display-name: "&bTest" key: material: GOLD_INGOT display-name: '{#ccccff}Ключ' model-data: 1 lore: - '§f' - '§fИспользуйется для открытия' - '§fКейс {#ccccff}с привилегиями' model: modelengine:crate6 # Possible values: modelengine:ModelID rewards: 1: item: material: "DIAMOND" display-name: "§bExample Reward" lore: - "&7This is an example reward" chance: 10 give-item: true # Should it give the reward item when a player wins this reward? # What should happen when a player win the reward? actions: - '[command] magiccos token give %player% rare_back_1' - '[command] titlemsg %player% %subtitle%{#cc99ff}Благодарим за открытие' preview: # Preview GUI of the crate reward-slots: # Available slots for rewards - 9 - 10 - 11 - 12 - 13 - 14 - 15 - 16 - 17 items: # Cosmetic items of the GUI border: material: BLACK_STAINED_GLASS_PANE display-name: " " slots: - 0 - 1 - 2 - 3 - 4 - 5 - 6 - 7 - 8