribal_stool for public static net.minecraft.block.Block net.shadowmage.ancientwarfare.structure.init.AWStructureBlocks.TRIBAL_STOOL. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:wooden_throne for public static net.minecraft.block.Block net.shadowmage.ancientwarfare.structure.init.AWStructureBlocks.WOODEN_THRONE. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:golden_throne for public static net.minecraft.block.Block net.shadowmage.ancientwarfare.structure.init.AWStructureBlocks.GOLDEN_THRONE. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:wooden_post for public static net.minecraft.block.Block net.shadowmage.ancientwarfare.structure.init.AWStructureBlocks.WOODEN_POST. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:iron_cage for public static net.minecraft.block.Block net.shadowmage.ancientwarfare.structure.init.AWStructureBlocks.IRON_CAGE. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:gibbet for public static net.minecraft.block.Block net.shadowmage.ancientwarfare.structure.init.AWStructureBlocks.GIBBET. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:stretching_rack for public static net.minecraft.block.Block net.shadowmage.ancientwarfare.structure.init.AWStructureBlocks.STRETCHING_RACK. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:stake for public static net.minecraft.block.Block net.shadowmage.ancientwarfare.structure.init.AWStructureBlocks.STAKE. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:bench for public static net.minecraft.block.Block net.shadowmage.ancientwarfare.structure.init.AWStructureBlocks.BENCH. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:tribal_chair for public static net.minecraft.block.Block net.shadowmage.ancientwarfare.structure.init.AWStructureBlocks.TRIBAL_CHAIR. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:scissor_seat for public static net.minecraft.block.Block net.shadowmage.ancientwarfare.structure.init.AWStructureBlocks.SCISSOR_SEAT. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:statue for public static net.minecraft.block.Block net.shadowmage.ancientwarfare.structure.init.AWStructureBlocks.STATUE. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:coin_stack_copper for public static net.minecraft.block.Block net.shadowmage.ancientwarfare.structure.init.AWStructureBlocks.COIN_STACK_COPPER. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:coin_stack_silver for public static net.minecraft.block.Block net.shadowmage.ancientwarfare.structure.init.AWStructureBlocks.COIN_STACK_SILVER. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:coin_stack_gold for public static net.minecraft.block.Block net.shadowmage.ancientwarfare.structure.init.AWStructureBlocks.COIN_STACK_GOLD. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:coin_stack_ancient for public static net.minecraft.block.Block net.shadowmage.ancientwarfare.structure.init.AWStructureBlocks.COIN_STACK_ANCIENT. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:gravestone for public static net.minecraft.block.Block net.shadowmage.ancientwarfare.structure.init.AWStructureBlocks.GRAVESTONE. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfareautomation:worksite_upgrade for public static net.shadowmage.ancientwarfare.core.item.ItemMulti net.shadowmage.ancientwarfare.automation.init.AWAutomationItems.WORKSITE_UPGRADE. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:none for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.none. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:magic_missile for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.magic_missile. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:ignite for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.ignite. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:freeze for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.freeze. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:snowball for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.snowball. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:arc for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.arc. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:thunderbolt for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.thunderbolt. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:summon_zombie for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.summon_zombie. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:snare for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.snare. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:dart for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.dart. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:light for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.light. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:telekinesis for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.telekinesis. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:heal for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.heal. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:fireball for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.fireball. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:flame_ray for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.flame_ray. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:firebomb for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.firebomb. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:fire_sigil for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.fire_sigil. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:firebolt for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.firebolt. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:frost_ray for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.frost_ray. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:summon_snow_golem for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.summon_snow_golem. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:ice_shard for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.ice_shard. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:ice_statue for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.ice_statue. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:frost_sigil for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.frost_sigil. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:lightning_ray for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.lightning_ray. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:spark_bomb for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.spark_bomb. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:homing_spark for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.homing_spark. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:lightning_sigil for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.lightning_sigil. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:lightning_arrow for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.lightning_arrow. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:life_drain for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.life_drain. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:summon_skeleton for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.summon_skeleton. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:metamorphosis for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.metamorphosis. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:wither for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.wither. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:poison for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.poison. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:growth_aura for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.growth_aura. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:bubble for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.bubble. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:whirlwind for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.whirlwind. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:poison_bomb for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.poison_bomb. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:summon_spirit_wolf for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.summon_spirit_wolf. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:blink for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.blink. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:agility for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.agility. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:conjure_sword for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.conjure_sword. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:conjure_pickaxe for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.conjure_pickaxe. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:conjure_bow for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.conjure_bow. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:force_arrow for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.force_arrow. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:shield for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.shield. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:replenish_hunger for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.replenish_hunger. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:cure_effects for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.cure_effects. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:heal_ally for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.heal_ally. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:summon_blaze for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.summon_blaze. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:ring_of_fire for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.ring_of_fire. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:detonate for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.detonate. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:fire_resistance for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.fire_resistance. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:fireskin for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.fireskin. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:flaming_axe for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.flaming_axe. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:blizzard for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.blizzard. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:summon_ice_wraith for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.summon_ice_wraith. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:ice_shroud for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.ice_shroud. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:ice_charge for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.ice_charge. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:frost_axe for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.frost_axe. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:invoke_weather for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.invoke_weather. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:chain_lightning for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.chain_lightning. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:lightning_bolt for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.lightning_bolt. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:summon_lightning_wraith for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.summon_lightning_wraith. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:static_aura for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.static_aura. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:lightning_disc for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.lightning_disc. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:mind_control for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.mind_control. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:summon_wither_skeleton for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.summon_wither_skeleton. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:entrapment for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.entrapment. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:wither_skull for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.wither_skull. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:darkness_orb for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.darkness_orb. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:shadow_ward for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.shadow_ward. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:decay for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.decay. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:water_breathing for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.water_breathing. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:tornado for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.tornado. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:glide for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.glide. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:summon_spirit_horse for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.summon_spirit_horse. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:spider_swarm for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.spider_swarm. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:slime for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.slime. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:petrify for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.petrify. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:invisibility for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.invisibility. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:levitation for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.levitation. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:force_orb for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.force_orb. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:transportation for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.transportation. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:spectral_pathway for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.spectral_pathway. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:phase_step for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.phase_step. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:vanishing_box for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.vanishing_box. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:greater_heal for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.greater_heal. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:healing_aura for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.healing_aura. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:forcefield for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.forcefield. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:ironflesh for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.ironflesh. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:transience for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.transience. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:meteor for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.meteor. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:fire_breath for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.fire_breath. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:summon_phoenix for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.summon_phoenix. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:ice_age for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.ice_age. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:wall_of_frost for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.wall_of_frost. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:summon_ice_giant for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.summon_ice_giant. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:thunderstorm for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.thunderstorm. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:lightning_hammer for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.lightning_hammer. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:plague_of_darkness for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.plague_of_darkness. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:summon_skeleton_legion for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.summon_skeleton_legion. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:summon_shadow_wraith for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.summon_shadow_wraith. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:forests_curse for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.forests_curse. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:flight for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.flight. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:silverfish_swarm for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.silverfish_swarm. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:black_hole for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.black_hole. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:shockwave for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.shockwave. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:summon_iron_golem for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.summon_iron_golem. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:arrow_rain for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.arrow_rain. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:diamondflesh for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.diamondflesh. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:font_of_vitality for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.font_of_vitality. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:smoke_bomb for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.smoke_bomb. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:mind_trick for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.mind_trick. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:leap for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.leap. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:pocket_furnace for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.pocket_furnace. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:intimidate for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.intimidate. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:banish for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.banish. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:sixth_sense for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.sixth_sense. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:darkvision for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.darkvision. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:clairvoyance for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.clairvoyance. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:pocket_workbench for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.pocket_workbench. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:imbue_weapon for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.imbue_weapon. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:invigorating_presence for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.invigorating_presence. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:oakflesh for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.oakflesh. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:greater_fireball for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.greater_fireball. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:flaming_weapon for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.flaming_weapon. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:ice_lance for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.ice_lance. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:freezing_weapon for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.freezing_weapon. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:ice_spikes for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.ice_spikes. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:lightning_pulse for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.lightning_pulse. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:curse_of_soulbinding for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.curse_of_soulbinding. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:cobwebs for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.cobwebs. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:decoy for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.decoy. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:conjure_armour for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.conjure_armour. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:arcane_jammer for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.arcane_jammer. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:group_heal for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.group_heal. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:hailstorm for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.hailstorm. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:lightning_web for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.lightning_web. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:summon_storm_elemental for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.summon_storm_elemental. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:earthquake for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.earthquake. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:font_of_mana for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.font_of_mana. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:mine for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.mine. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:conjure_block for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.conjure_block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:muffle for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.muffle. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:ward for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.ward. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:evade for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.evade. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:iceball for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.iceball. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:charge for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.charge. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:reversal for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.reversal. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:grapple for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.grapple. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:divination for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.divination. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:empowering_presence for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.empowering_presence. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:disintegration for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.disintegration. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:combustion_rune for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.combustion_rune. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:frost_step for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.frost_step. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:paralysis for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.paralysis. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:shulker_bullet for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.shulker_bullet. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:curse_of_undeath for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.curse_of_undeath. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:dragon_fireball for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.dragon_fireball. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:greater_telekinesis for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.greater_telekinesis. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:vex_swarm for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.vex_swarm. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:arcane_lock for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.arcane_lock. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:containment for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.containment. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:satiety for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.satiety. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:greater_ward for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.greater_ward. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:ray_of_purification for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.ray_of_purification. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:remove_curse for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.remove_curse. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:possession for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.possession. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:curse_of_enfeeblement for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.curse_of_enfeeblement. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:forest_of_thorns for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.forest_of_thorns. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:speed_time for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.speed_time. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:slow_time for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.slow_time. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:resurrection for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.resurrection. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:frost_barrier for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.frost_barrier. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:blinding_flash for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.blinding_flash. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:enrage for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.enrage. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:mark_sacrifice for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.mark_sacrifice. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:permafrost for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.permafrost. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:stormcloud for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.stormcloud. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:withering_totem for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.withering_totem. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:fangs for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.fangs. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:guardian_beam for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.guardian_beam. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:radiant_totem for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.radiant_totem. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:firestorm for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.firestorm. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:flamecatcher for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.flamecatcher. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:zombie_apocalypse for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.zombie_apocalypse. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:boulder for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.boulder. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:celestial_smite for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.celestial_smite. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarevehicle:ballista_bolt_hit_entity for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.vehicle.init.AWVehicleSounds.BALLISTA_BOLT_HIT_ENTITY. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarevehicle:ballista_bolt_hit_ground for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.vehicle.init.AWVehicleSounds.BALLISTA_BOLT_HIT_GROUND. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarevehicle:ballista_launch for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.vehicle.init.AWVehicleSounds.BALLISTA_LAUNCH. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarevehicle:ballista_reload for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.vehicle.init.AWVehicleSounds.BALLISTA_RELOAD. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarevehicle:battering_ram_hit_wood for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.vehicle.init.AWVehicleSounds.BATTERING_RAM_HIT_WOOD. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarevehicle:battering_ram_hit_iron for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.vehicle.init.AWVehicleSounds.BATTERING_RAM_HIT_IRON. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarevehicle:battering_ram_hit_stone for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.vehicle.init.AWVehicleSounds.BATTERING_RAM_HIT_STONE. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarevehicle:battering_ram_launch for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.vehicle.init.AWVehicleSounds.BATTERING_RAM_LAUNCH. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarevehicle:catapult_launch for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.vehicle.init.AWVehicleSounds.CATAPULT_LAUNCH. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarevehicle:catapult_reload for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.vehicle.init.AWVehicleSounds.CATAPULT_RELOAD. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarevehicle:giant_trebuchet_launch for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.vehicle.init.AWVehicleSounds.GIANT_TREBUCHET_LAUNCH. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarevehicle:trebuchet_launch for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.vehicle.init.AWVehicleSounds.TREBUCHET_LAUNCH. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarevehicle:trebuchet_reload for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.vehicle.init.AWVehicleSounds.TREBUCHET_RELOAD. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarevehicle:vehicle_moving for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.vehicle.init.AWVehicleSounds.VEHICLE_MOVING. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:gate_spawner for public static net.shadowmage.ancientwarfare.structure.item.ItemGateSpawner net.shadowmage.ancientwarfare.structure.init.AWStructureItems.GATE_SPAWNER. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:structure_scanner for public static net.minecraft.item.Item net.shadowmage.ancientwarfare.structure.init.AWStructureItems.STRUCTURE_SCANNER. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:totem_part for public static net.minecraft.item.Item net.shadowmage.ancientwarfare.structure.init.AWStructureItems.TOTEM_PART. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:structure_builder_ticked for public static net.shadowmage.ancientwarfare.structure.item.ItemBlockStructureBuilder net.shadowmage.ancientwarfare.structure.init.AWStructureItems.STRUCTURE_BUILDER_TICKED. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:altar_candle for public static net.shadowmage.ancientwarfare.structure.item.ItemBlockColored net.shadowmage.ancientwarfare.structure.init.AWStructureItems.ALTAR_CANDLE. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:altar_short_cloth for public static net.shadowmage.ancientwarfare.structure.item.ItemBlockColored net.shadowmage.ancientwarfare.structure.init.AWStructureItems.ALTAR_SHORT_CLOTH. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:altar_long_cloth for public static net.shadowmage.ancientwarfare.structure.item.ItemBlockColored net.shadowmage.ancientwarfare.structure.init.AWStructureItems.ALTAR_LONG_CLOTH. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:magic_crystal for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.magic_crystal. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:grand_crystal for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.grand_crystal. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:crystal_shard for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.crystal_shard. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:wizard_handbook for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.wizard_handbook. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:arcane_tome for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.arcane_tome. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:spell_book for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.spell_book. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:scroll for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.scroll. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:ruined_spell_book for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.ruined_spell_book. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:magic_wand for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.magic_wand. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:apprentice_wand for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.apprentice_wand. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:advanced_wand for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.advanced_wand. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:master_wand for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.master_wand. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:novice_fire_wand for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.novice_fire_wand. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:novice_ice_wand for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.novice_ice_wand. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:novice_lightning_wand for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.novice_lightning_wand. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:novice_necromancy_wand for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.novice_necromancy_wand. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:novice_earth_wand for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.novice_earth_wand. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:novice_sorcery_wand for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.novice_sorcery_wand. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:novice_healing_wand for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.novice_healing_wand. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:apprentice_fire_wand for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.apprentice_fire_wand. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:apprentice_ice_wand for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.apprentice_ice_wand. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:apprentice_lightning_wand for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.apprentice_lightning_wand. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:apprentice_necromancy_wand for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.apprentice_necromancy_wand. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:apprentice_earth_wand for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.apprentice_earth_wand. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:apprentice_sorcery_wand for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.apprentice_sorcery_wand. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:apprentice_healing_wand for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.apprentice_healing_wand. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:advanced_fire_wand for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.advanced_fire_wand. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:advanced_ice_wand for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.advanced_ice_wand. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:advanced_lightning_wand for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.advanced_lightning_wand. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:advanced_necromancy_wand for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.advanced_necromancy_wand. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:advanced_earth_wand for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.advanced_earth_wand. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:advanced_sorcery_wand for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.advanced_sorcery_wand. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:advanced_healing_wand for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.advanced_healing_wand. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:master_fire_wand for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.master_fire_wand. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:master_ice_wand for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.master_ice_wand. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:master_lightning_wand for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.master_lightning_wand. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:master_necromancy_wand for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.master_necromancy_wand. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:master_earth_wand for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.master_earth_wand. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:master_sorcery_wand for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.master_sorcery_wand. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:master_healing_wand for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.master_healing_wand. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:spectral_sword for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.spectral_sword. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:spectral_pickaxe for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.spectral_pickaxe. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:spectral_bow for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.spectral_bow. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:blank_scroll for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.blank_scroll. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:magic_silk for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.magic_silk. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:small_mana_flask for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.small_mana_flask. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:medium_mana_flask for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.medium_mana_flask. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:large_mana_flask for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.large_mana_flask. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:storage_upgrade for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.storage_upgrade. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:siphon_upgrade for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.siphon_upgrade. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:condenser_upgrade for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.condenser_upgrade. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:range_upgrade for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.range_upgrade. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:duration_upgrade for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.duration_upgrade. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:cooldown_upgrade for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.cooldown_upgrade. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:blast_upgrade for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.blast_upgrade. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:attunement_upgrade for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.attunement_upgrade. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:melee_upgrade for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.melee_upgrade. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:flaming_axe for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.flaming_axe. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:frost_axe for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.frost_axe. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:identification_scroll for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.identification_scroll. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:resplendent_thread for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.resplendent_thread. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:crystal_silver_plating for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.crystal_silver_plating. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:ethereal_crystalweave for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.ethereal_crystalweave. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:astral_diamond for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.astral_diamond. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:purifying_elixir for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.purifying_elixir. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:firebomb for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.firebomb. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:poison_bomb for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.poison_bomb. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:smoke_bomb for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.smoke_bomb. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:spark_bomb for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.spark_bomb. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:spectral_dust for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.spectral_dust. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:wizard_hat for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.wizard_hat. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:wizard_robe for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.wizard_robe. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:wizard_leggings for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.wizard_leggings. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:wizard_boots for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.wizard_boots. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:wizard_hat_fire for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.wizard_hat_fire. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:wizard_robe_fire for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.wizard_robe_fire. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:wizard_leggings_fire for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.wizard_leggings_fire. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:wizard_boots_fire for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.wizard_boots_fire. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:wizard_hat_ice for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.wizard_hat_ice. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:wizard_robe_ice for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.wizard_robe_ice. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:wizard_leggings_ice for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.wizard_leggings_ice. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:wizard_boots_ice for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.wizard_boots_ice. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:wizard_hat_lightning for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.wizard_hat_lightning. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:wizard_robe_lightning for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.wizard_robe_lightning. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:wizard_leggings_lightning for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.wizard_leggings_lightning. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:wizard_boots_lightning for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.wizard_boots_lightning. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:wizard_hat_necromancy for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.wizard_hat_necromancy. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:wizard_robe_necromancy for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.wizard_robe_necromancy. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:wizard_leggings_necromancy for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.wizard_leggings_necromancy. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:wizard_boots_necromancy for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.wizard_boots_necromancy. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:wizard_hat_earth for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.wizard_hat_earth. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:wizard_robe_earth for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.wizard_robe_earth. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:wizard_leggings_earth for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.wizard_leggings_earth. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:wizard_boots_earth for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.wizard_boots_earth. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:wizard_hat_sorcery for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.wizard_hat_sorcery. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:wizard_robe_sorcery for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.wizard_robe_sorcery. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:wizard_leggings_sorcery for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.wizard_leggings_sorcery. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:wizard_boots_sorcery for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.wizard_boots_sorcery. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:wizard_hat_healing for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.wizard_hat_healing. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:wizard_robe_healing for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.wizard_robe_healing. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:wizard_leggings_healing for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.wizard_leggings_healing. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:wizard_boots_healing for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.wizard_boots_healing. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:sage_hat for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.sage_hat. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:sage_robe for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.sage_robe. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:sage_leggings for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.sage_leggings. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:sage_boots for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.sage_boots. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:sage_hat_fire for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.sage_hat_fire. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:sage_robe_fire for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.sage_robe_fire. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:sage_leggings_fire for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.sage_leggings_fire. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:sage_boots_fire for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.sage_boots_fire. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:sage_hat_ice for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.sage_hat_ice. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:sage_robe_ice for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.sage_robe_ice. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:sage_leggings_ice for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.sage_leggings_ice. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:sage_boots_ice for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.sage_boots_ice. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:sage_hat_lightning for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.sage_hat_lightning. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:sage_robe_lightning for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.sage_robe_lightning. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:sage_leggings_lightning for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.sage_leggings_lightning. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:sage_boots_lightning for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.sage_boots_lightning. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:sage_hat_necromancy for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.sage_hat_necromancy. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:sage_robe_necromancy for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.sage_robe_necromancy. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:sage_leggings_necromancy for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.sage_leggings_necromancy. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:sage_boots_necromancy for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.sage_boots_necromancy. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:sage_hat_earth for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.sage_hat_earth. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:sage_robe_earth for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.sage_robe_earth. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:sage_leggings_earth for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.sage_leggings_earth. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:sage_boots_earth for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.sage_boots_earth. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:sage_hat_sorcery for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.sage_hat_sorcery. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:sage_robe_sorcery for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.sage_robe_sorcery. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:sage_leggings_sorcery for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.sage_leggings_sorcery. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:sage_boots_sorcery for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.sage_boots_sorcery. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:sage_hat_healing for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.sage_hat_healing. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:sage_robe_healing for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.sage_robe_healing. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:sage_leggings_healing for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.sage_leggings_healing. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:sage_boots_healing for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.sage_boots_healing. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:battlemage_helmet for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.battlemage_helmet. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:battlemage_chestplate for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.battlemage_chestplate. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:battlemage_leggings for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.battlemage_leggings. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:battlemage_boots for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.battlemage_boots. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:battlemage_helmet_fire for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.battlemage_helmet_fire. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:battlemage_chestplate_fire for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.battlemage_chestplate_fire. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:battlemage_leggings_fire for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.battlemage_leggings_fire. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:battlemage_boots_fire for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.battlemage_boots_fire. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:battlemage_helmet_ice for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.battlemage_helmet_ice. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:battlemage_chestplate_ice for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.battlemage_chestplate_ice. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:battlemage_leggings_ice for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.battlemage_leggings_ice. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:battlemage_boots_ice for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.battlemage_boots_ice. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:battlemage_helmet_lightning for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.battlemage_helmet_lightning. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:battlemage_chestplate_lightning for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.battlemage_chestplate_lightning. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:battlemage_leggings_lightning for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.battlemage_leggings_lightning. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:battlemage_boots_lightning for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.battlemage_boots_lightning. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:battlemage_helmet_necromancy for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.battlemage_helmet_necromancy. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:battlemage_chestplate_necromancy for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.battlemage_chestplate_necromancy. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:battlemage_leggings_necromancy for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.battlemage_leggings_necromancy. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:battlemage_boots_necromancy for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.battlemage_boots_necromancy. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:battlemage_helmet_earth for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.battlemage_helmet_earth. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:battlemage_chestplate_earth for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.battlemage_chestplate_earth. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:battlemage_leggings_earth for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.battlemage_leggings_earth. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:battlemage_boots_earth for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.battlemage_boots_earth. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:battlemage_helmet_sorcery for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.battlemage_helmet_sorcery. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:battlemage_chestplate_sorcery for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.battlemage_chestplate_sorcery. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:battlemage_leggings_sorcery for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.battlemage_leggings_sorcery. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:battlemage_boots_sorcery for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.battlemage_boots_sorcery. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:battlemage_helmet_healing for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.battlemage_helmet_healing. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:battlemage_chestplate_healing for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.battlemage_chestplate_healing. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:battlemage_leggings_healing for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.battlemage_leggings_healing. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:battlemage_boots_healing for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.battlemage_boots_healing. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:warlock_hood for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.warlock_hood. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:warlock_robe for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.warlock_robe. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:warlock_leggings for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.warlock_leggings. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:warlock_boots for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.warlock_boots. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:warlock_hood_fire for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.warlock_hood_fire. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:warlock_robe_fire for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.warlock_robe_fire. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:warlock_leggings_fire for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.warlock_leggings_fire. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:warlock_boots_fire for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.warlock_boots_fire. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:warlock_hood_ice for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.warlock_hood_ice. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:warlock_robe_ice for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.warlock_robe_ice. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:warlock_leggings_ice for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.warlock_leggings_ice. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:warlock_boots_ice for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.warlock_boots_ice. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:warlock_hood_lightning for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.warlock_hood_lightning. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:warlock_robe_lightning for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.warlock_robe_lightning. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:warlock_leggings_lightning for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.warlock_leggings_lightning. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:warlock_boots_lightning for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.warlock_boots_lightning. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:warlock_hood_necromancy for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.warlock_hood_necromancy. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:warlock_robe_necromancy for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.warlock_robe_necromancy. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:warlock_leggings_necromancy for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.warlock_leggings_necromancy. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:warlock_boots_necromancy for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.warlock_boots_necromancy. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:warlock_hood_earth for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.warlock_hood_earth. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:warlock_robe_earth for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.warlock_robe_earth. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:warlock_leggings_earth for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.warlock_leggings_earth. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:warlock_boots_earth for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.warlock_boots_earth. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:warlock_hood_sorcery for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.warlock_hood_sorcery. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:warlock_robe_sorcery for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.warlock_robe_sorcery. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:warlock_leggings_sorcery for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.warlock_leggings_sorcery. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:warlock_boots_sorcery for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.warlock_boots_sorcery. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:warlock_hood_healing for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.warlock_hood_healing. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:warlock_robe_healing for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.warlock_robe_healing. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:warlock_leggings_healing for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.warlock_leggings_healing. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:warlock_boots_healing for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.warlock_boots_healing. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:spectral_helmet for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.spectral_helmet. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:spectral_chestplate for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.spectral_chestplate. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:spectral_leggings for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.spectral_leggings. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:spectral_boots for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.spectral_boots. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:lightning_hammer for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.lightning_hammer. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:flamecatcher for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.flamecatcher. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:ring_condensing for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.ring_condensing. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:ring_siphoning for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.ring_siphoning. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:ring_battlemage for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.ring_battlemage. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:ring_combustion for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.ring_combustion. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:ring_fire_melee for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.ring_fire_melee. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:ring_fire_biome for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.ring_fire_biome. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:ring_disintegration for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.ring_disintegration. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:ring_meteor for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.ring_meteor. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:ring_ice_melee for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.ring_ice_melee. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:ring_ice_biome for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.ring_ice_biome. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:ring_arcane_frost for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.ring_arcane_frost. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:ring_shattering for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.ring_shattering. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:ring_lightning_melee for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.ring_lightning_melee. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:ring_storm for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.ring_storm. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:ring_seeking for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.ring_seeking. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:ring_hammer for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.ring_hammer. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:ring_stormcloud for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.ring_stormcloud. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:ring_soulbinding for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.ring_soulbinding. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:ring_leeching for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.ring_leeching. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:ring_necromancy_melee for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.ring_necromancy_melee. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:ring_mind_control for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.ring_mind_control. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:ring_poison for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.ring_poison. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:ring_earth_melee for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.ring_earth_melee. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:ring_earth_biome for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.ring_earth_biome. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:ring_full_moon for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.ring_full_moon. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:ring_evoker for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.ring_evoker. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:ring_extraction for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.ring_extraction. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:ring_mana_return for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.ring_mana_return. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:ring_blockwrangler for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.ring_blockwrangler. