"0.10-30": "- UPDATE TO 1.10.2", "0.10-31": "- added Redstone Wire connector\n- cleaned up recipes and manual a little\n- fixed wire rendering\n- fixed crash with cart shaders", "0.10-33": "- fixed crashes when break smart models, parsed texture into baked builder\n- fixed ItemRenders for multiblocks\n- fixed rendering of Wind- and Watermills\n- fixed entrylsits in the manual being short\n- fixed the forming of multiblocks scrambling the player's inventory\n- fixed treated wood recipe consuming buckets (Forge Bug, really...)\n- fixed machines crashign when fillign buckets internally", "0.10-34": "- added TCon alloy recipes\n- fixed crash in earmuff recipe, using a client access method\n- fixed arc alloy recipes having too little output\n- prepping for FastTESR hopefully soon!", "0.10-35": "- re-added Open Computers compat\n- cahnged waterwheel and windmills to use FastTESR\n- fixed NPE in ShapedIngredientRecipe\n- fixed Treated Wood display in the TCon Book", "0.10-36": "- added Hemp Seeds to Forestry's bags\n- changed Windmill and Improved Windmill to have models with 90% less polys. PERFORMANCE!\n- removed unnecesary debug outprints\n- fixed NPE in manual\n- fixed issues on the manual's mineral pages\n- fixed models for coresamples", "0.10-37": "- added the new IBullet system!\n - bullets are no longer based on metadata, but use NBT tags to differentiate types, their abilities are handled externally\n - updated manual accordingly\n- added recipe for leaded concrete\n- changed Conveyors to have a better placement system\n- fixed crashes when shiftclicking in revolver gui\n- fixed slots not assignign properly in revolver gui\n- fixed a bunch of manual things", "0.10-38": "- added the new IConveyorBelt system\n - fully dynamic conveyor system, with custom models and all\n - addon mods can easily add their own!\n - features magnet prevention. Works on EIO, in future BM and Reliquary (?)\n- added Crusher recipe for coke blocks\n- re-added EIO compat, mostly Arc Recipes\n- fixed Assembler not assembling (thanks Alex)\n- fixed Chemthrower Projectiles making arrow noises\n- possible fix for the black rendering wires\n- fixed (finally, hopefully) the desync caused by forming Coke Oven and Blast Furnace", "0.10-39": "- added Bloodmagic compat:\n - demon will bullets. 'nuff said.\n- re-added Chisel Compat. Won't work till Chisel actually brigns IMC integration back in\n- re-added Botania compat:\n - conveyor belts are immune to magnets\n - terrasteel bullets are back\n - armed the potatoes\n- re-added Wolfpack Cartridges!\n- changed Water- and Windmills to use normal TESR again after all\n- changed Lanterns to be rotateable with the hammer\n- changed a load of Assembler functionality. Fixed fluid crafting and container items\n- changed multiblocks in the manual to indicate whether the components are in your inventory\n- changed arcfurnace to output slag faster\n- fixed lighting on wires and connectors (thanks Malte)\n- fixed wire rendering accross chunks; they split into two renders to at least give indication now (thanks Malte)\n- fixed recipes for Faraday Armor\n- fixed incorrect checks for empty lists when creating ingredient stacks\n- fixed Universal Bucket being initialized too late\n- fixed crashes relating to missign Railgun ammo\n- fixed Wooden Posts not extending arms\n- fixed derpy looking railgun and missing sounds on the Revolver\n- fixed windmills not recognizing walls properly\n- fixed JEI rendering for Metal Press and Crusher\n- fixed multiple capability issues on IE tiles\n- fixed conveyors shooting items out to the sides when inserted into\n- fixed floodlights crashing on placement\n- fixed balloons not being consumed when placed in the air and suffocating players\n- fixed conveyors from the creative menu being unplaceable\n- fixed dieselgen crashing for invalid fuel\n- fixed rotations on the bucket wheel\n- fixed broken renderign on the ear defenders\n- fixed drill and chemthrower losing fluid when modifying\n- fixed shiftclicking bullets into the revolver\n- fixed dieselgen and refinery not accepting fluids when mirrored\n- fixed hemp being plantable on non-farmland\n- fixed arcfurnace consuming too many additives\n- various other small fixes!", "0.10-40": "- fixed machines crashing\n- fixed sheetmetal tank not outputting", "0.10-41": "- added the function to dye conveyor belts!\n- added the splitting conveyor belt, it alternates left and right!\n- re-added the ability to pull recipes from JEI into the assembler\n- re-added charge counter to railgun\n- re-added some missing achievements\n- re-added the ability to cover pipes in scaffold. IMC messages an define additional whitelisted blocks\n- re-added Crafttweaker/Minetweaker integration\n- updated TCon compat to latest TCon\n- removed Fluid Bottles. People can shut up about those now >_>\n- fixed Assembler not crafting and occasionally crashing\n- fixed Arc Furnace rendering, output rates and dupebugs\n- fixed slab rendering\n- fixed wooden crates not updating comparators\n- fixed floodlight being terrible (thanks Malte)\n- fixed lots of bugs with wire models (thanks Malte)\n- fixed crashes with projectiles\n- fixed SkyHook being derpy\n- fixed Transformers not attaching on posts\n- fixed IE blocks not having placement sounds\n- fixed selection and colision bounds on multiple blocks\n- fixed OC comapt on the crusher being borked (thanks Malte)\n- fixed lootentry access error (thanks Malte)\n- fixed wires sometimes not rendering on servers\n- fixed a manual derp (thanks Malte)", "0.10-42": "- fixed NPE when throwign items into the crusher\n- attempted fix for render crashes with TESRs and their blockstates", "0.10-43": "- added version dependency for TCon to prevent further reports of that\n- added Banners! They look awesome! Shoutouts to Tris for making all the textures!\n- added support for TConstructs resourcepack based materials\n- added Strip Curtains. Purely decorative, dyeable, pretty nice for factories!\n- re-added the ability to climb scaffolding on pipes\n- re-added the Lightning Rod!\n- expanded the \"allow\" and \"interdict\" functions on the Hammer in regards to multiblocks\n- expanded the API on wires for an addon\n- changed manualpages for Multiblocks to be better at everything (thanks boni)\n- greatly improved renderperformance on waterwheels and windmills (thanks Malte)\n- fixed wooden barrels not being toggleable\n- fixed wooden barrels acceptign invalid fluids\n- fixed side-solidity on pumps\n- fixed changelog display in the Engineer's Manual\n- fixed jerrycans not getting filled properly and beign lost in crafting\n- fixed broken villager trades\n- fixed glitches in the toolbox (hopefully)\n- fixed overlays when WAWLA is installed (thanks Malte)\n- fixed WAILA display for EnergyProviders\n- fixed crash with Phial Cartridges\n- fixed Homing Cartridges not doing damage\n- fixed CraftTweaker method name\n- fixed Balloons not emitting light\n- fixed crash during Arc Furnace recycling calculations (thanks Malte)\n- fixed Bucket Wheel continuing to rotate when the Excavator is broken and desyncing (thanks Malte)\n- fixed LootEntry manipulation (3rd time's the charm?) (thanks Malte)\n- fixed crash with Railcraft (thanks Malte)", "0.10-44": "- fixed clientside exception", "0.10-45": "- change over to Forge's new config system:\n - DELETE YOUR IE CONFIG\n - Or don't, but you'll get a load of duplicate and unnecessary options.\n - If an old config breaks anything, you were warned.\n- added WAILA support for Tesla Coils\n- added The One Probe Compat for machines and energy storage\n- added a config option to disable villagers and their houses\n- added a config option to disable OreDict names in Advanced Tooltips\n- re-added config option for Railgun damage\n- re-added support for Railcrafts rails and rebar to be used as projectiles\n- re-added shader support for Railcraft carts\n- re-added the placement options for Redstone Breakers (thanks Malte)\n- changed blocks with configurable sides (capacitors, barrels) to use unlisted properties and lazy loading. Reduces IE's model count at startup by >75%\n- change Refinery model to have a big power input like Fermenter and Squeezer\n- fixed Refinery not properly accepting fluids\n- fixed crash when crafting cetain items (thanks Malte)\n- fixed Conveyors dropping invalid items (thanks Malte)\n- fixed Pumps not working due to miscalculated XORs (thanks Malte)\n- fixed Watermills having too small models\n- fixed wonky wire rendering (thanks Malte)\n- fixed material list for the Lightning Rod\n- fixed Faraday suit not blocking Tesla damage\n- fixed Floodlight having broken rendering and expanded computer support (thanks Malte)\n- fixed Buckshot projectiles not applying full damage\n- fixed Scaffolding not rendering properly on the inside\n- fixed breakerswitch not emitting redstone\n- fixed force chunkloading through redstone connectors\n- fixed Toolbox voiding items\n- fixed Pipes resetting connection configs (thanks Malte)\n- fixed Silo voiding items and not having Comparator output\n- fixed Pipes not dropping their covers\n- fixed placement logic for multiblock placements (posts, transformers, drill, teslacoil)\n- fixed CraftTweaker integration for the Refinery\n- fixed stair rendering\n- fixed explosion resistance for leaded concrete stairs and slabs\n- fixed Crusher overloading its process queue\n- fixed multiple minor issues", "0.10-46": "- fixed serverside crash due to abstract proxy\n- fixed mcmod.info file", "0.10-47": "- moved all clientside references from the config", "0.10-48": "- added CTM support to Engineering Blocks and Scaffolds when Chisel is installed (in cooperation with Drullkus)\n- changed Breakers to be rotatable (thanks Malte)\n- changed Conveyor Belts showing walls when having their sides towards a metal press or assembler\n- fixed missing comments in the config file\n- fixed breaker switches crashing on servers (thanks Malte)\n- fixed IE models causing lag on chunk updates (thanks Malte)\n- fixed Breaker Switches not outputting redstone signals (thanks Malte)\n- fixed Redstone Breakers ignoring their inversion (thanks Malte)\n- fixed Ear Defenders being broken (thanks Malte)\n- fixed Squeezers and Fermenters not outputting Items automatically\n- fixed Silo not auto-outputting when supplied with a redstone signal\n- fixed Railgun not shooting alu, iron and steel sticks from other mods\n- fixed Manual on Railguns crashing without Railcraft installed (thanks Malte)", "0.10-49": "- rewrote the shader system\n - improved texture performance\n - changed API integration\n - added listing in the manual, including re-ordering\n - removed the recipe to turn shaders back into bags\n- added the ability to rename wooden crates\n- added IRotationAcceptor interface for dynamos and the things that drive them (thanks Malte)\n- re-added the config for Excavator fail chance (thanks Malte)\n- re-added the ability to dye balloons (thanks Malte)\n- re-added the ability to add shaders to balloons\n- changed the drill's hardness checks to easier dig ores (thanks Malte)\n- fixed duped fluidcontainers on treated wood recipes\n- fixed incompat issue with new versions of TConstruct\n- fixed CraftTweaker compat (thanks mezz)\n- fixed Crusher recipe for sand requiring grass rather than gravel (thanks MalkContent)\n- fixed NPE on inserting items\n- fixed Wirecutters consuming durability and not working properly on transformers\n- fixed various client issues (thanks Malte)\n- fixed Structural Connectors and Redstone Connectors not displaying properly (thanks Malte)\n- fixed Conveyors throwing NPEs on Servers (thanks Malte)\n- fixed dupebug with Charging Station\n- fixed a few missing sounds\n- fixed a concurrent modification in Tesla Coil sounds (thanks Malte)", "0.10-50": "- added versioncheck for TConstruct to prevent crashes with ranged weapons\n- added Icons for all IE machines to JEI and fixed recipe displays\n- fixed furnace heater constantly updating chunks\n- improved UV maps on the revolver, added a new shader", "0.10-51": "- re-added Festive Crates! Happy Holidays!\n- re-added Botania compat for shaders, Relic rarity lootbags + shaders\n- added the ability for Strip Curtains to emit redstone when an entity passes through\n- added compatability for Forge Energy / Forge Units. End of an era, I guess.\n- fixed a nullpointer on JumpCushions\n- fixed Splitting and Dropping Conveyor not inserting into inventories\n- fixed crashes in the manual due to incomplete tesselation\n- fixed load-cycle with TCon\n- fixed HarvestCraft recipes usign water/milk not working in the assembler\n- fixed Furnace Heater constantly updating the block when insufficiently powered\n- IE now has a Maven (thanks SkySom)", "0.10-52": "- added the ability for Dropping Conveyors to drop through trapdoors\n- added a new shader\n- fixed Nullpointer for Connectors accepting FUs", "0.10-53": "- added new shaders\n- fixed Sample Drill crashing upon energy insertion\n- fixed Tesla Coil crashing upon energy insertion\n- fixed Revolver rendering on Tiny Potatoes\n- fixed Refinery not allowing extraction\n- fixed achievement for crafting the Mining Drill not firing\n - retro-actively firing crafting achievements when modifying them in the workbench\n- fixed Lightning Rod not building its fence-net properly\n- fixed bounds and disassembly of the Lightning Rod\n- fixed Splitting Conveyors sometimes not clearing temporary NBT data from entities\n- fixed a bit of log spam by invalid/missing models\n- fixed Blueprints not taking unstacked resources\n- fixed Vertical Conveyors not rendering walls on their base properly\n- fixed a dupebug with InventorySorter\n- fixed Fluids not updating to existing entries when failing to register", "0.10-54": "- added the Automated Engineer's Workbench, allowing automated handling of Blueprint Recipes\n- added the Turntable, a block that allows rotating of other blocks\n- added the \"Dominator\" shader\n- changed Wirecoils to change their distance display to red when too far from their linking point\n- changed Graphite Electrodes to stack to 16 to make them more viable as Railgun ammo\n- changed Assembler to allow crafting IC2 recipes (thanks Malte)\n- fixed issues with lowercasing without locale\n- fixed ThermoElectric Gens, Dynamos and Wire Connectors not handling Forge Energy\n- fixed Shaderbags having their conversion recipes crash\n- fixed duplicate rod recipes in the Metal Press\n- fixed TConstruct book not showing Hemp item\n- fixed multithreading issues (thanks Malte)\n- fixed crash with unknown recipes in the Assembler (thanks Malte)\n- fixed resource overhead with Bucket Wheel rendering (thanks Malte)\n- fixed Manual not handling scrolling lists properly\n- fixed Sheetmetal Tanks not rendering fluids with colour\n- fixed Chemthrower not dropping player-only items (Blazerods)\n- fixed Buckshot and Dragonsbreath having the wrong return cartridges and the wrong DamageSource\n- fixed needless chunkupdates caused by Blastfurnace Preheaters\n- fixed Splitting Conveyors flipping directions too early", "0.10-55": "- re-added the Bottling Machine! It bottles things up, like fluids and emotions!\n- added indicative scrollbars to the manual\n- added nullcheck to guard against malformed sound events\n- added a login check to synchronizing Excavator data\n- added a config option for hte drop weight of Hemp Seeds\n- changed IC2 compat to no longer load with IC2 classic\n- changed permission levels on comamnds to allow \"/cie resetrenders\" for everyone\n- fixed Minetweaker and JEI integration. Arc Furnace reduced to a single categroy, I'm afraid.\n- fixed Automatic Workbench using Pair from JavaFX\n- fixed null-master exceptions for Multiblocks\n- fixed rotations of wooden blocks (Gunpowder Barrel, Item Router)\n- fixed GUI of the Item Router\n- fixed SideOnly exceptions triggered by Chisel&Bits\n- fixed Withers dropping Lootbags. They really shouldn't anymore.\n- fixed world loading caused by connection persistence and validation (thanks Dogboy21)\n- fixed Crusher not collecting drops from low-health entities\n- fixed Assembler and Metal Press not reorienting conveyors when broken", "0.10-56": "- fixed duplication of stacks of items dropped onto the bottling machine\n- fixed EntityDataManager registration (thanks mconwa01)\n- fixed manual entry of the fluidpump citing the use of \"wirecutters\" instead of \"hammer\"\n- fixed manual typo in the fermenter entry", "0.10-57": "- added RazorWire! It pricks and slows, and you can electrify it.\n- added Fluid Concrete. Slows entities down and immobilizes them when it dries\n- added a Potion fluid. Effects vary on NBT data. Works in the Chemthrower, can be bottled in Bottling Machine.\n- added blocks for (almost) all IE Fluids\n- added the Mixer! It mixes solid components into fluids to make concrete or various potions!\n- added Turrets! Configurable targeting, currently allowing for fluids (Chemthrower) or bullets (Revolver) as ammo\n- changed Floodlights to allow inversion of redstone control\n- changed Charging Station to allow charging Forge Energy items as well\n- fixed Bottling Machine recipes not consuming fluid and duping items (thanks Malte)\n- fixed Redstone Wires illegally connecting to relays\n- fixed ArcFurnace recipes causing NPEs when added through Minetweaker\n- fixed JEI handler preventing Draconic Evolution for loading theirs\n- fixed OneProbe showing components of Multiblocks rather than the MB itself\n- fixed derped texture on Metal Press\n- fixed side-solidity for Stone Multiblocks\n- fixed the density of Creosote Oil. A certain Lemming notified me that it's in fact, denser than water.\n- Translations Added/Updated: ru_RU (lex1975)", "0.10-58": "- added the Fluid Router. It does exactly what the Item Router does, but for fluids.\n- added Crafttweaker integration for the Mixer\n- added the Garden Cloche! It grows a variety of crops!\n - added farming compatability for Actually Additions\n - added farming compatability for Attained Drops\n - added farming compatability for Mystical Agriculture\n - added farming compatability for Harvestcraft\n - added farming compatability for Better With Mods\n - added farming compatability for Extra Utils\n- added Chemthrower compatability for ThermalFoundation fluids\n- added carpet, quarter and threequarter thicknesses for Concrete to make the fluid dry to more reasonable levels\n- added a toggleable option to the Mixer to output all fluids instead of just the bottom one\n- added placeable Toolboxes, they are fully accessible while placed\n- added placeable Coresamples, these can be rightclicked with a map to set a marker to their origin\n- added a visible chunk boundary when holding or looking at the Sample Drill\n- added Redstone Wires to the API (thanks Malte)\n- added a render reset hook to the API (thanks Malte)\n- added the Covered Conveyor, preventing players from picking up items from it\n- added a Conveyor unaffected by redstone\n- added the Fluid Outlet. It puts fluids in the world!\n- added OC compat for Mixer and BottlingMachine (thanks GuyRunningSouth)\n- added a Villager Job to sell Shader Bags\n- added a Crusher recipe to turn slag into sand\n- added a special ItemFrame render for Blueprints\n- added the ability to flip Powered Lanterns using the hammer\n- added the option for Strip Curtains to output a strong RS signal\n- added a sound to the Breaker Switch - Clearly the best feature of this update\n- changed Razorwire to render extended wooden boards when stacked\n- changed the Conductive debuff to apply to Teslacoil and Electro-Razorwire damage\n- changed metal plates and Sheetmetal to be craftable for any IE-used metal\n- changed Crafttweaker functions for Squeezer and Fermenter to feature input-based removal\n- changed dropping Conveyors to use Iron Trapdoors rather than Hoppers in the recipe\n- changed fluid potions to have reduced durations in the chemthrower\n- fixed Concrete blocks not applying suffocation damage\n- fixed some cartridges being allowed in turrets, fixes crash with Immersive Floofs\n- fixed energy drain on eletrified bullets, reduced drain for multii-projectile cartridges\n- fixed ownerless, tameable entities causing crashes in Turret targeting\n- fixed item in- and outputs on Turrets being unavailable\n- fixed manual entry for Razorwire\n- fixed NullPointer on FluidStacks\n- fixed Turntables and Hammers being able to rotate extended pistons, chests, beds, end portals and skulls\n- fixed the Drill taking more damage than intended (thanks Malte)\n- fixed the display of double arrays in the manual (thanks Malte)\n- fixed lang file as per suggestions on github\n- fixed Balloons and Redstone Connectors being invisible in the End\n- fixed Chemthrower projectiles being set on fire even when the fluid isn't flammable\n- fixed invalid connections being made possible due to splitting stacks (thanks Malte)\n- fixed bounding boxes and wire offsets for transformers (thanks Malte)\n- fixed transformers mistakenly having TESRs and accepting LV+MV wires in combination (thanks Malte)\n- fixed the Potion fluid not having textures (thanks Malte)\n- fixed ConcurrentModificationException on Crafttweaker reloads (thanks Malte)\n- fixed the Mixer not working when its internal tank is filled (thanks Malte)\n- fixed IE slag not being usable in ThermalExpansion recipes\n- fixed the Turrets losing its inventory (thanks Malte)\n- fixed NBT sensitive fluids not outputting from barrels properly (thanks Malte)\n- fixed a dupebug of empty fluid containers in the Assembler\n- fixed Assembler outputting damageable craftign items\n- fixed missing sounds on IE explosions\n- fixed Refinery dividing by 0 if timer config is adjusted downwards\n- fixed AutoWorkbench not exposing the right slots to its item handler and rendering the wrong items\n- fixed projectiles ignoring PvP protection within player teams\n- fixed wires not being removed properly if TileDrops are off (thanks Malte)\n- fixed floating Engineer's houses\n- fixed broken Energy Storage tooltips\n- fixed Metal Press not dropping its mold when broken\n- fixed various double-size blocks deleting things above them\n- fixed stuttering on Metal Press and Watermill (thanks Malte)\n- fixed Relays connecting to energy accepting things, to make their role more obvious (thanks Malte)\n- fixed resource reloading on TESRs (thanks Malte)\n- fixed various Turret projectile issues (thanks Malte)\n- fixed a Blast Furnace processing speed bug (thanks Malte)\n- fixed Skyhook being a stupidly powerful weapon (thanks Malte)\n- fixed the Crusher outputting to the wrong side\n- Translations Added/Updated: ru_RU (lex1975) (this time for real, since I forgot it last time), zh_TW (xaxa123)" }, "1.11.2": { "0.11-62": "- official 1.11.2 release, same changelog as build 59", "0.11-63": "- added the Heavy Plated Shield!\n - it protects like a normal shield\n - it has awesome upgrades\n- added Vacuum Tubes as a new mid-game crafting material\n- added a manual entry for the new components\n- added Crafttweaker integration for Blueprint recipes\n- changed/fixed HUD displays for Railgun, Chemthrower and Revolver\n- changed Turrets to be interactable from the top block (thanks Malte)\n- changed Arc Furance to distribute inputs evenly again (thanks Malte)\n- changed Sulfur and Saltpeter textures to be Hazards instead of my terrible ones\n- changed recipes for Mechanical components, added Bluepritns for reduced cost\n- changed JEI integration to use newer JEI methods\n- changed Engineer's Workbench to no longer be part of IE's main achievement progression\n- fixed Redstone connectors not properly accepting signals (thanks Malte)\n- fixed OC compat not loading due to incorrect mod ID (thanks Malte)\n- fixed Capacitor Backpack potentially charging itself\n- fixed crashes with Capacitor Backpack and Railgun interacting with capabilities (thanks Malte)\n- fixed localization file getting screwed up to ASCII\n- fixed up interacton between Silos and RefinedStorage (thanks Malte)\n- fixed ghostloading messing up randomizers for a lot of stuff (thanks Malte)\n- fixed a plethora of ghostloading issues (thanks Malte)\n- fixed Capacitor Backpacks being all-around derpy when crafting (thanks Malte)\n- fixed broken Pipe renders (thanks Malte)\n- fixed Turntable not reacting to redstone signals\n- fixed Fluid Outlet outputtign through closed sides\n- fixed render issues with the charging station (thanks Malte)\n- fixed (possibly) Wooden Crates in villages losing their contents on pickup" }, "1.12.2": { "0.12-64": "- Updated to Minecraft 1.12, fixed a lot of the issues resulting from this update\n - NOTE: Currently, IE's vanilla crafting recipes are not yet JSONs. This will probably change in future releases.\n - NOTE ALSO: Update may be a bit unstable. Feel free to report issues on github.\n- added Advancements to replace Achievements, some even give rewards!\n- added a custom trigger to detect formation of multiblocks\n- added two new Shaders: WAAAGH! and Lusus Naturae\n- added a super fancy spinning animation to Revolvers that use a specific skin.\n - atm limited to two exclusive skins, may be expanded in future.\n- changed holding animations for Revolver, Drill, Chemthrower and Railgun\n - has a config option in case it conflicts with other animation mods\n- changed certain Mineral Veins to output Sulfur Dust\n- changed OneProbe integration a tiny bit, showing SideConfigs on Barrels, Capacitors, etc.\n- fixed Minecart shaders crashing with layer counts over the default", "0.12-65": "- changed crafting recipes to the new json based system!\n- fixed ClientProxy trying to subscribe on the Server side\n- fixed arm sleeves on players not matching arm position. Nothing I can do about armor, I'm afraid.", "0.12-66": "- fixed the missing dustCharcoal reference in recipes", "0.12-67": "- added the Probe Connector. It can read Comparator Overrides on Inventories and stuff!\n- added fancy animations for the reload with a speeloader and opening the revolver GUI\n- added the Circuit Board material, requires for Probe Connector and Turrets\n- added Comparator interfacing to a lot of IE multiblocks (using the RS controlpanel)\n- re-added animations for the drill. It rotates again \\o/\n- changed TE OreDict comapt to run in init phase\n- changed Revolvers to aim at enemies properly\n- changed re-equip animations for Revolver to look better\n- changed the Speedloader to a separate item, added a unique reload sound\n- changed the link system in the manual to allow linking to specific crafting recipes\n- fixed missing recipes for Metal plates\n- fixed Uranium Blocks + Slabs not having a recipe\n- fixed IE's fluids to always stitch into the sheet and have buckets load correctly\n- fixed missing Hammer Crushing recipes\n- fixed IE recipes using fluids not emptying containers properly & duplicating them\n- fixed recipes for Aluminium and Steel wires", "0.12-68": "- re-added TConstruct compat\n- added Fertilizer compat for ActuallyAdditions, BetterWithMods and IC2\n- changed player arms for certain IE items to also affect armor\n- changed shield to use Forge's new provided shield method\n- changed Mystical Agriculture compat to not output seeds anymore\n- changed Arc Furnace, Squeezer and Fermenter to only output comparator signals for their input\n- changed revolver GUI to allow display of dual-wielded revolvers\n- fixed cloche not accepting power from the bottom block\n- fixed speedloader recipe mistakenly crafting a revolver\n- fixed gunpowder recipe being active even when there isn't any charcoal dust\n- fixed shield only equipping on the clientside with the magnet glove\n- fixed shield flickering when recharging in offhand\n- fixed back button in the manual failing\n- fixed shaders resulting in invisible revolver grips\n- fixed crafttweaker integration\n- fixed various AABBs errors causign projectiles to miss\n- fixed cloche having incorrect item handling (leading to trouble with EIO conduits)\n- fixed Forestry compat not loading\n- fixed Fluid Router allowing for an infinite loop\n- fixed Assembler not handling some recipes properly", "0.12-69": "- fixed TConstruct dependency\n- fixed Assembler not properly handling Fluid Ingredients from IE and CoFH\n- fixed Revolver GUI not properly syncing\n- fixed model loading error (thanks PaleoCrafter)", "0.12-70": "- added Shader-capabilities to the Heavy Plated Shield\n- added Scaffolding Slabs and Stairs\n- added a tiny bit of Albedo compat. Makes fancy lights happen on the Tesla Coils!\n- changed Mystical Agriculture compat to work for Inferium seeds\n- changed bullets to have increased speed\n- changed HE cartridges to travel in an arc and make a different sound\n - API update, cartridges can define custom sounds\n- changed, updated and improved the CTM compatability (thanks InsomniaKitten)\n- fixed Treated Wood recipes not consuming creosote\n- fixed up fence-connections for some IE blocks\n- fixed duplication glitch within the Refinery\n- fixed particle issues with some Multiblocks", "0.12-71": "- added missing recipes for Scaffold Slabs & Stairs\n- added Albedo compat for Flare Cartridges\n- added a recipe to make torches out of wool and creosote\n- added the \"Ancient\" shader\n- added the Covered Vertical Conveyor\n- added the Chemthrower Multitank upgrade\n- re-added the Hemp to String recipe\n- changed logging to use separate logger rather than FMLLog (thanks Malte)\n- changed Garden Coche to allow Podzol as a mushroom soil\n- changed the Cloche to run at a reduced speed\n- changed all multi- and dummyblocks to be immovable by Pistons, because Quark\n- fixed Core Sample Drill animation (thanks Malte)\n- fixed a bunch of Capability errors (thanks Malte)\n- fixed turrets causing issues in target acquisition (thanks Malte)\n- fixed client disconnecting due to NBT overflow in crates and toolboxes (thanks Malte)\n- fixed broken remapper (thanks Malte)\n- fixed conveyor recipes requiring single inputs (thanks Malte)\n- fixed Tesla Coil animation not getting reset (thanks Malte)\n- fixed Chisel compat conflicting with CTM\n- fixed HarvestCraft compat not handling water and milk in the assembler properly\n- fixed auto-breakers causing issues with Storage Crates and others\n- fixed shiftclicking being broken in the Cloche GUI\n- fixed Manual not reopening on the selected page\n- fixed Railgun not working on Ender Dragon, Crystals and non-living entities (thanks Malte)\n- fixed Bullets not loading the damage from the config properly\n- fixed deprecated uses of getDrops\n- fixed Splitting Conveyor being derpy after being rotated", "0.12-72": "- added a recipe to fill the Speedloader in a crafting table\n- added Packing and Unpacking molds to the Metal Press\n- added Jar Signing to comply with Forge's coremod guidelines (thanks Malte)\n- added support for amounts on OreDict ingredients in Crafttweaker compat (thanks MatrixN1)\n- added Crafttweaker compat for the Dieselgenerator + Drill (thanks Faxn)\n- changed IE's items with internal storage to use ItemHandler capabilities (thanks Malte)\n- changed IE's OBJ models to generate less comparative objects (thanks Malte)\n- changed IE to register its recipes on the proper event, fixing Crafttweaker compat\n- changed Alloy Kiln and Blastfurnace to tick down their active fuel even when not smelting (like vanilla furnaces)\n- changed Pumpkin and Melon seeds to have reduce oil outputs, and reduced their growthrate\n- changed Metal Press molds to be crafted in the Workbench\n- changed Metal Barrels to not output fluid when receiving a redstone signal, to work as valves (thanks Berinhardt)\n- changed dummies on Multiblocks to be removed from the list of ticking tiles (thanks Malte)\n- changed Windmills to rotate in in accordance to wind from the north or west, rather than fixed clockwise\n- fixed issues with dummyblocks spawning outside world borders (thanks Malte)\n- fixed crates and toolboxes losing their inventory (thanks Malte)\n- fixed various desync issues with the Engineer's Workbench (thanks Malte)\n- fixed render issues with multiblock TESRs (thanks Malte)\n- fixed Botania compat\n- fixed various desync issues with the Revolver & Speedloader HUD displays (thanks Malte)\n- fixed Multiblocks not dropping their contents\n- fixed Diesel Generators not allowing levers to be attached\n- fixed tooltip localisation for Alloy Kiln and Automatic Workbench\n- fixed Stripcurtains not notifying the strong signal to turn off\n- fixed Railgun projectiles not colliding with entities properly\n- fixed Fluid Pipes not showing their covers with CTM installed\n- fixed inventory models for Engineering blocks with CTM installed", "0.12-73": "- added whitelist configs for the toolbox\n- re-enabled WAILA compat\n- re-enabled OpenComputers compat (not sure if it works)\n- changed IE to load on all 1.12 subversions\n- changed Metal Press render to have items sink a bit down to hide blocks\n- changed IE blocks to allow states for directional setting (thanks Malte)\n- changed Crushers to have a limited size queue to avoid login crashes\n- fixed toolbox crashing when placed (thanks Malte)\n- fixed lighting of the chemthrower particles (thanks Malte)\n- fixed drill and revolver looking derpy when fancy animations are disabled\n- fixed the Mil\u00c3\u00b3 Shader's name (thanks Malte)\n- fixed client-access exceptions with TOP handler\n- fixed Foresty compat errors\n- fixed cycle animations for the gunturret\n- fixed issues with Botania compat", "0.12-74": "- changed IE to ACTUALLY load on all 1.12 subversions", "0.12-75": "- Relicensed IE, because it was about time. It's not perfect but it's better than uncertainty\n- added a basic description to the mcmodinfo (thanks carstorm)\n- added a configurable, global, modifier for the Cloche's Fertilizer effectiveness\n- cleaned up internal BlockState logic a bit (thanks Malte)\n- changed Chisel compat to use proper IMC keys\n- changed Stone Multiblocks to be immovable to pistons\n- changed RedtoneBreakers to not visually connect to non-direct redstonedust\n- fixed broken rendering for blocks in non-standard layers (thanks Malte)\n- fixed config checks for @Mapped values causing issues (thanks Malte)\n- fixed issues with invalid block rotations (thanks Malte)\n- fixed Autoworkbench not disassembling properly (thanks Malte)\n- fixed crashes caused by empty ItemStacks (thanks Malte)\n- fixed Multiblocks not firing visual updates properly (thanks Malte)\n- fixed Eletrode Blueprints not being craftable\n- fixed Fluid Pump and Sheetmetal Tank not preserving NBT data\n- fixed Storage Crates writing empty enchantment tags on pickup\n- fixed Wire connections not synchronizing properly when switching between worlds (thanks Malte)\n- fixed Assembler consuming too much fluid in edgecases (thanks Malte)\n- fixed desync issues with the Workbench in multiplayer (thanks Malte)\n- fixed waterwheel rotation issues (thanks Malte)\n- fixed shooting non-living entities with the Chemthrower (thanks Malte)\n- fixed Mixer recpies not showing tooltips in JEI\n- fixed Cloche voiding seeds", "0.12-76": "- added various config options for the Belljar, to adjust growthspeeds and fertilizer effects\n- re-added partivles and animation for the Arc Furnace (thanks Malte)\n- added TOP compat for the Sheetmetal Tank (thanks SirWindfield)\n- added Metal Ladders and Scaffold covered versions \n- fixed wires connected to razorwire not rendering (thanks Malte)\n- fixed missing comparator output on the Current Transformer (thanks Malte)\n- fixed the drill accidentally modifying its NBT on sharing (thanks Malte)\n- fixed the Bucket Wheel having rotation issues (thanks Malte)\n- fixed crashes related to newer Forge versions (thanks Malte)\n- fixed rendering issues with the Floodlight and improved its performance (thanks Malte)\n- fixed Carrots and Potoes not working in the Cloche (thanks SirWindfield)\n- fixed crash when the Teslacoil destroys a piece of Faraday armor\n- fixed Chisel compat\n- fixed AA compat, Canola in the squeezer\n- fixed TCon compat, mixup of Constantan and Uranium (thanks tgstyle)\n- fixed TCon compat, Arc Furnace for alloying\n- fixed a crash with the Slippery potion\n- fixed derpyness with Mineral Veins (at least for the most part), regarding CraftTweaker\n- fixed links to Biodiesel in the manual pointing to a nonexistant page\n- fixed a minor texture warning in the console\n- Translations Added/Updated: zh_CN (DYColdWind)", "0.12-77": "- Various changes to the wiring system (Malte):\n - Uninsulated energy wires cause damage now\n - Wires don't need clear line-of-sight but a clear path along the wire as it is rendered\n - Placing blocks that obstruct wires will cause the wire to break/drop\n - The skyhook can attach to the middle of connections, rather than just the endpoints\n - Added a feedthrough insulator as a way to get wires through walls\n - Addons using wires will have to adapt to these changes!\n- IE now prints a message to chat if Java 8 update 25 is used since it causes unfixable crashes (Malte)\n- Changed Drill to have the \"Shovel\" tool class (primetoxinz)\n- Changed Excavator to show Cobblestone instead of missing texture when digging items instead of blocks (BluSunrize)\n- Fixed the drill not properly accepting its head (Malte)\n- Fixed broken deserialization of boolean properties, this caused some potential issues with Buildcraft (Malte)\n- Fixed some TESR blockstate crashes (Malte)\n- Fixed IE projectiles (chemthrower, railgun) not working (Malte)\n- Fixed wire loss being higher than intended in some cases (Malte)\n- Fixed fluid pipes losing fluid and not accepting small amounts (Malte)\n- Non-IE wires can no longer be connected to IE connectors (Malte)\n- Fixed arc furnace particles rendering when the arc furnace isn't active (Malte)\n- Fixed some capability crashes (Malte)\n- Fixed mobs trying to jump over IE fences (Malte)\n- Re-fixed the blast furnace using slightly more coke coal than it should (Malte)\n- Fixed Vertical Conveyor recipes returning too little (BluSunrize)\n- Fixed Nullpointer on Redstone Probes (BluSunrize)\n- Fixed Output slots not being blocked (BluSunrize)\n- Translations Added/Updated: en_ud (The-Fireplace), ja_jp (iceink001)", "0.12-78": "- Added a preliminary connection render to debug obstructions (Malte)\n- Added Craftweaker function to remove Crusher recipes by input (BluSurize)\n- Fixed crash when breaking middle block of Feedthrough connector (Malte)\n- Fixed errors related to floating point accuracy (Malte)\n- Fixed Blastfurnace not working at all (Malte)\n- Fixed raytracing on vertical connections (Malte)\n- Fixed Sampledrill render (Malte)\n- Fixed J8U25 message showing on dimension change (Malte)\n- Fixed Feedthrough connectors connecting to themselves (Malte)\n- Fixed wires dropping in the wrong location (Malte)", "0.12-79": "- Added the ability for Wirecutters to cut wires from anywhere (Malte)\n- Added Craftweaker support for the Thermolelectric Generator (BluSunrize)\n- Added documentation for metal ladders (BluSunrize)\n- Added Squeezer recipe for beetroot seeds (pap1723)\n- Re-Enabled OpenComputers compat (Malte)\n- Changed Feedthrough Connectors to break like normal multiblocks (Malte)\n- Changed Feedthrough Connectors to form regardless of connector face clicked (BluSunrize)\n- Changed codebase for wire coils to allow easier extension (AntiBlueQuirk)\n- Changed Multiblocks to only move FluidContainers to the output slots when they are full (BluSunrize)\n- Made the IE config react to changes from the in-game GUI\n- Fixed a crash with Optifine and feedthrough connectors (Malte)\n- Fixed wire rendering in edgecases (Malte)\n- Fixed issues with the Skyhook (Malte)\n- Fixed missing textures on conveyors (Malte)\n- Fixed dupebug with Jerrycans (Malte)\n- Fixed stackoverflow with routers (Malte)\n- Fixed Feedthrough Connectors functionality (Malte)\n- Fixed Coresamples not dropping when broken (Malte)\n- Fixed missing revolver sounds (BluSunrize)\n- Fixed broken audio-subtitles (lgthibault)\n- Fixed crash with windmills (lgthibault)\n- Fixed crash with metal ladders (lgthibault)\n- Fixed Craftweaker removal function of MetalPress (BluSunrize)\n- Translations Added/Updated: ja_jp (iceink001), zh_CN (DYColdWind)", "0.12-80": "- Fixed multiblock rendering in the manual with Optifine and texture packs (Malte)\n- Fixed pre-IE-79 multiblocks not working on IE 79 (Malte)\n- Fixed FluidContainer slots not accepting empty containers (BluSunrize)\n- Fixed Villager trades for Shader bags being inverted (BluSunrize)\n- Fixed Multiblocks dropping themselves as illegal items (BluSunrize)\n- Fixed ugly high-rez textures on Engineering blocks when CTM isn't loaded (BluSunrize)\n- Translations Added/Updated: ja_jp (iceink001), zh_CN (DYColdWind)", "0.12-81": "- Added the functionality for the Faraday Suit to protect against live wiring (Malte)\n- Added the ability to use Pick Block to take a connector's wire by sneaking (BluSunrize)\n- Added Magma blocks to the list of heatsources for the Thermoelectric generator (BluSunrize)\n- Added Efficiency, Unbreaking and Mending enchantments to the Engineer's Hammer and Wirecutter (BluSunrize)\n - Made those tools take damage when used to break blocks\n- Added compatibility for Forge's update checker (Malte)\n- Added support for Forge's memory Maven repo, this makes deleting old coremod versions unnecessary in Forge 2656+ (latest) (Malte)\n- Changed fences to allow torches on top and prevent mobspawns (Malte)\n- Changed animated item models to use Item-TESRs rather than rebaking (Malte)\n - Made the Fluorescent tube to be really fancy again! (Malte)\n- Changed renderdistance config to work as described (Malte)\n- Changed the images of wiring in the manual to use up-to-date pictures and feature connectors and relays (BluSunrize)\n- Shift-clicking is no longer needed to connect wires to breaker switches etc (Malte)\n- Failed wire connection attempts no longer spam the chat (Malte)\n- Changed Thermoelectric generator to cache its output values, improving performance (BluSunrize)\n- Fixed wires being invisible when logging into a server for the first time (Malte)\n- Fixed localization for treated wood banners (Malte)\n- Fixed the mineral command not workign with Vein names that contain a space (Malte)\n- Fixed shield having a really trippy enchantment glow (Malte)\n- Fixed conveyor recipe (Malte)\n- Fixed Skyhook crashing servers (Malte)\n- Fixed lag with redstone connectors (Malte)\n- Fixed blocks somtimes taking longer to break with the hammer (Malte)\n- Fixed a divide-by-zero issue in the ExcavatorHandler for blacklisted dimensions (BluSunrize)", "0.12-82": "- Added compat for farming Hemp to ActuallyAddition's farmer (BluSunrize)\n- Fixed Wirecutter getting consumed when cutting plates (BluSunrize)\n- Fixed Alloy Kiln consuming fuelsource container items (BluSunrize)\n- Fixed uncovered FluidPipes allowing mobspawns (BluSunrize)\n- Fixed spawn interdictors (Electric Lanterns, etc) not being removed on chunk unload (codewarrior0)\n- Fixed Metal Press animations and sounds with customized recipe times (codewarrior0)\n- Fixed some potential crashes in networking and reduced packet size (JamiesWhiteShirt)\n- Fixed 'removeRecipesForInput' in Crusher Craftweaker compat not working (BluSunrize)\n- Reduced the amount of ItemStacks being copied in rendering and recipe checking (Malte)\n- Translations Added/Updated: ja_jp (iceink001), zh_CN (DYColdWind)", "0.12-83": "- Added the Extracting Conveyor. It pulls from inventories like a Hopper (BluSunrize)\n- Added even fancier Shaders with pulsing colours and dynamic rendering. Quite open for addon devs, too! (BluSunrize)\n - Added the IKELOS shader to make use of this\n- Added maps to the vanilla Catographer which lead to Mineral Veins (BluSunrize)\n- Added a config option to disable all use of the stencil buffer for old Intel GPUs (Malte)\n- Added normal tools (Axe, Pick, Shovel, Sword) made from Steel and Treated Wood. Good durability & efficiency, iron harvest level (BluSunrize)\n- Added a new rarity, \"Masterwork\". Currently only for Shaders (grabbags gained from secret advancements) but will have more use in the future! (BluSunrize)\n- Changed ItemRouters to allow pulling as well, allowing for filtered extraction (BluSunrize)\n- Changed BlastFurnace to not start using a new piece of coke if there is nothing left to smelt (Malte)\n- Changed the Excavator's Mineral Veins to consider the chunks in a radius of two around them, to avoid duplicate veins (BluSunrize)\n- Changed Chemical Thrower to factor in player-momentum to projectiles (TeamSpen210)\n- Fixed wires sometimes leaving behind the damage sources when broken (Malte)\n- Fixed the TConstruct compat module failing (Malte)\n- Fixed Hammers and Wirecutters to be properly repairable (Malte)\n- Fixed Wirecutters to be enchantable (Malte)\n- Fixed texture and model errors being spammed (Malte)\n- Fixed dropping conveyor spawning countless fake items in certain setups (Malte)\n- Fixed conveyors causing infinite loops in rare cases (Malte)\n- Fixed a crash when breaking a connector after dying (Malte)\n- Fixed wires connected to transformers breaking when they shouldn't (Malte)\n- Fixed horizotal wires on the breaker switch (Malte)\n- Fixed crashes with the Core Sample Drill in some dimensions (Malte)\n- Fixed pipes accessing the world from wrong threads (Malte)\n- Fixed a dupe bug (Malte)\n- Fixed the skyhook for vertical wires (Malte)\n- Fixed placing blocks against pipes not working as expected (Malte)\n- Fixed the garden cloche accepting any item into the fertilizer slot (Malte)\n- Fixed the workbench creating excess items (codewarrior0)\n- Fixed obstructed connections not rendering properly in LAN worlds (JamiesWhiteShirt)\n- Fixed Razor Wire not having collision on upper wall section (TeamSpen210)\n- Fixed Arc Furnace recycling being broken (BluSunrize)\n- Fixed Squeezer and Fermenter not updating the GUI when filling buckets (BluSunrize)\n- Improved log output when a compat module fails (Malte)\n- Translations Added/Updated: ja_jp (iceink001), ru_ru (kellixon ), zh_tw (vongola12324)", "0.12-84": "- Changed handling of Potions in the mixer: (BluSunrize)\n - Now supports MixPredicates as well as custom brewing recipes\n - Shows properly in JEI, based on Potion output, rather than input\n - Bottling recipes are consistent, anything you can mix, you can bottle (ideally)\n - Added tooltips to Potion fluids to show which mod added the PotionType\n - Added compat for KnightMiner's Inspirations, allowing their Splash and Lingering bottles to be filled\n- Added a separate JEI Handler for Arc-Recycling (BluSunrize)\n- Added a particle trail to Minecarts that use fancy shaders (e.g. IKELOS) (BluSunrize)\n- Added the ability to pop Balloons by hitting them with a Projectile (BluSunrize)\n- Added Shader Particles to the Railgun and Drill (BluSunrize)\n- Added a \"Noise\" component to the revolver, which will make it attract nearby mobs when fired (BluSunrize)\n - Adding a bit of a stealth/survival aspect\n - Probably not super impactful in normal singleplayer, but could be fun for pack makers\n - This will play into a larger customization system for the Revolver, to be implemented in the future\n- Re-Added some shader textures that got lost in the 1.11 update (BluSunrize)\n- Changed Arc-Recycling to run in init and be overall cleaner (Malte)\n- Changed the recipe for Vacuum Tubes to use Nickel Plates (BluSunrize)\n- Fixed compatability with ActuallyAdditions and AttainedDrops (Shadows-of-Fire)\n- Fixed out-of-thread call to JEI functions causing crashes (BluSunrize)\n- Fixed depth-rendering issues in JEI handlers (BluSunrize)\n- Fixed shiftclicking on IE's containers (BluSunrize)\n- Translations Added/Updated: zh_cn (DYColdWind)", "0.12-85": "- Re-Added Thaumcraft compat (BluSunrize)\n - Added hammering of plates for Brass, Thaumium and Void Metal \n - Golems can farm hemp\n - Purifying Fluid and Liquid Death work in the Chemthrower\n - Made the External Heater work with the Essentia Smelter\n- Added a tooltip-display to Speedloaders and Revolvers to display their currently loaded ammo (BluSunrize)\n- Re-Added the \"Super Secret BluPrintz\" easteregg (BluSunrize)\n- Added the ability to use the Capacitor Backpack as a Bauble (BluSunrize) \n- Fixed up the skyhook, including one crash (Malte)\n- Fixed some rare crashes when closing a world (Malte)\n- Fixed redstone connectors not closing doors using weak signals (Malte)\n- Fixed the mixer crashing if the recipe is trying to process too much fluid (Malte)\n- Fixed Machinist selling iron and steel drills in the wrong order (BluSunrize)\n- Fixed balloon colouring on dedicated servers (Malte)\n- Fixed a dupe bug (Malte)\n- Fixed a crash involving metal ladders (Malte)\n- Fixed Crafttweaker Integration to allow removing Potion mixing recipes (BluSunrize)\n- Fixed an edgecase crash with Cartographer Maps (BluSunrize)\n- Fixed ArcFurnace requiring additional inputs to start a recipe (BluSunrize)\n- Fixed upgrades vanishing in the Workbench (Malte)\n- Fixed Lightningrod not playing nice with other mods' energy transport (BluSunrize)", "0.12-86": "- Added support for JEI ghost ingredients to the assembler and routers (Malte)\n- Re-Added razor wires hurting players trying to break them without wirecutters (Malte)\n- Re-Added coloured pipes (Malte)\n- Re-Added structural arms (Malte)\n- Added clickable areas for JEI to the IE machine GUIs (TeamSpen210)\n- Added the ability to apply Shaders to banners! (BluSunrize)\n- Added a Silt vein for the Excavator, contains clay, sand and gravel (BluSunrize)\n- Removed the additional http request for the changelog in the manual (Malte)\n- Changed Mixer to allow the use of other mods' sheetmetal in its construction (tgstyle)\n- Changed the way wire & connector models work internally (Malte)\n- Feedthrough insulators can now be formed while wires are attached to the connectors (Malte)\n- Fixed arc recycling calculations failing in rare cases (Malte)\n- Fixed lag with certain setups of routers (Malte)\n- Fixed conveyors sometimes showing the wrong model (Malte)\n- Fixed crashes with recent Forge versions (Malte)\n- Fixed the arc furnace not recycling damaged tools (BluSunrize)\n- Fixed a crash with recent Forge versions (Malte)\n- Fixed Wooden Posts connecting to Vines (BluSunrize)\n- Translations Added/Updated: ru_ru (gri3229), ko_kr (mindy15963)", "0.12-87": "- Added a \"Distribute Inputs\" button to the ArcFurnace GUI. It keeps splitting the biggest stacks in the input if there is space available (BluSunrize)\n- Added the Maintenance Kit, an on-the-go option to modify tools, like changing drillheads or configuring the Ear Defenders (BluSunrize)\n- Changed the skyhook in multiple ways (Malte)\n - The speed now depends on gravity\n - The skyhook will not drag players into blocks any more\n - Many other smaller changes\n- Changed connectors to accept multiple \"bursts\" of energy if they (in total) don't exceed the max IO rate (Malte)\n- Changed internal logic of the Assembler to be a lot more straightforward, allowing bucket-like items for fluid ingredients (BluSunrize)\n- Changed the Engineer's Workbench around (BluSunrize)\n - Lots of internal fixes to improve reliability and performance, as well as code style\n - Fancy new render features, showing the blueprints on the table and the ingredients being used\n- Changed Fluid Pipes to no longer automatically connect to pipes that have been dyed a different colour (BluSunrize)\n- Changed recipe for Revolver Barrel to be (hopefully) less conflicting (BluSunrize)\n- Changed Excavator to work over void (BluSunrize)\n- Removed clickable JEI areas from the Assembler because they were blocking the output slots and were unnecessary anyway (BluSunrize)\n- Fixed wires not showing particles when burning (Malte)\n- Fixed recipes for structural arms conflicting with stairs (Malte)\n- Fixed structural arms being invisible due to a conflict with CTM (Malte)\n- Fixed minor issues where certain enemy network setups made powered lanterns flicker (Malte)\n- Fixed Dragon's Breath shader using hte wrong description in the manual (BluSunrize)\n- Fixed connectors not rendering as part of manual multiblock previews (Malte)\n- Fixed Ingredient Recipe not transposing the index correctly, causing loss of items (BluSunrize)\n- Fixed Item Router voiding items when used to extract (BluSunrize)\n- Fixed an annoying consolespam with the Cartographer trades (BluSunrize)\n- Fixed various GUIs still using \"RF\" instead of \"IF\" (BluSunrize)\n- Fixed Lightningrod resulting in a crash on very specific setups (BluSunrize)\n- Fixed dupebug with ArcFurnace recycling (BluSunrize)\n- Fixed the Garden Cloche accepting Fluids it can't work with (BluSunrize)\n- Fixed connectors duping small amounts of energy (Malte)\n- Fixed lighting on capacitors (Malte)\n- Fixed excessive render latency in JEI (Malte)\n- Fixed OpenComputers integration (sargunv)\n- Fixed Covered Extracting Conveyor not applying magnet protection (BluSunrize)\n- Translations Added/Updated: ja_jp (karakufire), es_es(Dorzar & rogama25), zh_cn (mcBegins2Snow)", "0.12-88": "- Changed Multiblocks to accept redstone-ignoring conveyors as well as default ones. They will revert to normal ones when the multiblock is broken. (BluSunrize)\n- Fixed crashes when opening a toolbox or a revolver GUI (Malte)\n- Fixed side solidity on conveyors, prevents snow on places it shouldn't be (BluSunrize)", "0.12-89": "- Added a covered dropping conveyor (BluSunrize)\n- Added recipes to break down Clay blocks (crusher) and Melon blocks (unpacking mold) (BluSunrize)\n- Added Cinnabar vein, containing Redstone, Cinnabar, Ruby and Sulfur (BluSunrize)\n- Changed Config to feature range values (Malte)\n- Changed Compat Modules to register recipes on the registry event (BluSunrize)\n- Fixed crash when placing blocks that shouldn't be used as a grid on lightning rods (Malte)\n- Fixed Balloon shaders (Malte)\n- Fixed Steel Axe having overly high damage (BluSunrize)\n- Fixed potential crashes related to the new blueprint renders (BluSunrize)\n- Fixed coresample markers disappearing off maps after restarting (BluSunrize)\n- Fixed snow collecting on partial concrete blocks (Voidi)\n- Fixed Extracting Conveyors not resetting their cooldowns when toggled by redstone (MalkContent)\n- Translations Added/Updated: pt_br (chico3434), es_es(rogama25), zh_cn (mcBegins2Snow)", "0.12-90": "- Added a config option to disable fancy Blueprint rendering (BluSunrize)\n- Added chutes, they drop entites straight down and sometimes to the side! (BluSunrize)\n- Added creosote buckets (and other containers) as valid fuel for a furnace (BluSunrize)\n- Added an option to not have coordinates display on a CoreSample (BluSunrize)\n- Added a \"removeAll\" function to IE's crafttweaker integration (BluSunrize)\n- Added a config option for the transferrates of the Fluid Pipe (BluSunrize)\n- Added the ability to Sneak + Scroll to cycle the revolver manually (DaveArndt)\n- Added perks to the Revolver!\n - You can find components (barrel, drum, hammer) with perks in crates or on villagers\n - Crafting a revolver with these components gives the perks to the revolver\n - This augments its fire-rate, the noise it makes and the luck (for opening chests) of the wielder\n- Changed CoreSamples to draw a chunk overlay like the drill (BluSunrize)\n- Changed Wires to return only half an ingot worth of material when recycled (BluSunrize)\n- Changed Dragonsbreath cartridges to not fire an obscene amount of bullets anymore (BluSunrize)\n- Changed pick-block to cycle through all possible wires for a connector (MalkContent)\n- Changed Chemthrower to be able to affect teammates with beneficial effects (BluSunrize)\n- Items on conveyors now despawn after the usual time when stuck against a block (Malte)\n- Fixed wires sometimes attaching to the wrong parts of transformers (Malte)\n- Fixed wires connecting to the transformer when clicking on the lower blocks (Malte)\n- Fixed some ghostloading issues (Malte, with help from Barteks2x)\n- Fixed the assembler not crafting recipes added using CraftTweaker (Malte)\n- Fixed Alloy Smelter consuming extra coal when no further processing is necessary (BluSunrize)\n- Fixed Blueprint recipes using the Wirecutter locking up after 1 crafting operation (BluSunrize)\n- Fixed ArcFurnace not consuming the correct number of ingredients (BluSunrize)\n- Fixed pipes disconnecting visually (MalkContent)\n- Fixed pipes consuming scaffolding to cover when in creative mode (MalkContent)\n- Fixed some visual glitches (BluSunrize)\n- Fixed Crafttweaker handler for Blueprints ignoring NBT (BluSunrize)\n- Fixed the \"Aquire\"-button for shaders not working outside of creative mode (Malte)\n- Probably fixed the floodlight not working below 0 and above 255 with Cubic Chunks (Malte)\n- Fixed coresamples not rendering when Optfine shaders are enabled (Malte)\n- Fixed UraniumSlabs combining into a Copper-looking block (BluSunrize)\n- Fixed a variety of issues with JEI integration (BluSunrize)\n- Fixed a potential memory leak (BluSunrize)\n- Fixed a TCon API error propagating (BluSunrize)\n- Translations Added/Updated: jp_jp (karakufire), de_de(d-haus)", "0.12-91": "- Added the Gunsmith villager, who sells ammunition, blueprints and revolver pieces (BluSunrize)\n- Fixed a crash with vertical conveyors on dedicated servers (Malte)\n- Fixed two negative luck perks combining into a positive (BluSunrize)", "0.12-92": "- Requires Forge version 14.23.5.2820 or higher (BluSunrize)\n- Added Steel Armor, crafted from steel plates! (BluSunrize)\n- Added a second MultiblockFormEvent to the API, to fire *after* the structure has been checked (BluSunrize)\n- Fixed client only translation reference crashing on servers (BluSunrize)\n- Fixed client only references in Chutes (BluSunrize)\n- Fixed Coresamples without coordinates resulting in a client crash (BluSunrize)\n- Fixed transformers on posts not accepting wires properly (BluSunrize)" } } [19:14:25] [Forge Version Check/INFO] [forge.VersionCheck]: [immersiveengineering] Found status: AHEAD Target: null [19:14:27] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod aoa3 [19:14:27] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - Advent Of Ascension took 3.683s [19:14:27] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod placebo [19:14:27] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod placebo [19:14:27] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - Placebo took 0.003s [19:14:27] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod apotheosis [19:14:27] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod apotheosis [19:14:27] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - Apotheosis took 0.105s [19:14:27] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod jei [19:14:27] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod jei [19:14:27] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - Just Enough Items took 0.055s [19:14:27] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod appleskin [19:14:27] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod appleskin [19:14:27] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - AppleSkin took 0.007s [19:14:27] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod appliedenergistics2 [19:14:28] [Server thread/INFO] [AE2:S]: Pre Initialization ( started ) [19:14:30] [Server thread/INFO] [AE2:S]: Starting AE2 VersionChecker [19:14:30] [Server thread/INFO] [AE2:S]: Pre Initialization ( ended after 2725ms ) [19:14:30] [AE2 VersionChecker/INFO] [AE2:S]: Last check was just recently. [19:14:30] [AE2 VersionChecker/INFO] [AE2:S]: Stopping AE2 VersionChecker [19:14:30] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod appliedenergistics2 [19:14:30] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - Applied Energistics 2 took 2.746s [19:14:30] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod mantle [19:14:30] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod mantle [19:14:30] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - Mantle took 0.000s [19:14:30] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod chisel [19:14:30] [Server thread/INFO] [FML]: Applying holder lookups [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:freezing for public static logictechcorp.libraryex.potion.PotionMod logictechcorp.netherex.init.NetherExPotions.FREEZING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:frigid_health for public static logictechcorp.libraryex.potion.PotionMod logictechcorp.netherex.init.NetherExPotions.FRIGID_HEALTH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:dispersal for public static logictechcorp.libraryex.potion.PotionMod logictechcorp.netherex.init.NetherExPotions.DISPERSAL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:sorrow for public static logictechcorp.libraryex.potion.PotionMod logictechcorp.netherex.init.NetherExPotions.SORROW. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:gloomy_netherbrick for public static logictechcorp.libraryex.item.ItemMod logictechcorp.netherex.init.NetherExItems.GLOOMY_NETHERBRICK. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:lively_netherbrick for public static logictechcorp.libraryex.item.ItemMod logictechcorp.netherex.init.NetherExItems.LIVELY_NETHERBRICK. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:fiery_netherbrick for public static logictechcorp.libraryex.item.ItemMod logictechcorp.netherex.init.NetherExItems.FIERY_NETHERBRICK. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:icy_netherbrick for public static logictechcorp.libraryex.item.ItemMod logictechcorp.netherex.init.NetherExItems.ICY_NETHERBRICK. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:wither_bone for public static logictechcorp.libraryex.item.ItemMod logictechcorp.netherex.init.NetherExItems.WITHER_BONE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:wither_dust for public static logictechcorp.netherex.item.ItemWitherDust logictechcorp.netherex.init.NetherExItems.WITHER_DUST. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:frost_rod for public static logictechcorp.libraryex.item.ItemMod logictechcorp.netherex.init.NetherExItems.FROST_ROD. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:frost_powder for public static logictechcorp.libraryex.item.ItemMod logictechcorp.netherex.init.NetherExItems.FROST_POWDER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:blazed_wither_bone for public static logictechcorp.libraryex.item.ItemMod logictechcorp.netherex.init.NetherExItems.BLAZED_WITHER_BONE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:frosted_wither_bone for public static logictechcorp.libraryex.item.ItemMod logictechcorp.netherex.init.NetherExItems.FROSTED_WITHER_BONE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:orange_salamander_hide for public static logictechcorp.libraryex.item.ItemMod logictechcorp.netherex.init.NetherExItems.ORANGE_SALAMANDER_HIDE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:black_salamander_hide for public static logictechcorp.libraryex.item.ItemMod logictechcorp.netherex.init.NetherExItems.BLACK_SALAMANDER_HIDE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:amethyst_crystal for public static logictechcorp.libraryex.item.ItemMod logictechcorp.netherex.init.NetherExItems.AMETHYST_CRYSTAL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:rime_crystal for public static logictechcorp.libraryex.item.ItemMod logictechcorp.netherex.init.NetherExItems.RIME_CRYSTAL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:rime_and_steel for public static logictechcorp.netherex.item.ItemRimeAndSteel logictechcorp.netherex.init.NetherExItems.RIME_AND_STEEL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:spore for public static logictechcorp.libraryex.item.ItemMod logictechcorp.netherex.init.NetherExItems.SPORE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:coolmar_spider_fang for public static logictechcorp.libraryex.item.ItemMod logictechcorp.netherex.init.NetherExItems.COOLMAR_SPIDER_FANG. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:ghast_queen_tear for public static logictechcorp.libraryex.item.ItemMod logictechcorp.netherex.init.NetherExItems.GHAST_QUEEN_TEAR. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:obsidian_boat for public static logictechcorp.netherex.item.ItemObsidianBoat logictechcorp.netherex.init.NetherExItems.OBSIDIAN_BOAT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:ghast_meat_raw for public static logictechcorp.libraryex.item.ItemModEdible logictechcorp.netherex.init.NetherExItems.GHAST_MEAT_RAW. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:ghast_meat_cooked for public static logictechcorp.libraryex.item.ItemModEdible logictechcorp.netherex.init.NetherExItems.GHAST_MEAT_COOKED. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:congealed_magma_cream for public static logictechcorp.libraryex.item.ItemModEdible logictechcorp.netherex.init.NetherExItems.CONGEALED_MAGMA_CREAM. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:enoki_mushroom for public static logictechcorp.libraryex.item.ItemModEdible logictechcorp.netherex.init.NetherExItems.ENOKI_MUSHROOM. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:dull_mirror for public static logictechcorp.netherex.item.ItemDullMirror logictechcorp.netherex.init.NetherExItems.DULL_MIRROR. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:withered_amedian_sword for public static logictechcorp.libraryex.item.ItemModSword logictechcorp.netherex.init.NetherExItems.WITHERED_AMEDIAN_SWORD. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:withered_amedian_pickaxe for public static logictechcorp.libraryex.item.ItemModPickaxe logictechcorp.netherex.init.NetherExItems.WITHERED_AMEDIAN_PICKAXE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:withered_amedian_shovel for public static logictechcorp.libraryex.item.ItemModShovel logictechcorp.netherex.init.NetherExItems.WITHERED_AMEDIAN_SHOVEL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:withered_amedian_axe for public static logictechcorp.libraryex.item.ItemModAxe logictechcorp.netherex.init.NetherExItems.WITHERED_AMEDIAN_AXE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:withered_amedian_hoe for public static logictechcorp.libraryex.item.ItemModHoe logictechcorp.netherex.init.NetherExItems.WITHERED_AMEDIAN_HOE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:withered_amedian_hammer for public static logictechcorp.libraryex.item.ItemModHammer logictechcorp.netherex.init.NetherExItems.WITHERED_AMEDIAN_HAMMER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:blazed_amedian_sword for public static logictechcorp.libraryex.item.ItemModSword logictechcorp.netherex.init.NetherExItems.BLAZED_AMEDIAN_SWORD. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:blazed_amedian_pickaxe for public static logictechcorp.libraryex.item.ItemModPickaxe logictechcorp.netherex.init.NetherExItems.BLAZED_AMEDIAN_PICKAXE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:blazed_amedian_shovel for public static logictechcorp.libraryex.item.ItemModShovel logictechcorp.netherex.init.NetherExItems.BLAZED_AMEDIAN_SHOVEL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:blazed_amedian_axe for public static logictechcorp.libraryex.item.ItemModAxe logictechcorp.netherex.init.NetherExItems.BLAZED_AMEDIAN_AXE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:blazed_amedian_hoe for public static logictechcorp.libraryex.item.ItemModHoe logictechcorp.netherex.init.NetherExItems.BLAZED_AMEDIAN_HOE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:blazed_amedian_hammer for public static logictechcorp.libraryex.item.ItemModHammer logictechcorp.netherex.init.NetherExItems.BLAZED_AMEDIAN_HAMMER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:frosted_amedian_sword for public static logictechcorp.libraryex.item.ItemModSword logictechcorp.netherex.init.NetherExItems.FROSTED_AMEDIAN_SWORD. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:frosted_amedian_pickaxe for public static logictechcorp.libraryex.item.ItemModPickaxe logictechcorp.netherex.init.NetherExItems.FROSTED_AMEDIAN_PICKAXE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:frosted_amedian_shovel for public static logictechcorp.libraryex.item.ItemModShovel logictechcorp.netherex.init.NetherExItems.FROSTED_AMEDIAN_SHOVEL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:frosted_amedian_axe for public static logictechcorp.libraryex.item.ItemModAxe logictechcorp.netherex.init.NetherExItems.FROSTED_AMEDIAN_AXE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:frosted_amedian_hoe for public static logictechcorp.libraryex.item.ItemModHoe logictechcorp.netherex.init.NetherExItems.FROSTED_AMEDIAN_HOE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:frosted_amedian_hammer for public static logictechcorp.libraryex.item.ItemModHammer logictechcorp.netherex.init.NetherExItems.FROSTED_AMEDIAN_HAMMER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:wither_bone_helmet for public static logictechcorp.libraryex.item.ItemModArmor logictechcorp.netherex.init.NetherExItems.WITHER_BONE_HELMET. