# # Spawner Configuration Options # # More information about Mythic spawning features can be found here: # # Random Spawning -> https://git.lumine.io/mythiccraft/MythicMobs/-/wikis/Random-Spawns # Spawners -> https://git.lumine.io/mythiccraft/MythicMobs/-/wikis/Spawners # Configuration: #================================================================================ # Spawners #================================================================================ # Nothing here yet #================================================================================ # Random Spawning #================================================================================ RandomSpawning: # Generator used for ADD method. Can be NONE, CLUSTER, or LEGACY Generator: CLUSTER # Disable vanilla mob spawning DisableVanillaSpawns: true # Must be enabled for ADD method GenerateSpawnPoints: true # Area around players where mobs will try to spawn SpawnRadiusPerPlayer: 64 SpawnRadiusPerPlayerMin: 12 SpawnRadiusPerPlayerY: 16 # Distance at which players will be considered a group PlayerClusterDistance: 24 # Allows Mythic mobs to spawn this far over the vanilla cap LimitMultiplier: 1.2 # Local mob cap will increase by this much per player GroupMultiplier: 0.1 # Set to -1 to follow the server limit, or 0 for no limit SpawningLimit: -1 # Whether Action: REPLACE spawners obey the spigot mob cap ReplaceObeysCap: false # Maximum milliseconds per tick spent on spawning MaxGenerationTime: 20