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:ring_conjurer for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.ring_conjurer. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:ring_defender for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.ring_defender. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:ring_paladin for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.ring_paladin. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:ring_interdiction for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.ring_interdiction. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:amulet_arcane_defence for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.amulet_arcane_defence. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:amulet_warding for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.amulet_warding. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:amulet_wisdom for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.amulet_wisdom. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:amulet_fire_protection for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.amulet_fire_protection. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:amulet_fire_cloaking for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.amulet_fire_cloaking. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:amulet_ice_immunity for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.amulet_ice_immunity. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:amulet_ice_protection for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.amulet_ice_protection. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:amulet_frost_warding for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.amulet_frost_warding. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:amulet_potential for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.amulet_potential. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:amulet_channeling for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.amulet_channeling. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:amulet_lich for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.amulet_lich. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:amulet_wither_immunity for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.amulet_wither_immunity. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:amulet_glide for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.amulet_glide. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:amulet_banishing for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.amulet_banishing. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:amulet_anchoring for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.amulet_anchoring. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:amulet_recovery for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.amulet_recovery. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:amulet_transience for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.amulet_transience. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:amulet_resurrection for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.amulet_resurrection. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:amulet_auto_shield for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.amulet_auto_shield. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:amulet_absorption for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.amulet_absorption. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:charm_haggler for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.charm_haggler. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:charm_experience_tome for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.charm_experience_tome. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:charm_move_speed for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.charm_move_speed. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:charm_spell_discovery for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.charm_spell_discovery. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:charm_auto_smelt for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.charm_auto_smelt. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:charm_lava_walking for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.charm_lava_walking. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:charm_storm for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.charm_storm. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:charm_minion_health for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.charm_minion_health. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:charm_minion_variants for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.charm_minion_variants. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:charm_undead_helmets for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.charm_undead_helmets. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:charm_hunger_casting for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.charm_hunger_casting. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:charm_flight for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.charm_flight. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:charm_growth for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.charm_growth. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:charm_abseiling for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.charm_abseiling. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:charm_silk_touch for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.charm_silk_touch. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:charm_sixth_sense for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.charm_sixth_sense. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:charm_stop_time for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.charm_stop_time. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:charm_light for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.charm_light. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:charm_transportation for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.charm_transportation. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:charm_black_hole for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.charm_black_hole. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:charm_mount_teleporting for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.charm_mount_teleporting. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:charm_feeding for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.charm_feeding. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfareautomation:quarry for public static net.shadowmage.ancientwarfare.automation.block.BlockWorksiteBase net.shadowmage.ancientwarfare.automation.init.AWAutomationBlocks.QUARRY. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfareautomation:crop_farm for public static net.shadowmage.ancientwarfare.automation.block.BlockWorksiteBase net.shadowmage.ancientwarfare.automation.init.AWAutomationBlocks.CROP_FARM. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfareautomation:fruit_farm for public static net.shadowmage.ancientwarfare.automation.block.BlockWorksiteBase net.shadowmage.ancientwarfare.automation.init.AWAutomationBlocks.FRUIT_FARM. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfareautomation:tree_farm for public static net.shadowmage.ancientwarfare.automation.block.BlockWorksiteBase net.shadowmage.ancientwarfare.automation.init.AWAutomationBlocks.TREE_FARM. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfareautomation:animal_farm for public static net.shadowmage.ancientwarfare.automation.block.BlockWorksiteBase net.shadowmage.ancientwarfare.automation.init.AWAutomationBlocks.ANIMAL_FARM. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfareautomation:fish_farm for public static net.shadowmage.ancientwarfare.automation.block.BlockWorksiteBase net.shadowmage.ancientwarfare.automation.init.AWAutomationBlocks.FISH_FARM. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfareautomation:auto_crafting for public static net.shadowmage.ancientwarfare.automation.block.BlockAutoCrafting net.shadowmage.ancientwarfare.automation.init.AWAutomationBlocks.AUTO_CRAFTING. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfareautomation:warehouse_control for public static net.shadowmage.ancientwarfare.automation.block.BlockWorksiteBase net.shadowmage.ancientwarfare.automation.init.AWAutomationBlocks.WAREHOUSE_CONTROL. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfareautomation:warehouse_storage for public static net.shadowmage.ancientwarfare.automation.block.BlockWarehouseStorage net.shadowmage.ancientwarfare.automation.init.AWAutomationBlocks.WAREHOUSE_STORAGE. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfareautomation:warehouse_interface for public static net.shadowmage.ancientwarfare.automation.block.BlockWarehouseInterface net.shadowmage.ancientwarfare.automation.init.AWAutomationBlocks.WAREHOUSE_INTERFACE. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfareautomation:warehouse_crafting for public static net.shadowmage.ancientwarfare.automation.block.BlockWarehouseCraftingStation net.shadowmage.ancientwarfare.automation.init.AWAutomationBlocks.WAREHOUSE_CRAFTING. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfareautomation:warehouse_stock_viewer for public static net.shadowmage.ancientwarfare.automation.block.BlockWarehouseStockViewer net.shadowmage.ancientwarfare.automation.init.AWAutomationBlocks.WAREHOUSE_STOCK_VIEWER. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfareautomation:warehouse_stock_linker for public static net.shadowmage.ancientwarfare.automation.block.BlockWarehouseStockLinker net.shadowmage.ancientwarfare.automation.init.AWAutomationBlocks.WAREHOUSE_STOCK_LINKER. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfareautomation:mailbox for public static net.shadowmage.ancientwarfare.automation.block.BlockMailbox net.shadowmage.ancientwarfare.automation.init.AWAutomationBlocks.MAILBOX. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfareautomation:flywheel_controller for public static net.shadowmage.ancientwarfare.automation.block.BlockFlywheelController net.shadowmage.ancientwarfare.automation.init.AWAutomationBlocks.FLYWHEEL_CONTROLLER. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfareautomation:flywheel_storage for public static net.shadowmage.ancientwarfare.automation.block.BlockFlywheelStorage net.shadowmage.ancientwarfare.automation.init.AWAutomationBlocks.FLYWHEEL_STORAGE. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfareautomation:torque_junction for public static net.shadowmage.ancientwarfare.automation.block.BlockTorqueTransport net.shadowmage.ancientwarfare.automation.init.AWAutomationBlocks.TORQUE_JUNCTION. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfareautomation:torque_shaft for public static net.shadowmage.ancientwarfare.automation.block.BlockTorqueTransportShaft net.shadowmage.ancientwarfare.automation.init.AWAutomationBlocks.TORQUE_SHAFT. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfareautomation:torque_distributor for public static net.shadowmage.ancientwarfare.automation.block.BlockTorqueDistributor net.shadowmage.ancientwarfare.automation.init.AWAutomationBlocks.TORQUE_DISTRIBUTOR. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfareautomation:hand_cranked_generator for public static net.shadowmage.ancientwarfare.automation.block.BlockHandCrankedGenerator net.shadowmage.ancientwarfare.automation.init.AWAutomationBlocks.HAND_CRANKED_GENERATOR. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfareautomation:stirling_generator for public static net.shadowmage.ancientwarfare.automation.block.BlockTorqueGenerator net.shadowmage.ancientwarfare.automation.init.AWAutomationBlocks.STIRLING_GENERATOR. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfareautomation:waterwheel_generator for public static net.shadowmage.ancientwarfare.automation.block.BlockTorqueGenerator net.shadowmage.ancientwarfare.automation.init.AWAutomationBlocks.WATERWHEEL_GENERATOR. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfareautomation:windmill_blade for public static net.shadowmage.ancientwarfare.automation.block.BlockWindmillBlade net.shadowmage.ancientwarfare.automation.init.AWAutomationBlocks.WINDMILL_BLADE. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfareautomation:windmill_generator for public static net.shadowmage.ancientwarfare.automation.block.BlockWindmillGenerator net.shadowmage.ancientwarfare.automation.init.AWAutomationBlocks.WINDMILL_GENERATOR. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfareautomation:chunk_loader_simple for public static net.shadowmage.ancientwarfare.automation.block.BlockChunkLoaderSimple net.shadowmage.ancientwarfare.automation.init.AWAutomationBlocks.CHUNK_LOADER_SIMPLE. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfareautomation:chunk_loader_deluxe for public static net.shadowmage.ancientwarfare.automation.block.BlockChunkLoaderDeluxe net.shadowmage.ancientwarfare.automation.init.AWAutomationBlocks.CHUNK_LOADER_DELUXE. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarevehicle:spawner for public static net.shadowmage.ancientwarfare.core.item.ItemBase net.shadowmage.ancientwarfare.vehicle.init.AWVehicleItems.SPAWNER. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:frost for public static net.minecraft.potion.Potion electroblob.wizardry.registry.WizardryPotions.frost. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:transience for public static net.minecraft.potion.Potion electroblob.wizardry.registry.WizardryPotions.transience. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:fireskin for public static net.minecraft.potion.Potion electroblob.wizardry.registry.WizardryPotions.fireskin. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:ice_shroud for public static net.minecraft.potion.Potion electroblob.wizardry.registry.WizardryPotions.ice_shroud. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:static_aura for public static net.minecraft.potion.Potion electroblob.wizardry.registry.WizardryPotions.static_aura. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:decay for public static net.minecraft.potion.Potion electroblob.wizardry.registry.WizardryPotions.decay. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:sixth_sense for public static net.minecraft.potion.Potion electroblob.wizardry.registry.WizardryPotions.sixth_sense. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:arcane_jammer for public static net.minecraft.potion.Potion electroblob.wizardry.registry.WizardryPotions.arcane_jammer. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:mind_trick for public static net.minecraft.potion.Potion electroblob.wizardry.registry.WizardryPotions.mind_trick. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:mind_control for public static net.minecraft.potion.Potion electroblob.wizardry.registry.WizardryPotions.mind_control. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:font_of_mana for public static net.minecraft.potion.Potion electroblob.wizardry.registry.WizardryPotions.font_of_mana. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:fear for public static net.minecraft.potion.Potion electroblob.wizardry.registry.WizardryPotions.fear. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:curse_of_soulbinding for public static net.minecraft.potion.Potion electroblob.wizardry.registry.WizardryPotions.curse_of_soulbinding. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:paralysis for public static net.minecraft.potion.Potion electroblob.wizardry.registry.WizardryPotions.paralysis. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:muffle for public static net.minecraft.potion.Potion electroblob.wizardry.registry.WizardryPotions.muffle. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:ward for public static net.minecraft.potion.Potion electroblob.wizardry.registry.WizardryPotions.ward. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:slow_time for public static net.minecraft.potion.Potion electroblob.wizardry.registry.WizardryPotions.slow_time. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:empowerment for public static net.minecraft.potion.Potion electroblob.wizardry.registry.WizardryPotions.empowerment. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:curse_of_enfeeblement for public static net.minecraft.potion.Potion electroblob.wizardry.registry.WizardryPotions.curse_of_enfeeblement. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:curse_of_undeath for public static net.minecraft.potion.Potion electroblob.wizardry.registry.WizardryPotions.curse_of_undeath. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:containment for public static net.minecraft.potion.Potion electroblob.wizardry.registry.WizardryPotions.containment. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:frost_step for public static net.minecraft.potion.Potion electroblob.wizardry.registry.WizardryPotions.frost_step. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:mark_of_sacrifice for public static net.minecraft.potion.Potion electroblob.wizardry.registry.WizardryPotions.mark_of_sacrifice. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:mirage for public static net.minecraft.potion.Potion electroblob.wizardry.registry.WizardryPotions.mirage. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:protection_flag_claim for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.PROTECTION_FLAG_CLAIM. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:coffin_opens for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.COFFIN_OPENS. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:urn_break for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.URN_BREAK. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:coin_stack_break for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.COIN_STACK_BREAK. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:coin_stack_interact for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.COIN_STACK_INTERACT. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:iron_gate for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.IRON_GATE. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:iron_gate_break for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.IRON_GATE_BREAK. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:wooden_gate for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WOODEN_GATE. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:wooden_gate_break for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WOODEN_GATE_BREAK. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:stone_coffin_opens for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.STONE_COFFIN_OPENS. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:sandstone_sarcophagus_opens for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.SANDSTONE_SARCOPHAGUS_OPENS. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:prismarine_coffin_opens for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.PRISMARINE_COFFIN_OPENS. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:demonic_coffin_opens for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.DEMONIC_COFFIN_OPENS. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:barbarian_drums_cautious for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.BARBARIAN_DRUMS_CAUTIOUS. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:barbarian_drums_distant for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.BARBARIAN_DRUMS_DISTANT. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:barbarian_drums_slow_short for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.BARBARIAN_DRUMS_SLOW_SHORT. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:barbarian_drums_warning for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.BARBARIAN_DRUMS_WARNING. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:barracks_ambiance for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.BARRACKS_AMBIANCE. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:clock_grandfather_chimes for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.CLOCK_GRANDFATHER_CHIMES. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:creepy_chittering for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.CREEPY_CHITTERING. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:creepy_crypt_voice_1 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.CREEPY_CRYPT_VOICE_1. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:creepy_crypt_voice_2 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.CREEPY_CRYPT_VOICE_2. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:creepy_crypt_voice_4 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.CREEPY_CRYPT_VOICE_4. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:creepy_droning_1 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.CREEPY_DRONING_1. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:creepy_droning_2 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.CREEPY_DRONING_2. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:creepy_evil_girl for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.CREEPY_EVIL_GIRL. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:creepy_ghostly_breath for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.CREEPY_GHOSTLY_BREATH. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:creepy_ghostly_whisper for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.CREEPY_GHOSTLY_WHISPER. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:creepy_knock_knock for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.CREEPY_KNOCK_KNOCK. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:creepy_spooky_ravens for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.CREEPY_SPOOKY_RAVENS. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:cthulhu for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.CTHULHU. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:cthulhu_background_1 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.CTHULHU_BACKGROUND_1. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:cthulhu_background_2 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.CTHULHU_BACKGROUND_2. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:cthulhu_background_3 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.CTHULHU_BACKGROUND_3. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:del_cashinhand for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.DEL_CASHINHAND. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:del_cowboy for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.DEL_COWBOY. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:del_dontbeaplonker for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.DEL_DONTBEAPLONKER. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:del_dozytwonk for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.DEL_DOZYTWONK. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:del_gonnabecushty for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.DEL_GONNABECUSHTY. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:del_keepyourmitsoff for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.DEL_KEEPYOURMITSOFF. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:del_millionares for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.DEL_MILLIONARES. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:del_moneyforoldrope for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.DEL_MONEYFOROLDROPE. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:del_ohshutupyoutart for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.DEL_OHSHUTUPYOUTART. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:del_packitin for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.DEL_PACKITIN. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:del_plonker for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.DEL_PLONKER. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:del_youdipstick for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.DEL_YOUDIPSTICK. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:del_youpranny for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.DEL_YOUPRANNY. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:empire_church_bell for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.EMPIRE_CHURCH_BELL. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:evil_ambience_1 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.EVIL_AMBIENCE_1. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:evil_ambience_2 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.EVIL_AMBIENCE_2. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:evil_dark_prayer for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.EVIL_DARK_PRAYER. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:evil_demonichaunting1 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.EVIL_DEMONICHAUNTING1. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:evil_demonichaunting2 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.EVIL_DEMONICHAUNTING2. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:evil_demonichaunting3 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.EVIL_DEMONICHAUNTING3. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:evil_demonichaunting4 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.EVIL_DEMONICHAUNTING4. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:evil_getout for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.EVIL_GETOUT. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:gong_large for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.GONG_LARGE. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:gongs_1 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.GONGS_1. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:gongs_2 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.GONGS_2. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:gongs_3 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.GONGS_3. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:gongs_4 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.GONGS_4. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:gongs_5 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.GONGS_5. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:gongs_6 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.GONGS_6. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:grindstone_generic for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.GRINDSTONE_GENERIC. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:guardians_church_choir for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.GUARDIANS_CHURCH_CHOIR. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:haunted_graveyard for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.HAUNTED_GRAVEYARD. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:haunted_graveyard_entry_ambience for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.HAUNTED_GRAVEYARD_ENTRY_AMBIENCE. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:haunted_graveyard_tree_rustling_leaves for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.HAUNTED_GRAVEYARD_TREE_RUSTLING_LEAVES. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:haunted_graveyard_wind_in_trees_01 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.HAUNTED_GRAVEYARD_WIND_IN_TREES_01. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:haunted_graveyard_wind_in_trees_02 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.HAUNTED_GRAVEYARD_WIND_IN_TREES_02. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:haunted_graveyard_wind_in_trees_03 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.HAUNTED_GRAVEYARD_WIND_IN_TREES_03. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:haunted_graveyard_wind_in_trees_04 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.HAUNTED_GRAVEYARD_WIND_IN_TREES_04. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:horn_1 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.HORN_1. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:horn_3 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.HORN_3. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:horn_5 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.HORN_5. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:horn_6 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.HORN_6. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:horn_7 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.HORN_7. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:horn_8 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.HORN_8. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:jungle_drums_1 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.JUNGLE_DRUMS_1. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:jungle_drums_2 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.JUNGLE_DRUMS_2. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:location_sigh_1 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.LOCATION_SIGH_1. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:magical_appearance for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.MAGICAL_APPEARANCE. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:market_generic for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.MARKET_GENERIC. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:market_generic_2 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.MARKET_GENERIC_2. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:myth_boldpredictions for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.MYTH_BOLDPREDICTIONS. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:myth_pithhelmet for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.MYTH_PITHHELMET. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:mythbusters_eyebrow for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.MYTHBUSTERS_EYEBROW. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:mythbusters_quack for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.MYTHBUSTERS_QUACK. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:mythbusters_theresyourproblem for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.MYTHBUSTERS_THERESYOURPROBLEM. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:nogg_church_bells for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.NOGG_CHURCH_BELLS. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:nogg_clock_tower for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.NOGG_CLOCK_TOWER. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:pirate_pugwash for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.PIRATE_PUGWASH. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:religious_church_bells_12 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.RELIGIOUS_CHURCH_BELLS_12. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:sarkonid_music for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.SARKONID_MUSIC. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:undead_ambience for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.UNDEAD_AMBIENCE. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:undead_haunting for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.UNDEAD_HAUNTING. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:undead_spooky for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.UNDEAD_SPOOKY. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:undead_vampire_evil_laugh for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.UNDEAD_VAMPIRE_EVIL_LAUGH. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:undead_whispering_voices for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.UNDEAD_WHISPERING_VOICES. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:vampire_castle_organ_short for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VAMPIRE_CASTLE_ORGAN_SHORT. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:vampire_crypt for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VAMPIRE_CRYPT. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:vampire_ghostly_voices for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VAMPIRE_GHOSTLY_VOICES. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:vampire_organmusic for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VAMPIRE_ORGANMUSIC. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:vampire_watcher for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VAMPIRE_WATCHER. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:vampire_whispers for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VAMPIRE_WHISPERS. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:village_carpenter_1 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VILLAGE_CARPENTER_1. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:village_carpenter_2 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VILLAGE_CARPENTER_2. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:village_carpenter_3 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VILLAGE_CARPENTER_3. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:village_carpenter_4 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VILLAGE_CARPENTER_4. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:village_carpenter_5 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VILLAGE_CARPENTER_5. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:village_farm_ambience_3 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VILLAGE_FARM_AMBIENCE_3. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:village_general_ambience_1 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VILLAGE_GENERAL_AMBIENCE_1. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:village_general_ambience_3 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VILLAGE_GENERAL_AMBIENCE_3. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:village_lumberjack_1 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VILLAGE_LUMBERJACK_1. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:village_lumberjack_2 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VILLAGE_LUMBERJACK_2. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:village_market_general_background_1 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VILLAGE_MARKET_GENERAL_BACKGROUND_1. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:village_pigeons_1 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VILLAGE_PIGEONS_1. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:village_pigeons_2 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VILLAGE_PIGEONS_2. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:village_pigeons_3 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VILLAGE_PIGEONS_3. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:village_tavern_ambient_loop for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VILLAGE_TAVERN_AMBIENT_LOOP. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:village_water_mill_wheel_turning for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VILLAGE_WATER_MILL_WHEEL_TURNING. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:village_weavers_loom for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VILLAGE_WEAVERS_LOOM. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:village_well_crank for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VILLAGE_WELL_CRANK. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:village_windmill for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VILLAGE_WINDMILL. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:village_windmill_interior for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VILLAGE_WINDMILL_INTERIOR. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:village_windmill_sails_turning_1 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VILLAGE_WINDMILL_SAILS_TURNING_1. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:village_windmill_sails_turning_2 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VILLAGE_WINDMILL_SAILS_TURNING_2. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:volcano for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VOLCANO. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:volcano_1 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VOLCANO_1. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:volcano_10 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VOLCANO_10. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:volcano_2 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VOLCANO_2. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:volcano_3 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VOLCANO_3. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:volcano_4 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VOLCANO_4. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:volcano_5 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VOLCANO_5. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:volcano_6 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VOLCANO_6. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:volcano_7 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VOLCANO_7. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:volcano_8 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VOLCANO_8. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:volcano_9 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VOLCANO_9. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:volcano_erupts_1 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VOLCANO_ERUPTS_1. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:volcano_erupts_2 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VOLCANO_ERUPTS_2. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:volcano_erupts_3 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VOLCANO_ERUPTS_3. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:volcano_erupts_4 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VOLCANO_ERUPTS_4. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:volcano_explosion for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VOLCANO_EXPLOSION. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:volcano_rumble for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VOLCANO_RUMBLE. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:witch_house_1 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WITCH_HOUSE_1. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:witch_house_2_cackle for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WITCH_HOUSE_2_CACKLE. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:witch_house_2_hungry for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WITCH_HOUSE_2_HUNGRY. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:witch_house_2_laugh_1 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WITCH_HOUSE_2_LAUGH_1. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:witch_house_2_oooh for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WITCH_HOUSE_2_OOOH. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:witch_house_3 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WITCH_HOUSE_3. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:witch_house_4 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WITCH_HOUSE_4. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:witch_house_5_1 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WITCH_HOUSE_5_1. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:witch_house_5_2 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WITCH_HOUSE_5_2. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:witch_house_5_3 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WITCH_HOUSE_5_3. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:witch_house_bubbling_cauldron_1 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WITCH_HOUSE_BUBBLING_CAULDRON_1. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:witch_house_bubbling_cauldron_2 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WITCH_HOUSE_BUBBLING_CAULDRON_2. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:witch_house_bubbling_cauldron_3 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WITCH_HOUSE_BUBBLING_CAULDRON_3. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:witch_house_bubbling_cauldron_4 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WITCH_HOUSE_BUBBLING_CAULDRON_4. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:witch_house_bugs for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WITCH_HOUSE_BUGS. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:witch_house_cat_screeching for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WITCH_HOUSE_CAT_SCREECHING. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:witch_house_crow_1 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WITCH_HOUSE_CROW_1. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:witch_house_crow_2 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WITCH_HOUSE_CROW_2. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:witch_house_mad_laugh for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WITCH_HOUSE_MAD_LAUGH. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:witch_house_rats_squeak_1 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WITCH_HOUSE_RATS_SQUEAK_1. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:witch_house_rats_squeak_2 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WITCH_HOUSE_RATS_SQUEAK_2. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:witch_house_rats_squeak_3 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WITCH_HOUSE_RATS_SQUEAK_3. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:witch_house_toad_1 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WITCH_HOUSE_TOAD_1. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:witch_house_toad_2 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WITCH_HOUSE_TOAD_2. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:witchbane_church_entry for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WITCHBANE_CHURCH_ENTRY. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:witchbane_nuns_chant for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WITCHBANE_NUNS_CHANT. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:wizard_explosion_2 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WIZARD_EXPLOSION_2. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:wizard_tower_1 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WIZARD_TOWER_1. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:wizard_tower_10 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WIZARD_TOWER_10. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:wizard_tower_11 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WIZARD_TOWER_11. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:wizard_tower_12 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WIZARD_TOWER_12. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:wizard_tower_2 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WIZARD_TOWER_2. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:wizard_tower_3 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WIZARD_TOWER_3. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:wizard_tower_4 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WIZARD_TOWER_4. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:wizard_tower_5 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WIZARD_TOWER_5. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:wizard_tower_6 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WIZARD_TOWER_6. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:wizard_tower_7 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WIZARD_TOWER_7. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:wizard_tower_8 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WIZARD_TOWER_8. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:wizard_tower_9 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WIZARD_TOWER_9. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:wizards_tower_13 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WIZARDS_TOWER_13. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:wizards_tower_14 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WIZARDS_TOWER_14. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:wizards_tower_15 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WIZARDS_TOWER_15. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:wizards_tower_16 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WIZARDS_TOWER_16. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:wizards_tower_17 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WIZARDS_TOWER_17. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:wizards_tower_18 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WIZARDS_TOWER_18. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:xoltec_long_drum_beat for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.XOLTEC_LONG_DRUM_BEAT. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:xoltec_pyramid_drums for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.XOLTEC_PYRAMID_DRUMS. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:xoltec_temple_flute for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.XOLTEC_TEMPLE_FLUTE. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:xoltec_town_drums for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.XOLTEC_TOWN_DRUMS. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:xoltec_town_flutes for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.XOLTEC_TOWN_FLUTES. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:xoltec_town_long for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.XOLTEC_TOWN_LONG. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:yo_way_yo for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.YO_WAY_YO. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:zimba_drums_2 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.ZIMBA_DRUMS_2. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:zimba_village_dance for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.ZIMBA_VILLAGE_DANCE. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:evil_boogiemancackle for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.EVIL_BOOGIEMANCACKLE. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:sign_0 for public static net.minecraft.block.Block nefdecomod.block.BlockSign0.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:alex_plushie for public static net.minecraft.block.Block nefdecomod.block.BlockAlexPlushie.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:branch_3_block for public static net.minecraft.block.Block nefdecomod.block.BlockBranch3Block.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:birch_table for public static net.minecraft.block.Block nefdecomod.block.BlockBirchTable.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:macuahuitl for public static net.minecraft.item.Item nefdecomod.item.ItemMacuahuitl.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:carrots for public static net.minecraft.block.Block nefdecomod.block.BlockCarrots.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:beetroot_stew_raw for public static net.minecraft.block.Block nefdecomod.block.BlockBeetrootStewRaw.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:sign_05 for public static net.minecraft.block.Block nefdecomod.block.BlockSign05.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:corpse_5 for public static net.minecraft.block.Block nefdecomod.block.BlockCorpse5.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:mugs for public static net.minecraft.block.Block nefdecomod.block.BlockMugs.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:map for public static net.minecraft.block.Block nefdecomod.block.BlockMap.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:wardrobe_1 for public static net.minecraft.block.Block nefdecomod.block.BlockWardrobe1.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:big_chains for public static net.minecraft.block.Block nefdecomod.block.BlockBigChains.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:cod for public static net.minecraft.block.Block nefdecomod.block.BlockCod.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:cantaloupe for public static net.minecraft.block.Block nefdecomod.block.BlockCantaloupe.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:book_3 for public static net.minecraft.block.Block nefdecomod.block.BlockBook3.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:fruit_box_fish for public static net.minecraft.block.Block nefdecomod.block.BlockFruitBoxFish.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:nopal_4 for public static net.minecraft.block.Block nefdecomod.block.BlockNopal4.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:jungle_cava_b for public static net.minecraft.block.Block nefdecomod.block.BlockJungleCavaB.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:dark_oak_cava for public static net.minecraft.block.Block nefdecomod.block.BlockDarkOakCava.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:sign_07 for public static net.minecraft.block.Block nefdecomod.block.BlockSign07.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:cage for public static net.minecraft.block.Block nefdecomod.block.BlockCage.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:oak_cava_b for public static net.minecraft.block.Block nefdecomod.block.BlockOakCavaB.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:log_4 for public static net.minecraft.block.Block nefdecomod.block.BlockLog4.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:log_3 for public static net.minecraft.block.Block nefdecomod.block.BlockLog3.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:log_5 for public static net.minecraft.block.Block nefdecomod.block.BlockLog5.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:lattice_v_6 for public static net.minecraft.block.Block nefdecomod.block.BlockLatticeV6.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:big_rock_block for public static net.minecraft.block.Block nefdecomod.block.BlockBigRockBlock.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:cards for public static net.minecraft.block.Block nefdecomod.block.BlockCards.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:shelf_empty for public static net.minecraft.block.Block nefdecomod.block.BlockShelfEmpty.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:salt_block for public static net.minecraft.block.Block nefdecomod.block.BlockSaltBlock.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:hand_saw for public static net.minecraft.item.Item nefdecomod.item.ItemHandSaw.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:loogs_5x_3 for public static net.minecraft.block.Block nefdecomod.block.BlockLoogs5x3.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:meal_03 for public static net.minecraft.block.Block nefdecomod.block.BlockMeal03.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup natura:nether_purple_large_glowshroom for private static net.minecraft.block.Block forestry.plugins.PluginNatura.purpleLargeGlowshroomBlock. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:nopal_5 for public static net.minecraft.block.Block nefdecomod.block.BlockNopal5.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:target for public static net.minecraft.block.Block nefdecomod.block.BlockTarget.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:logs_2slab for public static net.minecraft.block.Block nefdecomod.block.BlockLogs2slab.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:birch_cava_b for public static net.minecraft.block.Block nefdecomod.block.BlockBirchCavaB.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:cantaloupe_1 for public static net.minecraft.block.Block nefdecomod.block.BlockCantaloupe1.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup antiqueatlas:antique_atlas for public static hunternif.mc.atlas.item.ItemAtlas hunternif.mc.atlas.RegistrarAntiqueAtlas.ATLAS. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:logs_4slab for public static net.minecraft.block.Block nefdecomod.block.BlockLogs4slab.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:steve_plushie for public static net.minecraft.block.Block nefdecomod.block.BlockStevePlushie.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:bucket for public static net.minecraft.block.Block nefdecomod.block.BlockBucket.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:beetroot_stew_cooked_3 for public static net.minecraft.block.Block nefdecomod.block.BlockBeetrootStewCooked3.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:mesa_6 for public static net.minecraft.block.Block nefdecomod.block.BlockMesa6.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:log_2 for public static net.minecraft.block.Block nefdecomod.block.BlockLog2.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:meal_04 for public static net.minecraft.block.Block nefdecomod.block.BlockMeal04.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:logs_6slab for public static net.minecraft.block.Block nefdecomod.block.BlockLogs6slab.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:wardrobe_3 for public static net.minecraft.block.Block nefdecomod.block.BlockWardrobe3.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:angel_bee_plushie for public static net.minecraft.block.Block nefdecomod.block.BlockAngelBeePlushie.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:log_6rest for public static net.minecraft.block.Block nefdecomod.block.BlockLog6rest.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:wardrobe_5 for public static net.minecraft.block.Block nefdecomod.block.BlockWardrobe5.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:log_3rest for public static net.minecraft.block.Block nefdecomod.block.BlockLog3rest.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:branch_5_block for public static net.minecraft.block.Block nefdecomod.block.BlockBranch5Block.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:sack for public static net.minecraft.item.Item nefdecomod.item.ItemSack.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:lattice_v_1 for public static net.minecraft.block.Block nefdecomod.block.BlockLatticeV1.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:saddle_display for public static net.minecraft.block.Block nefdecomod.block.BlockSaddleDisplay.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:zombie_plushie for public static net.minecraft.block.Block nefdecomod.block.BlockZombiePlushie.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:susp_stew_cooked_3 for public static net.minecraft.block.Block nefdecomod.block.BlockSuspStewCooked3.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:rabbit_stew_cooked_2 for public static net.minecraft.block.Block nefdecomod.block.BlockRabbitStewCooked2.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:enderman_plushie for public static net.minecraft.block.Block nefdecomod.block.BlockEndermanPlushie.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:repisa_5 for public static net.minecraft.block.Block nefdecomod.block.BlockRepisa5.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:flammango_plushie for public static net.minecraft.block.Block nefdecomod.block.BlockFlammangoPlushie.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:dark_oak_table for public static net.minecraft.block.Block nefdecomod.block.BlockDarkOakTable.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:dark_oak_cava_b for public static net.minecraft.block.Block nefdecomod.block.BlockDarkOakCavaB.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:nopal_2 for public static net.minecraft.block.Block nefdecomod.block.BlockNopal2.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:desk_full_b for public static net.minecraft.block.Block nefdecomod.block.BlockDeskFullB.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:coins for public static net.minecraft.block.Block nefdecomod.block.BlockCoins.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:dead_cow for public static net.minecraft.block.Block nefdecomod.block.BlockDeadCow.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:desk_full_a for public static net.minecraft.block.Block nefdecomod.block.BlockDeskFullA.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:bottlesx_9 for public static net.minecraft.block.Block nefdecomod.block.BlockBottlesx9.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:sign_03 for public static net.minecraft.block.Block nefdecomod.block.BlockSign03.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:apples for public static net.minecraft.block.Block nefdecomod.block.BlockApples.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:logs_5x_4 for public static net.minecraft.block.Block nefdecomod.block.BlockLogs5x4.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:lattice_v_2 for public static net.minecraft.block.Block nefdecomod.block.BlockLatticeV2.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:wardrobe_2 for public static net.minecraft.block.Block nefdecomod.block.BlockWardrobe2.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:reinforced_leatherbody for public static net.minecraft.item.Item nefdecomod.item.ItemReinforcedLeather.body. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:log_1rest for public static net.minecraft.block.Block nefdecomod.block.BlockLog1rest.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:s_ign_04 for public static net.minecraft.block.Block nefdecomod.block.BlockSIgn04.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:reinforced_chainmailhelmet for public static net.minecraft.item.Item nefdecomod.item.ItemReinforcedChainmail.helmet. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:bricks_3 for public static net.minecraft.block.Block nefdecomod.block.BlockBricks3.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:branch_1_block for public static net.minecraft.block.Block nefdecomod.block.BlockBranch1Block.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:cubiertos for public static net.minecraft.block.Block nefdecomod.block.BlockCubiertos.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:susp_stew_cooked for public static net.minecraft.block.Block nefdecomod.block.BlockSuspStewCooked.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:mugs_2 for public static net.minecraft.block.Block nefdecomod.block.BlockMugs2.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:bricks_1 for public static net.minecraft.block.Block nefdecomod.block.BlockBricks1.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:creeper_plushie for public static net.minecraft.block.Block nefdecomod.block.BlockCreeperPlushie.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:bush for public static net.minecraft.block.Block nefdecomod.block.BlockBush.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:chains for public static net.minecraft.block.Block nefdecomod.block.BlockChains.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:reinforced_leatherlegs for public static net.minecraft.item.Item nefdecomod.item.ItemReinforcedLeather.legs. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:banner_02 for public static net.minecraft.block.Block nefdecomod.block.BlockBanner02.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:coffin_dead for public static net.minecraft.block.Block nefdecomod.block.BlockCoffinDead.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:tequila_bottle for public static net.minecraft.block.Block nefdecomod.block.BlockTequilaBottle.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:oak_cava for public static net.minecraft.block.Block nefdecomod.block.BlockOakCava.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:longer_1 for public static net.minecraft.block.Block nefdecomod.block.BlockLonger1.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:cantaloupe_slice for public static net.minecraft.item.Item nefdecomod.item.ItemCantaloupeSlice.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:longer_5 for public static net.minecraft.block.Block nefdecomod.block.BlockLonger5.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:lattice_v_3 for public static net.minecraft.block.Block nefdecomod.block.BlockLatticeV3.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:coin for public static net.minecraft.item.Item nefdecomod.item.ItemCoin.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:book_1 for public static net.minecraft.block.Block nefdecomod.block.BlockBook1.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup natura:nether_green_large_glowshroom for private static net.minecraft.block.Block forestry.plugins.PluginNatura.greenLargeGlowshroomBlock. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:plate_dirty_5 for public static net.minecraft.block.Block nefdecomod.block.BlockPlateDirty5.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:reinforced_chainmailboots for public static net.minecraft.item.Item nefdecomod.item.ItemReinforcedChainmail.boots. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:repisa_3 for public static net.minecraft.block.Block nefdecomod.block.BlockRepisa3.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:logs_6x_3 for public static net.minecraft.block.Block nefdecomod.block.BlockLogs6x3.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:logs_2rest for public static net.minecraft.block.Block nefdecomod.block.BlockLogs2rest.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:reinforced_chainmaillegs for public static net.minecraft.item.Item nefdecomod.item.ItemReinforcedChainmail.legs. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:mushroom_stew_5 for public static net.minecraft.block.Block nefdecomod.block.BlockMushroomStew5.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:rabbit_stew_raw for public static net.minecraft.block.Block nefdecomod.block.BlockRabbitStewRaw.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:sign_01 for public static net.minecraft.block.Block nefdecomod.block.BlockSign01.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:lattice_3 for public static net.minecraft.block.Block nefdecomod.block.BlockLattice3.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:nopal_1 for public static net.minecraft.block.Block nefdecomod.block.BlockNopal1.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:spruce_cava_b for public static net.minecraft.block.Block nefdecomod.block.BlockSpruceCavaB.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:fruit_box_bread for public static net.minecraft.block.Block nefdecomod.block.BlockFruitBoxBread.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:longer_3 for public static net.minecraft.block.Block nefdecomod.block.BlockLonger3.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:boat_in_bottle for public static net.minecraft.block.Block nefdecomod.block.BlockBoatInBottle.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:banner_01 for public static net.minecraft.block.Block nefdecomod.block.BlockBanner01.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:bottles for public static net.minecraft.block.Block nefdecomod.block.BlockBottles.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:plate_2 for public static net.minecraft.block.Block nefdecomod.block.BlockPlate2.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:book_2 for public static net.minecraft.block.Block nefdecomod.block.BlockBook2.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:bread for public static net.minecraft.block.Block nefdecomod.block.BlockBread.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:book_1_item for public static net.minecraft.item.Item nefdecomod.item.ItemBook1Item.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:mushroom_stew_3 for public static net.minecraft.block.Block nefdecomod.block.BlockMushroomStew3.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:cantaloupe_block for public static net.minecraft.block.Block nefdecomod.block.BlockCantaloupeBlock.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:mushroom_stew_6 for public static net.minecraft.block.Block nefdecomod.block.BlockMushroomStew6.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:worldmap_blue for public static net.minecraft.block.Block nefdecomod.block.BlockWorldmapBlue.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:desk for public static net.minecraft.block.Block nefdecomod.block.BlockDesk.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:chain_45 for public static net.minecraft.block.Block nefdecomod.block.BlockChain45.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:coffin for public static net.minecraft.block.Block nefdecomod.block.BlockCoffin.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:plate_dirty_3 for public static net.minecraft.block.Block nefdecomod.block.BlockPlateDirty3.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:baked_nopal for public static net.minecraft.item.Item nefdecomod.item.ItemBakedNopal.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup antiqueatlas:antique_atlas for public static net.minecraft.item.Item hunternif.mc.atlas.api.AtlasAPI.ATLAS_ITEM. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:branch_4_block for public static net.minecraft.block.Block nefdecomod.block.BlockBranch4Block.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup natura:nether_blue_large_glowshroom for private static net.minecraft.block.Block forestry.plugins.PluginNatura.blueLargeGlowshroomBlock. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:spruce_table for public static net.minecraft.block.Block nefdecomod.block.BlockSpruceTable.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:logs_5slab for public static net.minecraft.block.Block nefdecomod.block.BlockLogs5slab.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:longer_4 for public static net.minecraft.block.Block nefdecomod.block.BlockLonger4.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:jewels for public static net.minecraft.item.Item nefdecomod.item.ItemJewels.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:beetroot_stew_cooked_2 for public static net.minecraft.block.Block nefdecomod.block.BlockBeetrootStewCooked2.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:joyas for public static net.minecraft.block.Block nefdecomod.block.BlockJoyas.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:lattice_1 for public static net.minecraft.block.Block nefdecomod.block.BlockLattice1.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:saddle_display_on for public static net.minecraft.block.Block nefdecomod.block.BlockSaddleDisplayOn.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:reinforced_leatherboots for public static net.minecraft.item.Item nefdecomod.item.ItemReinforcedLeather.boots. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:acacia_cava for public static net.minecraft.block.Block nefdecomod.block.BlockAcaciaCava.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:stones_2_f for public static net.minecraft.block.Block nefdecomod.block.BlockStones2F.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:forge for public static net.minecraft.block.Block nefdecomod.block.BlockForge.