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:wither_bone_chestplate for public static logictechcorp.libraryex.item.ItemModArmor logictechcorp.netherex.init.NetherExItems.WITHER_BONE_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:wither_bone_leggings for public static logictechcorp.libraryex.item.ItemModArmor logictechcorp.netherex.init.NetherExItems.WITHER_BONE_LEGGINGS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:wither_bone_boots for public static logictechcorp.libraryex.item.ItemModArmor logictechcorp.netherex.init.NetherExItems.WITHER_BONE_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:orange_salamander_hide_helmet for public static logictechcorp.libraryex.item.ItemModArmor logictechcorp.netherex.init.NetherExItems.ORANGE_SALAMANDER_HIDE_HELMET. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:orange_salamander_hide_chestplate for public static logictechcorp.libraryex.item.ItemModArmor logictechcorp.netherex.init.NetherExItems.ORANGE_SALAMANDER_HIDE_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:orange_salamander_hide_leggings for public static logictechcorp.libraryex.item.ItemModArmor logictechcorp.netherex.init.NetherExItems.ORANGE_SALAMANDER_HIDE_LEGGINGS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:orange_salamander_hide_boots for public static logictechcorp.libraryex.item.ItemModArmor logictechcorp.netherex.init.NetherExItems.ORANGE_SALAMANDER_HIDE_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:black_salamander_hide_helmet for public static logictechcorp.libraryex.item.ItemModArmor logictechcorp.netherex.init.NetherExItems.BLACK_SALAMANDER_HIDE_HELMET. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:black_salamander_hide_chestplate for public static logictechcorp.libraryex.item.ItemModArmor logictechcorp.netherex.init.NetherExItems.BLACK_SALAMANDER_HIDE_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:black_salamander_hide_leggings for public static logictechcorp.libraryex.item.ItemModArmor logictechcorp.netherex.init.NetherExItems.BLACK_SALAMANDER_HIDE_LEGGINGS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:black_salamander_hide_boots for public static logictechcorp.libraryex.item.ItemModArmor logictechcorp.netherex.init.NetherExItems.BLACK_SALAMANDER_HIDE_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:altar for public static net.minecraft.block.Block WayofTime.bloodmagic.core.RegistrarBloodMagicBlocks.ALTAR. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:blood_rune for public static net.minecraft.block.Block WayofTime.bloodmagic.core.RegistrarBloodMagicBlocks.BLOOD_RUNE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:ritual_controller for public static net.minecraft.block.Block WayofTime.bloodmagic.core.RegistrarBloodMagicBlocks.RITUAL_CONTROLLER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:ritual_stone for public static net.minecraft.block.Block WayofTime.bloodmagic.core.RegistrarBloodMagicBlocks.RITUAL_STONE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:blood_light for public static net.minecraft.block.Block WayofTime.bloodmagic.core.RegistrarBloodMagicBlocks.BLOOD_LIGHT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:teleposer for public static net.minecraft.block.Block WayofTime.bloodmagic.core.RegistrarBloodMagicBlocks.TELEPOSER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:alchemy_array for public static net.minecraft.block.Block WayofTime.bloodmagic.core.RegistrarBloodMagicBlocks.ALCHEMY_ARRAY. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:spectral for public static net.minecraft.block.Block WayofTime.bloodmagic.core.RegistrarBloodMagicBlocks.SPECTRAL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:phantom for public static net.minecraft.block.Block WayofTime.bloodmagic.core.RegistrarBloodMagicBlocks.PHANTOM. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:soul_forge for public static net.minecraft.block.Block WayofTime.bloodmagic.core.RegistrarBloodMagicBlocks.SOUL_FORGE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:incense_altar for public static net.minecraft.block.Block WayofTime.bloodmagic.core.RegistrarBloodMagicBlocks.INCENSE_ALTAR. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:demon_crucible for public static net.minecraft.block.Block WayofTime.bloodmagic.core.RegistrarBloodMagicBlocks.DEMON_CRUCIBLE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:demon_pylon for public static net.minecraft.block.Block WayofTime.bloodmagic.core.RegistrarBloodMagicBlocks.DEMON_PYLON. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:demon_crystallizer for public static net.minecraft.block.Block WayofTime.bloodmagic.core.RegistrarBloodMagicBlocks.DEMON_CRYSTALLIZER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:demon_crystal for public static net.minecraft.block.Block WayofTime.bloodmagic.core.RegistrarBloodMagicBlocks.DEMON_CRYSTAL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:alchemy_table for public static net.minecraft.block.Block WayofTime.bloodmagic.core.RegistrarBloodMagicBlocks.ALCHEMY_TABLE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:life_essence for public static net.minecraft.block.Block WayofTime.bloodmagic.core.RegistrarBloodMagicBlocks.LIFE_ESSENCE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:decorative_brick for public static net.minecraft.block.Block WayofTime.bloodmagic.core.RegistrarBloodMagicBlocks.DECORATIVE_BRICK. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:path for public static net.minecraft.block.Block WayofTime.bloodmagic.core.RegistrarBloodMagicBlocks.PATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:master_routing_node for public static net.minecraft.block.Block WayofTime.bloodmagic.core.RegistrarBloodMagicBlocks.MASTER_ROUTING_NODE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:input_routing_node for public static net.minecraft.block.Block WayofTime.bloodmagic.core.RegistrarBloodMagicBlocks.INPUT_ROUTING_NODE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:output_routing_node for public static net.minecraft.block.Block WayofTime.bloodmagic.core.RegistrarBloodMagicBlocks.OUTPUT_ROUTING_NODE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:item_routing_node for public static net.minecraft.block.Block WayofTime.bloodmagic.core.RegistrarBloodMagicBlocks.ITEM_ROUTING_NODE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:dimensional_portal for public static net.minecraft.block.Block WayofTime.bloodmagic.core.RegistrarBloodMagicBlocks.DIMENSIONAL_PORTAL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:blood_tank for public static net.minecraft.block.Block WayofTime.bloodmagic.core.RegistrarBloodMagicBlocks.BLOOD_TANK. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:mimic for public static net.minecraft.block.Block WayofTime.bloodmagic.core.RegistrarBloodMagicBlocks.MIMIC. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:demon_brick_1 for public static net.minecraft.block.Block WayofTime.bloodmagic.core.RegistrarBloodMagicBlocks.DEMON_BRICK_1. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:demon_brick_2 for public static net.minecraft.block.Block WayofTime.bloodmagic.core.RegistrarBloodMagicBlocks.DEMON_BRICK_2. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:demon_extras for public static net.minecraft.block.Block WayofTime.bloodmagic.core.RegistrarBloodMagicBlocks.DEMON_EXTRAS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:demon_pillar_1 for public static net.minecraft.block.Block WayofTime.bloodmagic.core.RegistrarBloodMagicBlocks.DEMON_PILLAR_1. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:demon_pillar_2 for public static net.minecraft.block.Block WayofTime.bloodmagic.core.RegistrarBloodMagicBlocks.DEMON_PILLAR_2. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:demon_pillar_cap_1 for public static net.minecraft.block.Block WayofTime.bloodmagic.core.RegistrarBloodMagicBlocks.DEMON_PILLAR_CAP_1. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:demon_pillar_cap_2 for public static net.minecraft.block.Block WayofTime.bloodmagic.core.RegistrarBloodMagicBlocks.DEMON_PILLAR_CAP_2. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:demon_pillar_cap_3 for public static net.minecraft.block.Block WayofTime.bloodmagic.core.RegistrarBloodMagicBlocks.DEMON_PILLAR_CAP_3. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:demon_light for public static net.minecraft.block.Block WayofTime.bloodmagic.core.RegistrarBloodMagicBlocks.DEMON_LIGHT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:demon_wall_1 for public static net.minecraft.block.Block WayofTime.bloodmagic.core.RegistrarBloodMagicBlocks.DEMON_WALL_1. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:demon_stairs_1 for public static net.minecraft.block.Block WayofTime.bloodmagic.core.RegistrarBloodMagicBlocks.DEMON_STAIRS_1. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:demon_stairs_2 for public static net.minecraft.block.Block WayofTime.bloodmagic.core.RegistrarBloodMagicBlocks.DEMON_STAIRS_2. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:demon_stairs_3 for public static net.minecraft.block.Block WayofTime.bloodmagic.core.RegistrarBloodMagicBlocks.DEMON_STAIRS_3. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:inversion_pillar for public static net.minecraft.block.Block WayofTime.bloodmagic.core.RegistrarBloodMagicBlocks.INVERSION_PILLAR. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:inversion_pillar_end for public static net.minecraft.block.Block WayofTime.bloodmagic.core.RegistrarBloodMagicBlocks.INVERSION_PILLAR_END. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:leader for public static logictechcorp.netherex.village.PigtificateProfessionLeader logictechcorp.netherex.init.NetherExPigtificates.LEADER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:dimwit for public static logictechcorp.netherex.village.PigtificateProfessionDimwit logictechcorp.netherex.init.NetherExPigtificates.DIMWIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:forager for public static logictechcorp.netherex.village.PigtificateProfessionForager logictechcorp.netherex.init.NetherExPigtificates.FORAGER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:smith for public static logictechcorp.netherex.village.PigtificateProfessionSmith logictechcorp.netherex.init.NetherExPigtificates.SMITH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:sorcerer for public static logictechcorp.netherex.village.PigtificateProfessionSorcerer logictechcorp.netherex.init.NetherExPigtificates.SORCERER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:frozen for public static net.minecraft.potion.Potion logictechcorp.netherex.init.NetherExMobEffects.FROZEN. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:frostbitten for public static net.minecraft.potion.Potion logictechcorp.netherex.init.NetherExMobEffects.FROSTBITTEN. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:infested for public static net.minecraft.potion.Potion logictechcorp.netherex.init.NetherExMobEffects.INFESTED. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:crying for public static net.minecraft.potion.Potion logictechcorp.netherex.init.NetherExMobEffects.CRYING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:fire_burning for public static net.minecraft.potion.Potion logictechcorp.netherex.init.NetherExMobEffects.FIRE_BURNING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:soul_sucked for public static net.minecraft.potion.Potion logictechcorp.netherex.init.NetherExMobEffects.SOUL_SUCKED. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:abyss_stone for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.ABYSS_STONE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:barathos_hellstone for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.BARATHOS_HELLSTONE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:baron_stone for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.BARON_STONE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:borean_stone for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.BOREAN_STONE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:creep_stone for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.CREEP_STONE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:crystevia_stone for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.CRYSTEVIA_STONE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:deeplands_stone for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.DEEPLANDS_STONE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:dustopia_stone for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.DUSTOPIA_STONE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gardencia_stone for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.GARDENCIA_STONE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:greckon_stone for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.GRECKON_STONE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:haven_stone for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.HAVEN_STONE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:iromine_stone for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.IROMINE_STONE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lelyetia_stone for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.LELYETIA_STONE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mysterium_stone for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.MYSTERIUM_STONE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:high_precasia_stone for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.HIGH_PRECASIA_STONE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:low_precasia_stone for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.LOW_PRECASIA_STONE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:primed_stone for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.PRIMED_STONE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:runic_stone for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.RUNIC_STONE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shyrelands_stone for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.SHYRELANDS_STONE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:toxic_stone for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.TOXIC_STONE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:unstable_stone for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.UNSTABLE_STONE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:borean_dirt for public static net.tslat.aoa3.block.generation.dirt.DirtBlock net.tslat.aoa3.common.registration.BlockRegister.BOREAN_DIRT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:candyland_dirt for public static net.tslat.aoa3.block.generation.dirt.DirtBlock net.tslat.aoa3.common.registration.BlockRegister.CANDYLAND_DIRT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:celeve_dirt for public static net.tslat.aoa3.block.generation.dirt.DirtBlock net.tslat.aoa3.common.registration.BlockRegister.CELEVE_DIRT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:creeponia_dirt for public static net.tslat.aoa3.block.generation.dirt.DirtBlock net.tslat.aoa3.common.registration.BlockRegister.CREEPONIA_DIRT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:dustopia_dirt for public static net.tslat.aoa3.block.generation.dirt.DirtBlock net.tslat.aoa3.common.registration.BlockRegister.DUSTOPIA_DIRT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gardencia_dirt for public static net.tslat.aoa3.block.generation.dirt.DirtBlock net.tslat.aoa3.common.registration.BlockRegister.GARDENCIA_DIRT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:greckon_dirt for public static net.tslat.aoa3.block.generation.dirt.DirtBlock net.tslat.aoa3.common.registration.BlockRegister.GRECKON_DIRT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:haven_dirt for public static net.tslat.aoa3.block.generation.dirt.DirtBlock net.tslat.aoa3.common.registration.BlockRegister.HAVEN_DIRT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lunalyte_dirt for public static net.tslat.aoa3.block.generation.dirt.DirtBlock net.tslat.aoa3.common.registration.BlockRegister.LUNALYTE_DIRT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lunasole_dirt for public static net.tslat.aoa3.block.generation.dirt.DirtBlock net.tslat.aoa3.common.registration.BlockRegister.LUNASOLE_DIRT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mysterium_dirt for public static net.tslat.aoa3.block.generation.dirt.DirtBlock net.tslat.aoa3.common.registration.BlockRegister.MYSTERIUM_DIRT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:toxic_dirt for public static net.tslat.aoa3.block.generation.dirt.DirtBlock net.tslat.aoa3.common.registration.BlockRegister.TOXIC_DIRT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:abyss_grass for public static net.tslat.aoa3.block.generation.grass.GrassBlock net.tslat.aoa3.common.registration.BlockRegister.ABYSS_GRASS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:borean_grass for public static net.tslat.aoa3.block.generation.grass.GrassBlock net.tslat.aoa3.common.registration.BlockRegister.BOREAN_GRASS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:candyland_grass for public static net.tslat.aoa3.block.generation.grass.GrassBlock net.tslat.aoa3.common.registration.BlockRegister.CANDYLAND_GRASS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:celeve_grass for public static net.tslat.aoa3.block.generation.grass.GrassBlock net.tslat.aoa3.common.registration.BlockRegister.CELEVE_GRASS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:creeponia_grass for public static net.tslat.aoa3.block.generation.grass.GrassBlock net.tslat.aoa3.common.registration.BlockRegister.CREEPONIA_GRASS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:dustopia_grass for public static net.tslat.aoa3.block.generation.grass.GrassBlock net.tslat.aoa3.common.registration.BlockRegister.DUSTOPIA_GRASS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gardencia_grass for public static net.tslat.aoa3.block.generation.grass.GrassBlock net.tslat.aoa3.common.registration.BlockRegister.GARDENCIA_GRASS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:greckon_grass for public static net.tslat.aoa3.block.generation.grass.GrassBlock net.tslat.aoa3.common.registration.BlockRegister.GRECKON_GRASS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:haven_grass for public static net.tslat.aoa3.block.generation.grass.GrassBlock net.tslat.aoa3.common.registration.BlockRegister.HAVEN_GRASS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:iromine_grass for public static net.tslat.aoa3.block.generation.grass.GrassBlock net.tslat.aoa3.common.registration.BlockRegister.IROMINE_GRASS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lelyetia_grass for public static net.tslat.aoa3.block.generation.grass.GrassBlock net.tslat.aoa3.common.registration.BlockRegister.LELYETIA_GRASS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lelyetia_down_grass for public static net.tslat.aoa3.block.generation.grass.GrassBlock net.tslat.aoa3.common.registration.BlockRegister.LELYETIA_DOWN_GRASS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lunalyte_grass for public static net.tslat.aoa3.block.generation.grass.GrassBlock net.tslat.aoa3.common.registration.BlockRegister.LUNALYTE_GRASS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lunasole_grass for public static net.tslat.aoa3.block.generation.grass.GrassBlock net.tslat.aoa3.common.registration.BlockRegister.LUNASOLE_GRASS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mysterium_grass for public static net.tslat.aoa3.block.generation.grass.GrassBlock net.tslat.aoa3.common.registration.BlockRegister.MYSTERIUM_GRASS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:precasia_grass for public static net.tslat.aoa3.block.generation.grass.GrassBlock net.tslat.aoa3.common.registration.BlockRegister.PRECASIA_GRASS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:runic_grass for public static net.tslat.aoa3.block.generation.grass.GrassBlock net.tslat.aoa3.common.registration.BlockRegister.RUNIC_GRASS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shyrelands_grass for public static net.tslat.aoa3.block.generation.grass.GrassBlock net.tslat.aoa3.common.registration.BlockRegister.SHYRELANDS_GRASS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:toxic_grass for public static net.tslat.aoa3.block.generation.grass.GrassBlock net.tslat.aoa3.common.registration.BlockRegister.TOXIC_GRASS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:amethyst_ore for public static net.tslat.aoa3.block.generation.ores.OreBlock net.tslat.aoa3.common.registration.BlockRegister.AMETHYST_ORE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:baronyte_ore for public static net.tslat.aoa3.block.generation.ores.OreBlock net.tslat.aoa3.common.registration.BlockRegister.BARONYTE_ORE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:blazium_ore for public static net.tslat.aoa3.block.generation.ores.OreBlock net.tslat.aoa3.common.registration.BlockRegister.BLAZIUM_ORE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bloodstone_ore for public static net.tslat.aoa3.block.generation.ores.OreBlock net.tslat.aoa3.common.registration.BlockRegister.BLOODSTONE_ORE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:blue_crystal_ore for public static net.tslat.aoa3.block.generation.ores.OreBlock net.tslat.aoa3.common.registration.BlockRegister.BLUE_CRYSTAL_ORE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:charged_runium_ore for public static net.tslat.aoa3.block.generation.ores.OreBlock net.tslat.aoa3.common.registration.BlockRegister.CHARGED_RUNIUM_ORE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:chestbone_fragments_ore for public static net.tslat.aoa3.block.generation.ores.OreBlock net.tslat.aoa3.common.registration.BlockRegister.CHESTBONE_FRAGMENTS_ORE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:crystallite_ore for public static net.tslat.aoa3.block.generation.ores.OreBlock net.tslat.aoa3.common.registration.BlockRegister.CRYSTALLITE_ORE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:elecanium_ore for public static net.tslat.aoa3.block.generation.ores.OreBlock net.tslat.aoa3.common.registration.BlockRegister.ELECANIUM_ORE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:emberstone_ore for public static net.tslat.aoa3.block.generation.ores.OreBlock net.tslat.aoa3.common.registration.BlockRegister.EMBERSTONE_ORE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:footbone_fragments_ore for public static net.tslat.aoa3.block.generation.ores.OreBlock net.tslat.aoa3.common.registration.BlockRegister.FOOTBONE_FRAGMENTS_ORE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gemenyte_ore for public static net.tslat.aoa3.block.generation.ores.OreBlock net.tslat.aoa3.common.registration.BlockRegister.GEMENYTE_ORE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ghastly_ore for public static net.tslat.aoa3.block.generation.ores.OreBlock net.tslat.aoa3.common.registration.BlockRegister.GHASTLY_ORE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ghoulish_ore for public static net.tslat.aoa3.block.generation.ores.OreBlock net.tslat.aoa3.common.registration.BlockRegister.GHOULISH_ORE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:green_crystal_ore for public static net.tslat.aoa3.block.generation.ores.OreBlock net.tslat.aoa3.common.registration.BlockRegister.GREEN_CRYSTAL_ORE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:jade_ore for public static net.tslat.aoa3.block.generation.ores.OreBlock net.tslat.aoa3.common.registration.BlockRegister.JADE_ORE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:jewelyte_ore for public static net.tslat.aoa3.block.generation.ores.OreBlock net.tslat.aoa3.common.registration.BlockRegister.JEWELYTE_ORE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:legbone_fragments_ore for public static net.tslat.aoa3.block.generation.ores.OreBlock net.tslat.aoa3.common.registration.BlockRegister.LEGBONE_FRAGMENTS_ORE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:limonite_ore for public static net.tslat.aoa3.block.generation.ores.OreBlock net.tslat.aoa3.common.registration.BlockRegister.LIMONITE_ORE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lyon_ore for public static net.tslat.aoa3.block.generation.ores.OreBlock net.tslat.aoa3.common.registration.BlockRegister.LYON_ORE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mystite_ore for public static net.tslat.aoa3.block.generation.ores.OreBlock net.tslat.aoa3.common.registration.BlockRegister.MYSTITE_ORE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ornamyte_ore for public static net.tslat.aoa3.block.generation.ores.OreBlock net.tslat.aoa3.common.registration.BlockRegister.ORNAMYTE_ORE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:purple_crystal_ore for public static net.tslat.aoa3.block.generation.ores.OreBlock net.tslat.aoa3.common.registration.BlockRegister.PURPLE_CRYSTAL_ORE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:red_crystal_ore for public static net.tslat.aoa3.block.generation.ores.OreBlock net.tslat.aoa3.common.registration.BlockRegister.RED_CRYSTAL_ORE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rosite_ore for public static net.tslat.aoa3.block.generation.ores.OreBlock net.tslat.aoa3.common.registration.BlockRegister.ROSITE_ORE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:runium_ore for public static net.tslat.aoa3.block.generation.ores.OreBlock net.tslat.aoa3.common.registration.BlockRegister.RUNIUM_ORE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:sapphire_ore for public static net.tslat.aoa3.block.generation.ores.OreBlock net.tslat.aoa3.common.registration.BlockRegister.SAPPHIRE_ORE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shyregem_ore for public static net.tslat.aoa3.block.generation.ores.OreBlock net.tslat.aoa3.common.registration.BlockRegister.SHYREGEM_ORE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shyrestone_ore for public static net.tslat.aoa3.block.generation.ores.OreBlock net.tslat.aoa3.common.registration.BlockRegister.SHYRESTONE_ORE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:skullbone_fragments_ore for public static net.tslat.aoa3.block.generation.ores.OreBlock net.tslat.aoa3.common.registration.BlockRegister.SKULLBONE_FRAGMENTS_ORE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:varsium_ore for public static net.tslat.aoa3.block.generation.ores.OreBlock net.tslat.aoa3.common.registration.BlockRegister.VARSIUM_ORE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:white_crystal_ore for public static net.tslat.aoa3.block.generation.ores.OreBlock net.tslat.aoa3.common.registration.BlockRegister.WHITE_CRYSTAL_ORE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:yellow_crystal_ore for public static net.tslat.aoa3.block.generation.ores.OreBlock net.tslat.aoa3.common.registration.BlockRegister.YELLOW_CRYSTAL_ORE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:baron_bricks for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.BARON_BRICKS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:black_bricks for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.BLACK_BRICKS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bloodstone_bricks for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.BLOODSTONE_BRICKS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:blue_bricks for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.BLUE_BRICKS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:brown_bricks for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.BROWN_BRICKS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:coral_bricks for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.CORAL_BRICKS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:creeponia_bricks for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.CREEPONIA_BRICKS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:crystallite_bricks for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.CRYSTALLITE_BRICKS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:crystevia_bricks for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.CRYSTEVIA_BRICKS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:cyan_bricks for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.CYAN_BRICKS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:dark_bricks for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.DARK_BRICKS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:dark_blue_bricks for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.DARK_BLUE_BRICKS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:dark_grey_bricks for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.DARK_GREY_BRICKS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:darkwash_bricks for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.DARKWASH_BRICKS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gardencia_bricks for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.GARDENCIA_BRICKS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:greckon_bricks for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.GRECKON_BRICKS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:green_bricks for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.GREEN_BRICKS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:grey_bricks for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.GREY_BRICKS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:haunted_bricks for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.HAUNTED_BRICKS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:iro_dotted_bricks for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.IRO_DOTTED_BRICKS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:iro_striped_bricks for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.IRO_STRIPED_BRICKS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lelyetia_bricks for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.LELYETIA_BRICKS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lime_bricks for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.LIME_BRICKS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lunar_bricks for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.LUNAR_BRICKS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:magenta_bricks for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.MAGENTA_BRICKS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:black_mysterium_bricks for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.BLACK_MYSTERIUM_BRICKS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:green_mysterium_bricks for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.GREEN_MYSTERIUM_BRICKS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:orange_bricks for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.ORANGE_BRICKS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:pink_bricks for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.PINK_BRICKS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:purple_bricks for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.PURPLE_BRICKS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:red_bricks for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.RED_BRICKS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rosidian_bricks for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.ROSIDIAN_BRICKS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:runic_construct_bricks for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.RUNIC_CONSTRUCT_BRICKS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:white_shyre_bricks for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.WHITE_SHYRE_BRICKS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:yellow_shyre_bricks for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.YELLOW_SHYRE_BRICKS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:skeletal_bricks for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.SKELETAL_BRICKS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:white_bricks for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.WHITE_BRICKS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:whitewash_bricks for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.WHITEWASH_BRICKS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:yellow_bricks for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.YELLOW_BRICKS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:intricate_amethyst_ivory for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.INTRICATE_AMETHYST_IVORY. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:natural_amethyst_ivory for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.NATURAL_AMETHYST_IVORY. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ornate_amethyst_ivory for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.ORNATE_AMETHYST_IVORY. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:patterned_amethyst_ivory for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.PATTERNED_AMETHYST_IVORY. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:intricate_ivory for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.INTRICATE_IVORY. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:intricate_jade_ivory for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.INTRICATE_JADE_IVORY. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:natural_jade_ivory for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.NATURAL_JADE_IVORY. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ornate_jade_ivory for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.ORNATE_JADE_IVORY. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:patterned_jade_ivory for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.PATTERNED_JADE_IVORY. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:intricate_limonite_ivory for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.INTRICATE_LIMONITE_IVORY. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:natural_limonite_ivory for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.NATURAL_LIMONITE_IVORY. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ornate_limonite_ivory for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.ORNATE_LIMONITE_IVORY. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:patterned_limonite_ivory for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.PATTERNED_LIMONITE_IVORY. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:natural_ivory for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.NATURAL_IVORY. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ornate_ivory for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.ORNATE_IVORY. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:patterned_ivory for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.PATTERNED_IVORY. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:intricate_rosite_ivory for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.INTRICATE_ROSITE_IVORY. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:natural_rosite_ivory for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.NATURAL_ROSITE_IVORY. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ornate_rosite_ivory for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.ORNATE_ROSITE_IVORY. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:patterned_rosite_ivory for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.PATTERNED_ROSITE_IVORY. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:intricate_sapphire_ivory for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.INTRICATE_SAPPHIRE_IVORY. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:natural_sapphire_ivory for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.NATURAL_SAPPHIRE_IVORY. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ornate_sapphire_ivory for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.ORNATE_SAPPHIRE_IVORY. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:patterned_sapphire_ivory for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.PATTERNED_SAPPHIRE_IVORY. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:achony_leaves for public static net.tslat.aoa3.block.generation.leaves.LeavesBlock net.tslat.aoa3.common.registration.BlockRegister.ACHONY_LEAVES. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:blood_leaves for public static net.tslat.aoa3.block.generation.leaves.LeavesBlock net.tslat.aoa3.common.registration.BlockRegister.BLOOD_LEAVES. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:blue_celevus_leaves for public static net.tslat.aoa3.block.generation.leaves.LeavesBlock net.tslat.aoa3.common.registration.BlockRegister.BLUE_CELEVUS_LEAVES. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:green_celevus_leaves for public static net.tslat.aoa3.block.generation.leaves.LeavesBlock net.tslat.aoa3.common.registration.BlockRegister.GREEN_CELEVUS_LEAVES. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:purple_celevus_leaves for public static net.tslat.aoa3.block.generation.leaves.LeavesBlock net.tslat.aoa3.common.registration.BlockRegister.PURPLE_CELEVUS_LEAVES. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:red_celevus_leaves for public static net.tslat.aoa3.block.generation.leaves.LeavesBlock net.tslat.aoa3.common.registration.BlockRegister.RED_CELEVUS_LEAVES. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:white_celevus_leaves for public static net.tslat.aoa3.block.generation.leaves.LeavesBlock net.tslat.aoa3.common.registration.BlockRegister.WHITE_CELEVUS_LEAVES. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:yellow_celevus_leaves for public static net.tslat.aoa3.block.generation.leaves.LeavesBlock net.tslat.aoa3.common.registration.BlockRegister.YELLOW_CELEVUS_LEAVES. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:churry_leaves for public static net.tslat.aoa3.block.generation.leaves.LeavesBlock net.tslat.aoa3.common.registration.BlockRegister.CHURRY_LEAVES. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:creep_leaves for public static net.tslat.aoa3.block.generation.leaves.LeavesBlock net.tslat.aoa3.common.registration.BlockRegister.CREEP_LEAVES. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:cycade_leaves for public static net.tslat.aoa3.block.generation.leaves.LeavesBlock net.tslat.aoa3.common.registration.BlockRegister.CYCADE_LEAVES. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:dawn_leaves for public static net.tslat.aoa3.block.generation.leaves.LeavesBlock net.tslat.aoa3.common.registration.BlockRegister.DAWN_LEAVES. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:haunted_leaves for public static net.tslat.aoa3.block.generation.leaves.LeavesBlock net.tslat.aoa3.common.registration.BlockRegister.HAUNTED_LEAVES. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:haunted_eyes_leaves for public static net.tslat.aoa3.block.generation.leaves.LeavesBlock net.tslat.aoa3.common.registration.BlockRegister.HAUNTED_EYES_LEAVES. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:blue_haven_leaves for public static net.tslat.aoa3.block.generation.leaves.LeavesBlock net.tslat.aoa3.common.registration.BlockRegister.BLUE_HAVEN_LEAVES. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:pink_haven_leaves for public static net.tslat.aoa3.block.generation.leaves.LeavesBlock net.tslat.aoa3.common.registration.BlockRegister.PINK_HAVEN_LEAVES. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:purple_haven_leaves for public static net.tslat.aoa3.block.generation.leaves.LeavesBlock net.tslat.aoa3.common.registration.BlockRegister.PURPLE_HAVEN_LEAVES. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:red_haven_leaves for public static net.tslat.aoa3.block.generation.leaves.LeavesBlock net.tslat.aoa3.common.registration.BlockRegister.RED_HAVEN_LEAVES. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:turquoise_haven_leaves for public static net.tslat.aoa3.block.generation.leaves.LeavesBlock net.tslat.aoa3.common.registration.BlockRegister.TURQUOISE_HAVEN_LEAVES. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:yellow_haven_leaves for public static net.tslat.aoa3.block.generation.leaves.LeavesBlock net.tslat.aoa3.common.registration.BlockRegister.YELLOW_HAVEN_LEAVES. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:irodust_leaves for public static net.tslat.aoa3.block.generation.leaves.LeavesBlock net.tslat.aoa3.common.registration.BlockRegister.IRODUST_LEAVES. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:irogold_leaves for public static net.tslat.aoa3.block.generation.leaves.LeavesBlock net.tslat.aoa3.common.registration.BlockRegister.IROGOLD_LEAVES. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lelyetian_leaves for public static net.tslat.aoa3.block.generation.leaves.LeavesBlock net.tslat.aoa3.common.registration.BlockRegister.LELYETIAN_LEAVES. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lucalus_leaves for public static net.tslat.aoa3.block.generation.leaves.LeavesBlock net.tslat.aoa3.common.registration.BlockRegister.LUCALUS_LEAVES. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lunicia_leaves for public static net.tslat.aoa3.block.generation.leaves.LeavesBlock net.tslat.aoa3.common.registration.BlockRegister.LUNICIA_LEAVES. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lunosso_leaves for public static net.tslat.aoa3.block.generation.leaves.LeavesBlock net.tslat.aoa3.common.registration.BlockRegister.LUNOSSO_LEAVES. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:runic_leaves for public static net.tslat.aoa3.block.generation.leaves.LeavesBlock net.tslat.aoa3.common.registration.BlockRegister.RUNIC_LEAVES. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shadow_leaves for public static net.tslat.aoa3.block.generation.leaves.LeavesBlock net.tslat.aoa3.common.registration.BlockRegister.SHADOW_LEAVES. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shadowblood_leaves for public static net.tslat.aoa3.block.generation.leaves.LeavesBlock net.tslat.aoa3.common.registration.BlockRegister.SHADOWBLOOD_LEAVES. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shyre_leaves for public static net.tslat.aoa3.block.generation.leaves.LeavesBlock net.tslat.aoa3.common.registration.BlockRegister.SHYRE_LEAVES. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bright_shyre_leaves for public static net.tslat.aoa3.block.generation.leaves.LeavesBlock net.tslat.aoa3.common.registration.BlockRegister.BRIGHT_SHYRE_LEAVES. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:stranglewood_leaves for public static net.tslat.aoa3.block.generation.leaves.LeavesBlock net.tslat.aoa3.common.registration.BlockRegister.STRANGLEWOOD_LEAVES. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:vein_leaves for public static net.tslat.aoa3.block.generation.leaves.LeavesBlock net.tslat.aoa3.common.registration.BlockRegister.VEIN_LEAVES. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:achony_log for public static net.tslat.aoa3.block.generation.wood.LogBlock net.tslat.aoa3.common.registration.BlockRegister.ACHONY_LOG. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:blood_log for public static net.tslat.aoa3.block.generation.wood.LogBlock net.tslat.aoa3.common.registration.BlockRegister.BLOOD_LOG. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:churry_log for public static net.tslat.aoa3.block.generation.wood.LogBlock net.tslat.aoa3.common.registration.BlockRegister.CHURRY_LOG. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:creep_log for public static net.tslat.aoa3.block.generation.wood.LogBlock net.tslat.aoa3.common.registration.BlockRegister.CREEP_LOG. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:cycade_log for public static net.tslat.aoa3.block.generation.wood.LogBlock net.tslat.aoa3.common.registration.BlockRegister.CYCADE_LOG. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:dawn_log for public static net.tslat.aoa3.block.generation.wood.LogBlock net.tslat.aoa3.common.registration.BlockRegister.DAWN_LOG. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:eyeball_log for public static net.tslat.aoa3.block.generation.wood.LogBlock net.tslat.aoa3.common.registration.BlockRegister.EYEBALL_LOG. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:haunted_log for public static net.tslat.aoa3.block.generation.wood.LogBlock net.tslat.aoa3.common.registration.BlockRegister.HAUNTED_LOG. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:haunted_eye_log for public static net.tslat.aoa3.block.generation.wood.LogBlock net.tslat.aoa3.common.registration.BlockRegister.HAUNTED_EYE_LOG. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:haunted_eyes_log for public static net.tslat.aoa3.block.generation.wood.LogBlock net.tslat.aoa3.common.registration.BlockRegister.HAUNTED_EYES_LOG. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:haunted_flashing_log for public static net.tslat.aoa3.block.generation.wood.LogBlock net.tslat.aoa3.common.registration.BlockRegister.HAUNTED_FLASHING_LOG. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:haunted_purpling_log for public static net.tslat.aoa3.block.generation.wood.LogBlock net.tslat.aoa3.common.registration.BlockRegister.HAUNTED_PURPLING_LOG. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:iro_log for public static net.tslat.aoa3.block.generation.wood.LogBlock net.tslat.aoa3.common.registration.BlockRegister.IRO_LOG. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lucalus_log for public static net.tslat.aoa3.block.generation.wood.LogBlock net.tslat.aoa3.common.registration.BlockRegister.LUCALUS_LOG. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lunide_log for public static net.tslat.aoa3.block.generation.wood.LogBlock net.tslat.aoa3.common.registration.BlockRegister.LUNIDE_LOG. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:runic_log for public static net.tslat.aoa3.block.generation.wood.LogBlock net.tslat.aoa3.common.registration.BlockRegister.RUNIC_LOG. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shadow_log for public static net.tslat.aoa3.block.generation.wood.LogBlock net.tslat.aoa3.common.registration.BlockRegister.SHADOW_LOG. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shyre_log for public static net.tslat.aoa3.block.generation.wood.LogBlock net.tslat.aoa3.common.registration.BlockRegister.SHYRE_LOG. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:stranglewood_log for public static net.tslat.aoa3.block.generation.wood.LogBlock net.tslat.aoa3.common.registration.BlockRegister.STRANGLEWOOD_LOG. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:toxic_log for public static net.tslat.aoa3.block.generation.wood.LogBlock net.tslat.aoa3.common.registration.BlockRegister.TOXIC_LOG. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:achony_planks for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.ACHONY_PLANKS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bloodwood_planks for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.BLOODWOOD_PLANKS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:churry_planks for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.CHURRY_PLANKS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:creep_planks for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.CREEP_PLANKS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:cycade_planks for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.CYCADE_PLANKS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:dawnwood_planks for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.DAWNWOOD_PLANKS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hauntedwood_planks for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.HAUNTEDWOOD_PLANKS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:irowood_planks for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.IROWOOD_PLANKS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lucalus_planks for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.LUCALUS_PLANKS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lunide_planks for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.LUNIDE_PLANKS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:runic_planks for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.RUNIC_PLANKS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shadow_planks for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.SHADOW_PLANKS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shyre_planks for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.SHYRE_PLANKS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:stranglewood_planks for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.STRANGLEWOOD_PLANKS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:toxicwood_planks for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.TOXICWOOD_PLANKS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:double_achony_slab for public static net.tslat.aoa3.block.decoration.slabs.SlabBlock$DoubleSlabBlock net.tslat.aoa3.common.registration.BlockRegister.DOUBLE_ACHONY_SLAB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:double_baron_bricks_slab for public static net.tslat.aoa3.block.decoration.slabs.SlabBlock$DoubleSlabBlock net.tslat.aoa3.common.registration.BlockRegister.DOUBLE_BARON_BRICKS_SLAB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:double_black_bricks_slab for public static net.tslat.aoa3.block.decoration.slabs.SlabBlock$DoubleSlabBlock net.tslat.aoa3.common.registration.BlockRegister.DOUBLE_BLACK_BRICKS_SLAB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:double_bloodstone_bricks_slab for public static net.tslat.aoa3.block.decoration.slabs.SlabBlock$DoubleSlabBlock net.tslat.aoa3.common.registration.BlockRegister.DOUBLE_BLOODSTONE_BRICKS_SLAB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:double_bloodwood_slab for public static net.tslat.aoa3.block.decoration.slabs.SlabBlock$DoubleSlabBlock net.tslat.aoa3.common.registration.BlockRegister.DOUBLE_BLOODWOOD_SLAB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:double_blue_bricks_slab for public static net.tslat.aoa3.block.decoration.slabs.SlabBlock$DoubleSlabBlock net.tslat.aoa3.common.registration.BlockRegister.DOUBLE_BLUE_BRICKS_SLAB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:double_brown_bricks_slab for public static net.tslat.aoa3.block.decoration.slabs.SlabBlock$DoubleSlabBlock net.tslat.aoa3.common.registration.BlockRegister.DOUBLE_BROWN_BRICKS_SLAB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:double_churry_slab for public static net.tslat.aoa3.block.decoration.slabs.SlabBlock$DoubleSlabBlock net.tslat.aoa3.common.registration.BlockRegister.DOUBLE_CHURRY_SLAB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:double_coral_bricks_slab for public static net.tslat.aoa3.block.decoration.slabs.SlabBlock$DoubleSlabBlock net.tslat.aoa3.common.registration.BlockRegister.DOUBLE_CORAL_BRICKS_SLAB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:double_creep_slab for public static net.tslat.aoa3.block.decoration.slabs.SlabBlock$DoubleSlabBlock net.tslat.aoa3.common.registration.BlockRegister.DOUBLE_CREEP_SLAB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:double_creeponia_bricks_slab for public static net.tslat.aoa3.block.decoration.slabs.SlabBlock$DoubleSlabBlock net.tslat.aoa3.common.registration.BlockRegister.DOUBLE_CREEPONIA_BRICKS_SLAB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:double_crystallite_bricks_slab for public static net.tslat.aoa3.block.decoration.slabs.SlabBlock$DoubleSlabBlock net.tslat.aoa3.common.registration.BlockRegister.DOUBLE_CRYSTALLITE_BRICKS_SLAB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:double_crystevia_bricks_slab for public static net.tslat.aoa3.block.decoration.slabs.SlabBlock$DoubleSlabBlock net.tslat.aoa3.common.registration.BlockRegister.DOUBLE_CRYSTEVIA_BRICKS_SLAB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:double_cyan_bricks_slab for public static net.tslat.aoa3.block.decoration.slabs.SlabBlock$DoubleSlabBlock net.tslat.aoa3.common.registration.BlockRegister.DOUBLE_CYAN_BRICKS_SLAB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:double_cycade_slab for public static net.tslat.aoa3.block.decoration.slabs.SlabBlock$DoubleSlabBlock net.tslat.aoa3.common.registration.BlockRegister.DOUBLE_CYCADE_SLAB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:double_dark_blue_bricks_slab for public static net.tslat.aoa3.block.decoration.slabs.SlabBlock$DoubleSlabBlock net.tslat.aoa3.common.registration.BlockRegister.DOUBLE_DARK_BLUE_BRICKS_SLAB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:double_dark_bricks_slab for public static net.tslat.aoa3.block.decoration.slabs.SlabBlock$DoubleSlabBlock net.tslat.aoa3.common.registration.BlockRegister.DOUBLE_DARK_BRICKS_SLAB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:double_dark_grey_bricks_slab for public static net.tslat.aoa3.block.decoration.slabs.SlabBlock$DoubleSlabBlock net.tslat.aoa3.common.registration.BlockRegister.DOUBLE_DARK_GREY_BRICKS_SLAB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:double_darkwash_bricks_slab for public static net.tslat.aoa3.block.decoration.slabs.SlabBlock$DoubleSlabBlock net.tslat.aoa3.common.registration.BlockRegister.DOUBLE_DARKWASH_BRICKS_SLAB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:double_dawnwood_slab for public static net.tslat.aoa3.block.decoration.slabs.SlabBlock$DoubleSlabBlock net.tslat.aoa3.common.registration.BlockRegister.DOUBLE_DAWNWOOD_SLAB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:double_gardencia_bricks_slab for public static net.tslat.aoa3.block.decoration.slabs.SlabBlock$DoubleSlabBlock net.tslat.aoa3.common.registration.BlockRegister.DOUBLE_GARDENCIA_BRICKS_SLAB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:double_greckon_bricks_slab for public static net.tslat.aoa3.block.decoration.slabs.SlabBlock$DoubleSlabBlock net.tslat.aoa3.common.registration.BlockRegister.DOUBLE_GRECKON_BRICKS_SLAB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:double_green_bricks_slab for public static net.tslat.aoa3.block.decoration.slabs.SlabBlock$DoubleSlabBlock net.tslat.aoa3.common.registration.BlockRegister.DOUBLE_GREEN_BRICKS_SLAB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:double_grey_bricks_slab for public static net.tslat.aoa3.block.decoration.slabs.SlabBlock$DoubleSlabBlock net.tslat.aoa3.common.registration.BlockRegister.DOUBLE_GREY_BRICKS_SLAB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:double_haunted_bricks_slab for public static net.tslat.aoa3.block.decoration.slabs.SlabBlock$DoubleSlabBlock net.tslat.aoa3.common.registration.BlockRegister.DOUBLE_HAUNTED_BRICKS_SLAB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:double_hauntedwood_slab for public static net.tslat.aoa3.block.decoration.slabs.SlabBlock$DoubleSlabBlock net.tslat.aoa3.common.registration.BlockRegister.DOUBLE_HAUNTEDWOOD_SLAB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:double_iro_dotted_bricks_slab for public static net.tslat.aoa3.block.decoration.slabs.SlabBlock$DoubleSlabBlock net.tslat.aoa3.common.registration.BlockRegister.DOUBLE_IRO_DOTTED_BRICKS_SLAB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:double_iro_striped_bricks_slab for public static net.tslat.aoa3.block.decoration.slabs.SlabBlock$DoubleSlabBlock net.tslat.aoa3.common.registration.BlockRegister.DOUBLE_IRO_STRIPED_BRICKS_SLAB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:double_irowood_slab for public static net.tslat.aoa3.block.decoration.slabs.SlabBlock$DoubleSlabBlock net.tslat.aoa3.common.registration.BlockRegister.DOUBLE_IROWOOD_SLAB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:double_intricate_amethyst_ivory_slab for public static net.tslat.aoa3.block.decoration.slabs.SlabBlock$DoubleSlabBlock net.tslat.aoa3.common.registration.BlockRegister.DOUBLE_INTRICATE_AMETHYST_IVORY_SLAB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:double_natural_amethyst_ivory_slab for public static net.tslat.aoa3.block.decoration.slabs.SlabBlock$DoubleSlabBlock net.tslat.aoa3.common.registration.BlockRegister.DOUBLE_NATURAL_AMETHYST_IVORY_SLAB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:double_ornate_amethyst_ivory_slab for public static net.tslat.aoa3.block.decoration.slabs.SlabBlock$DoubleSlabBlock net.tslat.aoa3.common.registration.BlockRegister.DOUBLE_ORNATE_AMETHYST_IVORY_SLAB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:double_patterned_amethyst_ivory_slab for public static net.tslat.aoa3.block.decoration.slabs.SlabBlock$DoubleSlabBlock net.tslat.aoa3.common.registration.BlockRegister.DOUBLE_PATTERNED_AMETHYST_IVORY_SLAB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:double_intricate_ivory_slab for public static net.tslat.aoa3.block.decoration.slabs.SlabBlock$DoubleSlabBlock net.tslat.aoa3.common.registration.BlockRegister.DOUBLE_INTRICATE_IVORY_SLAB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:double_intricate_jade_ivory_slab for public static net.tslat.aoa3.block.decoration.slabs.SlabBlock$DoubleSlabBlock net.tslat.aoa3.common.registration.BlockRegister.DOUBLE_INTRICATE_JADE_IVORY_SLAB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:double_natural_jade_ivory_slab for public static net.tslat.aoa3.block.decoration.slabs.SlabBlock$DoubleSlabBlock net.tslat.aoa3.common.registration.BlockRegister.DOUBLE_NATURAL_JADE_IVORY_SLAB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:double_ornate_jade_ivory_slab for public static net.tslat.aoa3.block.decoration.slabs.SlabBlock$DoubleSlabBlock net.tslat.aoa3.common.registration.BlockRegister.DOUBLE_ORNATE_JADE_IVORY_SLAB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:double_patterned_jade_ivory_slab for public static net.tslat.aoa3.block.decoration.slabs.SlabBlock$DoubleSlabBlock net.tslat.aoa3.common.registration.BlockRegister.DOUBLE_PATTERNED_JADE_IVORY_SLAB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:double_intricate_limonite_ivory_slab for public static net.tslat.aoa3.block.decoration.slabs.SlabBlock$DoubleSlabBlock net.tslat.aoa3.common.registration.BlockRegister.DOUBLE_INTRICATE_LIMONITE_IVORY_SLAB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:double_natural_limonite_ivory_slab for public static net.tslat.aoa3.block.decoration.slabs.SlabBlock$DoubleSlabBlock net.tslat.aoa3.common.registration.BlockRegister.DOUBLE_NATURAL_LIMONITE_IVORY_SLAB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:double_ornate_limonite_ivory_slab for public static net.tslat.aoa3.block.decoration.slabs.SlabBlock$DoubleSlabBlock net.tslat.aoa3.common.registration.BlockRegister.DOUBLE_ORNATE_LIMONITE_IVORY_SLAB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:double_patterned_limonite_ivory_slab for public static net.tslat.aoa3.block.decoration.slabs.SlabBlock$DoubleSlabBlock net.tslat.aoa3.common.registration.BlockRegister.DOUBLE_PATTERNED_LIMONITE_IVORY_SLAB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:double_natural_ivory_slab for public static net.tslat.aoa3.block.decoration.slabs.SlabBlock$DoubleSlabBlock net.tslat.aoa3.common.registration.BlockRegister.DOUBLE_NATURAL_IVORY_SLAB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:double_ornate_ivory_slab for public static net.tslat.aoa3.block.decoration.slabs.SlabBlock$DoubleSlabBlock net.tslat.aoa3.common.registration.BlockRegister.DOUBLE_ORNATE_IVORY_SLAB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:double_patterned_ivory_slab for public static net.tslat.aoa3.block.decoration.slabs.SlabBlock$DoubleSlabBlock net.tslat.aoa3.common.registration.BlockRegister.DOUBLE_PATTERNED_IVORY_SLAB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:double_intricate_rosite_ivory_slab for public static net.tslat.aoa3.block.decoration.slabs.SlabBlock$DoubleSlabBlock net.tslat.aoa3.common.registration.BlockRegister.DOUBLE_INTRICATE_ROSITE_IVORY_SLAB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:double_natural_rosite_ivory_slab for public static net.tslat.aoa3.block.decoration.slabs.SlabBlock$DoubleSlabBlock net.tslat.aoa3.common.registration.BlockRegister.DOUBLE_NATURAL_ROSITE_IVORY_SLAB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:double_ornate_rosite_ivory_slab for public static net.tslat.aoa3.block.decoration.slabs.SlabBlock$DoubleSlabBlock net.tslat.aoa3.common.registration.BlockRegister.DOUBLE_ORNATE_ROSITE_IVORY_SLAB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:double_patterned_rosite_ivory_slab for public static net.tslat.aoa3.block.decoration.slabs.SlabBlock$DoubleSlabBlock net.tslat.aoa3.common.registration.BlockRegister.DOUBLE_PATTERNED_ROSITE_IVORY_SLAB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:double_intricate_sapphire_ivory_slab for public static net.tslat.aoa3.block.decoration.slabs.SlabBlock$DoubleSlabBlock net.tslat.aoa3.common.registration.BlockRegister.DOUBLE_INTRICATE_SAPPHIRE_IVORY_SLAB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:double_natural_sapphire_ivory_slab for public static net.tslat.aoa3.block.decoration.slabs.SlabBlock$DoubleSlabBlock net.tslat.aoa3.common.registration.BlockRegister.DOUBLE_NATURAL_SAPPHIRE_IVORY_SLAB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:double_ornate_sapphire_ivory_slab for public static net.tslat.aoa3.block.decoration.slabs.SlabBlock$DoubleSlabBlock net.tslat.aoa3.common.registration.BlockRegister.DOUBLE_ORNATE_SAPPHIRE_IVORY_SLAB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:double_patterned_sapphire_ivory_slab for public static net.tslat.aoa3.block.decoration.slabs.SlabBlock$DoubleSlabBlock net.tslat.aoa3.common.registration.BlockRegister.DOUBLE_PATTERNED_SAPPHIRE_IVORY_SLAB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:double_lelyetia_bricks_slab for public static net.tslat.aoa3.block.decoration.slabs.SlabBlock$DoubleSlabBlock net.tslat.aoa3.common.registration.BlockRegister.DOUBLE_LELYETIA_BRICKS_SLAB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:double_lime_bricks_slab for public static net.tslat.aoa3.block.decoration.slabs.SlabBlock$DoubleSlabBlock net.tslat.aoa3.common.registration.BlockRegister.DOUBLE_LIME_BRICKS_SLAB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:double_lucalus_slab for public static net.tslat.aoa3.block.decoration.slabs.SlabBlock$DoubleSlabBlock net.tslat.aoa3.common.registration.BlockRegister.DOUBLE_LUCALUS_SLAB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:double_lunar_bricks_slab for public static net.tslat.aoa3.block.decoration.slabs.SlabBlock$DoubleSlabBlock net.tslat.aoa3.common.registration.BlockRegister.DOUBLE_LUNAR_BRICKS_SLAB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:double_lunide_slab for public static net.tslat.aoa3.block.decoration.slabs.SlabBlock$DoubleSlabBlock net.tslat.aoa3.common.registration.BlockRegister.DOUBLE_LUNIDE_SLAB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:double_magenta_bricks_slab for public static net.tslat.aoa3.block.decoration.slabs.SlabBlock$DoubleSlabBlock net.tslat.aoa3.common.registration.BlockRegister.DOUBLE_MAGENTA_BRICKS_SLAB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:double_black_mysterium_bricks_slab for public static net.tslat.aoa3.block.decoration.slabs.SlabBlock$DoubleSlabBlock net.tslat.aoa3.common.registration.BlockRegister.DOUBLE_BLACK_MYSTERIUM_BRICKS_SLAB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:double_green_mysterium_bricks_slab for public static net.tslat.aoa3.block.decoration.slabs.SlabBlock$DoubleSlabBlock net.tslat.aoa3.common.registration.BlockRegister.DOUBLE_GREEN_MYSTERIUM_BRICKS_SLAB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:double_orange_bricks_slab for public static net.tslat.aoa3.block.decoration.slabs.SlabBlock$DoubleSlabBlock net.tslat.aoa3.common.registration.BlockRegister.DOUBLE_ORANGE_BRICKS_SLAB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:double_pink_bricks_slab for public static net.tslat.aoa3.block.decoration.slabs.SlabBlock$DoubleSlabBlock net.tslat.aoa3.common.registration.BlockRegister.DOUBLE_PINK_BRICKS_SLAB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:double_purple_bricks_slab for public static net.tslat.aoa3.block.decoration.slabs.SlabBlock$DoubleSlabBlock net.tslat.aoa3.common.registration.BlockRegister.DOUBLE_PURPLE_BRICKS_SLAB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:double_red_bricks_slab for public static net.tslat.aoa3.block.decoration.slabs.SlabBlock$DoubleSlabBlock net.tslat.aoa3.common.registration.BlockRegister.DOUBLE_RED_BRICKS_SLAB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:double_rosidian_bricks_slab for public static net.tslat.aoa3.block.decoration.slabs.SlabBlock$DoubleSlabBlock net.tslat.aoa3.common.registration.BlockRegister.DOUBLE_ROSIDIAN_BRICKS_SLAB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:double_runic_slab for public static net.tslat.aoa3.block.decoration.slabs.SlabBlock$DoubleSlabBlock net.tslat.aoa3.common.registration.BlockRegister.DOUBLE_RUNIC_SLAB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:double_runic_construct_bricks_slab for public static net.tslat.aoa3.block.decoration.slabs.SlabBlock$DoubleSlabBlock net.tslat.aoa3.common.registration.BlockRegister.DOUBLE_RUNIC_CONSTRUCT_BRICKS_SLAB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:double_shadow_slab for public static net.tslat.aoa3.block.decoration.slabs.SlabBlock$DoubleSlabBlock net.tslat.aoa3.common.registration.BlockRegister.DOUBLE_SHADOW_SLAB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:double_shyre_slab for public static net.tslat.aoa3.block.decoration.slabs.SlabBlock$DoubleSlabBlock net.tslat.aoa3.common.registration.BlockRegister.DOUBLE_SHYRE_SLAB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:double_white_shyre_bricks_slab for public static net.tslat.aoa3.block.decoration.slabs.SlabBlock$DoubleSlabBlock net.tslat.aoa3.common.registration.BlockRegister.DOUBLE_WHITE_SHYRE_BRICKS_SLAB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:double_yellow_shyre_bricks_slab for public static net.tslat.aoa3.block.decoration.slabs.SlabBlock$DoubleSlabBlock net.tslat.aoa3.common.registration.BlockRegister.DOUBLE_YELLOW_SHYRE_BRICKS_SLAB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:double_skeletal_bricks_slab for public static net.tslat.aoa3.block.decoration.slabs.SlabBlock$DoubleSlabBlock net.tslat.aoa3.common.registration.BlockRegister.DOUBLE_SKELETAL_BRICKS_SLAB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:double_stranglewood_slab for public static net.tslat.aoa3.block.decoration.slabs.SlabBlock$DoubleSlabBlock net.tslat.aoa3.common.registration.BlockRegister.DOUBLE_STRANGLEWOOD_SLAB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:double_toxicwood_slab for public static net.tslat.aoa3.block.decoration.slabs.SlabBlock$DoubleSlabBlock net.tslat.aoa3.common.registration.BlockRegister.DOUBLE_TOXICWOOD_SLAB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:double_whitewash_bricks_slab for public static net.tslat.aoa3.block.decoration.slabs.SlabBlock$DoubleSlabBlock net.tslat.aoa3.common.registration.BlockRegister.DOUBLE_WHITEWASH_BRICKS_SLAB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:double_yellow_bricks_slab for public static net.tslat.aoa3.block.decoration.slabs.SlabBlock$DoubleSlabBlock net.tslat.aoa3.common.registration.BlockRegister.DOUBLE_YELLOW_BRICKS_SLAB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:achony_stairs for public static net.tslat.aoa3.block.decoration.stairs.StairsBlock net.tslat.aoa3.common.registration.BlockRegister.ACHONY_STAIRS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:baron_bricks_stairs for public static net.tslat.aoa3.block.decoration.stairs.StairsBlock net.tslat.aoa3.common.registration.BlockRegister.BARON_BRICKS_STAIRS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:black_bricks_stairs for public static net.tslat.aoa3.block.decoration.stairs.StairsBlock net.tslat.aoa3.common.registration.BlockRegister.BLACK_BRICKS_STAIRS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bloodstone_bricks_stairs for public static net.tslat.aoa3.block.decoration.stairs.StairsBlock net.tslat.aoa3.common.registration.BlockRegister.BLOODSTONE_BRICKS_STAIRS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bloodwood_stairs for public static net.tslat.aoa3.block.decoration.stairs.StairsBlock