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:shelf_full for public static net.minecraft.block.Block nefdecomod.block.BlockShelfFull.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:melon_slices for public static net.minecraft.block.Block nefdecomod.block.BlockMelonSlices.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:fruit_box_melon for public static net.minecraft.block.Block nefdecomod.block.BlockFruitBoxMelon.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:wardrobe_6 for public static net.minecraft.block.Block nefdecomod.block.BlockWardrobe6.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:oak_barrel for public static net.minecraft.block.Block nefdecomod.block.BlockOakBarrel.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:mesa_3 for public static net.minecraft.block.Block nefdecomod.block.BlockMesa3.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:illager_lady for public static net.minecraft.block.Block nefdecomod.block.BlockIllagerLady.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:papiro for public static net.minecraft.block.Block nefdecomod.block.BlockPapiro.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:logs_3x_4 for public static net.minecraft.block.Block nefdecomod.block.BlockLogs3x4.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:mug_fallen for public static net.minecraft.block.Block nefdecomod.block.BlockMugFallen.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:nopal_3 for public static net.minecraft.block.Block nefdecomod.block.BlockNopal3.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:rabbit_stew_cooked_3 for public static net.minecraft.block.Block nefdecomod.block.BlockRabbitStewCooked3.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:logs_1slab for public static net.minecraft.block.Block nefdecomod.block.BlockLogs1slab.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:lattice_6 for public static net.minecraft.block.Block nefdecomod.block.BlockLattice6.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:logs_4x_3 for public static net.minecraft.block.Block nefdecomod.block.BlockLogs4x3.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:logs_2x_3 for public static net.minecraft.block.Block nefdecomod.block.BlockLogs2x3.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:letter for public static net.minecraft.block.Block nefdecomod.block.BlockLetter.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:books for public static net.minecraft.block.Block nefdecomod.block.BlockBooks.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:fruit_box_apples for public static net.minecraft.block.Block nefdecomod.block.BlockFruitBoxApples.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:corpse_1 for public static net.minecraft.block.Block nefdecomod.block.BlockCorpse1.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:jungle_table for public static net.minecraft.block.Block nefdecomod.block.BlockJungleTable.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:acacia_cava_b for public static net.minecraft.block.Block nefdecomod.block.BlockAcaciaCavaB.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:macuahuitl_destroyed for public static net.minecraft.item.Item nefdecomod.item.ItemMacuahuitlDestroyed.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:skeleton_plushie for public static net.minecraft.block.Block nefdecomod.block.BlockSkeletonPlushie.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:fruit_box for public static net.minecraft.block.Block nefdecomod.block.BlockFruitBox.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:bricks_4 for public static net.minecraft.block.Block nefdecomod.block.BlockBricks4.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:stones for public static net.minecraft.block.Block nefdecomod.block.BlockStones.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:hammer for public static net.minecraft.item.Item nefdecomod.item.ItemHammer.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:ravager_skull for public static net.minecraft.block.Block nefdecomod.block.BlockRavagerSkull.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:lattice_5 for public static net.minecraft.block.Block nefdecomod.block.BlockLattice5.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:potatoes for public static net.minecraft.block.Block nefdecomod.block.BlockPotatoes.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:nopal for public static net.minecraft.item.Item nefdecomod.item.ItemNopal.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:plate_3 for public static net.minecraft.block.Block nefdecomod.block.BlockPlate3.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:rabbit_stew_cooked_4 for public static net.minecraft.block.Block nefdecomod.block.BlockRabbitStewCooked4.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:asian_half_plushie for public static net.minecraft.block.Block nefdecomod.block.BlockAsianHalfPlushie.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:cage_linked for public static net.minecraft.block.Block nefdecomod.block.BlockCageLinked.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:repisa_6 for public static net.minecraft.block.Block nefdecomod.block.BlockRepisa6.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:reinforced_chainmailbody for public static net.minecraft.item.Item nefdecomod.item.ItemReinforcedChainmail.body. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:plate for public static net.minecraft.block.Block nefdecomod.block.BlockPlate.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:logs_4x_4 for public static net.minecraft.block.Block nefdecomod.block.BlockLogs4x4.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:mushroom_stew_4 for public static net.minecraft.block.Block nefdecomod.block.BlockMushroomStew4.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:logs_2x_4 for public static net.minecraft.block.Block nefdecomod.block.BlockLogs2x4.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:logs_6x_4 for public static net.minecraft.block.Block nefdecomod.block.BlockLogs6x4.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:susp_stew_cooked_2 for public static net.minecraft.block.Block nefdecomod.block.BlockSuspStewCooked2.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:susp_stew_raw for public static net.minecraft.block.Block nefdecomod.block.BlockSuspStewRaw.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:mesa_4 for public static net.minecraft.block.Block nefdecomod.block.BlockMesa4.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:dead_prisoner for public static net.minecraft.block.Block nefdecomod.block.BlockDeadPrisoner.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:oak_table for public static net.minecraft.block.Block nefdecomod.block.BlockOakTable.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:corpse_3 for public static net.minecraft.block.Block nefdecomod.block.BlockCorpse3.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:few_coins for public static net.minecraft.block.Block nefdecomod.block.BlockFewCoins.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:meal_02 for public static net.minecraft.block.Block nefdecomod.block.BlockMeal02.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:repisa_1 for public static net.minecraft.block.Block nefdecomod.block.BlockRepisa1.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:banana for public static net.minecraft.item.Item nefdecomod.item.ItemBanana.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:ravager_s_kull_desert for public static net.minecraft.block.Block nefdecomod.block.BlockRavagerSKullDesert.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:fruit_box_wt for public static net.minecraft.block.Block nefdecomod.block.BlockFruitBoxWt.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:corpse_6 for public static net.minecraft.block.Block nefdecomod.block.BlockCorpse6.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:lattice_4 for public static net.minecraft.block.Block nefdecomod.block.BlockLattice4.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:jungle_cava for public static net.minecraft.block.Block nefdecomod.block.BlockJungleCava.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:mug for public static net.minecraft.block.Block nefdecomod.block.BlockMug.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:reinforced_leatherhelmet for public static net.minecraft.item.Item nefdecomod.item.ItemReinforcedLeather.helmet. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:log_1 for public static net.minecraft.block.Block nefdecomod.block.BlockLog1.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:wardrobe_4 for public static net.minecraft.block.Block nefdecomod.block.BlockWardrobe4.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:fruit_box_cantaloupe for public static net.minecraft.block.Block nefdecomod.block.BlockFruitBoxCantaloupe.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:shackles for public static net.minecraft.block.Block nefdecomod.block.BlockShackles.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:repisa_2 for public static net.minecraft.block.Block nefdecomod.block.BlockRepisa2.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:sign_02 for public static net.minecraft.block.Block nefdecomod.block.BlockSign02.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:lattice_2 for public static net.minecraft.block.Block nefdecomod.block.BlockLattice2.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:bricks_2 for public static net.minecraft.block.Block nefdecomod.block.BlockBricks2.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:nopal_6 for public static net.minecraft.block.Block nefdecomod.block.BlockNopal6.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:n_compass for public static net.minecraft.block.Block nefdecomod.block.BlockNCompass.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:birch_cava for public static net.minecraft.block.Block nefdecomod.block.BlockBirchCava.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:stones_block for public static net.minecraft.block.Block nefdecomod.block.BlockStonesBlock.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:book_3_item for public static net.minecraft.item.Item nefdecomod.item.ItemBook3Item.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:fruit_box_pumpkin for public static net.minecraft.block.Block nefdecomod.block.BlockFruitBoxPumpkin.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:big_rock for public static net.minecraft.block.Block nefdecomod.block.BlockBigRock.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:branch_6_block for public static net.minecraft.block.Block nefdecomod.block.BlockBranch6Block.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:lattice_v_5 for public static net.minecraft.block.Block nefdecomod.block.BlockLatticeV5.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:lattice_v_4 for public static net.minecraft.block.Block nefdecomod.block.BlockLatticeV4.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:mushroom_stew_cooked for public static net.minecraft.block.Block nefdecomod.block.BlockMushroomStewCooked.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:books_2 for public static net.minecraft.block.Block nefdecomod.block.BlockBooks2.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:cantaloupe_2 for public static net.minecraft.block.Block nefdecomod.block.BlockCantaloupe2.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:log_6 for public static net.minecraft.block.Block nefdecomod.block.BlockLog6.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:log_4rest for public static net.minecraft.block.Block nefdecomod.block.BlockLog4rest.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:plate_dirty for public static net.minecraft.block.Block nefdecomod.block.BlockPlateDirty.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:plate_dirty_4 for public static net.minecraft.block.Block nefdecomod.block.BlockPlateDirty4.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:acacia_table for public static net.minecraft.block.Block nefdecomod.block.BlockAcaciaTable.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:mushroom_stew_2 for public static net.minecraft.block.Block nefdecomod.block.BlockMushroomStew2.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:logs_3x_3 for public static net.minecraft.block.Block nefdecomod.block.BlockLogs3x3.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:treasure for public static net.minecraft.block.Block nefdecomod.block.BlockTreasure.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:repisa_4 for public static net.minecraft.block.Block nefdecomod.block.BlockRepisa4.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:mesa_1 for public static net.minecraft.block.Block nefdecomod.block.BlockMesa1.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:mesa_5 for public static net.minecraft.block.Block nefdecomod.block.BlockMesa5.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:fruit_box_potatoes for public static net.minecraft.block.Block nefdecomod.block.BlockFruitBoxPotatoes.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:salmon for public static net.minecraft.block.Block nefdecomod.block.BlockSalmon.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:longer_6 for public static net.minecraft.block.Block nefdecomod.block.BlockLonger6.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:meal_01 for public static net.minecraft.block.Block nefdecomod.block.BlockMeal01.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:rabbit_stew_cooked for public static net.minecraft.block.Block nefdecomod.block.BlockRabbitStewCooked.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:sign_06 for public static net.minecraft.block.Block nefdecomod.block.BlockSign06.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:logs_1x_4 for public static net.minecraft.block.Block nefdecomod.block.BlockLogs1x4.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:branch_2_block for public static net.minecraft.block.Block nefdecomod.block.BlockBranch2Block.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:plate_4 for public static net.minecraft.block.Block nefdecomod.block.BlockPlate4.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:world_map for public static net.minecraft.block.Block nefdecomod.block.BlockWorldMap.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:spruce_cava for public static net.minecraft.block.Block nefdecomod.block.BlockSpruceCava.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:corpse_2 for public static net.minecraft.block.Block nefdecomod.block.BlockCorpse2.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:arrows for public static net.minecraft.block.Block nefdecomod.block.BlockArrows.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup antiqueatlas:empty_antique_atlas for public static hunternif.mc.atlas.item.ItemEmptyAtlas hunternif.mc.atlas.RegistrarAntiqueAtlas.EMPTY_ATLAS. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:mesa_2 for public static net.minecraft.block.Block nefdecomod.block.BlockMesa2.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:taburete for public static net.minecraft.block.Block nefdecomod.block.BlockTaburete.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:plate_dirty_2 for public static net.minecraft.block.Block nefdecomod.block.BlockPlateDirty2.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:cage_top for public static net.minecraft.block.Block nefdecomod.block.BlockCageTop.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:book_5 for public static net.minecraft.block.Block nefdecomod.block.BlockBook5.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:corpse_4 for public static net.minecraft.block.Block nefdecomod.block.BlockCorpse4.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:book_5_item for public static net.minecraft.item.Item nefdecomod.item.ItemBook5Item.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:beetroot_stew_cooked_1 for public static net.minecraft.block.Block nefdecomod.block.BlockBeetrootStewCooked1.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:fruit_box_carrots for public static net.minecraft.block.Block nefdecomod.block.BlockFruitBoxCarrots.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:logs_1x_3 for public static net.minecraft.block.Block nefdecomod.block.BlockLogs1x3.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:mushroom_stew_crude for public static net.minecraft.block.Block nefdecomod.block.BlockMushroomStewCrude.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:logs_3slab for public static net.minecraft.block.Block nefdecomod.block.BlockLogs3slab.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:book_2_item for public static net.minecraft.item.Item nefdecomod.item.ItemBook2Item.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:stones_2 for public static net.minecraft.block.Block nefdecomod.block.BlockStones2.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:book_4 for public static net.minecraft.block.Block nefdecomod.block.BlockBook4.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:desk_full_c for public static net.minecraft.block.Block nefdecomod.block.BlockDeskFullC.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:log_5rest for public static net.minecraft.block.Block nefdecomod.block.BlockLog5rest.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:pot for public static net.minecraft.block.Block nefdecomod.block.BlockPot.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:book_4_item for public static net.minecraft.item.Item nefdecomod.item.ItemBook4Item.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:salt_item for public static net.minecraft.item.Item nefdecomod.item.ItemSaltItem.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:arrow_path for public static net.minecraft.block.Block nefdecomod.block.BlockArrowPath.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:books_3 for public static net.minecraft.block.Block nefdecomod.block.BlockBooks3.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup baubles:ring for public static net.minecraft.item.Item baubles.common.items.ItemRing.RING. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:longer_2 for public static net.minecraft.block.Block nefdecomod.block.BlockLonger2.block. This means the object wasn't registered. It's likely just mod options. [08:23:28] [Server thread/INFO] [FML]: Holder lookups applied [08:23:28] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod chisel [08:23:28] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - Chisel took 0.054s [08:23:28] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod crafttweakerjei [08:23:28] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod crafttweakerjei [08:23:28] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - CraftTweaker JEI Support took 0.000s [08:23:28] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod props [08:23:28] [Server thread/TRACE] [FML]: Automatically registered mod props entity FakeChairEntity as props:chair [08:23:29] [Server thread/INFO] [com.mia.craftstudio.CSPack]: Original locale was en, switching to Locale.US [08:23:29] [Server thread/INFO] [com.mia.craftstudio.CSPack]: Locale is now en_US [08:23:29] [Server thread/INFO] [com.mia.craftstudio.CSPack]: Locale was restored to en [08:23:31] [Server thread/DEBUG] [FML]: Bar Finished: Loading models took 2.386s [08:23:31] [Server thread/DEBUG] [FML]: Bar Finished: Loading models took 2.387s [08:23:40] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod props [08:23:40] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - Decocraft took 11.662s [08:23:40] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod dynamictrees [08:23:40] [Server thread/INFO] []: DynamicTrees BlackListed DimValue: 7 [08:23:40] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod dynamictrees [08:23:40] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - Dynamic Trees took 0.320s [08:23:40] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod ebwizardry [08:23:40] [Server thread/INFO] [ebwizardry]: Setting up main config [08:23:41] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod ebwizardry [08:23:41] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - Electroblob's Wizardry took 0.116s [08:23:41] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod forestry [08:23:41] [Server thread/INFO] [forestry]: Module AgriCraft Module failed to load: AgriCraft not found [08:23:41] [Server thread/DEBUG] [forestry]: Could not find core module for the module container: forestry_compat [08:23:41] [Server thread/INFO] [forestry]: Module BuildCraft 6 Recipes Module failed to load: Compatible BuildCraftAPI|recipes version not found [08:23:41] [Server thread/INFO] [forestry]: Module Extra Utilities Module failed to load: Extra Utilities not found [08:23:41] [Server thread/INFO] [forestry]: Module Natura Module failed to load: Natura not found [08:23:41] [Server thread/INFO] [forestry]: Module HarvestCraft Module failed to load: HarvestCraft not found [08:23:41] [Server thread/INFO] [forestry]: Module IndustrialCraft2 Module failed to load: IndustrialCraft2 not found [08:23:41] [Server thread/INFO] [forestry]: Module Mystical Agriculture Module failed to load: Mystical Agriculture not found [08:23:41] [Server thread/INFO] [forestry]: Module BuildCraft 6 Fuels Module failed to load: Compatible BuildCraftAPI|fuels version not found [08:23:41] [Server thread/INFO] [forestry]: Module BuildCraft 6 Statements Module failed to load: Compatible BuildCraftAPI|statements version not found [08:23:41] [Server thread/INFO] [forestry]: Module BiomesOPlenty Module failed to load: BiomesOPlenty not found [08:23:41] [Server thread/INFO] [forestry]: Module BuildCraft 6 Transport Module failed to load: buildcrafttransport not found [08:23:41] [Server thread/INFO] [forestry]: Module TechReborn Module failed to load: TechReborn not found [08:23:41] [Server thread/INFO] [forestry]: Module EnderIO Module failed to load: EnderIO not found [08:23:41] [Server thread/INFO] [forestry]: Module Actually Additions Module failed to load: Actually Additions not found [08:23:41] [Server thread/INFO] [forestry]: Module Roots Module failed to load: Roots not found [08:23:41] [Server thread/INFO] [forestry]: Module ImmersiveEngineering Module failed to load: ImmersiveEngineering not found [08:23:41] [Server thread/INFO] [forestry]: Module Better With Mods Module failed to load: Better With Mods not found [08:23:41] [Server thread/DEBUG] [forestry]: Setup API Start: Core Module [08:23:41] [Server thread/DEBUG] [forestry]: Setup API Complete: Core Module [08:23:41] [Server thread/DEBUG] [forestry]: Setup API Start: Fluids Module [08:23:41] [Server thread/DEBUG] [forestry]: Setup API Complete: Fluids Module [08:23:41] [Server thread/DEBUG] [forestry]: Setup API Start: Factory Module [08:23:41] [Server thread/DEBUG] [forestry]: Setup API Complete: Factory Module [08:23:41] [Server thread/DEBUG] [forestry]: Setup API Start: Farming Module [08:23:41] [Server thread/DEBUG] [forestry]: Setup API Complete: Farming Module [08:23:41] [Server thread/DEBUG] [forestry]: Setup API Start: Cultivation Module [08:23:41] [Server thread/DEBUG] [forestry]: Setup API Complete: Cultivation Module [08:23:41] [Server thread/DEBUG] [forestry]: Setup API Start: Book Module [08:23:41] [Server thread/DEBUG] [forestry]: Setup API Complete: Book Module [08:23:41] [Server thread/DEBUG] [forestry]: Setup API Start: Greenhouse Module [08:23:41] [Server thread/DEBUG] [forestry]: Setup API Complete: Greenhouse Module [08:23:41] [Server thread/DEBUG] [forestry]: Setup API Start: Mail Module [08:23:41] [Server thread/DEBUG] [forestry]: Setup API Complete: Mail Module [08:23:41] [Server thread/DEBUG] [forestry]: Setup API Start: Sorting Module [08:23:41] [Server thread/DEBUG] [forestry]: Setup API Complete: Sorting Module [08:23:41] [Server thread/DEBUG] [forestry]: Setup API Start: Energy Module [08:23:41] [Server thread/DEBUG] [forestry]: Setup API Complete: Energy Module [08:23:41] [Server thread/DEBUG] [forestry]: Setup API Start: Charcoal Module [08:23:41] [Server thread/DEBUG] [forestry]: Setup API Complete: Charcoal Module [08:23:41] [Server thread/DEBUG] [forestry]: Setup API Start: Food Module [08:23:41] [Server thread/DEBUG] [forestry]: Setup API Complete: Food Module [08:23:41] [Server thread/DEBUG] [forestry]: Setup API Start: Database Module [08:23:41] [Server thread/DEBUG] [forestry]: Setup API Complete: Database Module [08:23:41] [Server thread/DEBUG] [forestry]: Setup API Start: Arboriculture Module [08:23:41] [Server thread/DEBUG] [forestry]: Setup API Complete: Arboriculture Module [08:23:41] [Server thread/DEBUG] [forestry]: Setup API Start: Lepidopterology Module [08:23:41] [Server thread/DEBUG] [forestry]: Setup API Complete: Lepidopterology Module [08:23:41] [Server thread/DEBUG] [forestry]: Setup API Start: Apiculture Module [08:23:41] [Server thread/DEBUG] [forestry]: Setup API Complete: Apiculture Module [08:23:41] [Server thread/DEBUG] [forestry]: Setup API Start: Worktable Module [08:23:41] [Server thread/DEBUG] [forestry]: Setup API Complete: Worktable Module [08:23:41] [Server thread/DEBUG] [forestry]: Setup API Start: Crate Module [08:23:41] [Server thread/DEBUG] [forestry]: Setup API Complete: Crate Module [08:23:41] [Server thread/DEBUG] [forestry]: Setup API Start: Backpack Module [08:23:41] [Server thread/DEBUG] [forestry]: Setup API Complete: Backpack Module [08:23:41] [Server thread/DEBUG] [forestry]: Setup API Start: Climatology Module [08:23:41] [Server thread/DEBUG] [forestry]: Setup API Complete: Climatology Module [08:23:41] [Server thread/DEBUG] [forestry]: Setup API Start: rustic Module [08:23:41] [Server thread/DEBUG] [forestry]: Setup API Complete: rustic Module [08:23:41] [Server thread/DEBUG] [forestry]: Disabled-Setup Start: AgriCraft Module [08:23:41] [Server thread/DEBUG] [forestry]: Disabled-Setup Complete: AgriCraft Module [08:23:41] [Server thread/DEBUG] [forestry]: Disabled-Setup Start: BuildCraft 6 Recipes Module [08:23:41] [Server thread/DEBUG] [forestry]: Disabled-Setup Complete: BuildCraft 6 Recipes Module [08:23:41] [Server thread/DEBUG] [forestry]: Disabled-Setup Start: Extra Utilities Module [08:23:41] [Server thread/DEBUG] [forestry]: Disabled-Setup Complete: Extra Utilities Module [08:23:41] [Server thread/DEBUG] [forestry]: Disabled-Setup Start: Natura Module [08:23:41] [Server thread/DEBUG] [forestry]: Disabled-Setup Complete: Natura Module [08:23:41] [Server thread/DEBUG] [forestry]: Disabled-Setup Start: HarvestCraft Module [08:23:41] [Server thread/DEBUG] [forestry]: Disabled-Setup Complete: HarvestCraft Module [08:23:41] [Server thread/DEBUG] [forestry]: Disabled-Setup Start: IndustrialCraft2 Module [08:23:41] [Server thread/DEBUG] [forestry]: Disabled-Setup Complete: IndustrialCraft2 Module [08:23:41] [Server thread/DEBUG] [forestry]: Disabled-Setup Start: Mystical Agriculture Module [08:23:41] [Server thread/DEBUG] [forestry]: Disabled-Setup Complete: Mystical Agriculture Module [08:23:41] [Server thread/DEBUG] [forestry]: Disabled-Setup Start: BuildCraft 6 Fuels Module [08:23:41] [Server thread/DEBUG] [forestry]: Disabled-Setup Complete: BuildCraft 6 Fuels Module [08:23:41] [Server thread/DEBUG] [forestry]: Disabled-Setup Start: BuildCraft 6 Statements Module [08:23:41] [Server thread/DEBUG] [forestry]: Disabled-Setup Complete: BuildCraft 6 Statements Module [08:23:41] [Server thread/DEBUG] [forestry]: Disabled-Setup Start: BiomesOPlenty Module [08:23:41] [Server thread/DEBUG] [forestry]: Disabled-Setup Complete: BiomesOPlenty Module [08:23:41] [Server thread/DEBUG] [forestry]: Disabled-Setup Start: BuildCraft 6 Transport Module [08:23:41] [Server thread/DEBUG] [forestry]: Disabled-Setup Complete: BuildCraft 6 Transport Module [08:23:41] [Server thread/DEBUG] [forestry]: Disabled-Setup Start: TechReborn Module [08:23:41] [Server thread/DEBUG] [forestry]: Disabled-Setup Complete: TechReborn Module [08:23:41] [Server thread/DEBUG] [forestry]: Disabled-Setup Start: EnderIO Module [08:23:41] [Server thread/DEBUG] [forestry]: Disabled-Setup Complete: EnderIO Module [08:23:41] [Server thread/DEBUG] [forestry]: Disabled-Setup Start: Actually Additions Module [08:23:41] [Server thread/DEBUG] [forestry]: Disabled-Setup Complete: Actually Additions Module [08:23:41] [Server thread/DEBUG] [forestry]: Disabled-Setup Start: Roots Module [08:23:41] [Server thread/DEBUG] [forestry]: Disabled-Setup Complete: Roots Module [08:23:41] [Server thread/DEBUG] [forestry]: Disabled-Setup Start: ImmersiveEngineering Module [08:23:41] [Server thread/DEBUG] [forestry]: Disabled-Setup Complete: ImmersiveEngineering Module [08:23:41] [Server thread/DEBUG] [forestry]: Disabled-Setup Start: Better With Mods Module [08:23:41] [Server thread/DEBUG] [forestry]: Disabled-Setup Complete: Better With Mods Module [08:23:41] [Server thread/DEBUG] [forestry]: Register Items and Blocks Start: Core Module [08:23:41] [Server thread/DEBUG] [forestry]: Register Items and Blocks Complete: Core Module [08:23:41] [Server thread/DEBUG] [forestry]: Register Items and Blocks Start: Fluids Module [08:23:41] [Server thread/DEBUG] [forestry]: Register Items and Blocks Complete: Fluids Module [08:23:41] [Server thread/DEBUG] [forestry]: Register Items and Blocks Start: Factory Module [08:23:41] [Server thread/DEBUG] [forestry]: Register Items and Blocks Complete: Factory Module [08:23:41] [Server thread/DEBUG] [forestry]: Register Items and Blocks Start: Farming Module [08:23:41] [Server thread/DEBUG] [forestry]: Register Items and Blocks Complete: Farming Module [08:23:41] [Server thread/DEBUG] [forestry]: Register Items and Blocks Start: Cultivation Module [08:23:41] [Server thread/DEBUG] [forestry]: Register Items and Blocks Complete: Cultivation Module [08:23:41] [Server thread/DEBUG] [forestry]: Register Items and Blocks Start: Book Module [08:23:41] [Server thread/DEBUG] [forestry]: Register Items and Blocks Complete: Book Module [08:23:41] [Server thread/DEBUG] [forestry]: Register Items and Blocks Start: Greenhouse Module [08:23:41] [Server thread/DEBUG] [forestry]: Register Items and Blocks Complete: Greenhouse Module [08:23:41] [Server thread/DEBUG] [forestry]: Register Items and Blocks Start: Mail Module [08:23:41] [Server thread/DEBUG] [forestry]: Register Items and Blocks Complete: Mail Module [08:23:41] [Server thread/DEBUG] [forestry]: Register Items and Blocks Start: Sorting Module [08:23:41] [Server thread/DEBUG] [forestry]: Register Items and Blocks Complete: Sorting Module [08:23:41] [Server thread/DEBUG] [forestry]: Register Items and Blocks Start: Energy Module [08:23:41] [Server thread/DEBUG] [forestry]: Register Items and Blocks Complete: Energy Module [08:23:41] [Server thread/DEBUG] [forestry]: Register Items and Blocks Start: Charcoal Module [08:23:41] [Server thread/DEBUG] [forestry]: Register Items and Blocks Complete: Charcoal Module [08:23:41] [Server thread/DEBUG] [forestry]: Register Items and Blocks Start: Food Module [08:23:41] [Server thread/DEBUG] [forestry]: Register Items and Blocks Complete: Food Module [08:23:41] [Server thread/DEBUG] [forestry]: Register Items and Blocks Start: Database Module [08:23:41] [Server thread/DEBUG] [forestry]: Register Items and Blocks Complete: Database Module [08:23:41] [Server thread/DEBUG] [forestry]: Register Items and Blocks Start: Arboriculture Module [08:23:42] [Server thread/DEBUG] [forestry]: Register Items and Blocks Complete: Arboriculture Module [08:23:42] [Server thread/DEBUG] [forestry]: Register Items and Blocks Start: Lepidopterology Module [08:23:42] [Server thread/DEBUG] [forestry]: Register Items and Blocks Complete: Lepidopterology Module [08:23:42] [Server thread/DEBUG] [forestry]: Register Items and Blocks Start: Apiculture Module [08:23:42] [Server thread/DEBUG] [forestry]: Register Items and Blocks Complete: Apiculture Module [08:23:42] [Server thread/DEBUG] [forestry]: Register Items and Blocks Start: Worktable Module [08:23:42] [Server thread/DEBUG] [forestry]: Register Items and Blocks Complete: Worktable Module [08:23:42] [Server thread/DEBUG] [forestry]: Register Items and Blocks Start: Crate Module [08:23:42] [Server thread/DEBUG] [forestry]: Register Items and Blocks Complete: Crate Module [08:23:42] [Server thread/DEBUG] [forestry]: Register Items and Blocks Start: Backpack Module [08:23:42] [Server thread/DEBUG] [forestry]: Register Items and Blocks Complete: Backpack Module [08:23:42] [Server thread/DEBUG] [forestry]: Register Items and Blocks Start: Climatology Module [08:23:42] [Server thread/DEBUG] [forestry]: Register Items and Blocks Complete: Climatology Module [08:23:42] [Server thread/DEBUG] [forestry]: Register Items and Blocks Start: rustic Module [08:23:42] [Server thread/DEBUG] [forestry]: Register Items and Blocks Complete: rustic Module [08:23:42] [Server thread/DEBUG] [forestry]: Pre-Init Start: Core Module [08:23:42] [Server thread/DEBUG] [forestry]: Registering Handlers for Module: Core Module [08:23:42] [Server thread/DEBUG] [forestry]: Pre-Init Complete: Core Module [08:23:42] [Server thread/DEBUG] [forestry]: Pre-Init Start: Fluids Module [08:23:42] [Server thread/DEBUG] [forestry]: Registering Handlers for Module: Fluids Module [08:23:42] [Server thread/DEBUG] [forestry]: Pre-Init Complete: Fluids Module [08:23:42] [Server thread/DEBUG] [forestry]: Pre-Init Start: Factory Module [08:23:42] [Server thread/DEBUG] [forestry]: Registering Handlers for Module: Factory Module [08:23:42] [Server thread/DEBUG] [forestry]: Pre-Init Complete: Factory Module [08:23:42] [Server thread/DEBUG] [forestry]: Pre-Init Start: Farming Module [08:23:42] [Server thread/DEBUG] [forestry]: Registering Handlers for Module: Farming Module [08:23:42] [Server thread/DEBUG] [forestry]: Pre-Init Complete: Farming Module [08:23:42] [Server thread/DEBUG] [forestry]: Pre-Init Start: Cultivation Module [08:23:42] [Server thread/DEBUG] [forestry]: Registering Handlers for Module: Cultivation Module [08:23:42] [Server thread/DEBUG] [forestry]: Pre-Init Complete: Cultivation Module [08:23:42] [Server thread/DEBUG] [forestry]: Pre-Init Start: Book Module [08:23:42] [Server thread/DEBUG] [forestry]: Registering Handlers for Module: Book Module [08:23:42] [Server thread/DEBUG] [forestry]: Pre-Init Complete: Book Module [08:23:42] [Server thread/DEBUG] [forestry]: Pre-Init Start: Greenhouse Module [08:23:42] [Server thread/DEBUG] [forestry]: Registering Handlers for Module: Greenhouse Module [08:23:42] [Server thread/DEBUG] [forestry]: Pre-Init Complete: Greenhouse Module [08:23:42] [Server thread/DEBUG] [forestry]: Pre-Init Start: Mail Module [08:23:42] [Server thread/DEBUG] [forestry]: Registering Handlers for Module: Mail Module [08:23:42] [Server thread/DEBUG] [forestry]: Pre-Init Complete: Mail Module [08:23:42] [Server thread/DEBUG] [forestry]: Pre-Init Start: Sorting Module [08:23:42] [Server thread/DEBUG] [forestry]: Registering Handlers for Module: Sorting Module [08:23:42] [Server thread/DEBUG] [forestry]: Pre-Init Complete: Sorting Module [08:23:42] [Server thread/DEBUG] [forestry]: Pre-Init Start: Energy Module [08:23:42] [Server thread/DEBUG] [forestry]: Registering Handlers for Module: Energy Module [08:23:42] [Server thread/DEBUG] [forestry]: Pre-Init Complete: Energy Module [08:23:42] [Server thread/DEBUG] [forestry]: Pre-Init Start: Charcoal Module [08:23:42] [Server thread/DEBUG] [forestry]: Registering Handlers for Module: Charcoal Module [08:23:42] [Server thread/DEBUG] [forestry]: Pre-Init Complete: Charcoal Module [08:23:42] [Server thread/DEBUG] [forestry]: Pre-Init Start: Food Module [08:23:42] [Server thread/DEBUG] [forestry]: Registering Handlers for Module: Food Module [08:23:42] [Server thread/DEBUG] [forestry]: Pre-Init Complete: Food Module [08:23:42] [Server thread/DEBUG] [forestry]: Pre-Init Start: Database Module [08:23:42] [Server thread/DEBUG] [forestry]: Registering Handlers for Module: Database Module [08:23:42] [Server thread/DEBUG] [forestry]: Pre-Init Complete: Database Module [08:23:42] [Server thread/DEBUG] [forestry]: Pre-Init Start: Arboriculture Module [08:23:42] [Server thread/DEBUG] [forestry]: Registering Handlers for Module: Arboriculture Module [08:23:42] [Server thread/DEBUG] [forestry]: Pre-Init Complete: Arboriculture Module [08:23:42] [Server thread/DEBUG] [forestry]: Pre-Init Start: Lepidopterology Module [08:23:42] [Server thread/DEBUG] [forestry]: Registering Handlers for Module: Lepidopterology Module [08:23:42] [Server thread/DEBUG] [forestry]: Pre-Init Complete: Lepidopterology Module [08:23:42] [Server thread/DEBUG] [forestry]: Pre-Init Start: Apiculture Module [08:23:42] [Server thread/DEBUG] [forestry]: Registering Handlers for Module: Apiculture Module [08:23:43] [Server thread/DEBUG] [forestry]: Pre-Init Complete: Apiculture Module [08:23:43] [Server thread/DEBUG] [forestry]: Pre-Init Start: Worktable Module [08:23:43] [Server thread/DEBUG] [forestry]: Registering Handlers for Module: Worktable Module [08:23:43] [Server thread/DEBUG] [forestry]: Pre-Init Complete: Worktable Module [08:23:43] [Server thread/DEBUG] [forestry]: Pre-Init Start: Crate Module [08:23:43] [Server thread/DEBUG] [forestry]: Registering Handlers for Module: Crate Module [08:23:43] [Server thread/DEBUG] [forestry]: Pre-Init Complete: Crate Module [08:23:43] [Server thread/DEBUG] [forestry]: Pre-Init Start: Backpack Module [08:23:43] [Server thread/DEBUG] [forestry]: Registering Handlers for Module: Backpack Module [08:23:43] [Server thread/DEBUG] [forestry]: Pre-Init Complete: Backpack Module [08:23:43] [Server thread/DEBUG] [forestry]: Pre-Init Start: Climatology Module [08:23:43] [Server thread/DEBUG] [forestry]: Registering Handlers for Module: Climatology Module [08:23:43] [Server thread/DEBUG] [forestry]: Pre-Init Complete: Climatology Module [08:23:43] [Server thread/DEBUG] [forestry]: Pre-Init Start: rustic Module [08:23:43] [Server thread/DEBUG] [forestry]: Registering Handlers for Module: rustic Module [08:23:43] [Server thread/DEBUG] [forestry]: Pre-Init Complete: rustic Module [08:23:43] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod forestry [08:23:43] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - Forestry took 2.018s [08:23:43] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod journeymap [08:23:43] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod journeymap [08:23:43] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - JourneyMap took 0.001s [08:23:43] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod mca [08:23:43] [Server thread/WARN] [mca]: An update for Minecraft Comes Alive is available: v6.0.1 [08:23:43] [Server thread/INFO] [mca]: Loaded 12 supporters. [08:23:43] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod mca [08:23:43] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - Minecraft Comes Alive took 0.914s [08:23:43] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod nefdecomod [08:23:44] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod nefdecomod [08:23:44] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - Nef Deco Mod took 0.366s [08:23:44] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod radixcore [08:23:44] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod radixcore [08:23:44] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - RadixCore took 0.020s [08:23:44] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod rustic [08:23:44] [Server thread/TRACE] [FML]: Automatically registered mod rustic entity tomato as rustic:tomato [08:23:44] [Server thread/TRACE] [FML]: Automatically registered mod rustic entity chair as rustic:chair [08:23:44] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod rustic [08:23:44] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - Rustic took 0.319s [08:23:44] [Server thread/DEBUG] [FML]: Bar Finished: PreInitialization took 16.827s [08:23:45] [Server thread/INFO] [Chisel]: Loading blocks... [08:23:45] [Server thread/INFO] [Chisel]: Skipping feature arcaneStone as its required mod thaumcraft was missing. [08:23:45] [Server thread/INFO] [Chisel]: Skipping feature bloodMagic as its required mod bloodmagic was missing. [08:23:45] [Server thread/INFO] [Chisel]: Skipping feature certus as its required mod appliedenergistics2 was missing. [08:23:45] [Server thread/INFO] [Chisel]: 72 Feature's blocks loaded. [08:23:45] [Server thread/INFO] [Chisel]: Loading Tile Entities... [08:23:45] [Server thread/INFO] [Chisel]: Tile Entities loaded. [08:23:46] [Server thread/INFO] [FML]: Applying holder lookups [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup mca:guard for public static net.minecraftforge.fml.common.registry.VillagerRegistry$VillagerProfession mca.core.minecraft.ProfessionsMCA.guard. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup mca:bandit for public static net.minecraftforge.fml.common.registry.VillagerRegistry$VillagerProfession mca.core.minecraft.ProfessionsMCA.bandit. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup mca:child for public static net.minecraftforge.fml.common.registry.VillagerRegistry$VillagerProfession mca.core.minecraft.ProfessionsMCA.child. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup mca:baker for public static net.minecraftforge.fml.common.registry.VillagerRegistry$VillagerProfession mca.core.minecraft.ProfessionsMCA.baker. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup mca:miner for public static net.minecraftforge.fml.common.registry.VillagerRegistry$VillagerProfession mca.core.minecraft.ProfessionsMCA.miner. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfare:info_tool for public static net.shadowmage.ancientwarfare.core.item.ItemInfoTool net.shadowmage.ancientwarfare.core.init.AWCoreItems.INFO_TOOL. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfare:iron_hammer for public static net.minecraft.item.Item net.shadowmage.ancientwarfare.core.init.AWCoreItems.IRON_HAMMER. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfare:manual for public static net.minecraft.item.Item net.shadowmage.ancientwarfare.core.init.AWCoreItems.MANUAL. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfare:research_book for public static net.minecraft.item.Item net.shadowmage.ancientwarfare.core.init.AWCoreItems.RESEARCH_BOOK. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfare:backpack for public static net.minecraft.item.Item net.shadowmage.ancientwarfare.core.init.AWCoreItems.BACKPACK. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfare:iron_quill for public static net.minecraft.item.Item net.shadowmage.ancientwarfare.core.init.AWCoreItems.IRON_QUILL. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfare:steel_ingot for public static net.minecraft.item.Item net.shadowmage.ancientwarfare.core.init.AWCoreItems.STEEL_INGOT. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:iron_command_baton for public static net.shadowmage.ancientwarfare.npc.item.ItemCommandBaton net.shadowmage.ancientwarfare.npc.init.AWNPCItems.IRON_COMMAND_BATON. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:wooden_shield for public static net.shadowmage.ancientwarfare.npc.item.ItemShield net.shadowmage.ancientwarfare.npc.init.AWNPCItems.WOODEN_SHIELD. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:npc_spawner for public static net.minecraft.item.Item net.shadowmage.ancientwarfare.npc.init.AWNPCItems.NPC_SPAWNER. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:work_order for public static net.minecraft.item.Item net.shadowmage.ancientwarfare.npc.init.AWNPCItems.WORK_ORDER. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:upkeep_order for public static net.minecraft.item.Item net.shadowmage.ancientwarfare.npc.init.AWNPCItems.UPKEEP_ORDER. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:combat_order for public static net.minecraft.item.Item net.shadowmage.ancientwarfare.npc.init.AWNPCItems.COMBAT_ORDER. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:routing_order for public static net.minecraft.item.Item net.shadowmage.ancientwarfare.npc.init.AWNPCItems.ROUTING_ORDER. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:trade_order for public static net.minecraft.item.Item net.shadowmage.ancientwarfare.npc.init.AWNPCItems.TRADE_ORDER. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:bard_instrument for public static net.minecraft.item.Item net.shadowmage.ancientwarfare.npc.init.AWNPCItems.BARD_INSTRUMENT. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:coin for public static net.minecraft.item.Item net.shadowmage.ancientwarfare.npc.init.AWNPCItems.COIN. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup chisel:chisel_iron for public static team.chisel.common.item.ItemChisel team.chisel.common.init.ChiselItems.chisel_iron. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup chisel:chisel_diamond for public static team.chisel.common.item.ItemChisel team.chisel.common.init.ChiselItems.chisel_diamond. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup chisel:chisel_hitech for public static team.chisel.common.item.ItemChisel team.chisel.common.init.ChiselItems.chisel_hitech. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup chisel:offsettool for public static team.chisel.common.item.ItemOffsetTool team.chisel.common.init.ChiselItems.offsettool. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:magic_sword for public static net.minecraft.enchantment.Enchantment electroblob.wizardry.registry.WizardryEnchantments.magic_sword. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:magic_bow for public static net.minecraft.enchantment.Enchantment electroblob.wizardry.registry.WizardryEnchantments.magic_bow. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:flaming_weapon for public static net.minecraft.enchantment.Enchantment electroblob.wizardry.registry.WizardryEnchantments.flaming_weapon. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:freezing_weapon for public static net.minecraft.enchantment.Enchantment electroblob.wizardry.registry.WizardryEnchantments.freezing_weapon. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:magic_protection for public static net.minecraft.enchantment.Enchantment electroblob.wizardry.registry.WizardryEnchantments.magic_protection. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:frost_protection for public static net.minecraft.enchantment.Enchantment electroblob.wizardry.registry.WizardryEnchantments.frost_protection. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:shock_protection for public static net.minecraft.enchantment.Enchantment electroblob.wizardry.registry.WizardryEnchantments.shock_protection. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:barbarian_attack for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.BARBARIAN_ATTACK. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:barbarian_hurt for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.BARBARIAN_HURT. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:beast_attack for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.BEAST_ATTACK. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:beast_death for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.BEAST_DEATH. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:beast_hurt for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.BEAST_HURT. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:brigand_attack for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.BRIGAND_ATTACK. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:brigand_death for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.BRIGAND_DEATH. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:brigand_hurt for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.BRIGAND_HURT. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:coven_dryad_death for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.COVEN_DRYAD_DEATH. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:coven_dryad_hurt for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.COVEN_DRYAD_HURT. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:coven_familiar_attack for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.COVEN_FAMILIAR_ATTACK. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:coven_familiar_death for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.COVEN_FAMILIAR_DEATH. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:coven_familiar_hurt for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.COVEN_FAMILIAR_HURT. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:coven_puppet_attack for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.COVEN_PUPPET_ATTACK. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:coven_puppet_death for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.COVEN_PUPPET_DEATH. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:coven_puppet_hurt for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.COVEN_PUPPET_HURT. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:coven_satyr_death for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.COVEN_SATYR_DEATH. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:coven_satyr_hurt for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.COVEN_SATYR_HURT. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:coven_scarecrow_attack for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.COVEN_SCARECROW_ATTACK. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:coven_scarecrow_death for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.COVEN_SCARECROW_DEATH. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:coven_scarecrow_hurt for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.COVEN_SCARECROW_HURT. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:coven_witch_attack for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.COVEN_WITCH_ATTACK. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:coven_witch_death for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.COVEN_WITCH_DEATH. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:coven_witch_hurt for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.COVEN_WITCH_HURT. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:dwarf_attack for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.DWARF_ATTACK. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:dwarf_death for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.DWARF_DEATH. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:dwarf_hurt for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.DWARF_HURT. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:elf_attack for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.ELF_ATTACK. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:elf_death for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.ELF_DEATH. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:elf_hurt for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.ELF_HURT. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:ent_attack for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.ENT_ATTACK. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:ent_death for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.ENT_DEATH. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:ent_hurt for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.ENT_HURT. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:gargoyle_attack for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.GARGOYLE_ATTACK. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:gargoyle_death for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.GARGOYLE_DEATH. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:gargoyle_hurt for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.GARGOYLE_HURT. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:giant_attack for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.GIANT_ATTACK. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:giant_death for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.GIANT_DEATH. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:giant_hurt for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.GIANT_HURT. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:gnome_attack for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.GNOME_ATTACK. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:gnome_death for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.GNOME_DEATH. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:gnome_hurt for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.GNOME_HURT. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:gremlin_attack for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.GREMLIN_ATTACK. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:gremlin_death for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.GREMLIN_DEATH. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:gremlin_hurt for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.GREMLIN_HURT. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:hobbit_attack for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.HOBBIT_ATTACK. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:hobbit_death for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.HOBBIT_DEATH. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:hobbit_hurt for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.HOBBIT_HURT. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:human_attack for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.HUMAN_ATTACK. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:human_death for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.HUMAN_DEATH. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:human_female_attack for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.HUMAN_FEMALE_ATTACK. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:human_female_death for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.HUMAN_FEMALE_DEATH. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:human_female_hurt for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.HUMAN_FEMALE_HURT. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:human_hurt for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.HUMAN_HURT. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:ishtari_anubite_attack for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.ISHTARI_ANUBITE_ATTACK. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:ishtari_anubite_death for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.ISHTARI_ANUBITE_DEATH. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:ishtari_anubite_hurt for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.ISHTARI_ANUBITE_HURT. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:ishtari_mummy_attack for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.ISHTARI_MUMMY_ATTACK. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:ishtari_mummy_death for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.ISHTARI_MUMMY_DEATH. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:ishtari_mummy_hurt for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.ISHTARI_MUMMY_HURT. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:ishtari_pharoah_attack for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.ISHTARI_PHAROAH_ATTACK. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:ishtari_pharoah_death for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.ISHTARI_PHAROAH_DEATH. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:ishtari_pharoah_hurt for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.ISHTARI_PHAROAH_HURT. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:klown_attack for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.KLOWN_ATTACK. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:klown_death for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.KLOWN_DEATH. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:klown_hurt for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.KLOWN_HURT. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:kobold_attack for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.KOBOLD_ATTACK. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:kobold_death for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.KOBOLD_DEATH. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:kobold_hurt for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.KOBOLD_HURT. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:kong_ape_attack for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.KONG_APE_ATTACK. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:kong_ape_death for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.KONG_APE_DEATH. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:kong_ape_hurt for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.KONG_APE_HURT. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:lizardman_ambient for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.LIZARDMAN_AMBIENT. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:lizardman_attack for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.LIZARDMAN_ATTACK. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:lizardman_death for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.LIZARDMAN_DEATH. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:lizardman_hurt for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.LIZARDMAN_HURT. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:malice_attack for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.MALICE_ATTACK. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:malice_death for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.MALICE_DEATH. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:malice_hurt for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.MALICE_HURT. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:monster_attack for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.MONSTER_ATTACK. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:monster_death for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.MONSTER_DEATH. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:monster_hurt for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.MONSTER_HURT. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:norska_attack for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.NORSKA_ATTACK. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:norska_death for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.NORSKA_DEATH. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:norska_hurt for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.NORSKA_HURT. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:orc_ambient for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.ORC_AMBIENT. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:orc_attack for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.ORC_ATTACK. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:orc_death for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.ORC_DEATH. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:orc_hurt for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.ORC_HURT. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:orc_uruk_attack for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.ORC_URUK_ATTACK. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:orc_uruk_death for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.ORC_URUK_DEATH. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:orc_uruk_hurt for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.ORC_URUK_HURT. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:pirate_ambient for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.PIRATE_AMBIENT. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:pirate_attack for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.PIRATE_ATTACK. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:pirate_death for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.PIRATE_DEATH. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:pirate_hurt for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.PIRATE_HURT. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:skeleton_death for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.SKELETON_DEATH. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:skeleton_hurt for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.SKELETON_HURT. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:vampire_attack for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.VAMPIRE_ATTACK. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:vampire_boss_attack for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.VAMPIRE_BOSS_ATTACK. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:vampire_boss_death for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.VAMPIRE_BOSS_DEATH. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:vampire_boss_hurt for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.VAMPIRE_BOSS_HURT. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:vampire_bride_attack for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.VAMPIRE_BRIDE_ATTACK. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:vampire_bride_death for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.VAMPIRE_BRIDE_DEATH. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:vampire_bride_hurt for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.VAMPIRE_BRIDE_HURT. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:vampire_death for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.VAMPIRE_DEATH. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:vampire_hurt for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.VAMPIRE_HURT. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:zombie_ambient for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.ZOMBIE_AMBIENT. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:zombie_attack for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.ZOMBIE_ATTACK. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:zombie_death for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.ZOMBIE_DEATH. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:zombie_hurt for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.ZOMBIE_HURT. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup chisel:bloodmagic for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.bloodmagic. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup chisel:carpet for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.carpet. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup chisel:concrete for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.concrete. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup chisel:concrete_powder for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.concrete_powder. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup chisel:waterstoneextra for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.waterstoneextra. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfareautomation:worksite_upgrade for public static net.shadowmage.ancientwarfare.core.item.ItemMulti net.shadowmage.ancientwarfare.automation.init.AWAutomationItems.WORKSITE_UPGRADE. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:none for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.none. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:magic_missile for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.magic_missile. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:ignite for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.ignite. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:freeze for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.freeze. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:snowball for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.snowball. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:arc for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.arc. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:thunderbolt for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.thunderbolt. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:summon_zombie for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.summon_zombie. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:snare for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.snare. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:dart for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.dart. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:light for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.light. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:telekinesis for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.telekinesis. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:heal for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.heal. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:fireball for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.fireball. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:flame_ray for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.flame_ray. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:firebomb for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.firebomb. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:fire_sigil for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.fire_sigil. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:firebolt for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.firebolt. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:frost_ray for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.frost_ray. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:summon_snow_golem for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.summon_snow_golem. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:ice_shard for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.ice_shard. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:ice_statue for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.ice_statue. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:frost_sigil for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.frost_sigil. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:lightning_ray for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.lightning_ray. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:spark_bomb for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.spark_bomb. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:homing_spark for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.homing_spark. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:lightning_sigil for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.lightning_sigil. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:lightning_arrow for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.lightning_arrow. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:life_drain for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.life_drain. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:summon_skeleton for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.summon_skeleton. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:metamorphosis for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.metamorphosis. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:wither for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.wither. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:poison for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.poison. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:growth_aura for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.growth_aura. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:bubble for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.bubble. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:whirlwind for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.whirlwind. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:poison_bomb for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.poison_bomb. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:summon_spirit_wolf for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.summon_spirit_wolf. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:blink for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.blink. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:agility for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.agility. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:conjure_sword for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.conjure_sword. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:conjure_pickaxe for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.conjure_pickaxe. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:conjure_bow for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.conjure_bow. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:force_arrow for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.force_arrow. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:shield for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.shield. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:replenish_hunger for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.replenish_hunger. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:cure_effects for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.cure_effects. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:heal_ally for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.heal_ally. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:summon_blaze for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.summon_blaze. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:ring_of_fire for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.ring_of_fire. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:detonate for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.detonate. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:fire_resistance for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.fire_resistance. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:fireskin for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.fireskin. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:flaming_axe for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.flaming_axe. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:blizzard for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.blizzard. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:summon_ice_wraith for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.summon_ice_wraith. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:ice_shroud for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.ice_shroud. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:ice_charge for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.ice_charge. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:frost_axe for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.frost_axe. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:invoke_weather for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.invoke_weather. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:chain_lightning for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.chain_lightning. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:lightning_bolt for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.lightning_bolt. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:summon_lightning_wraith for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.summon_lightning_wraith. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:static_aura for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.static_aura. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:lightning_disc for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.lightning_disc. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:mind_control for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.mind_control. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:summon_wither_skeleton for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.summon_wither_skeleton. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:entrapment for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.entrapment. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:wither_skull for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.wither_skull. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:darkness_orb for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.darkness_orb. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:shadow_ward for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.shadow_ward. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:decay for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.decay. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:water_breathing for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.water_breathing. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:tornado for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.tornado. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:glide for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.glide. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:summon_spirit_horse for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.summon_spirit_horse. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:spider_swarm for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.spider_swarm. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:slime for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.slime. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:petrify for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.petrify. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:invisibility for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.invisibility. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:levitation for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.levitation. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:force_orb for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.force_orb. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:transportation for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.transportation. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:spectral_pathway for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.spectral_pathway. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:phase_step for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.phase_step. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:vanishing_box for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.vanishing_box. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:greater_heal for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.greater_heal. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:healing_aura for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.healing_aura. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:forcefield for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.forcefield. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:ironflesh for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.ironflesh. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:transience for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.transience. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:meteor for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.meteor. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:fire_breath for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.fire_breath. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:summon_phoenix for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.summon_phoenix. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:ice_age for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.ice_age. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:wall_of_frost for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.wall_of_frost. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:summon_ice_giant for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.summon_ice_giant. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:thunderstorm for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.thunderstorm. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:lightning_hammer for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.lightning_hammer. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:plague_of_darkness for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.plague_of_darkness. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:summon_skeleton_legion for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.summon_skeleton_legion. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:summon_shadow_wraith for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.summon_shadow_wraith. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:forests_curse for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.forests_curse. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:flight for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.flight. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:silverfish_swarm for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.silverfish_swarm. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:black_hole for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.black_hole. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:shockwave for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.shockwave. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:summon_iron_golem for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.summon_iron_golem. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:arrow_rain for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.arrow_rain. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:diamondflesh for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.diamondflesh. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:font_of_vitality for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.font_of_vitality. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:smoke_bomb for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.smoke_bomb. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:mind_trick for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.mind_trick. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:leap for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.leap. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:pocket_furnace for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.pocket_furnace. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:intimidate for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.intimidate. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:banish for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.banish. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:sixth_sense for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.sixth_sense. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:darkvision for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.darkvision. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:clairvoyance for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.clairvoyance. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:pocket_workbench for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.pocket_workbench. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:imbue_weapon for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.imbue_weapon. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:invigorating_presence for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.invigorating_presence. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:oakflesh for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.oakflesh. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:greater_fireball for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.greater_fireball. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:flaming_weapon for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.flaming_weapon. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:ice_lance for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.ice_lance. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:freezing_weapon for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.freezing_weapon. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:ice_spikes for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.ice_spikes. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:lightning_pulse for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.lightning_pulse. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:curse_of_soulbinding for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.curse_of_soulbinding. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:cobwebs for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.cobwebs. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:decoy for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.decoy. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:conjure_armour for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.conjure_armour. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:arcane_jammer for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.arcane_jammer. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:group_heal for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.group_heal. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:hailstorm for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.hailstorm. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:lightning_web for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.lightning_web. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:summon_storm_elemental for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.summon_storm_elemental. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:earthquake for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.earthquake. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:font_of_mana for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.font_of_mana. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:mine for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.mine. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:conjure_block for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.conjure_block. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:muffle for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.muffle. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:ward for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.ward. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:evade for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.evade. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:iceball for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.iceball. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:charge for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.charge. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:reversal for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.reversal. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:grapple for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.grapple. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:divination for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.divination. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:empowering_presence for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.empowering_presence. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:disintegration for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.disintegration. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:combustion_rune for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.combustion_rune. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:frost_step for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.frost_step. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:paralysis for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.paralysis. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:shulker_bullet for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.shulker_bullet. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:curse_of_undeath for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.curse_of_undeath. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:dragon_fireball for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.dragon_fireball. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:greater_telekinesis for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.greater_telekinesis. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:vex_swarm for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.vex_swarm. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:arcane_lock for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.arcane_lock. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:containment for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.containment. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:satiety for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.satiety. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:greater_ward for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.greater_ward. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:ray_of_purification for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.ray_of_purification. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:remove_curse for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.remove_curse. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:possession for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.possession. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:curse_of_enfeeblement for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.curse_of_enfeeblement. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:forest_of_thorns for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.forest_of_thorns. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:speed_time for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.speed_time. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:slow_time for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.slow_time. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:resurrection for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.resurrection. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:frost_barrier for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.frost_barrier. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:blinding_flash for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.blinding_flash. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:enrage for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.enrage. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:mark_sacrifice for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.mark_sacrifice. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:permafrost for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.permafrost. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:stormcloud for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.stormcloud. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:withering_totem for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.withering_totem. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:fangs for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.fangs. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:guardian_beam for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.guardian_beam. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:radiant_totem for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.radiant_totem. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:firestorm for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.firestorm. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:flamecatcher for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.flamecatcher. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:zombie_apocalypse for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.zombie_apocalypse. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:boulder for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.boulder. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:celestial_smite for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.celestial_smite. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarevehicle:ballista_bolt_hit_entity for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.vehicle.init.AWVehicleSounds.BALLISTA_BOLT_HIT_ENTITY. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarevehicle:ballista_bolt_hit_ground for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.vehicle.init.AWVehicleSounds.BALLISTA_BOLT_HIT_GROUND. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarevehicle:ballista_launch for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.vehicle.init.AWVehicleSounds.BALLISTA_LAUNCH. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarevehicle:ballista_reload for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.vehicle.init.AWVehicleSounds.BALLISTA_RELOAD. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarevehicle:battering_ram_hit_wood for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.vehicle.init.AWVehicleSounds.BATTERING_RAM_HIT_WOOD. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarevehicle:battering_ram_hit_iron for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.vehicle.init.AWVehicleSounds.BATTERING_RAM_HIT_IRON. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarevehicle:battering_ram_hit_stone for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.vehicle.init.AWVehicleSounds.BATTERING_RAM_HIT_STONE. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarevehicle:battering_ram_launch for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.vehicle.init.AWVehicleSounds.BATTERING_RAM_LAUNCH. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarevehicle:catapult_launch for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.vehicle.init.AWVehicleSounds.CATAPULT_LAUNCH. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarevehicle:catapult_reload for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.vehicle.init.AWVehicleSounds.CATAPULT_RELOAD. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarevehicle:giant_trebuchet_launch for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.vehicle.init.AWVehicleSounds.GIANT_TREBUCHET_LAUNCH. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarevehicle:trebuchet_launch for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.vehicle.init.AWVehicleSounds.TREBUCHET_LAUNCH. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarevehicle:trebuchet_reload for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.vehicle.init.AWVehicleSounds.TREBUCHET_RELOAD. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarevehicle:vehicle_moving for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.vehicle.init.AWVehicleSounds.VEHICLE_MOVING. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:gate_spawner for public static net.shadowmage.ancientwarfare.structure.item.ItemGateSpawner net.shadowmage.ancientwarfare.structure.init.AWStructureItems.GATE_SPAWNER. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:structure_scanner for public static net.minecraft.item.Item net.shadowmage.ancientwarfare.structure.init.AWStructureItems.STRUCTURE_SCANNER. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:totem_part for public static net.minecraft.item.Item net.shadowmage.ancientwarfare.structure.init.AWStructureItems.TOTEM_PART. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:structure_builder_ticked for public static net.shadowmage.ancientwarfare.structure.item.ItemBlockStructureBuilder net.shadowmage.ancientwarfare.structure.init.AWStructureItems.STRUCTURE_BUILDER_TICKED. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:altar_candle for public static net.shadowmage.ancientwarfare.structure.item.ItemBlockColored net.shadowmage.ancientwarfare.structure.init.AWStructureItems.ALTAR_CANDLE. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:altar_short_cloth for public static net.shadowmage.ancientwarfare.structure.item.ItemBlockColored net.shadowmage.ancientwarfare.structure.init.AWStructureItems.ALTAR_SHORT_CLOTH. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:altar_long_cloth for public static net.shadowmage.ancientwarfare.structure.item.ItemBlockColored net.shadowmage.ancientwarfare.structure.init.AWStructureItems.ALTAR_LONG_CLOTH. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:magic_crystal for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.magic_crystal. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:grand_crystal for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.grand_crystal. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:crystal_shard for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.crystal_shard. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:wizard_handbook for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.wizard_handbook. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:arcane_tome for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.arcane_tome. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:spell_book for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.spell_book. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:scroll for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.scroll. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:ruined_spell_book for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.ruined_spell_book. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:magic_wand for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.magic_wand. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:apprentice_wand for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.apprentice_wand. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:advanced_wand for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.advanced_wand. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:master_wand for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.master_wand. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:novice_fire_wand for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.novice_fire_wand. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:novice_ice_wand for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.novice_ice_wand. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:novice_lightning_wand for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.novice_lightning_wand. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:novice_necromancy_wand for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.novice_necromancy_wand. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:novice_earth_wand for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.novice_earth_wand. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:novice_sorcery_wand for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.novice_sorcery_wand. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:novice_healing_wand for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.novice_healing_wand. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:apprentice_fire_wand for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.apprentice_fire_wand. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:apprentice_ice_wand for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.apprentice_ice_wand. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:apprentice_lightning_wand for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.apprentice_lightning_wand. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:apprentice_necromancy_wand for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.apprentice_necromancy_wand. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:apprentice_earth_wand for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.apprentice_earth_wand. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:apprentice_sorcery_wand for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.apprentice_sorcery_wand. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:apprentice_healing_wand for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.apprentice_healing_wand. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:advanced_fire_wand for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.advanced_fire_wand. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:advanced_ice_wand for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.advanced_ice_wand. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:advanced_lightning_wand for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.advanced_lightning_wand. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:advanced_necromancy_wand for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.advanced_necromancy_wand. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:advanced_earth_wand for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.advanced_earth_wand. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:advanced_sorcery_wand for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.advanced_sorcery_wand. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:advanced_healing_wand for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.advanced_healing_wand. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:master_fire_wand for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.master_fire_wand. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:master_ice_wand for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.master_ice_wand. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:master_lightning_wand for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.master_lightning_wand. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:master_necromancy_wand for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.master_necromancy_wand. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:master_earth_wand for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.master_earth_wand. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:master_sorcery_wand for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.master_sorcery_wand. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:master_healing_wand for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.master_healing_wand. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:spectral_sword for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.spectral_sword. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:spectral_pickaxe for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.spectral_pickaxe. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:spectral_bow for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.spectral_bow. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:blank_scroll for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.blank_scroll. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:magic_silk for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.magic_silk. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:small_mana_flask for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.small_mana_flask. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:medium_mana_flask for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.medium_mana_flask. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:large_mana_flask for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.large_mana_flask. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:storage_upgrade for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.storage_upgrade. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:siphon_upgrade for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.siphon_upgrade. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:condenser_upgrade for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.condenser_upgrade. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:range_upgrade for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.range_upgrade. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:duration_upgrade for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.duration_upgrade. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:cooldown_upgrade for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.cooldown_upgrade. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:blast_upgrade for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.blast_upgrade. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:attunement_upgrade for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.attunement_upgrade. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:melee_upgrade for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.melee_upgrade. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:flaming_axe for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.flaming_axe. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:frost_axe for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.frost_axe. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:identification_scroll for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.identification_scroll. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:resplendent_thread for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.resplendent_thread. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:crystal_silver_plating for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.crystal_silver_plating. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:ethereal_crystalweave for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.ethereal_crystalweave. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:astral_diamond for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.astral_diamond. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:purifying_elixir for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.purifying_elixir. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:firebomb for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.firebomb. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:poison_bomb for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.poison_bomb. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:smoke_bomb for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.smoke_bomb. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:spark_bomb for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.spark_bomb. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:spectral_dust for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.spectral_dust. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:wizard_hat for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.wizard_hat. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:wizard_robe for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.wizard_robe. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:wizard_leggings for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.wizard_leggings. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:wizard_boots for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.wizard_boots. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:wizard_hat_fire for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.wizard_hat_fire. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:wizard_robe_fire for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.wizard_robe_fire. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:wizard_leggings_fire for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.wizard_leggings_fire. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:wizard_boots_fire for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.wizard_boots_fire. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:wizard_hat_ice for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.wizard_hat_ice. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:wizard_robe_ice for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.wizard_robe_ice. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:wizard_leggings_ice for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.wizard_leggings_ice. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:wizard_boots_ice for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.wizard_boots_ice. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:wizard_hat_lightning for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.wizard_hat_lightning. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:wizard_robe_lightning for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.wizard_robe_lightning. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:wizard_leggings_lightning for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.wizard_leggings_lightning. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:wizard_boots_lightning for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.wizard_boots_lightning. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:wizard_hat_necromancy for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.wizard_hat_necromancy. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:wizard_robe_necromancy for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.wizard_robe_necromancy. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:wizard_leggings_necromancy for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.wizard_leggings_necromancy. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:wizard_boots_necromancy for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.wizard_boots_necromancy. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:wizard_hat_earth for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.wizard_hat_earth. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:wizard_robe_earth for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.wizard_robe_earth. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:wizard_leggings_earth for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.wizard_leggings_earth. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:wizard_boots_earth for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.wizard_boots_earth. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:wizard_hat_sorcery for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.wizard_hat_sorcery. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:wizard_robe_sorcery for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.wizard_robe_sorcery. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:wizard_leggings_sorcery for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.wizard_leggings_sorcery. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:wizard_boots_sorcery for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.wizard_boots_sorcery. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:wizard_hat_healing for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.wizard_hat_healing. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:wizard_robe_healing for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.wizard_robe_healing. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:wizard_leggings_healing for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.wizard_leggings_healing. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:wizard_boots_healing for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.wizard_boots_healing. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:sage_hat for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.sage_hat. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:sage_robe for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.sage_robe. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:sage_leggings for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.sage_leggings. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:sage_boots for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.sage_boots. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:sage_hat_fire for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.sage_hat_fire. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:sage_robe_fire for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.sage_robe_fire. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:sage_leggings_fire for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.sage_leggings_fire. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:sage_boots_fire for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.sage_boots_fire. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:sage_hat_ice for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.sage_hat_ice. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:sage_robe_ice for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.sage_robe_ice. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:sage_leggings_ice for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.sage_leggings_ice. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:sage_boots_ice for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.sage_boots_ice. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:sage_hat_lightning for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.sage_hat_lightning. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:sage_robe_lightning for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.sage_robe_lightning. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:sage_leggings_lightning for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.sage_leggings_lightning. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:sage_boots_lightning for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.sage_boots_lightning. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:sage_hat_necromancy for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.sage_hat_necromancy. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:sage_robe_necromancy for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.sage_robe_necromancy. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:sage_leggings_necromancy for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.sage_leggings_necromancy. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:sage_boots_necromancy for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.sage_boots_necromancy. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:sage_hat_earth for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.sage_hat_earth. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:sage_robe_earth for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.sage_robe_earth. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:sage_leggings_earth for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.sage_leggings_earth. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:sage_boots_earth for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.sage_boots_earth. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:sage_hat_sorcery for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.sage_hat_sorcery. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:sage_robe_sorcery for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.sage_robe_sorcery. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:sage_leggings_sorcery for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.sage_leggings_sorcery. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:sage_boots_sorcery for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.sage_boots_sorcery. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:sage_hat_healing for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.sage_hat_healing. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:sage_robe_healing for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.sage_robe_healing. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:sage_leggings_healing for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.sage_leggings_healing. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:sage_boots_healing for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.sage_boots_healing. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:battlemage_helmet for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.battlemage_helmet. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:battlemage_chestplate for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.battlemage_chestplate. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:battlemage_leggings for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.battlemage_leggings. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:battlemage_boots for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.battlemage_boots. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:battlemage_helmet_fire for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.battlemage_helmet_fire. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:battlemage_chestplate_fire for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.battlemage_chestplate_fire. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:battlemage_leggings_fire for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.battlemage_leggings_fire. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:battlemage_boots_fire for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.battlemage_boots_fire. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:battlemage_helmet_ice for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.battlemage_helmet_ice. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:battlemage_chestplate_ice for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.battlemage_chestplate_ice. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:battlemage_leggings_ice for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.battlemage_leggings_ice. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:battlemage_boots_ice for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.battlemage_boots_ice. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:battlemage_helmet_lightning for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.battlemage_helmet_lightning. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:battlemage_chestplate_lightning for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.battlemage_chestplate_lightning. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:battlemage_leggings_lightning for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.battlemage_leggings_lightning. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:battlemage_boots_lightning for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.battlemage_boots_lightning. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:battlemage_helmet_necromancy for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.battlemage_helmet_necromancy. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:battlemage_chestplate_necromancy for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.battlemage_chestplate_necromancy. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:battlemage_leggings_necromancy for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.battlemage_leggings_necromancy. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:battlemage_boots_necromancy for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.battlemage_boots_necromancy. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:battlemage_helmet_earth for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.battlemage_helmet_earth. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:battlemage_chestplate_earth for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.battlemage_chestplate_earth. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:battlemage_leggings_earth for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.battlemage_leggings_earth. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:battlemage_boots_earth for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.battlemage_boots_earth. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:battlemage_helmet_sorcery for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.battlemage_helmet_sorcery. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:battlemage_chestplate_sorcery for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.battlemage_chestplate_sorcery. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:battlemage_leggings_sorcery for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.battlemage_leggings_sorcery. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:battlemage_boots_sorcery for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.battlemage_boots_sorcery. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:battlemage_helmet_healing for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.battlemage_helmet_healing. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:battlemage_chestplate_healing for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.battlemage_chestplate_healing. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:battlemage_leggings_healing for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.battlemage_leggings_healing. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:battlemage_boots_healing for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.battlemage_boots_healing. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:warlock_hood for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.warlock_hood. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:warlock_robe for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.warlock_robe. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:warlock_leggings for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.warlock_leggings. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:warlock_boots for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.warlock_boots. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:warlock_hood_fire for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.warlock_hood_fire. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:warlock_robe_fire for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.warlock_robe_fire. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:warlock_leggings_fire for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.warlock_leggings_fire. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:warlock_boots_fire for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.warlock_boots_fire. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:warlock_hood_ice for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.warlock_hood_ice. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:warlock_robe_ice for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.warlock_robe_ice. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:warlock_leggings_ice for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.warlock_leggings_ice. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:warlock_boots_ice for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.warlock_boots_ice. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:warlock_hood_lightning for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.warlock_hood_lightning. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:warlock_robe_lightning for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.warlock_robe_lightning. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:warlock_leggings_lightning for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.warlock_leggings_lightning. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:warlock_boots_lightning for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.warlock_boots_lightning. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:warlock_hood_necromancy for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.warlock_hood_necromancy. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:warlock_robe_necromancy for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.warlock_robe_necromancy. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:warlock_leggings_necromancy for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.warlock_leggings_necromancy. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:warlock_boots_necromancy for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.warlock_boots_necromancy. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:warlock_hood_earth for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.warlock_hood_earth. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:warlock_robe_earth for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.warlock_robe_earth. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:warlock_leggings_earth for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.warlock_leggings_earth. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:warlock_boots_earth for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.warlock_boots_earth. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:warlock_hood_sorcery for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.warlock_hood_sorcery. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:warlock_robe_sorcery for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.warlock_robe_sorcery. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:warlock_leggings_sorcery for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.warlock_leggings_sorcery. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:warlock_boots_sorcery for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.warlock_boots_sorcery. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:warlock_hood_healing for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.warlock_hood_healing. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:warlock_robe_healing for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.warlock_robe_healing. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:warlock_leggings_healing for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.warlock_leggings_healing. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:warlock_boots_healing for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.warlock_boots_healing. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:spectral_helmet for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.spectral_helmet. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:spectral_chestplate for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.spectral_chestplate. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:spectral_leggings for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.spectral_leggings. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:spectral_boots for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.spectral_boots. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:lightning_hammer for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.lightning_hammer. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:flamecatcher for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.flamecatcher. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:ring_condensing for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.ring_condensing. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:ring_siphoning for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.ring_siphoning. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:ring_battlemage for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.ring_battlemage. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:ring_combustion for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.ring_combustion. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:ring_fire_melee for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.ring_fire_melee. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:ring_fire_biome for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.ring_fire_biome. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:ring_disintegration for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.ring_disintegration. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:ring_meteor for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.ring_meteor. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:ring_ice_melee for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.ring_ice_melee. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:ring_ice_biome for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.ring_ice_biome. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:ring_arcane_frost for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.ring_arcane_frost. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:ring_shattering for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.ring_shattering. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:ring_lightning_melee for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.ring_lightning_melee. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:ring_storm for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.ring_storm. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:ring_seeking for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.ring_seeking. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:ring_hammer for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.ring_hammer. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:ring_stormcloud for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.ring_stormcloud. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:ring_soulbinding for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.ring_soulbinding. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:ring_leeching for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.ring_leeching. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:ring_necromancy_melee for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.ring_necromancy_melee. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:ring_mind_control for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.ring_mind_control. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:ring_poison for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.ring_poison. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:ring_earth_melee for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.ring_earth_melee. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:ring_earth_biome for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.ring_earth_biome. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:ring_full_moon for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.ring_full_moon. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:ring_evoker for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.ring_evoker. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:ring_extraction for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.ring_extraction. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:ring_mana_return for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.ring_mana_return. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:ring_blockwrangler for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.ring_blockwrangler. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:ring_conjurer for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.ring_conjurer. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:ring_defender for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.ring_defender. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:ring_paladin for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.ring_paladin. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:ring_interdiction for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.ring_interdiction. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:amulet_arcane_defence for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.amulet_arcane_defence. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:amulet_warding for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.amulet_warding. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:amulet_wisdom for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.amulet_wisdom. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:amulet_fire_protection for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.amulet_fire_protection. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:amulet_fire_cloaking for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.amulet_fire_cloaking. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:amulet_ice_immunity for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.amulet_ice_immunity. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:amulet_ice_protection for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.amulet_ice_protection. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:amulet_frost_warding for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.amulet_frost_warding. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:amulet_potential for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.amulet_potential. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:amulet_channeling for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.amulet_channeling. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:amulet_lich for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.amulet_lich. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:amulet_wither_immunity for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.amulet_wither_immunity. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:amulet_glide for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.amulet_glide. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:amulet_banishing for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.amulet_banishing. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:amulet_anchoring for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.amulet_anchoring. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:amulet_recovery for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.amulet_recovery. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:amulet_transience for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.amulet_transience. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:amulet_resurrection for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.amulet_resurrection. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:amulet_auto_shield for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.amulet_auto_shield. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:amulet_absorption for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.amulet_absorption. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:charm_haggler for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.charm_haggler. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:charm_experience_tome for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.charm_experience_tome. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:charm_move_speed for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.charm_move_speed. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:charm_spell_discovery for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.charm_spell_discovery. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:charm_auto_smelt for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.charm_auto_smelt. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:charm_lava_walking for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.charm_lava_walking. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:charm_storm for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.charm_storm. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:charm_minion_health for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.charm_minion_health. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:charm_minion_variants for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.charm_minion_variants. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:charm_undead_helmets for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.charm_undead_helmets. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:charm_hunger_casting for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.charm_hunger_casting. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:charm_flight for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.charm_flight. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:charm_growth for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.charm_growth. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:charm_abseiling for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.charm_abseiling. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:charm_silk_touch for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.charm_silk_touch. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:charm_sixth_sense for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.charm_sixth_sense. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:charm_stop_time for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.charm_stop_time. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:charm_light for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.charm_light. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:charm_transportation for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.charm_transportation. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:charm_black_hole for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.charm_black_hole. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:charm_mount_teleporting for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.charm_mount_teleporting. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:charm_feeding for public static net.minecraft.item.Item electroblob.wizardry.registry.WizardryItems.charm_feeding. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarevehicle:spawner for public static net.shadowmage.ancientwarfare.core.item.ItemBase net.shadowmage.ancientwarfare.vehicle.init.AWVehicleItems.SPAWNER. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:frost for public static net.minecraft.potion.Potion electroblob.wizardry.registry.WizardryPotions.frost. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:transience for public static net.minecraft.potion.Potion electroblob.wizardry.registry.WizardryPotions.transience. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:fireskin for public static net.minecraft.potion.Potion electroblob.wizardry.registry.WizardryPotions.fireskin. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:ice_shroud for public static net.minecraft.potion.Potion electroblob.wizardry.registry.WizardryPotions.ice_shroud. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:static_aura for public static net.minecraft.potion.Potion electroblob.wizardry.registry.WizardryPotions.static_aura. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:decay for public static net.minecraft.potion.Potion electroblob.wizardry.registry.WizardryPotions.decay. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:sixth_sense for public static net.minecraft.potion.Potion electroblob.wizardry.registry.WizardryPotions.sixth_sense. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:arcane_jammer for public static net.minecraft.potion.Potion electroblob.wizardry.registry.WizardryPotions.arcane_jammer. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:mind_trick for public static net.minecraft.potion.Potion electroblob.wizardry.registry.WizardryPotions.mind_trick. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:mind_control for public static net.minecraft.potion.Potion electroblob.wizardry.registry.WizardryPotions.mind_control. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:font_of_mana for public static net.minecraft.potion.Potion electroblob.wizardry.registry.WizardryPotions.font_of_mana. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:fear for public static net.minecraft.potion.Potion electroblob.wizardry.registry.WizardryPotions.fear. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:curse_of_soulbinding for public static net.minecraft.potion.Potion electroblob.wizardry.registry.WizardryPotions.curse_of_soulbinding. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:paralysis for public static net.minecraft.potion.Potion electroblob.wizardry.registry.WizardryPotions.paralysis. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:muffle for public static net.minecraft.potion.Potion electroblob.wizardry.registry.WizardryPotions.muffle. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:ward for public static net.minecraft.potion.Potion electroblob.wizardry.registry.WizardryPotions.ward. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:slow_time for public static net.minecraft.potion.Potion electroblob.wizardry.registry.WizardryPotions.slow_time. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:empowerment for public static net.minecraft.potion.Potion electroblob.wizardry.registry.WizardryPotions.empowerment. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:curse_of_enfeeblement for public static net.minecraft.potion.Potion electroblob.wizardry.registry.WizardryPotions.curse_of_enfeeblement. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:curse_of_undeath for public static net.minecraft.potion.Potion electroblob.wizardry.registry.WizardryPotions.curse_of_undeath. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:containment for public static net.minecraft.potion.Potion electroblob.wizardry.registry.WizardryPotions.containment. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:frost_step for public static net.minecraft.potion.Potion electroblob.wizardry.registry.WizardryPotions.frost_step. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:mark_of_sacrifice for public static net.minecraft.potion.Potion electroblob.wizardry.registry.WizardryPotions.mark_of_sacrifice. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:mirage for public static net.minecraft.potion.Potion electroblob.wizardry.registry.WizardryPotions.mirage. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:protection_flag_claim for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.PROTECTION_FLAG_CLAIM. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:coffin_opens for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.COFFIN_OPENS. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:urn_break for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.URN_BREAK. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:coin_stack_break for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.COIN_STACK_BREAK. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:coin_stack_interact for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.COIN_STACK_INTERACT. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:iron_gate for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.IRON_GATE. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:iron_gate_break for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.IRON_GATE_BREAK. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:wooden_gate for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WOODEN_GATE. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:wooden_gate_break for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WOODEN_GATE_BREAK. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:stone_coffin_opens for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.STONE_COFFIN_OPENS. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:sandstone_sarcophagus_opens for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.SANDSTONE_SARCOPHAGUS_OPENS. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:prismarine_coffin_opens for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.PRISMARINE_COFFIN_OPENS. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:demonic_coffin_opens for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.DEMONIC_COFFIN_OPENS. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:barbarian_drums_cautious for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.BARBARIAN_DRUMS_CAUTIOUS. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:barbarian_drums_distant for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.BARBARIAN_DRUMS_DISTANT. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:barbarian_drums_slow_short for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.BARBARIAN_DRUMS_SLOW_SHORT. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:barbarian_drums_warning for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.BARBARIAN_DRUMS_WARNING. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:barracks_ambiance for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.BARRACKS_AMBIANCE. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:clock_grandfather_chimes for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.CLOCK_GRANDFATHER_CHIMES. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:creepy_chittering for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.CREEPY_CHITTERING. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:creepy_crypt_voice_1 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.CREEPY_CRYPT_VOICE_1. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:creepy_crypt_voice_2 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.CREEPY_CRYPT_VOICE_2. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:creepy_crypt_voice_4 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.CREEPY_CRYPT_VOICE_4. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:creepy_droning_1 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.CREEPY_DRONING_1. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:creepy_droning_2 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.CREEPY_DRONING_2. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:creepy_evil_girl for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.CREEPY_EVIL_GIRL. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:creepy_ghostly_breath for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.CREEPY_GHOSTLY_BREATH. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:creepy_ghostly_whisper for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.CREEPY_GHOSTLY_WHISPER. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:creepy_knock_knock for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.CREEPY_KNOCK_KNOCK. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:creepy_spooky_ravens for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.CREEPY_SPOOKY_RAVENS. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:cthulhu for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.CTHULHU. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:cthulhu_background_1 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.CTHULHU_BACKGROUND_1. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:cthulhu_background_2 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.CTHULHU_BACKGROUND_2. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:cthulhu_background_3 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.CTHULHU_BACKGROUND_3. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:del_cashinhand for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.DEL_CASHINHAND. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:del_cowboy for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.DEL_COWBOY. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:del_dontbeaplonker for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.DEL_DONTBEAPLONKER. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:del_dozytwonk for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.DEL_DOZYTWONK. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:del_gonnabecushty for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.DEL_GONNABECUSHTY. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:del_keepyourmitsoff for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.DEL_KEEPYOURMITSOFF. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:del_millionares for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.DEL_MILLIONARES. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:del_moneyforoldrope for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.DEL_MONEYFOROLDROPE. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:del_ohshutupyoutart for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.DEL_OHSHUTUPYOUTART. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:del_packitin for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.DEL_PACKITIN. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:del_plonker for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.DEL_PLONKER. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:del_youdipstick for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.DEL_YOUDIPSTICK. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:del_youpranny for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.DEL_YOUPRANNY. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:empire_church_bell for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.EMPIRE_CHURCH_BELL. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:evil_ambience_1 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.EVIL_AMBIENCE_1. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:evil_ambience_2 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.EVIL_AMBIENCE_2. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:evil_dark_prayer for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.EVIL_DARK_PRAYER. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:evil_demonichaunting1 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.EVIL_DEMONICHAUNTING1. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:evil_demonichaunting2 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.EVIL_DEMONICHAUNTING2. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:evil_demonichaunting3 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.EVIL_DEMONICHAUNTING3. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:evil_demonichaunting4 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.EVIL_DEMONICHAUNTING4. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:evil_getout for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.EVIL_GETOUT. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:gong_large for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.GONG_LARGE. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:gongs_1 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.GONGS_1. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:gongs_2 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.GONGS_2. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:gongs_3 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.GONGS_3. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:gongs_4 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.GONGS_4. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:gongs_5 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.GONGS_5. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:gongs_6 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.GONGS_6. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:grindstone_generic for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.GRINDSTONE_GENERIC. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:guardians_church_choir for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.GUARDIANS_CHURCH_CHOIR. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:haunted_graveyard for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.HAUNTED_GRAVEYARD. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:haunted_graveyard_entry_ambience for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.HAUNTED_GRAVEYARD_ENTRY_AMBIENCE. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:haunted_graveyard_tree_rustling_leaves for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.HAUNTED_GRAVEYARD_TREE_RUSTLING_LEAVES. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:haunted_graveyard_wind_in_trees_01 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.HAUNTED_GRAVEYARD_WIND_IN_TREES_01. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:haunted_graveyard_wind_in_trees_02 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.HAUNTED_GRAVEYARD_WIND_IN_TREES_02. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:haunted_graveyard_wind_in_trees_03 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.HAUNTED_GRAVEYARD_WIND_IN_TREES_03. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:haunted_graveyard_wind_in_trees_04 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.HAUNTED_GRAVEYARD_WIND_IN_TREES_04. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:horn_1 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.HORN_1. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:horn_3 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.HORN_3. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:horn_5 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.HORN_5. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:horn_6 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.HORN_6. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:horn_7 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.HORN_7. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:horn_8 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.HORN_8. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:jungle_drums_1 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.JUNGLE_DRUMS_1. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:jungle_drums_2 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.JUNGLE_DRUMS_2. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:location_sigh_1 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.LOCATION_SIGH_1. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:magical_appearance for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.MAGICAL_APPEARANCE. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:market_generic for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.MARKET_GENERIC. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:market_generic_2 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.MARKET_GENERIC_2. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:myth_boldpredictions for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.MYTH_BOLDPREDICTIONS. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:myth_pithhelmet for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.MYTH_PITHHELMET. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:mythbusters_eyebrow for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.MYTHBUSTERS_EYEBROW. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:mythbusters_quack for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.MYTHBUSTERS_QUACK. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:mythbusters_theresyourproblem for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.MYTHBUSTERS_THERESYOURPROBLEM. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:nogg_church_bells for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.NOGG_CHURCH_BELLS. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:nogg_clock_tower for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.NOGG_CLOCK_TOWER. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:pirate_pugwash for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.PIRATE_PUGWASH. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:religious_church_bells_12 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.RELIGIOUS_CHURCH_BELLS_12. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:sarkonid_music for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.SARKONID_MUSIC. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:undead_ambience for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.UNDEAD_AMBIENCE. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:undead_haunting for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.UNDEAD_HAUNTING. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:undead_spooky for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.UNDEAD_SPOOKY. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:undead_vampire_evil_laugh for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.UNDEAD_VAMPIRE_EVIL_LAUGH. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:undead_whispering_voices for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.UNDEAD_WHISPERING_VOICES. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:vampire_castle_organ_short for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VAMPIRE_CASTLE_ORGAN_SHORT. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:vampire_crypt for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VAMPIRE_CRYPT. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:vampire_ghostly_voices for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VAMPIRE_GHOSTLY_VOICES. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:vampire_organmusic for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VAMPIRE_ORGANMUSIC. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:vampire_watcher for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VAMPIRE_WATCHER. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:vampire_whispers for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VAMPIRE_WHISPERS. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:village_carpenter_1 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VILLAGE_CARPENTER_1. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:village_carpenter_2 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VILLAGE_CARPENTER_2. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:village_carpenter_3 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VILLAGE_CARPENTER_3. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:village_carpenter_4 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VILLAGE_CARPENTER_4. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:village_carpenter_5 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VILLAGE_CARPENTER_5. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:village_farm_ambience_3 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VILLAGE_FARM_AMBIENCE_3. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:village_general_ambience_1 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VILLAGE_GENERAL_AMBIENCE_1. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:village_general_ambience_3 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VILLAGE_GENERAL_AMBIENCE_3. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:village_lumberjack_1 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VILLAGE_LUMBERJACK_1. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:village_lumberjack_2 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VILLAGE_LUMBERJACK_2. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:village_market_general_background_1 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VILLAGE_MARKET_GENERAL_BACKGROUND_1. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:village_pigeons_1 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VILLAGE_PIGEONS_1. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:village_pigeons_2 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VILLAGE_PIGEONS_2. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:village_pigeons_3 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VILLAGE_PIGEONS_3. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:village_tavern_ambient_loop for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VILLAGE_TAVERN_AMBIENT_LOOP. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:village_water_mill_wheel_turning for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VILLAGE_WATER_MILL_WHEEL_TURNING. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:village_weavers_loom for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VILLAGE_WEAVERS_LOOM. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:village_well_crank for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VILLAGE_WELL_CRANK. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:village_windmill for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VILLAGE_WINDMILL. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:village_windmill_interior for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VILLAGE_WINDMILL_INTERIOR. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:village_windmill_sails_turning_1 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VILLAGE_WINDMILL_SAILS_TURNING_1. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:village_windmill_sails_turning_2 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VILLAGE_WINDMILL_SAILS_TURNING_2. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:volcano for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VOLCANO. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:volcano_1 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VOLCANO_1. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:volcano_10 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VOLCANO_10. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:volcano_2 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VOLCANO_2. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:volcano_3 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VOLCANO_3. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:volcano_4 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VOLCANO_4. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:volcano_5 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VOLCANO_5. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:volcano_6 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VOLCANO_6. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:volcano_7 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VOLCANO_7. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:volcano_8 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VOLCANO_8. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:volcano_9 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VOLCANO_9. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:volcano_erupts_1 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VOLCANO_ERUPTS_1. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:volcano_erupts_2 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VOLCANO_ERUPTS_2. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:volcano_erupts_3 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VOLCANO_ERUPTS_3. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:volcano_erupts_4 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VOLCANO_ERUPTS_4. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:volcano_explosion for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VOLCANO_EXPLOSION. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:volcano_rumble for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VOLCANO_RUMBLE. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:witch_house_1 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WITCH_HOUSE_1. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:witch_house_2_cackle for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WITCH_HOUSE_2_CACKLE. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:witch_house_2_hungry for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WITCH_HOUSE_2_HUNGRY. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:witch_house_2_laugh_1 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WITCH_HOUSE_2_LAUGH_1. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:witch_house_2_oooh for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WITCH_HOUSE_2_OOOH. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:witch_house_3 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WITCH_HOUSE_3. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:witch_house_4 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WITCH_HOUSE_4. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:witch_house_5_1 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WITCH_HOUSE_5_1. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:witch_house_5_2 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WITCH_HOUSE_5_2. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:witch_house_5_3 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WITCH_HOUSE_5_3. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:witch_house_bubbling_cauldron_1 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WITCH_HOUSE_BUBBLING_CAULDRON_1. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:witch_house_bubbling_cauldron_2 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WITCH_HOUSE_BUBBLING_CAULDRON_2. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:witch_house_bubbling_cauldron_3 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WITCH_HOUSE_BUBBLING_CAULDRON_3. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:witch_house_bubbling_cauldron_4 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WITCH_HOUSE_BUBBLING_CAULDRON_4. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:witch_house_bugs for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WITCH_HOUSE_BUGS. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:witch_house_cat_screeching for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WITCH_HOUSE_CAT_SCREECHING. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:witch_house_crow_1 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WITCH_HOUSE_CROW_1. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:witch_house_crow_2 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WITCH_HOUSE_CROW_2. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:witch_house_mad_laugh for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WITCH_HOUSE_MAD_LAUGH. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:witch_house_rats_squeak_1 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WITCH_HOUSE_RATS_SQUEAK_1. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:witch_house_rats_squeak_2 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WITCH_HOUSE_RATS_SQUEAK_2. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:witch_house_rats_squeak_3 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WITCH_HOUSE_RATS_SQUEAK_3. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:witch_house_toad_1 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WITCH_HOUSE_TOAD_1. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:witch_house_toad_2 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WITCH_HOUSE_TOAD_2. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:witchbane_church_entry for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WITCHBANE_CHURCH_ENTRY. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:witchbane_nuns_chant for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WITCHBANE_NUNS_CHANT. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:wizard_explosion_2 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WIZARD_EXPLOSION_2. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:wizard_tower_1 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WIZARD_TOWER_1. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:wizard_tower_10 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WIZARD_TOWER_10. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:wizard_tower_11 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WIZARD_TOWER_11. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:wizard_tower_12 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WIZARD_TOWER_12. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:wizard_tower_2 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WIZARD_TOWER_2. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:wizard_tower_3 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WIZARD_TOWER_3. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:wizard_tower_4 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WIZARD_TOWER_4. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:wizard_tower_5 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WIZARD_TOWER_5. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:wizard_tower_6 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WIZARD_TOWER_6. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:wizard_tower_7 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WIZARD_TOWER_7. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:wizard_tower_8 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WIZARD_TOWER_8. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:wizard_tower_9 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WIZARD_TOWER_9. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:wizards_tower_13 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WIZARDS_TOWER_13. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:wizards_tower_14 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WIZARDS_TOWER_14. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:wizards_tower_15 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WIZARDS_TOWER_15. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:wizards_tower_16 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WIZARDS_TOWER_16. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:wizards_tower_17 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WIZARDS_TOWER_17. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:wizards_tower_18 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WIZARDS_TOWER_18. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:xoltec_long_drum_beat for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.XOLTEC_LONG_DRUM_BEAT. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:xoltec_pyramid_drums for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.XOLTEC_PYRAMID_DRUMS. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:xoltec_temple_flute for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.XOLTEC_TEMPLE_FLUTE. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:xoltec_town_drums for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.XOLTEC_TOWN_DRUMS. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:xoltec_town_flutes for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.XOLTEC_TOWN_FLUTES. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:xoltec_town_long for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.XOLTEC_TOWN_LONG. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:yo_way_yo for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.YO_WAY_YO. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:zimba_drums_2 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.ZIMBA_DRUMS_2. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:zimba_village_dance for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.ZIMBA_VILLAGE_DANCE. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:evil_boogiemancackle for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.EVIL_BOOGIEMANCACKLE. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:macuahuitl for public static net.minecraft.item.Item nefdecomod.item.ItemMacuahuitl.block. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:hand_saw for public static net.minecraft.item.Item nefdecomod.item.ItemHandSaw.block. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup natura:nether_purple_large_glowshroom for private static net.minecraft.block.Block forestry.plugins.PluginNatura.purpleLargeGlowshroomBlock. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup antiqueatlas:antique_atlas for public static hunternif.mc.atlas.item.ItemAtlas hunternif.mc.atlas.RegistrarAntiqueAtlas.ATLAS. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:sack for public static net.minecraft.item.Item nefdecomod.item.ItemSack.block. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:reinforced_leatherbody for public static net.minecraft.item.Item nefdecomod.item.ItemReinforcedLeather.body. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:reinforced_chainmailhelmet for public static net.minecraft.item.Item nefdecomod.item.ItemReinforcedChainmail.helmet. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:reinforced_leatherlegs for public static net.minecraft.item.Item nefdecomod.item.ItemReinforcedLeather.legs. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:cantaloupe_slice for public static net.minecraft.item.Item nefdecomod.item.ItemCantaloupeSlice.block. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:coin for public static net.minecraft.item.Item nefdecomod.item.ItemCoin.block. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup natura:nether_green_large_glowshroom for private static net.minecraft.block.Block forestry.plugins.PluginNatura.greenLargeGlowshroomBlock. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:reinforced_chainmailboots for public static net.minecraft.item.Item nefdecomod.item.ItemReinforcedChainmail.boots. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:reinforced_chainmaillegs for public static net.minecraft.item.Item nefdecomod.item.ItemReinforcedChainmail.legs. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:book_1_item for public static net.minecraft.item.Item nefdecomod.item.ItemBook1Item.block. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:baked_nopal for public static net.minecraft.item.Item nefdecomod.item.ItemBakedNopal.block. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup antiqueatlas:antique_atlas for public static net.minecraft.item.Item hunternif.mc.atlas.api.AtlasAPI.ATLAS_ITEM. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup natura:nether_blue_large_glowshroom for private static net.minecraft.block.Block forestry.plugins.PluginNatura.blueLargeGlowshroomBlock. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:jewels for public static net.minecraft.item.Item nefdecomod.item.ItemJewels.block. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:reinforced_leatherboots for public static net.minecraft.item.Item nefdecomod.item.ItemReinforcedLeather.boots. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:macuahuitl_destroyed for public static net.minecraft.item.Item nefdecomod.item.ItemMacuahuitlDestroyed.block. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:hammer for public static net.minecraft.item.Item nefdecomod.item.ItemHammer.block. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:nopal for public static net.minecraft.item.Item nefdecomod.item.ItemNopal.block. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:reinforced_chainmailbody for public static net.minecraft.item.Item nefdecomod.item.ItemReinforcedChainmail.body. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:banana for public static net.minecraft.item.Item nefdecomod.item.ItemBanana.block. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:reinforced_leatherhelmet for public static net.minecraft.item.Item nefdecomod.item.ItemReinforcedLeather.helmet. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:book_3_item for public static net.minecraft.item.Item nefdecomod.item.ItemBook3Item.block. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup antiqueatlas:empty_antique_atlas for public static hunternif.mc.atlas.item.ItemEmptyAtlas hunternif.mc.atlas.RegistrarAntiqueAtlas.EMPTY_ATLAS. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:book_5_item for public static net.minecraft.item.Item nefdecomod.item.ItemBook5Item.block. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:book_2_item for public static net.minecraft.item.Item nefdecomod.item.ItemBook2Item.block. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:book_4_item for public static net.minecraft.item.Item nefdecomod.item.ItemBook4Item.block. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup nefdecomod:salt_item for public static net.minecraft.item.Item nefdecomod.item.ItemSaltItem.block. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup baubles:ring for public static net.minecraft.item.Item baubles.common.items.ItemRing.RING. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/INFO] [FML]: Holder lookups applied [08:23:46] [Server thread/INFO] [Chisel]: Loading items... [08:23:46] [Server thread/INFO] [Chisel]: Skipping feature arcaneStone as its required mod thaumcraft was missing. [08:23:46] [Server thread/INFO] [Chisel]: Skipping feature bloodMagic as its required mod bloodmagic was missing. [08:23:46] [Server thread/INFO] [Chisel]: Skipping feature certus as its required mod appliedenergistics2 was missing. [08:23:46] [Server thread/INFO] [Chisel]: 72 Feature's items loaded. [08:23:46] [Server thread/DEBUG] [forestry]: Backpacks Start: Core Module [08:23:46] [Server thread/DEBUG] [forestry]: Backpacks Complete: Core Module [08:23:46] [Server thread/DEBUG] [forestry]: Crates Start: Core Module [08:23:46] [Server thread/DEBUG] [forestry]: Crates Complete: Core Module [08:23:46] [Server thread/DEBUG] [forestry]: Backpacks Start: Fluids Module [08:23:46] [Server thread/DEBUG] [forestry]: Backpacks Complete: Fluids Module [08:23:46] [Server thread/DEBUG] [forestry]: Crates Start: Fluids Module [08:23:46] [Server thread/DEBUG] [forestry]: Crates Complete: Fluids Module [08:23:46] [Server thread/DEBUG] [forestry]: Backpacks Start: Factory Module [08:23:46] [Server thread/DEBUG] [forestry]: Backpacks Complete: Factory Module [08:23:46] [Server thread/DEBUG] [forestry]: Crates Start: Factory Module [08:23:46] [Server thread/DEBUG] [forestry]: Crates Complete: Factory Module [08:23:46] [Server thread/DEBUG] [forestry]: Backpacks Start: Farming Module [08:23:46] [Server thread/DEBUG] [forestry]: Backpacks Complete: Farming Module [08:23:46] [Server thread/DEBUG] [forestry]: Crates Start: Farming Module [08:23:46] [Server thread/DEBUG] [forestry]: Crates Complete: Farming Module [08:23:46] [Server thread/DEBUG] [forestry]: Backpacks Start: Cultivation Module [08:23:46] [Server thread/DEBUG] [forestry]: Backpacks Complete: Cultivation Module [08:23:46] [Server thread/DEBUG] [forestry]: Crates Start: Cultivation Module [08:23:46] [Server thread/DEBUG] [forestry]: Crates Complete: Cultivation Module [08:23:46] [Server thread/DEBUG] [forestry]: Backpacks Start: Book Module [08:23:46] [Server thread/DEBUG] [forestry]: Backpacks Complete: Book Module [08:23:46] [Server thread/DEBUG] [forestry]: Crates Start: Book Module [08:23:46] [Server thread/DEBUG] [forestry]: Crates Complete: Book Module [08:23:46] [Server thread/DEBUG] [forestry]: Backpacks Start: Greenhouse Module [08:23:46] [Server thread/DEBUG] [forestry]: Backpacks Complete: Greenhouse Module [08:23:46] [Server thread/DEBUG] [forestry]: Crates Start: Greenhouse Module [08:23:46] [Server thread/DEBUG] [forestry]: Crates Complete: Greenhouse Module [08:23:46] [Server thread/DEBUG] [forestry]: Backpacks Start: Mail Module [08:23:46] [Server thread/DEBUG] [forestry]: Backpacks Complete: Mail Module [08:23:46] [Server thread/DEBUG] [forestry]: Crates Start: Mail Module [08:23:46] [Server thread/DEBUG] [forestry]: Crates Complete: Mail Module [08:23:46] [Server thread/DEBUG] [forestry]: Backpacks Start: Sorting Module [08:23:46] [Server thread/DEBUG] [forestry]: Backpacks Complete: Sorting Module [08:23:46] [Server thread/DEBUG] [forestry]: Crates Start: Sorting Module [08:23:46] [Server thread/DEBUG] [forestry]: Crates Complete: Sorting Module [08:23:46] [Server thread/DEBUG] [forestry]: Backpacks Start: Energy Module [08:23:46] [Server thread/DEBUG] [forestry]: Backpacks Complete: Energy Module [08:23:46] [Server thread/DEBUG] [forestry]: Crates Start: Energy Module [08:23:46] [Server thread/DEBUG] [forestry]: Crates Complete: Energy Module [08:23:46] [Server thread/DEBUG] [forestry]: Backpacks Start: Charcoal Module [08:23:46] [Server thread/DEBUG] [forestry]: Backpacks Complete: Charcoal Module [08:23:46] [Server thread/DEBUG] [forestry]: Crates Start: Charcoal Module [08:23:46] [Server thread/DEBUG] [forestry]: Crates Complete: Charcoal Module [08:23:46] [Server thread/DEBUG] [forestry]: Backpacks Start: Food Module [08:23:46] [Server thread/DEBUG] [forestry]: Backpacks Complete: Food Module [08:23:46] [Server thread/DEBUG] [forestry]: Crates Start: Food Module [08:23:46] [Server thread/DEBUG] [forestry]: Crates Complete: Food Module [08:23:46] [Server thread/DEBUG] [forestry]: Backpacks Start: Database Module [08:23:46] [Server thread/DEBUG] [forestry]: Backpacks Complete: Database Module [08:23:46] [Server thread/DEBUG] [forestry]: Crates Start: Database Module [08:23:46] [Server thread/DEBUG] [forestry]: Crates Complete: Database Module [08:23:46] [Server thread/DEBUG] [forestry]: Backpacks Start: Arboriculture Module [08:23:46] [Server thread/DEBUG] [forestry]: Backpacks Complete: Arboriculture Module [08:23:46] [Server thread/DEBUG] [forestry]: Crates Start: Arboriculture Module [08:23:46] [Server thread/DEBUG] [forestry]: Crates Complete: Arboriculture Module [08:23:46] [Server thread/DEBUG] [forestry]: Backpacks Start: Lepidopterology Module [08:23:46] [Server thread/DEBUG] [forestry]: Backpacks Complete: Lepidopterology Module [08:23:46] [Server thread/DEBUG] [forestry]: Crates Start: Lepidopterology Module [08:23:46] [Server thread/DEBUG] [forestry]: Crates Complete: Lepidopterology Module [08:23:46] [Server thread/DEBUG] [forestry]: Backpacks Start: Apiculture Module [08:23:46] [Server thread/DEBUG] [forestry]: Backpacks Complete: Apiculture Module [08:23:46] [Server thread/DEBUG] [forestry]: Crates Start: Apiculture Module [08:23:46] [Server thread/DEBUG] [forestry]: Crates Complete: Apiculture Module [08:23:46] [Server thread/DEBUG] [forestry]: Backpacks Start: Worktable Module [08:23:46] [Server thread/DEBUG] [forestry]: Backpacks Complete: Worktable Module [08:23:46] [Server thread/DEBUG] [forestry]: Crates Start: Worktable Module [08:23:46] [Server thread/DEBUG] [forestry]: Crates Complete: Worktable Module [08:23:46] [Server thread/DEBUG] [forestry]: Backpacks Start: Crate Module [08:23:46] [Server thread/DEBUG] [forestry]: Backpacks Complete: Crate Module [08:23:46] [Server thread/DEBUG] [forestry]: Crates Start: Crate Module [08:23:46] [Server thread/DEBUG] [forestry]: Crates Complete: Crate Module [08:23:46] [Server thread/DEBUG] [forestry]: Backpacks Start: Backpack Module [08:23:46] [Server thread/DEBUG] [forestry]: Backpacks Complete: Backpack Module [08:23:46] [Server thread/DEBUG] [forestry]: Crates Start: Backpack Module [08:23:46] [Server thread/DEBUG] [forestry]: Crates Complete: Backpack Module [08:23:46] [Server thread/DEBUG] [forestry]: Backpacks Start: Climatology Module [08:23:46] [Server thread/DEBUG] [forestry]: Backpacks Complete: Climatology Module [08:23:46] [Server thread/DEBUG] [forestry]: Crates Start: Climatology Module [08:23:46] [Server thread/DEBUG] [forestry]: Crates Complete: Climatology Module [08:23:46] [Server thread/DEBUG] [forestry]: Backpacks Start: rustic Module [08:23:46] [Server thread/DEBUG] [forestry]: Backpacks Complete: rustic Module [08:23:46] [Server thread/DEBUG] [forestry]: Crates Start: rustic Module [08:23:46] [Server thread/DEBUG] [forestry]: Crates Complete: rustic Module [08:23:46] [Server thread/INFO] [FML]: Applying holder lookups [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup mca:guard for public static net.minecraftforge.fml.common.registry.VillagerRegistry$VillagerProfession mca.core.minecraft.ProfessionsMCA.guard. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup mca:bandit for public static net.minecraftforge.fml.common.registry.VillagerRegistry$VillagerProfession mca.core.minecraft.ProfessionsMCA.bandit. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup mca:child for public static net.minecraftforge.fml.common.registry.VillagerRegistry$VillagerProfession mca.core.minecraft.ProfessionsMCA.child. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup mca:baker for public static net.minecraftforge.fml.common.registry.VillagerRegistry$VillagerProfession mca.core.minecraft.ProfessionsMCA.baker. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup mca:miner for public static net.minecraftforge.fml.common.registry.VillagerRegistry$VillagerProfession mca.core.minecraft.ProfessionsMCA.miner. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:magic_sword for public static net.minecraft.enchantment.Enchantment electroblob.wizardry.registry.WizardryEnchantments.magic_sword. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:magic_bow for public static net.minecraft.enchantment.Enchantment electroblob.wizardry.registry.WizardryEnchantments.magic_bow. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:flaming_weapon for public static net.minecraft.enchantment.Enchantment electroblob.wizardry.registry.WizardryEnchantments.flaming_weapon. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:freezing_weapon for public static net.minecraft.enchantment.Enchantment electroblob.wizardry.registry.WizardryEnchantments.freezing_weapon. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:magic_protection for public static net.minecraft.enchantment.Enchantment electroblob.wizardry.registry.WizardryEnchantments.magic_protection. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:frost_protection for public static net.minecraft.enchantment.Enchantment electroblob.wizardry.registry.WizardryEnchantments.frost_protection. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:shock_protection for public static net.minecraft.enchantment.Enchantment electroblob.wizardry.registry.WizardryEnchantments.shock_protection. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:barbarian_attack for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.BARBARIAN_ATTACK. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:barbarian_hurt for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.BARBARIAN_HURT. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:beast_attack for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.BEAST_ATTACK. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:beast_death for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.BEAST_DEATH. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:beast_hurt for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.BEAST_HURT. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:brigand_attack for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.BRIGAND_ATTACK. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:brigand_death for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.BRIGAND_DEATH. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:brigand_hurt for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.BRIGAND_HURT. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:coven_dryad_death for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.COVEN_DRYAD_DEATH. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:coven_dryad_hurt for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.COVEN_DRYAD_HURT. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:coven_familiar_attack for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.COVEN_FAMILIAR_ATTACK. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:coven_familiar_death for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.COVEN_FAMILIAR_DEATH. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:coven_familiar_hurt for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.COVEN_FAMILIAR_HURT. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:coven_puppet_attack for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.COVEN_PUPPET_ATTACK. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:coven_puppet_death for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.COVEN_PUPPET_DEATH. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:coven_puppet_hurt for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.COVEN_PUPPET_HURT. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:coven_satyr_death for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.COVEN_SATYR_DEATH. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:coven_satyr_hurt for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.COVEN_SATYR_HURT. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:coven_scarecrow_attack for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.COVEN_SCARECROW_ATTACK. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:coven_scarecrow_death for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.COVEN_SCARECROW_DEATH. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:coven_scarecrow_hurt for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.COVEN_SCARECROW_HURT. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:coven_witch_attack for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.COVEN_WITCH_ATTACK. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:coven_witch_death for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.COVEN_WITCH_DEATH. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:coven_witch_hurt for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.COVEN_WITCH_HURT. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:dwarf_attack for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.DWARF_ATTACK. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:dwarf_death for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.DWARF_DEATH. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:dwarf_hurt for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.DWARF_HURT. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:elf_attack for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.ELF_ATTACK. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:elf_death for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.ELF_DEATH. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:elf_hurt for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.ELF_HURT. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:ent_attack for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.ENT_ATTACK. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:ent_death for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.ENT_DEATH. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:ent_hurt for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.ENT_HURT. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:gargoyle_attack for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.GARGOYLE_ATTACK. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:gargoyle_death for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.GARGOYLE_DEATH. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:gargoyle_hurt for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.GARGOYLE_HURT. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:giant_attack for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.GIANT_ATTACK. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:giant_death for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.GIANT_DEATH. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:giant_hurt for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.GIANT_HURT. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:gnome_attack for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.GNOME_ATTACK. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:gnome_death for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.GNOME_DEATH. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:gnome_hurt for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.GNOME_HURT. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:gremlin_attack for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.GREMLIN_ATTACK. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:gremlin_death for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.GREMLIN_DEATH. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:gremlin_hurt for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.GREMLIN_HURT. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:hobbit_attack for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.HOBBIT_ATTACK. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:hobbit_death for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.HOBBIT_DEATH. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:hobbit_hurt for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.HOBBIT_HURT. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:human_attack for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.HUMAN_ATTACK. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:human_death for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.HUMAN_DEATH. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:human_female_attack for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.HUMAN_FEMALE_ATTACK. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:human_female_death for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.HUMAN_FEMALE_DEATH. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:human_female_hurt for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.HUMAN_FEMALE_HURT. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:human_hurt for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.HUMAN_HURT. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:ishtari_anubite_attack for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.ISHTARI_ANUBITE_ATTACK. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:ishtari_anubite_death for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.ISHTARI_ANUBITE_DEATH. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:ishtari_anubite_hurt for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.ISHTARI_ANUBITE_HURT. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:ishtari_mummy_attack for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.ISHTARI_MUMMY_ATTACK. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:ishtari_mummy_death for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.ISHTARI_MUMMY_DEATH. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:ishtari_mummy_hurt for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.ISHTARI_MUMMY_HURT. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:ishtari_pharoah_attack for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.ISHTARI_PHAROAH_ATTACK. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:ishtari_pharoah_death for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.ISHTARI_PHAROAH_DEATH. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:ishtari_pharoah_hurt for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.ISHTARI_PHAROAH_HURT. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:klown_attack for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.KLOWN_ATTACK. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:klown_death for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.KLOWN_DEATH. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:klown_hurt for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.KLOWN_HURT. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:kobold_attack for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.KOBOLD_ATTACK. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:kobold_death for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.KOBOLD_DEATH. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:kobold_hurt for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.KOBOLD_HURT. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:kong_ape_attack for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.KONG_APE_ATTACK. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:kong_ape_death for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.KONG_APE_DEATH. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:kong_ape_hurt for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.KONG_APE_HURT. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:lizardman_ambient for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.LIZARDMAN_AMBIENT. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:lizardman_attack for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.LIZARDMAN_ATTACK. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:lizardman_death for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.LIZARDMAN_DEATH. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:lizardman_hurt for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.LIZARDMAN_HURT. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:malice_attack for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.MALICE_ATTACK. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:malice_death for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.MALICE_DEATH. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:malice_hurt for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.MALICE_HURT. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:monster_attack for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.MONSTER_ATTACK. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:monster_death for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.MONSTER_DEATH. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:monster_hurt for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.MONSTER_HURT. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:norska_attack for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.NORSKA_ATTACK. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:norska_death for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.NORSKA_DEATH. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:norska_hurt for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.NORSKA_HURT. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:orc_ambient for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.ORC_AMBIENT. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:orc_attack for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.ORC_ATTACK. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:orc_death for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.ORC_DEATH. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:orc_hurt for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.ORC_HURT. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:orc_uruk_attack for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.ORC_URUK_ATTACK. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:orc_uruk_death for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.ORC_URUK_DEATH. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:orc_uruk_hurt for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.ORC_URUK_HURT. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:pirate_ambient for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.PIRATE_AMBIENT. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:pirate_attack for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.PIRATE_ATTACK. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:pirate_death for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.PIRATE_DEATH. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:pirate_hurt for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.PIRATE_HURT. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:skeleton_death for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.SKELETON_DEATH. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:skeleton_hurt for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.SKELETON_HURT. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:vampire_attack for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.VAMPIRE_ATTACK. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:vampire_boss_attack for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.VAMPIRE_BOSS_ATTACK. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:vampire_boss_death for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.VAMPIRE_BOSS_DEATH. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:vampire_boss_hurt for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.VAMPIRE_BOSS_HURT. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:vampire_bride_attack for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.VAMPIRE_BRIDE_ATTACK. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:vampire_bride_death for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.VAMPIRE_BRIDE_DEATH. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:vampire_bride_hurt for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.VAMPIRE_BRIDE_HURT. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:vampire_death for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.VAMPIRE_DEATH. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:vampire_hurt for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.VAMPIRE_HURT. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:zombie_ambient for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.ZOMBIE_AMBIENT. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:zombie_attack for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.ZOMBIE_ATTACK. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:zombie_death for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.ZOMBIE_DEATH. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarenpc:zombie_hurt for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.npc.init.AWNPCSounds.ZOMBIE_HURT. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup chisel:bloodmagic for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.bloodmagic. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup chisel:carpet for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.carpet. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup chisel:concrete for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.concrete. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup chisel:concrete_powder for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.concrete_powder. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup chisel:waterstoneextra for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.waterstoneextra. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:none for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.none. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:magic_missile for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.magic_missile. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:ignite for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.ignite. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:freeze for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.freeze. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:snowball for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.snowball. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:arc for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.arc. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:thunderbolt for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.thunderbolt. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:summon_zombie for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.summon_zombie. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:snare for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.snare. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:dart for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.dart. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:light for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.light. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:telekinesis for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.telekinesis. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:heal for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.heal. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:fireball for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.fireball. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:flame_ray for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.flame_ray. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:firebomb for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.firebomb. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:fire_sigil for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.fire_sigil. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:firebolt for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.firebolt. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:frost_ray for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.frost_ray. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:summon_snow_golem for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.summon_snow_golem. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:ice_shard for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.ice_shard. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:ice_statue for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.ice_statue. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:frost_sigil for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.frost_sigil. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:lightning_ray for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.lightning_ray. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:spark_bomb for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.spark_bomb. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:homing_spark for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.homing_spark. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:lightning_sigil for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.lightning_sigil. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:lightning_arrow for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.lightning_arrow. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:life_drain for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.life_drain. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:summon_skeleton for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.summon_skeleton. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:metamorphosis for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.metamorphosis. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:wither for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.wither. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:poison for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.poison. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:growth_aura for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.growth_aura. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:bubble for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.bubble. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:whirlwind for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.whirlwind. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:poison_bomb for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.poison_bomb. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:summon_spirit_wolf for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.summon_spirit_wolf. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:blink for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.blink. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:agility for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.agility. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:conjure_sword for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.conjure_sword. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:conjure_pickaxe for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.conjure_pickaxe. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:conjure_bow for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.conjure_bow. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:force_arrow for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.force_arrow. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:shield for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.shield. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:replenish_hunger for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.replenish_hunger. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:cure_effects for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.cure_effects. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:heal_ally for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.heal_ally. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:summon_blaze for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.summon_blaze. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:ring_of_fire for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.ring_of_fire. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:detonate for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.detonate. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:fire_resistance for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.fire_resistance. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:fireskin for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.fireskin. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:flaming_axe for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.flaming_axe. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:blizzard for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.blizzard. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:summon_ice_wraith for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.summon_ice_wraith. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:ice_shroud for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.ice_shroud. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:ice_charge for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.ice_charge. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:frost_axe for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.frost_axe. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:invoke_weather for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.invoke_weather. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:chain_lightning for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.chain_lightning. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:lightning_bolt for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.lightning_bolt. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:summon_lightning_wraith for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.summon_lightning_wraith. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:static_aura for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.static_aura. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:lightning_disc for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.lightning_disc. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:mind_control for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.mind_control. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:summon_wither_skeleton for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.summon_wither_skeleton. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:entrapment for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.entrapment. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:wither_skull for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.wither_skull. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:darkness_orb for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.darkness_orb. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:shadow_ward for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.shadow_ward. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:decay for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.decay. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:water_breathing for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.water_breathing. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:tornado for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.tornado. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:glide for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.glide. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:summon_spirit_horse for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.summon_spirit_horse. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:spider_swarm for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.spider_swarm. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:slime for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.slime. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:petrify for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.petrify. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:invisibility for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.invisibility. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:levitation for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.levitation. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:force_orb for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.force_orb. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:transportation for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.transportation. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:spectral_pathway for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.spectral_pathway. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:phase_step for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.phase_step. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:vanishing_box for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.vanishing_box. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:greater_heal for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.greater_heal. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:healing_aura for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.healing_aura. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:forcefield for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.forcefield. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:ironflesh for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.ironflesh. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:transience for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.transience. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:meteor for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.meteor. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:fire_breath for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.fire_breath. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:summon_phoenix for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.summon_phoenix. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:ice_age for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.ice_age. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:wall_of_frost for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.wall_of_frost. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:summon_ice_giant for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.summon_ice_giant. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:thunderstorm for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.thunderstorm. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:lightning_hammer for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.lightning_hammer. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:plague_of_darkness for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.plague_of_darkness. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:summon_skeleton_legion for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.summon_skeleton_legion. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:summon_shadow_wraith for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.summon_shadow_wraith. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:forests_curse for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.forests_curse. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:flight for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.flight. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:silverfish_swarm for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.silverfish_swarm. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:black_hole for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.black_hole. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:shockwave for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.shockwave. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:summon_iron_golem for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.summon_iron_golem. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:arrow_rain for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.arrow_rain. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:diamondflesh for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.diamondflesh. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:font_of_vitality for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.font_of_vitality. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:smoke_bomb for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.smoke_bomb. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:mind_trick for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.mind_trick. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:leap for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.leap. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:pocket_furnace for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.pocket_furnace. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:intimidate for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.intimidate. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:banish for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.banish. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:sixth_sense for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.sixth_sense. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:darkvision for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.darkvision. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:clairvoyance for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.clairvoyance. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:pocket_workbench for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.pocket_workbench. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:imbue_weapon for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.imbue_weapon. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:invigorating_presence for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.invigorating_presence. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:oakflesh for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.oakflesh. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:greater_fireball for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.greater_fireball. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:flaming_weapon for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.flaming_weapon. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:ice_lance for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.ice_lance. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:freezing_weapon for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.freezing_weapon. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:ice_spikes for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.ice_spikes. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:lightning_pulse for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.lightning_pulse. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:curse_of_soulbinding for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.curse_of_soulbinding. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:cobwebs for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.cobwebs. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:decoy for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.decoy. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:conjure_armour for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.conjure_armour. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:arcane_jammer for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.arcane_jammer. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:group_heal for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.group_heal. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:hailstorm for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.hailstorm. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:lightning_web for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.lightning_web. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:summon_storm_elemental for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.summon_storm_elemental. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:earthquake for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.earthquake. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:font_of_mana for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.font_of_mana. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:mine for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.mine. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:conjure_block for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.conjure_block. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:muffle for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.muffle. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:ward for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.ward. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:evade for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.evade. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:iceball for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.iceball. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:charge for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.charge. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:reversal for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.reversal. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:grapple for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.grapple. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:divination for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.divination. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:empowering_presence for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.empowering_presence. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:disintegration for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.disintegration. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:combustion_rune for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.combustion_rune. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:frost_step for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.frost_step. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:paralysis for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.paralysis. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:shulker_bullet for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.shulker_bullet. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:curse_of_undeath for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.curse_of_undeath. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:dragon_fireball for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.dragon_fireball. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:greater_telekinesis for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.greater_telekinesis. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:vex_swarm for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.vex_swarm. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:arcane_lock for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.arcane_lock. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:containment for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.containment. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:satiety for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.satiety. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:greater_ward for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.greater_ward. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:ray_of_purification for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.ray_of_purification. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:remove_curse for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.remove_curse. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:possession for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.possession. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:curse_of_enfeeblement for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.curse_of_enfeeblement. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:forest_of_thorns for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.forest_of_thorns. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:speed_time for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.speed_time. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:slow_time for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.slow_time. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:resurrection for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.resurrection. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:frost_barrier for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.frost_barrier. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:blinding_flash for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.blinding_flash. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:enrage for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.enrage. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:mark_sacrifice for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.mark_sacrifice. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:permafrost for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.permafrost. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:stormcloud for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.stormcloud. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:withering_totem for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.withering_totem. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:fangs for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.fangs. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:guardian_beam for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.guardian_beam. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:radiant_totem for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.radiant_totem. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:firestorm for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.firestorm. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:flamecatcher for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.flamecatcher. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:zombie_apocalypse for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.zombie_apocalypse. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:boulder for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.boulder. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:celestial_smite for public static electroblob.wizardry.spell.Spell electroblob.wizardry.registry.Spells.celestial_smite. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarevehicle:ballista_bolt_hit_entity for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.vehicle.init.AWVehicleSounds.BALLISTA_BOLT_HIT_ENTITY. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarevehicle:ballista_bolt_hit_ground for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.vehicle.init.AWVehicleSounds.BALLISTA_BOLT_HIT_GROUND. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarevehicle:ballista_launch for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.vehicle.init.AWVehicleSounds.BALLISTA_LAUNCH. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarevehicle:ballista_reload for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.vehicle.init.AWVehicleSounds.BALLISTA_RELOAD. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarevehicle:battering_ram_hit_wood for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.vehicle.init.AWVehicleSounds.BATTERING_RAM_HIT_WOOD. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarevehicle:battering_ram_hit_iron for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.vehicle.init.AWVehicleSounds.BATTERING_RAM_HIT_IRON. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarevehicle:battering_ram_hit_stone for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.vehicle.init.AWVehicleSounds.BATTERING_RAM_HIT_STONE. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarevehicle:battering_ram_launch for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.vehicle.init.AWVehicleSounds.BATTERING_RAM_LAUNCH. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarevehicle:catapult_launch for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.vehicle.init.AWVehicleSounds.CATAPULT_LAUNCH. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarevehicle:catapult_reload for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.vehicle.init.AWVehicleSounds.CATAPULT_RELOAD. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarevehicle:giant_trebuchet_launch for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.vehicle.init.AWVehicleSounds.GIANT_TREBUCHET_LAUNCH. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarevehicle:trebuchet_launch for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.vehicle.init.AWVehicleSounds.TREBUCHET_LAUNCH. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarevehicle:trebuchet_reload for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.vehicle.init.AWVehicleSounds.TREBUCHET_RELOAD. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarevehicle:vehicle_moving for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.vehicle.init.AWVehicleSounds.VEHICLE_MOVING. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:frost for public static net.minecraft.potion.Potion electroblob.wizardry.registry.WizardryPotions.frost. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:transience for public static net.minecraft.potion.Potion electroblob.wizardry.registry.WizardryPotions.transience. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:fireskin for public static net.minecraft.potion.Potion electroblob.wizardry.registry.WizardryPotions.fireskin. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:ice_shroud for public static net.minecraft.potion.Potion electroblob.wizardry.registry.WizardryPotions.ice_shroud. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:static_aura for public static net.minecraft.potion.Potion electroblob.wizardry.registry.WizardryPotions.static_aura. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:decay for public static net.minecraft.potion.Potion electroblob.wizardry.registry.WizardryPotions.decay. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:sixth_sense for public static net.minecraft.potion.Potion electroblob.wizardry.registry.WizardryPotions.sixth_sense. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:arcane_jammer for public static net.minecraft.potion.Potion electroblob.wizardry.registry.WizardryPotions.arcane_jammer. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:mind_trick for public static net.minecraft.potion.Potion electroblob.wizardry.registry.WizardryPotions.mind_trick. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:mind_control for public static net.minecraft.potion.Potion electroblob.wizardry.registry.WizardryPotions.mind_control. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:font_of_mana for public static net.minecraft.potion.Potion electroblob.wizardry.registry.WizardryPotions.font_of_mana. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:fear for public static net.minecraft.potion.Potion electroblob.wizardry.registry.WizardryPotions.fear. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:curse_of_soulbinding for public static net.minecraft.potion.Potion electroblob.wizardry.registry.WizardryPotions.curse_of_soulbinding. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:paralysis for public static net.minecraft.potion.Potion electroblob.wizardry.registry.WizardryPotions.paralysis. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:muffle for public static net.minecraft.potion.Potion electroblob.wizardry.registry.WizardryPotions.muffle. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:ward for public static net.minecraft.potion.Potion electroblob.wizardry.registry.WizardryPotions.ward. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:slow_time for public static net.minecraft.potion.Potion electroblob.wizardry.registry.WizardryPotions.slow_time. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:empowerment for public static net.minecraft.potion.Potion electroblob.wizardry.registry.WizardryPotions.empowerment. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:curse_of_enfeeblement for public static net.minecraft.potion.Potion electroblob.wizardry.registry.WizardryPotions.curse_of_enfeeblement. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:curse_of_undeath for public static net.minecraft.potion.Potion electroblob.wizardry.registry.WizardryPotions.curse_of_undeath. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:containment for public static net.minecraft.potion.Potion electroblob.wizardry.registry.WizardryPotions.containment. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:frost_step for public static net.minecraft.potion.Potion electroblob.wizardry.registry.WizardryPotions.frost_step. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:mark_of_sacrifice for public static net.minecraft.potion.Potion electroblob.wizardry.registry.WizardryPotions.mark_of_sacrifice. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ebwizardry:mirage for public static net.minecraft.potion.Potion electroblob.wizardry.registry.WizardryPotions.mirage. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:protection_flag_claim for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.PROTECTION_FLAG_CLAIM. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:coffin_opens for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.COFFIN_OPENS. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:urn_break for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.URN_BREAK. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:coin_stack_break for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.COIN_STACK_BREAK. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:coin_stack_interact for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.COIN_STACK_INTERACT. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:iron_gate for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.IRON_GATE. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:iron_gate_break for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.IRON_GATE_BREAK. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:wooden_gate for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WOODEN_GATE. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:wooden_gate_break for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WOODEN_GATE_BREAK. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:stone_coffin_opens for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.STONE_COFFIN_OPENS. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:sandstone_sarcophagus_opens for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.SANDSTONE_SARCOPHAGUS_OPENS. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:prismarine_coffin_opens for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.PRISMARINE_COFFIN_OPENS. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:demonic_coffin_opens for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.DEMONIC_COFFIN_OPENS. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:barbarian_drums_cautious for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.BARBARIAN_DRUMS_CAUTIOUS. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:barbarian_drums_distant for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.BARBARIAN_DRUMS_DISTANT. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:barbarian_drums_slow_short for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.BARBARIAN_DRUMS_SLOW_SHORT. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:barbarian_drums_warning for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.BARBARIAN_DRUMS_WARNING. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:barracks_ambiance for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.BARRACKS_AMBIANCE. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:clock_grandfather_chimes for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.CLOCK_GRANDFATHER_CHIMES. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:creepy_chittering for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.CREEPY_CHITTERING. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:creepy_crypt_voice_1 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.CREEPY_CRYPT_VOICE_1. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:creepy_crypt_voice_2 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.CREEPY_CRYPT_VOICE_2. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:creepy_crypt_voice_4 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.CREEPY_CRYPT_VOICE_4. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:creepy_droning_1 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.CREEPY_DRONING_1. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:creepy_droning_2 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.CREEPY_DRONING_2. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:creepy_evil_girl for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.CREEPY_EVIL_GIRL. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:creepy_ghostly_breath for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.CREEPY_GHOSTLY_BREATH. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:creepy_ghostly_whisper for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.CREEPY_GHOSTLY_WHISPER. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:creepy_knock_knock for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.CREEPY_KNOCK_KNOCK. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:creepy_spooky_ravens for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.CREEPY_SPOOKY_RAVENS. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:cthulhu for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.CTHULHU. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:cthulhu_background_1 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.CTHULHU_BACKGROUND_1. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:cthulhu_background_2 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.CTHULHU_BACKGROUND_2. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:cthulhu_background_3 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.CTHULHU_BACKGROUND_3. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:del_cashinhand for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.DEL_CASHINHAND. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:del_cowboy for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.DEL_COWBOY. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:del_dontbeaplonker for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.DEL_DONTBEAPLONKER. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:del_dozytwonk for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.DEL_DOZYTWONK. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:del_gonnabecushty for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.DEL_GONNABECUSHTY. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:del_keepyourmitsoff for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.DEL_KEEPYOURMITSOFF. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:del_millionares for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.DEL_MILLIONARES. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:del_moneyforoldrope for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.DEL_MONEYFOROLDROPE. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:del_ohshutupyoutart for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.DEL_OHSHUTUPYOUTART. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:del_packitin for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.DEL_PACKITIN. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:del_plonker for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.DEL_PLONKER. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:del_youdipstick for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.DEL_YOUDIPSTICK. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:del_youpranny for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.DEL_YOUPRANNY. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:empire_church_bell for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.EMPIRE_CHURCH_BELL. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:evil_ambience_1 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.EVIL_AMBIENCE_1. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:evil_ambience_2 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.EVIL_AMBIENCE_2. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:evil_dark_prayer for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.EVIL_DARK_PRAYER. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:evil_demonichaunting1 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.EVIL_DEMONICHAUNTING1. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:evil_demonichaunting2 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.EVIL_DEMONICHAUNTING2. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:evil_demonichaunting3 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.EVIL_DEMONICHAUNTING3. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:evil_demonichaunting4 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.EVIL_DEMONICHAUNTING4. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:evil_getout for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.EVIL_GETOUT. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:gong_large for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.GONG_LARGE. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:gongs_1 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.GONGS_1. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:gongs_2 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.GONGS_2. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:gongs_3 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.GONGS_3. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:gongs_4 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.GONGS_4. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:gongs_5 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.GONGS_5. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:gongs_6 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.GONGS_6. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:grindstone_generic for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.GRINDSTONE_GENERIC. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:guardians_church_choir for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.GUARDIANS_CHURCH_CHOIR. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:haunted_graveyard for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.HAUNTED_GRAVEYARD. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:haunted_graveyard_entry_ambience for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.HAUNTED_GRAVEYARD_ENTRY_AMBIENCE. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:haunted_graveyard_tree_rustling_leaves for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.HAUNTED_GRAVEYARD_TREE_RUSTLING_LEAVES. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:haunted_graveyard_wind_in_trees_01 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.HAUNTED_GRAVEYARD_WIND_IN_TREES_01. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:haunted_graveyard_wind_in_trees_02 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.HAUNTED_GRAVEYARD_WIND_IN_TREES_02. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:haunted_graveyard_wind_in_trees_03 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.HAUNTED_GRAVEYARD_WIND_IN_TREES_03. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:haunted_graveyard_wind_in_trees_04 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.HAUNTED_GRAVEYARD_WIND_IN_TREES_04. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:horn_1 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.HORN_1. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:horn_3 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.HORN_3. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:horn_5 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.HORN_5. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:horn_6 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.HORN_6. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:horn_7 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.HORN_7. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:horn_8 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.HORN_8. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:jungle_drums_1 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.JUNGLE_DRUMS_1. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:jungle_drums_2 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.JUNGLE_DRUMS_2. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:location_sigh_1 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.LOCATION_SIGH_1. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:magical_appearance for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.MAGICAL_APPEARANCE. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:market_generic for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.MARKET_GENERIC. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:market_generic_2 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.MARKET_GENERIC_2. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:myth_boldpredictions for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.MYTH_BOLDPREDICTIONS. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:myth_pithhelmet for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.MYTH_PITHHELMET. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:mythbusters_eyebrow for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.MYTHBUSTERS_EYEBROW. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:mythbusters_quack for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.MYTHBUSTERS_QUACK. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:mythbusters_theresyourproblem for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.MYTHBUSTERS_THERESYOURPROBLEM. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:nogg_church_bells for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.NOGG_CHURCH_BELLS. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:nogg_clock_tower for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.NOGG_CLOCK_TOWER. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:pirate_pugwash for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.PIRATE_PUGWASH. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:religious_church_bells_12 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.RELIGIOUS_CHURCH_BELLS_12. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:sarkonid_music for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.SARKONID_MUSIC. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:undead_ambience for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.UNDEAD_AMBIENCE. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:undead_haunting for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.UNDEAD_HAUNTING. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:undead_spooky for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.UNDEAD_SPOOKY. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:undead_vampire_evil_laugh for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.UNDEAD_VAMPIRE_EVIL_LAUGH. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:undead_whispering_voices for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.UNDEAD_WHISPERING_VOICES. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:vampire_castle_organ_short for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VAMPIRE_CASTLE_ORGAN_SHORT. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:vampire_crypt for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VAMPIRE_CRYPT. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:vampire_ghostly_voices for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VAMPIRE_GHOSTLY_VOICES. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:vampire_organmusic for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VAMPIRE_ORGANMUSIC. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:vampire_watcher for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VAMPIRE_WATCHER. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:vampire_whispers for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VAMPIRE_WHISPERS. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:village_carpenter_1 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VILLAGE_CARPENTER_1. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:village_carpenter_2 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VILLAGE_CARPENTER_2. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:village_carpenter_3 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VILLAGE_CARPENTER_3. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:village_carpenter_4 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VILLAGE_CARPENTER_4. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:village_carpenter_5 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VILLAGE_CARPENTER_5. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:village_farm_ambience_3 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VILLAGE_FARM_AMBIENCE_3. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:village_general_ambience_1 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VILLAGE_GENERAL_AMBIENCE_1. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:village_general_ambience_3 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VILLAGE_GENERAL_AMBIENCE_3. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:village_lumberjack_1 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VILLAGE_LUMBERJACK_1. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:village_lumberjack_2 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VILLAGE_LUMBERJACK_2. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:village_market_general_background_1 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VILLAGE_MARKET_GENERAL_BACKGROUND_1. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:village_pigeons_1 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VILLAGE_PIGEONS_1. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:village_pigeons_2 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VILLAGE_PIGEONS_2. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:village_pigeons_3 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VILLAGE_PIGEONS_3. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:village_tavern_ambient_loop for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VILLAGE_TAVERN_AMBIENT_LOOP. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:village_water_mill_wheel_turning for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VILLAGE_WATER_MILL_WHEEL_TURNING. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:village_weavers_loom for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VILLAGE_WEAVERS_LOOM. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:village_well_crank for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VILLAGE_WELL_CRANK. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:village_windmill for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VILLAGE_WINDMILL. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:village_windmill_interior for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VILLAGE_WINDMILL_INTERIOR. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:village_windmill_sails_turning_1 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VILLAGE_WINDMILL_SAILS_TURNING_1. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:village_windmill_sails_turning_2 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VILLAGE_WINDMILL_SAILS_TURNING_2. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:volcano for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VOLCANO. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:volcano_1 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VOLCANO_1. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:volcano_10 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VOLCANO_10. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:volcano_2 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VOLCANO_2. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:volcano_3 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VOLCANO_3. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:volcano_4 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VOLCANO_4. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:volcano_5 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VOLCANO_5. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:volcano_6 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VOLCANO_6. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:volcano_7 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VOLCANO_7. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:volcano_8 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VOLCANO_8. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:volcano_9 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VOLCANO_9. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:volcano_erupts_1 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VOLCANO_ERUPTS_1. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:volcano_erupts_2 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VOLCANO_ERUPTS_2. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:volcano_erupts_3 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VOLCANO_ERUPTS_3. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:volcano_erupts_4 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VOLCANO_ERUPTS_4. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:volcano_explosion for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VOLCANO_EXPLOSION. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:volcano_rumble for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.VOLCANO_RUMBLE. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:witch_house_1 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WITCH_HOUSE_1. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:witch_house_2_cackle for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WITCH_HOUSE_2_CACKLE. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:witch_house_2_hungry for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WITCH_HOUSE_2_HUNGRY. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:witch_house_2_laugh_1 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WITCH_HOUSE_2_LAUGH_1. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:witch_house_2_oooh for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WITCH_HOUSE_2_OOOH. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:witch_house_3 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WITCH_HOUSE_3. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:witch_house_4 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WITCH_HOUSE_4. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:witch_house_5_1 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WITCH_HOUSE_5_1. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:witch_house_5_2 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WITCH_HOUSE_5_2. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:witch_house_5_3 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WITCH_HOUSE_5_3. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:witch_house_bubbling_cauldron_1 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WITCH_HOUSE_BUBBLING_CAULDRON_1. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:witch_house_bubbling_cauldron_2 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WITCH_HOUSE_BUBBLING_CAULDRON_2. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:witch_house_bubbling_cauldron_3 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WITCH_HOUSE_BUBBLING_CAULDRON_3. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:witch_house_bubbling_cauldron_4 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WITCH_HOUSE_BUBBLING_CAULDRON_4. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:witch_house_bugs for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WITCH_HOUSE_BUGS. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:witch_house_cat_screeching for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WITCH_HOUSE_CAT_SCREECHING. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:witch_house_crow_1 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WITCH_HOUSE_CROW_1. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:witch_house_crow_2 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WITCH_HOUSE_CROW_2. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:witch_house_mad_laugh for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WITCH_HOUSE_MAD_LAUGH. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:witch_house_rats_squeak_1 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WITCH_HOUSE_RATS_SQUEAK_1. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:witch_house_rats_squeak_2 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WITCH_HOUSE_RATS_SQUEAK_2. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:witch_house_rats_squeak_3 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WITCH_HOUSE_RATS_SQUEAK_3. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:witch_house_toad_1 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WITCH_HOUSE_TOAD_1. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:witch_house_toad_2 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WITCH_HOUSE_TOAD_2. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:witchbane_church_entry for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WITCHBANE_CHURCH_ENTRY. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:witchbane_nuns_chant for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WITCHBANE_NUNS_CHANT. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:wizard_explosion_2 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WIZARD_EXPLOSION_2. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:wizard_tower_1 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WIZARD_TOWER_1. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:wizard_tower_10 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WIZARD_TOWER_10. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:wizard_tower_11 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WIZARD_TOWER_11. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:wizard_tower_12 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WIZARD_TOWER_12. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:wizard_tower_2 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WIZARD_TOWER_2. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:wizard_tower_3 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WIZARD_TOWER_3. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:wizard_tower_4 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WIZARD_TOWER_4. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:wizard_tower_5 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WIZARD_TOWER_5. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:wizard_tower_6 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WIZARD_TOWER_6. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:wizard_tower_7 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WIZARD_TOWER_7. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:wizard_tower_8 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WIZARD_TOWER_8. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:wizard_tower_9 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WIZARD_TOWER_9. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:wizards_tower_13 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WIZARDS_TOWER_13. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:wizards_tower_14 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WIZARDS_TOWER_14. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:wizards_tower_15 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WIZARDS_TOWER_15. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:wizards_tower_16 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WIZARDS_TOWER_16. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:wizards_tower_17 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WIZARDS_TOWER_17. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:wizards_tower_18 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.WIZARDS_TOWER_18. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:xoltec_long_drum_beat for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.XOLTEC_LONG_DRUM_BEAT. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:xoltec_pyramid_drums for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.XOLTEC_PYRAMID_DRUMS. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:xoltec_temple_flute for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.XOLTEC_TEMPLE_FLUTE. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:xoltec_town_drums for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.XOLTEC_TOWN_DRUMS. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:xoltec_town_flutes for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.XOLTEC_TOWN_FLUTES. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:xoltec_town_long for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.XOLTEC_TOWN_LONG. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:yo_way_yo for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.YO_WAY_YO. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:zimba_drums_2 for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.ZIMBA_DRUMS_2. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:zimba_village_dance for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.ZIMBA_VILLAGE_DANCE. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup ancientwarfarestructure:evil_boogiemancackle for public static net.minecraft.util.SoundEvent net.shadowmage.ancientwarfare.structure.init.AWStructureSounds.EVIL_BOOGIEMANCACKLE. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup natura:nether_purple_large_glowshroom for private static net.minecraft.block.Block forestry.plugins.PluginNatura.purpleLargeGlowshroomBlock. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup natura:nether_green_large_glowshroom for private static net.minecraft.block.Block forestry.plugins.PluginNatura.greenLargeGlowshroomBlock. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup natura:nether_blue_large_glowshroom for private static net.minecraft.block.Block forestry.plugins.PluginNatura.blueLargeGlowshroomBlock. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/INFO] [FML]: Holder lookups applied [08:23:46] [Server thread/TRACE] [FML]: Automatically registered mod ancientwarfarenpc entity aw_npc_combat as ancientwarfarenpc:aw_npc_combat [08:23:46] [Server thread/TRACE] [FML]: Automatically registered mod ancientwarfarenpc entity aw_npc_worker as ancientwarfarenpc:aw_npc_worker [08:23:46] [Server thread/TRACE] [FML]: Automatically registered mod ancientwarfarenpc entity aw_npc_courier as ancientwarfarenpc:aw_npc_courier [08:23:46] [Server thread/TRACE] [FML]: Automatically registered mod ancientwarfarenpc entity aw_npc_trader as ancientwarfarenpc:aw_npc_trader [08:23:46] [Server thread/TRACE] [FML]: Automatically registered mod ancientwarfarenpc entity aw_npc_priest as ancientwarfarenpc:aw_npc_priest [08:23:46] [Server thread/TRACE] [FML]: Automatically registered mod ancientwarfarenpc entity aw_npc_bard as ancientwarfarenpc:aw_npc_bard [08:23:46] [Server thread/TRACE] [FML]: Automatically registered mod ancientwarfarenpc entity aw_npc_siege_engineer as ancientwarfarenpc:aw_npc_siege_engineer [08:23:46] [Server thread/TRACE] [FML]: Automatically registered mod ancientwarfarenpc entity faction.archer as ancientwarfarenpc:faction.archer [08:23:46] [Server thread/TRACE] [FML]: Automatically registered mod ancientwarfarenpc entity faction.soldier as ancientwarfarenpc:faction.soldier [08:23:46] [Server thread/TRACE] [FML]: Automatically registered mod ancientwarfarenpc entity faction.leader as ancientwarfarenpc:faction.leader [08:23:46] [Server thread/TRACE] [FML]: Automatically registered mod ancientwarfarenpc entity faction.priest as ancientwarfarenpc:faction.priest [08:23:46] [Server thread/TRACE] [FML]: Automatically registered mod ancientwarfarenpc entity faction.trader as ancientwarfarenpc:faction.trader [08:23:46] [Server thread/TRACE] [FML]: Automatically registered mod ancientwarfarenpc entity faction.cavalry as ancientwarfarenpc:faction.cavalry [08:23:46] [Server thread/TRACE] [FML]: Automatically registered mod ancientwarfarenpc entity faction.mounted_archer as ancientwarfarenpc:faction.mounted_archer [08:23:46] [Server thread/TRACE] [FML]: Automatically registered mod ancientwarfarenpc entity faction.civilian.male as ancientwarfarenpc:faction.civilian.male [08:23:46] [Server thread/TRACE] [FML]: Automatically registered mod ancientwarfarenpc entity faction.civilian.female as ancientwarfarenpc:faction.civilian.female [08:23:46] [Server thread/TRACE] [FML]: Automatically registered mod ancientwarfarenpc entity faction.archer.elite as ancientwarfarenpc:faction.archer.elite [08:23:46] [Server thread/TRACE] [FML]: Automatically registered mod ancientwarfarenpc entity faction.soldier.elite as ancientwarfarenpc:faction.soldier.elite [08:23:46] [Server thread/TRACE] [FML]: Automatically registered mod ancientwarfarenpc entity faction.leader.elite as ancientwarfarenpc:faction.leader.elite [08:23:46] [Server thread/TRACE] [FML]: Automatically registered mod ancientwarfarenpc entity faction.bard as ancientwarfarenpc:faction.bard [08:23:46] [Server thread/TRACE] [FML]: Automatically registered mod ancientwarfarenpc entity faction.siege_engineer as ancientwarfarenpc:faction.siege_engineer [08:23:46] [Server thread/TRACE] [FML]: Automatically registered mod ancientwarfarenpc entity faction.spellcaster as ancientwarfarenpc:faction.spellcaster [08:23:46] [Server thread/TRACE] [FML]: Automatically registered mod dynamictrees entity falling_tree as dynamictrees:falling_tree [08:23:46] [Server thread/INFO] [FML]: Applying holder lookups [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup chisel:bloodmagic for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.bloodmagic. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup chisel:carpet for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.carpet. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup chisel:concrete for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.concrete. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup chisel:concrete_powder for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.concrete_powder. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup chisel:waterstoneextra for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.waterstoneextra. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup natura:nether_purple_large_glowshroom for private static net.minecraft.block.Block forestry.plugins.PluginNatura.purpleLargeGlowshroomBlock. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup natura:nether_green_large_glowshroom for private static net.minecraft.block.Block forestry.plugins.PluginNatura.greenLargeGlowshroomBlock. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup natura:nether_blue_large_glowshroom for private static net.minecraft.block.Block forestry.plugins.PluginNatura.blueLargeGlowshroomBlock. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/INFO] [FML]: Holder lookups applied [08:23:46] [Server thread/INFO] [FML]: Applying holder lookups [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup chisel:bloodmagic for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.bloodmagic. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup chisel:carpet for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.carpet. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup chisel:concrete for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.concrete. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup chisel:concrete_powder for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.concrete_powder. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup chisel:waterstoneextra for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.waterstoneextra. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup natura:nether_purple_large_glowshroom for private static net.minecraft.block.Block forestry.plugins.PluginNatura.purpleLargeGlowshroomBlock. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup natura:nether_green_large_glowshroom for private static net.minecraft.block.Block forestry.plugins.PluginNatura.greenLargeGlowshroomBlock. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/DEBUG] [FML]: Unable to lookup natura:nether_blue_large_glowshroom for private static net.minecraft.block.Block forestry.plugins.PluginNatura.blueLargeGlowshroomBlock. This means the object wasn't registered. It's likely just mod options. [08:23:46] [Server thread/INFO] [FML]: Holder lookups applied [08:23:46] [Server thread/INFO] [FML]: Injecting itemstacks [08:23:46] [Server thread/TRACE] [FML]: Unable to find item with name techreborn:rubber_log [08:23:46] [Server thread/TRACE] [FML]: Unable to find item with name techreborn:rubber_sapling [08:23:46] [Server thread/INFO] [FML]: Injecting injection complete [08:23:46] [Server thread/INFO] [FML]: Replacing net.minecraftforge.server.permission.DefaultPermissionHandler with com.mohistmc.forge.BukkitPermissionsHandler [08:23:46] [Server thread/INFO] [FML]: Registered Forge API Permission Handler(Bukkit) [08:23:46] [Server thread/INFO] [net.minecraft.server.dedicated.DedicatedServer]: Loading configuration file(server.properties) [08:23:46] [Server thread/INFO] [Mohist]: Default gamemode type:SURVIVAL [08:23:47] [Server thread/INFO] [Mohist]: This server is runningMohistversion git-Mohist-1.12.2-307 (MC: 1.12.2)(Implementing API version1.12.2-R0.1-SNAPSHOT) [08:23:47] [Server thread/INFO] [Spigot]: Server Player Sample Count:12 [08:23:47] [Server thread/INFO] [Mohist]: Using 4 threads for Netty based IO [08:23:47] [Server thread/INFO] [net.minecraft.server.dedicated.DedicatedServer]: Generating keypair [08:23:47] [Server thread/INFO] [Mohist]: Starting Minecraft server on 0.0.0.0:41029 [08:23:47] [Server thread/INFO] [net.minecraft.network.NetworkSystem]: Using epoll channel type [08:23:48] [Server thread/INFO] [Chisel]: Loading recipes... [08:23:48] [Server thread/INFO] [Chisel]: Skipping feature arcaneStone as its required mod thaumcraft was missing. [08:23:48] [Server thread/INFO] [Chisel]: Skipping feature bloodMagic as its required mod bloodmagic was missing. [08:23:48] [Server thread/INFO] [Chisel]: Skipping feature certus as its required mod appliedenergistics2 was missing. [08:23:48] [Server thread/INFO] [Chisel]: 72 Feature's recipes loaded. [08:23:48] [Server thread/INFO] [FML]: Applying holder lookups [08:23:48] [Server thread/DEBUG] [FML]: Unable to lookup chisel:bloodmagic for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.bloodmagic. This means the object wasn't registered. It's likely just mod options. [08:23:48] [Server thread/DEBUG] [FML]: Unable to lookup chisel:carpet for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.carpet. This means the object wasn't registered. It's likely just mod options. [08:23:48] [Server thread/DEBUG] [FML]: Unable to lookup chisel:concrete for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.concrete. This means the object wasn't registered. It's likely just mod options. [08:23:48] [Server thread/DEBUG] [FML]: Unable to lookup chisel:concrete_powder for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.concrete_powder. This means the object wasn't registered. It's likely just mod options. [08:23:48] [Server thread/DEBUG] [FML]: Unable to lookup chisel:waterstoneextra for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.waterstoneextra. This means the object wasn't registered. It's likely just mod options. [08:23:48] [Server thread/DEBUG] [FML]: Unable to lookup natura:nether_purple_large_glowshroom for private static net.minecraft.block.Block forestry.plugins.PluginNatura.purpleLargeGlowshroomBlock. This means the object wasn't registered. It's likely just mod options. [08:23:48] [Server thread/DEBUG] [FML]: Unable to lookup natura:nether_green_large_glowshroom for private static net.minecraft.block.Block forestry.plugins.PluginNatura.greenLargeGlowshroomBlock. This means the object wasn't registered. It's likely just mod options. [08:23:48] [Server thread/DEBUG] [FML]: Unable to lookup natura:nether_blue_large_glowshroom for private static net.minecraft.block.Block forestry.plugins.PluginNatura.blueLargeGlowshroomBlock. This means the object wasn't registered. It's likely just mod options. [08:23:48] [Server thread/INFO] [FML]: Holder lookups applied [08:23:48] [Server thread/TRACE] [FML]: Sending event FMLInitializationEvent to mod minecraft [08:23:48] [Server thread/TRACE] [FML]: Sent event FMLInitializationEvent to mod minecraft [08:23:48] [Server thread/DEBUG] [FML]: Bar Step: Initialization - Minecraft took 0.000s [08:23:48] [Server thread/TRACE] [FML]: Sending event FMLInitializationEvent to mod mcp [08:23:48] [Server thread/TRACE] [FML]: Sent event FMLInitializationEvent to mod mcp [08:23:48] [Server thread/DEBUG] [FML]: Bar Step: Initialization - Minecraft Coder Pack took 0.000s [08:23:48] [Server thread/TRACE] [FML]: Sending event FMLInitializationEvent to mod mohist [08:23:48] [Server thread/TRACE] [FML]: Sent event FMLInitializationEvent to mod mohist [08:23:48] [Server thread/DEBUG] [FML]: Bar Step: Initialization - Mohist took 0.000s [08:23:48] [Server thread/TRACE] [FML]: Sending event FMLInitializationEvent to mod FML [08:23:48] [Server thread/TRACE] [FML]: Sent event FMLInitializationEvent to mod FML [08:23:48] [Server thread/DEBUG] [FML]: Bar Step: Initialization - Forge Mod Loader took 0.000s [08:23:48] [Server thread/TRACE] [FML]: Sending event FMLInitializationEvent to mod forge [08:23:48] [Server thread/TRACE] [FML]: Sent event FMLInitializationEvent to mod forge [08:23:48] [Server thread/DEBUG] [FML]: Bar Step: Initialization - Minecraft Forge took 0.000s [08:23:48] [Server thread/TRACE] [FML]: Sending event FMLInitializationEvent to mod ageofweapons [08:23:48] [Server thread/TRACE] [FML]: Automatically registered mod ageofweapons entity Dynamite as ageofweapons:dynamite#normal [08:23:48] [Server thread/TRACE] [FML]: Automatically registered mod ageofweapons entity ThrowingStar as ageofweapons:throwing_star#normal [08:23:48] [Server thread/TRACE] [FML]: Automatically registered mod ageofweapons entity Kunai as ageofweapons:kunai#normal [08:23:48] [Server thread/TRACE] [FML]: Automatically registered mod ageofweapons entity CastNet as ageofweapons:cast_net#normal [08:23:48] [Server thread/TRACE] [FML]: Automatically registered mod ageofweapons entity ThrowingIronKnive as ageofweapons:throwing_iron_knive#normal [08:23:48] [Server thread/TRACE] [FML]: Automatically registered mod ageofweapons entity ThrowingGoldKnive as ageofweapons:throwing_gold_knive#normal [08:23:48] [Server thread/TRACE] [FML]: Automatically registered mod ageofweapons entity ThrowingDimaondKnive as ageofweapons:throwing_diamond_knive#normal [08:23:48] [Server thread/TRACE] [FML]: Automatically registered mod ageofweapons entity CavemanSpear as ageofweapons:caveman_spear#normal [08:23:48] [Server thread/TRACE] [FML]: Automatically registered mod ageofweapons entity ThrowWood as ageofweapons:throw_wood#normal [08:23:48] [Server thread/TRACE] [FML]: Automatically registered mod ageofweapons entity SpearWood as ageofweapons:spear_wood#normal [08:23:48] [Server thread/TRACE] [FML]: Automatically registered mod ageofweapons entity SpearStone as ageofweapons:spear_stone#normal [08:23:48] [Server thread/TRACE] [FML]: Automatically registered mod ageofweapons entity SpearIron as ageofweapons:spear_iron#normal [08:23:48] [Server thread/TRACE] [FML]: Automatically registered mod ageofweapons entity SpearGold as ageofweapons:spear_gold#normal [08:23:48] [Server thread/TRACE] [FML]: Automatically registered mod ageofweapons entity SpearDiamond as ageofweapons:spear_diamond#normal [08:23:48] [Server thread/TRACE] [FML]: Automatically registered mod ageofweapons entity SpearHarpoon as ageofweapons:harpoon#normal [08:23:48] [Server thread/TRACE] [FML]: Automatically registered mod ageofweapons entity Grenade as ageofweapons:grenade#normal [08:23:48] [Server thread/TRACE] [FML]: Automatically registered mod ageofweapons entity GrenadeFrag as ageofweapons:grenade_frag#normal [08:23:48] [Server thread/TRACE] [FML]: Automatically registered mod ageofweapons entity GrenadeSmoke as ageofweapons:grenade_smoke#normal [08:23:48] [Server thread/TRACE] [FML]: Automatically registered mod ageofweapons entity GrenadePoison as ageofweapons:grenade_poison#normal [08:23:48] [Server thread/TRACE] [FML]: Automatically registered mod ageofweapons entity Imploder as ageofweapons:imploder#normal [08:23:48] [Server thread/TRACE] [FML]: Automatically registered mod ageofweapons entity MolotovCocktail as ageofweapons:molotov_cocktail#normal [08:23:48] [Server thread/TRACE] [FML]: Sent event FMLInitializationEvent to mod ageofweapons [08:23:48] [Server thread/DEBUG] [FML]: Bar Step: Initialization - Age of Weapons took 0.023s [08:23:48] [Server thread/TRACE] [FML]: Sending event FMLInitializationEvent to mod codechickenlib [08:23:48] [Server thread/TRACE] [FML]: Sent event FMLInitializationEvent to mod codechickenlib [08:23:48] [Server thread/DEBUG] [FML]: Bar Step: Initialization - CodeChicken Lib took 0.000s [08:23:48] [Server thread/TRACE] [FML]: Sending event FMLInitializationEvent to mod ancientwarfare [08:23:48] [Server thread/DEBUG] [ancientwarfare]: Mod harvestcraft is not loaded. Replacing harvestcraft:rootbeerfloatitem with minecraft:air [08:23:48] [Server thread/DEBUG] [ancientwarfare]: Mod harvestcraft is not loaded. Replacing harvestcraft:gingersodaitem with minecraft:air [08:23:48] [Server thread/ERROR] [ancientwarfare]: No parser defined for file name warehouse [08:23:48] [Server thread/ERROR] [ancientwarfare]: No parser defined for file name vehicles [08:23:48] [Server thread/ERROR] [ancientwarfare]: No parser defined for file name torque [08:23:48] [Server thread/ERROR] [ancientwarfare]: No parser defined for file name table_of_contents [08:23:48] [Server thread/ERROR] [ancientwarfare]: No parser defined for file name structures [08:23:48] [Server thread/ERROR] [ancientwarfare]: No parser defined for file name research [08:23:48] [Server thread/ERROR] [ancientwarfare]: No parser defined for file name npcs [08:23:48] [Server thread/ERROR] [ancientwarfare]: No parser defined for file name machines [08:23:48] [Server thread/ERROR] [ancientwarfare]: No parser defined for file name factions [08:23:48] [Server thread/ERROR] [ancientwarfare]: No parser defined for file name warehouse [08:23:48] [Server thread/ERROR] [ancientwarfare]: No parser defined for file name vehicles [08:23:48] [Server thread/ERROR] [ancientwarfare]: No parser defined for file name torque [08:23:48] [Server thread/ERROR] [ancientwarfare]: No parser defined for file name table_of_contents [08:23:48] [Server thread/ERROR] [ancientwarfare]: No parser defined for file name structures [08:23:48] [Server thread/ERROR] [ancientwarfare]: No parser defined for file name research [08:23:48] [Server thread/ERROR] [ancientwarfare]: No parser defined for file name npcs [08:23:48] [Server thread/ERROR] [ancientwarfare]: No parser defined for file name machines [08:23:48] [Server thread/ERROR] [ancientwarfare]: No parser defined for file name factions [08:23:48] [Server thread/ERROR] [ancientwarfare]: No parser defined for file name decoration [08:23:48] [Server thread/ERROR] [ancientwarfare]: No parser defined for file name warehouse [08:23:48] [Server thread/ERROR] [ancientwarfare]: No parser defined for file name torque [08:23:48] [Server thread/ERROR] [ancientwarfare]: No parser defined for file name table_of_contents [08:23:48] [Server thread/ERROR] [ancientwarfare]: No parser defined for file name research [08:23:48] [Server thread/ERROR] [ancientwarfare]: No parser defined for file name npcs [08:23:48] [Server thread/ERROR] [ancientwarfare]: No parser defined for file name machines [08:23:48] [Server thread/ERROR] [ancientwarfare]: No parser defined for file name factions [08:23:48] [Server thread/TRACE] [FML]: Sent event FMLInitializationEvent to mod ancientwarfare [08:23:48] [Server thread/DEBUG] [FML]: Bar Step: Initialization - Ancient Warfare Core took 0.420s [08:23:48] [Server thread/TRACE] [FML]: Sending event FMLInitializationEvent to mod ancientwarfareautomation [08:23:48] [Server thread/TRACE] [FML]: Sent event FMLInitializationEvent to mod ancientwarfareautomation [08:23:48] [Server thread/DEBUG] [FML]: Bar Step: Initialization - Ancient Warfare Automation took 0.000s [08:23:48] [Server thread/TRACE] [FML]: Sending event FMLInitializationEvent to mod ancientwarfarenpc [08:23:48] [Server thread/TRACE] [FML]: Sent event FMLInitializationEvent to mod ancientwarfarenpc [08:23:48] [Server thread/DEBUG] [FML]: Bar Step: Initialization - Ancient Warfare NPCs took 0.001s [08:23:48] [Server thread/TRACE] [FML]: Sending event FMLInitializationEvent to mod ancientwarfarestructure [08:23:48] [Server thread/TRACE] [FML]: Sent event FMLInitializationEvent to mod ancientwarfarestructure [08:23:48] [Server thread/DEBUG] [FML]: Bar Step: Initialization - Ancient Warfare Structures took 0.012s [08:23:48] [Server thread/TRACE] [FML]: Sending event FMLInitializationEvent to mod ancientwarfarevehicle [08:23:48] [Server thread/TRACE] [FML]: Sent event FMLInitializationEvent to mod ancientwarfarevehicle [08:23:48] [Server thread/DEBUG] [FML]: Bar Step: Initialization - Ancient Warfare Vehicles took 0.000s [08:23:48] [Server thread/TRACE] [FML]: Sending event FMLInitializationEvent to mod antiqueatlas [08:23:48] [Server thread/TRACE] [FML]: Sent event FMLInitializationEvent to mod antiqueatlas [08:23:48] [Server thread/DEBUG] [FML]: Bar Step: Initialization - Antique Atlas took 0.062s [08:23:48] [Server thread/TRACE] [FML]: Sending event FMLInitializationEvent to mod baubles [08:23:48] [Server thread/TRACE] [FML]: Sent event FMLInitializationEvent to mod baubles [08:23:48] [Server thread/DEBUG] [FML]: Bar Step: Initialization - Baubles took 0.000s [08:23:48] [Server thread/TRACE] [FML]: Sending event FMLInitializationEvent to mod crafttweaker [08:23:48] [Server thread/TRACE] [FML]: Sent event FMLInitializationEvent to mod crafttweaker [08:23:48] [Server thread/DEBUG] [FML]: Bar Step: Initialization - CraftTweaker2 took 0.000s [08:23:48] [Server thread/TRACE] [FML]: Sending event FMLInitializationEvent to mod jei [08:23:48] [Server thread/TRACE] [FML]: Sent event FMLInitializationEvent to mod jei [08:23:48] [Server thread/DEBUG] [FML]: Bar Step: Initialization - Just Enough Items took 0.000s [08:23:48] [Server thread/TRACE] [FML]: Sending event FMLInitializationEvent to mod chisel [08:23:48] [Server thread/TRACE] [FML]: Sent event FMLInitializationEvent to mod chisel [08:23:48] [Server thread/DEBUG] [FML]: Bar Step: Initialization - Chisel took 0.001s [08:23:48] [Server thread/TRACE] [FML]: Sending event FMLInitializationEvent to mod crafttweakerjei [08:23:48] [Server thread/TRACE] [FML]: Sent event FMLInitializationEvent to mod crafttweakerjei [08:23:48] [Server thread/DEBUG] [FML]: Bar Step: Initialization - CraftTweaker JEI Support took 0.012s [08:23:48] [Server thread/TRACE] [FML]: Sending event FMLInitializationEvent to mod props [08:23:48] [Server thread/TRACE] [FML]: Sent event FMLInitializationEvent to mod props [08:23:48] [Server thread/DEBUG] [FML]: Bar Step: Initialization - Decocraft took 0.005s [08:23:48] [Server thread/TRACE] [FML]: Sending event FMLInitializationEvent to mod dynamictrees [08:23:48] [Server thread/TRACE] [FML]: Sent event FMLInitializationEvent to mod dynamictrees [08:23:48] [Server thread/DEBUG] [FML]: Bar Step: Initialization - Dynamic Trees took 0.002s [08:23:48] [Server thread/TRACE] [FML]: Sending event FMLInitializationEvent to mod ebwizardry [08:23:48] [Server thread/INFO] [ebwizardry]: Setting up spells config for 188 spells [08:23:48] [Server thread/INFO] [ebwizardry]: Setting up artefacts config [08:23:48] [Server thread/INFO] [ebwizardry]: Setting up resistances config [08:23:48] [Server thread/INFO] [ebwizardry]: Loading spell properties from config folder [08:23:48] [Server thread/INFO] [ebwizardry]: Loading built-in spell properties for 189 spells in mod ebwizardry [08:23:48] [Server thread/TRACE] [FML]: Sent event FMLInitializationEvent to mod ebwizardry [08:23:48] [Server thread/DEBUG] [FML]: Bar Step: Initialization - Electroblob's Wizardry took 0.109s [08:23:48] [Server thread/TRACE] [FML]: Sending event FMLInitializationEvent to mod forestry [08:23:48] [Server thread/DEBUG] [forestry]: Init Start: Core Module [08:23:48] [Server thread/DEBUG] [forestry]: Init Complete: Core Module [08:23:48] [Server thread/DEBUG] [forestry]: Init Start: Fluids Module [08:23:48] [Server thread/DEBUG] [forestry]: Init Complete: Fluids Module [08:23:48] [Server thread/DEBUG] [forestry]: Init Start: Factory Module [08:23:49] [Server thread/DEBUG] [forestry]: Init Complete: Factory Module [08:23:49] [Server thread/DEBUG] [forestry]: Init Start: Farming Module [08:23:49] [Server thread/DEBUG] [forestry]: Init Complete: Farming Module [08:23:49] [Server thread/DEBUG] [forestry]: Init Start: Cultivation Module [08:23:49] [Server thread/DEBUG] [forestry]: Init Complete: Cultivation Module [08:23:49] [Server thread/DEBUG] [forestry]: Init Start: Book Module [08:23:49] [Server thread/DEBUG] [forestry]: Init Complete: Book Module [08:23:49] [Server thread/DEBUG] [forestry]: Init Start: Greenhouse Module [08:23:49] [Server thread/DEBUG] [forestry]: Init Complete: Greenhouse Module [08:23:49] [Server thread/DEBUG] [forestry]: Init Start: Mail Module [08:23:49] [Server thread/DEBUG] [forestry]: Init Complete: Mail Module [08:23:49] [Server thread/DEBUG] [forestry]: Init Start: Sorting Module [08:23:49] [Server thread/DEBUG] [forestry]: Init Complete: Sorting Module [08:23:49] [Server thread/DEBUG] [forestry]: Init Start: Energy Module [08:23:49] [Server thread/DEBUG] [forestry]: Init Complete: Energy Module [08:23:49] [Server thread/DEBUG] [forestry]: Init Start: Charcoal Module [08:23:49] [Server thread/DEBUG] [forestry]: Init Complete: Charcoal Module [08:23:49] [Server thread/DEBUG] [forestry]: Init Start: Food Module [08:23:49] [Server thread/DEBUG] [forestry]: Init Complete: Food Module [08:23:49] [Server thread/DEBUG] [forestry]: Init Start: Database Module [08:23:49] [Server thread/DEBUG] [forestry]: Init Complete: Database Module [08:23:49] [Server thread/DEBUG] [forestry]: Init Start: Arboriculture Module [08:23:49] [Server thread/DEBUG] [forestry]: Init Complete: Arboriculture Module [08:23:49] [Server thread/DEBUG] [forestry]: Init Start: Lepidopterology Module [08:23:49] [Server thread/TRACE] [FML]: Automatically registered mod forestry entity butterflyGE as forestry:butterflyge [08:23:49] [Server thread/DEBUG] [forestry]: Registered entity butterflyGE (class forestry.lepidopterology.entities.EntityButterfly) with id 0. [08:23:49] [Server thread/DEBUG] [forestry]: Init Complete: Lepidopterology Module [08:23:49] [Server thread/DEBUG] [forestry]: Init Start: Apiculture Module [08:23:49] [Server thread/DEBUG] [forestry]: Beekeeping mode read from config: NORMAL [08:23:49] [Server thread/TRACE] [FML]: Automatically registered mod forestry entity cart.beehouse as forestry:cart.beehouse [08:23:49] [Server thread/DEBUG] [forestry]: Registered entity cart.beehouse (class forestry.apiculture.entities.EntityMinecartBeehouse) with id 1. [08:23:49] [Server thread/TRACE] [FML]: Automatically registered mod forestry entity cart.apiary as forestry:cart.apiary [08:23:49] [Server thread/DEBUG] [forestry]: Registered entity cart.apiary (class forestry.apiculture.entities.EntityMinecartApiary) with id 2. [08:23:49] [Server thread/DEBUG] [forestry]: Init Complete: Apiculture Module [08:23:49] [Server thread/DEBUG] [forestry]: Init Start: Worktable Module [08:23:49] [Server thread/DEBUG] [forestry]: Init Complete: Worktable Module [08:23:49] [Server thread/DEBUG] [forestry]: Init Start: Crate Module [08:23:49] [Server thread/DEBUG] [forestry]: Init Complete: Crate Module [08:23:49] [Server thread/DEBUG] [forestry]: Init Start: Backpack Module [08:23:49] [Server thread/DEBUG] [forestry]: Init Complete: Backpack Module [08:23:49] [Server thread/DEBUG] [forestry]: Init Start: Climatology Module [08:23:49] [Server thread/DEBUG] [forestry]: Init Complete: Climatology Module [08:23:49] [Server thread/DEBUG] [forestry]: Init Start: rustic Module [08:23:49] [Server thread/DEBUG] [forestry]: Init Complete: rustic Module [08:23:49] [Server thread/TRACE] [FML]: Sent event FMLInitializationEvent to mod forestry [08:23:49] [Server thread/DEBUG] [FML]: Bar Step: Initialization - Forestry took 0.267s [08:23:49] [Server thread/TRACE] [FML]: Sending event FMLInitializationEvent to mod journeymap [08:23:49] [Server thread/TRACE] [FML]: Sent event FMLInitializationEvent to mod journeymap [08:23:49] [Server thread/DEBUG] [FML]: Bar Step: Initialization - JourneyMap took 0.013s [08:23:49] [Server thread/TRACE] [FML]: Sending event FMLInitializationEvent to mod mca [08:23:49] [Server thread/TRACE] [FML]: Automatically registered mod mca entity EntityVillagerMCA as mca:entityvillagermca [08:23:49] [Server thread/TRACE] [FML]: Automatically registered mod mca entity EntityGrimReaper as mca:grimreapermca [08:23:49] [Server thread/TRACE] [FML]: Sent event FMLInitializationEvent to mod mca [08:23:49] [Server thread/DEBUG] [FML]: Bar Step: Initialization - Minecraft Comes Alive took 0.021s [08:23:49] [Server thread/TRACE] [FML]: Sending event FMLInitializationEvent to mod nefdecomod [08:23:49] [Server thread/TRACE] [FML]: Sent event FMLInitializationEvent to mod nefdecomod [08:23:49] [Server thread/DEBUG] [FML]: Bar Step: Initialization - Nef Deco Mod took 0.001s [08:23:49] [Server thread/TRACE] [FML]: Sending event FMLInitializationEvent to mod radixcore [08:23:49] [Server thread/TRACE] [FML]: Sent event FMLInitializationEvent to mod radixcore [08:23:49] [Server thread/DEBUG] [FML]: Bar Step: Initialization - RadixCore took 0.000s [08:23:49] [Server thread/TRACE] [FML]: Sending event FMLInitializationEvent to mod rustic [08:23:49] [Server thread/TRACE] [FML]: Sent event FMLInitializationEvent to mod rustic [08:23:49] [Server thread/DEBUG] [FML]: Bar Step: Initialization - Rustic took 0.004s [08:23:49] [Server thread/DEBUG] [FML]: Bar Finished: Initialization took 0.957s [08:23:49] [Server thread/TRACE] [FML]: Attempting to deliver 0 IMC messages to mod minecraft [08:23:49] [Server thread/TRACE] [FML]: Sending event IMCEvent to mod minecraft [08:23:49] [Server thread/TRACE] [FML]: Sent event IMCEvent to mod minecraft [08:23:49] [Server thread/DEBUG] [FML]: Bar Step: InterModComms$IMC - Minecraft took 0.000s [08:23:49] [Server thread/TRACE] [FML]: Attempting to deliver 0 IMC messages to mod mcp [08:23:49] [Server thread/TRACE] [FML]: Sending event IMCEvent to mod mcp [08:23:49] [Server thread/TRACE] [FML]: Sent event IMCEvent to mod mcp [08:23:49] [Server thread/DEBUG] [FML]: Bar Step: InterModComms$IMC - Minecraft Coder Pack took 0.000s [08:23:49] [Server thread/TRACE] [FML]: Attempting to deliver 0 IMC messages to mod mohist [08:23:49] [Server thread/TRACE] [FML]: Sending event IMCEvent to mod mohist [08:23:49] [Server thread/TRACE] [FML]: Sent event IMCEvent to mod mohist [08:23:49] [Server thread/DEBUG] [FML]: Bar Step: InterModComms$IMC - Mohist took 0.000s [08:23:49] [Server thread/TRACE] [FML]: Attempting to deliver 0 IMC messages to mod FML [08:23:49] [Server thread/TRACE] [FML]: Sending event IMCEvent to mod FML [08:23:49] [Server thread/TRACE] [FML]: Sent event IMCEvent to mod FML [08:23:49] [Server thread/DEBUG] [FML]: Bar Step: InterModComms$IMC - Forge Mod Loader took 0.000s [08:23:49] [Server thread/TRACE] [FML]: Attempting to deliver 0 IMC messages to mod forge [08:23:49] [Server thread/TRACE] [FML]: Sending event IMCEvent to mod forge [08:23:49] [Server thread/TRACE] [FML]: Sent event IMCEvent to mod forge [08:23:49] [Server thread/DEBUG] [FML]: Bar Step: InterModComms$IMC - Minecraft Forge took 0.000s [08:23:49] [Server thread/TRACE] [FML]: Attempting to deliver 0 IMC messages to mod ageofweapons [08:23:49] [Server thread/TRACE] [FML]: Sending event IMCEvent to mod ageofweapons [08:23:49] [Server thread/TRACE] [FML]: Sent event IMCEvent to mod ageofweapons [08:23:49] [Server thread/DEBUG] [FML]: Bar Step: InterModComms$IMC - Age of Weapons took 0.000s [08:23:49] [Server thread/TRACE] [FML]: Attempting to deliver 0 IMC messages to mod codechickenlib [08:23:49] [Server thread/TRACE] [FML]: Sending event IMCEvent to mod codechickenlib [08:23:49] [Server thread/TRACE] [FML]: Sent event IMCEvent to mod codechickenlib [08:23:49] [Server thread/DEBUG] [FML]: Bar Step: InterModComms$IMC - CodeChicken Lib took 0.000s [08:23:49] [Server thread/TRACE] [FML]: Attempting to deliver 0 IMC messages to mod ancientwarfare [08:23:49] [Server thread/TRACE] [FML]: Sending event IMCEvent to mod ancientwarfare [08:23:49] [Server thread/TRACE] [FML]: Sent event IMCEvent to mod ancientwarfare [08:23:49] [Server thread/DEBUG] [FML]: Bar Step: InterModComms$IMC - Ancient Warfare Core took 0.000s [08:23:49] [Server thread/TRACE] [FML]: Attempting to deliver 0 IMC messages to mod ancientwarfareautomation [08:23:49] [Server thread/TRACE] [FML]: Sending event IMCEvent to mod ancientwarfareautomation [08:23:49] [Server thread/TRACE] [FML]: Sent event IMCEvent to mod ancientwarfareautomation [08:23:49] [Server thread/DEBUG] [FML]: Bar Step: InterModComms$IMC - Ancient Warfare Automation took 0.000s [08:23:49] [Server thread/TRACE] [FML]: Attempting to deliver 0 IMC messages to mod ancientwarfarenpc [08:23:49] [Server thread/TRACE] [FML]: Sending event IMCEvent to mod ancientwarfarenpc [08:23:49] [Server thread/TRACE] [FML]: Sent event IMCEvent to mod ancientwarfarenpc [08:23:49] [Server thread/DEBUG] [FML]: Bar Step: InterModComms$IMC - Ancient Warfare NPCs took 0.000s [08:23:49] [Server thread/TRACE] [FML]: Attempting to deliver 0 IMC messages to mod ancientwarfarestructure [08:23:49] [Server thread/TRACE] [FML]: Sending event IMCEvent to mod ancientwarfarestructure [08:23:49] [Server thread/TRACE] [FML]: Sent event IMCEvent to mod ancientwarfarestructure [08:23:49] [Server thread/DEBUG] [FML]: Bar Step: InterModComms$IMC - Ancient Warfare Structures took 0.000s [08:23:49] [Server thread/TRACE] [FML]: Attempting to deliver 0 IMC messages to mod ancientwarfarevehicle [08:23:49] [Server thread/TRACE] [FML]: Sending event IMCEvent to mod ancientwarfarevehicle [08:23:49] [Server thread/TRACE] [FML]: Sent event IMCEvent to mod ancientwarfarevehicle [08:23:49] [Server thread/DEBUG] [FML]: Bar Step: InterModComms$IMC - Ancient Warfare Vehicles took 0.000s [08:23:49] [Server thread/TRACE] [FML]: Attempting to deliver 0 IMC messages to mod antiqueatlas [08:23:49] [Server thread/TRACE] [FML]: Sending event IMCEvent to mod antiqueatlas [08:23:49] [Server thread/TRACE] [FML]: Sent event IMCEvent to mod antiqueatlas [08:23:49] [Server thread/DEBUG] [FML]: Bar Step: InterModComms$IMC - Antique Atlas took 0.000s [08:23:49] [Server thread/TRACE] [FML]: Attempting to deliver 0 IMC messages to mod baubles [08:23:49] [Server thread/TRACE] [FML]: Sending event IMCEvent to mod baubles [08:23:49] [Server thread/TRACE] [FML]: Sent event IMCEvent to mod baubles [08:23:49] [Server thread/DEBUG] [FML]: Bar Step: InterModComms$IMC - Baubles took 0.000s [08:23:49] [Server thread/TRACE] [FML]: Attempting to deliver 0 IMC messages to mod crafttweaker [08:23:49] [Server thread/TRACE] [FML]: Sending event IMCEvent to mod crafttweaker [08:23:49] [Server thread/TRACE] [FML]: Sent event IMCEvent to mod crafttweaker [08:23:49] [Server thread/DEBUG] [FML]: Bar Step: InterModComms$IMC - CraftTweaker2 took 0.000s [08:23:49] [Server thread/TRACE] [FML]: Attempting to deliver 0 IMC messages to mod jei [08:23:49] [Server thread/TRACE] [FML]: Sending event IMCEvent to mod jei [08:23:49] [Server thread/TRACE] [FML]: Sent event IMCEvent to mod jei [08:23:49] [Server thread/DEBUG] [FML]: Bar Step: InterModComms$IMC - Just Enough Items took 0.000s [08:23:49] [Server thread/TRACE] [FML]: Attempting to deliver 5 IMC messages to mod chisel [08:23:49] [Server thread/TRACE] [FML]: Sending event IMCEvent to mod chisel [08:23:49] [Server thread/WARN] [Chisel]: Mod ageofweapons is using deprecated IMC variation:add! This IMC type may be removed soon, please notify the author of this mod. [08:23:49] [Server thread/INFO] [Chisel]: Received 5 IMC messages from mod ageofweapons. [08:23:49] [Server thread/TRACE] [FML]: Sent event IMCEvent to mod chisel [08:23:49] [Server thread/DEBUG] [FML]: Bar Step: InterModComms$IMC - Chisel took 0.009s [08:23:49] [Server thread/TRACE] [FML]: Attempting to deliver 0 IMC messages to mod crafttweakerjei [08:23:49] [Server thread/TRACE] [FML]: Sending event IMCEvent to mod crafttweakerjei [08:23:49] [Server thread/TRACE] [FML]: Sent event IMCEvent to mod crafttweakerjei [08:23:49] [Server thread/DEBUG] [FML]: Bar Step: InterModComms$IMC - CraftTweaker JEI Support took 0.000s [08:23:49] [Server thread/TRACE] [FML]: Attempting to deliver 0 IMC messages to mod props [08:23:49] [Server thread/TRACE] [FML]: Sending event IMCEvent to mod props [08:23:49] [Server thread/TRACE] [FML]: Sent event IMCEvent to mod props [08:23:49] [Server thread/DEBUG] [FML]: Bar Step: InterModComms$IMC - Decocraft took 0.000s [08:23:49] [Server thread/TRACE] [FML]: Attempting to deliver 0 IMC messages to mod dynamictrees [08:23:49] [Server thread/TRACE] [FML]: Sending event IMCEvent to mod dynamictrees [08:23:49] [Server thread/TRACE] [FML]: Sent event IMCEvent to mod dynamictrees [08:23:49] [Server thread/DEBUG] [FML]: Bar Step: InterModComms$IMC - Dynamic Trees took 0.000s [08:23:49] [Server thread/TRACE] [FML]: Attempting to deliver 0 IMC messages to mod ebwizardry [08:23:49] [Server thread/TRACE] [FML]: Sending event IMCEvent to mod ebwizardry [08:23:49] [Server thread/TRACE] [FML]: Sent event IMCEvent to mod ebwizardry [08:23:49] [Server thread/DEBUG] [FML]: Bar Step: InterModComms$IMC - Electroblob's Wizardry took 0.000s [08:23:49] [Server thread/TRACE] [FML]: Attempting to deliver 0 IMC messages to mod forestry [08:23:49] [Server thread/TRACE] [FML]: Sending event IMCEvent to mod forestry [08:23:49] [Server thread/TRACE] [FML]: Sent event IMCEvent to mod forestry [08:23:49] [Server thread/DEBUG] [FML]: Bar Step: InterModComms$IMC - Forestry took 0.000s [08:23:49] [Server thread/TRACE] [FML]: Attempting to deliver 0 IMC messages to mod journeymap [08:23:49] [Server thread/TRACE] [FML]: Sending event IMCEvent to mod journeymap [08:23:49] [Server thread/TRACE] [FML]: Sent event IMCEvent to mod journeymap [08:23:49] [Server thread/DEBUG] [FML]: Bar Step: InterModComms$IMC - JourneyMap took 0.000s [08:23:49] [Server thread/TRACE] [FML]: Attempting to deliver 0 IMC messages to mod mca [08:23:49] [Server thread/TRACE] [FML]: Sending event IMCEvent to mod mca [08:23:49] [Server thread/TRACE] [FML]: Sent event IMCEvent to mod mca [08:23:49] [Server thread/DEBUG] [FML]: Bar Step: InterModComms$IMC - Minecraft Comes Alive took 0.000s [08:23:49] [Server thread/TRACE] [FML]: Attempting to deliver 0 IMC messages to mod nefdecomod [08:23:49] [Server thread/TRACE] [FML]: Sending event IMCEvent to mod nefdecomod [08:23:49] [Server thread/TRACE] [FML]: Sent event IMCEvent to mod nefdecomod [08:23:49] [Server thread/DEBUG] [FML]: Bar Step: InterModComms$IMC - Nef Deco Mod took 0.000s [08:23:49] [Server thread/TRACE] [FML]: Attempting to deliver 0 IMC messages to mod radixcore [08:23:49] [Server thread/TRACE] [FML]: Sending event IMCEvent to mod radixcore [08:23:49] [Server thread/TRACE] [FML]: Sent event IMCEvent to mod radixcore [08:23:49] [Server thread/DEBUG] [FML]: Bar Step: InterModComms$IMC - RadixCore took 0.000s [08:23:49] [Server thread/TRACE] [FML]: Attempting to deliver 0 IMC messages to mod rustic [08:23:49] [Server thread/TRACE] [FML]: Sending event IMCEvent to mod rustic [08:23:49] [Server thread/TRACE] [FML]: Sent event IMCEvent to mod rustic [08:23:49] [Server thread/DEBUG] [FML]: Bar Step: InterModComms$IMC - Rustic took 0.000s [08:23:49] [Server thread/DEBUG] [FML]: Bar Finished: InterModComms$IMC took 0.013s [08:23:49] [Server thread/INFO] [FML]: Injecting itemstacks [08:23:49] [Server thread/TRACE] [FML]: Unable to find item with name techreborn:rubber_log [08:23:49] [Server thread/TRACE] [FML]: Unable to find item with name techreborn:rubber_sapling [08:23:49] [Server thread/INFO] [FML]: Injecting injection complete [08:23:49] [Server thread/TRACE] [FML]: Sending event FMLPostInitializationEvent to mod minecraft [08:23:49] [Server thread/TRACE] [FML]: Sent event FMLPostInitializationEvent to mod minecraft [08:23:49] [Server thread/DEBUG] [FML]: Bar Step: PostInitialization - Minecraft took 0.000s [08:23:49] [Server thread/TRACE] [FML]: Sending event FMLPostInitializationEvent to mod mcp [08:23:49] [Server thread/TRACE] [FML]: Sent event FMLPostInitializationEvent to mod mcp [08:23:49] [Server thread/DEBUG] [FML]: Bar Step: PostInitialization - Minecraft Coder Pack took 0.000s [08:23:49] [Server thread/TRACE] [FML]: Sending event FMLPostInitializationEvent to mod mohist [08:23:49] [Server thread/TRACE] [FML]: Sent event FMLPostInitializationEvent to mod mohist [08:23:49] [Server thread/DEBUG] [FML]: Bar Step: PostInitialization - Mohist took 0.000s [08:23:49] [Server thread/TRACE] [FML]: Sending event FMLPostInitializationEvent to mod FML [08:23:49] [Server thread/TRACE] [FML]: Sent event FMLPostInitializationEvent to mod FML [08:23:49] [Server thread/DEBUG] [FML]: Bar Step: PostInitialization - Forge Mod Loader took 0.000s [08:23:49] [Server thread/TRACE] [FML]: Sending event FMLPostInitializationEvent to mod forge [08:23:49] [Server thread/TRACE] [FML]: Sent event FMLPostInitializationEvent to mod forge [08:23:49] [Server thread/DEBUG] [FML]: Bar Step: PostInitialization - Minecraft Forge took 0.001s [08:23:49] [Server thread/TRACE] [FML]: Sending event FMLPostInitializationEvent to mod ageofweapons [08:23:49] [Server thread/TRACE] [FML]: Sent event FMLPostInitializationEvent to mod ageofweapons [08:23:49] [Server thread/DEBUG] [FML]: Bar Step: PostInitialization - Age of Weapons took 0.000s [08:23:49] [Server thread/TRACE] [FML]: Sending event FMLPostInitializationEvent to mod codechickenlib [08:23:49] [Server thread/TRACE] [FML]: Sent event FMLPostInitializationEvent to mod codechickenlib [08:23:49] [Server thread/DEBUG] [FML]: Bar Step: PostInitialization - CodeChicken Lib took 0.000s [08:23:49] [Server thread/TRACE] [FML]: Sending event FMLPostInitializationEvent to mod ancientwarfare [08:23:49] [Server thread/TRACE] [FML]: Sent event FMLPostInitializationEvent to mod ancientwarfare [08:23:49] [Server thread/DEBUG] [FML]: Bar Step: PostInitialization - Ancient Warfare Core took 0.000s [08:23:49] [Server thread/TRACE] [FML]: Sending event FMLPostInitializationEvent to mod ancientwarfareautomation [08:23:49] [Server thread/TRACE] [FML]: Sent event FMLPostInitializationEvent to mod ancientwarfareautomation [08:23:49] [Server thread/DEBUG] [FML]: Bar Step: PostInitialization - Ancient Warfare Automation took 0.000s [08:23:49] [Server thread/TRACE] [FML]: Sending event FMLPostInitializationEvent to mod ancientwarfarenpc [08:23:49] [Server thread/TRACE] [FML]: Sent event FMLPostInitializationEvent to mod ancientwarfarenpc [08:23:49] [Server thread/DEBUG] [FML]: Bar Step: PostInitialization - Ancient Warfare NPCs took 0.009s [08:23:49] [Server thread/TRACE] [FML]: Sending event FMLPostInitializationEvent to mod ancientwarfarestructure [08:23:49] [Server thread/INFO] [ancientwarfarestructure]: Loaded NPC Module Structure Plugin [08:23:49] [Server thread/INFO] [ancientwarfarestructure]: Loaded Vehicle Module Structure Plugin [08:23:49] [Server thread/INFO] [ancientwarfarestructure]: Loaded Automation Module Structure Plugin [08:23:49] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [UndeadCemetaryWallStraightBroke] WorldGen: false Survival: false [08:23:49] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [UndeadCemetaryWallStraight] WorldGen: false Survival: false [08:23:49] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [UndeadCemetaryWallGateR] WorldGen: false Survival: false [08:23:49] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [UndeadCemetaryWallGateL] WorldGen: false Survival: false [08:23:49] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [UndeadCemetaryWallGate] WorldGen: false Survival: false [08:23:49] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [UndeadCemetaryWallCorner] WorldGen: false Survival: false [08:23:49] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [SarkonidGenTownWallTower] WorldGen: false Survival: false [08:23:49] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [SarkonidGenTownWallStraight] WorldGen: false Survival: false [08:23:49] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [SarkonidGenTownWallStairs] WorldGen: false Survival: false [08:23:49] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [SarkonidGenTownWallGateR] WorldGen: false Survival: false [08:23:49] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [SarkonidGenTownWallGateL] WorldGen: false Survival: false [08:23:49] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [SarkonidGenTownWallGate] WorldGen: false Survival: false [08:23:49] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [SarkonidGenTownWallCorner] WorldGen: false Survival: false [08:23:49] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [wall_cobble_straight] WorldGen: false Survival: false [08:23:49] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [wall_cobble_rgate] WorldGen: false Survival: false [08:23:49] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [wall_cobble_lgate] WorldGen: false Survival: false [08:23:49] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [wall_cobble_gate] WorldGen: false Survival: false [08:23:49] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [wall_cobble_corner] WorldGen: false Survival: false [08:23:49] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [wall_bandit_straight] WorldGen: false Survival: false [08:23:49] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [wall_bandit_rgate] WorldGen: false Survival: false [08:23:49] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [wall_bandit_lgate] WorldGen: false Survival: false [08:23:49] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [wall_bandit_gate] WorldGen: false Survival: false [08:23:49] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [wall_bandit_corner] WorldGen: false Survival: false [08:23:49] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NorskaTownWallTower] WorldGen: false Survival: false [08:23:49] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NorskaTownWallStraight] WorldGen: false Survival: false [08:23:49] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NorskaTownWallGate_R] WorldGen: false Survival: false [08:23:49] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NorskaTownWallGate_L] WorldGen: false Survival: false [08:23:49] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NorskaTownWallGate] WorldGen: false Survival: false [08:23:49] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NorskaTownWallCorner] WorldGen: false Survival: false [08:23:49] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NoggCityWallsSupplySection] WorldGen: false Survival: false [08:23:49] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NoggCityWallsStraightSection] WorldGen: false Survival: false [08:23:49] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NoggCityWallsStairsSection] WorldGen: false Survival: false [08:23:49] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NoggCityWallsRightGateTower] WorldGen: false Survival: false [08:23:49] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NoggCityWallsRGate] WorldGen: false Survival: false [08:23:49] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NoggCityWallsLGate] WorldGen: false Survival: false [08:23:49] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NoggCityWallsLeftGateTower] WorldGen: false Survival: false [08:23:49] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NoggCityWallsHornTowerWall] WorldGen: false Survival: false [08:23:49] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NoggCityWallsGate] WorldGen: false Survival: false [08:23:49] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NoggCityWallsCorner] WorldGen: false Survival: false [08:23:49] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NoggCityWallsBallistaeWall] WorldGen: false Survival: false [08:23:49] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [EmpireCityWallRightGateTower] WorldGen: false Survival: false [08:23:49] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [EmpireCityWallRightGate] WorldGen: false Survival: false [08:23:49] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [EmpireCityWallOrdinaryWallTower] WorldGen: false Survival: false [08:23:49] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [EmpireCityWallOrdinaryWall] WorldGen: false Survival: false [08:23:49] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [EmpireCityWallMainGate] WorldGen: false Survival: false [08:23:49] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [EmpireCityWallLeftGateTower] WorldGen: false Survival: false [08:23:49] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [EmpireCityWallLeftGate] WorldGen: false Survival: false [08:23:49] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [EmpireCityWallCornerTower] WorldGen: false Survival: false [08:23:49] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [EmpireCityWallCatapultWall] WorldGen: false Survival: false [08:23:49] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [EmpireCityWallBallistaeWallTower] WorldGen: false Survival: false [08:23:49] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [EmpireCityWallBallistaeWall] WorldGen: false Survival: false [08:23:49] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [UndeadCemetaryChurchMain] WorldGen: false Survival: false [08:23:49] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [SarkonidTownGenTownHall] WorldGen: false Survival: false [08:23:49] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NorskaTownGenThingMeetingPlace] WorldGen: false Survival: false [08:23:49] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NoggTownGenTownHall] WorldGen: false Survival: false [08:23:49] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NoggTownGenMarketSquare] WorldGen: false Survival: false [08:23:49] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [EmpireTownGenMarquisCastle] WorldGen: false Survival: false [08:23:49] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [EmpireTownGenLordsCastle] WorldGen: false Survival: false [08:23:49] [Server thread/DEBUG] [ancientwarfare]: Mod eplus is not loaded. Replacing eplus:advanced_table with minecraft:air [08:23:49] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [EmpireTownGenCountsCastle] WorldGen: false Survival: false [08:23:49] [Server thread/DEBUG] [ancientwarfare]: Mod eplus is not loaded. Replacing eplus:advanced_table with minecraft:air [08:23:49] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [EmpireTownGenBaronsCastle] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [UndeadCemeteryMausoleum2] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [UndeadCemeteryMausoleum] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [UndeadCemetaryStatueLordMortis] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [UndeadCemetarySpireTower] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [UndeadCemetarySmallCatacombsMain] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Template /assets/ancientwarfare/template/MohawkyPack1.12.2V72/towns/town structures/Undead/UndeadCemetarySkeletonFountain.aws not loaded because it depends on mod that isn't loaded. [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [UndeadCemetarySFXTower] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [UndeadCemetaryGOGBoneKnightTower] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [UndeadCemetaryGargoyleTower] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [UndeadCemetaryChapelMain] WorldGen: false Survival: false [08:23:50] [Server thread/DEBUG] [ancientwarfare]: Mod betteranimalsplus is not loaded. Replacing betteranimalsplus:hirschgeistskull_1 with minecraft:air [08:23:50] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "facing" property. [08:23:50] [Server thread/DEBUG] [ancientwarfare]: Mod betteranimalsplus is not loaded. Replacing betteranimalsplus:hirschgeistskull_1 with minecraft:air [08:23:50] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "facing" property. [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [UndeadCemetaryCatacombsMain] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [SarkonidTownGenMarketSquare] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [SarkonidTownGenMainOasis] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [SarkonidTownGenMainChurch] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [SarkonidTownGenInn] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [SarkonidTownGenBarracks] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NorskaTownGenWarriorsTraining] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NorskaTownGenTavernWodinsRest] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NorskaTownGenTavernBaldursBladdered] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NorskaTownGenStoneTrader] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NorskaTownGenPeasantFarmTiny] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NorskaTownGenMine] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NorskaTownGenMeetingHall] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NorskaTownGenMarketTavern] WorldGen: false Survival: false [08:23:50] [Server thread/DEBUG] [ancientwarfare]: Mod eplus is not loaded. Replacing eplus:advanced_table with minecraft:air [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NorskaTownGenMarketStalls2] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NorskaTownGenMarketStalls1] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NorskaTownGenMarketPlace] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NorskaTownGenMarketChipsAndDrinks] WorldGen: false Survival: false [08:23:50] [Server thread/DEBUG] [ancientwarfare]: Mod waystones is not loaded. Replacing waystones:waystone with minecraft:air [08:23:50] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "facing" property. [08:23:50] [Server thread/DEBUG] [ancientwarfare]: Mod waystones is not loaded. Replacing waystones:waystone with minecraft:air [08:23:50] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "facing" property. [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NorskaTownGenMainWaystone] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NorskaTownGenMageTower] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NorskaTownGenLumberjackSmall] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NorskaTownGenLumberjackLarge] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NorskaTownGenGuardTower] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NorskaTownGenGrainStore] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NorskaTownGenFieldSmall] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NorskaTownGenFieldLarge] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NorskaTownGenFeastingHall] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Template /assets/ancientwarfare/template/MohawkyPack1.12.2V72/towns/town structures/Norska/NorskaTownGenCraftsmanTanneryZawa.aws not loaded because it depends on mod that isn't loaded. [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NorskaTownGenCraftsmanPottery] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Template /assets/ancientwarfare/template/MohawkyPack1.12.2V72/towns/town structures/Norska/NorskaTownGenCraftsmanJewel.aws not loaded because it depends on mod that isn't loaded. [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Template /assets/ancientwarfare/template/MohawkyPack1.12.2V72/towns/town structures/Norska/NorskaTownGenCraftsmanGlassWorker.aws not loaded because it depends on mod that isn't loaded. [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Template /assets/ancientwarfare/template/MohawkyPack1.12.2V72/towns/town structures/Norska/NorskaTownGenCraftsmanCarpenterSpruce.aws not loaded because it depends on mod that isn't loaded. [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NorskaTownGenCraftsmanBoat] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NorskaTownGenCouncilHouse] WorldGen: false Survival: false [08:23:50] [Server thread/DEBUG] [ancientwarfare]: Mod betteranimalsplus is not loaded. Replacing betteranimalsplus:deerhead_2 with minecraft:air [08:23:50] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "facing" property. [08:23:50] [Server thread/DEBUG] [ancientwarfare]: Mod betteranimalsplus is not loaded. Replacing betteranimalsplus:deerhead_1 with minecraft:air [08:23:50] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "facing" property. [08:23:50] [Server thread/DEBUG] [ancientwarfare]: Mod betteranimalsplus is not loaded. Replacing betteranimalsplus:moosehead_2 with minecraft:air [08:23:50] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "facing" property. [08:23:50] [Server thread/DEBUG] [ancientwarfare]: Mod betteranimalsplus is not loaded. Replacing betteranimalsplus:moosehead_1 with minecraft:air [08:23:50] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "facing" property. [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NorskaTownGenBreweryAleEstriudeRustic] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NorskaTownGenBloodJarlsHouse] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NorskaTownGenBlacksmithsSmall] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NorskaTownGenBlacksmithsMedium] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NorskaTownGenBerserkerTraining] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NorskaTownGenBeaconTower] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NorskaTownGenBarn] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NorskaTownGenAdventurersHouse] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NorskaFarmSheep] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Template /assets/ancientwarfare/template/MohawkyPack1.12.2V72/towns/town structures/Norska/NorskaFarmRye_harvestcraft.aws not loaded because it depends on mod that isn't loaded. [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NorskaFarmPig] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Template /assets/ancientwarfare/template/MohawkyPack1.12.2V72/towns/town structures/Norska/NorskaFarmPeas_harvestcraft.aws not loaded because it depends on mod that isn't loaded. [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Template /assets/ancientwarfare/template/MohawkyPack1.12.2V72/towns/town structures/Norska/NorskaFarmOnions_harvestcraft.aws not loaded because it depends on mod that isn't loaded. [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Template /assets/ancientwarfare/template/MohawkyPack1.12.2V72/towns/town structures/Norska/NorskaFarmOats_harvestcraft.aws not loaded because it depends on mod that isn't loaded. [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NorskaFarmHorse] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Template /assets/ancientwarfare/template/MohawkyPack1.12.2V72/towns/town structures/Norska/NorskaFarmGoose_betteranimalsplus.aws not loaded because it depends on mod that isn't loaded. [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Template /assets/ancientwarfare/template/MohawkyPack1.12.2V72/towns/town structures/Norska/NorskaFarmGoose.aws not loaded because it depends on mod that isn't loaded. [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Template /assets/ancientwarfare/template/MohawkyPack1.12.2V72/towns/town structures/Norska/NorskaFarmGoat_betteranimalsplus.aws not loaded because it depends on mod that isn't loaded. [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NorskaFarmCow] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NorskaFarmChicken] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Template /assets/ancientwarfare/template/MohawkyPack1.12.2V72/towns/town structures/Norska/NorskaFarmCabbages_harvestcraft.aws not loaded because it depends on mod that isn't loaded. [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Template /assets/ancientwarfare/template/MohawkyPack1.12.2V72/towns/town structures/Norska/NorskaFarmBeans_harvestcraft.aws not loaded because it depends on mod that isn't loaded. [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Template /assets/ancientwarfare/template/MohawkyPack1.12.2V72/towns/town structures/Norska/NorskaFarmBarley_harvestcraft.aws not loaded because it depends on mod that isn't loaded. [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Template /assets/ancientwarfare/template/MohawkyPack1.12.2V72/towns/town structures/Norska/NorskaFarmBarley_biomesoplenty.aws not loaded because it depends on mod that isn't loaded. [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NorskaFarmApples_rustic] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NoggTownGenWindmill] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NoggTownGenWellSquare] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NoggTownGenWeaponDealer] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NoggTownGenWatermill] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NoggTownGenWatchtowerSmall] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NoggTownGenWatchtower] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NoggTownGenUnseenUniversity] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NoggTownGenTrottersTradingEmporium] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NoggTownGenThreeLittlePigs] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NoggTownGenTavern] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NoggTownGenSmingolLargeInvasionForce] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NoggTownGenSmallFieldMixed] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Template /assets/ancientwarfare/template/MohawkyPack1.12.2V72/towns/town structures/Nogg/NoggTownGenShopGemsBOP.aws not loaded because it depends on mod that isn't loaded. [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NoggTownGenRoyalBank] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NoggTownGenMythBusters] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NoggTownGenMuckyDuckInn] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NoggTownGenMediumFieldWheat] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NoggTownGenMediumFieldMixed] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NoggTownGenMarketPlace] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NoggTownGenLumberjacks] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NoggTownGenLargeFieldWheat] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NoggTownGenInnTheMuckyDuck] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NoggTownGenInn] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NoggTownGenHorseTrader] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NoggTownGenHealthCare] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NoggTownGenGuardTowerSmall] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NoggTownGenForge] WorldGen: false Survival: false [08:23:50] [Server thread/DEBUG] [ancientwarfare]: Mod eplus is not loaded. Replacing eplus:advanced_table with minecraft:air [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NoggTownGenCourtMagiciansHouse] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NoggTownGenClockTower] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NoggTownGenChurchSmall] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NoggTownGenChurchLarge] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NoggTownGenCharcoalBurner] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NoggTownGenBlacksmithAndStables] WorldGen: false Survival: false [08:23:50] [Server thread/DEBUG] [ancientwarfare]: Mod simplytea is not loaded. Replacing simplytea:tea_sapling with minecraft:air [08:23:50] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "stage" property. [08:23:50] [Server thread/DEBUG] [ancientwarfare]: Mod simplytea is not loaded. Replacing simplytea:tea_trunk with minecraft:air [08:23:50] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "type" property. [08:23:50] [Server thread/DEBUG] [ancientwarfare]: Mod simplytea is not loaded. Replacing simplytea:tea_sapling with minecraft:air [08:23:50] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "stage" property. [08:23:50] [Server thread/DEBUG] [ancientwarfare]: Mod simplytea is not loaded. Replacing simplytea:tea_trunk with minecraft:air [08:23:50] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "type" property. [08:23:50] [Server thread/DEBUG] [ancientwarfare]: Mod simplytea is not loaded. Replacing simplytea:tea_trunk with minecraft:air [08:23:50] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "type" property. [08:23:50] [Server thread/DEBUG] [ancientwarfare]: Mod simplytea is not loaded. Replacing simplytea:tea_trunk with minecraft:air [08:23:50] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "type" property. [08:23:50] [Server thread/DEBUG] [ancientwarfare]: Mod simplytea is not loaded. Replacing simplytea:tea_trunk with minecraft:air [08:23:50] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "type" property. [08:23:50] [Server thread/DEBUG] [ancientwarfare]: Mod simplytea is not loaded. Replacing simplytea:tea_trunk with minecraft:air [08:23:50] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "type" property. [08:23:50] [Server thread/DEBUG] [ancientwarfare]: Mod simplytea is not loaded. Replacing simplytea:tea_trunk with minecraft:air [08:23:50] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "type" property. [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NoggTownGenArborist] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NoggTownGenAppleOrchardRustic] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [EmpireTownGenWheatFieldSmall] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [EmpireTownGenWheatFieldLarge] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [EmpireTownGenWell] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [EmpireTownGenWatchTower] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [EmpireTownGenWatchStation] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [EmpireTownGenWatchPrison] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [EmpireTownGenTravellingKnightTent] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [EmpireTownGenTownHall] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [EmpireTownGenTollGateTower] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [EmpireTownGenTavernTravellersRest] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [EmpireTownGenTavernSlaughteredLamb] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [EmpireTownGenSugarCaneField] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [EmpireTownGenStoneMason] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [EmpireTownGenStockBarn] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [EmpireTownGenRoadsideShrine] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [EmpireTownGenRandyRabbitTavern] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [EmpireTownGenMixedFieldSmall] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [EmpireTownGenMixedFieldMedium] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [EmpireTownGenMixedFieldLarge] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [EmpireTownGenMine] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [EmpireTownGenMillTraditional] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [EmpireTownGenMillNewFangled] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [EmpireTownGenMelonField] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [EmpireTownGenMarketSquare] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [EmpireTownGenLumberjack] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [EmpireTownGenLibrary] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [EmpireTownGenGamekeepersHut] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [EmpireTownGenFarmWheatPeasantSmall] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [EmpireTownGenFarmWheatLarge] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [EmpireTownGenFarmSugarCane] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [EmpireTownGenFarmSheepSmall] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [EmpireTownGenFarmSheepLarge] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [EmpireTownGenFarmPigSmall] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [EmpireTownGenFarmPigLarge] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [EmpireTownGenFarmPeasantSmall] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [EmpireTownGenFarmPeasantMedium] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [EmpireTownGenFarmMelon] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [EmpireTownGenFarmLarge] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [EmpireTownGenFarmCowsSmall] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [EmpireTownGenFarmChickenSmall] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [EmpireTownGenFarmChickenMedium] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [EmpireTownGenFarmChickenLarge] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [EmpireTownGenCowField] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [EmpireTownGenCowBarn] WorldGen: true Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [EmpireTownGenChurchOutraged] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [EmpireTownGenCharcoalBurnersSpruce] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [EmpireTownGenCharcoalBurnersOak] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [EmpireTownGenBurghurTower] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [EmpireTownGenBorderTower] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [EmpireTownGenBlacksmithSmall] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [EmpireTownGenBlacksmithLarge] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [EmpireTownGenBishopsChurch] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [EmpireTownGenBarn] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [EmpireTownGenBallistaeTower] WorldGen: false Survival: false [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [EmpireTownGenArchbishopsChurch] WorldGen: false Survival: false [08:23:50] [Server thread/DEBUG] [ancientwarfare]: Mod eplus is not loaded. Replacing eplus:advanced_table with minecraft:air [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [EmpireCityGenWizardsTowerSmall] WorldGen: false Survival: false [08:23:50] [Server thread/DEBUG] [ancientwarfare]: Mod eplus is not loaded. Replacing eplus:advanced_table with minecraft:air [08:23:50] [Server thread/DEBUG] [ancientwarfare]: Mod eplus is not loaded. Replacing eplus:advanced_table with minecraft:air [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [EmpireCityGenWizardsTower3] WorldGen: false Survival: false [08:23:50] [Server thread/DEBUG] [ancientwarfare]: Mod eplus is not loaded. Replacing eplus:advanced_table with minecraft:air [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [EmpireCityGenWizardsTower2] WorldGen: false Survival: false [08:23:50] [Server thread/DEBUG] [ancientwarfare]: Mod eplus is not loaded. Replacing eplus:advanced_table with minecraft:air [08:23:50] [Server thread/DEBUG] [ancientwarfare]: Mod eplus is not loaded. Replacing eplus:advanced_table with minecraft:air [08:23:50] [Server thread/DEBUG] [ancientwarfare]: Mod xreliquary is not loaded. Replacing xreliquary:pedestal_passive with minecraft:air [08:23:50] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "color" property. [08:23:50] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [EmpireCityGenWizardsTower1] WorldGen: false Survival: false [08:23:51] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [EmpireCityGenWatchCommanderTower] WorldGen: false Survival: false [08:23:51] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [EmpireCityGenWandasWorkshop] WorldGen: false Survival: false [08:23:51] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [EmpireCityGenTheFountainInn] WorldGen: false Survival: false [08:23:51] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [EmpireCityGenShopsBookBlock] WorldGen: false Survival: false [08:23:51] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [EmpireCityGenSacredFlameShrine] WorldGen: false Survival: false [08:23:51] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [EmpireCityGenPrison] WorldGen: false Survival: false [08:23:51] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [EmpireCityGenMarketSquareNew] WorldGen: false Survival: false [08:23:51] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [EmpireCityGenMarketSquareLarge] WorldGen: false Survival: false [08:23:51] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [EmpireCityGenMarketAndHousing] WorldGen: false Survival: false [08:23:51] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [EmpireCityGenManufactory1] WorldGen: false Survival: false [08:23:51] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [EmpireCityGenIretonsIronworks] WorldGen: false Survival: false [08:23:51] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [EmpireCityGenImperalFlameShrine] WorldGen: false Survival: false [08:23:51] [Server thread/DEBUG] [ancientwarfare]: Mod xreliquary is not loaded. Replacing xreliquary:pedestal_passive with minecraft:air [08:23:51] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "color" property. [08:23:51] [Server thread/DEBUG] [ancientwarfare]: Mod xreliquary is not loaded. Replacing xreliquary:pedestal_passive with minecraft:air [08:23:51] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "color" property. [08:23:51] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [EmpireCityGenHousingAndShrine] WorldGen: false Survival: false [08:23:51] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [EmpireCityGenGovernorsHall] WorldGen: false Survival: false [08:23:51] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [EmpireCityGenDuellingArena] WorldGen: false Survival: false [08:23:51] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [EmpireCityGenCitySquare] WorldGen: false Survival: false [08:23:51] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [EmpireCityGenCheekyMonkeyTavern] WorldGen: false Survival: false [08:23:51] [Server thread/DEBUG] [ancientwarfare]: Mod xreliquary is not loaded. Replacing xreliquary:pedestal with minecraft:air [08:23:51] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "color" property. [08:23:51] [Server thread/DEBUG] [ancientwarfare]: Mod xreliquary is not loaded. Replacing xreliquary:pedestal with minecraft:air [08:23:51] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "color" property. [08:23:51] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [EmpireCityGenCathederal] WorldGen: false Survival: false [08:23:51] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [EmpireCityGenBakeryAndRestaurant] WorldGen: false Survival: false [08:23:51] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [EmpireCityGenArkwrightsManufactory] WorldGen: false Survival: false [08:23:51] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [UndeadCemetarySimpleGrave9] WorldGen: false Survival: false [08:23:51] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [UndeadCemetarySimpleGrave8] WorldGen: false Survival: false [08:23:51] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [UndeadCemetarySimpleGrave7] WorldGen: false Survival: false [08:23:51] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [UndeadCemetarySimpleGrave6] WorldGen: false Survival: false [08:23:51] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [UndeadCemetarySimpleGrave5] WorldGen: false Survival: false [08:23:51] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [UndeadCemetarySimpleGrave4] WorldGen: false Survival: false [08:23:51] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [UndeadCemetarySimpleGrave3] WorldGen: false Survival: false [08:23:51] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [UndeadCemetarySimpleGrave20] WorldGen: false Survival: false [08:23:51] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [UndeadCemetarySimpleGrave2] WorldGen: false Survival: false [08:23:51] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [UndeadCemetarySimpleGrave19] WorldGen: false Survival: false [08:23:51] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [UndeadCemetarySimpleGrave18] WorldGen: false Survival: false [08:23:51] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [UndeadCemetarySimpleGrave17] WorldGen: false Survival: false [08:23:51] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [UndeadCemetarySimpleGrave16] WorldGen: false Survival: false [08:23:51] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [UndeadCemetarySimpleGrave15] WorldGen: false Survival: false [08:23:51] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [UndeadCemetarySimpleGrave14] WorldGen: false Survival: false [08:23:51] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [UndeadCemetarySimpleGrave13] WorldGen: false Survival: false [08:23:51] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [UndeadCemetarySimpleGrave12] WorldGen: false Survival: false [08:23:51] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [UndeadCemetarySimpleGrave11] WorldGen: false Survival: false [08:23:51] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [UndeadCemetarySimpleGrave10] WorldGen: false Survival: false [08:23:51] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [UndeadCemetarySimpleGrave1] WorldGen: false Survival: false [08:23:51] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [UndeadCemetaryMausoleum6] WorldGen: false Survival: false [08:23:51] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [UndeadCemetaryMausoleum5] WorldGen: false Survival: false [08:23:51] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [UndeadCemetaryMausoleum4] WorldGen: false Survival: false [08:23:51] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [UndeadCemetaryMausoleum3] WorldGen: false Survival: false [08:23:51] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [UndeadCemetaryMausoleum2] WorldGen: false Survival: false [08:23:51] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [UndeadCemetaryMausoleum1] WorldGen: false Survival: false [08:23:51] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [UndeadCemetaryGraveUnderground7] WorldGen: false Survival: false [08:23:51] [Server thread/DEBUG] [ancientwarfare]: Mod betteranimalsplus is not loaded. Replacing betteranimalsplus:boarhead_3 with minecraft:air [08:23:51] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "facing" property. [08:23:51] [Server thread/DEBUG] [ancientwarfare]: Mod betteranimalsplus is not loaded. Replacing betteranimalsplus:bearhead_2 with minecraft:air [08:23:51] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "facing" property. [08:23:51] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [UndeadCemetaryGraveUnderground6] WorldGen: false Survival: false [08:23:51] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [UndeadCemetaryGraveUnderground5] WorldGen: false Survival: false [08:23:51] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [UndeadCemetaryGraveUnderground4] WorldGen: false Survival: false [08:23:51] [Server thread/DEBUG] [ancientwarfare]: Mod betteranimalsplus is not loaded. Replacing betteranimalsplus:moosehead_4 with minecraft:air [08:23:51] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "facing" property. [08:23:51] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [UndeadCemetaryGraveUnderground3] WorldGen: false Survival: false [08:23:51] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [UndeadCemetaryGraveUnderground2] WorldGen: false Survival: false [08:23:51] [Server thread/DEBUG] [ancientwarfare]: Mod betteranimalsplus is not loaded. Replacing betteranimalsplus:hirschgeistskull_1 with minecraft:air [08:23:51] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "facing" property. [08:23:51] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [UndeadCemetaryGraveUnderground1] WorldGen: false Survival: false [08:23:51] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [UndeadCemetaryFamilyGraveLarge7] WorldGen: false Survival: false [08:23:51] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [UndeadCemetaryFamilyGraveLarge6] WorldGen: false Survival: false [08:23:51] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [UndeadCemetaryFamilyGraveLarge5] WorldGen: false Survival: false [08:23:51] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [UndeadCemetaryFamilyGraveLarge4] WorldGen: false Survival: false [08:23:51] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [UndeadCemetaryFamilyGraveLarge3] WorldGen: false Survival: false [08:23:51] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [UndeadCemetaryFamilyGraveLarge2] WorldGen: false Survival: false [08:23:51] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [UndeadCemetaryFamilyGraveLarge1] WorldGen: false Survival: false [08:23:51] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [UndeadCemetaryFamilyGrave6] WorldGen: false Survival: false [08:23:51] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [UndeadCemetaryFamilyGrave5] WorldGen: false Survival: false [08:23:51] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [UndeadCemetaryFamilyGrave4] WorldGen: false Survival: false [08:23:51] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [UndeadCemetaryFamilyGrave3] WorldGen: false Survival: false [08:23:51] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [UndeadCemetaryFamilyGrave2] WorldGen: false Survival: false [08:23:51] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [UndeadCemetaryFamilyGrave1] WorldGen: false Survival: false [08:23:51] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [UndeadCemetaryAWgraveMV4] WorldGen: false Survival: false [08:23:51] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [UndeadCemetaryAWgraveMV3] WorldGen: false Survival: false [08:23:51] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [UndeadCemetaryAWgraveMV2] WorldGen: false Survival: false [08:23:51] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [UndeadCemetaryAWgraveMV1] WorldGen: false Survival: false [08:23:51] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [UndeadCemetaryAWgraveLV4] WorldGen: false Survival: false [08:23:51] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [UndeadCemetaryAWgraveLV3] WorldGen: false Survival: false [08:23:51] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [UndeadCemetaryAWgraveLV2] WorldGen: false Survival: false [08:23:51] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [UndeadCemetaryAWgraveLV1] WorldGen: false Survival: false [08:23:51] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [UndeadCemetaryAWgrave4] WorldGen: false Survival: false [08:23:51] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [UndeadCemetaryAWgrave3] WorldGen: false Survival: false [08:23:51] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [UndeadCemetaryAWgrave2] WorldGen: false Survival: false [08:23:51] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [UndeadCemetaryAWgrave1] WorldGen: false Survival: false [08:23:51] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [SarkonidTownGenMiniChurch] WorldGen: false Survival: false [08:23:51] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [SarkonidTownGenHouse9] WorldGen: false Survival: false [08:23:51] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [SarkonidTownGenHouse8] WorldGen: false Survival: false [08:23:51] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [SarkonidTownGenHouse7] WorldGen: false Survival: false [08:23:51] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [SarkonidTownGenHouse6] WorldGen: false Survival: false [08:23:51] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [SarkonidTownGenHouse5] WorldGen: false Survival: false [08:23:51] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [SarkonidTownGenHouse4] WorldGen: false Survival: false [08:23:51] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [SarkonidTownGenHouse3] WorldGen: false Survival: false [08:23:51] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [SarkonidTownGenHouse2] WorldGen: false Survival: false [08:23:51] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [SarkonidTownGenHouse15] WorldGen: false Survival: false [08:23:51] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [SarkonidTownGenHouse14] WorldGen: false Survival: false [08:23:51] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [SarkonidTownGenHouse13] WorldGen: false Survival: false [08:23:51] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [SarkonidTownGenHouse12] WorldGen: false Survival: false [08:23:51] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [SarkonidTownGenHouse11] WorldGen: false Survival: false [08:23:51] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [SarkonidTownGenHouse10] WorldGen: false Survival: false [08:23:51] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [SarkonidTownGenHouse1] WorldGen: false Survival: false [08:23:51] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [SarkonidTownGenGuardTower] WorldGen: false Survival: false [08:23:51] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NorskaTownGenHovel4] WorldGen: false Survival: false [08:23:51] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NorskaTownGenHovel3] WorldGen: false Survival: false [08:23:51] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NorskaTownGenHovel2] WorldGen: false Survival: false [08:23:53] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NorskaTownGenHovel1] WorldGen: false Survival: false [08:23:53] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NorskaTownGenHouse3] WorldGen: false Survival: false [08:23:53] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NorskaTownGenHouse2] WorldGen: false Survival: false [08:23:53] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NorskaTownGenHouse1] WorldGen: false Survival: false [08:23:53] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NorskaTownGenFillerWashHouse] WorldGen: false Survival: false [08:23:53] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NorskaTownGenFillerWarehouseOpen2] WorldGen: false Survival: false [08:23:53] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NorskaTownGenFillerWarehouseOpen1] WorldGen: false Survival: false [08:23:53] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NorskaTownGenFillerWarehouseClosed2] WorldGen: false Survival: false [08:23:53] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NorskaTownGenFillerWarehouseClosed1] WorldGen: false Survival: false [08:23:53] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NorskaTownGenFillerStable3] WorldGen: false Survival: false [08:23:53] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NorskaTownGenFillerStable2] WorldGen: false Survival: false [08:23:53] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NorskaTownGenFillerStable1] WorldGen: false Survival: false [08:23:53] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NorskaTownGenFillerFountain] WorldGen: false Survival: false [08:23:53] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NoggTownGenRestaurant] WorldGen: false Survival: false [08:23:53] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NoggTownGenHouse9] WorldGen: false Survival: false [08:23:53] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NoggTownGenHouse8] WorldGen: false Survival: false [08:23:53] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NoggTownGenHouse7] WorldGen: false Survival: false [08:23:53] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NoggTownGenHouse6] WorldGen: false Survival: false [08:23:53] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NoggTownGenHouse5] WorldGen: false Survival: false [08:23:53] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NoggTownGenHouse4] WorldGen: false Survival: false [08:23:53] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NoggTownGenHouse3] WorldGen: false Survival: false [08:23:53] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NoggTownGenHouse2] WorldGen: false Survival: false [08:23:53] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NoggTownGenHouse13] WorldGen: false Survival: false [08:23:53] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NoggTownGenHouse12] WorldGen: false Survival: false [08:23:53] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NoggTownGenHouse11] WorldGen: false Survival: false [08:23:53] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NoggTownGenHouse10] WorldGen: false Survival: false [08:23:53] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NoggTownGenHouse1] WorldGen: false Survival: false [08:23:53] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NoggTownGenForge] WorldGen: false Survival: false [08:23:53] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NoggTownGenBakery] WorldGen: false Survival: false [08:23:53] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [EmpireTownGenHouse7] WorldGen: false Survival: false [08:23:53] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [EmpireTownGenHouse6] WorldGen: false Survival: false [08:23:53] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [EmpireTownGenHouse5] WorldGen: false Survival: false [08:23:53] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [EmpireTownGenHouse4] WorldGen: false Survival: false [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [EmpireTownGenHouse3] WorldGen: false Survival: false [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [EmpireTownGenHouse2] WorldGen: false Survival: false [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [EmpireTownGenHouse1] WorldGen: false Survival: false [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [EmpireGityGenHousing5] WorldGen: false Survival: false [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [EmpireCityGenPoorHouse4] WorldGen: false Survival: false [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [EmpireCityGenPoorHouse3] WorldGen: false Survival: false [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [EmpireCityGenPoorHouse2] WorldGen: false Survival: false [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [EmpireCityGenPoorHouse1] WorldGen: false Survival: false [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [EmpireCityGenHousing4] WorldGen: false Survival: false [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [EmpireCityGenHousing3] WorldGen: false Survival: false [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [EmpireCityGenHousing2] WorldGen: false Survival: false [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [EmpireCityGenHousing1] WorldGen: false Survival: false [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [EmpireCityGenArtisansHouse3] WorldGen: false Survival: false [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [EmpireCityGenArtisansHouse2] WorldGen: false Survival: false [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [EmpireCityGenArtisansHouse1] WorldGen: false Survival: false [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [UndeadCemetaryFillTree5] WorldGen: false Survival: false [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [UndeadCemetaryFillTree4] WorldGen: false Survival: false [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [UndeadCemetaryFillTree3] WorldGen: false Survival: false [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [UndeadCemetaryFillTree2] WorldGen: false Survival: false [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [UndeadCemetaryFillTree1] WorldGen: false Survival: false [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [UndeadCemetaryFillSkull2] WorldGen: false Survival: false [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [UndeadCemetaryFillSkull1] WorldGen: false Survival: false [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [UndeadCemetaryFillFountain2Filled] WorldGen: false Survival: false [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [UndeadCemetaryFillFountain2] WorldGen: false Survival: false [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [UndeadCemetaryFillFountain1Filled] WorldGen: false Survival: false [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [UndeadCemetaryFillFountain1] WorldGen: false Survival: false [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [UndeadCemetaryFill3] WorldGen: false Survival: false [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [UndeadCemetaryFill2] WorldGen: false Survival: false [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [UndeadCemetaryFill1] WorldGen: false Survival: false [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [SarkonidTownGenLamp] WorldGen: false Survival: false [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [SarkonidTownGenFillWorkShed] WorldGen: false Survival: false [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [SarkonidTownGenFillWell] WorldGen: false Survival: false [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [SarkonidTownGenFillWaterTank2] WorldGen: false Survival: false [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [SarkonidTownGenFillWaterTank1] WorldGen: false Survival: false [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [SarkonidTownGenFillPigPen] WorldGen: false Survival: false [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [SarkonidTownGenFillPicNic] WorldGen: false Survival: false [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [SarkonidTownGenFillPalmTree2] WorldGen: false Survival: false [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [SarkonidTownGenFillPalmTree] WorldGen: false Survival: false [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [SarkonidTownGenFillLlama3Parking] WorldGen: false Survival: false [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [SarkonidTownGenFillLlama2Parking2] WorldGen: false Survival: false [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [SarkonidTownGenFillLlama2Parking1] WorldGen: false Survival: false [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [SarkonidTownGenFillLlama1Parking] WorldGen: false Survival: false [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [SarkonidTownGenFillLampPost2] WorldGen: false Survival: false [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [SarkonidTownGenFillLampPost1] WorldGen: false Survival: false [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [SarkonidTownGenFillHayShack] WorldGen: false Survival: false [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [SarkonidTownGenFillField5RUSTIC] WorldGen: false Survival: false [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [SarkonidTownGenFillField4RUSTIC] WorldGen: false Survival: false [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [SarkonidTownGenFillField3] WorldGen: false Survival: false [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [SarkonidTownGenFillField2] WorldGen: false Survival: false [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [SarkonidTownGenFillField1] WorldGen: false Survival: false [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [SarkonidTownGenFillCowPen] WorldGen: false Survival: false [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [SarkonidTownGenFillChickenPen] WorldGen: false Survival: false [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [SarkonidTownGenFillCacti] WorldGen: false Survival: false [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NorskaTownGenWorkshed] WorldGen: false Survival: false [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NorskaTownGenWoodpile] WorldGen: false Survival: false [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NorskaTownGenStables] WorldGen: false Survival: false [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NorskaTownGenPigPen] WorldGen: false Survival: false [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NorskaTownGenLamppost] WorldGen: false Survival: false [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NorskaTownGenHenHouse] WorldGen: false Survival: false [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NoggTownGenWorkShed] WorldGen: false Survival: false [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NoggTownGenStables] WorldGen: false Survival: false [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NoggTownGenPigPen] WorldGen: false Survival: false [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NoggTownGenLampPost] WorldGen: false Survival: false [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NoggTownGenHenHouse] WorldGen: false Survival: false [08:23:54] [Server thread/DEBUG] [ancientwarfare]: Mod waystones is not loaded. Replacing waystones:waystone with minecraft:air [08:23:54] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "facing" property. [08:23:54] [Server thread/DEBUG] [ancientwarfare]: Mod waystones is not loaded. Replacing waystones:waystone with minecraft:air [08:23:54] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "facing" property. [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [WaystonesShrineDesertTown] WorldGen: false Survival: false [08:23:54] [Server thread/DEBUG] [ancientwarfare]: Mod waystones is not loaded. Replacing waystones:waystone with minecraft:air [08:23:54] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "facing" property. [08:23:54] [Server thread/DEBUG] [ancientwarfare]: Mod waystones is not loaded. Replacing waystones:waystone with minecraft:air [08:23:54] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "facing" property. [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [WaystonesShrineDesertCity] WorldGen: false Survival: false [08:23:54] [Server thread/DEBUG] [ancientwarfare]: Mod waystones is not loaded. Replacing waystones:waystone with minecraft:air [08:23:54] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "facing" property. [08:23:54] [Server thread/DEBUG] [ancientwarfare]: Mod waystones is not loaded. Replacing waystones:waystone with minecraft:air [08:23:54] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "facing" property. [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [WaypointShrineTown] WorldGen: false Survival: false [08:23:54] [Server thread/DEBUG] [ancientwarfare]: Mod waystones is not loaded. Replacing waystones:waystone with minecraft:air [08:23:54] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "facing" property. [08:23:54] [Server thread/DEBUG] [ancientwarfare]: Mod waystones is not loaded. Replacing waystones:waystone with minecraft:air [08:23:54] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "facing" property. [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [WaypointShrineCity] WorldGen: false Survival: false [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [TownGenSpruceVillagePond] WorldGen: false Survival: false [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [TownGenSpruceSmall2] WorldGen: false Survival: false [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [TownGenSpruceSmall1] WorldGen: false Survival: false [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [TownGenSpruceMedium1] WorldGen: false Survival: false [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [TownGenSpruceLarge3] WorldGen: false Survival: false [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [TownGenSpruceLarge2] WorldGen: false Survival: false [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [TownGenSpruceLarge1] WorldGen: false Survival: false [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [TownGenOakTreeVillagePond] WorldGen: false Survival: false [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [TownGenOakTreeSmall2] WorldGen: false Survival: false [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [TownGenOakTreeSmall1] WorldGen: false Survival: false [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [TownGenOakTreeMedium2] WorldGen: false Survival: false [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [TownGenOakTreeMedium1] WorldGen: false Survival: false [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [TownGenOakTreeLarge2] WorldGen: false Survival: false [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [TownGenOakTreeLarge1] WorldGen: false Survival: false [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [TownGenBirchTreeVillagePond] WorldGen: false Survival: false [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [TownGenBirchTreeTallThin] WorldGen: false Survival: false [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [TownGenBirchTreeSmall1] WorldGen: false Survival: false [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [TownGenBirchTreeMedium1] WorldGen: false Survival: false [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [TownGenBirchTreeLarge1] WorldGen: false Survival: false [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Template /assets/ancientwarfare/template/MohawkyPack1.12.2V72/towns/cosmetic/Generic/SarkonidTownGenWaystone.aws not loaded because it depends on mod that isn't loaded. [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [GuildTownGenFreelancerCamp] WorldGen: false Survival: false [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [EmpireTownGenWorkShed] WorldGen: false Survival: false [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [EmpireTownGenStables] WorldGen: false Survival: false [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [EmpireTownGenPigsty] WorldGen: false Survival: false [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [EmpireTownGenPigPen] WorldGen: false Survival: false [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [EmpireTownGenLampPost] WorldGen: false Survival: false [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [EmpireTownGenHenCoup] WorldGen: false Survival: false [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [EmpireCityGenStoreHut2] WorldGen: false Survival: false [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [EmpireCityGenStoreHut1] WorldGen: false Survival: false [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [EmpireCityGen4MarketStalls] WorldGen: false Survival: false [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [EmpireCityGen3MarketStalls] WorldGen: false Survival: false [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [EmpireCityGen2MarketStalls] WorldGen: false Survival: false [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [SurvivalBuildWindmill] WorldGen: false Survival: true [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [SurvivalBuildWell] WorldGen: false Survival: true [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [SurvivalBuildWaterMillManufactory] WorldGen: false Survival: true [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [SurvivalBuildWatchtowerSmall] WorldGen: false Survival: true [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [SurvivalBuildWatchTowerLarge] WorldGen: false Survival: true [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [SurvivalBuildWalledTownSmall] WorldGen: false Survival: true [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [SurvivalBuildTownWell] WorldGen: false Survival: true [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [SurvivalBuildTownSawmill] WorldGen: false Survival: true [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [SurvivalBuildTownPottery] WorldGen: false Survival: true [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [SurvivalBuildTownMetalWorker] WorldGen: false Survival: true [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [SurvivalBuildTownManufactory] WorldGen: false Survival: true [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [SurvivalBuildTownLibrary] WorldGen: false Survival: true [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [SurvivalBuildTownLampMaker] WorldGen: false Survival: true [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [SurvivalBuildTownInn] WorldGen: false Survival: true [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [SurvivalBuildTownCourtsAndPrison] WorldGen: false Survival: true [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [SurvivalBuildTownCakeShop] WorldGen: false Survival: true [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [SurvivalBuildTavern] WorldGen: false Survival: true [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [SurvivalBuildStoreBarn] WorldGen: false Survival: true [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [SurvivalBuildSpecialCastlePepperfly] WorldGen: false Survival: true [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [SurvivalBuildManufactory4] WorldGen: false Survival: true [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [SurvivalBuildManufactory3] WorldGen: false Survival: true [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [SurvivalBuildManufactory2] WorldGen: false Survival: true [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [SurvivalBuildManufactory1] WorldGen: false Survival: true [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [SurvivalBuildManorCastle] WorldGen: false Survival: true [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [SurvivalBuildLargeTownHall] WorldGen: false Survival: true [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [SurvivalBuildHouseSmall2] WorldGen: false Survival: true [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [SurvivalBuildHouseSmall1] WorldGen: false Survival: true [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [SurvivalBuildHouseMedium2] WorldGen: false Survival: true [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [SurvivalBuildHouseMedium1] WorldGen: false Survival: true [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [SurvivalBuildGrainStore] WorldGen: false Survival: true [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [SurvivalBuildFieldSugarCane] WorldGen: false Survival: true [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [SurvivalBuildFieldMixedSmall] WorldGen: false Survival: true [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [SurvivalBuildFieldMixedMedium] WorldGen: false Survival: true [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [SurvivalBuildFarmWaterWheelMill] WorldGen: false Survival: true [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [SurvivalBuildFarmStables] WorldGen: false Survival: true [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [SurvivalBuildFarmSimpleWatchtower] WorldGen: false Survival: true [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [SurvivalBuildFarmHouse] WorldGen: false Survival: true [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [SurvivalBuildFarmAnimalBarn] WorldGen: false Survival: true [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [SurvivalBuildCrane] WorldGen: false Survival: true [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [SurvivalBuildClocktowerTownHall] WorldGen: false Survival: true [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [SurvivalBuildChurchLarge] WorldGen: false Survival: true [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [SurvivalBuildBlacksmiths] WorldGen: false Survival: true [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [FillDirt6X16X16] WorldGen: false Survival: true [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [FillDirt5X16X16] WorldGen: false Survival: true [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [FillDirt4X16X16] WorldGen: false Survival: true [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [FillDirt3X16X16] WorldGen: false Survival: true [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [FillDirt2X16X16] WorldGen: false Survival: true [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [FillDirt1X16X16] WorldGen: false Survival: true [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [FillCobble6X16X16] WorldGen: false Survival: true [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [FillCobble5X16X16] WorldGen: false Survival: true [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [FillCobble4X16X16] WorldGen: false Survival: true [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [FillCobble3X16X16] WorldGen: false Survival: true [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [FillCobble2X16X16] WorldGen: false Survival: true [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [FillCobble1X16X16] WorldGen: false Survival: true [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [BridgeWithTownOnIt207blockspan] WorldGen: false Survival: true [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [BridgeTwoTowersChasm157blockspan] WorldGen: false Survival: true [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [SurvivalBuildBridgeStatues] WorldGen: false Survival: true [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [BridgeNorska31blockspan] WorldGen: false Survival: true [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [BridgeNogg59blockspan] WorldGen: false Survival: true [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [BridgeMajestic122spanLong] WorldGen: false Survival: true [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [BridgeFortifiedCentralKeep128blockspan] WorldGen: false Survival: true [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [BridgeEmpireSmall16blockspan] WorldGen: false Survival: true [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [BridgeEmpireMediumFoot33Blockspan] WorldGen: false Survival: true [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [BridgeEmpireMedium29blockspan] WorldGen: false Survival: true [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [BridgeEmpireLarge43Blockspan] WorldGen: false Survival: true [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [BridgeEmpireFortified50blockspan] WorldGen: false Survival: true [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [BridgeEmpireCoveredChasm83blockspan] WorldGen: false Survival: true [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [BridgeChasmFoot54blockspan] WorldGen: false Survival: true [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [Bridge35spanLong] WorldGen: false Survival: true [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [Bridge16spanLong] WorldGen: false Survival: true [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [Aqueduct33blocks] WorldGen: false Survival: true [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [BalloonStationSmallOakWood] WorldGen: false Survival: true [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [BalloonStationSmallDesert] WorldGen: false Survival: true [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [BalloonStationLarge] WorldGen: false Survival: true [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [BalloonSmallYellowBlack] WorldGen: false Survival: true [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [BalloonSmallMulticoloured] WorldGen: false Survival: true [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [BalloonMediumRedWhite] WorldGen: false Survival: true [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [BalloonMediumBrownWhite] WorldGen: false Survival: true [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [BalloonLargeWhite] WorldGen: false Survival: true [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [BalloonLargeRed] WorldGen: false Survival: true [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [BalloonGondolaRed] WorldGen: false Survival: true [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [BallloonSmallBlueWhite] WorldGen: false Survival: true [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [AirshipFlightTowerSmall] WorldGen: false Survival: true [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [Airship9Medium] WorldGen: false Survival: true [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [Airship6Small] WorldGen: false Survival: true [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [Airship5Small] WorldGen: false Survival: true [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [Airship4Small] WorldGen: false Survival: true [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [Airship3Small] WorldGen: false Survival: true [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [Airship2Small] WorldGen: false Survival: true [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [Airship1Small] WorldGen: false Survival: true [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [SmallStoneCircle] WorldGen: true Survival: false [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [RuinedVillageSmallGenericwithMobs] WorldGen: true Survival: false [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [RuinedVillageLargeGenericwithMobs] WorldGen: true Survival: false [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [RuinedCyclopeanCityBeach] WorldGen: true Survival: false [08:23:54] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [SwampZombieRuin3Vanilla] WorldGen: true Survival: false [08:23:55] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [SwampZombieRuin2Vanilla] WorldGen: true Survival: false [08:23:55] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [SwampZombieRuin1Vanilla] WorldGen: true Survival: false [08:23:55] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [SwampTempleVanillaMobs] WorldGen: true Survival: false [08:23:55] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [RuinsSwampBeachSmall2] WorldGen: true Survival: false [08:23:55] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [RuinsSwampBeachSmall1] WorldGen: true Survival: false [08:23:55] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [RuinsInSwampMedium] WorldGen: true Survival: false [08:23:55] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [RuinsInSwampLarge] WorldGen: true Survival: false [08:23:55] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [RuinsCathedralHuge] WorldGen: true Survival: false [08:23:55] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [RuinedTownZombieVillagers] WorldGen: true Survival: false [08:23:55] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [RuinedTownSwampAndBeachLarge] WorldGen: true Survival: false [08:23:55] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [RuinedTownLarge] WorldGen: true Survival: false [08:23:55] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [RuinedCitySwampVariant] WorldGen: true Survival: false [08:23:55] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [RuinGenericSmall9] WorldGen: true Survival: false [08:23:55] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [RuinGenericSmall8] WorldGen: true Survival: false [08:23:55] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [RuinGenericSmall7] WorldGen: true Survival: false [08:23:55] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [RuinGenericSmall6] WorldGen: true Survival: false [08:23:55] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [RuinGenericSmall5] WorldGen: true Survival: false [08:23:55] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [RuinGenericSmall4] WorldGen: true Survival: false [08:23:55] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [RuinGenericSmall3] WorldGen: true Survival: false [08:23:55] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [RuinGenericSmall2] WorldGen: true Survival: false [08:23:55] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [RuinGenericSmall14] WorldGen: true Survival: false [08:23:55] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [RuinGenericSmall13] WorldGen: true Survival: false [08:23:55] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [RuinGenericSmall12] WorldGen: true Survival: false [08:23:55] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [RuinGenericSmall11] WorldGen: true Survival: false [08:23:55] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [RuinGenericSmall10] WorldGen: true Survival: false [08:23:55] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [RuinGenericSmall1] WorldGen: true Survival: false [08:23:55] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [RuinedVillage2GenericNoMobs] WorldGen: true Survival: false [08:23:55] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [RuinedVillage1GenericNoMobs] WorldGen: true Survival: false [08:23:55] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [RuinedTownGenericNoMobs] WorldGen: true Survival: false [08:23:55] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [DesertSkeletonBeastGiantBaboon] WorldGen: true Survival: false [08:23:55] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [XoltecSunsetFleet] WorldGen: true Survival: false [08:23:55] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [WitchRaft] WorldGen: true Survival: false [08:23:55] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [ReiksgardManOfWarShip] WorldGen: true Survival: false [08:23:55] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [NorskaRaidingShipFrozen] WorldGen: true Survival: false [08:23:55] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [FloatingZombieTrapShipwreck] WorldGen: true Survival: false [08:23:55] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [FloatingWreckageNoMobs] WorldGen: true Survival: false [08:23:55] [Server thread/INFO] [ancientwarfarestructure]: Template /assets/ancientwarfare/template/MohawkyPack1.12.2V72/normal/OceanShips/FloatingSharkoTrapShipwreck.aws not loaded because it depends on mod that isn't loaded. [08:23:55] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [EmpireFishingBoat] WorldGen: true Survival: false [08:23:55] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [EmpireColonyArk] WorldGen: true Survival: false [08:23:55] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [EmpireCoastalTradingShip] WorldGen: true Survival: false [08:23:55] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [EmpireCoastalTraderBoat] WorldGen: true Survival: false [08:23:55] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [DwarfSmallIronClad] WorldGen: true Survival: false [08:23:55] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [DeepOnesSinkingShip] WorldGen: true Survival: false [08:23:55] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [IslandsWhereHasAllTheRumGone] WorldGen: true Survival: false [08:23:55] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [IslandsWaterfallUndead] WorldGen: true Survival: false [08:23:55] [Server thread/DEBUG] [ancientwarfare]: Mod eplus is not loaded. Replacing eplus:advanced_table with minecraft:air [08:23:55] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [IslandsVyncanSettlement] WorldGen: true Survival: false [08:23:56] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [IslandsVolcanoNoMobsPlains] WorldGen: true Survival: false [08:23:56] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [IslandsVolcanoCoalFires] WorldGen: true Survival: false [08:23:57] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [IslandsVolcanoCavernTrolls] WorldGen: true Survival: false [08:23:57] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [IslandsVolcanoBarren] WorldGen: true Survival: false [08:23:57] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [IslandsUndeadShipwreck] WorldGen: true Survival: false [08:23:57] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [IslandsUndeadIsleOfDoktorDeath] WorldGen: true Survival: false [08:23:58] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [IslandsUndeadCryptRuin] WorldGen: true Survival: false [08:23:58] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [IslandsTripleArchJungle] WorldGen: true Survival: false [08:23:58] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [IslandsSpireGroupJungle] WorldGen: true Survival: false [08:23:59] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [IslandsSpinosaurTemple] WorldGen: true Survival: false [08:23:59] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [IslandsSheepFangIsland] WorldGen: true Survival: false [08:23:59] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [IslandsSeaSerpentAtoll] WorldGen: true Survival: false [08:23:59] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [IslandsSeaRocksTwoHoleSpires] WorldGen: true Survival: false [08:24:00] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [IslandsSeaRocksSmallRock] WorldGen: true Survival: false [08:24:00] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [IslandsSeaRocksSmallIsle] WorldGen: true Survival: false [08:24:00] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [IslandsSeaRocksOneHoleSpire] WorldGen: true Survival: false [08:24:00] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [IslandsSeaRocksObsidian4] WorldGen: true Survival: false [08:24:00] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [IslandsSeaRocksObsidian3] WorldGen: true Survival: false [08:24:01] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [IslandsSeaRocksObsidian2] WorldGen: true Survival: false [08:24:01] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [IslandsSeaRocksObsidian] WorldGen: true Survival: false [08:24:01] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [IslandsSeaRocksNoMobs] WorldGen: true Survival: false [08:24:02] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [IslandsSeaRocksLargeRock] WorldGen: true Survival: false [08:24:02] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [IslandsSeaRocksCavernIsle] WorldGen: true Survival: false [08:24:02] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [IslandsSeaGhouls] WorldGen: true Survival: false [08:24:02] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [IslandsSeaBeastSkeleton] WorldGen: true Survival: false [08:24:03] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [IslandsSavannaZimbaTemples] WorldGen: true Survival: false [08:24:04] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [IslandsSavannaVolcano] WorldGen: true Survival: false [08:24:05] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [IslandsSavannaSpiresZimbaTombs] WorldGen: true Survival: false [08:24:07] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [IslandsSavannaSpiresZimbaTemple] WorldGen: true Survival: false [08:24:07] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [IslandsSavannaSpiresThree] WorldGen: true Survival: false [08:24:07] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [IslandsSavannaSpiresOneSmall] WorldGen: true Survival: false [08:24:07] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [IslandsSavannaSpiresOneMedium] WorldGen: true Survival: false [08:24:07] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [IslandsSavannaSpiresOneLarge] WorldGen: true Survival: false [08:24:08] [Server thread/DEBUG] [ancientwarfare]: Mod explorercraft is not loaded. Replacing explorercraft:basalt with minecraft:air [08:24:08] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [IslandsSavannaSpiresKingSolomonsMines] WorldGen: true Survival: false [08:24:09] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [IslandsSavannaSpiresFour] WorldGen: true Survival: false [08:24:10] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [IslandsSarkonidTombTemple] WorldGen: true Survival: false [08:24:10] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [IslandsSarkonidOceanFortSmall] WorldGen: true Survival: false [08:24:10] [Server thread/INFO] [ancientwarfarestructure]: Template /assets/ancientwarfare/template/MohawkyPack1.12.2V72/normal/OceanIslands/IslandsSarkonidGreatTemple.aws not loaded because it depends on mod that isn't loaded. [08:24:10] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [IslandsRylehDungeon] WorldGen: true Survival: false [08:24:11] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [IslandsRuinedCityWithMobs] WorldGen: true Survival: false [08:24:11] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [IslandsRuinedCityNoMobs] WorldGen: true Survival: false [08:24:11] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [IslandsRockySpiresHuge] WorldGen: true Survival: false [08:24:13] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [IslandsPirateShipwreckPalmIsland] WorldGen: true Survival: false [08:24:13] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [IslandsPirateIslandCastle] WorldGen: true Survival: false [08:24:13] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [IslandsPirateForest2] WorldGen: true Survival: false [08:24:14] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [IslandsPirateForest1] WorldGen: true Survival: false [08:24:14] [Server thread/DEBUG] [ancientwarfare]: Mod eplus is not loaded. Replacing eplus:advanced_table with minecraft:air [08:24:14] [Server thread/DEBUG] [ancientwarfare]: Mod eplus is not loaded. Replacing eplus:advanced_table with minecraft:air [08:24:14] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [IslandsPirateCity] WorldGen: true Survival: false [08:24:14] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [IslandsPirateAdmiralWreck] WorldGen: true Survival: false [08:24:14] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [IslandsOceanGodsTemple] WorldGen: true Survival: false [08:24:14] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [IslandsObsidianCragsHuge] WorldGen: true Survival: false [08:24:16] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [IslandsNoMobsPlains5] WorldGen: true Survival: false [08:24:16] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [IslandsNoMobsPlains4] WorldGen: true Survival: false [08:24:16] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [IslandsNoMobsPlains3] WorldGen: true Survival: false [08:24:16] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [IslandsNoMobsPlains2] WorldGen: true Survival: false [08:24:16] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [IslandsNoMobsPlains1] WorldGen: true Survival: false [08:24:16] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [IslandsNoMobsJungle7] WorldGen: true Survival: false [08:24:16] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [IslandsNoMobsJungle6] WorldGen: true Survival: false [08:24:16] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [IslandsNoMobsJungle5] WorldGen: true Survival: false [08:24:16] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [IslandsNoMobsJungle4] WorldGen: true Survival: false [08:24:16] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [IslandsNoMobsJungle3] WorldGen: true Survival: false [08:24:16] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [IslandsNoMobsJungle2] WorldGen: true Survival: false [08:24:16] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [IslandsNoMobsJungle1] WorldGen: true Survival: false [08:24:17] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [IslandsNoMobsForest4] WorldGen: true Survival: false [08:24:17] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [IslandsNoMobsForest3] WorldGen: true Survival: false [08:24:17] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [IslandsNoMobsForest1] WorldGen: true Survival: false [08:24:17] [Server thread/DEBUG] [ancientwarfare]: Mod waystones is not loaded. Replacing waystones:waystone with minecraft:air [08:24:17] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "facing" property. [08:24:17] [Server thread/DEBUG] [ancientwarfare]: Mod waystones is not loaded. Replacing waystones:waystone with minecraft:air [08:24:17] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "facing" property. [08:24:17] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [IslandsNoggCityIsle] WorldGen: true Survival: false [08:24:18] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [IslandsMOWNagaRoostTemple] WorldGen: true Survival: false [08:24:18] [Server thread/INFO] [ancientwarfarestructure]: Template /assets/ancientwarfare/template/MohawkyPack1.12.2V72/normal/OceanIslands/IslandsMOWBarakoaVolcano.aws not loaded because it depends on mod that isn't loaded. [08:24:18] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [IslandsMountainTwo] WorldGen: true Survival: false [08:24:19] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [IslandsMountainOne] WorldGen: true Survival: false [08:24:19] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [IslandsMinossianTemplesDouble] WorldGen: true Survival: false [08:24:19] [Server thread/DEBUG] [ancientwarfare]: Mod eplus is not loaded. Replacing eplus:advanced_table with minecraft:air [08:24:19] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [IslandsMinossianTempleCrypts] WorldGen: true Survival: false [08:24:20] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [IslandsMinossianTemple2] WorldGen: true Survival: false [08:24:20] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [IslandsMinossianTemple1] WorldGen: true Survival: false [08:24:20] [Server thread/DEBUG] [ancientwarfare]: Mod waystones is not loaded. Replacing waystones:waystone with minecraft:air [08:24:20] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "facing" property. [08:24:20] [Server thread/DEBUG] [ancientwarfare]: Mod waystones is not loaded. Replacing waystones:waystone with minecraft:air [08:24:20] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "facing" property. [08:24:20] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [IslandsMinossianCaves] WorldGen: true Survival: false [08:24:20] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [IslandsMaliceCthulhuTemple] WorldGen: true Survival: false [08:24:20] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [IslandsLocusta] WorldGen: true Survival: false [08:24:20] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:20] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:20] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:20] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:20] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:20] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:20] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:20] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:20] [Server thread/DEBUG] [ancientwarfare]: Mod iceandfire is not loaded. Replacing iceandfire:dragonscale_silver with minecraft:air [08:24:20] [Server thread/DEBUG] [ancientwarfare]: Mod structurize is not loaded. Replacing structurize:blocktimberframe_oak_horizontalnocap with minecraft:air [08:24:20] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "axis" property. [08:24:20] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:sleeping_bag_pink with minecraft:air [08:24:20] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:20] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [IslandsLizardmanTower] WorldGen: true Survival: false [08:24:21] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:21] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:21] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:21] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:21] [Server thread/DEBUG] [ancientwarfare]: Mod byg is not loaded. Replacing byg:aspen_sapling with minecraft:air [08:24:21] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "type" property. [08:24:21] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [IslandsLizardmanTombs] WorldGen: true Survival: false [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod zawa is not loaded. Replacing zawa:lion_plush with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "facing" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_silver with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_silver with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod structurize is not loaded. Replacing structurize:blockshingle_birch with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "half" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod structurize is not loaded. Replacing structurize:blockshingle_acacia with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "half" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod structurize is not loaded. Replacing structurize:blockcactusdoor with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "hinge" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod iceandfire is not loaded. Replacing iceandfire:dragonscale_silver with minecraft:air [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod explorercraft is not loaded. Replacing explorercraft:cherry_fence_gate with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "in_wall" property. [08:24:22] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:sleeping_bag_pink with minecraft:air [08:24:22] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:22] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [IslandsLizardmanTemples] WorldGen: true Survival: false [08:24:26] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [IslandsLizardmanCrags] WorldGen: true Survival: false [08:24:27] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:27] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:27] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:27] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:27] [Server thread/DEBUG] [ancientwarfare]: Mod comforts is not loaded. Replacing comforts:hammock_white with minecraft:air [08:24:27] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "part" property. [08:24:27] [Server thread/DEBUG] [ancientwarfare]: Mod byg is not loaded. Replacing byg:aspen_sapling with minecraft:air [08:24:27] [Server thread/WARN] [ancientwarfarestructure]: Unable to find blockstate while parsing structure template thus replacing it with air - Block "minecraft:air" doesn't have "type" property. [08:24:27] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [IslandsLizardman] WorldGen: true Survival: false [08:24:28] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [IslandsLeviathanSkeleton] WorldGen: true Survival: false [08:24:29] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [IslandsLairOfTheWereRabbitRocky] WorldGen: true Survival: false [08:24:30] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [IslandsKongTempleJungle] WorldGen: true Survival: false [08:24:30] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [IslandsKongJungle] WorldGen: true Survival: false [08:24:31] [Server thread/DEBUG] [ancientwarfare]: Mod eplus is not loaded. Replacing eplus:advanced_table with minecraft:air [08:24:31] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [IslandsKongGreatTemple] WorldGen: true Survival: false [08:24:32] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [IslandsKongApesJungle] WorldGen: true Survival: false [08:24:32] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [IslandsJungleVolcano] WorldGen: true Survival: false [08:24:34] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [IslandsJungleMountainNoMobs] WorldGen: true Survival: false [08:24:35] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [IslandsJungle2] WorldGen: true Survival: false [08:24:36] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [IslandsJungle1] WorldGen: true Survival: false [08:24:41] [Server thread/INFO] [ancientwarfarestructure]: Loaded Structure Template: [IslandsJaggedRocksPeakedIsland] WorldGen: true Survival: false [08:24:44] [Server thread/ERROR] [net.minecraft.server.MinecraftServer]: Encountered an unexpected exception java.lang.OutOfMemoryError: Java heap space at net.shadowmage.ancientwarfare.core.util.MathUtils.toIntArray(MathUtils.java:75) ~[MathUtils.class:?] at net.shadowmage.ancientwarfare.structure.template.StructureTemplate.serializeNBT(StructureTemplate.java:173) ~[StructureTemplate.class:?] at net.shadowmage.ancientwarfare.structure.template.StructureTemplateManager.syncTemplateToClient(StructureTemplateManager.java:56) ~[StructureTemplateManager.class:?] at net.shadowmage.ancientwarfare.structure.template.StructureTemplateManager.addTemplate(StructureTemplateManager.java:49) ~[StructureTemplateManager.class:?] at net.shadowmage.ancientwarfare.structure.template.load.TemplateLoader.loadTemplate(TemplateLoader.java:147) ~[TemplateLoader.class:?] at net.shadowmage.ancientwarfare.structure.template.load.TemplateLoader.lambda$loadTemplatesFromSource$2(TemplateLoader.java:100) ~[TemplateLoader.class:?] at net.shadowmage.ancientwarfare.structure.template.load.TemplateLoader$$Lambda$1482/1096788308.accept(Unknown Source) ~[?:?] at net.shadowmage.ancientwarfare.core.util.FileUtils.findFiles(FileUtils.java:66) ~[FileUtils.class:?] at net.shadowmage.ancientwarfare.core.util.FileUtils.findFiles(FileUtils.java:24) ~[FileUtils.class:?] at net.shadowmage.ancientwarfare.structure.template.load.TemplateLoader.loadTemplatesFromSource(TemplateLoader.java:85) ~[TemplateLoader.class:?] at net.shadowmage.ancientwarfare.structure.template.load.TemplateLoader.loadTemplates(TemplateLoader.java:67) ~[TemplateLoader.class:?] at net.shadowmage.ancientwarfare.structure.AncientWarfareStructure.postInit(AncientWarfareStructure.java:168) ~[AncientWarfareStructure.class:?] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_322] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_322] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_322] at java.lang.reflect.Method.invoke(Method.java:498) ~[?:1.8.0_322] at net.minecraftforge.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:632) ~[mohist.jar:?] at sun.reflect.GeneratedMethodAccessor3.invoke(Unknown Source) ~[?:?] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_322] at java.lang.reflect.Method.invoke(Method.java:498) ~[?:1.8.0_322] at com.google.common.eventbus.Subscriber.invokeSubscriberMethod(Subscriber.java:91) ~[minecraft_server.1.12.2.jar:?] at com.google.common.eventbus.Subscriber$SynchronizedSubscriber.invokeSubscriberMethod(Subscriber.java:150) ~[minecraft_server.1.12.2.jar:?] at com.google.common.eventbus.Subscriber$1.run(Subscriber.java:76) ~[minecraft_server.1.12.2.jar:?] at com.google.common.util.concurrent.MoreExecutors$DirectExecutor.execute(MoreExecutors.java:399) ~[minecraft_server.1.12.2.jar:?] at com.google.common.eventbus.Subscriber.dispatchEvent(Subscriber.java:71) ~[minecraft_server.1.12.2.jar:?] at com.google.common.eventbus.Dispatcher$PerThreadQueuedDispatcher.dispatch(Dispatcher.java:116) ~[minecraft_server.1.12.2.jar:?] at com.google.common.eventbus.EventBus.post(EventBus.java:217) ~[minecraft_server.1.12.2.jar:?] at net.minecraftforge.fml.common.LoadController.sendEventToModContainer(LoadController.java:215) ~[LoadController.class:?] at net.minecraftforge.fml.common.LoadController.propogateStateMessage(LoadController.java:193) ~[LoadController.class:?] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_322] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_322] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_322] [08:24:44] [Server thread/ERROR] [net.minecraft.server.MinecraftServer]: This crash report has been saved to: /server/./crash-reports/crash-2022-02-16_08.24.44-server.txt [08:24:44] [Server thread/INFO] [net.minecraft.server.MinecraftServer]: Stopping server [08:24:44] [Server thread/INFO] [net.minecraft.server.MinecraftServer]: Saving players [08:24:44] [Server thread/INFO] [net.minecraft.server.MinecraftServer]: Saving worlds [08:24:44] [Server thread/TRACE] [FML]: Sending event FMLServerStoppedEvent to mod minecraft [08:24:44] [Server thread/TRACE] [FML]: Sent event FMLServerStoppedEvent to mod minecraft [08:24:44] [Server thread/DEBUG] [FML]: Bar Step: ServerStopped - Minecraft took 0.000s [08:24:44] [Server thread/TRACE] [FML]: Sending event FMLServerStoppedEvent to mod mcp [08:24:44] [Server thread/TRACE] [FML]: Sent event FMLServerStoppedEvent to mod mcp [08:24:44] [Server thread/DEBUG] [FML]: Bar Step: ServerStopped - Minecraft Coder Pack took 0.001s [08:24:44] [Server thread/TRACE] [FML]: Sending event FMLServerStoppedEvent to mod mohist [08:24:44] [Server thread/TRACE] [FML]: Sent event FMLServerStoppedEvent to mod mohist [08:24:44] [Server thread/DEBUG] [FML]: Bar Step: ServerStopped - Mohist took 0.000s [08:24:44] [Server thread/TRACE] [FML]: Sending event FMLServerStoppedEvent to mod FML [08:24:44] [Server thread/TRACE] [FML]: Sent event FMLServerStoppedEvent to mod FML [08:24:44] [Server thread/DEBUG] [FML]: Bar Step: ServerStopped - Forge Mod Loader took 0.000s [08:24:44] [Server thread/TRACE] [FML]: Sending event FMLServerStoppedEvent to mod forge [08:24:44] [Server thread/TRACE] [FML]: Sent event FMLServerStoppedEvent to mod forge [08:24:44] [Server thread/DEBUG] [FML]: Bar Step: ServerStopped - Minecraft Forge took 0.000s [08:24:44] [Server thread/TRACE] [FML]: Sending event FMLServerStoppedEvent to mod ageofweapons [08:24:44] [Server thread/TRACE] [FML]: Sent event FMLServerStoppedEvent to mod ageofweapons [08:24:44] [Server thread/DEBUG] [FML]: Bar Step: ServerStopped - Age of Weapons took 0.000s [08:24:44] [Server thread/TRACE] [FML]: Sending event FMLServerStoppedEvent to mod codechickenlib [08:24:44] [Server thread/TRACE] [FML]: Sent event FMLServerStoppedEvent to mod codechickenlib [08:24:44] [Server thread/DEBUG] [FML]: Bar Step: ServerStopped - CodeChicken Lib took 0.000s [08:24:44] [Server thread/TRACE] [FML]: Sending event FMLServerStoppedEvent to mod ancientwarfare [08:24:44] [Server thread/TRACE] [FML]: Sent event FMLServerStoppedEvent to mod ancientwarfare [08:24:44] [Server thread/DEBUG] [FML]: Bar Step: ServerStopped - Ancient Warfare Core took 0.000s [08:24:44] [Server thread/TRACE] [FML]: Sending event FMLServerStoppedEvent to mod ancientwarfareautomation [08:24:44] [Server thread/TRACE] [FML]: Sent event FMLServerStoppedEvent to mod ancientwarfareautomation [08:24:44] [Server thread/DEBUG] [FML]: Bar Step: ServerStopped - Ancient Warfare Automation took 0.000s [08:24:44] [Server thread/TRACE] [FML]: Sending event FMLServerStoppedEvent to mod ancientwarfarenpc [08:24:44] [Server thread/TRACE] [FML]: Sent event FMLServerStoppedEvent to mod ancientwarfarenpc [08:24:44] [Server thread/DEBUG] [FML]: Bar Step: ServerStopped - Ancient Warfare NPCs took 0.000s [08:24:44] [Server thread/TRACE] [FML]: Sending event FMLServerStoppedEvent to mod ancientwarfarestructure [08:24:44] [Server thread/TRACE] [FML]: Sent event FMLServerStoppedEvent to mod ancientwarfarestructure [08:24:44] [Server thread/DEBUG] [FML]: Bar Step: ServerStopped - Ancient Warfare Structures took 0.000s [08:24:44] [Server thread/TRACE] [FML]: Sending event FMLServerStoppedEvent to mod ancientwarfarevehicle [08:24:44] [Server thread/TRACE] [FML]: Sent event FMLServerStoppedEvent to mod ancientwarfarevehicle [08:24:44] [Server thread/DEBUG] [FML]: Bar Step: ServerStopped - Ancient Warfare Vehicles took 0.000s [08:24:44] [Server thread/TRACE] [FML]: Sending event FMLServerStoppedEvent to mod antiqueatlas [08:24:44] [Server thread/TRACE] [FML]: Sent event FMLServerStoppedEvent to mod antiqueatlas [08:24:44] [Server thread/DEBUG] [FML]: Bar Step: ServerStopped - Antique Atlas took 0.000s [08:24:44] [Server thread/TRACE] [FML]: Sending event FMLServerStoppedEvent to mod baubles [08:24:44] [Server thread/TRACE] [FML]: Sent event FMLServerStoppedEvent to mod baubles [08:24:44] [Server thread/DEBUG] [FML]: Bar Step: ServerStopped - Baubles took 0.000s [08:24:44] [Server thread/TRACE] [FML]: Sending event FMLServerStoppedEvent to mod crafttweaker [08:24:44] [Server thread/TRACE] [FML]: Sent event FMLServerStoppedEvent to mod crafttweaker [08:24:44] [Server thread/DEBUG] [FML]: Bar Step: ServerStopped - CraftTweaker2 took 0.000s [08:24:44] [Server thread/TRACE] [FML]: Sending event FMLServerStoppedEvent to mod jei [08:24:44] [Server thread/TRACE] [FML]: Sent event FMLServerStoppedEvent to mod jei [08:24:44] [Server thread/DEBUG] [FML]: Bar Step: ServerStopped - Just Enough Items took 0.000s [08:24:44] [Server thread/TRACE] [FML]: Sending event FMLServerStoppedEvent to mod chisel [08:24:44] [Server thread/TRACE] [FML]: Sent event FMLServerStoppedEvent to mod chisel [08:24:44] [Server thread/DEBUG] [FML]: Bar Step: ServerStopped - Chisel took 0.000s [08:24:44] [Server thread/TRACE] [FML]: Sending event FMLServerStoppedEvent to mod crafttweakerjei [08:24:44] [Server thread/TRACE] [FML]: Sent event FMLServerStoppedEvent to mod crafttweakerjei [08:24:44] [Server thread/DEBUG] [FML]: Bar Step: ServerStopped - CraftTweaker JEI Support took 0.000s [08:24:44] [Server thread/TRACE] [FML]: Sending event FMLServerStoppedEvent to mod props [08:24:44] [Server thread/TRACE] [FML]: Sent event FMLServerStoppedEvent to mod props [08:24:44] [Server thread/DEBUG] [FML]: Bar Step: ServerStopped - Decocraft took 0.000s [08:24:44] [Server thread/TRACE] [FML]: Sending event FMLServerStoppedEvent to mod dynamictrees [08:24:44] [Server thread/TRACE] [FML]: Sent event FMLServerStoppedEvent to mod dynamictrees [08:24:44] [Server thread/DEBUG] [FML]: Bar Step: ServerStopped - Dynamic Trees took 0.000s [08:24:44] [Server thread/TRACE] [FML]: Sending event FMLServerStoppedEvent to mod ebwizardry [08:24:44] [Server thread/TRACE] [FML]: Sent event FMLServerStoppedEvent to mod ebwizardry [08:24:44] [Server thread/DEBUG] [FML]: Bar Step: ServerStopped - Electroblob's Wizardry took 0.000s [08:24:44] [Server thread/TRACE] [FML]: Sending event FMLServerStoppedEvent to mod forestry [08:24:44] [Server thread/TRACE] [FML]: Sent event FMLServerStoppedEvent to mod forestry [08:24:44] [Server thread/DEBUG] [FML]: Bar Step: ServerStopped - Forestry took 0.000s [08:24:44] [Server thread/TRACE] [FML]: Sending event FMLServerStoppedEvent to mod journeymap [08:24:44] [Server thread/TRACE] [FML]: Sent event FMLServerStoppedEvent to mod journeymap [08:24:44] [Server thread/DEBUG] [FML]: Bar Step: ServerStopped - JourneyMap took 0.000s [08:24:44] [Server thread/TRACE] [FML]: Sending event FMLServerStoppedEvent to mod mca [08:24:44] [Server thread/TRACE] [FML]: Sent event FMLServerStoppedEvent to mod mca [08:24:44] [Server thread/DEBUG] [FML]: Bar Step: ServerStopped - Minecraft Comes Alive took 0.000s [08:24:44] [Server thread/TRACE] [FML]: Sending event FMLServerStoppedEvent to mod nefdecomod [08:24:44] [Server thread/TRACE] [FML]: Sent event FMLServerStoppedEvent to mod nefdecomod [08:24:44] [Server thread/DEBUG] [FML]: Bar Step: ServerStopped - Nef Deco Mod took 0.000s [08:24:44] [Server thread/TRACE] [FML]: Sending event FMLServerStoppedEvent to mod radixcore [08:24:44] [Server thread/TRACE] [FML]: Sent event FMLServerStoppedEvent to mod radixcore [08:24:44] [Server thread/DEBUG] [FML]: Bar Step: ServerStopped - RadixCore took 0.000s [08:24:44] [Server thread/TRACE] [FML]: Sending event FMLServerStoppedEvent to mod rustic [08:24:44] [Server thread/TRACE] [FML]: Sent event FMLServerStoppedEvent to mod rustic [08:24:44] [Server thread/DEBUG] [FML]: Bar Step: ServerStopped - Rustic took 0.000s [08:24:44] [Server thread/DEBUG] [FML]: Bar Finished: ServerStopped took 0.008s [08:24:44] [Server thread/INFO] [FML]: The state engine was in incorrect state AVAILABLE and forced into state SERVER_STOPPED. Errors may have been discarded.