net.tslat.aoa3.common.registration.BlockRegister.BLOODWOOD_STAIRS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:blue_bricks_stairs for public static net.tslat.aoa3.block.decoration.stairs.StairsBlock net.tslat.aoa3.common.registration.BlockRegister.BLUE_BRICKS_STAIRS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:brown_bricks_stairs for public static net.tslat.aoa3.block.decoration.stairs.StairsBlock net.tslat.aoa3.common.registration.BlockRegister.BROWN_BRICKS_STAIRS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:churry_stairs for public static net.tslat.aoa3.block.decoration.stairs.StairsBlock net.tslat.aoa3.common.registration.BlockRegister.CHURRY_STAIRS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:coral_bricks_stairs for public static net.tslat.aoa3.block.decoration.stairs.StairsBlock net.tslat.aoa3.common.registration.BlockRegister.CORAL_BRICKS_STAIRS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:creep_stairs for public static net.tslat.aoa3.block.decoration.stairs.StairsBlock net.tslat.aoa3.common.registration.BlockRegister.CREEP_STAIRS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:creeponia_bricks_stairs for public static net.tslat.aoa3.block.decoration.stairs.StairsBlock net.tslat.aoa3.common.registration.BlockRegister.CREEPONIA_BRICKS_STAIRS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:crystallite_bricks_stairs for public static net.tslat.aoa3.block.decoration.stairs.StairsBlock net.tslat.aoa3.common.registration.BlockRegister.CRYSTALLITE_BRICKS_STAIRS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:crystevia_bricks_stairs for public static net.tslat.aoa3.block.decoration.stairs.StairsBlock net.tslat.aoa3.common.registration.BlockRegister.CRYSTEVIA_BRICKS_STAIRS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:cyan_bricks_stairs for public static net.tslat.aoa3.block.decoration.stairs.StairsBlock net.tslat.aoa3.common.registration.BlockRegister.CYAN_BRICKS_STAIRS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:cycade_stairs for public static net.tslat.aoa3.block.decoration.stairs.StairsBlock net.tslat.aoa3.common.registration.BlockRegister.CYCADE_STAIRS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:dark_blue_bricks_stairs for public static net.tslat.aoa3.block.decoration.stairs.StairsBlock net.tslat.aoa3.common.registration.BlockRegister.DARK_BLUE_BRICKS_STAIRS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:dark_bricks_stairs for public static net.tslat.aoa3.block.decoration.stairs.StairsBlock net.tslat.aoa3.common.registration.BlockRegister.DARK_BRICKS_STAIRS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:dark_grey_bricks_stairs for public static net.tslat.aoa3.block.decoration.stairs.StairsBlock net.tslat.aoa3.common.registration.BlockRegister.DARK_GREY_BRICKS_STAIRS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:darkwash_bricks_stairs for public static net.tslat.aoa3.block.decoration.stairs.StairsBlock net.tslat.aoa3.common.registration.BlockRegister.DARKWASH_BRICKS_STAIRS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:dawnwood_stairs for public static net.tslat.aoa3.block.decoration.stairs.StairsBlock net.tslat.aoa3.common.registration.BlockRegister.DAWNWOOD_STAIRS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gardencia_bricks_stairs for public static net.tslat.aoa3.block.decoration.stairs.StairsBlock net.tslat.aoa3.common.registration.BlockRegister.GARDENCIA_BRICKS_STAIRS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:greckon_bricks_stairs for public static net.tslat.aoa3.block.decoration.stairs.StairsBlock net.tslat.aoa3.common.registration.BlockRegister.GRECKON_BRICKS_STAIRS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:green_bricks_stairs for public static net.tslat.aoa3.block.decoration.stairs.StairsBlock net.tslat.aoa3.common.registration.BlockRegister.GREEN_BRICKS_STAIRS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:grey_bricks_stairs for public static net.tslat.aoa3.block.decoration.stairs.StairsBlock net.tslat.aoa3.common.registration.BlockRegister.GREY_BRICKS_STAIRS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:haunted_bricks_stairs for public static net.tslat.aoa3.block.decoration.stairs.StairsBlock net.tslat.aoa3.common.registration.BlockRegister.HAUNTED_BRICKS_STAIRS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hauntedwood_stairs for public static net.tslat.aoa3.block.decoration.stairs.StairsBlock net.tslat.aoa3.common.registration.BlockRegister.HAUNTEDWOOD_STAIRS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:iro_dotted_bricks_stairs for public static net.tslat.aoa3.block.decoration.stairs.StairsBlock net.tslat.aoa3.common.registration.BlockRegister.IRO_DOTTED_BRICKS_STAIRS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:iro_striped_bricks_stairs for public static net.tslat.aoa3.block.decoration.stairs.StairsBlock net.tslat.aoa3.common.registration.BlockRegister.IRO_STRIPED_BRICKS_STAIRS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:irowood_stairs for public static net.tslat.aoa3.block.decoration.stairs.StairsBlock net.tslat.aoa3.common.registration.BlockRegister.IROWOOD_STAIRS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:intricate_amethyst_ivory_stairs for public static net.tslat.aoa3.block.decoration.stairs.StairsBlock net.tslat.aoa3.common.registration.BlockRegister.INTRICATE_AMETHYST_IVORY_STAIRS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:natural_amethyst_ivory_stairs for public static net.tslat.aoa3.block.decoration.stairs.StairsBlock net.tslat.aoa3.common.registration.BlockRegister.NATURAL_AMETHYST_IVORY_STAIRS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ornate_amethyst_ivory_stairs for public static net.tslat.aoa3.block.decoration.stairs.StairsBlock net.tslat.aoa3.common.registration.BlockRegister.ORNATE_AMETHYST_IVORY_STAIRS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:patterned_amethyst_ivory_stairs for public static net.tslat.aoa3.block.decoration.stairs.StairsBlock net.tslat.aoa3.common.registration.BlockRegister.PATTERNED_AMETHYST_IVORY_STAIRS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:intricate_ivory_stairs for public static net.tslat.aoa3.block.decoration.stairs.StairsBlock net.tslat.aoa3.common.registration.BlockRegister.INTRICATE_IVORY_STAIRS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:intricate_jade_ivory_stairs for public static net.tslat.aoa3.block.decoration.stairs.StairsBlock net.tslat.aoa3.common.registration.BlockRegister.INTRICATE_JADE_IVORY_STAIRS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:natural_jade_ivory_stairs for public static net.tslat.aoa3.block.decoration.stairs.StairsBlock net.tslat.aoa3.common.registration.BlockRegister.NATURAL_JADE_IVORY_STAIRS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ornate_jade_ivory_stairs for public static net.tslat.aoa3.block.decoration.stairs.StairsBlock net.tslat.aoa3.common.registration.BlockRegister.ORNATE_JADE_IVORY_STAIRS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:patterned_jade_ivory_stairs for public static net.tslat.aoa3.block.decoration.stairs.StairsBlock net.tslat.aoa3.common.registration.BlockRegister.PATTERNED_JADE_IVORY_STAIRS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:intricate_limonite_ivory_stairs for public static net.tslat.aoa3.block.decoration.stairs.StairsBlock net.tslat.aoa3.common.registration.BlockRegister.INTRICATE_LIMONITE_IVORY_STAIRS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:natural_limonite_ivory_stairs for public static net.tslat.aoa3.block.decoration.stairs.StairsBlock net.tslat.aoa3.common.registration.BlockRegister.NATURAL_LIMONITE_IVORY_STAIRS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ornate_limonite_ivory_stairs for public static net.tslat.aoa3.block.decoration.stairs.StairsBlock net.tslat.aoa3.common.registration.BlockRegister.ORNATE_LIMONITE_IVORY_STAIRS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:patterned_limonite_ivory_stairs for public static net.tslat.aoa3.block.decoration.stairs.StairsBlock net.tslat.aoa3.common.registration.BlockRegister.PATTERNED_LIMONITE_IVORY_STAIRS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:natural_ivory_stairs for public static net.tslat.aoa3.block.decoration.stairs.StairsBlock net.tslat.aoa3.common.registration.BlockRegister.NATURAL_IVORY_STAIRS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ornate_ivory_stairs for public static net.tslat.aoa3.block.decoration.stairs.StairsBlock net.tslat.aoa3.common.registration.BlockRegister.ORNATE_IVORY_STAIRS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:patterned_ivory_stairs for public static net.tslat.aoa3.block.decoration.stairs.StairsBlock net.tslat.aoa3.common.registration.BlockRegister.PATTERNED_IVORY_STAIRS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:intricate_rosite_ivory_stairs for public static net.tslat.aoa3.block.decoration.stairs.StairsBlock net.tslat.aoa3.common.registration.BlockRegister.INTRICATE_ROSITE_IVORY_STAIRS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:natural_rosite_ivory_stairs for public static net.tslat.aoa3.block.decoration.stairs.StairsBlock net.tslat.aoa3.common.registration.BlockRegister.NATURAL_ROSITE_IVORY_STAIRS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ornate_rosite_ivory_stairs for public static net.tslat.aoa3.block.decoration.stairs.StairsBlock net.tslat.aoa3.common.registration.BlockRegister.ORNATE_ROSITE_IVORY_STAIRS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:patterned_rosite_ivory_stairs for public static net.tslat.aoa3.block.decoration.stairs.StairsBlock net.tslat.aoa3.common.registration.BlockRegister.PATTERNED_ROSITE_IVORY_STAIRS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:intricate_sapphire_ivory_stairs for public static net.tslat.aoa3.block.decoration.stairs.StairsBlock net.tslat.aoa3.common.registration.BlockRegister.INTRICATE_SAPPHIRE_IVORY_STAIRS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:natural_sapphire_ivory_stairs for public static net.tslat.aoa3.block.decoration.stairs.StairsBlock net.tslat.aoa3.common.registration.BlockRegister.NATURAL_SAPPHIRE_IVORY_STAIRS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ornate_sapphire_ivory_stairs for public static net.tslat.aoa3.block.decoration.stairs.StairsBlock net.tslat.aoa3.common.registration.BlockRegister.ORNATE_SAPPHIRE_IVORY_STAIRS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:patterned_sapphire_ivory_stairs for public static net.tslat.aoa3.block.decoration.stairs.StairsBlock net.tslat.aoa3.common.registration.BlockRegister.PATTERNED_SAPPHIRE_IVORY_STAIRS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lelyetia_bricks_stairs for public static net.tslat.aoa3.block.decoration.stairs.StairsBlock net.tslat.aoa3.common.registration.BlockRegister.LELYETIA_BRICKS_STAIRS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lime_bricks_stairs for public static net.tslat.aoa3.block.decoration.stairs.StairsBlock net.tslat.aoa3.common.registration.BlockRegister.LIME_BRICKS_STAIRS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lucalus_stairs for public static net.tslat.aoa3.block.decoration.stairs.StairsBlock net.tslat.aoa3.common.registration.BlockRegister.LUCALUS_STAIRS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lunar_bricks_stairs for public static net.tslat.aoa3.block.decoration.stairs.StairsBlock net.tslat.aoa3.common.registration.BlockRegister.LUNAR_BRICKS_STAIRS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lunide_stairs for public static net.tslat.aoa3.block.decoration.stairs.StairsBlock net.tslat.aoa3.common.registration.BlockRegister.LUNIDE_STAIRS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:magenta_bricks_stairs for public static net.tslat.aoa3.block.decoration.stairs.StairsBlock net.tslat.aoa3.common.registration.BlockRegister.MAGENTA_BRICKS_STAIRS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:black_mysterium_bricks_stairs for public static net.tslat.aoa3.block.decoration.stairs.StairsBlock net.tslat.aoa3.common.registration.BlockRegister.BLACK_MYSTERIUM_BRICKS_STAIRS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:green_mysterium_bricks_stairs for public static net.tslat.aoa3.block.decoration.stairs.StairsBlock net.tslat.aoa3.common.registration.BlockRegister.GREEN_MYSTERIUM_BRICKS_STAIRS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:orange_bricks_stairs for public static net.tslat.aoa3.block.decoration.stairs.StairsBlock net.tslat.aoa3.common.registration.BlockRegister.ORANGE_BRICKS_STAIRS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:pink_bricks_stairs for public static net.tslat.aoa3.block.decoration.stairs.StairsBlock net.tslat.aoa3.common.registration.BlockRegister.PINK_BRICKS_STAIRS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:purple_bricks_stairs for public static net.tslat.aoa3.block.decoration.stairs.StairsBlock net.tslat.aoa3.common.registration.BlockRegister.PURPLE_BRICKS_STAIRS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:red_bricks_stairs for public static net.tslat.aoa3.block.decoration.stairs.StairsBlock net.tslat.aoa3.common.registration.BlockRegister.RED_BRICKS_STAIRS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rosidian_bricks_stairs for public static net.tslat.aoa3.block.decoration.stairs.StairsBlock net.tslat.aoa3.common.registration.BlockRegister.ROSIDIAN_BRICKS_STAIRS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:runic_stairs for public static net.tslat.aoa3.block.decoration.stairs.StairsBlock net.tslat.aoa3.common.registration.BlockRegister.RUNIC_STAIRS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:runic_construct_bricks_stairs for public static net.tslat.aoa3.block.decoration.stairs.StairsBlock net.tslat.aoa3.common.registration.BlockRegister.RUNIC_CONSTRUCT_BRICKS_STAIRS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shadow_stairs for public static net.tslat.aoa3.block.decoration.stairs.StairsBlock net.tslat.aoa3.common.registration.BlockRegister.SHADOW_STAIRS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shyre_stairs for public static net.tslat.aoa3.block.decoration.stairs.StairsBlock net.tslat.aoa3.common.registration.BlockRegister.SHYRE_STAIRS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:white_shyre_bricks_stairs for public static net.tslat.aoa3.block.decoration.stairs.StairsBlock net.tslat.aoa3.common.registration.BlockRegister.WHITE_SHYRE_BRICKS_STAIRS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:yellow_shyre_bricks_stairs for public static net.tslat.aoa3.block.decoration.stairs.StairsBlock net.tslat.aoa3.common.registration.BlockRegister.YELLOW_SHYRE_BRICKS_STAIRS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:skeletal_bricks_stairs for public static net.tslat.aoa3.block.decoration.stairs.StairsBlock net.tslat.aoa3.common.registration.BlockRegister.SKELETAL_BRICKS_STAIRS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:stranglewood_stairs for public static net.tslat.aoa3.block.decoration.stairs.StairsBlock net.tslat.aoa3.common.registration.BlockRegister.STRANGLEWOOD_STAIRS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:toxicwood_stairs for public static net.tslat.aoa3.block.decoration.stairs.StairsBlock net.tslat.aoa3.common.registration.BlockRegister.TOXICWOOD_STAIRS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:whitewash_bricks_stairs for public static net.tslat.aoa3.block.decoration.stairs.StairsBlock net.tslat.aoa3.common.registration.BlockRegister.WHITEWASH_BRICKS_STAIRS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:yellow_bricks_stairs for public static net.tslat.aoa3.block.decoration.stairs.StairsBlock net.tslat.aoa3.common.registration.BlockRegister.YELLOW_BRICKS_STAIRS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:achony_fence for public static net.tslat.aoa3.block.decoration.fences.FenceBlock net.tslat.aoa3.common.registration.BlockRegister.ACHONY_FENCE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bloodwood_fence for public static net.tslat.aoa3.block.decoration.fences.FenceBlock net.tslat.aoa3.common.registration.BlockRegister.BLOODWOOD_FENCE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:churry_fence for public static net.tslat.aoa3.block.decoration.fences.FenceBlock net.tslat.aoa3.common.registration.BlockRegister.CHURRY_FENCE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:creep_fence for public static net.tslat.aoa3.block.decoration.fences.FenceBlock net.tslat.aoa3.common.registration.BlockRegister.CREEP_FENCE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:cycade_fence for public static net.tslat.aoa3.block.decoration.fences.FenceBlock net.tslat.aoa3.common.registration.BlockRegister.CYCADE_FENCE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:dawnwood_fence for public static net.tslat.aoa3.block.decoration.fences.FenceBlock net.tslat.aoa3.common.registration.BlockRegister.DAWNWOOD_FENCE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hauntedwood_fence for public static net.tslat.aoa3.block.decoration.fences.FenceBlock net.tslat.aoa3.common.registration.BlockRegister.HAUNTEDWOOD_FENCE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:irowood_fence for public static net.tslat.aoa3.block.decoration.fences.FenceBlock net.tslat.aoa3.common.registration.BlockRegister.IROWOOD_FENCE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lucalus_fence for public static net.tslat.aoa3.block.decoration.fences.FenceBlock net.tslat.aoa3.common.registration.BlockRegister.LUCALUS_FENCE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lunide_fence for public static net.tslat.aoa3.block.decoration.fences.FenceBlock net.tslat.aoa3.common.registration.BlockRegister.LUNIDE_FENCE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:runic_fence for public static net.tslat.aoa3.block.decoration.fences.FenceBlock net.tslat.aoa3.common.registration.BlockRegister.RUNIC_FENCE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shadow_fence for public static net.tslat.aoa3.block.decoration.fences.FenceBlock net.tslat.aoa3.common.registration.BlockRegister.SHADOW_FENCE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shyre_fence for public static net.tslat.aoa3.block.decoration.fences.FenceBlock net.tslat.aoa3.common.registration.BlockRegister.SHYRE_FENCE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:stranglewood_fence for public static net.tslat.aoa3.block.decoration.fences.FenceBlock net.tslat.aoa3.common.registration.BlockRegister.STRANGLEWOOD_FENCE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:toxicwood_fence for public static net.tslat.aoa3.block.decoration.fences.FenceBlock net.tslat.aoa3.common.registration.BlockRegister.TOXICWOOD_FENCE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:twinklestone_fence for public static net.tslat.aoa3.block.decoration.fences.FenceBlock net.tslat.aoa3.common.registration.BlockRegister.TWINKLESTONE_FENCE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:achony_gate for public static net.tslat.aoa3.block.decoration.gates.GateBlock net.tslat.aoa3.common.registration.BlockRegister.ACHONY_GATE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bloodwood_gate for public static net.tslat.aoa3.block.decoration.gates.GateBlock net.tslat.aoa3.common.registration.BlockRegister.BLOODWOOD_GATE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:churry_gate for public static net.tslat.aoa3.block.decoration.gates.GateBlock net.tslat.aoa3.common.registration.BlockRegister.CHURRY_GATE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:creep_gate for public static net.tslat.aoa3.block.decoration.gates.GateBlock net.tslat.aoa3.common.registration.BlockRegister.CREEP_GATE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:cycade_gate for public static net.tslat.aoa3.block.decoration.gates.GateBlock net.tslat.aoa3.common.registration.BlockRegister.CYCADE_GATE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:dawnwood_gate for public static net.tslat.aoa3.block.decoration.gates.GateBlock net.tslat.aoa3.common.registration.BlockRegister.DAWNWOOD_GATE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hauntedwood_gate for public static net.tslat.aoa3.block.decoration.gates.GateBlock net.tslat.aoa3.common.registration.BlockRegister.HAUNTEDWOOD_GATE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:irowood_gate for public static net.tslat.aoa3.block.decoration.gates.GateBlock net.tslat.aoa3.common.registration.BlockRegister.IROWOOD_GATE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lucalus_gate for public static net.tslat.aoa3.block.decoration.gates.GateBlock net.tslat.aoa3.common.registration.BlockRegister.LUCALUS_GATE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lunide_gate for public static net.tslat.aoa3.block.decoration.gates.GateBlock net.tslat.aoa3.common.registration.BlockRegister.LUNIDE_GATE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:runic_gate for public static net.tslat.aoa3.block.decoration.gates.GateBlock net.tslat.aoa3.common.registration.BlockRegister.RUNIC_GATE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shadow_gate for public static net.tslat.aoa3.block.decoration.gates.GateBlock net.tslat.aoa3.common.registration.BlockRegister.SHADOW_GATE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shyre_gate for public static net.tslat.aoa3.block.decoration.gates.GateBlock net.tslat.aoa3.common.registration.BlockRegister.SHYRE_GATE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:stranglewood_gate for public static net.tslat.aoa3.block.decoration.gates.GateBlock net.tslat.aoa3.common.registration.BlockRegister.STRANGLEWOOD_GATE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:toxicwood_gate for public static net.tslat.aoa3.block.decoration.gates.GateBlock net.tslat.aoa3.common.registration.BlockRegister.TOXICWOOD_GATE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:flower_core for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.FLOWER_CORE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:black_mushroom for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.BLACK_MUSHROOM. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:blue_mushroom_inside for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.BLUE_MUSHROOM_INSIDE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:blue_mushroom_outside for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.BLUE_MUSHROOM_OUTSIDE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:green_mushroom_inside for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.GREEN_MUSHROOM_INSIDE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:green_mushroom_outside for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.GREEN_MUSHROOM_OUTSIDE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:orange_mushroom_inside for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.ORANGE_MUSHROOM_INSIDE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:orange_mushroom_outside for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.ORANGE_MUSHROOM_OUTSIDE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:purple_mushroom_inside for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.PURPLE_MUSHROOM_INSIDE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:purple_mushroom_outside for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.PURPLE_MUSHROOM_OUTSIDE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:black_mushroom_stem for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.BLACK_MUSHROOM_STEM. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:blue_mushroom_stem for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.BLUE_MUSHROOM_STEM. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:green_mushroom_stem for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.GREEN_MUSHROOM_STEM. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:orange_mushroom_stem for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.ORANGE_MUSHROOM_STEM. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:purple_mushroom_stem for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.PURPLE_MUSHROOM_STEM. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:yellow_mushroom_stem for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.YELLOW_MUSHROOM_STEM. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:yellow_mushroom_inside for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.YELLOW_MUSHROOM_INSIDE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:yellow_mushroom_outside for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.YELLOW_MUSHROOM_OUTSIDE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:plant_stem for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.PLANT_STEM. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:candied_water for public static net.tslat.aoa3.block.BasicFluidBlock net.tslat.aoa3.common.registration.BlockRegister.CANDIED_WATER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ancient_light for public static net.tslat.aoa3.block.functional.lights.LightBlock net.tslat.aoa3.common.registration.BlockRegister.ANCIENT_LIGHT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:archaic_light for public static net.tslat.aoa3.block.functional.lights.LightBlock net.tslat.aoa3.common.registration.BlockRegister.ARCHAIC_LIGHT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:archaic_light_breakable for public static net.tslat.aoa3.block.functional.lights.LightBlock net.tslat.aoa3.common.registration.BlockRegister.ARCHAIC_LIGHT_BREAKABLE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:creep_crystal for public static net.tslat.aoa3.block.functional.lights.LightBlock net.tslat.aoa3.common.registration.BlockRegister.CREEP_CRYSTAL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:darkstone for public static net.tslat.aoa3.block.functional.lights.LightBlock net.tslat.aoa3.common.registration.BlockRegister.DARKSTONE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:deep_crystal for public static net.tslat.aoa3.block.functional.lights.LightBlock net.tslat.aoa3.common.registration.BlockRegister.DEEP_CRYSTAL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hive_light for public static net.tslat.aoa3.block.functional.lights.LightBlock net.tslat.aoa3.common.registration.BlockRegister.HIVE_LIGHT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:steel_light for public static net.tslat.aoa3.block.functional.lights.LightBlock net.tslat.aoa3.common.registration.BlockRegister.STEEL_LIGHT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:twinklestone for public static net.tslat.aoa3.block.functional.lights.LightBlock net.tslat.aoa3.common.registration.BlockRegister.TWINKLESTONE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:vox_light for public static net.tslat.aoa3.block.functional.lights.LightBlock net.tslat.aoa3.common.registration.BlockRegister.VOX_LIGHT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:amethyst_lamp for public static net.tslat.aoa3.block.functional.lamps.LampBlock net.tslat.aoa3.common.registration.BlockRegister.AMETHYST_LAMP. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:aquatic_lamp for public static net.tslat.aoa3.block.functional.lamps.LampBlock net.tslat.aoa3.common.registration.BlockRegister.AQUATIC_LAMP. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:baronyte_lamp for public static net.tslat.aoa3.block.functional.lamps.LampBlock net.tslat.aoa3.common.registration.BlockRegister.BARONYTE_LAMP. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:blazium_lamp for public static net.tslat.aoa3.block.functional.lamps.LampBlock net.tslat.aoa3.common.registration.BlockRegister.BLAZIUM_LAMP. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bloodstone_lamp for public static net.tslat.aoa3.block.functional.lamps.LampBlock net.tslat.aoa3.common.registration.BlockRegister.BLOODSTONE_LAMP. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:crystallite_lamp for public static net.tslat.aoa3.block.functional.lamps.LampBlock net.tslat.aoa3.common.registration.BlockRegister.CRYSTALLITE_LAMP. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:elecanium_lamp for public static net.tslat.aoa3.block.functional.lamps.LampBlock net.tslat.aoa3.common.registration.BlockRegister.ELECANIUM_LAMP. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:emberstone_lamp for public static net.tslat.aoa3.block.functional.lamps.LampBlock net.tslat.aoa3.common.registration.BlockRegister.EMBERSTONE_LAMP. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:fire_lamp for public static net.tslat.aoa3.block.functional.lamps.LampBlock net.tslat.aoa3.common.registration.BlockRegister.FIRE_LAMP. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ghastly_lamp for public static net.tslat.aoa3.block.functional.lamps.LampBlock net.tslat.aoa3.common.registration.BlockRegister.GHASTLY_LAMP. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ghoulish_lamp for public static net.tslat.aoa3.block.functional.lamps.LampBlock net.tslat.aoa3.common.registration.BlockRegister.GHOULISH_LAMP. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:iro_lamp for public static net.tslat.aoa3.block.functional.lamps.LampBlock net.tslat.aoa3.common.registration.BlockRegister.IRO_LAMP. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ivory_lamp for public static net.tslat.aoa3.block.functional.lamps.LampBlock net.tslat.aoa3.common.registration.BlockRegister.IVORY_LAMP. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ivory_amethyst_lamp for public static net.tslat.aoa3.block.functional.lamps.LampBlock net.tslat.aoa3.common.registration.BlockRegister.IVORY_AMETHYST_LAMP. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ivory_jade_lamp for public static net.tslat.aoa3.block.functional.lamps.LampBlock net.tslat.aoa3.common.registration.BlockRegister.IVORY_JADE_LAMP. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ivory_limonite_lamp for public static net.tslat.aoa3.block.functional.lamps.LampBlock net.tslat.aoa3.common.registration.BlockRegister.IVORY_LIMONITE_LAMP. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ivory_rosite_lamp for public static net.tslat.aoa3.block.functional.lamps.LampBlock net.tslat.aoa3.common.registration.BlockRegister.IVORY_ROSITE_LAMP. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ivory_sapphire_lamp for public static net.tslat.aoa3.block.functional.lamps.LampBlock net.tslat.aoa3.common.registration.BlockRegister.IVORY_SAPPHIRE_LAMP. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:jade_lamp for public static net.tslat.aoa3.block.functional.lamps.LampBlock net.tslat.aoa3.common.registration.BlockRegister.JADE_LAMP. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:aqua_life_lamp for public static net.tslat.aoa3.block.functional.lamps.LampBlock net.tslat.aoa3.common.registration.BlockRegister.AQUA_LIFE_LAMP. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:black_life_lamp for public static net.tslat.aoa3.block.functional.lamps.LampBlock net.tslat.aoa3.common.registration.BlockRegister.BLACK_LIFE_LAMP. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:blue_life_lamp for public static net.tslat.aoa3.block.functional.lamps.LampBlock net.tslat.aoa3.common.registration.BlockRegister.BLUE_LIFE_LAMP. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:brown_life_lamp for public static net.tslat.aoa3.block.functional.lamps.LampBlock net.tslat.aoa3.common.registration.BlockRegister.BROWN_LIFE_LAMP. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:cyan_life_lamp for public static net.tslat.aoa3.block.functional.lamps.LampBlock net.tslat.aoa3.common.registration.BlockRegister.CYAN_LIFE_LAMP. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:dark_grey_life_lamp for public static net.tslat.aoa3.block.functional.lamps.LampBlock net.tslat.aoa3.common.registration.BlockRegister.DARK_GREY_LIFE_LAMP. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:green_life_lamp for public static net.tslat.aoa3.block.functional.lamps.LampBlock net.tslat.aoa3.common.registration.BlockRegister.GREEN_LIFE_LAMP. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:grey_life_lamp for public static net.tslat.aoa3.block.functional.lamps.LampBlock net.tslat.aoa3.common.registration.BlockRegister.GREY_LIFE_LAMP. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lime_life_lamp for public static net.tslat.aoa3.block.functional.lamps.LampBlock net.tslat.aoa3.common.registration.BlockRegister.LIME_LIFE_LAMP. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:magenta_life_lamp for public static net.tslat.aoa3.block.functional.lamps.LampBlock net.tslat.aoa3.common.registration.BlockRegister.MAGENTA_LIFE_LAMP. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:orange_life_lamp for public static net.tslat.aoa3.block.functional.lamps.LampBlock net.tslat.aoa3.common.registration.BlockRegister.ORANGE_LIFE_LAMP. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:pink_life_lamp for public static net.tslat.aoa3.block.functional.lamps.LampBlock net.tslat.aoa3.common.registration.BlockRegister.PINK_LIFE_LAMP. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:purple_life_lamp for public static net.tslat.aoa3.block.functional.lamps.LampBlock net.tslat.aoa3.common.registration.BlockRegister.PURPLE_LIFE_LAMP. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:red_life_lamp for public static net.tslat.aoa3.block.functional.lamps.LampBlock net.tslat.aoa3.common.registration.BlockRegister.RED_LIFE_LAMP. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:white_life_lamp for public static net.tslat.aoa3.block.functional.lamps.LampBlock net.tslat.aoa3.common.registration.BlockRegister.WHITE_LIFE_LAMP. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:yellow_life_lamp for public static net.tslat.aoa3.block.functional.lamps.LampBlock net.tslat.aoa3.common.registration.BlockRegister.YELLOW_LIFE_LAMP. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:limonite_lamp for public static net.tslat.aoa3.block.functional.lamps.LampBlock net.tslat.aoa3.common.registration.BlockRegister.LIMONITE_LAMP. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lunar_lamp for public static net.tslat.aoa3.block.functional.lamps.LampBlock net.tslat.aoa3.common.registration.BlockRegister.LUNAR_LAMP. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lyon_lamp for public static net.tslat.aoa3.block.functional.lamps.LampBlock net.tslat.aoa3.common.registration.BlockRegister.LYON_LAMP. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mystic_lamp for public static net.tslat.aoa3.block.functional.lamps.LampBlock net.tslat.aoa3.common.registration.BlockRegister.MYSTIC_LAMP. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:neon_lamp for public static net.tslat.aoa3.block.functional.lamps.LampBlock net.tslat.aoa3.common.registration.BlockRegister.NEON_LAMP. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:neon_circling_lamp for public static net.tslat.aoa3.block.functional.lamps.LampBlock net.tslat.aoa3.common.registration.BlockRegister.NEON_CIRCLING_LAMP. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:neon_lapis_lamp for public static net.tslat.aoa3.block.functional.lamps.LampBlock net.tslat.aoa3.common.registration.BlockRegister.NEON_LAPIS_LAMP. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:neon_lapis_circling_lamp for public static net.tslat.aoa3.block.functional.lamps.LampBlock net.tslat.aoa3.common.registration.BlockRegister.NEON_LAPIS_CIRCLING_LAMP. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:neon_lapis_triangles_lamp for public static net.tslat.aoa3.block.functional.lamps.LampBlock net.tslat.aoa3.common.registration.BlockRegister.NEON_LAPIS_TRIANGLES_LAMP. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:neon_runic_lamp for public static net.tslat.aoa3.block.functional.lamps.LampBlock net.tslat.aoa3.common.registration.BlockRegister.NEON_RUNIC_LAMP. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:neon_triangles_lamp for public static net.tslat.aoa3.block.functional.lamps.LampBlock net.tslat.aoa3.common.registration.BlockRegister.NEON_TRIANGLES_LAMP. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rosite_lamp for public static net.tslat.aoa3.block.functional.lamps.LampBlock net.tslat.aoa3.common.registration.BlockRegister.ROSITE_LAMP. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:sapphire_lamp for public static net.tslat.aoa3.block.functional.lamps.LampBlock net.tslat.aoa3.common.registration.BlockRegister.SAPPHIRE_LAMP. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:skeletal_lamp for public static net.tslat.aoa3.block.functional.lamps.LampBlock net.tslat.aoa3.common.registration.BlockRegister.SKELETAL_LAMP. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:abyssal_glass for public static net.tslat.aoa3.block.decoration.glass.GlassBlock net.tslat.aoa3.common.registration.BlockRegister.ABYSSAL_GLASS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ancient_glass for public static net.tslat.aoa3.block.decoration.glass.GlassBlock net.tslat.aoa3.common.registration.BlockRegister.ANCIENT_GLASS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:aquatic_glass for public static net.tslat.aoa3.block.decoration.glass.GlassBlock net.tslat.aoa3.common.registration.BlockRegister.AQUATIC_GLASS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:archaic_glass for public static net.tslat.aoa3.block.decoration.glass.GlassBlock net.tslat.aoa3.common.registration.BlockRegister.ARCHAIC_GLASS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:archaic_glass_breakable for public static net.tslat.aoa3.block.decoration.glass.GlassBlock net.tslat.aoa3.common.registration.BlockRegister.ARCHAIC_GLASS_BREAKABLE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:baron_glass for public static net.tslat.aoa3.block.decoration.glass.GlassBlock net.tslat.aoa3.common.registration.BlockRegister.BARON_GLASS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:decayed_glass for public static net.tslat.aoa3.block.decoration.glass.GlassBlock net.tslat.aoa3.common.registration.BlockRegister.DECAYED_GLASS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gardencian_glass for public static net.tslat.aoa3.block.decoration.glass.GlassBlock net.tslat.aoa3.common.registration.BlockRegister.GARDENCIAN_GLASS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:haven_glass for public static net.tslat.aoa3.block.decoration.glass.GlassBlock net.tslat.aoa3.common.registration.BlockRegister.HAVEN_GLASS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:iro_glass for public static net.tslat.aoa3.block.decoration.glass.GlassBlock net.tslat.aoa3.common.registration.BlockRegister.IRO_GLASS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lelyetian_glass for public static net.tslat.aoa3.block.decoration.glass.GlassBlock net.tslat.aoa3.common.registration.BlockRegister.LELYETIAN_GLASS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lunar_glass for public static net.tslat.aoa3.block.decoration.glass.GlassBlock net.tslat.aoa3.common.registration.BlockRegister.LUNAR_GLASS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:runic_glass for public static net.tslat.aoa3.block.decoration.glass.GlassBlock net.tslat.aoa3.common.registration.BlockRegister.RUNIC_GLASS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:unbreakable_runic_glass for public static net.tslat.aoa3.block.decoration.glass.GlassBlock net.tslat.aoa3.common.registration.BlockRegister.UNBREAKABLE_RUNIC_GLASS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shyre_glass for public static net.tslat.aoa3.block.decoration.glass.GlassBlock net.tslat.aoa3.common.registration.BlockRegister.SHYRE_GLASS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:vox_glass for public static net.tslat.aoa3.block.decoration.glass.GlassBlock net.tslat.aoa3.common.registration.BlockRegister.VOX_GLASS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:zhinx_glass for public static net.tslat.aoa3.block.decoration.glass.GlassBlock net.tslat.aoa3.common.registration.BlockRegister.ZHINX_GLASS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:amethyst_block for public static net.tslat.aoa3.block.decoration.misc.CompressedBlock net.tslat.aoa3.common.registration.BlockRegister.AMETHYST_BLOCK. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:baronyte_block for public static net.tslat.aoa3.block.decoration.misc.CompressedBlock net.tslat.aoa3.common.registration.BlockRegister.BARONYTE_BLOCK. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:blazium_block for public static net.tslat.aoa3.block.decoration.misc.CompressedBlock net.tslat.aoa3.common.registration.BlockRegister.BLAZIUM_BLOCK. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bloodstone_block for public static net.tslat.aoa3.block.decoration.misc.CompressedBlock net.tslat.aoa3.common.registration.BlockRegister.BLOODSTONE_BLOCK. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:crystallite_block for public static net.tslat.aoa3.block.decoration.misc.CompressedBlock net.tslat.aoa3.common.registration.BlockRegister.CRYSTALLITE_BLOCK. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:elecanium_block for public static net.tslat.aoa3.block.decoration.misc.CompressedBlock net.tslat.aoa3.common.registration.BlockRegister.ELECANIUM_BLOCK. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:emberstone_block for public static net.tslat.aoa3.block.decoration.misc.CompressedBlock net.tslat.aoa3.common.registration.BlockRegister.EMBERSTONE_BLOCK. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gemenyte_block for public static net.tslat.aoa3.block.decoration.misc.CompressedBlock net.tslat.aoa3.common.registration.BlockRegister.GEMENYTE_BLOCK. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ghastly_block for public static net.tslat.aoa3.block.decoration.misc.CompressedBlock net.tslat.aoa3.common.registration.BlockRegister.GHASTLY_BLOCK. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ghoulish_block for public static net.tslat.aoa3.block.decoration.misc.CompressedBlock net.tslat.aoa3.common.registration.BlockRegister.GHOULISH_BLOCK. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:jade_block for public static net.tslat.aoa3.block.decoration.misc.CompressedBlock net.tslat.aoa3.common.registration.BlockRegister.JADE_BLOCK. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:jewelyte_block for public static net.tslat.aoa3.block.decoration.misc.CompressedBlock net.tslat.aoa3.common.registration.BlockRegister.JEWELYTE_BLOCK. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:limonite_block for public static net.tslat.aoa3.block.decoration.misc.CompressedBlock net.tslat.aoa3.common.registration.BlockRegister.LIMONITE_BLOCK. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lunar_block for public static net.tslat.aoa3.block.decoration.misc.CompressedBlock net.tslat.aoa3.common.registration.BlockRegister.LUNAR_BLOCK. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lyon_block for public static net.tslat.aoa3.block.decoration.misc.CompressedBlock net.tslat.aoa3.common.registration.BlockRegister.LYON_BLOCK. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mystite_block for public static net.tslat.aoa3.block.decoration.misc.CompressedBlock net.tslat.aoa3.common.registration.BlockRegister.MYSTITE_BLOCK. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ornamyte_block for public static net.tslat.aoa3.block.decoration.misc.CompressedBlock net.tslat.aoa3.common.registration.BlockRegister.ORNAMYTE_BLOCK. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rosite_block for public static net.tslat.aoa3.block.decoration.misc.CompressedBlock net.tslat.aoa3.common.registration.BlockRegister.ROSITE_BLOCK. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:sapphire_block for public static net.tslat.aoa3.block.decoration.misc.CompressedBlock net.tslat.aoa3.common.registration.BlockRegister.SAPPHIRE_BLOCK. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shyregem_block for public static net.tslat.aoa3.block.decoration.misc.CompressedBlock net.tslat.aoa3.common.registration.BlockRegister.SHYREGEM_BLOCK. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shyrestone_block for public static net.tslat.aoa3.block.decoration.misc.CompressedBlock net.tslat.aoa3.common.registration.BlockRegister.SHYRESTONE_BLOCK. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:skeletal_ingot_block for public static net.tslat.aoa3.block.decoration.misc.CompressedBlock net.tslat.aoa3.common.registration.BlockRegister.SKELETAL_INGOT_BLOCK. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:varsium_block for public static net.tslat.aoa3.block.decoration.misc.CompressedBlock net.tslat.aoa3.common.registration.BlockRegister.VARSIUM_BLOCK. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:baron_carpet for public static net.tslat.aoa3.block.decoration.carpets.CarpetBlock net.tslat.aoa3.common.registration.BlockRegister.BARON_CARPET. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:borean_carpet for public static net.tslat.aoa3.block.decoration.carpets.CarpetBlock net.tslat.aoa3.common.registration.BlockRegister.BOREAN_CARPET. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gardencian_carpet for public static net.tslat.aoa3.block.decoration.carpets.CarpetBlock net.tslat.aoa3.common.registration.BlockRegister.GARDENCIAN_CARPET. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:iro_carpet for public static net.tslat.aoa3.block.decoration.carpets.CarpetBlock net.tslat.aoa3.common.registration.BlockRegister.IRO_CARPET. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lunar_carpet for public static net.tslat.aoa3.block.decoration.carpets.CarpetBlock net.tslat.aoa3.common.registration.BlockRegister.LUNAR_CARPET. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:crystallanium for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.CRYSTALLANIUM. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:emberium for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.EMBERIUM. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shadonantium for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.SHADONANTIUM. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:skeletanium for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.SKELETANIUM. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ancient_rock for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.ANCIENT_ROCK. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:black_ancient_tile for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.BLACK_ANCIENT_TILE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ancient_tile_core for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.ANCIENT_TILE_CORE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:green_ancient_tile for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.GREEN_ANCIENT_TILE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ancient_tile_shrine for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.ANCIENT_TILE_SHRINE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:white_ancient_tile for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.WHITE_ANCIENT_TILE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:archaic_dirt for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.ARCHAIC_DIRT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:archaic_dirt_breakable for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.ARCHAIC_DIRT_BREAKABLE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:archaic_stream_horizontal for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.ARCHAIC_STREAM_HORIZONTAL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:archaic_stream_horizontal_breakable for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.ARCHAIC_STREAM_HORIZONTAL_BREAKABLE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:archaic_rectangles for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.ARCHAIC_RECTANGLES. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:archaic_rectangles_breakable for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.ARCHAIC_RECTANGLES_BREAKABLE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:archaic_squares for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.ARCHAIC_SQUARES. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:archaic_squares_breakable for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.ARCHAIC_SQUARES_BREAKABLE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:archaic_tiles for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.ARCHAIC_TILES. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:archaic_tiles_breakable for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.ARCHAIC_TILES_BREAKABLE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:archaic_stream_vertical for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.ARCHAIC_STREAM_VERTICAL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:archaic_stream_vertical_breakable for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.ARCHAIC_STREAM_VERTICAL_BREAKABLE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:baron_castle_wall for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.BARON_CASTLE_WALL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:baron_cube for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.BARON_CUBE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:baron_ground for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.BARON_GROUND. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bloodstone_bar_bricks for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.BLOODSTONE_BAR_BRICKS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bloodstone_bars for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.BLOODSTONE_BARS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:green_candy for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.GREEN_CANDY. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:red_candy for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.RED_CANDY. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:white_candy for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.WHITE_CANDY. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:chocolate_block for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.CHOCOLATE_BLOCK. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:dark_chocolate_block for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.DARK_CHOCOLATE_BLOCK. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:white_chocolate_block for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.WHITE_CHOCOLATE_BLOCK. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:cog_block for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.COG_BLOCK. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:blue_coral for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.BLUE_CORAL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:green_coral for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.GREEN_CORAL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:orange_coral for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.ORANGE_CORAL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:pink_coral for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.PINK_CORAL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:white_coral for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.WHITE_CORAL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:yellow_coral for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.YELLOW_CORAL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:aqua_cotton_candy for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.AQUA_COTTON_CANDY. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:pink_cotton_candy for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.PINK_COTTON_CANDY. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:crate for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.CRATE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:blue_crystal_block for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.BLUE_CRYSTAL_BLOCK. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:green_crystal_block for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.GREEN_CRYSTAL_BLOCK. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:purple_crystal_block for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.PURPLE_CRYSTAL_BLOCK. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:red_crystal_block for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.RED_CRYSTAL_BLOCK. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:white_crystal_block for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.WHITE_CRYSTAL_BLOCK. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:yellow_crystal_block for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.YELLOW_CRYSTAL_BLOCK. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:dark_face_brick for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.DARK_FACE_BRICK. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:deeplands_trap_explosion for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.DEEPLANDS_TRAP_EXPLOSION. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:deeplands_trap_lava for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.DEEPLANDS_TRAP_LAVA. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:deeplands_trap_nipper for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.DEEPLANDS_TRAP_NIPPER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:degraded_steel for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.DEGRADED_STEEL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:eye_block for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.EYE_BLOCK. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:giant_snail_acid for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.GIANT_SNAIL_ACID. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gingerbread for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.GINGERBREAD. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hive_wall for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.HIVE_WALL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:iro_brick_trap for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.IRO_BRICK_TRAP. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:iropole for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.IROPOLE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:kaiyu_temple_block_face for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.KAIYU_TEMPLE_BLOCK_FACE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:kaiyu_temple_block_flow for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.KAIYU_TEMPLE_BLOCK_FLOW. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:kaiyu_temple_block_maze for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.KAIYU_TEMPLE_BLOCK_MAZE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:kaiyu_temple_block_pass for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.KAIYU_TEMPLE_BLOCK_PASS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:kaiyu_temple_block_plain for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.KAIYU_TEMPLE_BLOCK_PLAIN. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:kaiyu_temple_block_squares for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.KAIYU_TEMPLE_BLOCK_SQUARES. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:kaiyu_temple_block_track for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.KAIYU_TEMPLE_BLOCK_TRACK. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:kaiyu_temple_trap_flow for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.KAIYU_TEMPLE_TRAP_FLOW. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:kaiyu_temple_trap_maze for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.KAIYU_TEMPLE_TRAP_MAZE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:kaiyu_temple_trap_pass for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.KAIYU_TEMPLE_TRAP_PASS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:kaiyu_temple_trap_squares for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.KAIYU_TEMPLE_TRAP_SQUARES. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:darklight_orb for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.DARKLIGHT_ORB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:dusk_orb for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.DUSK_ORB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lunar_orb for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.LUNAR_ORB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:moonlight_orb for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.MOONLIGHT_ORB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:sunfire_orb for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.SUNFIRE_ORB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lunar_pad for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.LUNAR_PAD. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:orange_acid for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.ORANGE_ACID. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:paravite_hive for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.PARAVITE_HIVE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:black_petals for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.BLACK_PETALS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:blue_petals for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.BLUE_PETALS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:light_blue_petals for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.LIGHT_BLUE_PETALS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:magenta_petals for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.MAGENTA_PETALS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:purple_petals for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.PURPLE_PETALS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:red_petals for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.RED_PETALS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rose_petals for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.ROSE_PETALS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:yellow_petals for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.YELLOW_PETALS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:plastic for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.PLASTIC. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rune_post_compass for public static net.tslat.aoa3.block.generation.misc.RunePostBlock net.tslat.aoa3.common.registration.BlockRegister.RUNE_POST_COMPASS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rune_post_distortion for public static net.tslat.aoa3.block.generation.misc.RunePostBlock net.tslat.aoa3.common.registration.BlockRegister.RUNE_POST_DISTORTION. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rune_post_energy for public static net.tslat.aoa3.block.generation.misc.RunePostBlock net.tslat.aoa3.common.registration.BlockRegister.RUNE_POST_ENERGY. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rune_post_fire for public static net.tslat.aoa3.block.generation.misc.RunePostBlock net.tslat.aoa3.common.registration.BlockRegister.RUNE_POST_FIRE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rune_post_kinetic for public static net.tslat.aoa3.block.generation.misc.RunePostBlock net.tslat.aoa3.common.registration.BlockRegister.RUNE_POST_KINETIC. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rune_post_life for public static net.tslat.aoa3.block.generation.misc.RunePostBlock net.tslat.aoa3.common.registration.BlockRegister.RUNE_POST_LIFE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rune_post_lunar for public static net.tslat.aoa3.block.generation.misc.RunePostBlock net.tslat.aoa3.common.registration.BlockRegister.RUNE_POST_LUNAR. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rune_post_poison for public static net.tslat.aoa3.block.generation.misc.RunePostBlock net.tslat.aoa3.common.registration.BlockRegister.RUNE_POST_POISON. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rune_post_power for public static net.tslat.aoa3.block.generation.misc.RunePostBlock net.tslat.aoa3.common.registration.BlockRegister.RUNE_POST_POWER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rune_post_storm for public static net.tslat.aoa3.block.generation.misc.RunePostBlock net.tslat.aoa3.common.registration.BlockRegister.RUNE_POST_STORM. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rune_post_strike for public static net.tslat.aoa3.block.generation.misc.RunePostBlock net.tslat.aoa3.common.registration.BlockRegister.RUNE_POST_STRIKE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rune_post_water for public static net.tslat.aoa3.block.generation.misc.RunePostBlock net.tslat.aoa3.common.registration.BlockRegister.RUNE_POST_WATER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rune_post_wind for public static net.tslat.aoa3.block.generation.misc.RunePostBlock net.tslat.aoa3.common.registration.BlockRegister.RUNE_POST_WIND. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rune_post_wither for public static net.tslat.aoa3.block.generation.misc.RunePostBlock net.tslat.aoa3.common.registration.BlockRegister.RUNE_POST_WITHER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:skeletal_block for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.SKELETAL_BLOCK. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:tentacles for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.TENTACLES. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:tentacles_dots_left for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.TENTACLES_DOTS_LEFT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:tentacles_dots_right for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.TENTACLES_DOTS_RIGHT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:tentacles_eye_orange for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.TENTACLES_EYE_ORANGE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:tentacles_eye_red for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.TENTACLES_EYE_RED. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:tentacles_green for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.TENTACLES_GREEN. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:toxic_stem for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.TOXIC_STEM. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:unbreakable_iro_bricks for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.UNBREAKABLE_IRO_BRICKS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:unbreakable_plant_stem for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.UNBREAKABLE_PLANT_STEM. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:unbreakable_runic_bricks for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.UNBREAKABLE_RUNIC_BRICKS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:blue_shroom for public static net.tslat.aoa3.block.BasicNonCubeBlock net.tslat.aoa3.common.registration.BlockRegister.BLUE_SHROOM. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:green_shroom for public static net.tslat.aoa3.block.BasicNonCubeBlock net.tslat.aoa3.common.registration.BlockRegister.GREEN_SHROOM. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:orange_shroom for public static net.tslat.aoa3.block.BasicNonCubeBlock net.tslat.aoa3.common.registration.BlockRegister.ORANGE_SHROOM. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:purple_shroom for public static net.tslat.aoa3.block.BasicNonCubeBlock net.tslat.aoa3.common.registration.BlockRegister.PURPLE_SHROOM. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shroom_stem for public static net.tslat.aoa3.block.BasicNonCubeBlock net.tslat.aoa3.common.registration.BlockRegister.SHROOM_STEM. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:vox_shroom for public static net.tslat.aoa3.block.BasicNonCubeBlock net.tslat.aoa3.common.registration.BlockRegister.VOX_SHROOM. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:yellow_shroom for public static net.tslat.aoa3.block.BasicNonCubeBlock net.tslat.aoa3.common.registration.BlockRegister.YELLOW_SHROOM. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:vox_log for public static net.tslat.aoa3.block.BasicNonCubeBlock net.tslat.aoa3.common.registration.BlockRegister.VOX_LOG. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:boney_block for public static net.tslat.aoa3.block.generation.misc.BoneyBlock net.tslat.aoa3.common.registration.BlockRegister.BONEY_BLOCK. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:carved_rune_direction for public static net.tslat.aoa3.block.functional.misc.CarvedRunicBlock net.tslat.aoa3.common.registration.BlockRegister.CARVED_RUNE_DIRECTION. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:carved_rune_empowering for public static net.tslat.aoa3.block.functional.misc.CarvedRunicBlock net.tslat.aoa3.common.registration.BlockRegister.CARVED_RUNE_EMPOWERING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:carved_rune_focus for public static net.tslat.aoa3.block.functional.misc.CarvedRunicBlock net.tslat.aoa3.common.registration.BlockRegister.CARVED_RUNE_FOCUS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:carved_rune_power for public static net.tslat.aoa3.block.functional.misc.CarvedRunicBlock net.tslat.aoa3.common.registration.BlockRegister.CARVED_RUNE_POWER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:carved_rune_reality for public static net.tslat.aoa3.block.functional.misc.CarvedRunicBlock net.tslat.aoa3.common.registration.BlockRegister.CARVED_RUNE_REALITY. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:carved_rune_space for public static net.tslat.aoa3.block.functional.misc.CarvedRunicBlock net.tslat.aoa3.common.registration.BlockRegister.CARVED_RUNE_SPACE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:carved_rune_travel for public static net.tslat.aoa3.block.functional.misc.CarvedRunicBlock net.tslat.aoa3.common.registration.BlockRegister.CARVED_RUNE_TRAVEL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:charging_table for public static net.tslat.aoa3.block.functional.utility.ChargingTable net.tslat.aoa3.common.registration.BlockRegister.CHARGING_TABLE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shyre_cloud for public static net.tslat.aoa3.block.generation.misc.CloudBlock net.tslat.aoa3.common.registration.BlockRegister.SHYRE_CLOUD. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:dimensional_fabric for public static net.tslat.aoa3.block.generation.special.DimensionalFabric net.tslat.aoa3.common.registration.BlockRegister.DIMENSIONAL_FABRIC. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:air_gap for public static net.tslat.aoa3.block.functional.misc.AirGap net.tslat.aoa3.common.registration.BlockRegister.AIR_GAP. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:dustopian_lamp for public static net.tslat.aoa3.block.generation.special.DustopianLamp net.tslat.aoa3.common.registration.BlockRegister.DUSTOPIAN_LAMP. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:dustopian_lamp_off for public static net.tslat.aoa3.block.generation.special.DustopianLampOff net.tslat.aoa3.common.registration.BlockRegister.DUSTOPIAN_LAMP_OFF. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:damage_enhancer for public static net.tslat.aoa3.block.functional.misc.EnhancerBlock net.tslat.aoa3.common.registration.BlockRegister.DAMAGE_ENHANCER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:divine_enhancer for public static net.tslat.aoa3.block.functional.misc.EnhancerBlock net.tslat.aoa3.common.registration.BlockRegister.DIVINE_ENHANCER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:durability_enhancer for public static net.tslat.aoa3.block.functional.misc.EnhancerBlock net.tslat.aoa3.common.registration.BlockRegister.DURABILITY_ENHANCER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:luck_enhancer for public static net.tslat.aoa3.block.functional.misc.EnhancerBlock net.tslat.aoa3.common.registration.BlockRegister.LUCK_ENHANCER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:magic_enhancer for public static net.tslat.aoa3.block.functional.misc.EnhancerBlock net.tslat.aoa3.common.registration.BlockRegister.MAGIC_ENHANCER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:resistance_enhancer for public static net.tslat.aoa3.block.functional.misc.EnhancerBlock net.tslat.aoa3.common.registration.BlockRegister.RESISTANCE_ENHANCER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:speed_enhancer for public static net.tslat.aoa3.block.functional.misc.EnhancerBlock net.tslat.aoa3.common.registration.BlockRegister.SPEED_ENHANCER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:weight_enhancer for public static net.tslat.aoa3.block.functional.misc.EnhancerBlock net.tslat.aoa3.common.registration.BlockRegister.WEIGHT_ENHANCER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:archaic_ladder for public static net.tslat.aoa3.block.functional.misc.LadderBlock net.tslat.aoa3.common.registration.BlockRegister.ARCHAIC_LADDER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:archaic_ladder_breakable for public static net.tslat.aoa3.block.functional.misc.LadderBlock net.tslat.aoa3.common.registration.BlockRegister.ARCHAIC_LADDER_BREAKABLE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:living_growth for public static net.tslat.aoa3.block.functional.misc.LivingGrowth net.tslat.aoa3.common.registration.BlockRegister.LIVING_GROWTH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:celeve_stem for public static net.tslat.aoa3.block.generation.wood.LogBlock net.tslat.aoa3.common.registration.BlockRegister.CELEVE_STEM. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lunar_pillar for public static net.tslat.aoa3.block.generation.misc.LunarPillar net.tslat.aoa3.common.registration.BlockRegister.LUNAR_PILLAR. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:spikey_pillar for public static net.tslat.aoa3.block.generation.misc.SpikeyPillar net.tslat.aoa3.common.registration.BlockRegister.SPIKEY_PILLAR. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:toxic_block for public static net.tslat.aoa3.block.generation.misc.ToxicBlock net.tslat.aoa3.common.registration.BlockRegister.TOXIC_BLOCK. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:toxic_waste for public static net.tslat.aoa3.block.generation.misc.ToxicWaste net.tslat.aoa3.common.registration.BlockRegister.TOXIC_WASTE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:amphibior_spawner for public static net.tslat.aoa3.block.functional.spawners.SpawnerBlock net.tslat.aoa3.common.registration.BlockRegister.AMPHIBIOR_SPAWNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:amphibiyte_spawner for public static net.tslat.aoa3.block.functional.spawners.SpawnerBlock net.tslat.aoa3.common.registration.BlockRegister.AMPHIBIYTE_SPAWNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:angelica_spawner for public static net.tslat.aoa3.block.functional.spawners.SpawnerBlock net.tslat.aoa3.common.registration.BlockRegister.ANGELICA_SPAWNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:arc_wizard_spawner for public static net.tslat.aoa3.block.functional.spawners.SpawnerBlock net.tslat.aoa3.common.registration.BlockRegister.ARC_WIZARD_SPAWNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:arkzyne_spawner for public static net.tslat.aoa3.block.functional.spawners.SpawnerBlock net.tslat.aoa3.common.registration.BlockRegister.ARKZYNE_SPAWNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:arocknid_spawner for public static net.tslat.aoa3.block.functional.spawners.SpawnerBlock net.tslat.aoa3.common.registration.BlockRegister.AROCKNID_SPAWNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:banshee_spawner for public static net.tslat.aoa3.block.functional.spawners.SpawnerBlock net.tslat.aoa3.common.registration.BlockRegister.BANSHEE_SPAWNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:baumba_spawner for public static net.tslat.aoa3.block.functional.spawners.SpawnerBlock net.tslat.aoa3.common.registration.BlockRegister.BAUMBA_SPAWNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bloodsucker_spawner for public static net.tslat.aoa3.block.functional.spawners.SpawnerBlock net.tslat.aoa3.common.registration.BlockRegister.BLOODSUCKER_SPAWNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:cane_bug_spawner for public static net.tslat.aoa3.block.functional.spawners.SpawnerBlock net.tslat.aoa3.common.registration.BlockRegister.CANE_BUG_SPAWNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:crusilisk_spawner for public static net.tslat.aoa3.block.functional.spawners.SpawnerBlock net.tslat.aoa3.common.registration.BlockRegister.CRUSILISK_SPAWNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:dawnlight_spawner for public static net.tslat.aoa3.block.functional.spawners.SpawnerBlock net.tslat.aoa3.common.registration.BlockRegister.DAWNLIGHT_SPAWNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:daysee_spawner for public static net.tslat.aoa3.block.functional.spawners.SpawnerBlock net.tslat.aoa3.common.registration.BlockRegister.DAYSEE_SPAWNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:diocus_spawner for public static net.tslat.aoa3.block.functional.spawners.SpawnerBlock net.tslat.aoa3.common.registration.BlockRegister.DIOCUS_SPAWNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:enforcer_spawner for public static net.tslat.aoa3.block.functional.spawners.SpawnerBlock net.tslat.aoa3.common.registration.BlockRegister.ENFORCER_SPAWNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:exohead_spawner for public static net.tslat.aoa3.block.functional.spawners.SpawnerBlock net.tslat.aoa3.common.registration.BlockRegister.EXOHEAD_SPAWNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:faceless_floater_spawner for public static net.tslat.aoa3.block.functional.spawners.SpawnerBlock net.tslat.aoa3.common.registration.BlockRegister.FACELESS_FLOATER_SPAWNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:fenix_spawner for public static net.tslat.aoa3.block.functional.spawners.SpawnerBlock net.tslat.aoa3.common.registration.BlockRegister.FENIX_SPAWNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:flesh_eater_spawner for public static net.tslat.aoa3.block.functional.spawners.SpawnerBlock net.tslat.aoa3.common.registration.BlockRegister.FLESH_EATER_SPAWNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:flowerface_spawner for public static net.tslat.aoa3.block.functional.spawners.SpawnerBlock net.tslat.aoa3.common.registration.BlockRegister.FLOWERFACE_SPAWNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:fungock_spawner for public static net.tslat.aoa3.block.functional.spawners.SpawnerBlock net.tslat.aoa3.common.registration.BlockRegister.FUNGOCK_SPAWNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ghastus_spawner for public static net.tslat.aoa3.block.functional.spawners.SpawnerBlock net.tslat.aoa3.common.registration.BlockRegister.GHASTUS_SPAWNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gingerbird_spawner for public static net.tslat.aoa3.block.functional.spawners.SpawnerBlock net.tslat.aoa3.common.registration.BlockRegister.GINGERBIRD_SPAWNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gingerbread_man_spawner for public static net.tslat.aoa3.block.functional.spawners.SpawnerBlock net.tslat.aoa3.common.registration.BlockRegister.GINGERBREAD_MAN_SPAWNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:goldum_spawner for public static net.tslat.aoa3.block.functional.spawners.SpawnerBlock net.tslat.aoa3.common.registration.BlockRegister.GOLDUM_SPAWNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:goldus_spawner for public static net.tslat.aoa3.block.functional.spawners.SpawnerBlock net.tslat.aoa3.common.registration.BlockRegister.GOLDUS_SPAWNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:inmate_x_spawner for public static net.tslat.aoa3.block.functional.spawners.SpawnerBlock net.tslat.aoa3.common.registration.BlockRegister.INMATE_X_SPAWNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:inmate_y_spawner for public static net.tslat.aoa3.block.functional.spawners.SpawnerBlock net.tslat.aoa3.common.registration.BlockRegister.INMATE_Y_SPAWNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:iosaur_spawner for public static net.tslat.aoa3.block.functional.spawners.SpawnerBlock net.tslat.aoa3.common.registration.BlockRegister.IOSAUR_SPAWNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:jawe_spawner for public static net.tslat.aoa3.block.functional.spawners.SpawnerBlock net.tslat.aoa3.common.registration.BlockRegister.JAWE_SPAWNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:kaiyu_spawner for public static net.tslat.aoa3.block.functional.spawners.SpawnerBlock net.tslat.aoa3.common.registration.BlockRegister.KAIYU_SPAWNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lightwalker_spawner for public static net.tslat.aoa3.block.functional.spawners.SpawnerBlock net.tslat.aoa3.common.registration.BlockRegister.LIGHTWALKER_SPAWNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:luxocron_spawner for public static net.tslat.aoa3.block.functional.spawners.SpawnerBlock net.tslat.aoa3.common.registration.BlockRegister.LUXOCRON_SPAWNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mechyon_spawner for public static net.tslat.aoa3.block.functional.spawners.SpawnerBlock net.tslat.aoa3.common.registration.BlockRegister.MECHYON_SPAWNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:merkyre_spawner for public static net.tslat.aoa3.block.functional.spawners.SpawnerBlock net.tslat.aoa3.common.registration.BlockRegister.MERKYRE_SPAWNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mermage_spawner for public static net.tslat.aoa3.block.functional.spawners.SpawnerBlock net.tslat.aoa3.common.registration.BlockRegister.MERMAGE_SPAWNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mushroom_spider_spawner for public static net.tslat.aoa3.block.functional.spawners.SpawnerBlock net.tslat.aoa3.common.registration.BlockRegister.MUSHROOM_SPIDER_SPAWNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:nethengeic_beast_spawner for public static net.tslat.aoa3.block.functional.spawners.SpawnerBlock net.tslat.aoa3.common.registration.BlockRegister.NETHENGEIC_BEAST_SPAWNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:nightmare_spider_spawner for public static net.tslat.aoa3.block.functional.spawners.SpawnerBlock net.tslat.aoa3.common.registration.BlockRegister.NIGHTMARE_SPIDER_SPAWNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:nightwing_spawner for public static net.tslat.aoa3.block.functional.spawners.SpawnerBlock net.tslat.aoa3.common.registration.BlockRegister.NIGHTWING_SPAWNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:opteryx_spawner for public static net.tslat.aoa3.block.functional.spawners.SpawnerBlock net.tslat.aoa3.common.registration.BlockRegister.OPTERYX_SPAWNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:paravite_spawner for public static net.tslat.aoa3.block.functional.spawners.SpawnerBlock net.tslat.aoa3.common.registration.BlockRegister.PARAVITE_SPAWNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:phantom_spawner for public static net.tslat.aoa3.block.functional.spawners.SpawnerBlock net.tslat.aoa3.common.registration.BlockRegister.PHANTOM_SPAWNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:pod_plant_spawner for public static net.tslat.aoa3.block.functional.spawners.SpawnerBlock net.tslat.aoa3.common.registration.BlockRegister.POD_PLANT_SPAWNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rawbone_spawner for public static net.tslat.aoa3.block.functional.spawners.SpawnerBlock net.tslat.aoa3.common.registration.BlockRegister.RAWBONE_SPAWNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:reaver_spawner for public static net.tslat.aoa3.block.functional.spawners.SpawnerBlock net.tslat.aoa3.common.registration.BlockRegister.REAVER_SPAWNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:refluct_spawner for public static net.tslat.aoa3.block.functional.spawners.SpawnerBlock net.tslat.aoa3.common.registration.BlockRegister.REFLUCT_SPAWNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rock_critter_spawner for public static net.tslat.aoa3.block.functional.spawners.SpawnerBlock net.tslat.aoa3.common.registration.BlockRegister.ROCK_CRITTER_SPAWNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:runic_golem_spawner for public static net.tslat.aoa3.block.functional.spawners.SpawnerBlock net.tslat.aoa3.common.registration.BlockRegister.RUNIC_GOLEM_SPAWNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:runic_guardian_spawner for public static net.tslat.aoa3.block.functional.spawners.SpawnerBlock net.tslat.aoa3.common.registration.BlockRegister.RUNIC_GUARDIAN_SPAWNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:seeker_spawner for public static net.tslat.aoa3.block.functional.spawners.SpawnerBlock net.tslat.aoa3.common.registration.BlockRegister.SEEKER_SPAWNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shavo_spawner for public static net.tslat.aoa3.block.functional.spawners.SpawnerBlock net.tslat.aoa3.common.registration.BlockRegister.SHAVO_SPAWNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shyre_troll_spawner for public static net.tslat.aoa3.block.functional.spawners.SpawnerBlock net.tslat.aoa3.common.registration.BlockRegister.SHYRE_TROLL_SPAWNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:skeledon_spawner for public static net.tslat.aoa3.block.functional.spawners.SpawnerBlock net.tslat.aoa3.common.registration.BlockRegister.SKELEDON_SPAWNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:skelekyte_spawner for public static net.tslat.aoa3.block.functional.spawners.SpawnerBlock net.tslat.aoa3.common.registration.BlockRegister.SKELEKYTE_SPAWNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:soulscorne_spawner for public static net.tslat.aoa3.block.functional.spawners.SpawnerBlock net.tslat.aoa3.common.registration.BlockRegister.SOULSCORNE_SPAWNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:spectral_wizard_spawner for public static net.tslat.aoa3.block.functional.spawners.SpawnerBlock net.tslat.aoa3.common.registration.BlockRegister.SPECTRAL_WIZARD_SPAWNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:spinoledon_spawner for public static net.tslat.aoa3.block.functional.spawners.SpawnerBlock net.tslat.aoa3.common.registration.BlockRegister.SPINOLEDON_SPAWNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:surveyor_spawner for public static net.tslat.aoa3.block.functional.spawners.SpawnerBlock net.tslat.aoa3.common.registration.BlockRegister.SURVEYOR_SPAWNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:tharafly_spawner for public static net.tslat.aoa3.block.functional.spawners.SpawnerBlock net.tslat.aoa3.common.registration.BlockRegister.THARAFLY_SPAWNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:undead_troll_spawner for public static net.tslat.aoa3.block.functional.spawners.SpawnerBlock net.tslat.aoa3.common.registration.BlockRegister.UNDEAD_TROLL_SPAWNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:urioh_spawner for public static net.tslat.aoa3.block.functional.spawners.SpawnerBlock net.tslat.aoa3.common.registration.BlockRegister.URIOH_SPAWNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:urv_spawner for public static net.tslat.aoa3.block.functional.spawners.SpawnerBlock net.tslat.aoa3.common.registration.BlockRegister.URV_SPAWNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:vine_wizard_spawner for public static net.tslat.aoa3.block.functional.spawners.SpawnerBlock net.tslat.aoa3.common.registration.BlockRegister.VINE_WIZARD_SPAWNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:visage_spawner for public static net.tslat.aoa3.block.functional.spawners.SpawnerBlock net.tslat.aoa3.common.registration.BlockRegister.VISAGE_SPAWNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:volar_spawner for public static net.tslat.aoa3.block.functional.spawners.SpawnerBlock net.tslat.aoa3.common.registration.BlockRegister.VOLAR_SPAWNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:zarg_spawner for public static net.tslat.aoa3.block.functional.spawners.SpawnerBlock net.tslat.aoa3.common.registration.BlockRegister.ZARG_SPAWNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:zhinx_spawner for public static net.tslat.aoa3.block.functional.spawners.SpawnerBlock net.tslat.aoa3.common.registration.BlockRegister.ZHINX_SPAWNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:zorp_spawner for public static net.tslat.aoa3.block.functional.spawners.SpawnerBlock net.tslat.aoa3.common.registration.BlockRegister.ZORP_SPAWNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:army_block for public static net.tslat.aoa3.block.functional.altar.BossAltarBlock net.tslat.aoa3.common.registration.BlockRegister.ARMY_BLOCK. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:baroness_altar for public static net.tslat.aoa3.block.functional.altar.BossAltarBlock net.tslat.aoa3.common.registration.BlockRegister.BARONESS_ALTAR. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:candy_block for public static net.tslat.aoa3.block.functional.altar.BossAltarBlock net.tslat.aoa3.common.registration.BlockRegister.CANDY_BLOCK. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:clunkhead_altar for public static net.tslat.aoa3.block.functional.altar.BossAltarBlock net.tslat.aoa3.common.registration.BlockRegister.CLUNKHEAD_ALTAR. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:craexxeus_altar for public static net.tslat.aoa3.block.functional.altar.BossAltarBlock net.tslat.aoa3.common.registration.BlockRegister.CRAEXXEUS_ALTAR. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:creep_altar for public static net.tslat.aoa3.block.functional.altar.BossAltarBlock net.tslat.aoa3.common.registration.BlockRegister.CREEP_ALTAR. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:dracyon_altar for public static net.tslat.aoa3.block.functional.altar.BossAltarBlock net.tslat.aoa3.common.registration.BlockRegister.DRACYON_ALTAR. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:graw_altar for public static net.tslat.aoa3.block.functional.altar.BossAltarBlock net.tslat.aoa3.common.registration.BlockRegister.GRAW_ALTAR. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:guardian_altar for public static net.tslat.aoa3.block.functional.altar.GuardianAltar net.tslat.aoa3.common.registration.BlockRegister.GUARDIAN_ALTAR. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hive_spawner for public static net.tslat.aoa3.block.functional.altar.BossAltarBlock net.tslat.aoa3.common.registration.BlockRegister.HIVE_SPAWNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hydro_table for public static net.tslat.aoa3.block.functional.altar.BossAltarBlock net.tslat.aoa3.common.registration.BlockRegister.HYDRO_TABLE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:illusion_altar for public static net.tslat.aoa3.block.functional.altar.BossAltarBlock net.tslat.aoa3.common.registration.BlockRegister.ILLUSION_ALTAR. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:kror_altar for public static net.tslat.aoa3.block.functional.altar.BossAltarBlock net.tslat.aoa3.common.registration.BlockRegister.KROR_ALTAR. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mechbot_altar for public static net.tslat.aoa3.block.functional.altar.BossAltarBlock net.tslat.aoa3.common.registration.BlockRegister.MECHBOT_ALTAR. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:power_station for public static net.tslat.aoa3.block.functional.altar.BossAltarBlock net.tslat.aoa3.common.registration.BlockRegister.POWER_STATION. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:primordial_shrine for public static net.tslat.aoa3.block.functional.altar.BossAltarBlock net.tslat.aoa3.common.registration.BlockRegister.PRIMORDIAL_SHRINE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rockrider_shrine for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.ROCKRIDER_SHRINE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shadow_altar for public static net.tslat.aoa3.block.functional.altar.BossAltarBlock net.tslat.aoa3.common.registration.BlockRegister.SHADOW_ALTAR. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:silverfoot_altar for public static net.tslat.aoa3.block.functional.altar.BossAltarBlock net.tslat.aoa3.common.registration.BlockRegister.SILVERFOOT_ALTAR. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:toy_box for public static net.tslat.aoa3.block.functional.altar.BossAltarBlock net.tslat.aoa3.common.registration.BlockRegister.TOY_BOX. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:vinocorne_shrine for public static net.tslat.aoa3.block.functional.altar.BossAltarBlock net.tslat.aoa3.common.registration.BlockRegister.VINOCORNE_SHRINE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:visualent_altar for public static net.tslat.aoa3.block.functional.altar.BossAltarBlock net.tslat.aoa3.common.registration.BlockRegister.VISUALENT_ALTAR. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:voxxulon_altar for public static net.tslat.aoa3.block.functional.altar.BossAltarBlock net.tslat.aoa3.common.registration.BlockRegister.VOXXULON_ALTAR. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:abyss_portal for public static net.tslat.aoa3.block.functional.portal.PortalBlock net.tslat.aoa3.common.registration.BlockRegister.ABYSS_PORTAL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ancient_cavern_portal for public static net.tslat.aoa3.block.functional.portal.PortalBlock net.tslat.aoa3.common.registration.BlockRegister.ANCIENT_CAVERN_PORTAL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:barathos_portal for public static net.tslat.aoa3.block.functional.portal.PortalBlock net.tslat.aoa3.common.registration.BlockRegister.BARATHOS_PORTAL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:borean_portal for public static net.tslat.aoa3.block.functional.portal.PortalBlock net.tslat.aoa3.common.registration.BlockRegister.BOREAN_PORTAL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:candyland_portal for public static net.tslat.aoa3.block.functional.portal.PortalBlock net.tslat.aoa3.common.registration.BlockRegister.CANDYLAND_PORTAL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:celeve_portal for public static net.tslat.aoa3.block.functional.portal.PortalBlock net.tslat.aoa3.common.registration.BlockRegister.CELEVE_PORTAL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:creeponia_portal for public static net.tslat.aoa3.block.functional.portal.PortalBlock net.tslat.aoa3.common.registration.BlockRegister.CREEPONIA_PORTAL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:crystevia_portal for public static net.tslat.aoa3.block.functional.portal.PortalBlock net.tslat.aoa3.common.registration.BlockRegister.CRYSTEVIA_PORTAL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:deeplands_portal for public static net.tslat.aoa3.block.functional.portal.PortalBlock net.tslat.aoa3.common.registration.BlockRegister.DEEPLANDS_PORTAL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:dustopia_portal for public static net.tslat.aoa3.block.functional.portal.PortalBlock net.tslat.aoa3.common.registration.BlockRegister.DUSTOPIA_PORTAL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gardencia_portal for public static net.tslat.aoa3.block.functional.portal.PortalBlock net.tslat.aoa3.common.registration.BlockRegister.GARDENCIA_PORTAL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:greckon_portal for public static net.tslat.aoa3.block.functional.portal.PortalBlock net.tslat.aoa3.common.registration.BlockRegister.GRECKON_PORTAL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:haven_portal for public static net.tslat.aoa3.block.functional.portal.PortalBlock net.tslat.aoa3.common.registration.BlockRegister.HAVEN_PORTAL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:immortallis_portal for public static net.tslat.aoa3.block.functional.portal.PortalBlock net.tslat.aoa3.common.registration.BlockRegister.IMMORTALLIS_PORTAL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:iromine_portal for public static net.tslat.aoa3.block.functional.portal.PortalBlock net.tslat.aoa3.common.registration.BlockRegister.IROMINE_PORTAL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lelyetia_portal for public static net.tslat.aoa3.block.functional.portal.PortalBlock net.tslat.aoa3.common.registration.BlockRegister.LELYETIA_PORTAL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lunalus_portal for public static net.tslat.aoa3.block.functional.portal.PortalBlock net.tslat.aoa3.common.registration.BlockRegister.LUNALUS_PORTAL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mysterium_portal for public static net.tslat.aoa3.block.functional.portal.PortalBlock net.tslat.aoa3.common.registration.BlockRegister.MYSTERIUM_PORTAL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:nether_portal for public static net.tslat.aoa3.block.functional.portal.PortalBlock net.tslat.aoa3.common.registration.BlockRegister.NETHER_PORTAL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:precasia_portal for public static net.tslat.aoa3.block.functional.portal.PortalBlock net.tslat.aoa3.common.registration.BlockRegister.PRECASIA_PORTAL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:runandor_portal for public static net.tslat.aoa3.block.functional.portal.PortalBlock net.tslat.aoa3.common.registration.BlockRegister.RUNANDOR_PORTAL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shyrelands_portal for public static net.tslat.aoa3.block.functional.portal.PortalBlock net.tslat.aoa3.common.registration.BlockRegister.SHYRELANDS_PORTAL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:vox_ponds_portal for public static net.tslat.aoa3.block.functional.portal.PortalBlock net.tslat.aoa3.common.registration.BlockRegister.VOX_PONDS_PORTAL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ancient_altar for public static net.tslat.aoa3.block.functional.utility.AncientAltar net.tslat.aoa3.common.registration.BlockRegister.ANCIENT_ALTAR. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:erebon_shrine for public static net.tslat.aoa3.block.functional.utility.AncientCavernShrine net.tslat.aoa3.common.registration.BlockRegister.EREBON_SHRINE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:luxon_shrine for public static net.tslat.aoa3.block.functional.utility.AncientCavernShrine net.tslat.aoa3.common.registration.BlockRegister.LUXON_SHRINE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:pluton_shrine for public static net.tslat.aoa3.block.functional.utility.AncientCavernShrine net.tslat.aoa3.common.registration.BlockRegister.PLUTON_SHRINE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:selyan_shrine for public static net.tslat.aoa3.block.functional.utility.AncientCavernShrine net.tslat.aoa3.common.registration.BlockRegister.SELYAN_SHRINE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ascension_shrine for public static net.tslat.aoa3.block.functional.utility.AscensionShrine net.tslat.aoa3.common.registration.BlockRegister.ASCENSION_SHRINE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:vox_crate for public static net.tslat.aoa3.block.BasicBlock net.tslat.aoa3.common.registration.BlockRegister.VOX_CRATE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:creation_forge for public static net.tslat.aoa3.block.functional.utility.CreationForge net.tslat.aoa3.common.registration.BlockRegister.CREATION_FORGE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:blue_crystal_creator for public static net.tslat.aoa3.block.functional.utility.CrystalCreator net.tslat.aoa3.common.registration.BlockRegister.BLUE_CRYSTAL_CREATOR. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:green_crystal_creator for public static net.tslat.aoa3.block.functional.utility.CrystalCreator net.tslat.aoa3.common.registration.BlockRegister.GREEN_CRYSTAL_CREATOR. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:purple_crystal_creator for public static net.tslat.aoa3.block.functional.utility.CrystalCreator net.tslat.aoa3.common.registration.BlockRegister.PURPLE_CRYSTAL_CREATOR. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:red_crystal_creator for public static net.tslat.aoa3.block.functional.utility.CrystalCreator net.tslat.aoa3.common.registration.BlockRegister.RED_CRYSTAL_CREATOR. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:white_crystal_creator for public static net.tslat.aoa3.block.functional.utility.CrystalCreator net.tslat.aoa3.common.registration.BlockRegister.WHITE_CRYSTAL_CREATOR. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:yellow_crystal_creator for public static net.tslat.aoa3.block.functional.utility.CrystalCreator net.tslat.aoa3.common.registration.BlockRegister.YELLOW_CRYSTAL_CREATOR. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:crystal_extension_shrine for public static net.tslat.aoa3.block.functional.utility.CrystalExtensionShrine net.tslat.aoa3.common.registration.BlockRegister.CRYSTAL_EXTENSION_SHRINE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:declogging_table for public static net.tslat.aoa3.block.functional.utility.DecloggingTable net.tslat.aoa3.common.registration.BlockRegister.DECLOGGING_TABLE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:deep_case for public static net.tslat.aoa3.block.functional.misc.DeepCase net.tslat.aoa3.common.registration.BlockRegister.DEEP_CASE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:divine_station for public static net.tslat.aoa3.block.functional.utility.DivineStation net.tslat.aoa3.common.registration.BlockRegister.DIVINE_STATION. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:enigma_table for public static net.tslat.aoa3.block.functional.utility.EnigmaTable net.tslat.aoa3.common.registration.BlockRegister.ENIGMA_TABLE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:exoid_station for public static net.tslat.aoa3.block.functional.utility.ExoidStation net.tslat.aoa3.common.registration.BlockRegister.EXOID_STATION. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:extraction_device for public static net.tslat.aoa3.block.functional.utility.ExtractionDevice net.tslat.aoa3.common.registration.BlockRegister.EXTRACTION_DEVICE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:extraction_device_on for public static net.tslat.aoa3.block.functional.utility.ExtractionDevice net.tslat.aoa3.common.registration.BlockRegister.EXTRACTION_DEVICE_ON. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:filtration_system for public static net.tslat.aoa3.block.functional.utility.FiltrationSystem net.tslat.aoa3.common.registration.BlockRegister.FILTRATION_SYSTEM. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:frame_bench for public static net.tslat.aoa3.block.functional.utility.FrameBench net.tslat.aoa3.common.registration.BlockRegister.FRAME_BENCH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gold_accumulator for public static net.tslat.aoa3.block.functional.utility.GoldAccumulator net.tslat.aoa3.common.registration.BlockRegister.GOLD_ACCUMULATOR. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:haunting_table for public static net.tslat.aoa3.block.functional.utility.HauntingTable net.tslat.aoa3.common.registration.BlockRegister.HAUNTING_TABLE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:immortallis_progressor_1 for public static net.tslat.aoa3.block.functional.utility.ImmortallisProgressor net.tslat.aoa3.common.registration.BlockRegister.IMMORTALLIS_PROGRESSOR_1. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:immortallis_progressor_2 for public static net.tslat.aoa3.block.functional.utility.ImmortallisProgressor net.tslat.aoa3.common.registration.BlockRegister.IMMORTALLIS_PROGRESSOR_2. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:immortallis_progressor_3 for public static net.tslat.aoa3.block.functional.utility.ImmortallisProgressor net.tslat.aoa3.common.registration.BlockRegister.IMMORTALLIS_PROGRESSOR_3. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:immortallis_progressor_4 for public static net.tslat.aoa3.block.functional.utility.ImmortallisProgressor net.tslat.aoa3.common.registration.BlockRegister.IMMORTALLIS_PROGRESSOR_4. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:immortallis_progressor_5 for public static net.tslat.aoa3.block.functional.utility.ImmortallisProgressor net.tslat.aoa3.common.registration.BlockRegister.IMMORTALLIS_PROGRESSOR_5. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:immortallis_progressor_6 for public static net.tslat.aoa3.block.functional.utility.ImmortallisProgressor net.tslat.aoa3.common.registration.BlockRegister.IMMORTALLIS_PROGRESSOR_6. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:immortallis_progressor_7 for public static net.tslat.aoa3.block.functional.utility.ImmortallisProgressor net.tslat.aoa3.common.registration.BlockRegister.IMMORTALLIS_PROGRESSOR_7. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:immortallis_progressor_8 for public static net.tslat.aoa3.block.functional.utility.ImmortallisProgressor net.tslat.aoa3.common.registration.BlockRegister.IMMORTALLIS_PROGRESSOR_8. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:immortallis_progressor_9 for public static net.tslat.aoa3.block.functional.utility.ImmortallisProgressor net.tslat.aoa3.common.registration.BlockRegister.IMMORTALLIS_PROGRESSOR_9. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:infusion_table for public static net.tslat.aoa3.block.functional.utility.InfusionTable net.tslat.aoa3.common.registration.BlockRegister.INFUSION_TABLE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:iro_crate for public static net.tslat.aoa3.block.functional.misc.IroCrate net.tslat.aoa3.common.registration.BlockRegister.IRO_CRATE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lunar_creation_table for public static net.tslat.aoa3.block.functional.utility.LunarCreationTable net.tslat.aoa3.common.registration.BlockRegister.LUNAR_CREATION_TABLE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lunar_enrichment_table for public static net.tslat.aoa3.block.functional.utility.LunarEnrichmentTable net.tslat.aoa3.common.registration.BlockRegister.LUNAR_ENRICHMENT_TABLE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mending_table for public static net.tslat.aoa3.block.functional.utility.MendingTable net.tslat.aoa3.common.registration.BlockRegister.MENDING_TABLE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mineralization_station for public static net.tslat.aoa3.block.functional.utility.MineralizationStation net.tslat.aoa3.common.registration.BlockRegister.MINERALIZATION_STATION. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:petal_crafting_station for public static net.tslat.aoa3.block.functional.utility.PetalCraftingStation net.tslat.aoa3.common.registration.BlockRegister.PETAL_CRAFTING_STATION. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:pure_gold_accumulator for public static net.tslat.aoa3.block.functional.utility.PureGoldAccumulator net.tslat.aoa3.common.registration.BlockRegister.PURE_GOLD_ACCUMULATOR. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:recreation_station for public static net.tslat.aoa3.block.functional.utility.RecreationStation net.tslat.aoa3.common.registration.BlockRegister.RECREATION_STATION. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rune_randomizer for public static net.tslat.aoa3.block.functional.utility.RuneRandomizer net.tslat.aoa3.common.registration.BlockRegister.RUNE_RANDOMIZER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rune_shrine for public static net.tslat.aoa3.block.functional.utility.RuneShrine net.tslat.aoa3.common.registration.BlockRegister.RUNE_SHRINE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:runic_block for public static net.tslat.aoa3.block.functional.utility.RunicBlock net.tslat.aoa3.common.registration.BlockRegister.RUNIC_BLOCK. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:strange_block for public static net.tslat.aoa3.block.functional.utility.StrangeBlock net.tslat.aoa3.common.registration.BlockRegister.STRANGE_BLOCK. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:tea_sink for public static net.tslat.aoa3.block.functional.utility.TeaSink net.tslat.aoa3.common.registration.BlockRegister.TEA_SINK. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:vox_store_crate for public static net.tslat.aoa3.block.functional.utility.VoxStoreCrate net.tslat.aoa3.common.registration.BlockRegister.VOX_STORE_CRATE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:whitewashing_table for public static net.tslat.aoa3.block.functional.utility.WhitewashingTable net.tslat.aoa3.common.registration.BlockRegister.WHITEWASHING_TABLE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:arcbulb for public static net.tslat.aoa3.block.generation.plants.GenericPlantBlock net.tslat.aoa3.common.registration.BlockRegister.ARCBULB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:arcflower for public static net.tslat.aoa3.block.generation.plants.GenericPlantBlock net.tslat.aoa3.common.registration.BlockRegister.ARCFLOWER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bureal_stocks for public static net.tslat.aoa3.block.generation.plants.GenericPlantBlock net.tslat.aoa3.common.registration.BlockRegister.BUREAL_STOCKS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:candycane for public static net.tslat.aoa3.block.generation.plants.GenericPlantBlock net.tslat.aoa3.common.registration.BlockRegister.CANDYCANE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:candy_grass for public static net.tslat.aoa3.block.generation.plants.GenericPlantBlock net.tslat.aoa3.common.registration.BlockRegister.CANDY_GRASS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:blue_candy_grass for public static net.tslat.aoa3.block.generation.plants.GenericPlantBlock net.tslat.aoa3.common.registration.BlockRegister.BLUE_CANDY_GRASS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:celevians_blue for public static net.tslat.aoa3.block.generation.plants.GenericPlantBlock net.tslat.aoa3.common.registration.BlockRegister.CELEVIANS_BLUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:celevians_purple for public static net.tslat.aoa3.block.generation.plants.GenericPlantBlock net.tslat.aoa3.common.registration.BlockRegister.CELEVIANS_PURPLE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:celevians_red for public static net.tslat.aoa3.block.generation.plants.GenericPlantBlock net.tslat.aoa3.common.registration.BlockRegister.CELEVIANS_RED. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:celevians_white for public static net.tslat.aoa3.block.generation.plants.GenericPlantBlock net.tslat.aoa3.common.registration.BlockRegister.CELEVIANS_WHITE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:creep_flowers for public static net.tslat.aoa3.block.generation.plants.GenericPlantBlock net.tslat.aoa3.common.registration.BlockRegister.CREEP_FLOWERS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:creep_grass for public static net.tslat.aoa3.block.generation.plants.GenericPlantBlock net.tslat.aoa3.common.registration.BlockRegister.CREEP_GRASS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:blue_crystal_plant for public static net.tslat.aoa3.block.generation.plants.CrysteviaCrystalPlant net.tslat.aoa3.common.registration.BlockRegister.BLUE_CRYSTAL_PLANT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:green_crystal_plant for public static net.tslat.aoa3.block.generation.plants.CrysteviaCrystalPlant net.tslat.aoa3.common.registration.BlockRegister.GREEN_CRYSTAL_PLANT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:purple_crystal_plant for public static net.tslat.aoa3.block.generation.plants.CrysteviaCrystalPlant net.tslat.aoa3.common.registration.BlockRegister.PURPLE_CRYSTAL_PLANT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:red_crystal_plant for public static net.tslat.aoa3.block.generation.plants.CrysteviaCrystalPlant net.tslat.aoa3.common.registration.BlockRegister.RED_CRYSTAL_PLANT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:white_crystal_plant for public static net.tslat.aoa3.block.generation.plants.CrysteviaCrystalPlant net.tslat.aoa3.common.registration.BlockRegister.WHITE_CRYSTAL_PLANT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:yellow_crystal_plant for public static net.tslat.aoa3.block.generation.plants.CrysteviaCrystalPlant net.tslat.aoa3.common.registration.BlockRegister.YELLOW_CRYSTAL_PLANT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:daileers for public static net.tslat.aoa3.block.generation.plants.GenericPlantBlock net.tslat.aoa3.common.registration.BlockRegister.DAILEERS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:dawn_bush for public static net.tslat.aoa3.block.generation.plants.GenericPlantBlock net.tslat.aoa3.common.registration.BlockRegister.DAWN_BUSH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:dawn_flower for public static net.tslat.aoa3.block.generation.plants.GenericPlantBlock net.tslat.aoa3.common.registration.BlockRegister.DAWN_FLOWER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:dawn_grass for public static net.tslat.aoa3.block.generation.plants.GenericPlantBlock net.tslat.aoa3.common.registration.BlockRegister.DAWN_GRASS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:daylooms_blue for public static net.tslat.aoa3.block.generation.plants.GenericPlantBlock net.tslat.aoa3.common.registration.BlockRegister.DAYLOOMS_BLUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:daylooms_pink for public static net.tslat.aoa3.block.generation.plants.GenericPlantBlock net.tslat.aoa3.common.registration.BlockRegister.DAYLOOMS_PINK. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:daylooms_yellow for public static net.tslat.aoa3.block.generation.plants.GenericPlantBlock net.tslat.aoa3.common.registration.BlockRegister.DAYLOOMS_YELLOW. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:dead_grass for public static net.tslat.aoa3.block.generation.plants.GenericPlantBlock net.tslat.aoa3.common.registration.BlockRegister.DEAD_GRASS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:deep_blooms for public static net.tslat.aoa3.block.generation.plants.GenericPlantBlock net.tslat.aoa3.common.registration.BlockRegister.DEEP_BLOOMS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:deep_grass for public static net.tslat.aoa3.block.generation.plants.GenericPlantBlock net.tslat.aoa3.common.registration.BlockRegister.DEEP_GRASS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:haunted_flower for public static net.tslat.aoa3.block.generation.plants.GenericPlantBlock net.tslat.aoa3.common.registration.BlockRegister.HAUNTED_FLOWER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:haven_grass_plant for public static net.tslat.aoa3.block.generation.plants.GenericPlantBlock net.tslat.aoa3.common.registration.BlockRegister.HAVEN_GRASS_PLANT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:horizon_daisies for public static net.tslat.aoa3.block.generation.plants.GenericPlantBlock net.tslat.aoa3.common.registration.BlockRegister.HORIZON_DAISIES. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:iro_grass for public static net.tslat.aoa3.block.generation.plants.GenericPlantBlock net.tslat.aoa3.common.registration.BlockRegister.IRO_GRASS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:irotops for public static net.tslat.aoa3.block.generation.plants.GenericPlantBlock net.tslat.aoa3.common.registration.BlockRegister.IROTOPS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lelyetian_grass for public static net.tslat.aoa3.block.generation.plants.GenericPlantBlock net.tslat.aoa3.common.registration.BlockRegister.LELYETIAN_GRASS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lelyetian_grass_down for public static net.tslat.aoa3.block.generation.plants.GenericPlantBlock net.tslat.aoa3.common.registration.BlockRegister.LELYETIAN_GRASS_DOWN. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lucon_grass for public static net.tslat.aoa3.block.generation.plants.GenericPlantBlock net.tslat.aoa3.common.registration.BlockRegister.LUCON_GRASS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lunalip for public static net.tslat.aoa3.block.generation.plants.GenericPlantBlock net.tslat.aoa3.common.registration.BlockRegister.LUNALIP. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:luntar for public static net.tslat.aoa3.block.generation.plants.GenericPlantBlock net.tslat.aoa3.common.registration.BlockRegister.LUNTAR. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lurchians for public static net.tslat.aoa3.block.generation.plants.GenericPlantBlock net.tslat.aoa3.common.registration.BlockRegister.LURCHIANS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lylips for public static net.tslat.aoa3.block.generation.plants.GenericPlantBlock net.tslat.aoa3.common.registration.BlockRegister.LYLIPS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:magias for public static net.tslat.aoa3.block.generation.plants.GenericPlantBlock net.tslat.aoa3.common.registration.BlockRegister.MAGIAS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mystic_bush for public static net.tslat.aoa3.block.generation.plants.GenericPlantBlock net.tslat.aoa3.common.registration.BlockRegister.MYSTIC_BUSH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mystic_ferns for public static net.tslat.aoa3.block.generation.plants.GenericPlantBlock net.tslat.aoa3.common.registration.BlockRegister.MYSTIC_FERNS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ocealites_blue for public static net.tslat.aoa3.block.generation.plants.GenericPlantBlock net.tslat.aoa3.common.registration.BlockRegister.OCEALITES_BLUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rainbow_grass for public static net.tslat.aoa3.block.generation.plants.GenericPlantBlock net.tslat.aoa3.common.registration.BlockRegister.RAINBOW_GRASS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rainbow_grass2 for public static net.tslat.aoa3.block.generation.plants.GenericPlantBlock net.tslat.aoa3.common.registration.BlockRegister.RAINBOW_GRASS2. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rainbow_grass3 for public static net.tslat.aoa3.block.generation.plants.GenericPlantBlock net.tslat.aoa3.common.registration.BlockRegister.RAINBOW_GRASS3. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rune_bulbs for public static net.tslat.aoa3.block.generation.plants.GenericPlantBlock net.tslat.aoa3.common.registration.BlockRegister.RUNE_BULBS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:runic_bush for public static net.tslat.aoa3.block.generation.plants.GenericPlantBlock net.tslat.aoa3.common.registration.BlockRegister.RUNIC_BUSH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shyre_weed for public static net.tslat.aoa3.block.generation.plants.GenericPlantBlock net.tslat.aoa3.common.registration.BlockRegister.SHYRE_WEED. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:tangle_thorns for public static net.tslat.aoa3.block.generation.plants.GenericPlantBlock net.tslat.aoa3.common.registration.BlockRegister.TANGLE_THORNS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:trilliad_bloom for public static net.tslat.aoa3.block.generation.plants.GenericPlantBlock net.tslat.aoa3.common.registration.BlockRegister.TRILLIAD_BLOOM. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:tubeicles for public static net.tslat.aoa3.block.generation.plants.GenericPlantBlock net.tslat.aoa3.common.registration.BlockRegister.TUBEICLES. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:green_waterweeds for public static net.tslat.aoa3.block.generation.plants.GenericPlantBlock net.tslat.aoa3.common.registration.BlockRegister.GREEN_WATERWEEDS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:white_waterweeds for public static net.tslat.aoa3.block.generation.plants.GenericPlantBlock net.tslat.aoa3.common.registration.BlockRegister.WHITE_WATERWEEDS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:yellow_waterweeds for public static net.tslat.aoa3.block.generation.plants.GenericPlantBlock net.tslat.aoa3.common.registration.BlockRegister.YELLOW_WATERWEEDS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:blue_lollypop for public static net.tslat.aoa3.block.generation.plants.PlantMultiStackable net.tslat.aoa3.common.registration.BlockRegister.BLUE_LOLLYPOP. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:red_lollypop for public static net.tslat.aoa3.block.generation.plants.PlantMultiStackable net.tslat.aoa3.common.registration.BlockRegister.RED_LOLLYPOP. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:yellow_lollypop for public static net.tslat.aoa3.block.generation.plants.PlantMultiStackable net.tslat.aoa3.common.registration.BlockRegister.YELLOW_LOLLYPOP. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ancient_vines for public static net.tslat.aoa3.block.generation.plants.PlantStackable net.tslat.aoa3.common.registration.BlockRegister.ANCIENT_VINES. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ancient_vines_cap for public static net.tslat.aoa3.block.generation.plants.PlantStackable net.tslat.aoa3.common.registration.BlockRegister.ANCIENT_VINES_CAP. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:blood_pine_stem for public static net.tslat.aoa3.block.generation.plants.PlantStackable net.tslat.aoa3.common.registration.BlockRegister.BLOOD_PINE_STEM. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:blood_pine for public static net.tslat.aoa3.block.generation.plants.PlantStackable net.tslat.aoa3.common.registration.BlockRegister.BLOOD_PINE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:blood_spikes for public static net.tslat.aoa3.block.generation.plants.PlantStackable net.tslat.aoa3.common.registration.BlockRegister.BLOOD_SPIKES. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:blood_strands for public static net.tslat.aoa3.block.generation.plants.PlantStackable net.tslat.aoa3.common.registration.BlockRegister.BLOOD_STRANDS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bulb_stock for public static net.tslat.aoa3.block.generation.plants.PlantStackable net.tslat.aoa3.common.registration.BlockRegister.BULB_STOCK. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bulb_stock_cap for public static net.tslat.aoa3.block.generation.plants.PlantStackable net.tslat.aoa3.common.registration.BlockRegister.BULB_STOCK_CAP. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:celebulbs_stem for public static net.tslat.aoa3.block.generation.plants.PlantStackable net.tslat.aoa3.common.registration.BlockRegister.CELEBULBS_STEM. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:celebulbs_green for public static net.tslat.aoa3.block.generation.plants.PlantStackable net.tslat.aoa3.common.registration.BlockRegister.CELEBULBS_GREEN. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:celebulbs_yellow for public static net.tslat.aoa3.block.generation.plants.PlantStackable net.tslat.aoa3.common.registration.BlockRegister.CELEBULBS_YELLOW. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:coral_cage for public static net.tslat.aoa3.block.generation.plants.PlantStackable net.tslat.aoa3.common.registration.BlockRegister.CORAL_CAGE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:dawnwood_bars for public static net.tslat.aoa3.block.generation.plants.PlantStackable net.tslat.aoa3.common.registration.BlockRegister.DAWNWOOD_BARS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:eye_shrub_stem for public static net.tslat.aoa3.block.generation.plants.PlantStackable net.tslat.aoa3.common.registration.BlockRegister.EYE_SHRUB_STEM. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:eye_shrub for public static net.tslat.aoa3.block.generation.plants.PlantStackable net.tslat.aoa3.common.registration.BlockRegister.EYE_SHRUB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:garden_grass for public static net.tslat.aoa3.block.generation.plants.PlantStackable net.tslat.aoa3.common.registration.BlockRegister.GARDEN_GRASS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:havendales_blue_stem for public static net.tslat.aoa3.block.generation.plants.PlantStackable net.tslat.aoa3.common.registration.BlockRegister.HAVENDALES_BLUE_STEM. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:havendales_blue for public static net.tslat.aoa3.block.generation.plants.PlantStackable net.tslat.aoa3.common.registration.BlockRegister.HAVENDALES_BLUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:havendales_pink_stem for public static net.tslat.aoa3.block.generation.plants.PlantStackable net.tslat.aoa3.common.registration.BlockRegister.HAVENDALES_PINK_STEM. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:havendales_pink for public static net.tslat.aoa3.block.generation.plants.PlantStackable net.tslat.aoa3.common.registration.BlockRegister.HAVENDALES_PINK. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:havendales_yellow_stem for public static net.tslat.aoa3.block.generation.plants.PlantStackable net.tslat.aoa3.common.registration.BlockRegister.HAVENDALES_YELLOW_STEM. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:havendales_yellow for public static net.tslat.aoa3.block.generation.plants.PlantStackable net.tslat.aoa3.common.registration.BlockRegister.HAVENDALES_YELLOW. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lelyetian_stem for public static net.tslat.aoa3.block.generation.plants.PlantStackable net.tslat.aoa3.common.registration.BlockRegister.LELYETIAN_STEM. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lelyetian_stem_cap for public static net.tslat.aoa3.block.generation.plants.PlantStackable net.tslat.aoa3.common.registration.BlockRegister.LELYETIAN_STEM_CAP. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lelyetian_stem_cap_down for public static net.tslat.aoa3.block.generation.plants.PlantStackable net.tslat.aoa3.common.registration.BlockRegister.LELYETIAN_STEM_CAP_DOWN. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lelyetian_wiggler for public static net.tslat.aoa3.block.generation.plants.PlantStackable net.tslat.aoa3.common.registration.BlockRegister.LELYETIAN_WIGGLER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lelyetian_wiggler_bottom for public static net.tslat.aoa3.block.generation.plants.PlantStackable net.tslat.aoa3.common.registration.BlockRegister.LELYETIAN_WIGGLER_BOTTOM. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lelyetian_wiggler_top for public static net.tslat.aoa3.block.generation.plants.PlantStackable net.tslat.aoa3.common.registration.BlockRegister.LELYETIAN_WIGGLER_TOP. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:green_peppermint for public static net.tslat.aoa3.block.generation.plants.PlantStackable net.tslat.aoa3.common.registration.BlockRegister.GREEN_PEPPERMINT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:red_peppermint for public static net.tslat.aoa3.block.generation.plants.PlantStackable net.tslat.aoa3.common.registration.BlockRegister.RED_PEPPERMINT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:plastic_stick for public static net.tslat.aoa3.block.generation.plants.PlantStackable net.tslat.aoa3.common.registration.BlockRegister.PLASTIC_STICK. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:candy_tube for public static net.tslat.aoa3.block.generation.plants.PlantStackable net.tslat.aoa3.common.registration.BlockRegister.CANDY_TUBE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shyre_stock for public static net.tslat.aoa3.block.generation.plants.PlantStackable net.tslat.aoa3.common.registration.BlockRegister.SHYRE_STOCK. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shyre_cap for public static net.tslat.aoa3.block.generation.plants.PlantStackable net.tslat.aoa3.common.registration.BlockRegister.SHYRE_CAP. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shyre_cap_down for public static net.tslat.aoa3.block.generation.plants.PlantStackable net.tslat.aoa3.common.registration.BlockRegister.SHYRE_CAP_DOWN. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:vox_fungi_stem for public static net.tslat.aoa3.block.generation.plants.PlantStackable net.tslat.aoa3.common.registration.BlockRegister.VOX_FUNGI_STEM. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:vox_fungi for public static net.tslat.aoa3.block.generation.plants.PlantStackable net.tslat.aoa3.common.registration.BlockRegister.VOX_FUNGI. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:vox_tentacles_stem for public static net.tslat.aoa3.block.generation.plants.PlantStackable net.tslat.aoa3.common.registration.BlockRegister.VOX_TENTACLES_STEM. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:vox_tentacles for public static net.tslat.aoa3.block.generation.plants.PlantStackable net.tslat.aoa3.common.registration.BlockRegister.VOX_TENTACLES. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:red_waterweeds for public static net.tslat.aoa3.block.generation.plants.RedWaterweeds net.tslat.aoa3.common.registration.BlockRegister.RED_WATERWEEDS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:creep_vines for public static net.tslat.aoa3.block.generation.plants.VinesBlock net.tslat.aoa3.common.registration.BlockRegister.CREEP_VINES. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bubble_berry_crop for public static net.tslat.aoa3.block.functional.crops.CropBlock net.tslat.aoa3.common.registration.BlockRegister.BUBBLE_BERRY_CROP. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:chilli_crop for public static net.tslat.aoa3.block.functional.crops.CropBlock net.tslat.aoa3.common.registration.BlockRegister.CHILLI_CROP. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:eye_bulb_crop for public static net.tslat.aoa3.block.functional.crops.CropBlock net.tslat.aoa3.common.registration.BlockRegister.EYE_BULB_CROP. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:floracles_crop for public static net.tslat.aoa3.block.functional.crops.CropBlock net.tslat.aoa3.common.registration.BlockRegister.FLORACLES_CROP. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:goldicaps_crop for public static net.tslat.aoa3.block.functional.crops.CropBlock net.tslat.aoa3.common.registration.BlockRegister.GOLDICAPS_CROP. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:heart_fruit_crop for public static net.tslat.aoa3.block.functional.crops.CropBlock net.tslat.aoa3.common.registration.BlockRegister.HEART_FRUIT_CROP. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:holly_tops_crop for public static net.tslat.aoa3.block.functional.crops.CropBlock net.tslat.aoa3.common.registration.BlockRegister.HOLLY_TOPS_CROP. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lunacrike_crop for public static net.tslat.aoa3.block.functional.crops.CropBlock net.tslat.aoa3.common.registration.BlockRegister.LUNACRIKE_CROP. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:luna_globe_crop for public static net.tslat.aoa3.block.functional.crops.CropBlock net.tslat.aoa3.common.registration.BlockRegister.LUNA_GLOBE_CROP. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lunalon_crop for public static net.tslat.aoa3.block.functional.crops.CropBlock net.tslat.aoa3.common.registration.BlockRegister.LUNALON_CROP. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:magic_marang_crop for public static net.tslat.aoa3.block.functional.crops.CropBlock net.tslat.aoa3.common.registration.BlockRegister.MAGIC_MARANG_CROP. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mystic_shroom_crop for public static net.tslat.aoa3.block.functional.crops.CropBlock net.tslat.aoa3.common.registration.BlockRegister.MYSTIC_SHROOM_CROP. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rosidon_crop for public static net.tslat.aoa3.block.functional.crops.CropBlock net.tslat.aoa3.common.registration.BlockRegister.ROSIDON_CROP. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:tea_crop for public static net.tslat.aoa3.block.functional.crops.CropBlock net.tslat.aoa3.common.registration.BlockRegister.TEA_CROP. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:thorny_plant_crop for public static net.tslat.aoa3.block.functional.crops.CropBlock net.tslat.aoa3.common.registration.BlockRegister.THORNY_PLANT_CROP. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:trilliad_crop for public static net.tslat.aoa3.block.functional.crops.CropBlock net.tslat.aoa3.common.registration.BlockRegister.TRILLIAD_CROP. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:achony_sapling for public static net.tslat.aoa3.block.functional.saplings.SaplingBlock net.tslat.aoa3.common.registration.BlockRegister.ACHONY_SAPLING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bloodtwister_sapling for public static net.tslat.aoa3.block.functional.saplings.SaplingBlock net.tslat.aoa3.common.registration.BlockRegister.BLOODTWISTER_SAPLING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:blue_celevus_sapling for public static net.tslat.aoa3.block.functional.saplings.SaplingBlock net.tslat.aoa3.common.registration.BlockRegister.BLUE_CELEVUS_SAPLING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:blue_haven_sapling for public static net.tslat.aoa3.block.functional.saplings.SaplingBlock net.tslat.aoa3.common.registration.BlockRegister.BLUE_HAVEN_SAPLING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bright_shyre_sapling for public static net.tslat.aoa3.block.functional.saplings.SaplingBlock net.tslat.aoa3.common.registration.BlockRegister.BRIGHT_SHYRE_SAPLING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:churry_sapling for public static net.tslat.aoa3.block.functional.saplings.SaplingBlock net.tslat.aoa3.common.registration.BlockRegister.CHURRY_SAPLING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:creep_sapling for public static net.tslat.aoa3.block.functional.saplings.SaplingBlock net.tslat.aoa3.common.registration.BlockRegister.CREEP_SAPLING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:dawnwood_sapling for public static net.tslat.aoa3.block.functional.saplings.SaplingBlock net.tslat.aoa3.common.registration.BlockRegister.DAWNWOOD_SAPLING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:eyebush_sapling for public static net.tslat.aoa3.block.functional.saplings.SaplingBlock net.tslat.aoa3.common.registration.BlockRegister.EYEBUSH_SAPLING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:eye_hanger_sapling for public static net.tslat.aoa3.block.functional.saplings.SaplingBlock net.tslat.aoa3.common.registration.BlockRegister.EYE_HANGER_SAPLING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:green_celevus_sapling for public static net.tslat.aoa3.block.functional.saplings.SaplingBlock net.tslat.aoa3.common.registration.BlockRegister.GREEN_CELEVUS_SAPLING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:haunted_sapling for public static net.tslat.aoa3.block.functional.saplings.SaplingBlock net.tslat.aoa3.common.registration.BlockRegister.HAUNTED_SAPLING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:irodust_sapling for public static net.tslat.aoa3.block.functional.saplings.SaplingBlock net.tslat.aoa3.common.registration.BlockRegister.IRODUST_SAPLING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:irogold_sapling for public static net.tslat.aoa3.block.functional.saplings.SaplingBlock net.tslat.aoa3.common.registration.BlockRegister.IROGOLD_SAPLING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lucalus_sapling for public static net.tslat.aoa3.block.functional.saplings.SaplingBlock net.tslat.aoa3.common.registration.BlockRegister.LUCALUS_SAPLING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lunicia_sapling for public static net.tslat.aoa3.block.functional.saplings.SaplingBlock net.tslat.aoa3.common.registration.BlockRegister.LUNICIA_SAPLING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lunosso_sapling for public static net.tslat.aoa3.block.functional.saplings.SaplingBlock net.tslat.aoa3.common.registration.BlockRegister.LUNOSSO_SAPLING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:pink_haven_sapling for public static net.tslat.aoa3.block.functional.saplings.SaplingBlock net.tslat.aoa3.common.registration.BlockRegister.PINK_HAVEN_SAPLING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:purple_celevus_sapling for public static net.tslat.aoa3.block.functional.saplings.SaplingBlock net.tslat.aoa3.common.registration.BlockRegister.PURPLE_CELEVUS_SAPLING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:purple_haven_sapling for public static net.tslat.aoa3.block.functional.saplings.SaplingBlock net.tslat.aoa3.common.registration.BlockRegister.PURPLE_HAVEN_SAPLING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:red_celevus_sapling for public static net.tslat.aoa3.block.functional.saplings.SaplingBlock net.tslat.aoa3.common.registration.BlockRegister.RED_CELEVUS_SAPLING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:red_haven_sapling for public static net.tslat.aoa3.block.functional.saplings.SaplingBlock net.tslat.aoa3.common.registration.BlockRegister.RED_HAVEN_SAPLING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:runic_sapling for public static net.tslat.aoa3.block.functional.saplings.SaplingBlock net.tslat.aoa3.common.registration.BlockRegister.RUNIC_SAPLING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shadow_sapling for public static net.tslat.aoa3.block.functional.saplings.SaplingBlock net.tslat.aoa3.common.registration.BlockRegister.SHADOW_SAPLING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shyre_sapling for public static net.tslat.aoa3.block.functional.saplings.SaplingBlock net.tslat.aoa3.common.registration.BlockRegister.SHYRE_SAPLING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:stranglewood_sapling for public static net.tslat.aoa3.block.functional.saplings.SaplingBlock net.tslat.aoa3.common.registration.BlockRegister.STRANGLEWOOD_SAPLING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:turquoise_haven_sapling for public static net.tslat.aoa3.block.functional.saplings.SaplingBlock net.tslat.aoa3.common.registration.BlockRegister.TURQUOISE_HAVEN_SAPLING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:yellow_celevus_sapling for public static net.tslat.aoa3.block.functional.saplings.SaplingBlock net.tslat.aoa3.common.registration.BlockRegister.YELLOW_CELEVUS_SAPLING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:yellow_haven_sapling for public static net.tslat.aoa3.block.functional.saplings.SaplingBlock net.tslat.aoa3.common.registration.BlockRegister.YELLOW_HAVEN_SAPLING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bane_statue for public static net.tslat.aoa3.block.decoration.statue.StatueBlock net.tslat.aoa3.common.registration.BlockRegister.BANE_STATUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gold_bane_statue for public static net.tslat.aoa3.block.decoration.statue.StatueBlock net.tslat.aoa3.common.registration.BlockRegister.GOLD_BANE_STATUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ornate_bane_statue for public static net.tslat.aoa3.block.decoration.statue.StatueBlock net.tslat.aoa3.common.registration.BlockRegister.ORNATE_BANE_STATUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:baroness_statue for public static net.tslat.aoa3.block.decoration.statue.StatueBlock net.tslat.aoa3.common.registration.BlockRegister.BARONESS_STATUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gold_baroness_statue for public static net.tslat.aoa3.block.decoration.statue.StatueBlock net.tslat.aoa3.common.registration.BlockRegister.GOLD_BARONESS_STATUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ornate_baroness_statue for public static net.tslat.aoa3.block.decoration.statue.StatueBlock net.tslat.aoa3.common.registration.BlockRegister.ORNATE_BARONESS_STATUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:clunkhead_statue for public static net.tslat.aoa3.block.decoration.statue.StatueBlock net.tslat.aoa3.common.registration.BlockRegister.CLUNKHEAD_STATUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gold_clunkhead_statue for public static net.tslat.aoa3.block.decoration.statue.StatueBlock net.tslat.aoa3.common.registration.BlockRegister.GOLD_CLUNKHEAD_STATUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ornate_clunkhead_statue for public static net.tslat.aoa3.block.decoration.statue.StatueBlock net.tslat.aoa3.common.registration.BlockRegister.ORNATE_CLUNKHEAD_STATUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:coniferon_statue for public static net.tslat.aoa3.block.decoration.statue.StatueBlock net.tslat.aoa3.common.registration.BlockRegister.CONIFERON_STATUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gold_coniferon_statue for public static net.tslat.aoa3.block.decoration.statue.StatueBlock net.tslat.aoa3.common.registration.BlockRegister.GOLD_CONIFERON_STATUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ornate_coniferon_statue for public static net.tslat.aoa3.block.decoration.statue.StatueBlock net.tslat.aoa3.common.registration.BlockRegister.ORNATE_CONIFERON_STATUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:corallus_statue for public static net.tslat.aoa3.block.decoration.statue.StatueBlock net.tslat.aoa3.common.registration.BlockRegister.CORALLUS_STATUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gold_corallus_statue for public static net.tslat.aoa3.block.decoration.statue.StatueBlock net.tslat.aoa3.common.registration.BlockRegister.GOLD_CORALLUS_STATUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ornate_corallus_statue for public static net.tslat.aoa3.block.decoration.statue.StatueBlock net.tslat.aoa3.common.registration.BlockRegister.ORNATE_CORALLUS_STATUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:cotton_candor_statue for public static net.tslat.aoa3.block.decoration.statue.StatueBlock net.tslat.aoa3.common.registration.BlockRegister.COTTON_CANDOR_STATUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gold_cotton_candor_statue for public static net.tslat.aoa3.block.decoration.statue.StatueBlock net.tslat.aoa3.common.registration.BlockRegister.GOLD_COTTON_CANDOR_STATUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ornate_cotton_candor_statue for public static net.tslat.aoa3.block.decoration.statue.StatueBlock net.tslat.aoa3.common.registration.BlockRegister.ORNATE_COTTON_CANDOR_STATUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:craexxeus_statue for public static net.tslat.aoa3.block.decoration.statue.StatueBlock net.tslat.aoa3.common.registration.BlockRegister.CRAEXXEUS_STATUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gold_craexxeus_statue for public static net.tslat.aoa3.block.decoration.statue.StatueBlock net.tslat.aoa3.common.registration.BlockRegister.GOLD_CRAEXXEUS_STATUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ornate_craexxeus_statue for public static net.tslat.aoa3.block.decoration.statue.StatueBlock net.tslat.aoa3.common.registration.BlockRegister.ORNATE_CRAEXXEUS_STATUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:creep_statue for public static net.tslat.aoa3.block.decoration.statue.StatueBlock net.tslat.aoa3.common.registration.BlockRegister.CREEP_STATUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gold_creep_statue for public static net.tslat.aoa3.block.decoration.statue.StatueBlock net.tslat.aoa3.common.registration.BlockRegister.GOLD_CREEP_STATUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ornate_creep_statue for public static net.tslat.aoa3.block.decoration.statue.StatueBlock net.tslat.aoa3.common.registration.BlockRegister.ORNATE_CREEP_STATUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:crystocore_statue for public static net.tslat.aoa3.block.decoration.statue.StatueBlock net.tslat.aoa3.common.registration.BlockRegister.CRYSTOCORE_STATUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gold_crystocore_statue for public static net.tslat.aoa3.block.decoration.statue.StatueBlock net.tslat.aoa3.common.registration.BlockRegister.GOLD_CRYSTOCORE_STATUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ornate_crystocore_statue for public static net.tslat.aoa3.block.decoration.statue.StatueBlock net.tslat.aoa3.common.registration.BlockRegister.ORNATE_CRYSTOCORE_STATUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:dracyon_statue for public static net.tslat.aoa3.block.decoration.statue.StatueBlock net.tslat.aoa3.common.registration.BlockRegister.DRACYON_STATUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gold_dracyon_statue for public static net.tslat.aoa3.block.decoration.statue.StatueBlock net.tslat.aoa3.common.registration.BlockRegister.GOLD_DRACYON_STATUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ornate_dracyon_statue for public static net.tslat.aoa3.block.decoration.statue.StatueBlock net.tslat.aoa3.common.registration.BlockRegister.ORNATE_DRACYON_STATUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:elusive_statue for public static net.tslat.aoa3.block.decoration.statue.StatueBlock net.tslat.aoa3.common.registration.BlockRegister.ELUSIVE_STATUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gold_elusive_statue for public static net.tslat.aoa3.block.decoration.statue.StatueBlock net.tslat.aoa3.common.registration.BlockRegister.GOLD_ELUSIVE_STATUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ornate_elusive_statue for public static net.tslat.aoa3.block.decoration.statue.StatueBlock net.tslat.aoa3.common.registration.BlockRegister.ORNATE_ELUSIVE_STATUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:flash_statue for public static net.tslat.aoa3.block.decoration.statue.StatueBlock net.tslat.aoa3.common.registration.BlockRegister.FLASH_STATUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gold_flash_statue for public static net.tslat.aoa3.block.decoration.statue.StatueBlock net.tslat.aoa3.common.registration.BlockRegister.GOLD_FLASH_STATUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ornate_flash_statue for public static net.tslat.aoa3.block.decoration.statue.StatueBlock net.tslat.aoa3.common.registration.BlockRegister.ORNATE_FLASH_STATUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:goldorth_statue for public static net.tslat.aoa3.block.decoration.statue.StatueBlock net.tslat.aoa3.common.registration.BlockRegister.GOLDORTH_STATUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gold_goldorth_statue for public static net.tslat.aoa3.block.decoration.statue.StatueBlock net.tslat.aoa3.common.registration.BlockRegister.GOLD_GOLDORTH_STATUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ornate_goldorth_statue for public static net.tslat.aoa3.block.decoration.statue.StatueBlock net.tslat.aoa3.common.registration.BlockRegister.ORNATE_GOLDORTH_STATUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:graw_statue for public static net.tslat.aoa3.block.decoration.statue.StatueBlock net.tslat.aoa3.common.registration.BlockRegister.GRAW_STATUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gold_graw_statue for public static net.tslat.aoa3.block.decoration.statue.StatueBlock net.tslat.aoa3.common.registration.BlockRegister.GOLD_GRAW_STATUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ornate_graw_statue for public static net.tslat.aoa3.block.decoration.statue.StatueBlock net.tslat.aoa3.common.registration.BlockRegister.ORNATE_GRAW_STATUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:guardian_statue for public static net.tslat.aoa3.block.decoration.statue.StatueBlock net.tslat.aoa3.common.registration.BlockRegister.GUARDIAN_STATUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gold_guardian_statue for public static net.tslat.aoa3.block.decoration.statue.StatueBlock net.tslat.aoa3.common.registration.BlockRegister.GOLD_GUARDIAN_STATUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ornate_guardian_statue for public static net.tslat.aoa3.block.decoration.statue.StatueBlock net.tslat.aoa3.common.registration.BlockRegister.ORNATE_GUARDIAN_STATUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gyro_statue for public static net.tslat.aoa3.block.decoration.statue.StatueBlock net.tslat.aoa3.common.registration.BlockRegister.GYRO_STATUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gold_gyro_statue for public static net.tslat.aoa3.block.decoration.statue.StatueBlock net.tslat.aoa3.common.registration.BlockRegister.GOLD_GYRO_STATUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ornate_gyro_statue for public static net.tslat.aoa3.block.decoration.statue.StatueBlock net.tslat.aoa3.common.registration.BlockRegister.ORNATE_GYRO_STATUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:harkos_statue for public static net.tslat.aoa3.block.decoration.statue.StatueBlock net.tslat.aoa3.common.registration.BlockRegister.HARKOS_STATUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gold_harkos_statue for public static net.tslat.aoa3.block.decoration.statue.StatueBlock net.tslat.aoa3.common.registration.BlockRegister.GOLD_HARKOS_STATUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ornate_harkos_statue for public static net.tslat.aoa3.block.decoration.statue.StatueBlock net.tslat.aoa3.common.registration.BlockRegister.ORNATE_HARKOS_STATUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hive_king_statue for public static net.tslat.aoa3.block.decoration.statue.StatueBlock net.tslat.aoa3.common.registration.BlockRegister.HIVE_KING_STATUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gold_hive_king_statue for public static net.tslat.aoa3.block.decoration.statue.StatueBlock net.tslat.aoa3.common.registration.BlockRegister.GOLD_HIVE_KING_STATUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ornate_hive_king_statue for public static net.tslat.aoa3.block.decoration.statue.StatueBlock net.tslat.aoa3.common.registration.BlockRegister.ORNATE_HIVE_KING_STATUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:horon_statue for public static net.tslat.aoa3.block.decoration.statue.StatueBlock net.tslat.aoa3.common.registration.BlockRegister.HORON_STATUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gold_horon_statue for public static net.tslat.aoa3.block.decoration.statue.StatueBlock net.tslat.aoa3.common.registration.BlockRegister.GOLD_HORON_STATUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ornate_horon_statue for public static net.tslat.aoa3.block.decoration.statue.StatueBlock net.tslat.aoa3.common.registration.BlockRegister.ORNATE_HORON_STATUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hydrolisk_statue for public static net.tslat.aoa3.block.decoration.statue.StatueBlock net.tslat.aoa3.common.registration.BlockRegister.HYDROLISK_STATUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gold_hydrolisk_statue for public static net.tslat.aoa3.block.decoration.statue.StatueBlock net.tslat.aoa3.common.registration.BlockRegister.GOLD_HYDROLISK_STATUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ornate_hydrolisk_statue for public static net.tslat.aoa3.block.decoration.statue.StatueBlock net.tslat.aoa3.common.registration.BlockRegister.ORNATE_HYDROLISK_STATUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:kajaros_statue for public static net.tslat.aoa3.block.decoration.statue.StatueBlock net.tslat.aoa3.common.registration.BlockRegister.KAJAROS_STATUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gold_kajaros_statue for public static net.tslat.aoa3.block.decoration.statue.StatueBlock net.tslat.aoa3.common.registration.BlockRegister.GOLD_KAJAROS_STATUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ornate_kajaros_statue for public static net.tslat.aoa3.block.decoration.statue.StatueBlock net.tslat.aoa3.common.registration.BlockRegister.ORNATE_KAJAROS_STATUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:king_bambambam_statue for public static net.tslat.aoa3.block.decoration.statue.StatueBlock net.tslat.aoa3.common.registration.BlockRegister.KING_BAMBAMBAM_STATUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gold_king_bambambam_statue for public static net.tslat.aoa3.block.decoration.statue.StatueBlock net.tslat.aoa3.common.registration.BlockRegister.GOLD_KING_BAMBAMBAM_STATUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ornate_king_bambambam_statue for public static net.tslat.aoa3.block.decoration.statue.StatueBlock net.tslat.aoa3.common.registration.BlockRegister.ORNATE_KING_BAMBAMBAM_STATUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:king_shroomus_statue for public static net.tslat.aoa3.block.decoration.statue.StatueBlock net.tslat.aoa3.common.registration.BlockRegister.KING_SHROOMUS_STATUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gold_king_shroomus_statue for public static net.tslat.aoa3.block.decoration.statue.StatueBlock net.tslat.aoa3.common.registration.BlockRegister.GOLD_KING_SHROOMUS_STATUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ornate_king_shroomus_statue for public static net.tslat.aoa3.block.decoration.statue.StatueBlock net.tslat.aoa3.common.registration.BlockRegister.ORNATE_KING_SHROOMUS_STATUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:klobber_statue for public static net.tslat.aoa3.block.decoration.statue.StatueBlock net.tslat.aoa3.common.registration.BlockRegister.KLOBBER_STATUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gold_klobber_statue for public static net.tslat.aoa3.block.decoration.statue.StatueBlock net.tslat.aoa3.common.registration.BlockRegister.GOLD_KLOBBER_STATUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ornate_klobber_statue for public static net.tslat.aoa3.block.decoration.statue.StatueBlock net.tslat.aoa3.common.registration.BlockRegister.ORNATE_KLOBBER_STATUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:kror_statue for public static net.tslat.aoa3.block.decoration.statue.StatueBlock net.tslat.aoa3.common.registration.BlockRegister.KROR_STATUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gold_kror_statue for public static net.tslat.aoa3.block.decoration.statue.StatueBlock net.tslat.aoa3.common.registration.BlockRegister.GOLD_KROR_STATUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ornate_kror_statue for public static net.tslat.aoa3.block.decoration.statue.StatueBlock net.tslat.aoa3.common.registration.BlockRegister.ORNATE_KROR_STATUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mechbot_statue for public static net.tslat.aoa3.block.decoration.statue.StatueBlock net.tslat.aoa3.common.registration.BlockRegister.MECHBOT_STATUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gold_mechbot_statue for public static net.tslat.aoa3.block.decoration.statue.StatueBlock net.tslat.aoa3.common.registration.BlockRegister.GOLD_MECHBOT_STATUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ornate_mechbot_statue for public static net.tslat.aoa3.block.decoration.statue.StatueBlock net.tslat.aoa3.common.registration.BlockRegister.ORNATE_MECHBOT_STATUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mirage_statue for public static net.tslat.aoa3.block.decoration.statue.StatueBlock net.tslat.aoa3.common.registration.BlockRegister.MIRAGE_STATUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gold_mirage_statue for public static net.tslat.aoa3.block.decoration.statue.StatueBlock net.tslat.aoa3.common.registration.BlockRegister.GOLD_MIRAGE_STATUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ornate_mirage_statue for public static net.tslat.aoa3.block.decoration.statue.StatueBlock net.tslat.aoa3.common.registration.BlockRegister.ORNATE_MIRAGE_STATUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:miskel_statue for public static net.tslat.aoa3.block.decoration.statue.StatueBlock net.tslat.aoa3.common.registration.BlockRegister.MISKEL_STATUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gold_miskel_statue for public static net.tslat.aoa3.block.decoration.statue.StatueBlock net.tslat.aoa3.common.registration.BlockRegister.GOLD_MISKEL_STATUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ornate_miskel_statue for public static net.tslat.aoa3.block.decoration.statue.StatueBlock net.tslat.aoa3.common.registration.BlockRegister.ORNATE_MISKEL_STATUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:nethengeic_wither_statue for public static net.tslat.aoa3.block.decoration.statue.StatueBlock net.tslat.aoa3.common.registration.BlockRegister.NETHENGEIC_WITHER_STATUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gold_nethengeic_wither_statue for public static net.tslat.aoa3.block.decoration.statue.StatueBlock net.tslat.aoa3.common.registration.BlockRegister.GOLD_NETHENGEIC_WITHER_STATUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ornate_nethengeic_wither_statue for public static net.tslat.aoa3.block.decoration.statue.StatueBlock net.tslat.aoa3.common.registration.BlockRegister.ORNATE_NETHENGEIC_WITHER_STATUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:okazor_statue for public static net.tslat.aoa3.block.decoration.statue.StatueBlock net.tslat.aoa3.common.registration.BlockRegister.OKAZOR_STATUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gold_okazor_statue for public static net.tslat.aoa3.block.decoration.statue.StatueBlock net.tslat.aoa3.common.registration.BlockRegister.GOLD_OKAZOR_STATUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ornate_okazor_statue for public static net.tslat.aoa3.block.decoration.statue.StatueBlock net.tslat.aoa3.common.registration.BlockRegister.ORNATE_OKAZOR_STATUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:penumbra_statue for public static net.tslat.aoa3.block.decoration.statue.StatueBlock net.tslat.aoa3.common.registration.BlockRegister.PENUMBRA_STATUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gold_penumbra_statue for public static net.tslat.aoa3.block.decoration.statue.StatueBlock net.tslat.aoa3.common.registration.BlockRegister.GOLD_PENUMBRA_STATUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ornate_penumbra_statue for public static net.tslat.aoa3.block.decoration.statue.StatueBlock net.tslat.aoa3.common.registration.BlockRegister.ORNATE_PENUMBRA_STATUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:proshield_statue for public static net.tslat.aoa3.block.decoration.statue.StatueBlock net.tslat.aoa3.common.registration.BlockRegister.PROSHIELD_STATUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gold_proshield_statue for public static net.tslat.aoa3.block.decoration.statue.StatueBlock net.tslat.aoa3.common.registration.BlockRegister.GOLD_PROSHIELD_STATUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ornate_proshield_statue for public static net.tslat.aoa3.block.decoration.statue.StatueBlock net.tslat.aoa3.common.registration.BlockRegister.ORNATE_PROSHIELD_STATUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:raxxan_statue for public static net.tslat.aoa3.block.decoration.statue.StatueBlock net.tslat.aoa3.common.registration.BlockRegister.RAXXAN_STATUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gold_raxxan_statue for public static net.tslat.aoa3.block.decoration.statue.StatueBlock net.tslat.aoa3.common.registration.BlockRegister.GOLD_RAXXAN_STATUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ornate_raxxan_statue for public static net.tslat.aoa3.block.decoration.statue.StatueBlock net.tslat.aoa3.common.registration.BlockRegister.ORNATE_RAXXAN_STATUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rockrider_statue for public static net.tslat.aoa3.block.decoration.statue.StatueBlock net.tslat.aoa3.common.registration.BlockRegister.ROCKRIDER_STATUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gold_rockrider_statue for public static net.tslat.aoa3.block.decoration.statue.StatueBlock net.tslat.aoa3.common.registration.BlockRegister.GOLD_ROCKRIDER_STATUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ornate_rockrider_statue for public static net.tslat.aoa3.block.decoration.statue.StatueBlock net.tslat.aoa3.common.registration.BlockRegister.ORNATE_ROCKRIDER_STATUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shadowlord_statue for public static net.tslat.aoa3.block.decoration.statue.StatueBlock net.tslat.aoa3.common.registration.BlockRegister.SHADOWLORD_STATUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gold_shadowlord_statue for public static net.tslat.aoa3.block.decoration.statue.StatueBlock net.tslat.aoa3.common.registration.BlockRegister.GOLD_SHADOWLORD_STATUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ornate_shadowlord_statue for public static net.tslat.aoa3.block.decoration.statue.StatueBlock net.tslat.aoa3.common.registration.BlockRegister.ORNATE_SHADOWLORD_STATUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:silverfoot_statue for public static net.tslat.aoa3.block.decoration.statue.StatueBlock net.tslat.aoa3.common.registration.BlockRegister.SILVERFOOT_STATUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gold_silverfoot_statue for public static net.tslat.aoa3.block.decoration.statue.StatueBlock net.tslat.aoa3.common.registration.BlockRegister.GOLD_SILVERFOOT_STATUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ornate_silverfoot_statue for public static net.tslat.aoa3.block.decoration.statue.StatueBlock net.tslat.aoa3.common.registration.BlockRegister.ORNATE_SILVERFOOT_STATUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:skeletron_statue for public static net.tslat.aoa3.block.decoration.statue.StatueBlock net.tslat.aoa3.common.registration.BlockRegister.SKELETRON_STATUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gold_skeletron_statue for public static net.tslat.aoa3.block.decoration.statue.StatueBlock net.tslat.aoa3.common.registration.BlockRegister.GOLD_SKELETRON_STATUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ornate_skeletron_statue for public static net.tslat.aoa3.block.decoration.statue.StatueBlock net.tslat.aoa3.common.registration.BlockRegister.ORNATE_SKELETRON_STATUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:smash_statue for public static net.tslat.aoa3.block.decoration.statue.StatueBlock net.tslat.aoa3.common.registration.BlockRegister.SMASH_STATUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gold_smash_statue for public static net.tslat.aoa3.block.decoration.statue.StatueBlock net.tslat.aoa3.common.registration.BlockRegister.GOLD_SMASH_STATUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ornate_smash_statue for public static net.tslat.aoa3.block.decoration.statue.StatueBlock net.tslat.aoa3.common.registration.BlockRegister.ORNATE_SMASH_STATUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:tyrosaur_statue for public static net.tslat.aoa3.block.decoration.statue.StatueBlock net.tslat.aoa3.common.registration.BlockRegister.TYROSAUR_STATUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gold_tyrosaur_statue for public static net.tslat.aoa3.block.decoration.statue.StatueBlock net.tslat.aoa3.common.registration.BlockRegister.GOLD_TYROSAUR_STATUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ornate_tyrosaur_statue for public static net.tslat.aoa3.block.decoration.statue.StatueBlock net.tslat.aoa3.common.registration.BlockRegister.ORNATE_TYROSAUR_STATUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:vinocorne_statue for public static net.tslat.aoa3.block.decoration.statue.StatueBlock net.tslat.aoa3.common.registration.BlockRegister.VINOCORNE_STATUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gold_vinocorne_statue for public static net.tslat.aoa3.block.decoration.statue.StatueBlock net.tslat.aoa3.common.registration.BlockRegister.GOLD_VINOCORNE_STATUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ornate_vinocorne_statue for public static net.tslat.aoa3.block.decoration.statue.StatueBlock net.tslat.aoa3.common.registration.BlockRegister.ORNATE_VINOCORNE_STATUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:visualent_statue for public static net.tslat.aoa3.block.decoration.statue.StatueBlock net.tslat.aoa3.common.registration.BlockRegister.VISUALENT_STATUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gold_visualent_statue for public static net.tslat.aoa3.block.decoration.statue.StatueBlock net.tslat.aoa3.common.registration.BlockRegister.GOLD_VISUALENT_STATUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ornate_visualent_statue for public static net.tslat.aoa3.block.decoration.statue.StatueBlock net.tslat.aoa3.common.registration.BlockRegister.ORNATE_VISUALENT_STATUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:voxxulon_statue for public static net.tslat.aoa3.block.decoration.statue.StatueBlock net.tslat.aoa3.common.registration.BlockRegister.VOXXULON_STATUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gold_voxxulon_statue for public static net.tslat.aoa3.block.decoration.statue.StatueBlock net.tslat.aoa3.common.registration.BlockRegister.GOLD_VOXXULON_STATUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ornate_voxxulon_statue for public static net.tslat.aoa3.block.decoration.statue.StatueBlock net.tslat.aoa3.common.registration.BlockRegister.ORNATE_VOXXULON_STATUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:xxeus_statue for public static net.tslat.aoa3.block.decoration.statue.StatueBlock net.tslat.aoa3.common.registration.BlockRegister.XXEUS_STATUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gold_xxeus_statue for public static net.tslat.aoa3.block.decoration.statue.StatueBlock net.tslat.aoa3.common.registration.BlockRegister.GOLD_XXEUS_STATUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ornate_xxeus_statue for public static net.tslat.aoa3.block.decoration.statue.StatueBlock net.tslat.aoa3.common.registration.BlockRegister.ORNATE_XXEUS_STATUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ancient_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.ANCIENT_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gilded_ancient_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.GILDED_ANCIENT_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:encrusted_ancient_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.ENCRUSTED_ANCIENT_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bejewelled_ancient_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.BEJEWELLED_ANCIENT_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:baron_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.BARON_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gilded_baron_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.GILDED_BARON_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:encrusted_baron_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.ENCRUSTED_BARON_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bejewelled_baron_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.BEJEWELLED_BARON_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:blood_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.BLOOD_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gilded_blood_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.GILDED_BLOOD_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:encrusted_blood_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.ENCRUSTED_BLOOD_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bejewelled_blood_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.BEJEWELLED_BLOOD_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:boreic_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.BOREIC_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gilded_boreic_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.GILDED_BOREIC_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:encrusted_boreic_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.ENCRUSTED_BOREIC_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bejewelled_boreic_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.BEJEWELLED_BOREIC_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:candy_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.CANDY_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gilded_candy_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.GILDED_CANDY_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:encrusted_candy_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.ENCRUSTED_CANDY_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bejewelled_candy_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.BEJEWELLED_CANDY_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:clown_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.CLOWN_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gilded_clown_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.GILDED_CLOWN_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:encrusted_clown_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.ENCRUSTED_CLOWN_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bejewelled_clown_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.BEJEWELLED_CLOWN_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:creation_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.CREATION_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gilded_creation_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.GILDED_CREATION_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:encrusted_creation_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.ENCRUSTED_CREATION_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bejewelled_creation_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.BEJEWELLED_CREATION_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:creepoid_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.CREEPOID_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gilded_creepoid_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.GILDED_CREEPOID_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:encrusted_creepoid_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.ENCRUSTED_CREEPOID_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bejewelled_creepoid_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.BEJEWELLED_CREEPOID_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:creepy_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.CREEPY_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gilded_creepy_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.GILDED_CREEPY_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:encrusted_creepy_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.ENCRUSTED_CREEPY_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bejewelled_creepy_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.BEJEWELLED_CREEPY_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:crystal_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.CRYSTAL_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gilded_crystal_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.GILDED_CRYSTAL_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:encrusted_crystal_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.ENCRUSTED_CRYSTAL_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bejewelled_crystal_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.BEJEWELLED_CRYSTAL_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:deep_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.DEEP_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gilded_deep_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.GILDED_DEEP_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:encrusted_deep_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.ENCRUSTED_DEEP_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bejewelled_deep_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.BEJEWELLED_DEEP_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:dustopian_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.DUSTOPIAN_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gilded_dustopian_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.GILDED_DUSTOPIAN_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:encrusted_dustopian_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.ENCRUSTED_DUSTOPIAN_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bejewelled_dustopian_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.BEJEWELLED_DUSTOPIAN_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:energy_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.ENERGY_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gilded_energy_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.GILDED_ENERGY_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:encrusted_energy_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.ENCRUSTED_ENERGY_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bejewelled_energy_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.BEJEWELLED_ENERGY_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:fungal_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.FUNGAL_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gilded_fungal_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.GILDED_FUNGAL_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:encrusted_fungal_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.ENCRUSTED_FUNGAL_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bejewelled_fungal_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.BEJEWELLED_FUNGAL_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ghostly_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.GHOSTLY_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gilded_ghostly_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.GILDED_GHOSTLY_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:encrusted_ghostly_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.ENCRUSTED_GHOSTLY_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bejewelled_ghostly_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.BEJEWELLED_GHOSTLY_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ghoul_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.GHOUL_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gilded_ghoul_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.GILDED_GHOUL_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:encrusted_ghoul_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.ENCRUSTED_GHOUL_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bejewelled_ghoul_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.BEJEWELLED_GHOUL_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gingerbread_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.GINGERBREAD_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gilded_gingerbread_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.GILDED_GINGERBREAD_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:encrusted_gingerbread_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.ENCRUSTED_GINGERBREAD_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bejewelled_gingerbread_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.BEJEWELLED_GINGERBREAD_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:haunted_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.HAUNTED_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gilded_haunted_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.GILDED_HAUNTED_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:encrusted_haunted_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.ENCRUSTED_HAUNTED_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bejewelled_haunted_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.BEJEWELLED_HAUNTED_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:illusion_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.ILLUSION_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gilded_illusion_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.GILDED_ILLUSION_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:encrusted_illusion_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.ENCRUSTED_ILLUSION_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bejewelled_illusion_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.BEJEWELLED_ILLUSION_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:immortal_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.IMMORTAL_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gilded_immortal_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.GILDED_IMMORTAL_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:encrusted_immortal_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.ENCRUSTED_IMMORTAL_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bejewelled_immortal_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.BEJEWELLED_IMMORTAL_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lelyetian_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.LELYETIAN_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gilded_lelyetian_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.GILDED_LELYETIAN_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:encrusted_lelyetian_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.ENCRUSTED_LELYETIAN_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bejewelled_lelyetian_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.BEJEWELLED_LELYETIAN_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:light_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.LIGHT_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gilded_light_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.GILDED_LIGHT_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:encrusted_light_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.ENCRUSTED_LIGHT_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bejewelled_light_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.BEJEWELLED_LIGHT_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lotto_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.LOTTO_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gilded_lotto_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.GILDED_LOTTO_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:encrusted_lotto_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.ENCRUSTED_LOTTO_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bejewelled_lotto_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.BEJEWELLED_LOTTO_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lunar_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.LUNAR_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gilded_lunar_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.GILDED_LUNAR_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:encrusted_lunar_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.ENCRUSTED_LUNAR_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bejewelled_lunar_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.BEJEWELLED_LUNAR_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mecha_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.MECHA_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gilded_mecha_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.GILDED_MECHA_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:encrusted_mecha_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.ENCRUSTED_MECHA_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bejewelled_mecha_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.BEJEWELLED_MECHA_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:nethengeic_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.NETHENGEIC_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gilded_nethengeic_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.GILDED_NETHENGEIC_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:encrusted_nethengeic_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.ENCRUSTED_NETHENGEIC_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bejewelled_nethengeic_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.BEJEWELLED_NETHENGEIC_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:nether_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.NETHER_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gilded_nether_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.GILDED_NETHER_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:encrusted_nether_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.ENCRUSTED_NETHER_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bejewelled_nether_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.BEJEWELLED_NETHER_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rosidian_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.ROSIDIAN_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gilded_rosidian_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.GILDED_ROSIDIAN_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:encrusted_rosidian_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.ENCRUSTED_ROSIDIAN_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bejewelled_rosidian_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.BEJEWELLED_ROSIDIAN_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:runic_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.RUNIC_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gilded_runic_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.GILDED_RUNIC_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:encrusted_runic_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.ENCRUSTED_RUNIC_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bejewelled_runic_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.BEJEWELLED_RUNIC_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:sea_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.SEA_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gilded_sea_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.GILDED_SEA_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:encrusted_sea_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.ENCRUSTED_SEA_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bejewelled_sea_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.BEJEWELLED_SEA_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shadow_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.SHADOW_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gilded_shadow_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.GILDED_SHADOW_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:encrusted_shadow_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.ENCRUSTED_SHADOW_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bejewelled_shadow_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.BEJEWELLED_SHADOW_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shiny_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.SHINY_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gilded_shiny_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.GILDED_SHINY_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:encrusted_shiny_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.ENCRUSTED_SHINY_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bejewelled_shiny_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.BEJEWELLED_SHINY_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shyre_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.SHYRE_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gilded_shyre_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.GILDED_SHYRE_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:encrusted_shyre_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.ENCRUSTED_SHYRE_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bejewelled_shyre_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.BEJEWELLED_SHYRE_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:skeletal_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.SKELETAL_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gilded_skeletal_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.GILDED_SKELETAL_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:encrusted_skeletal_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.ENCRUSTED_SKELETAL_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bejewelled_skeletal_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.BEJEWELLED_SKELETAL_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:soul_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.SOUL_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gilded_soul_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.GILDED_SOUL_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:encrusted_soul_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.ENCRUSTED_SOUL_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bejewelled_soul_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.BEJEWELLED_SOUL_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:utopian_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.UTOPIAN_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gilded_utopian_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.GILDED_UTOPIAN_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:encrusted_utopian_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.ENCRUSTED_UTOPIAN_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bejewelled_utopian_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.BEJEWELLED_UTOPIAN_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:void_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.VOID_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gilded_void_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.GILDED_VOID_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:encrusted_void_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.ENCRUSTED_VOID_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bejewelled_void_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.BEJEWELLED_VOID_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:vox_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.VOX_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gilded_vox_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.GILDED_VOX_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:encrusted_vox_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.ENCRUSTED_VOX_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bejewelled_vox_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.BEJEWELLED_VOX_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:pluton_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.PLUTON_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:luxon_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.LUXON_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:erebon_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.EREBON_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:selyan_banner for public static net.tslat.aoa3.block.decoration.banner.BannerBlock net.tslat.aoa3.common.registration.BlockRegister.SELYAN_BANNER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup buildcraftenergy:glob_of_oil for public static net.minecraft.item.Item buildcraft.api.BCItems$Energy.GLOB_OF_OIL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup chisel:antiblock for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.antiblock. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup chisel:auto_chisel for public static team.chisel.common.block.BlockAutoChisel team.chisel.common.init.ChiselBlocks.auto_chisel. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup chisel:basalt for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.basalt. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup chisel:basalt1 for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.basalt1. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup chisel:basalt2 for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.basalt2. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup chisel:block_charcoal2 for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.block_charcoal2. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup chisel:bloodmagic for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.bloodmagic. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup chisel:bookshelf_spruce for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.bookshelf_spruce. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup chisel:bookshelf_birch for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.bookshelf_birch. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup chisel:bookshelf_jungle for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.bookshelf_jungle. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup chisel:bookshelf_acacia for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.bookshelf_acacia. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup chisel:bookshelf_darkoak for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.bookshelf_darkoak. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup chisel:brownstone for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.brownstone. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup chisel:carpet for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.carpet. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup chisel:cloud for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.cloud. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup chisel:concrete for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.concrete. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup chisel:concrete_white for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.concrete_white. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup chisel:concrete_orange for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.concrete_orange. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup chisel:concrete_lightblue for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.concrete_lightblue. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup chisel:concrete_magenta for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.concrete_magenta. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup chisel:concrete_lime for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.concrete_lime. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup chisel:concrete_yellow for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.concrete_yellow. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup chisel:concrete_pink for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.concrete_pink. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup chisel:concrete_gray for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.concrete_gray. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup chisel:concrete_lightgray for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.concrete_lightgray. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup chisel:concrete_blue for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.concrete_blue. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup chisel:concrete_cyan for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.concrete_cyan. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup chisel:concrete_purple for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.concrete_purple. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup chisel:concrete_green for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.concrete_green. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup chisel:concrete_brown for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.concrete_brown. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup chisel:concrete_red for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.concrete_red. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup chisel:concrete_black for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.concrete_black. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup chisel:concrete_powder for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.concrete_powder. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup chisel:dirt for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.dirt. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup chisel:factory for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.factory. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup chisel:futura for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.futura. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup chisel:glowstone for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.glowstone. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup chisel:glowstone1 for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.glowstone1. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup chisel:glowstone2 for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.glowstone2. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup chisel:laboratory for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.laboratory. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup chisel:lavastone for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.lavastone. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup chisel:lavastone1 for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.lavastone1. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup chisel:lavastone2 for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.lavastone2. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup chisel:limestone for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.limestone. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup chisel:limestone2 for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.limestone2. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup chisel:marble for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.marble. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup chisel:marble2 for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.marble2. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup chisel:netherrack for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.netherrack. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup chisel:paper for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.paper. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup chisel:temple for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.temple. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup chisel:tyrian for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.tyrian. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup chisel:valentines for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.valentines. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup chisel:voidstone for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.voidstone. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup chisel:waterstone for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.waterstone. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup chisel:waterstone1 for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.waterstone1. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup chisel:waterstone2 for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.waterstone2. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup chisel:waterstoneextra for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.waterstoneextra. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:amethyst_pickaxe for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ToolRegister.AMETHYST_PICKAXE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:emberstone_pickaxe for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ToolRegister.EMBERSTONE_PICKAXE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:energistic_pickaxe for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ToolRegister.ENERGISTIC_PICKAXE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gemcracker for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ToolRegister.GEMCRACKER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:goofy_pickaxe for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ToolRegister.GOOFY_PICKAXE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:jade_pickaxe for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ToolRegister.JADE_PICKAXE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:limonite_pickaxe for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ToolRegister.LIMONITE_PICKAXE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:occult_pickaxe for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ToolRegister.OCCULT_PICKAXE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ornamyte_pickaxe for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ToolRegister.ORNAMYTE_PICKAXE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:pickmax for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ToolRegister.PICKMAX. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rosite_pickaxe for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ToolRegister.ROSITE_PICKAXE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:sapphire_pickaxe for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ToolRegister.SAPPHIRE_PICKAXE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:skeletal_pickaxe for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ToolRegister.SKELETAL_PICKAXE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:soulstone_pickaxe for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ToolRegister.SOULSTONE_PICKAXE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:amethyst_shovel for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ToolRegister.AMETHYST_SHOVEL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:emberstone_shovel for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ToolRegister.EMBERSTONE_SHOVEL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:energistic_shovel for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ToolRegister.ENERGISTIC_SHOVEL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:goofy_shovel for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ToolRegister.GOOFY_SHOVEL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:jade_shovel for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ToolRegister.JADE_SHOVEL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:limonite_shovel for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ToolRegister.LIMONITE_SHOVEL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:occult_shovel for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ToolRegister.OCCULT_SHOVEL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ornamyte_shovel for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ToolRegister.ORNAMYTE_SHOVEL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rosite_shovel for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ToolRegister.ROSITE_SHOVEL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:sapphire_shovel for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ToolRegister.SAPPHIRE_SHOVEL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:skeletal_shovel for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ToolRegister.SKELETAL_SHOVEL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:soulstone_shovel for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ToolRegister.SOULSTONE_SHOVEL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:amethyst_axe for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ToolRegister.AMETHYST_AXE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:emberstone_axe for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ToolRegister.EMBERSTONE_AXE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:energistic_axe for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ToolRegister.ENERGISTIC_AXE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:goofy_axe for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ToolRegister.GOOFY_AXE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:jade_axe for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ToolRegister.JADE_AXE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:limonite_axe for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ToolRegister.LIMONITE_AXE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:occult_axe for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ToolRegister.OCCULT_AXE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ornamyte_axe for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ToolRegister.ORNAMYTE_AXE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rosite_axe for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ToolRegister.ROSITE_AXE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:sapphire_axe for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ToolRegister.SAPPHIRE_AXE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:skeletal_axe for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ToolRegister.SKELETAL_AXE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:soulstone_axe for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ToolRegister.SOULSTONE_AXE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:chainsaw for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ToolRegister.CHAINSAW. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:blood_orb for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.BLOOD_ORB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:activation_crystal for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.ACTIVATION_CRYSTAL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:slate for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.SLATE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:inscription_tool for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.INSCRIPTION_TOOL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:sacrificial_dagger for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.SACRIFICIAL_DAGGER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:pack_self_sacrifice for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.PACK_SELF_SACRIFICE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:pack_sacrifice for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.PACK_SACRIFICE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:dagger_of_sacrifice for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.DAGGER_OF_SACRIFICE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:ritual_diviner for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.RITUAL_DIVINER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:ritual_dismantler for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.RITUAL_DISMANTLER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:ritual_reader for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.RITUAL_READER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:lava_crystal for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.LAVA_CRYSTAL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:bound_sword for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.BOUND_SWORD. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:bound_pickaxe for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.BOUND_PICKAXE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:bound_axe for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.BOUND_AXE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:bound_shovel for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.BOUND_SHOVEL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:sigil_divination for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.SIGIL_DIVINATION. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:sigil_air for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.SIGIL_AIR. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:sigil_water for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.SIGIL_WATER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:sigil_lava for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.SIGIL_LAVA. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:sigil_void for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.SIGIL_VOID. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:sigil_green_grove for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.SIGIL_GREEN_GROVE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:sigil_blood_light for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.SIGIL_BLOOD_LIGHT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:sigil_elemental_affinity for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.SIGIL_ELEMENTAL_AFFINITY. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:sigil_haste for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.SIGIL_HASTE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:sigil_magnetism for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.SIGIL_MAGNETISM. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:sigil_suppression for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.SIGIL_SUPPRESSION. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:sigil_fast_miner for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.SIGIL_FAST_MINER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:sigil_seer for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.SIGIL_SEER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:sigil_ender_severance for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.SIGIL_ENDER_SEVERANCE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:sigil_whirlwind for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.SIGIL_WHIRLWIND. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:sigil_phantom_bridge for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.SIGIL_PHANTOM_BRIDGE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:sigil_compression for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.SIGIL_COMPRESSION. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:sigil_holding for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.SIGIL_HOLDING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:sigil_teleposition for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.SIGIL_TELEPOSITION. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:sigil_transposition for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.SIGIL_TRANSPOSITION. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:sigil_claw for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.SIGIL_CLAW. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:sigil_bounce for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.SIGIL_BOUNCE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:sigil_frost for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.SIGIL_FROST. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:component for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.COMPONENT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:item_demon_crystal for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.ITEM_DEMON_CRYSTAL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:teleposition_focus for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.TELEPOSITION_FOCUS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:experience_tome for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.EXPERIENCE_TOME. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:blood_shard for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.BLOOD_SHARD. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:living_armour_helmet for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.LIVING_ARMOUR_HELMET. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:living_armour_chest for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.LIVING_ARMOUR_CHEST. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:living_armour_leggings for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.LIVING_ARMOUR_LEGGINGS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:living_armour_boots for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.LIVING_ARMOUR_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:sentient_armour_helmet for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.SENTIENT_ARMOUR_HELMET. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:sentient_armour_chest for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.SENTIENT_ARMOUR_CHEST. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:sentient_armour_leggings for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.SENTIENT_ARMOUR_LEGGINGS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:sentient_armour_boots for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.SENTIENT_ARMOUR_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:altar_maker for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.ALTAR_MAKER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:upgrade_tome for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.UPGRADE_TOME. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:upgrade_trainer for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.UPGRADE_TRAINER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:arcane_ashes for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.ARCANE_ASHES. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:monster_soul for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.MONSTER_SOUL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:soul_gem for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.SOUL_GEM. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:soul_snare for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.SOUL_SNARE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:sentient_sword for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.SENTIENT_SWORD. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:sentient_bow for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.SENTIENT_BOW. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:sentient_armour_gem for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.SENTIENT_ARMOUR_GEM. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:sentient_axe for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.SENTIENT_AXE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:sentient_pickaxe for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.SENTIENT_PICKAXE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:sentient_shovel for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.SENTIENT_SHOVEL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:node_router for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.NODE_ROUTER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:base_item_filter for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.BASE_ITEM_FILTER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:base_fluid_filter for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.BASE_FLUID_FILTER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:cutting_fluid for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.CUTTING_FLUID. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:sanguine_book for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.SANGUINE_BOOK. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:points_upgrade for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.POINTS_UPGRADE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:demon_will_gauge for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.DEMON_WILL_GAUGE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:potion_flask for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.POTION_FLASK. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:alchemic_vial for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.ALCHEMIC_VIAL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:icarus_scroll for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.ICARUS_SCROLL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:pigtificate_ambient for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.PIGTIFICATE_AMBIENT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:pigtificate_hurt for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.PIGTIFICATE_HURT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:pigtificate_death for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.PIGTIFICATE_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:mogus_ambient for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.MOGUS_AMBIENT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:mogus_hurt for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.MOGUS_HURT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:mogus_death for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.MOGUS_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:salamander_ambient for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.SALAMANDER_AMBIENT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:salamander_hurt for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.SALAMANDER_HURT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:salamander_death for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.SALAMANDER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:wight_ambient for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.WIGHT_AMBIENT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:wight_hurt for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.WIGHT_HURT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:wight_death for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.WIGHT_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:ember_hurt for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.EMBER_HURT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:ember_death for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.EMBER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:nethermite_ambient for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.NETHERMITE_AMBIENT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:nethermite_hurt for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.NETHERMITE_HURT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:nethermite_death for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.NETHERMITE_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:spinout_ambient for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.SPINOUT_AMBIENT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:spinout_hurt for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.SPINOUT_HURT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:spinout_death for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.SPINOUT_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:spore_hurt for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.SPORE_HURT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:spore_death for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.SPORE_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:spore_warn for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.SPORE_WARN. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:spore_explode for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.SPORE_EXPLODE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:ghastling_ambient for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.GHASTLING_AMBIENT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:ghastling_hurt for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.GHASTLING_HURT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:ghastling_death for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.GHASTLING_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:ghastling_warn for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.GHASTLING_WARN. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:ghastling_shoot for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.GHASTLING_SHOOT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:ghast_queen_ambient for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.GHAST_QUEEN_AMBIENT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:ghast_queen_hurt for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.GHAST_QUEEN_HURT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:ghast_queen_death for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.GHAST_QUEEN_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:ghast_queen_shoot for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.GHAST_QUEEN_SHOOT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:ghast_queen_summon for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.GHAST_QUEEN_SUMMON. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup buildcraftsilicon:laser for public static net.minecraft.block.Block buildcraft.api.BCBlocks$Silicon.LASER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup buildcraftsilicon:assembly_table for public static net.minecraft.block.Block buildcraft.api.BCBlocks$Silicon.ASSEMBLY_TABLE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup buildcraftsilicon:advanced_crafting_table for public static net.minecraft.block.Block buildcraft.api.BCBlocks$Silicon.ADVANCED_CRAFTING_TABLE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup buildcraftsilicon:integration_table for public static net.minecraft.block.Block buildcraft.api.BCBlocks$Silicon.INTEGRATION_TABLE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup buildcraftsilicon:charging_table for public static net.minecraft.block.Block buildcraft.api.BCBlocks$Silicon.CHARGING_TABLE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup buildcraftsilicon:programming_table for public static net.minecraft.block.Block buildcraft.api.BCBlocks$Silicon.PROGRAMMING_TABLE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:gloomy_netherrack for public static logictechcorp.netherex.block.BlockNetherrack logictechcorp.netherex.init.NetherExBlocks.GLOOMY_NETHERRACK. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:lively_netherrack for public static logictechcorp.netherex.block.BlockNetherrack logictechcorp.netherex.init.NetherExBlocks.LIVELY_NETHERRACK. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:fiery_netherrack for public static logictechcorp.netherex.block.BlockNetherrack logictechcorp.netherex.init.NetherExBlocks.FIERY_NETHERRACK. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:icy_netherrack for public static logictechcorp.netherex.block.BlockNetherrack logictechcorp.netherex.init.NetherExBlocks.ICY_NETHERRACK. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:netherrack_path for public static logictechcorp.libraryex.block.BlockModPath logictechcorp.netherex.init.NetherExBlocks.NETHERRACK_PATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:gloomy_netherrack_path for public static logictechcorp.libraryex.block.BlockModPath logictechcorp.netherex.init.NetherExBlocks.GLOOMY_NETHERRACK_PATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:lively_netherrack_path for public static logictechcorp.libraryex.block.BlockModPath logictechcorp.netherex.init.NetherExBlocks.LIVELY_NETHERRACK_PATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:fiery_netherrack_path for public static logictechcorp.libraryex.block.BlockModPath logictechcorp.netherex.init.NetherExBlocks.FIERY_NETHERRACK_PATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:icy_netherrack_path for public static logictechcorp.libraryex.block.BlockModPath logictechcorp.netherex.init.NetherExBlocks.ICY_NETHERRACK_PATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:gloomy_nether_brick for public static logictechcorp.libraryex.block.BlockMod logictechcorp.netherex.init.NetherExBlocks.GLOOMY_NETHER_BRICK. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:lively_nether_brick for public static logictechcorp.libraryex.block.BlockMod logictechcorp.netherex.init.NetherExBlocks.LIVELY_NETHER_BRICK. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:fiery_nether_brick for public static logictechcorp.libraryex.block.BlockMod logictechcorp.netherex.init.NetherExBlocks.FIERY_NETHER_BRICK. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:icy_nether_brick for public static logictechcorp.libraryex.block.BlockMod logictechcorp.netherex.init.NetherExBlocks.ICY_NETHER_BRICK. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:basalt for public static logictechcorp.libraryex.block.BlockMod logictechcorp.netherex.init.NetherExBlocks.BASALT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:smooth_basalt for public static logictechcorp.libraryex.block.BlockMod logictechcorp.netherex.init.NetherExBlocks.SMOOTH_BASALT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:basalt_brick for public static logictechcorp.libraryex.block.BlockMod logictechcorp.netherex.init.NetherExBlocks.BASALT_BRICK. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:basalt_pillar for public static logictechcorp.libraryex.block.BlockMod logictechcorp.netherex.init.NetherExBlocks.BASALT_PILLAR. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:hyphae for public static logictechcorp.netherex.block.BlockHyphae logictechcorp.netherex.init.NetherExBlocks.HYPHAE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:frostburn_ice for public static logictechcorp.netherex.block.BlockFrostburnIce logictechcorp.netherex.init.NetherExBlocks.FROSTBURN_ICE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:soul_glass for public static logictechcorp.netherex.block.BlockSoulGlass logictechcorp.netherex.init.NetherExBlocks.SOUL_GLASS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:soul_glass_pane for public static logictechcorp.netherex.block.BlockSoulGlassPane logictechcorp.netherex.init.NetherExBlocks.SOUL_GLASS_PANE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:amethyst_block for public static logictechcorp.netherex.block.BlockAmethyst logictechcorp.netherex.init.NetherExBlocks.AMETHYST_BLOCK. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:rime_block for public static logictechcorp.netherex.block.BlockRime logictechcorp.netherex.init.NetherExBlocks.RIME_BLOCK. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:bone_sliver for public static logictechcorp.netherex.block.BlockBoneSliver logictechcorp.netherex.init.NetherExBlocks.BONE_SLIVER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:bone_chunk for public static logictechcorp.netherex.block.BlockBoneChunk logictechcorp.netherex.init.NetherExBlocks.BONE_CHUNK. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:worn_iron for public static logictechcorp.netherex.block.BlockWornIron logictechcorp.netherex.init.NetherExBlocks.WORN_IRON. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:blue_fire for public static logictechcorp.netherex.block.BlockBlueFire logictechcorp.netherex.init.NetherExBlocks.BLUE_FIRE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:nether_portal for public static logictechcorp.netherex.block.BlockNetherPortal logictechcorp.netherex.init.NetherExBlocks.NETHER_PORTAL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:urn_of_sorrow for public static logictechcorp.netherex.block.BlockUrnOfSorrow logictechcorp.netherex.init.NetherExBlocks.URN_OF_SORROW. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:quartz_ore for public static logictechcorp.netherex.block.BlockQuartzOre logictechcorp.netherex.init.NetherExBlocks.QUARTZ_ORE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:amethyst_ore for public static logictechcorp.libraryex.block.BlockModOre logictechcorp.netherex.init.NetherExBlocks.AMETHYST_ORE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:rime_ore for public static logictechcorp.libraryex.block.BlockModOre logictechcorp.netherex.init.NetherExBlocks.RIME_ORE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:thornstalk for public static logictechcorp.netherex.block.BlockThornstalk logictechcorp.netherex.init.NetherExBlocks.THORNSTALK. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:brown_elder_mushroom for public static logictechcorp.netherex.block.BlockElderMushroom logictechcorp.netherex.init.NetherExBlocks.BROWN_ELDER_MUSHROOM. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:red_elder_mushroom for public static logictechcorp.netherex.block.BlockElderMushroom logictechcorp.netherex.init.NetherExBlocks.RED_ELDER_MUSHROOM. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:brown_elder_mushroom_cap for public static logictechcorp.libraryex.block.BlockModBigMushroom logictechcorp.netherex.init.NetherExBlocks.BROWN_ELDER_MUSHROOM_CAP. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:red_elder_mushroom_cap for public static logictechcorp.libraryex.block.BlockModBigMushroom logictechcorp.netherex.init.NetherExBlocks.RED_ELDER_MUSHROOM_CAP. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:enoki_mushroom_cap for public static logictechcorp.netherex.block.BlockEnokiMushroomCap logictechcorp.netherex.init.NetherExBlocks.ENOKI_MUSHROOM_CAP. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:elder_mushroom_stem for public static logictechcorp.netherex.block.BlockElderMushroomStem logictechcorp.netherex.init.NetherExBlocks.ELDER_MUSHROOM_STEM. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:enoki_mushroom_stem for public static logictechcorp.netherex.block.BlockEnokiMushroomStem logictechcorp.netherex.init.NetherExBlocks.ENOKI_MUSHROOM_STEM. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:ichor for public static logictechcorp.libraryex.block.BlockModInfiniteFluid logictechcorp.netherex.init.NetherExBlocks.ICHOR. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:red_nether_brick_slab for public static logictechcorp.libraryex.block.BlockModSlab logictechcorp.netherex.init.NetherExBlocks.RED_NETHER_BRICK_SLAB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:gloomy_nether_brick_slab for public static logictechcorp.libraryex.block.BlockModSlab logictechcorp.netherex.init.NetherExBlocks.GLOOMY_NETHER_BRICK_SLAB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:lively_nether_brick_slab for public static logictechcorp.libraryex.block.BlockModSlab logictechcorp.netherex.init.NetherExBlocks.LIVELY_NETHER_BRICK_SLAB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:fiery_nether_brick_slab for public static logictechcorp.libraryex.block.BlockModSlab logictechcorp.netherex.init.NetherExBlocks.FIERY_NETHER_BRICK_SLAB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:icy_nether_brick_slab for public static logictechcorp.libraryex.block.BlockModSlab logictechcorp.netherex.init.NetherExBlocks.ICY_NETHER_BRICK_SLAB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:basalt_slab for public static logictechcorp.libraryex.block.BlockModSlab logictechcorp.netherex.init.NetherExBlocks.BASALT_SLAB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:smooth_basalt_slab for public static logictechcorp.libraryex.block.BlockModSlab logictechcorp.netherex.init.NetherExBlocks.SMOOTH_BASALT_SLAB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:basalt_brick_slab for public static logictechcorp.libraryex.block.BlockModSlab logictechcorp.netherex.init.NetherExBlocks.BASALT_BRICK_SLAB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:basalt_pillar_slab for public static logictechcorp.libraryex.block.BlockModSlab logictechcorp.netherex.init.NetherExBlocks.BASALT_PILLAR_SLAB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:red_nether_brick_stairs for public static logictechcorp.libraryex.block.BlockModStairs logictechcorp.netherex.init.NetherExBlocks.RED_NETHER_BRICK_STAIRS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:gloomy_nether_brick_stairs for public static logictechcorp.libraryex.block.BlockModStairs logictechcorp.netherex.init.NetherExBlocks.GLOOMY_NETHER_BRICK_STAIRS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:lively_nether_brick_stairs for public static logictechcorp.libraryex.block.BlockModStairs logictechcorp.netherex.init.NetherExBlocks.LIVELY_NETHER_BRICK_STAIRS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:fiery_nether_brick_stairs for public static logictechcorp.libraryex.block.BlockModStairs logictechcorp.netherex.init.NetherExBlocks.FIERY_NETHER_BRICK_STAIRS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:icy_nether_brick_stairs for public static logictechcorp.libraryex.block.BlockModStairs logictechcorp.netherex.init.NetherExBlocks.ICY_NETHER_BRICK_STAIRS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:basalt_stairs for public static logictechcorp.libraryex.block.BlockModStairs logictechcorp.netherex.init.NetherExBlocks.BASALT_STAIRS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:smooth_basalt_stairs for public static logictechcorp.libraryex.block.BlockModStairs logictechcorp.netherex.init.NetherExBlocks.SMOOTH_BASALT_STAIRS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:basalt_brick_stairs for public static logictechcorp.libraryex.block.BlockModStairs logictechcorp.netherex.init.NetherExBlocks.BASALT_BRICK_STAIRS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:basalt_pillar_stairs for public static logictechcorp.libraryex.block.BlockModStairs logictechcorp.netherex.init.NetherExBlocks.BASALT_PILLAR_STAIRS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:quartz_wall for public static logictechcorp.libraryex.block.BlockModWall logictechcorp.netherex.init.NetherExBlocks.QUARTZ_WALL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:nether_brick_wall for public static logictechcorp.libraryex.block.BlockModWall logictechcorp.netherex.init.NetherExBlocks.NETHER_BRICK_WALL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:red_nether_brick_wall for public static logictechcorp.libraryex.block.BlockModWall logictechcorp.netherex.init.NetherExBlocks.RED_NETHER_BRICK_WALL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:gloomy_nether_brick_wall for public static logictechcorp.libraryex.block.BlockModWall logictechcorp.netherex.init.NetherExBlocks.GLOOMY_NETHER_BRICK_WALL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:lively_nether_brick_wall for public static logictechcorp.libraryex.block.BlockModWall logictechcorp.netherex.init.NetherExBlocks.LIVELY_NETHER_BRICK_WALL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:fiery_nether_brick_wall for public static logictechcorp.libraryex.block.BlockModWall logictechcorp.netherex.init.NetherExBlocks.FIERY_NETHER_BRICK_WALL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:icy_nether_brick_wall for public static logictechcorp.libraryex.block.BlockModWall logictechcorp.netherex.init.NetherExBlocks.ICY_NETHER_BRICK_WALL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:basalt_wall for public static logictechcorp.libraryex.block.BlockModWall logictechcorp.netherex.init.NetherExBlocks.BASALT_WALL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:smooth_basalt_wall for public static logictechcorp.libraryex.block.BlockModWall logictechcorp.netherex.init.NetherExBlocks.SMOOTH_BASALT_WALL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:basalt_brick_wall for public static logictechcorp.libraryex.block.BlockModWall logictechcorp.netherex.init.NetherExBlocks.BASALT_BRICK_WALL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:basalt_pillar_wall for public static logictechcorp.libraryex.block.BlockModWall logictechcorp.netherex.init.NetherExBlocks.BASALT_PILLAR_WALL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:quartz_fence for public static logictechcorp.libraryex.block.BlockModFence logictechcorp.netherex.init.NetherExBlocks.QUARTZ_FENCE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:red_nether_brick_fence for public static logictechcorp.libraryex.block.BlockModFence logictechcorp.netherex.init.NetherExBlocks.RED_NETHER_BRICK_FENCE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:gloomy_nether_brick_fence for public static logictechcorp.libraryex.block.BlockModFence logictechcorp.netherex.init.NetherExBlocks.GLOOMY_NETHER_BRICK_FENCE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:lively_nether_brick_fence for public static logictechcorp.libraryex.block.BlockModFence logictechcorp.netherex.init.NetherExBlocks.LIVELY_NETHER_BRICK_FENCE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:fiery_nether_brick_fence for public static logictechcorp.libraryex.block.BlockModFence logictechcorp.netherex.init.NetherExBlocks.FIERY_NETHER_BRICK_FENCE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:icy_nether_brick_fence for public static logictechcorp.libraryex.block.BlockModFence logictechcorp.netherex.init.NetherExBlocks.ICY_NETHER_BRICK_FENCE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:basalt_fence for public static logictechcorp.libraryex.block.BlockModFence logictechcorp.netherex.init.NetherExBlocks.BASALT_FENCE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:smooth_basalt_fence for public static logictechcorp.libraryex.block.BlockModFence logictechcorp.netherex.init.NetherExBlocks.SMOOTH_BASALT_FENCE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:basalt_brick_fence for public static logictechcorp.libraryex.block.BlockModFence logictechcorp.netherex.init.NetherExBlocks.BASALT_BRICK_FENCE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:basalt_pillar_fence for public static logictechcorp.libraryex.block.BlockModFence logictechcorp.netherex.init.NetherExBlocks.BASALT_PILLAR_FENCE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:quartz_fence_gate for public static logictechcorp.libraryex.block.BlockModFenceGate logictechcorp.netherex.init.NetherExBlocks.QUARTZ_FENCE_GATE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:nether_brick_fence_gate for public static logictechcorp.libraryex.block.BlockModFenceGate logictechcorp.netherex.init.NetherExBlocks.NETHER_BRICK_FENCE_GATE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:red_nether_brick_fence_gate for public static logictechcorp.libraryex.block.BlockModFenceGate logictechcorp.netherex.init.NetherExBlocks.RED_NETHER_BRICK_FENCE_GATE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:basalt_fence_gate for public static logictechcorp.libraryex.block.BlockModFenceGate logictechcorp.netherex.init.NetherExBlocks.BASALT_FENCE_GATE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:smooth_basalt_fence_gate for public static logictechcorp.libraryex.block.BlockModFenceGate logictechcorp.netherex.init.NetherExBlocks.SMOOTH_BASALT_FENCE_GATE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:basalt_brick_fence_gate for public static logictechcorp.libraryex.block.BlockModFenceGate logictechcorp.netherex.init.NetherExBlocks.BASALT_BRICK_FENCE_GATE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:basalt_pillar_fence_gate for public static logictechcorp.libraryex.block.BlockModFenceGate logictechcorp.netherex.init.NetherExBlocks.BASALT_PILLAR_FENCE_GATE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:gloomy_nether_brick_fence_gate for public static logictechcorp.libraryex.block.BlockModFenceGate logictechcorp.netherex.init.NetherExBlocks.GLOOMY_NETHER_BRICK_FENCE_GATE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:lively_nether_brick_fence_gate for public static logictechcorp.libraryex.block.BlockModFenceGate logictechcorp.netherex.init.NetherExBlocks.LIVELY_NETHER_BRICK_FENCE_GATE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:fiery_nether_brick_fence_gate for public static logictechcorp.libraryex.block.BlockModFenceGate logictechcorp.netherex.init.NetherExBlocks.FIERY_NETHER_BRICK_FENCE_GATE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:icy_nether_brick_fence_gate for public static logictechcorp.libraryex.block.BlockModFenceGate logictechcorp.netherex.init.NetherExBlocks.ICY_NETHER_BRICK_FENCE_GATE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:amethyst_sword for public static net.tslat.aoa3.item.weapon.sword.BaseSword net.tslat.aoa3.common.registration.WeaponRegister.AMETHYST_SWORD. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:baron_sword for public static net.tslat.aoa3.item.weapon.sword.BaseSword net.tslat.aoa3.common.registration.WeaponRegister.BARON_SWORD. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bloodfury for public static net.tslat.aoa3.item.weapon.sword.BaseSword net.tslat.aoa3.common.registration.WeaponRegister.BLOODFURY. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bloodstone_sword for public static net.tslat.aoa3.item.weapon.sword.BaseSword net.tslat.aoa3.common.registration.WeaponRegister.BLOODSTONE_SWORD. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:candlefire_sword for public static net.tslat.aoa3.item.weapon.sword.BaseSword net.tslat.aoa3.common.registration.WeaponRegister.CANDLEFIRE_SWORD. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:caramel_carver for public static net.tslat.aoa3.item.weapon.sword.BaseSword net.tslat.aoa3.common.registration.WeaponRegister.CARAMEL_CARVER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:coralstorm_sword for public static net.tslat.aoa3.item.weapon.sword.BaseSword net.tslat.aoa3.common.registration.WeaponRegister.CORALSTORM_SWORD. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:creepified_sword for public static net.tslat.aoa3.item.weapon.sword.BaseSword net.tslat.aoa3.common.registration.WeaponRegister.CREEPIFIED_SWORD. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:crystallite_sword for public static net.tslat.aoa3.item.weapon.sword.BaseSword net.tslat.aoa3.common.registration.WeaponRegister.CRYSTALLITE_SWORD. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:emberstone_sword for public static net.tslat.aoa3.item.weapon.sword.BaseSword net.tslat.aoa3.common.registration.WeaponRegister.EMBERSTONE_SWORD. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:explochron_sword for public static net.tslat.aoa3.item.weapon.sword.BaseSword net.tslat.aoa3.common.registration.WeaponRegister.EXPLOCHRON_SWORD. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:fireborne_sword for public static net.tslat.aoa3.item.weapon.sword.BaseSword net.tslat.aoa3.common.registration.WeaponRegister.FIREBORNE_SWORD. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:guardians_sword for public static net.tslat.aoa3.item.weapon.sword.BaseSword net.tslat.aoa3.common.registration.WeaponRegister.GUARDIANS_SWORD. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:harvester_sword for public static net.tslat.aoa3.item.weapon.sword.BaseSword net.tslat.aoa3.common.registration.WeaponRegister.HARVESTER_SWORD. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:holy_sword for public static net.tslat.aoa3.item.weapon.sword.BaseSword net.tslat.aoa3.common.registration.WeaponRegister.HOLY_SWORD. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:illusion_sword for public static net.tslat.aoa3.item.weapon.sword.BaseSword net.tslat.aoa3.common.registration.WeaponRegister.ILLUSION_SWORD. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:jade_sword for public static net.tslat.aoa3.item.weapon.sword.BaseSword net.tslat.aoa3.common.registration.WeaponRegister.JADE_SWORD. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:legbone_sword for public static net.tslat.aoa3.item.weapon.sword.BaseSword net.tslat.aoa3.common.registration.WeaponRegister.LEGBONE_SWORD. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lights_way for public static net.tslat.aoa3.item.weapon.sword.BaseSword net.tslat.aoa3.common.registration.WeaponRegister.LIGHTS_WAY. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:limonite_sword for public static net.tslat.aoa3.item.weapon.sword.BaseSword net.tslat.aoa3.common.registration.WeaponRegister.LIMONITE_SWORD. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:nethengeic_sword for public static net.tslat.aoa3.item.weapon.sword.BaseSword net.tslat.aoa3.common.registration.WeaponRegister.NETHENGEIC_SWORD. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:primal_sword for public static net.tslat.aoa3.item.weapon.sword.BaseSword net.tslat.aoa3.common.registration.WeaponRegister.PRIMAL_SWORD. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rockbasher_sword for public static net.tslat.aoa3.item.weapon.sword.BaseSword net.tslat.aoa3.common.registration.WeaponRegister.ROCKBASHER_SWORD. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rock_pick_sword for public static net.tslat.aoa3.item.weapon.sword.BaseSword net.tslat.aoa3.common.registration.WeaponRegister.ROCK_PICK_SWORD. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rosidian_sword for public static net.tslat.aoa3.item.weapon.sword.BaseSword net.tslat.aoa3.common.registration.WeaponRegister.ROSIDIAN_SWORD. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rosite_sword for public static net.tslat.aoa3.item.weapon.sword.BaseSword net.tslat.aoa3.common.registration.WeaponRegister.ROSITE_SWORD. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:runic_sword for public static net.tslat.aoa3.item.weapon.sword.BaseSword net.tslat.aoa3.common.registration.WeaponRegister.RUNIC_SWORD. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:sapphire_sword for public static net.tslat.aoa3.item.weapon.sword.BaseSword net.tslat.aoa3.common.registration.WeaponRegister.SAPPHIRE_SWORD. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shadow_sword for public static net.tslat.aoa3.item.weapon.sword.BaseSword net.tslat.aoa3.common.registration.WeaponRegister.SHADOW_SWORD. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shroomus_sword for public static net.tslat.aoa3.item.weapon.sword.BaseSword net.tslat.aoa3.common.registration.WeaponRegister.SHROOMUS_SWORD. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:skeletal_sword for public static net.tslat.aoa3.item.weapon.sword.BaseSword net.tslat.aoa3.common.registration.WeaponRegister.SKELETAL_SWORD. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:supremacy_sword for public static net.tslat.aoa3.item.weapon.sword.BaseSword net.tslat.aoa3.common.registration.WeaponRegister.SUPREMACY_SWORD. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:sweet_sword for public static net.tslat.aoa3.item.weapon.sword.BaseSword net.tslat.aoa3.common.registration.WeaponRegister.SWEET_SWORD. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:troll_basher_axe for public static net.tslat.aoa3.item.weapon.sword.BaseSword net.tslat.aoa3.common.registration.WeaponRegister.TROLL_BASHER_AXE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ultraflame for public static net.tslat.aoa3.item.weapon.sword.BaseSword net.tslat.aoa3.common.registration.WeaponRegister.ULTRAFLAME. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:void_sword for public static net.tslat.aoa3.item.weapon.sword.BaseSword net.tslat.aoa3.common.registration.WeaponRegister.VOID_SWORD. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:baron_greatblade for public static net.tslat.aoa3.item.weapon.greatblade.BaseGreatblade net.tslat.aoa3.common.registration.WeaponRegister.BARON_GREATBLADE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bloodlurker for public static net.tslat.aoa3.item.weapon.greatblade.BaseGreatblade net.tslat.aoa3.common.registration.WeaponRegister.BLOODLURKER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:candy_blade for public static net.tslat.aoa3.item.weapon.greatblade.BaseGreatblade net.tslat.aoa3.common.registration.WeaponRegister.CANDY_BLADE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:coral_greatblade for public static net.tslat.aoa3.item.weapon.greatblade.BaseGreatblade net.tslat.aoa3.common.registration.WeaponRegister.CORAL_GREATBLADE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:cotton_crusher for public static net.tslat.aoa3.item.weapon.greatblade.BaseGreatblade net.tslat.aoa3.common.registration.WeaponRegister.COTTON_CRUSHER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:creepoid_greatblade for public static net.tslat.aoa3.item.weapon.greatblade.BaseGreatblade net.tslat.aoa3.common.registration.WeaponRegister.CREEPOID_GREATBLADE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:crystal_greatblade for public static net.tslat.aoa3.item.weapon.greatblade.BaseGreatblade net.tslat.aoa3.common.registration.WeaponRegister.CRYSTAL_GREATBLADE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:erebon_scythe for public static net.tslat.aoa3.item.weapon.greatblade.BaseGreatblade net.tslat.aoa3.common.registration.WeaponRegister.EREBON_SCYTHE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gods_greatblade for public static net.tslat.aoa3.item.weapon.greatblade.BaseGreatblade net.tslat.aoa3.common.registration.WeaponRegister.GODS_GREATBLADE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:goofy_greatblade for public static net.tslat.aoa3.item.weapon.greatblade.BaseGreatblade net.tslat.aoa3.common.registration.WeaponRegister.GOOFY_GREATBLADE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:haunted_greatblade for public static net.tslat.aoa3.item.weapon.greatblade.BaseGreatblade net.tslat.aoa3.common.registration.WeaponRegister.HAUNTED_GREATBLADE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:knights_guard for public static net.tslat.aoa3.item.weapon.greatblade.BaseGreatblade net.tslat.aoa3.common.registration.WeaponRegister.KNIGHTS_GUARD. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lelyetian_greatblade for public static net.tslat.aoa3.item.weapon.greatblade.BaseGreatblade net.tslat.aoa3.common.registration.WeaponRegister.LELYETIAN_GREATBLADE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lunar_greatblade for public static net.tslat.aoa3.item.weapon.greatblade.BaseGreatblade net.tslat.aoa3.common.registration.WeaponRegister.LUNAR_GREATBLADE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:luxon_scythe for public static net.tslat.aoa3.item.weapon.greatblade.BaseGreatblade net.tslat.aoa3.common.registration.WeaponRegister.LUXON_SCYTHE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lyonic_greatblade for public static net.tslat.aoa3.item.weapon.greatblade.BaseGreatblade net.tslat.aoa3.common.registration.WeaponRegister.LYONIC_GREATBLADE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:millennium_greatblade for public static net.tslat.aoa3.item.weapon.greatblade.BaseGreatblade net.tslat.aoa3.common.registration.WeaponRegister.MILLENNIUM_GREATBLADE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:noxious_greatblade for public static net.tslat.aoa3.item.weapon.greatblade.BaseGreatblade net.tslat.aoa3.common.registration.WeaponRegister.NOXIOUS_GREATBLADE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:pluton_scythe for public static net.tslat.aoa3.item.weapon.greatblade.BaseGreatblade net.tslat.aoa3.common.registration.WeaponRegister.PLUTON_SCYTHE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:primordial_greatblade for public static net.tslat.aoa3.item.weapon.greatblade.BaseGreatblade net.tslat.aoa3.common.registration.WeaponRegister.PRIMORDIAL_GREATBLADE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rosidian_greatblade for public static net.tslat.aoa3.item.weapon.greatblade.BaseGreatblade net.tslat.aoa3.common.registration.WeaponRegister.ROSIDIAN_GREATBLADE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:royal_greatblade for public static net.tslat.aoa3.item.weapon.greatblade.BaseGreatblade net.tslat.aoa3.common.registration.WeaponRegister.ROYAL_GREATBLADE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:runic_greatblade for public static net.tslat.aoa3.item.weapon.greatblade.BaseGreatblade net.tslat.aoa3.common.registration.WeaponRegister.RUNIC_GREATBLADE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:selyan_scythe for public static net.tslat.aoa3.item.weapon.greatblade.BaseGreatblade net.tslat.aoa3.common.registration.WeaponRegister.SELYAN_SCYTHE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shroomic_greatblade for public static net.tslat.aoa3.item.weapon.greatblade.BaseGreatblade net.tslat.aoa3.common.registration.WeaponRegister.SHROOMIC_GREATBLADE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shyre_sword for public static net.tslat.aoa3.item.weapon.greatblade.BaseGreatblade net.tslat.aoa3.common.registration.WeaponRegister.SHYRE_SWORD. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:subterranean_greatblade for public static net.tslat.aoa3.item.weapon.greatblade.BaseGreatblade net.tslat.aoa3.common.registration.WeaponRegister.SUBTERRANEAN_GREATBLADE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:tidal_greatblade for public static net.tslat.aoa3.item.weapon.greatblade.BaseGreatblade net.tslat.aoa3.common.registration.WeaponRegister.TIDAL_GREATBLADE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:underworld_greatblade for public static net.tslat.aoa3.item.weapon.greatblade.BaseGreatblade net.tslat.aoa3.common.registration.WeaponRegister.UNDERWORLD_GREATBLADE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:coralstone_maul for public static net.tslat.aoa3.item.weapon.maul.BaseMaul net.tslat.aoa3.common.registration.WeaponRegister.CORALSTONE_MAUL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:crystal_maul for public static net.tslat.aoa3.item.weapon.maul.BaseMaul net.tslat.aoa3.common.registration.WeaponRegister.CRYSTAL_MAUL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:electron_maul for public static net.tslat.aoa3.item.weapon.maul.BaseMaul net.tslat.aoa3.common.registration.WeaponRegister.ELECTRON_MAUL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:horizon_maul for public static net.tslat.aoa3.item.weapon.maul.BaseMaul net.tslat.aoa3.common.registration.WeaponRegister.HORIZON_MAUL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:vulcammer_maul for public static net.tslat.aoa3.item.weapon.maul.BaseMaul net.tslat.aoa3.common.registration.WeaponRegister.VULCAMMER_MAUL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:abominator for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.ABOMINATOR. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:apoco_assault_rifle for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.APOCO_ASSAULT_RIFLE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:apoco_rifle for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.APOCO_RIFLE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:aqua_magnum for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.AQUA_MAGNUM. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:artifact for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.ARTIFACT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:baronator for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.BARONATOR. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bayonette_rifle for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.BAYONETTE_RIFLE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:big_top for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.BIG_TOP. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:blood_iron for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.BLOOD_IRON. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:chain_wrecker for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.CHAIN_WRECKER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:chilli_chugger for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.CHILLI_CHUGGER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:clownershot for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.CLOWNERSHOT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:construct for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.CONSTRUCT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:coral_clogger for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.CORAL_CLOGGER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:core_rifle for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.CORE_RIFLE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:crystal_carver for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.CRYSTAL_CARVER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:cyclone for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.CYCLONE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:darkener for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.DARKENER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:dart_gun for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.DART_GUN. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:destruction_rifle for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.DESTRUCTION_RIFLE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:discharge_rifle for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.DISCHARGE_RIFLE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:draco for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.DRACO. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:dragilator for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.DRAGILATOR. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:dustometer for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.DUSTOMETER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:echo_gull for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.ECHO_GULL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:electinator for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.ELECTINATOR. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:flame_wrecker for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.FLAME_WRECKER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:flaming_fury for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.FLAMING_FURY. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:floro_rifle for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.FLORO_RIFLE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:flowers_fury for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.FLOWERS_FURY. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:frosticator for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.FROSTICATOR. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gardener for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.GARDENER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gauge_rifle for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.GAUGE_RIFLE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:germinator for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.GERMINATOR. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:golden_fury for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.GOLDEN_FURY. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:happy_haunter for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.HAPPY_HAUNTER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:haunter_rifle for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.HAUNTER_RIFLE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:heat_wave for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.HEAT_WAVE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hiver for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.HIVER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hot_shot for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.HOT_SHOT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hunters_rifle for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.HUNTERS_RIFLE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:iominator for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.IOMINATOR. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ion_revolver for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.ION_REVOLVER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:iro_rifle for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.IRO_RIFLE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:krilinator for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.KRILINATOR. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:light_iron for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.LIGHT_IRON. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lunar_assault_rifle for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.LUNAR_ASSAULT_RIFLE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mechanical_assault_rifle for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.MECHANICAL_ASSAULT_RIFLE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:megagun for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.MEGAGUN. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:miasma for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.MIASMA. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:minigun for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.MINIGUN. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mint_magnum for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.MINT_MAGNUM. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mk for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.MK. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mk_fung for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.MK_FUNG. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:nethenette_rifle for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.NETHENETTE_RIFLE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:nethengeic_slugger for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.NETHENGEIC_SLUGGER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:overshot for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.OVERSHOT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:precasian_slugger for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.PRECASIAN_SLUGGER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:predator for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.PREDATOR. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:predigun for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.PREDIGUN. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:pulsator for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.PULSATOR. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:purity_rifle for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.PURITY_RIFLE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rocker_rifle for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.ROCKER_RIFLE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:roulette for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.ROULETTE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shoe_flinger for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.SHOE_FLINGER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:skullette for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.SKULLETTE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:skullifact for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.SKULLIFACT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:spectacle for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.SPECTACLE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:spine_gun for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.SPINE_GUN. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:squad_gun for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.SQUAD_GUN. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:stampede for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.STAMPEDE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:stormer for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.STORMER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:sublimus for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.SUBLIMUS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:tiger_tommy for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.TIGER_TOMMY. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:tommy for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.TOMMY. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:vile_vanquisher for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.VILE_VANQUISHER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:wart_gun for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.WART_GUN. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:wrecker for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.WRECKER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:abyssro for public static net.tslat.aoa3.item.weapon.shotgun.BaseShotgun net.tslat.aoa3.common.registration.WeaponRegister.ABYSSRO. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:amplifier for public static net.tslat.aoa3.item.weapon.shotgun.BaseShotgun net.tslat.aoa3.common.registration.WeaponRegister.AMPLIFIER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:blast_barrel for public static net.tslat.aoa3.item.weapon.shotgun.BaseShotgun net.tslat.aoa3.common.registration.WeaponRegister.BLAST_BARREL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:blue_barrel for public static net.tslat.aoa3.item.weapon.shotgun.BaseShotgun net.tslat.aoa3.common.registration.WeaponRegister.BLUE_BARREL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:boulder for public static net.tslat.aoa3.item.weapon.shotgun.BaseShotgun net.tslat.aoa3.common.registration.WeaponRegister.BOULDER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:brown_blaster for public static net.tslat.aoa3.item.weapon.shotgun.BaseShotgun net.tslat.aoa3.common.registration.WeaponRegister.BROWN_BLASTER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:demolisher for public static net.tslat.aoa3.item.weapon.shotgun.BaseShotgun net.tslat.aoa3.common.registration.WeaponRegister.DEMOLISHER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:destruction_shotgun for public static net.tslat.aoa3.item.weapon.shotgun.BaseShotgun net.tslat.aoa3.common.registration.WeaponRegister.DESTRUCTION_SHOTGUN. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:discharge_shotgun for public static net.tslat.aoa3.item.weapon.shotgun.BaseShotgun net.tslat.aoa3.common.registration.WeaponRegister.DISCHARGE_SHOTGUN. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gimmick for public static net.tslat.aoa3.item.weapon.shotgun.BaseShotgun net.tslat.aoa3.common.registration.WeaponRegister.GIMMICK. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ginger_blaster for public static net.tslat.aoa3.item.weapon.shotgun.BaseShotgun net.tslat.aoa3.common.registration.WeaponRegister.GINGER_BLASTER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:long_shot for public static net.tslat.aoa3.item.weapon.shotgun.BaseShotgun net.tslat.aoa3.common.registration.WeaponRegister.LONG_SHOT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mechyro for public static net.tslat.aoa3.item.weapon.shotgun.BaseShotgun net.tslat.aoa3.common.registration.WeaponRegister.MECHYRO. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:purity_shotgun for public static net.tslat.aoa3.item.weapon.shotgun.BaseShotgun net.tslat.aoa3.common.registration.WeaponRegister.PURITY_SHOTGUN. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:purple_punisher for public static net.tslat.aoa3.item.weapon.shotgun.BaseShotgun net.tslat.aoa3.common.registration.WeaponRegister.PURPLE_PUNISHER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:red_rocket for public static net.tslat.aoa3.item.weapon.shotgun.BaseShotgun net.tslat.aoa3.common.registration.WeaponRegister.RED_ROCKET. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:vivo for public static net.tslat.aoa3.item.weapon.shotgun.BaseShotgun net.tslat.aoa3.common.registration.WeaponRegister.VIVO. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:baron_ssr for public static net.tslat.aoa3.item.weapon.sniper.BaseSniper net.tslat.aoa3.common.registration.WeaponRegister.BARON_SSR. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bayonette_sr for public static net.tslat.aoa3.item.weapon.sniper.BaseSniper net.tslat.aoa3.common.registration.WeaponRegister.BAYONETTE_SR. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bolt_rifle for public static net.tslat.aoa3.item.weapon.sniper.BaseSniper net.tslat.aoa3.common.registration.WeaponRegister.BOLT_RIFLE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:camo_rifle for public static net.tslat.aoa3.item.weapon.sniper.BaseSniper net.tslat.aoa3.common.registration.WeaponRegister.CAMO_RIFLE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:clown_cracker for public static net.tslat.aoa3.item.weapon.sniper.BaseSniper net.tslat.aoa3.common.registration.WeaponRegister.CLOWN_CRACKER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:clownimator for public static net.tslat.aoa3.item.weapon.sniper.BaseSniper net.tslat.aoa3.common.registration.WeaponRegister.CLOWNIMATOR. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:crystaneer for public static net.tslat.aoa3.item.weapon.sniper.BaseSniper net.tslat.aoa3.common.registration.WeaponRegister.CRYSTANEER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:dark_beast for public static net.tslat.aoa3.item.weapon.sniper.BaseSniper net.tslat.aoa3.common.registration.WeaponRegister.DARK_BEAST. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:deadlock for public static net.tslat.aoa3.item.weapon.sniper.BaseSniper net.tslat.aoa3.common.registration.WeaponRegister.DEADLOCK. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:decimator for public static net.tslat.aoa3.item.weapon.sniper.BaseSniper net.tslat.aoa3.common.registration.WeaponRegister.DECIMATOR. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:discharge_sniper for public static net.tslat.aoa3.item.weapon.sniper.BaseSniper net.tslat.aoa3.common.registration.WeaponRegister.DISCHARGE_SNIPER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:dual_sight for public static net.tslat.aoa3.item.weapon.sniper.BaseSniper net.tslat.aoa3.common.registration.WeaponRegister.DUAL_SIGHT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:duster for public static net.tslat.aoa3.item.weapon.sniper.BaseSniper net.tslat.aoa3.common.registration.WeaponRegister.DUSTER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:floro500 for public static net.tslat.aoa3.item.weapon.sniper.BaseSniper net.tslat.aoa3.common.registration.WeaponRegister.FLORO500. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:head_hunter for public static net.tslat.aoa3.item.weapon.sniper.BaseSniper net.tslat.aoa3.common.registration.WeaponRegister.HEAD_HUNTER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hive_cracker for public static net.tslat.aoa3.item.weapon.sniper.BaseSniper net.tslat.aoa3.common.registration.WeaponRegister.HIVE_CRACKER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ka500 for public static net.tslat.aoa3.item.weapon.sniper.BaseSniper net.tslat.aoa3.common.registration.WeaponRegister.KA500. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mark_maker for public static net.tslat.aoa3.item.weapon.sniper.BaseSniper net.tslat.aoa3.common.registration.WeaponRegister.MARK_MAKER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mineral for public static net.tslat.aoa3.item.weapon.sniper.BaseSniper net.tslat.aoa3.common.registration.WeaponRegister.MINERAL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:monster for public static net.tslat.aoa3.item.weapon.sniper.BaseSniper net.tslat.aoa3.common.registration.WeaponRegister.MONSTER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:moon_maker for public static net.tslat.aoa3.item.weapon.sniper.BaseSniper net.tslat.aoa3.common.registration.WeaponRegister.MOON_MAKER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rosid_rifle for public static net.tslat.aoa3.item.weapon.sniper.BaseSniper net.tslat.aoa3.common.registration.WeaponRegister.ROSID_RIFLE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:sabbath for public static net.tslat.aoa3.item.weapon.sniper.BaseSniper net.tslat.aoa3.common.registration.WeaponRegister.SABBATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:sludge_sniper for public static net.tslat.aoa3.item.weapon.sniper.BaseSniper net.tslat.aoa3.common.registration.WeaponRegister.SLUDGE_SNIPER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:sweet_tooth for public static net.tslat.aoa3.item.weapon.sniper.BaseSniper net.tslat.aoa3.common.registration.WeaponRegister.SWEET_TOOTH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:terminator for public static net.tslat.aoa3.item.weapon.sniper.BaseSniper net.tslat.aoa3.common.registration.WeaponRegister.TERMINATOR. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:viper1 for public static net.tslat.aoa3.item.weapon.sniper.BaseSniper net.tslat.aoa3.common.registration.WeaponRegister.VIPER1. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ancient_bomber for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.ANCIENT_BOMBER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ancient_discharger for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.ANCIENT_DISCHARGER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:aqua_cannon for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.AQUA_CANNON. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:balloon_bomber for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.BALLOON_BOMBER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:big_blast for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.BIG_BLAST. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:blast_cannon for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.BLAST_CANNON. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:blissful_blast for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.BLISSFUL_BLAST. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bomb_launcher for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.BOMB_LAUNCHER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:boom_boom for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.BOOM_BOOM. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:boom_cannon for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.BOOM_CANNON. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:boulder_bomber for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.BOULDER_BOMBER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bozo_blaster for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.BOZO_BLASTER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bulb_cannon for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.BULB_CANNON. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:carrot_cannon for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.CARROT_CANNON. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:clown_cannon for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.CLOWN_CANNON. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:clowno_pulse for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.CLOWNO_PULSE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:coral_cannon for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.CORAL_CANNON. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:discharge_cannon for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.DISCHARGE_CANNON. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:energy_cannon for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.ENERGY_CANNON. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:erebon_stickler for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.EREBON_STICKLER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:floro_rpg for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.FLORO_RPG. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:flower_cannon for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.FLOWER_CANNON. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:fungal_cannon for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.FUNGAL_CANNON. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ghast_blaster for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.GHAST_BLASTER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ghoul_cannon for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.GHOUL_CANNON. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:giga_cannon for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.GIGA_CANNON. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:golder_bomber for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.GOLDER_BOMBER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hive_blaster for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.HIVE_BLASTER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hive_howitzer for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.HIVE_HOWITZER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:iro_cannon for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.IRO_CANNON. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:jack_funger for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.JACK_FUNGER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:jack_rocker for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.JACK_ROCKER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:luxon_stickler for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.LUXON_STICKLER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mecha_cannon for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.MECHA_CANNON. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mini_cannon for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.MINI_CANNON. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:missile_maker for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.MISSILE_MAKER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:moon_cannon for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.MOON_CANNON. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:pluton_stickler for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.PLUTON_STICKLER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:predatorian_blaster for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.PREDATORIAN_BLASTER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:pulse_cannon for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.PULSE_CANNON. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rpg for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.RPG. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:selyan_stickler for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.SELYAN_STICKLER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shadow_blaster for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.SHADOW_BLASTER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shyre_blaster for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.SHYRE_BLASTER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:smile_blaster for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.SMILE_BLASTER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:super_cannon for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.SUPER_CANNON. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ultra_cannon for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.ULTRA_CANNON. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:vox_cannon for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.VOX_CANNON. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:water_balloon_bomber for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.WATER_BALLOON_BOMBER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:wither_cannon for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.WITHER_CANNON. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:grenade for public static net.tslat.aoa3.item.weapon.thrown.BaseThrownWeapon net.tslat.aoa3.common.registration.WeaponRegister.GRENADE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:slice_star for public static net.tslat.aoa3.item.weapon.thrown.BaseThrownWeapon net.tslat.aoa3.common.registration.WeaponRegister.SLICE_STAR. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:chakram for public static net.tslat.aoa3.item.weapon.thrown.BaseThrownWeapon net.tslat.aoa3.common.registration.WeaponRegister.CHAKRAM. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:goo_ball for public static net.tslat.aoa3.item.weapon.thrown.BaseThrownWeapon net.tslat.aoa3.common.registration.WeaponRegister.GOO_BALL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:vulkram for public static net.tslat.aoa3.item.weapon.thrown.BaseThrownWeapon net.tslat.aoa3.common.registration.WeaponRegister.VULKRAM. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hellfire for public static net.tslat.aoa3.item.weapon.thrown.BaseThrownWeapon net.tslat.aoa3.common.registration.WeaponRegister.HELLFIRE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:runic_bomb for public static net.tslat.aoa3.item.weapon.thrown.BaseThrownWeapon net.tslat.aoa3.common.registration.WeaponRegister.RUNIC_BOMB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:vulcane for public static net.tslat.aoa3.item.weapon.vulcane.BaseVulcane net.tslat.aoa3.common.registration.WeaponRegister.VULCANE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:battle_vulcane for public static net.tslat.aoa3.item.weapon.vulcane.BaseVulcane net.tslat.aoa3.common.registration.WeaponRegister.BATTLE_VULCANE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:equality_vulcane for public static net.tslat.aoa3.item.weapon.vulcane.BaseVulcane net.tslat.aoa3.common.registration.WeaponRegister.EQUALITY_VULCANE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:fire_vulcane for public static net.tslat.aoa3.item.weapon.vulcane.BaseVulcane net.tslat.aoa3.common.registration.WeaponRegister.FIRE_VULCANE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:impairment_vulcane for public static net.tslat.aoa3.item.weapon.vulcane.BaseVulcane net.tslat.aoa3.common.registration.WeaponRegister.IMPAIRMENT_VULCANE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:poison_vulcane for public static net.tslat.aoa3.item.weapon.vulcane.BaseVulcane net.tslat.aoa3.common.registration.WeaponRegister.POISON_VULCANE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:power_vulcane for public static net.tslat.aoa3.item.weapon.vulcane.BaseVulcane net.tslat.aoa3.common.registration.WeaponRegister.POWER_VULCANE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:wither_vulcane for public static net.tslat.aoa3.item.weapon.vulcane.BaseVulcane net.tslat.aoa3.common.registration.WeaponRegister.WITHER_VULCANE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:alacrity_bow for public static net.tslat.aoa3.item.weapon.bow.BaseBow net.tslat.aoa3.common.registration.WeaponRegister.ALACRITY_BOW. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ancient_bow for public static net.tslat.aoa3.item.weapon.bow.BaseBow net.tslat.aoa3.common.registration.WeaponRegister.ANCIENT_BOW. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:atlantic_bow for public static net.tslat.aoa3.item.weapon.bow.BaseBow net.tslat.aoa3.common.registration.WeaponRegister.ATLANTIC_BOW. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:baron_bow for public static net.tslat.aoa3.item.weapon.bow.BaseBow net.tslat.aoa3.common.registration.WeaponRegister.BARON_BOW. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:boreic_bow for public static net.tslat.aoa3.item.weapon.bow.BaseBow net.tslat.aoa3.common.registration.WeaponRegister.BOREIC_BOW. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:daybreaker_bow for public static net.tslat.aoa3.item.weapon.bow.BaseBow net.tslat.aoa3.common.registration.WeaponRegister.DAYBREAKER_BOW. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:deep_bow for public static net.tslat.aoa3.item.weapon.bow.BaseBow net.tslat.aoa3.common.registration.WeaponRegister.DEEP_BOW. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:explosive_bow for public static net.tslat.aoa3.item.weapon.bow.BaseBow net.tslat.aoa3.common.registration.WeaponRegister.EXPLOSIVE_BOW. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:haunted_bow for public static net.tslat.aoa3.item.weapon.bow.BaseBow net.tslat.aoa3.common.registration.WeaponRegister.HAUNTED_BOW. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ice_bow for public static net.tslat.aoa3.item.weapon.bow.BaseBow net.tslat.aoa3.common.registration.WeaponRegister.ICE_BOW. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:infernal_bow for public static net.tslat.aoa3.item.weapon.bow.BaseBow net.tslat.aoa3.common.registration.WeaponRegister.INFERNAL_BOW. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:justice_bow for public static net.tslat.aoa3.item.weapon.bow.BaseBow net.tslat.aoa3.common.registration.WeaponRegister.JUSTICE_BOW. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lunar_bow for public static net.tslat.aoa3.item.weapon.bow.BaseBow net.tslat.aoa3.common.registration.WeaponRegister.LUNAR_BOW. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mecha_bow for public static net.tslat.aoa3.item.weapon.bow.BaseBow net.tslat.aoa3.common.registration.WeaponRegister.MECHA_BOW. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:nightmare_bow for public static net.tslat.aoa3.item.weapon.bow.BaseBow net.tslat.aoa3.common.registration.WeaponRegister.NIGHTMARE_BOW. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:poison_bow for public static net.tslat.aoa3.item.weapon.bow.BaseBow net.tslat.aoa3.common.registration.WeaponRegister.POISON_BOW. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:predatious_bow for public static net.tslat.aoa3.item.weapon.bow.BaseBow net.tslat.aoa3.common.registration.WeaponRegister.PREDATIOUS_BOW. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:primordial_bow for public static net.tslat.aoa3.item.weapon.bow.BaseBow net.tslat.aoa3.common.registration.WeaponRegister.PRIMORDIAL_BOW. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rosidian_bow for public static net.tslat.aoa3.item.weapon.bow.BaseBow net.tslat.aoa3.common.registration.WeaponRegister.ROSIDIAN_BOW. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:runic_bow for public static net.tslat.aoa3.item.weapon.bow.BaseBow net.tslat.aoa3.common.registration.WeaponRegister.RUNIC_BOW. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:screamer_bow for public static net.tslat.aoa3.item.weapon.bow.BaseBow net.tslat.aoa3.common.registration.WeaponRegister.SCREAMER_BOW. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shyregem_bow for public static net.tslat.aoa3.item.weapon.bow.BaseBow net.tslat.aoa3.common.registration.WeaponRegister.SHYREGEM_BOW. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:skeletal_bow for public static net.tslat.aoa3.item.weapon.bow.BaseBow net.tslat.aoa3.common.registration.WeaponRegister.SKELETAL_BOW. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:skydriver_bow for public static net.tslat.aoa3.item.weapon.bow.BaseBow net.tslat.aoa3.common.registration.WeaponRegister.SKYDRIVER_BOW. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:slingshot for public static net.tslat.aoa3.item.weapon.bow.BaseBow net.tslat.aoa3.common.registration.WeaponRegister.SLINGSHOT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:soulfire_bow for public static net.tslat.aoa3.item.weapon.bow.BaseBow net.tslat.aoa3.common.registration.WeaponRegister.SOULFIRE_BOW. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:spectral_bow for public static net.tslat.aoa3.item.weapon.bow.BaseBow net.tslat.aoa3.common.registration.WeaponRegister.SPECTRAL_BOW. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:speed_bow for public static net.tslat.aoa3.item.weapon.bow.BaseBow net.tslat.aoa3.common.registration.WeaponRegister.SPEED_BOW. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:sunshine_bow for public static net.tslat.aoa3.item.weapon.bow.BaseBow net.tslat.aoa3.common.registration.WeaponRegister.SUNSHINE_BOW. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:toxin_bow for public static net.tslat.aoa3.item.weapon.bow.BaseBow net.tslat.aoa3.common.registration.WeaponRegister.TOXIN_BOW. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:void_bow for public static net.tslat.aoa3.item.weapon.bow.BaseBow net.tslat.aoa3.common.registration.WeaponRegister.VOID_BOW. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:weaken_bow for public static net.tslat.aoa3.item.weapon.bow.BaseBow net.tslat.aoa3.common.registration.WeaponRegister.WEAKEN_BOW. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:wither_bow for public static net.tslat.aoa3.item.weapon.bow.BaseBow net.tslat.aoa3.common.registration.WeaponRegister.WITHER_BOW. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:coral_archergun for public static net.tslat.aoa3.item.weapon.archergun.BaseArchergun net.tslat.aoa3.common.registration.WeaponRegister.CORAL_ARCHERGUN. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lunar_archergun for public static net.tslat.aoa3.item.weapon.archergun.BaseArchergun net.tslat.aoa3.common.registration.WeaponRegister.LUNAR_ARCHERGUN. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mecha_archergun for public static net.tslat.aoa3.item.weapon.archergun.BaseArchergun net.tslat.aoa3.common.registration.WeaponRegister.MECHA_ARCHERGUN. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:pyro_archergun for public static net.tslat.aoa3.item.weapon.archergun.BaseArchergun net.tslat.aoa3.common.registration.WeaponRegister.PYRO_ARCHERGUN. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rosidian_archergun for public static net.tslat.aoa3.item.weapon.archergun.BaseArchergun net.tslat.aoa3.common.registration.WeaponRegister.ROSIDIAN_ARCHERGUN. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:skeletal_archergun for public static net.tslat.aoa3.item.weapon.archergun.BaseArchergun net.tslat.aoa3.common.registration.WeaponRegister.SKELETAL_ARCHERGUN. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:spectral_archergun for public static net.tslat.aoa3.item.weapon.archergun.BaseArchergun net.tslat.aoa3.common.registration.WeaponRegister.SPECTRAL_ARCHERGUN. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:trolls_archergun for public static net.tslat.aoa3.item.weapon.archergun.BaseArchergun net.tslat.aoa3.common.registration.WeaponRegister.TROLLS_ARCHERGUN. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:viral_archergun for public static net.tslat.aoa3.item.weapon.archergun.BaseArchergun net.tslat.aoa3.common.registration.WeaponRegister.VIRAL_ARCHERGUN. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:aquatic_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.AQUATIC_STAFF. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:atlantic_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.ATLANTIC_STAFF. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:baron_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.BARON_STAFF. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:candy_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.CANDY_STAFF. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:celestial_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.CELESTIAL_STAFF. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:concussion_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.CONCUSSION_STAFF. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:coral_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.CORAL_STAFF. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:crystal_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.CRYSTAL_STAFF. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:crystik_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.CRYSTIK_STAFF. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:cryston_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.CRYSTON_STAFF. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:destruction_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.DESTRUCTION_STAFF. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ember_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.EMBER_STAFF. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:everfight_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.EVERFIGHT_STAFF. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:evermight_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.EVERMIGHT_STAFF. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:fire_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.FIRE_STAFF. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:firefly_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.FIREFLY_STAFF. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:firestorm_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.FIRESTORM_STAFF. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:fungal_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.FUNGAL_STAFF. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ghoul_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.GHOUL_STAFF. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:haunters_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.HAUNTERS_STAFF. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hive_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.HIVE_STAFF. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:joker_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.JOKER_STAFF. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:kaiyu_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.KAIYU_STAFF. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lightning_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.LIGHTNING_STAFF. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lightshine for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.LIGHTSHINE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lunar_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.LUNAR_STAFF. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lyonic_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.LYONIC_STAFF. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mecha_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.MECHA_STAFF. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:meteor_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.METEOR_STAFF. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:moonlight_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.MOONLIGHT_STAFF. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:nature_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.NATURE_STAFF. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:nightmare_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.NIGHTMARE_STAFF. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:noxious_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.NOXIOUS_STAFF. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:phantom_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.PHANTOM_STAFF. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:poison_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.POISON_STAFF. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:power_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.POWER_STAFF. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:primordial_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.PRIMORDIAL_STAFF. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:reef_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.REEF_STAFF. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rejuvenation_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.REJUVENATION_STAFF. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rosidian_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.ROSIDIAN_STAFF. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:runic_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.RUNIC_STAFF. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shadowlord_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.SHADOWLORD_STAFF. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:show_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.SHOW_STAFF. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shyre_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.SHYRE_STAFF. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:sky_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.SKY_STAFF. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:striker_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.STRIKER_STAFF. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:sun_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.SUN_STAFF. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:surge_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.SURGE_STAFF. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:tangle_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.TANGLE_STAFF. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ultimatum_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.ULTIMATUM_STAFF. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:underworld_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.UNDERWORLD_STAFF. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:warlock_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.WARLOCK_STAFF. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:water_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.WATER_STAFF. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:web_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.WEB_STAFF. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:wind_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.WIND_STAFF. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:wither_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.WITHER_STAFF. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:wizards_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.WIZARDS_STAFF. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:apoco_shower for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.APOCO_SHOWER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:atomizer for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.ATOMIZER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:beamer for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.BEAMER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:blast_chiller for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.BLAST_CHILLER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:blood_drainer for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.BLOOD_DRAINER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bone_blaster for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.BONE_BLASTER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bubble_horn for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.BUBBLE_HORN. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:colour_cannon for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.COLOUR_CANNON. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:confetti_cannon for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.CONFETTI_CANNON. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:confetti_cluster for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.CONFETTI_CLUSTER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:dark_destroyer for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.DARK_DESTROYER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:darkly_guster for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.DARKLY_GUSTER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:death_ray for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.DEATH_RAY. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:doom_bringer for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.DOOM_BRINGER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:eradicator for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.ERADICATOR. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:experiment_w801 for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.EXPERIMENT_W801. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:flowercorne for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.FLOWERCORNE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:fragment for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.FRAGMENT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:froster for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.FROSTER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gas_blaster for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.GAS_BLASTER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ghoul_gasser for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.GHOUL_GASSER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gold_bringer for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.GOLD_BRINGER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gravity_blaster for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.GRAVITY_BLASTER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hell_horn for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.HELL_HORN. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:illusion_revolver for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.ILLUSION_REVOLVER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:illusion_smg for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.ILLUSION_SMG. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ion_blaster for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.ION_BLASTER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:iro_miner for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.IRO_MINER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:laser_blaster for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.LASER_BLASTER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:light_blaster for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.LIGHT_BLASTER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:light_spark for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.LIGHT_SPARK. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:luna_blaster for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.LUNA_BLASTER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mecha_blaster for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.MECHA_BLASTER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mind_blaster for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.MIND_BLASTER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:moon_destroyer for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.MOON_DESTROYER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:moon_shiner for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.MOON_SHINER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:odious for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.ODIOUS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:orbocron for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.ORBOCRON. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:paralyzer for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.PARALYZER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:party_popper for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.PARTY_POPPER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:poison_plunger for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.POISON_PLUNGER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:power_ray for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.POWER_RAY. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:proton for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.PROTON. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:reefer for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.REEFER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:revolution for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.REVOLUTION. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:seaocron for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.SEAOCRON. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:skullo_blaster for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.SKULLO_BLASTER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:soul_drainer for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.SOUL_DRAINER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:soul_spark for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.SOUL_SPARK. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:soul_storm for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.SOUL_STORM. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:spirit_shower for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.SPIRIT_SHOWER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:swarmotron for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.SWARMOTRON. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:toxic_terrorizer for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.TOXIC_TERRORIZER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:vortex_blaster for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.VORTEX_BLASTER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:whimsy_winder for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.WHIMSY_WINDER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:withers_wrath for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.WITHERS_WRATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:balloon for public static net.tslat.aoa3.item.misc.AmmoItem net.tslat.aoa3.common.registration.ItemRegister.BALLOON. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:limonite_bullet for public static net.tslat.aoa3.item.misc.ItemTieredBullet net.tslat.aoa3.common.registration.ItemRegister.LIMONITE_BULLET. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:cannonball for public static net.tslat.aoa3.item.misc.AmmoItem net.tslat.aoa3.common.registration.ItemRegister.CANNONBALL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:chilli for public static net.tslat.aoa3.item.food.Chilli net.tslat.aoa3.common.registration.ItemRegister.CHILLI. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:discharge_capsule for public static net.tslat.aoa3.item.misc.AmmoItem net.tslat.aoa3.common.registration.ItemRegister.DISCHARGE_CAPSULE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:holly_arrow for public static net.tslat.aoa3.item.misc.HollyArrow net.tslat.aoa3.common.registration.ItemRegister.HOLLY_ARROW. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:spectral_holly_arrow for public static net.tslat.aoa3.item.misc.SpectralHollyArrow net.tslat.aoa3.common.registration.ItemRegister.SPECTRAL_HOLLY_ARROW. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:tipped_holly_arrow for public static net.tslat.aoa3.item.misc.TippedHollyArrow net.tslat.aoa3.common.registration.ItemRegister.TIPPED_HOLLY_ARROW. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:metal_slug for public static net.tslat.aoa3.item.misc.AmmoItem net.tslat.aoa3.common.registration.ItemRegister.METAL_SLUG. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:pop_shot for public static net.tslat.aoa3.item.misc.PopShot net.tslat.aoa3.common.registration.ItemRegister.POP_SHOT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:spreadshot for public static net.tslat.aoa3.item.misc.AmmoItem net.tslat.aoa3.common.registration.ItemRegister.SPREADSHOT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:amethyst for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.AMETHYST. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bloodstone for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.BLOODSTONE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:crystallite for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.CRYSTALLITE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gemenyte for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.GEMENYTE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:jade for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.JADE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:jewelyte for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.JEWELYTE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ornamyte for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.ORNAMYTE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:sapphire for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.SAPPHIRE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shyregem for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.SHYREGEM. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:baronyte_ingot for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.BARONYTE_INGOT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:blazium_ingot for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.BLAZIUM_INGOT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:elecanium_ingot for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.ELECANIUM_INGOT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:emberstone_ingot for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.EMBERSTONE_INGOT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ghastly_ingot for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.GHASTLY_INGOT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ghoulish_ingot for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.GHOULISH_INGOT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:limonite_ingot for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.LIMONITE_INGOT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lunar_ingot for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.LUNAR_INGOT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lyon_ingot for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.LYON_INGOT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mystite_ingot for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.MYSTITE_INGOT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rosite_ingot for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.ROSITE_INGOT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rusted_iron_ingot for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.RUSTED_IRON_INGOT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shyrestone_ingot for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.SHYRESTONE_INGOT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:skeletal_ingot for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.SKELETAL_INGOT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:varsium_ingot for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.VARSIUM_INGOT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:runium_chunk for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.RUNIUM_CHUNK. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:chestbone_fragment for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.CHESTBONE_FRAGMENT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:footbone_fragment for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.FOOTBONE_FRAGMENT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:legbone_fragment for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.LEGBONE_FRAGMENT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:skullbone_fragment for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.SKULLBONE_FRAGMENT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:charged_runium_chunk for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.CHARGED_RUNIUM_CHUNK. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:blue_crystal for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.BLUE_CRYSTAL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:green_crystal for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.GREEN_CRYSTAL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:purple_crystal for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.PURPLE_CRYSTAL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:red_crystal for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.RED_CRYSTAL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:white_crystal for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.WHITE_CRYSTAL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:yellow_crystal for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.YELLOW_CRYSTAL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:charged_rune for public static net.tslat.aoa3.item.misc.RuneItem net.tslat.aoa3.common.registration.ItemRegister.CHARGED_RUNE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:compass_rune for public static net.tslat.aoa3.item.misc.RuneItem net.tslat.aoa3.common.registration.ItemRegister.COMPASS_RUNE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:distortion_rune for public static net.tslat.aoa3.item.misc.RuneItem net.tslat.aoa3.common.registration.ItemRegister.DISTORTION_RUNE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:energy_rune for public static net.tslat.aoa3.item.misc.RuneItem net.tslat.aoa3.common.registration.ItemRegister.ENERGY_RUNE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:fire_rune for public static net.tslat.aoa3.item.misc.RuneItem net.tslat.aoa3.common.registration.ItemRegister.FIRE_RUNE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:kinetic_rune for public static net.tslat.aoa3.item.misc.RuneItem net.tslat.aoa3.common.registration.ItemRegister.KINETIC_RUNE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:life_rune for public static net.tslat.aoa3.item.misc.RuneItem net.tslat.aoa3.common.registration.ItemRegister.LIFE_RUNE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lunar_rune for public static net.tslat.aoa3.item.misc.RuneItem net.tslat.aoa3.common.registration.ItemRegister.LUNAR_RUNE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:poison_rune for public static net.tslat.aoa3.item.misc.RuneItem net.tslat.aoa3.common.registration.ItemRegister.POISON_RUNE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:power_rune for public static net.tslat.aoa3.item.misc.RuneItem net.tslat.aoa3.common.registration.ItemRegister.POWER_RUNE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:storm_rune for public static net.tslat.aoa3.item.misc.RuneItem net.tslat.aoa3.common.registration.ItemRegister.STORM_RUNE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:strike_rune for public static net.tslat.aoa3.item.misc.RuneItem net.tslat.aoa3.common.registration.ItemRegister.STRIKE_RUNE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:unpowered_rune for public static net.tslat.aoa3.item.misc.RuneItem net.tslat.aoa3.common.registration.ItemRegister.UNPOWERED_RUNE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:water_rune for public static net.tslat.aoa3.item.misc.RuneItem net.tslat.aoa3.common.registration.ItemRegister.WATER_RUNE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:wind_rune for public static net.tslat.aoa3.item.misc.RuneItem net.tslat.aoa3.common.registration.ItemRegister.WIND_RUNE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:wither_rune for public static net.tslat.aoa3.item.misc.RuneItem net.tslat.aoa3.common.registration.ItemRegister.WITHER_RUNE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:active_rune_stone for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.ACTIVE_RUNE_STONE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:alien_orb for public static net.tslat.aoa3.item.misc.ReservedItem net.tslat.aoa3.common.registration.ItemRegister.ALIEN_ORB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:amphibiyte_lung for public static net.tslat.aoa3.item.misc.AmphibiyteLung net.tslat.aoa3.common.registration.ItemRegister.AMPHIBIYTE_LUNG. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:apoco_stone for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.APOCO_STONE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:armour_plating for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.ARMOUR_PLATING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:blank_slab for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.BLANK_SLAB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:chitin for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.CHITIN. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:circus_coin for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.CIRCUS_COIN. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:copper_coin for public static net.tslat.aoa3.item.misc.CoinItem net.tslat.aoa3.common.registration.ItemRegister.COPPER_COIN. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gold_coin for public static net.tslat.aoa3.item.misc.CoinItem net.tslat.aoa3.common.registration.ItemRegister.GOLD_COIN. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lunaver_coin for public static net.tslat.aoa3.item.misc.CoinItem net.tslat.aoa3.common.registration.ItemRegister.LUNAVER_COIN. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:silver_coin for public static net.tslat.aoa3.item.misc.CoinItem net.tslat.aoa3.common.registration.ItemRegister.SILVER_COIN. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:confetti_pile for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.CONFETTI_PILE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:coral_stone for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.CORAL_STONE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:cosmic_dust for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.COSMIC_DUST. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:cup for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.CUP. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:dark_bones for public static net.tslat.aoa3.item.misc.ReservedItem net.tslat.aoa3.common.registration.ItemRegister.DARK_BONES. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:darkly_powder for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.DARKLY_POWDER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:dense_rock for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.DENSE_ROCK. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:desert_shell for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.DESERT_SHELL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:distorting_artifact for public static net.tslat.aoa3.item.misc.DistortingArtifact net.tslat.aoa3.common.registration.ItemRegister.DISTORTING_ARTIFACT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:doom_stone for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.DOOM_STONE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:blue_druse for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.BLUE_DRUSE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:green_druse for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.GREEN_DRUSE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:purple_druse for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.PURPLE_DRUSE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rainbow_druse for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.RAINBOW_DRUSE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:red_druse for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.RED_DRUSE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:white_druse for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.WHITE_DRUSE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:yellow_druse for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.YELLOW_DRUSE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:enchanted_gunpowder for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.ENCHANTED_GUNPOWDER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:eye_bulb for public static net.tslat.aoa3.item.misc.EyeBulb net.tslat.aoa3.common.registration.ItemRegister.EYE_BULB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:flammable_dust for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.FLAMMABLE_DUST. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:fleshy_bones for public static net.tslat.aoa3.item.misc.ReservedItem net.tslat.aoa3.common.registration.ItemRegister.FLESHY_BONES. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:floating_stone for public static net.tslat.aoa3.item.misc.FloatingStone net.tslat.aoa3.common.registration.ItemRegister.FLOATING_STONE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:fragmented_anima_stone for public static net.tslat.aoa3.item.misc.FragmentedAnimaStone net.tslat.aoa3.common.registration.ItemRegister.FRAGMENTED_ANIMA_STONE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:blue_gemstones for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.BLUE_GEMSTONES. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:green_gemstones for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.GREEN_GEMSTONES. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:purple_gemstones for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.PURPLE_GEMSTONES. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:red_gemstones for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.RED_GEMSTONES. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:white_gemstones for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.WHITE_GEMSTONES. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:yellow_gemstones for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.YELLOW_GEMSTONES. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ghostly_powder for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.GHOSTLY_POWDER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ghostly_stone for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.GHOSTLY_STONE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ghoulasm for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.GHOULASM. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gravitator for public static net.tslat.aoa3.item.misc.Gravitator net.tslat.aoa3.common.registration.ItemRegister.GRAVITATOR. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hardened_confetti_ball for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.HARDENED_CONFETTI_BALL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hive_chunk for public static net.tslat.aoa3.item.misc.HiveChunk net.tslat.aoa3.common.registration.ItemRegister.HIVE_CHUNK. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:holly_top_petals for public static net.tslat.aoa3.item.misc.HollyTopPetals net.tslat.aoa3.common.registration.ItemRegister.HOLLY_TOP_PETALS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hydro_stone for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.HYDRO_STONE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ice_crystal for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.ICE_CRYSTAL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:impure_gold for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.IMPURE_GOLD. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ivory for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.IVORY. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:jungle_thorns for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.JUNGLE_THORNS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:limonite_rod for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.LIMONITE_ROD. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lotto_totem for public static net.tslat.aoa3.item.misc.ItemLottoTotem net.tslat.aoa3.common.registration.ItemRegister.LOTTO_TOTEM. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lunarade_mug for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.LUNARADE_MUG. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:metal_tub for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.METAL_TUB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:magic_mending_compound for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.MAGIC_MENDING_COMPOUND. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:magic_mending_solution for public static net.tslat.aoa3.item.misc.MagicMendingSolution net.tslat.aoa3.common.registration.ItemRegister.MAGIC_MENDING_SOLUTION. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:magic_repair_dust for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.MAGIC_REPAIR_DUST. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:magnet_shard for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.MAGNET_SHARD. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mecha_gear for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.MECHA_GEAR. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mega_rune_fragment_blue for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.MEGA_RUNE_FRAGMENT_BLUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mega_rune_fragment_green for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.MEGA_RUNE_FRAGMENT_GREEN. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mega_rune_fragment_red for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.MEGA_RUNE_FRAGMENT_RED. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mega_rune_fragment_yellow for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.MEGA_RUNE_FRAGMENT_YELLOW. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:millennium_upgrader for public static net.tslat.aoa3.item.misc.ReservedItem net.tslat.aoa3.common.registration.ItemRegister.MILLENNIUM_UPGRADER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:molten_upgrader for public static net.tslat.aoa3.item.misc.ReservedItem net.tslat.aoa3.common.registration.ItemRegister.MOLTEN_UPGRADER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:moonstone for public static net.tslat.aoa3.item.misc.ReservedItem net.tslat.aoa3.common.registration.ItemRegister.MOONSTONE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mud_ball for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.MUD_BALL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mushroom_spores for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.MUSHROOM_SPORES. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:nightmare_flakes for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.NIGHTMARE_FLAKES. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:old_boot for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.OLD_BOOT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:opteryx_feather for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.OPTERYX_FEATHER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:orange_spores for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.ORANGE_SPORES. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:orbulon for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.ORBULON. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:padded_cloth for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.PADDED_CLOTH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:phantasm for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.PHANTASM. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:power_core for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.POWER_CORE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:primed_ghoulasm for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.PRIMED_GHOULASM. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:primordial_skull for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.PRIMORDIAL_SKULL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:pure_coral_stone for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.PURE_CORAL_STONE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:pure_gold for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.PURE_GOLD. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:pure_rain_stone for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.PURE_RAIN_STONE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rammerhead_hide for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.RAMMERHEAD_HIDE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:realm_travel_ticket for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.REALM_TRAVEL_TICKET. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:reinforced_cloth for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.REINFORCED_CLOTH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:return_crystal for public static net.tslat.aoa3.item.misc.ReturnCrystal net.tslat.aoa3.common.registration.ItemRegister.RETURN_CRYSTAL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rock_bones for public static net.tslat.aoa3.item.misc.ReservedItem net.tslat.aoa3.common.registration.ItemRegister.ROCK_BONES. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rosid_root for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.ROSID_ROOT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rune_stone for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.RUNE_STONE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:runic_energy for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.RUNIC_ENERGY. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:scrap_metal for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.SCRAP_METAL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:scream_shield for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.SCREAM_SHIELD. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:sharp_claw for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.SHARP_CLAW. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:sludge_parasite for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.SLUDGE_PARASITE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:small_blue_petal for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.SMALL_BLUE_PETAL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:small_green_petal for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.SMALL_GREEN_PETAL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:small_orange_petal for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.SMALL_ORANGE_PETAL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:small_purple_petal for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.SMALL_PURPLE_PETAL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:small_red_petal for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.SMALL_RED_PETAL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:soulbone for public static net.tslat.aoa3.item.misc.ReservedItem net.tslat.aoa3.common.registration.ItemRegister.SOULBONE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:sticky_slime for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.STICKY_SLIME. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:blue_strange_stone for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.BLUE_STRANGE_STONE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:white_strange_stone for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.WHITE_STRANGE_STONE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:yellow_strange_stone for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.YELLOW_STRANGE_STONE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:tea_shreddings for public static net.tslat.aoa3.item.misc.TeaShreddings net.tslat.aoa3.common.registration.ItemRegister.TEA_SHREDDINGS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:thorny_petals for public static net.tslat.aoa3.item.misc.ThornyPetals net.tslat.aoa3.common.registration.ItemRegister.THORNY_PETALS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:torn_cloth for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.TORN_CLOTH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:toxic_lump for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.TOXIC_LUMP. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:troll_skull for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.TROLL_SKULL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:uncharged_orb for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.UNCHARGED_ORB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:uncharged_stone for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.UNCHARGED_STONE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:unstable_gunpowder for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.UNSTABLE_GUNPOWDER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:urka_hide for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.URKA_HIDE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:void_scales for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.VOID_SCALES. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:vulcane_augment_battle for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.VULCANE_AUGMENT_BATTLE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:vulcane_augment_equality for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.VULCANE_AUGMENT_EQUALITY. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:vulcane_augment_fire for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.VULCANE_AUGMENT_FIRE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:vulcane_augment_impairment for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.VULCANE_AUGMENT_IMPAIRMENT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:vulcane_augment_poison for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.VULCANE_AUGMENT_POISON. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:vulcane_augment_power for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.VULCANE_AUGMENT_POWER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:vulcane_augment_wither for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.VULCANE_AUGMENT_WITHER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:weapon_parts for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.WEAPON_PARTS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:whitewashing_solution for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.WHITEWASHING_SOLUTION. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:worn_book for public static net.tslat.aoa3.item.misc.WornBook net.tslat.aoa3.common.registration.ItemRegister.WORN_BOOK. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:yellow_spores for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.YELLOW_SPORES. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:zhinx_dust for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.ZHINX_DUST. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:archergun_frame for public static net.tslat.aoa3.item.misc.FrameItem net.tslat.aoa3.common.registration.ItemRegister.ARCHERGUN_FRAME. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:blaster_frame for public static net.tslat.aoa3.item.misc.FrameItem net.tslat.aoa3.common.registration.ItemRegister.BLASTER_FRAME. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:boots_frame for public static net.tslat.aoa3.item.misc.FrameItem net.tslat.aoa3.common.registration.ItemRegister.BOOTS_FRAME. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:leggings_frame for public static net.tslat.aoa3.item.misc.FrameItem net.tslat.aoa3.common.registration.ItemRegister.LEGGINGS_FRAME. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:chestplate_frame for public static net.tslat.aoa3.item.misc.FrameItem net.tslat.aoa3.common.registration.ItemRegister.CHESTPLATE_FRAME. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:helmet_frame for public static net.tslat.aoa3.item.misc.FrameItem net.tslat.aoa3.common.registration.ItemRegister.HELMET_FRAME. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:cannon_frame for public static net.tslat.aoa3.item.misc.FrameItem net.tslat.aoa3.common.registration.ItemRegister.CANNON_FRAME. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gun_frame for public static net.tslat.aoa3.item.misc.FrameItem net.tslat.aoa3.common.registration.ItemRegister.GUN_FRAME. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shotgun_frame for public static net.tslat.aoa3.item.misc.FrameItem net.tslat.aoa3.common.registration.ItemRegister.SHOTGUN_FRAME. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:sniper_frame for public static net.tslat.aoa3.item.misc.FrameItem net.tslat.aoa3.common.registration.ItemRegister.SNIPER_FRAME. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ancient_orb for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.ANCIENT_ORB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ancient_ring for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.ANCIENT_RING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bone_horn for public static net.tslat.aoa3.item.misc.summon.BoneHorn net.tslat.aoa3.common.registration.ItemRegister.BONE_HORN. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:book_of_shadows for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.BOOK_OF_SHADOWS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:boulder_dash for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.BOULDER_DASH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:call_of_the_drake for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.CALL_OF_THE_DRAKE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:explosive_gems for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.EXPLOSIVE_GEMS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:explosive_idol for public static net.tslat.aoa3.item.misc.summon.BossSpawningItem net.tslat.aoa3.common.registration.ItemRegister.EXPLOSIVE_IDOL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:giant_crystal for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.GIANT_CRYSTAL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gold_spring for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.GOLD_SPRING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:guardians_eye for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.GUARDIANS_EYE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:haunted_idol for public static net.tslat.aoa3.item.misc.summon.BossSpawningItem net.tslat.aoa3.common.registration.ItemRegister.HAUNTED_IDOL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:heavy_boulder for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.HEAVY_BOULDER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hive_egg for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.HIVE_EGG. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mega_rune_stone for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.MEGA_RUNE_STONE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:nethengeic_callstone for public static net.tslat.aoa3.item.misc.summon.BossSpawningItem net.tslat.aoa3.common.registration.ItemRegister.NETHENGEIC_CALLSTONE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:observing_eye for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.OBSERVING_EYE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:petals for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.PETALS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:primordial_dust for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.PRIMORDIAL_DUST. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:pure_water_stone for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.PURE_WATER_STONE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shroom_stone for public static net.tslat.aoa3.item.misc.summon.BossSpawningItem net.tslat.aoa3.common.registration.ItemRegister.SHROOM_STONE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:silvro_coin for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.SILVRO_COIN. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:staring_eye for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.STARING_EYE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:toy_gyrocopter for public static net.tslat.aoa3.item.misc.summon.ToyGyrocopter net.tslat.aoa3.common.registration.ItemRegister.TOY_GYROCOPTER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:treat_bag for public static net.tslat.aoa3.item.misc.TreatBag net.tslat.aoa3.common.registration.ItemRegister.TREAT_BAG. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:troll_idol for public static net.tslat.aoa3.item.misc.summon.BossSpawningItem net.tslat.aoa3.common.registration.ItemRegister.TROLL_IDOL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:vile_stone for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.VILE_STONE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:voliant_heart for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.VOLIANT_HEART. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:warlock_gem for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.WARLOCK_GEM. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:abyss_tokens for public static net.tslat.aoa3.item.misc.DimensionalTokensItem net.tslat.aoa3.common.registration.ItemRegister.ABYSS_TOKENS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:baron_tokens for public static net.tslat.aoa3.item.misc.DimensionalTokensItem net.tslat.aoa3.common.registration.ItemRegister.BARON_TOKENS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:borean_tokens for public static net.tslat.aoa3.item.misc.DimensionalTokensItem net.tslat.aoa3.common.registration.ItemRegister.BOREAN_TOKENS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:candyland_tokens for public static net.tslat.aoa3.item.misc.DimensionalTokensItem net.tslat.aoa3.common.registration.ItemRegister.CANDYLAND_TOKENS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:celeve_tokens for public static net.tslat.aoa3.item.misc.DimensionalTokensItem net.tslat.aoa3.common.registration.ItemRegister.CELEVE_TOKENS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:creeponia_tokens for public static net.tslat.aoa3.item.misc.DimensionalTokensItem net.tslat.aoa3.common.registration.ItemRegister.CREEPONIA_TOKENS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:crystevia_tokens for public static net.tslat.aoa3.item.misc.DimensionalTokensItem net.tslat.aoa3.common.registration.ItemRegister.CRYSTEVIA_TOKENS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:deeplands_tokens for public static net.tslat.aoa3.item.misc.DimensionalTokensItem net.tslat.aoa3.common.registration.ItemRegister.DEEPLANDS_TOKENS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:dungeon_tokens for public static net.tslat.aoa3.item.misc.DimensionalTokensItem net.tslat.aoa3.common.registration.ItemRegister.DUNGEON_TOKENS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:dustopia_tokens for public static net.tslat.aoa3.item.misc.DimensionalTokensItem net.tslat.aoa3.common.registration.ItemRegister.DUSTOPIA_TOKENS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gardencia_tokens for public static net.tslat.aoa3.item.misc.DimensionalTokensItem net.tslat.aoa3.common.registration.ItemRegister.GARDENCIA_TOKENS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:greckon_tokens for public static net.tslat.aoa3.item.misc.DimensionalTokensItem net.tslat.aoa3.common.registration.ItemRegister.GRECKON_TOKENS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:haven_tokens for public static net.tslat.aoa3.item.misc.DimensionalTokensItem net.tslat.aoa3.common.registration.ItemRegister.HAVEN_TOKENS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:iromine_tokens for public static net.tslat.aoa3.item.misc.DimensionalTokensItem net.tslat.aoa3.common.registration.ItemRegister.IROMINE_TOKENS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lelyetia_tokens for public static net.tslat.aoa3.item.misc.DimensionalTokensItem net.tslat.aoa3.common.registration.ItemRegister.LELYETIA_TOKENS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lunar_tokens for public static net.tslat.aoa3.item.misc.DimensionalTokensItem net.tslat.aoa3.common.registration.ItemRegister.LUNAR_TOKENS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mysterium_tokens for public static net.tslat.aoa3.item.misc.DimensionalTokensItem net.tslat.aoa3.common.registration.ItemRegister.MYSTERIUM_TOKENS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:nether_tokens for public static net.tslat.aoa3.item.misc.DimensionalTokensItem net.tslat.aoa3.common.registration.ItemRegister.NETHER_TOKENS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:precasian_tokens for public static net.tslat.aoa3.item.misc.DimensionalTokensItem net.tslat.aoa3.common.registration.ItemRegister.PRECASIAN_TOKENS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:runandor_tokens for public static net.tslat.aoa3.item.misc.DimensionalTokensItem net.tslat.aoa3.common.registration.ItemRegister.RUNANDOR_TOKENS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shyrelands_tokens for public static net.tslat.aoa3.item.misc.DimensionalTokensItem net.tslat.aoa3.common.registration.ItemRegister.SHYRELANDS_TOKENS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:vox_ponds_tokens for public static net.tslat.aoa3.item.misc.DimensionalTokensItem net.tslat.aoa3.common.registration.ItemRegister.VOX_PONDS_TOKENS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:abyssal_upgrade_kit for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.ABYSSAL_UPGRADE_KIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ancient_upgrade_kit for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.ANCIENT_UPGRADE_KIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:apoco_upgrade_kit for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.APOCO_UPGRADE_KIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:clown_upgrade_kit for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.CLOWN_UPGRADE_KIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:darkly_upgrade_kit for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.DARKLY_UPGRADE_KIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:floro_upgrade_kit for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.FLORO_UPGRADE_KIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:golden_upgrade_kit for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.GOLDEN_UPGRADE_KIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:haunted_upgrade_kit for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.HAUNTED_UPGRADE_KIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lelyetian_upgrade_kit for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.LELYETIAN_UPGRADE_KIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:light_upgrade_kit for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.LIGHT_UPGRADE_KIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lunar_upgrade_kit for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.LUNAR_UPGRADE_KIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:nether_upgrade_kit for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.NETHER_UPGRADE_KIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:precasian_upgrade_kit for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.PRECASIAN_UPGRADE_KIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:predator_upgrade_kit for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.PREDATOR_UPGRADE_KIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rocky_upgrade_kit for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.ROCKY_UPGRADE_KIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:runic_upgrade_kit for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.RUNIC_UPGRADE_KIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:seaside_upgrade_kit for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.SEASIDE_UPGRADE_KIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:smiley_upgrade_kit for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.SMILEY_UPGRADE_KIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:waterlogged_aqua_cannon for public static net.tslat.aoa3.item.misc.WaterloggedItem net.tslat.aoa3.common.registration.ItemRegister.WATERLOGGED_AQUA_CANNON. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:waterlogged_coral_archergun for public static net.tslat.aoa3.item.misc.WaterloggedItem net.tslat.aoa3.common.registration.ItemRegister.WATERLOGGED_CORAL_ARCHERGUN. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:waterlogged_coral_cannon for public static net.tslat.aoa3.item.misc.WaterloggedItem net.tslat.aoa3.common.registration.ItemRegister.WATERLOGGED_CORAL_CANNON. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:waterlogged_coral_clogger for public static net.tslat.aoa3.item.misc.WaterloggedItem net.tslat.aoa3.common.registration.ItemRegister.WATERLOGGED_CORAL_CLOGGER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:waterlogged_reefer for public static net.tslat.aoa3.item.misc.WaterloggedItem net.tslat.aoa3.common.registration.ItemRegister.WATERLOGGED_REEFER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:incomplete_mecha_archergun for public static net.tslat.aoa3.item.misc.IncompleteMechaItem net.tslat.aoa3.common.registration.ItemRegister.INCOMPLETE_MECHA_ARCHERGUN. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:incomplete_mecha_bow for public static net.tslat.aoa3.item.misc.IncompleteMechaItem net.tslat.aoa3.common.registration.ItemRegister.INCOMPLETE_MECHA_BOW. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:incomplete_mecha_cannon for public static net.tslat.aoa3.item.misc.IncompleteMechaItem net.tslat.aoa3.common.registration.ItemRegister.INCOMPLETE_MECHA_CANNON. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:incomplete_mechanical_assault_rifle for public static net.tslat.aoa3.item.misc.IncompleteMechaItem net.tslat.aoa3.common.registration.ItemRegister.INCOMPLETE_MECHANICAL_ASSAULT_RIFLE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:incomplete_mecha_staff for public static net.tslat.aoa3.item.misc.IncompleteMechaItem net.tslat.aoa3.common.registration.ItemRegister.INCOMPLETE_MECHA_STAFF. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:incomplete_mechyro for public static net.tslat.aoa3.item.misc.IncompleteMechaItem net.tslat.aoa3.common.registration.ItemRegister.INCOMPLETE_MECHYRO. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:blank_realmstone for public static net.tslat.aoa3.item.misc.BlankRealmstone net.tslat.aoa3.common.registration.ItemRegister.BLANK_REALMSTONE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:abyss_realmstone for public static net.tslat.aoa3.item.misc.Realmstone net.tslat.aoa3.common.registration.ItemRegister.ABYSS_REALMSTONE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:nether_realmstone for public static net.tslat.aoa3.item.misc.Realmstone net.tslat.aoa3.common.registration.ItemRegister.NETHER_REALMSTONE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ancient_cavern_realmstone for public static net.tslat.aoa3.item.misc.Realmstone net.tslat.aoa3.common.registration.ItemRegister.ANCIENT_CAVERN_REALMSTONE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:barathos_realmstone for public static net.tslat.aoa3.item.misc.Realmstone net.tslat.aoa3.common.registration.ItemRegister.BARATHOS_REALMSTONE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:borean_realmstone for public static net.tslat.aoa3.item.misc.Realmstone net.tslat.aoa3.common.registration.ItemRegister.BOREAN_REALMSTONE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:candyland_realmstone for public static net.tslat.aoa3.item.misc.Realmstone net.tslat.aoa3.common.registration.ItemRegister.CANDYLAND_REALMSTONE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:celeve_realmstone for public static net.tslat.aoa3.item.misc.Realmstone net.tslat.aoa3.common.registration.ItemRegister.CELEVE_REALMSTONE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:creeponia_realmstone for public static net.tslat.aoa3.item.misc.Realmstone net.tslat.aoa3.common.registration.ItemRegister.CREEPONIA_REALMSTONE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:crystevia_realmstone for public static net.tslat.aoa3.item.misc.Realmstone net.tslat.aoa3.common.registration.ItemRegister.CRYSTEVIA_REALMSTONE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:deeplands_realmstone for public static net.tslat.aoa3.item.misc.Realmstone net.tslat.aoa3.common.registration.ItemRegister.DEEPLANDS_REALMSTONE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:dustopia_realmstone for public static net.tslat.aoa3.item.misc.Realmstone net.tslat.aoa3.common.registration.ItemRegister.DUSTOPIA_REALMSTONE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gardencia_realmstone for public static net.tslat.aoa3.item.misc.Realmstone net.tslat.aoa3.common.registration.ItemRegister.GARDENCIA_REALMSTONE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:greckon_realmstone for public static net.tslat.aoa3.item.misc.Realmstone net.tslat.aoa3.common.registration.ItemRegister.GRECKON_REALMSTONE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:haven_realmstone for public static net.tslat.aoa3.item.misc.Realmstone net.tslat.aoa3.common.registration.ItemRegister.HAVEN_REALMSTONE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:immortallis_realmstone for public static net.tslat.aoa3.item.misc.Realmstone net.tslat.aoa3.common.registration.ItemRegister.IMMORTALLIS_REALMSTONE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:iromine_realmstone for public static net.tslat.aoa3.item.misc.Realmstone net.tslat.aoa3.common.registration.ItemRegister.IROMINE_REALMSTONE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lelyetia_realmstone for public static net.tslat.aoa3.item.misc.Realmstone net.tslat.aoa3.common.registration.ItemRegister.LELYETIA_REALMSTONE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lunalus_realmstone for public static net.tslat.aoa3.item.misc.Realmstone net.tslat.aoa3.common.registration.ItemRegister.LUNALUS_REALMSTONE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mysterium_realmstone for public static net.tslat.aoa3.item.misc.Realmstone net.tslat.aoa3.common.registration.ItemRegister.MYSTERIUM_REALMSTONE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:precasia_realmstone for public static net.tslat.aoa3.item.misc.Realmstone net.tslat.aoa3.common.registration.ItemRegister.PRECASIA_REALMSTONE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:runandor_realmstone for public static net.tslat.aoa3.item.misc.Realmstone net.tslat.aoa3.common.registration.ItemRegister.RUNANDOR_REALMSTONE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shyrelands_realmstone for public static net.tslat.aoa3.item.misc.Realmstone net.tslat.aoa3.common.registration.ItemRegister.SHYRELANDS_REALMSTONE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:vox_ponds_realmstone for public static net.tslat.aoa3.item.misc.Realmstone net.tslat.aoa3.common.registration.ItemRegister.VOX_PONDS_REALMSTONE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ancient_essence for public static net.tslat.aoa3.item.misc.AuguryEssence net.tslat.aoa3.common.registration.ItemRegister.ANCIENT_ESSENCE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:charged_essence for public static net.tslat.aoa3.item.misc.AuguryEssence net.tslat.aoa3.common.registration.ItemRegister.CHARGED_ESSENCE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:dark_essence for public static net.tslat.aoa3.item.misc.AuguryEssence net.tslat.aoa3.common.registration.ItemRegister.DARK_ESSENCE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:divine_essence for public static net.tslat.aoa3.item.misc.AuguryEssence net.tslat.aoa3.common.registration.ItemRegister.DIVINE_ESSENCE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:empowered_essence for public static net.tslat.aoa3.item.misc.AuguryEssence net.tslat.aoa3.common.registration.ItemRegister.EMPOWERED_ESSENCE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ethereal_essence for public static net.tslat.aoa3.item.misc.AuguryEssence net.tslat.aoa3.common.registration.ItemRegister.ETHEREAL_ESSENCE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:luminate_essence for public static net.tslat.aoa3.item.misc.AuguryEssence net.tslat.aoa3.common.registration.ItemRegister.LUMINATE_ESSENCE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:molten_essence for public static net.tslat.aoa3.item.misc.AuguryEssence net.tslat.aoa3.common.registration.ItemRegister.MOLTEN_ESSENCE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ominous_essence for public static net.tslat.aoa3.item.misc.AuguryEssence net.tslat.aoa3.common.registration.ItemRegister.OMINOUS_ESSENCE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:weak_essence for public static net.tslat.aoa3.item.misc.AuguryEssence net.tslat.aoa3.common.registration.ItemRegister.WEAK_ESSENCE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:agility_tablet for public static net.tslat.aoa3.item.tablet.TabletItem net.tslat.aoa3.common.registration.ItemRegister.AGILITY_TABLET. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:awareness_tablet for public static net.tslat.aoa3.item.tablet.TabletItem net.tslat.aoa3.common.registration.ItemRegister.AWARENESS_TABLET. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:breeding_tablet for public static net.tslat.aoa3.item.tablet.TabletItem net.tslat.aoa3.common.registration.ItemRegister.BREEDING_TABLET. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:cleansing_tablet for public static net.tslat.aoa3.item.tablet.TabletItem net.tslat.aoa3.common.registration.ItemRegister.CLEANSING_TABLET. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:distortion_tablet for public static net.tslat.aoa3.item.tablet.TabletItem net.tslat.aoa3.common.registration.ItemRegister.DISTORTION_TABLET. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:energy_tablet for public static net.tslat.aoa3.item.tablet.TabletItem net.tslat.aoa3.common.registration.ItemRegister.ENERGY_TABLET. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gravity_tablet for public static net.tslat.aoa3.item.tablet.TabletItem net.tslat.aoa3.common.registration.ItemRegister.GRAVITY_TABLET. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:oxygen_tablet for public static net.tslat.aoa3.item.tablet.TabletItem net.tslat.aoa3.common.registration.ItemRegister.OXYGEN_TABLET. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:pressure_tablet for public static net.tslat.aoa3.item.tablet.TabletItem net.tslat.aoa3.common.registration.ItemRegister.PRESSURE_TABLET. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:proficiency_tablet for public static net.tslat.aoa3.item.tablet.TabletItem net.tslat.aoa3.common.registration.ItemRegister.PROFICIENCY_TABLET. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:resistance_tablet for public static net.tslat.aoa3.item.tablet.TabletItem net.tslat.aoa3.common.registration.ItemRegister.RESISTANCE_TABLET. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:sanctity_tablet for public static net.tslat.aoa3.item.tablet.TabletItem net.tslat.aoa3.common.registration.ItemRegister.SANCTITY_TABLET. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:satiation_tablet for public static net.tslat.aoa3.item.tablet.TabletItem net.tslat.aoa3.common.registration.ItemRegister.SATIATION_TABLET. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:sight_tablet for public static net.tslat.aoa3.item.tablet.TabletItem net.tslat.aoa3.common.registration.ItemRegister.SIGHT_TABLET. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:strength_tablet for public static net.tslat.aoa3.item.tablet.TabletItem net.tslat.aoa3.common.registration.ItemRegister.STRENGTH_TABLET. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:untiring_tablet for public static net.tslat.aoa3.item.tablet.TabletItem net.tslat.aoa3.common.registration.ItemRegister.UNTIRING_TABLET. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:vitality_tablet for public static net.tslat.aoa3.item.tablet.TabletItem net.tslat.aoa3.common.registration.ItemRegister.VITALITY_TABLET. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:progress_coin0 for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.PROGRESS_COIN0. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:progress_coin1 for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.PROGRESS_COIN1. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:progress_coin2 for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.PROGRESS_COIN2. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:progress_coin3 for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.PROGRESS_COIN3. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:progress_coin4 for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.PROGRESS_COIN4. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ambient_power_stone for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.AMBIENT_POWER_STONE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:blooming_power_stone for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.BLOOMING_POWER_STONE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:glaring_power_stone for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.GLARING_POWER_STONE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gleaming_power_stone for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.GLEAMING_POWER_STONE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:glistening_power_stone for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.GLISTENING_POWER_STONE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:glowing_power_stone for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.GLOWING_POWER_STONE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:radiant_power_stone for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.RADIANT_POWER_STONE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shining_power_stone for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.SHINING_POWER_STONE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ambient_infusion_stone for public static net.tslat.aoa3.item.misc.InfusionStone net.tslat.aoa3.common.registration.ItemRegister.AMBIENT_INFUSION_STONE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:blooming_infusion_stone for public static net.tslat.aoa3.item.misc.InfusionStone net.tslat.aoa3.common.registration.ItemRegister.BLOOMING_INFUSION_STONE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:glaring_infusion_stone for public static net.tslat.aoa3.item.misc.InfusionStone net.tslat.aoa3.common.registration.ItemRegister.GLARING_INFUSION_STONE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gleaming_infusion_stone for public static net.tslat.aoa3.item.misc.InfusionStone net.tslat.aoa3.common.registration.ItemRegister.GLEAMING_INFUSION_STONE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:glistening_infusion_stone for public static net.tslat.aoa3.item.misc.InfusionStone net.tslat.aoa3.common.registration.ItemRegister.GLISTENING_INFUSION_STONE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:glowing_infusion_stone for public static net.tslat.aoa3.item.misc.InfusionStone net.tslat.aoa3.common.registration.ItemRegister.GLOWING_INFUSION_STONE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:radiant_infusion_stone for public static net.tslat.aoa3.item.misc.InfusionStone net.tslat.aoa3.common.registration.ItemRegister.RADIANT_INFUSION_STONE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shining_infusion_stone for public static net.tslat.aoa3.item.misc.InfusionStone net.tslat.aoa3.common.registration.ItemRegister.SHINING_INFUSION_STONE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:giant_skill_crystal for public static net.tslat.aoa3.item.misc.SkillCrystal net.tslat.aoa3.common.registration.ItemRegister.GIANT_SKILL_CRYSTAL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:large_skill_crystal for public static net.tslat.aoa3.item.misc.SkillCrystal net.tslat.aoa3.common.registration.ItemRegister.LARGE_SKILL_CRYSTAL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:medium_skill_crystal for public static net.tslat.aoa3.item.misc.SkillCrystal net.tslat.aoa3.common.registration.ItemRegister.MEDIUM_SKILL_CRYSTAL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:small_skill_crystal for public static net.tslat.aoa3.item.misc.SkillCrystal net.tslat.aoa3.common.registration.ItemRegister.SMALL_SKILL_CRYSTAL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:crystal_box for public static net.tslat.aoa3.item.lootbox.CrystalBox net.tslat.aoa3.common.registration.ItemRegister.CRYSTAL_BOX. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:fish_case for public static net.tslat.aoa3.item.lootbox.FishCase net.tslat.aoa3.common.registration.ItemRegister.FISH_CASE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gem_bag for public static net.tslat.aoa3.item.lootbox.GemBag net.tslat.aoa3.common.registration.ItemRegister.GEM_BAG. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rune_box for public static net.tslat.aoa3.item.lootbox.RuneBox net.tslat.aoa3.common.registration.ItemRegister.RUNE_BOX. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shiny_box for public static net.tslat.aoa3.item.lootbox.ShinyBox net.tslat.aoa3.common.registration.ItemRegister.SHINY_BOX. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:treasure_box for public static net.tslat.aoa3.item.lootbox.TreasureBox net.tslat.aoa3.common.registration.ItemRegister.TREASURE_BOX. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:weapons_case for public static net.tslat.aoa3.item.lootbox.WeaponsCase net.tslat.aoa3.common.registration.ItemRegister.WEAPONS_CASE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:raw_candlefish for public static net.tslat.aoa3.item.food.BasicFood net.tslat.aoa3.common.registration.ItemRegister.RAW_CANDLEFISH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:raw_crimson_skipper for public static net.tslat.aoa3.item.food.BasicFood net.tslat.aoa3.common.registration.ItemRegister.RAW_CRIMSON_SKIPPER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:raw_crimson_stripefish for public static net.tslat.aoa3.item.food.BasicFood net.tslat.aoa3.common.registration.ItemRegister.RAW_CRIMSON_STRIPEFISH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:raw_dark_hatchetfish for public static net.tslat.aoa3.item.food.BasicFood net.tslat.aoa3.common.registration.ItemRegister.RAW_DARK_HATCHETFISH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:raw_fingerfish for public static net.tslat.aoa3.item.food.BasicFood net.tslat.aoa3.common.registration.ItemRegister.RAW_FINGERFISH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:raw_golden_gullfish for public static net.tslat.aoa3.item.food.BasicFood net.tslat.aoa3.common.registration.ItemRegister.RAW_GOLDEN_GULLFISH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:raw_ironback for public static net.tslat.aoa3.item.food.BasicFood net.tslat.aoa3.common.registration.ItemRegister.RAW_IRONBACK. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:raw_limefish for public static net.tslat.aoa3.item.food.BasicFood net.tslat.aoa3.common.registration.ItemRegister.RAW_LIMEFISH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:raw_pearl_stripefish for public static net.tslat.aoa3.item.food.BasicFood net.tslat.aoa3.common.registration.ItemRegister.RAW_PEARL_STRIPEFISH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:raw_rainbowfish for public static net.tslat.aoa3.item.food.BasicFood net.tslat.aoa3.common.registration.ItemRegister.RAW_RAINBOWFISH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:raw_razorfish for public static net.tslat.aoa3.item.food.BasicFood net.tslat.aoa3.common.registration.ItemRegister.RAW_RAZORFISH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:raw_rocketfish for public static net.tslat.aoa3.item.food.BasicFood net.tslat.aoa3.common.registration.ItemRegister.RAW_ROCKETFISH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:raw_sailback for public static net.tslat.aoa3.item.food.BasicFood net.tslat.aoa3.common.registration.ItemRegister.RAW_SAILBACK. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:raw_sapphire_strider for public static net.tslat.aoa3.item.food.BasicFood net.tslat.aoa3.common.registration.ItemRegister.RAW_SAPPHIRE_STRIDER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:raw_turquoise_stripefish for public static net.tslat.aoa3.item.food.BasicFood net.tslat.aoa3.common.registration.ItemRegister.RAW_TURQUOISE_STRIPEFISH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:raw_violet_skipper for public static net.tslat.aoa3.item.food.BasicFood net.tslat.aoa3.common.registration.ItemRegister.RAW_VIOLET_SKIPPER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:candlefish for public static net.tslat.aoa3.item.food.HealingFishFood net.tslat.aoa3.common.registration.ItemRegister.CANDLEFISH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:crimson_skipper for public static net.tslat.aoa3.item.food.HealingFishFood net.tslat.aoa3.common.registration.ItemRegister.CRIMSON_SKIPPER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:crimson_stripefish for public static net.tslat.aoa3.item.food.HealingFishFood net.tslat.aoa3.common.registration.ItemRegister.CRIMSON_STRIPEFISH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:dark_hatchetfish for public static net.tslat.aoa3.item.food.HealingFishFood net.tslat.aoa3.common.registration.ItemRegister.DARK_HATCHETFISH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:fingerfish for public static net.tslat.aoa3.item.food.HealingFishFood net.tslat.aoa3.common.registration.ItemRegister.FINGERFISH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:golden_gullfish for public static net.tslat.aoa3.item.food.HealingFishFood net.tslat.aoa3.common.registration.ItemRegister.GOLDEN_GULLFISH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ironback for public static net.tslat.aoa3.item.food.HealingFishFood net.tslat.aoa3.common.registration.ItemRegister.IRONBACK. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:limefish for public static net.tslat.aoa3.item.food.HealingFishFood net.tslat.aoa3.common.registration.ItemRegister.LIMEFISH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:pearl_stripefish for public static net.tslat.aoa3.item.food.HealingFishFood net.tslat.aoa3.common.registration.ItemRegister.PEARL_STRIPEFISH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rainbowfish for public static net.tslat.aoa3.item.food.HealingFishFood net.tslat.aoa3.common.registration.ItemRegister.RAINBOWFISH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:razorfish for public static net.tslat.aoa3.item.food.HealingFishFood net.tslat.aoa3.common.registration.ItemRegister.RAZORFISH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rocketfish for public static net.tslat.aoa3.item.food.HealingFishFood net.tslat.aoa3.common.registration.ItemRegister.ROCKETFISH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:sailback for public static net.tslat.aoa3.item.food.HealingFishFood net.tslat.aoa3.common.registration.ItemRegister.SAILBACK. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:sapphire_strider for public static net.tslat.aoa3.item.food.HealingFishFood net.tslat.aoa3.common.registration.ItemRegister.SAPPHIRE_STRIDER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:turquoise_stripefish for public static net.tslat.aoa3.item.food.HealingFishFood net.tslat.aoa3.common.registration.ItemRegister.TURQUOISE_STRIPEFISH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:violet_skipper for public static net.tslat.aoa3.item.food.HealingFishFood net.tslat.aoa3.common.registration.ItemRegister.VIOLET_SKIPPER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bubble_berries for public static net.tslat.aoa3.item.food.BubbleBerries net.tslat.aoa3.common.registration.ItemRegister.BUBBLE_BERRIES. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:candy_cane for public static net.tslat.aoa3.item.food.BasicFood net.tslat.aoa3.common.registration.ItemRegister.CANDY_CANE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:candy_corn for public static net.tslat.aoa3.item.food.BasicFood net.tslat.aoa3.common.registration.ItemRegister.CANDY_CORN. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:raw_charger_shank for public static net.tslat.aoa3.item.food.BasicFood net.tslat.aoa3.common.registration.ItemRegister.RAW_CHARGER_SHANK. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:charger_shank for public static net.tslat.aoa3.item.food.BasicFood net.tslat.aoa3.common.registration.ItemRegister.CHARGER_SHANK. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:raw_chimera_chop for public static net.tslat.aoa3.item.food.BasicFood net.tslat.aoa3.common.registration.ItemRegister.RAW_CHIMERA_CHOP. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:chimera_chop for public static net.tslat.aoa3.item.food.BasicFood net.tslat.aoa3.common.registration.ItemRegister.CHIMERA_CHOP. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:eye_candy for public static net.tslat.aoa3.item.food.EyeCandy net.tslat.aoa3.common.registration.ItemRegister.EYE_CANDY. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:fiery_chops for public static net.tslat.aoa3.item.food.FieryChops net.tslat.aoa3.common.registration.ItemRegister.FIERY_CHOPS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:floracle_sticks for public static net.tslat.aoa3.item.food.FloracleSticks net.tslat.aoa3.common.registration.ItemRegister.FLORACLE_STICKS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:fungal_tea for public static net.tslat.aoa3.item.food.FungalTea net.tslat.aoa3.common.registration.ItemRegister.FUNGAL_TEA. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:raw_furlion_chop for public static net.tslat.aoa3.item.food.BasicFood net.tslat.aoa3.common.registration.ItemRegister.RAW_FURLION_CHOP. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:furlion_chop for public static net.tslat.aoa3.item.food.BasicFood net.tslat.aoa3.common.registration.ItemRegister.FURLION_CHOP. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gingerbread_cookie for public static net.tslat.aoa3.item.food.BasicFood net.tslat.aoa3.common.registration.ItemRegister.GINGERBREAD_COOKIE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gingerbread_wing for public static net.tslat.aoa3.item.food.BasicFood net.tslat.aoa3.common.registration.ItemRegister.GINGERBREAD_WING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:goldicap_petals for public static net.tslat.aoa3.item.food.GoldicapPetals net.tslat.aoa3.common.registration.ItemRegister.GOLDICAP_PETALS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:raw_halycon_beef for public static net.tslat.aoa3.item.food.RawHalyconBeef net.tslat.aoa3.common.registration.ItemRegister.RAW_HALYCON_BEEF. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:halycon_beef for public static net.tslat.aoa3.item.food.HalyconBeef net.tslat.aoa3.common.registration.ItemRegister.HALYCON_BEEF. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:halycon_milk for public static net.tslat.aoa3.item.food.HalyconMilk net.tslat.aoa3.common.registration.ItemRegister.HALYCON_MILK. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:heart_fruit for public static net.tslat.aoa3.item.food.HeartFruit net.tslat.aoa3.common.registration.ItemRegister.HEART_FRUIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hot_rod for public static net.tslat.aoa3.item.food.HotRod net.tslat.aoa3.common.registration.ItemRegister.HOT_ROD. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lunacrike for public static net.tslat.aoa3.item.food.Lunacrike net.tslat.aoa3.common.registration.ItemRegister.LUNACRIKE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:luna_globe for public static net.tslat.aoa3.item.food.LunaGlobe net.tslat.aoa3.common.registration.ItemRegister.LUNA_GLOBE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lunalons for public static net.tslat.aoa3.item.food.Lunalons net.tslat.aoa3.common.registration.ItemRegister.LUNALONS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lunarade for public static net.tslat.aoa3.item.food.Lunarade net.tslat.aoa3.common.registration.ItemRegister.LUNARADE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:magic_marang for public static net.tslat.aoa3.item.food.MagicMarang net.tslat.aoa3.common.registration.ItemRegister.MAGIC_MARANG. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mystic_shrooms for public static net.tslat.aoa3.item.food.MysticShrooms net.tslat.aoa3.common.registration.ItemRegister.MYSTIC_SHROOMS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:natural_tea for public static net.tslat.aoa3.item.food.NaturalTea net.tslat.aoa3.common.registration.ItemRegister.NATURAL_TEA. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:nature_melon_slice for public static net.tslat.aoa3.item.food.BasicFood net.tslat.aoa3.common.registration.ItemRegister.NATURE_MELON_SLICE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:peppermint_candy for public static net.tslat.aoa3.item.food.BasicFood net.tslat.aoa3.common.registration.ItemRegister.PEPPERMINT_CANDY. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rosidons for public static net.tslat.aoa3.item.food.Rosidons net.tslat.aoa3.common.registration.ItemRegister.ROSIDONS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:sour_candy for public static net.tslat.aoa3.item.food.BasicFood net.tslat.aoa3.common.registration.ItemRegister.SOUR_CANDY. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:sour_gummy for public static net.tslat.aoa3.item.food.BasicFood net.tslat.aoa3.common.registration.ItemRegister.SOUR_GUMMY. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:sour_pop for public static net.tslat.aoa3.item.food.BasicFood net.tslat.aoa3.common.registration.ItemRegister.SOUR_POP. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:spearmint_candy for public static net.tslat.aoa3.item.food.BasicFood net.tslat.aoa3.common.registration.ItemRegister.SPEARMINT_CANDY. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:tea for public static net.tslat.aoa3.item.food.Tea net.tslat.aoa3.common.registration.ItemRegister.TEA. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:trilliad_leaves for public static net.tslat.aoa3.item.food.TrilliadLeaves net.tslat.aoa3.common.registration.ItemRegister.TRILLIAD_LEAVES. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:raw_ursa_meat for public static net.tslat.aoa3.item.food.BasicFood net.tslat.aoa3.common.registration.ItemRegister.RAW_URSA_MEAT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ursa_meat for public static net.tslat.aoa3.item.food.BasicFood net.tslat.aoa3.common.registration.ItemRegister.URSA_MEAT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:yeti_fingernails for public static net.tslat.aoa3.item.food.YetiFingernails net.tslat.aoa3.common.registration.ItemRegister.YETI_FINGERNAILS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:diamond_bowl for public static net.tslat.aoa3.item.tool.misc.InfusionBowl net.tslat.aoa3.common.registration.ItemRegister.DIAMOND_BOWL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:stone_bowl for public static net.tslat.aoa3.item.tool.misc.InfusionBowl net.tslat.aoa3.common.registration.ItemRegister.STONE_BOWL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:exp_flask for public static net.tslat.aoa3.item.tool.misc.ExpFlask net.tslat.aoa3.common.registration.ItemRegister.EXP_FLASK. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:alluricorn_slab for public static net.tslat.aoa3.item.minionslab.BaseSlab net.tslat.aoa3.common.registration.ItemRegister.ALLURICORN_SLAB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:blissard_slab for public static net.tslat.aoa3.item.minionslab.BaseSlab net.tslat.aoa3.common.registration.ItemRegister.BLISSARD_SLAB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:compeer_slab for public static net.tslat.aoa3.item.minionslab.BaseSlab net.tslat.aoa3.common.registration.ItemRegister.COMPEER_SLAB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:construct_of_servility_slab for public static net.tslat.aoa3.item.minionslab.BaseSlab net.tslat.aoa3.common.registration.ItemRegister.CONSTRUCT_OF_SERVILITY_SLAB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:corby_slab for public static net.tslat.aoa3.item.minionslab.BaseSlab net.tslat.aoa3.common.registration.ItemRegister.CORBY_SLAB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:craggy_slab for public static net.tslat.aoa3.item.minionslab.BaseSlab net.tslat.aoa3.common.registration.ItemRegister.CRAGGY_SLAB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:draggy_slab for public static net.tslat.aoa3.item.minionslab.BaseSlab net.tslat.aoa3.common.registration.ItemRegister.DRAGGY_SLAB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ender_carrier_slab for public static net.tslat.aoa3.item.minionslab.BaseSlab net.tslat.aoa3.common.registration.ItemRegister.ENDER_CARRIER_SLAB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gnawer_slab for public static net.tslat.aoa3.item.minionslab.BaseSlab net.tslat.aoa3.common.registration.ItemRegister.GNAWER_SLAB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:goofer_slab for public static net.tslat.aoa3.item.minionslab.BaseSlab net.tslat.aoa3.common.registration.ItemRegister.GOOFER_SLAB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:healing_golem_slab for public static net.tslat.aoa3.item.minionslab.BaseSlab net.tslat.aoa3.common.registration.ItemRegister.HEALING_GOLEM_SLAB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hellquin_slab for public static net.tslat.aoa3.item.minionslab.BaseSlab net.tslat.aoa3.common.registration.ItemRegister.HELLQUIN_SLAB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:horntail_slab for public static net.tslat.aoa3.item.minionslab.BaseSlab net.tslat.aoa3.common.registration.ItemRegister.HORNTAIL_SLAB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mecha_cyclops_slab for public static net.tslat.aoa3.item.minionslab.BaseSlab net.tslat.aoa3.common.registration.ItemRegister.MECHA_CYCLOPS_SLAB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mecha_skellox_slab for public static net.tslat.aoa3.item.minionslab.BaseSlab net.tslat.aoa3.common.registration.ItemRegister.MECHA_SKELLOX_SLAB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:penguin_slab for public static net.tslat.aoa3.item.minionslab.BaseSlab net.tslat.aoa3.common.registration.ItemRegister.PENGUIN_SLAB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:plateosaur_slab for public static net.tslat.aoa3.item.minionslab.BaseSlab net.tslat.aoa3.common.registration.ItemRegister.PLATEOSAUR_SLAB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rammerhorn_slab for public static net.tslat.aoa3.item.minionslab.BaseSlab net.tslat.aoa3.common.registration.ItemRegister.RAMMERHORN_SLAB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shaddy_slab for public static net.tslat.aoa3.item.minionslab.BaseSlab net.tslat.aoa3.common.registration.ItemRegister.SHADDY_SLAB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:spikeback_slab for public static net.tslat.aoa3.item.minionslab.BaseSlab net.tslat.aoa3.common.registration.ItemRegister.SPIKEBACK_SLAB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:spraggy_slab for public static net.tslat.aoa3.item.minionslab.BaseSlab net.tslat.aoa3.common.registration.ItemRegister.SPRAGGY_SLAB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:waggy_slab for public static net.tslat.aoa3.item.minionslab.BaseSlab net.tslat.aoa3.common.registration.ItemRegister.WAGGY_SLAB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bubble_berry_seeds for public static net.tslat.aoa3.item.misc.SeedsItem net.tslat.aoa3.common.registration.ItemRegister.BUBBLE_BERRY_SEEDS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:chilli_seeds for public static net.tslat.aoa3.item.misc.SeedsItem net.tslat.aoa3.common.registration.ItemRegister.CHILLI_SEEDS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:floracle_seeds for public static net.tslat.aoa3.item.misc.SeedsItem net.tslat.aoa3.common.registration.ItemRegister.FLORACLE_SEEDS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:goldicap_seeds for public static net.tslat.aoa3.item.misc.SeedsItem net.tslat.aoa3.common.registration.ItemRegister.GOLDICAP_SEEDS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:heart_fruit_seeds for public static net.tslat.aoa3.item.misc.SeedsItem net.tslat.aoa3.common.registration.ItemRegister.HEART_FRUIT_SEEDS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:holly_top_seeds for public static net.tslat.aoa3.item.misc.SeedsItem net.tslat.aoa3.common.registration.ItemRegister.HOLLY_TOP_SEEDS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lunacrike_seeds for public static net.tslat.aoa3.item.misc.SeedsItem net.tslat.aoa3.common.registration.ItemRegister.LUNACRIKE_SEEDS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:luna_globe_seeds for public static net.tslat.aoa3.item.misc.SeedsItem net.tslat.aoa3.common.registration.ItemRegister.LUNA_GLOBE_SEEDS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lunalon_seeds for public static net.tslat.aoa3.item.misc.SeedsItem net.tslat.aoa3.common.registration.ItemRegister.LUNALON_SEEDS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:magic_marang_seeds for public static net.tslat.aoa3.item.misc.SeedsItem net.tslat.aoa3.common.registration.ItemRegister.MAGIC_MARANG_SEEDS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rosidon_seeds for public static net.tslat.aoa3.item.misc.SeedsItem net.tslat.aoa3.common.registration.ItemRegister.ROSIDON_SEEDS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:tea_seeds for public static net.tslat.aoa3.item.misc.SeedsItem net.tslat.aoa3.common.registration.ItemRegister.TEA_SEEDS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:thorny_plant_seeds for public static net.tslat.aoa3.item.misc.SeedsItem net.tslat.aoa3.common.registration.ItemRegister.THORNY_PLANT_SEEDS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:trilliad_seeds for public static net.tslat.aoa3.item.misc.SeedsItem net.tslat.aoa3.common.registration.ItemRegister.TRILLIAD_SEEDS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:outlaw_disc for public static net.tslat.aoa3.item.record.RecordItem net.tslat.aoa3.common.registration.ItemRegister.OUTLAW_DISC. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:caverns_disc for public static net.tslat.aoa3.item.record.RecordItem net.tslat.aoa3.common.registration.ItemRegister.CAVERNS_DISC. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup buildcrafttransport:filtered_buffer for public static net.minecraft.block.Block buildcraft.api.BCBlocks$Transport.FILTERED_BUFFER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup buildcrafttransport:pipe_holder for public static net.minecraft.block.Block buildcraft.api.BCBlocks$Transport.PIPE_HOLDER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:aechor_petal for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.aechor_petal. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:aerwhale_music_disc for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.aerwhale_music_disc. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:aether_saddle for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.aether_saddle. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:antitoxin_vial for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.antitoxin_vial. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:antivenom_vial for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.antivenom_vial. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:ambrosium_chunk for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.ambrosium_chunk. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:ambrosium_shard for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.ambrosium_shard. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:arkenium for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.arkenium. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:arkenium_axe for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.arkenium_axe. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:arkenium_boots for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.arkenium_boots. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:arkenium_chestplate for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.arkenium_chestplate. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:arkenium_crossbow for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.arkenium_crossbow. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:arkenium_door_item for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.arkenium_door_item. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:arkenium_gloves for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.arkenium_gloves. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:arkenium_helmet for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.arkenium_helmet. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:arkenium_leggings for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.arkenium_leggings. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:arkenium_pickaxe for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.arkenium_pickaxe. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:arkenium_shears for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.arkenium_shears. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:arkenium_shield for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.arkenium_shield. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:arkenium_shovel for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.arkenium_shovel. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:arkenium_strip for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.arkenium_strip. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:arkenium_sword for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.arkenium_sword. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:bandage for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.bandage. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:blueberries for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.blueberries. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:blueberry_lollipop for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.blueberry_lollipop. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:bolt for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.bolt. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:brettl_cane for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.brettl_cane. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:brettl_grass for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.brettl_grass. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:brettl_rope for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.brettl_rope. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:burrukai_pelt for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.burrukai_pelt. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:burrukai_pelt_boots for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.burrukai_pelt_boots. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:burrukai_pelt_chestplate for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.burrukai_pelt_chestplate. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:burrukai_pelt_gloves for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.burrukai_pelt_gloves. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:burrukai_pelt_helmet for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.burrukai_pelt_helmet. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:burrukai_pelt_leggings for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.burrukai_pelt_leggings. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:burrukai_rib_cut for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.burrukai_rib_cut. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:burrukai_ribs for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.burrukai_ribs. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:candy_cane for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.candy_cane. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:candy_corn for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.candy_corn. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:cloud_parachute for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.cloud_parachute. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:cloudtwine for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.cloudtwine. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:cockatrice_feather for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.cockatrice_feather. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:cocoatrice for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.cocoatrice. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:crude_scatterglass_shard for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.crude_scatterglass_shard. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:dart for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.dart. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:dart_shooter for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.dart_shooter. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:eggnog for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.eggnog. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:enchanted_blueberry for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.enchanted_blueberry. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:enchanted_wyndberry for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.enchanted_wyndberry. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:fried_moa_egg for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.fried_moa_egg. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:ginger_bread_man for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.ginger_bread_man. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:golden_amber for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.golden_amber. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:gravitite_axe for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.gravitite_axe. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:gravitite_boots for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.gravitite_boots. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:gravitite_chestplate for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.gravitite_chestplate. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:gravitite_crossbow for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.gravitite_crossbow. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:gravitite_gloves for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.gravitite_gloves. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:gravitite_helmet for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.gravitite_helmet. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:gravitite_leggings for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.gravitite_leggings. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:gravitite_pickaxe for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.gravitite_pickaxe. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:gravitite_plate for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.gravitite_plate. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:gravitite_shield for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.gravitite_shield. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:gravitite_shovel for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.gravitite_shovel. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:gravitite_sword for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.gravitite_sword. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:healing_stone for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.healing_stone. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:healing_stone_depleted for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.healing_stone_depleted. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:holystone_axe for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.holystone_axe. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:holystone_crossbow for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.holystone_crossbow. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:holystone_pickaxe for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.holystone_pickaxe. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:holystone_shield for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.holystone_shield. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:holystone_shovel for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.holystone_shovel. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:holystone_sword for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.holystone_sword. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:icestone for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.icestone. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:icestone_poprocks for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.icestone_poprocks. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:irradiated_armor for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.irradiated_armor. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:irradiated_charm for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.irradiated_charm. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:irradiated_chunk for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.irradiated_chunk. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:irradiated_dust for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.irradiated_dust. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:irradiated_neckwear for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.irradiated_neckwear. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:irradiated_ring for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.irradiated_ring. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:irradiated_sword for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.irradiated_sword. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:irradiated_tool for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.irradiated_tool. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:jelly_plumproot for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.jelly_plumproot. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:kirrid_cutlet for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.kirrid_cutlet. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:kirrid_loin for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.kirrid_loin. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:labyrinth_music_disc for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.labyrinth_music_disc. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:moa_egg_item for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.moa_egg_item. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:moa_feather for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.moa_feather. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:moa_feed for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.moa_feed. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:moa_feed_blueberries for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.moa_feed_blueberries. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:moa_feed_enchanted_blueberries for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.moa_feed_enchanted_blueberries. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:moa_music_disc for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.moa_music_disc. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:orange for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.orange. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:orange_lollipop for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.orange_lollipop. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:plumproot_mash for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.plumproot_mash. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:plumproot_pie for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.plumproot_pie. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:rainbow_moa_egg for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.rainbow_moa_egg. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:raw_taegore_meat for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.raw_taegore_meat. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:recording_892 for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.recording_892. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:scatterglass_vial for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.scatterglass_vial. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:secret_skyroot_door_item for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.secret_skyroot_door_item. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:shard_of_life for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.shard_of_life. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:skyroot_axe for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.skyroot_axe. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:skyroot_bed_item for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.skyroot_bed_item. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:skyroot_bucket for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.skyroot_bucket. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:skyroot_crossbow for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.skyroot_crossbow. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:skyroot_door_item for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.skyroot_door_item. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:skyroot_lizard_stick for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.skyroot_lizard_stick. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:skyroot_lizard_stick_roasted for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.skyroot_lizard_stick_roasted. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:skyroot_milk_bucket for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.skyroot_milk_bucket. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:skyroot_pickaxe for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.skyroot_pickaxe. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:skyroot_pinecone for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.skyroot_pinecone. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:skyroot_poison_bucket for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.skyroot_poison_bucket. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:skyroot_shield for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.skyroot_shield. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:skyroot_shovel for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.skyroot_shovel. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:skyroot_sign for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.skyroot_sign. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:skyroot_stick for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.skyroot_stick. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:skyroot_sword for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.skyroot_sword. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:skyroot_water_bucket for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.skyroot_water_bucket. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:splint for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.splint. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:stomper_pop for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.stomper_pop. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:swet_gel for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.swet_gel. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:swet_jelly for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.swet_jelly. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:swet_sugar for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.swet_sugar. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:taegore_hide for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.taegore_hide. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:taegore_hide_boots for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.taegore_hide_boots. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:taegore_hide_chestplate for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.taegore_hide_chestplate. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:taegore_hide_gloves for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.taegore_hide_gloves. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:taegore_hide_helmet for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.taegore_hide_helmet. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:taegore_hide_leggings for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.taegore_hide_leggings. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:taegore_steak for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.taegore_steak. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:valkyrie_music_disc for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.valkyrie_music_disc. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:valkyrie_tea for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.valkyrie_tea. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:valkyrie_wings for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.valkyrie_wings. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:water_vial for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.water_vial. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:winter_hat for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.winter_hat. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:wrapped_chocolates for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.wrapped_chocolates. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:wrapping_paper for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.wrapping_paper. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:wyndberry for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.wyndberry. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:yule_log for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.yule_log. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:zanite_axe for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.zanite_axe. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:zanite_boots for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.zanite_boots. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:zanite_chestplate for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.zanite_chestplate. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:zanite_crossbow for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.zanite_crossbow. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:zanite_gemstone for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.zanite_gemstone. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:zanite_gloves for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.zanite_gloves. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:zanite_helmet for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.zanite_helmet. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:zanite_leggings for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.zanite_leggings. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:zanite_pickaxe for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.zanite_pickaxe. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:zanite_shield for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.zanite_shield. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:zanite_shovel for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.zanite_shovel. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:zanite_sword for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.zanite_sword. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:fire_damage for public static shadows.deadly.loot.affix.Affix shadows.deadly.loot.affix.Affixes.FIRE_DAMAGE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:lunar_damage for public static shadows.deadly.loot.affix.Affix shadows.deadly.loot.affix.Affixes.LUNAR_DAMAGE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:solar_damage for public static shadows.deadly.loot.affix.Affix shadows.deadly.loot.affix.Affixes.SOLAR_DAMAGE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:cold_damage for public static shadows.deadly.loot.affix.Affix shadows.deadly.loot.affix.Affixes.COLD_DAMAGE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:quartz_fused for public static shadows.deadly.loot.affix.Affix shadows.deadly.loot.affix.Affixes.QUARTZ_FUSED. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:movement_speed for public static shadows.deadly.loot.affix.Affix shadows.deadly.loot.affix.Affixes.MOVEMENT_SPEED. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:armor_toughness for public static shadows.deadly.loot.affix.Affix shadows.deadly.loot.affix.Affixes.ARMOR_TOUGHNESS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:ender_slaying for public static shadows.deadly.loot.affix.Affix shadows.deadly.loot.affix.Affixes.ENDER_SLAYING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:armor for public static shadows.deadly.loot.affix.Affix shadows.deadly.loot.affix.Affixes.ARMOR. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:always_crit for public static shadows.deadly.loot.affix.Affix shadows.deadly.loot.affix.Affixes.ALWAYS_CRIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:crit_damage for public static shadows.deadly.loot.affix.Affix shadows.deadly.loot.affix.Affixes.CRIT_DAMAGE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:sharpshooter for public static shadows.deadly.loot.affix.Affix shadows.deadly.loot.affix.Affixes.SHARPSHOOTER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:eternal for public static shadows.deadly.loot.affix.Affix shadows.deadly.loot.affix.Affixes.ETERNAL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:reach_distance for public static shadows.deadly.loot.affix.Affix shadows.deadly.loot.affix.Affixes.REACH_DISTANCE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:fortunate for public static shadows.deadly.loot.affix.Affix shadows.deadly.loot.affix.Affixes.FORTUNATE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:reflective for public static shadows.deadly.loot.affix.Affix shadows.deadly.loot.affix.Affixes.REFLECTIVE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:power for public static shadows.deadly.loot.affix.Affix shadows.deadly.loot.affix.Affixes.POWER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:magic_resist for public static shadows.deadly.loot.affix.Affix shadows.deadly.loot.affix.Affixes.MAGIC_RESIST. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:sifting for public static shadows.deadly.loot.affix.Affix shadows.deadly.loot.affix.Affixes.SIFTING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:resistance for public static shadows.deadly.loot.affix.Affix shadows.deadly.loot.affix.Affixes.RESISTANCE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:weak_damage for public static shadows.deadly.loot.affix.Affix shadows.deadly.loot.affix.Affixes.WEAK_DAMAGE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:weak_armor for public static shadows.deadly.loot.affix.Affix shadows.deadly.loot.affix.Affixes.WEAK_ARMOR. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:swim_speed for public static shadows.deadly.loot.affix.Affix shadows.deadly.loot.affix.Affixes.SWIM_SPEED. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:attack_speed for public static shadows.deadly.loot.affix.Affix shadows.deadly.loot.affix.Affixes.ATTACK_SPEED. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:max_health for public static shadows.deadly.loot.affix.Affix shadows.deadly.loot.affix.Affixes.MAX_HEALTH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:regeneration for public static shadows.deadly.loot.affix.Affix shadows.deadly.loot.affix.Affixes.REGENERATION. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:achelos_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.ACHELOS_HELMET. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:face_mask for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.FACE_MASK. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:night_vision_goggles for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.NIGHT_VISION_GOGGLES. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:oceanus_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.OCEANUS_HELMET. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:sealord_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.SEALORD_HELMET. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:alacrity_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.ALACRITY_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:alacrity_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.ALACRITY_LEGS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:alacrity_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.ALACRITY_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:alacrity_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.ALACRITY_HELMET. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:alchemy_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.ALCHEMY_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:alchemy_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.ALCHEMY_LEGS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:alchemy_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.ALCHEMY_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:alchemy_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.ALCHEMY_HELMET. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:amethind_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.AMETHIND_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:amethind_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.AMETHIND_LEGS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:amethind_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.AMETHIND_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:amethind_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.AMETHIND_HELMET. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:anima_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.ANIMA_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:anima_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.ANIMA_LEGS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:anima_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.ANIMA_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:anima_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.ANIMA_HELMET. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:archaic_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.ARCHAIC_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:archaic_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.ARCHAIC_LEGS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:archaic_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.ARCHAIC_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:archaic_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.ARCHAIC_HELMET. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:augury_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.AUGURY_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:augury_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.AUGURY_LEGS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:augury_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.AUGURY_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:augury_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.AUGURY_HELMET. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:baron_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.BARON_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:baron_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.BARON_LEGS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:baron_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.BARON_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:baron_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.BARON_HELMET. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:battleborn_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.BATTLEBORN_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:battleborn_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.BATTLEBORN_LEGS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:battleborn_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.BATTLEBORN_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:battleborn_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.BATTLEBORN_HELMET. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:biogenic_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.BIOGENIC_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:biogenic_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.BIOGENIC_LEGS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:biogenic_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.BIOGENIC_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:biogenic_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.BIOGENIC_HELMET. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:boreic_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.BOREIC_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:boreic_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.BOREIC_LEGS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:boreic_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.BOREIC_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:boreic_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.BOREIC_HELMET. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:butchery_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.BUTCHERY_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:butchery_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.BUTCHERY_LEGS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:butchery_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.BUTCHERY_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:butchery_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.BUTCHERY_HELMET. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:candy_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.CANDY_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:candy_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.CANDY_LEGS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:candy_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.CANDY_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:candy_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.CANDY_HELMET. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:commander_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.COMMANDER_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:commander_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.COMMANDER_LEGS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:commander_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.COMMANDER_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:commander_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.COMMANDER_HELMET. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:creation_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.CREATION_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:creation_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.CREATION_LEGS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:creation_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.CREATION_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:creation_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.CREATION_HELMET. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:crystallis_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.CRYSTALLIS_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:crystallis_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.CRYSTALLIS_LEGS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:crystallis_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.CRYSTALLIS_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:crystallis_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.CRYSTALLIS_HELMET. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:elecanyte_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.ELECANYTE_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:elecanyte_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.ELECANYTE_LEGS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:elecanyte_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.ELECANYTE_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:elecanyte_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.ELECANYTE_HELMET. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:embrodium_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.EMBRODIUM_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:embrodium_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.EMBRODIUM_LEGS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:embrodium_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.EMBRODIUM_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:embrodium_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.EMBRODIUM_HELMET. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:engineering_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.ENGINEERING_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:engineering_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.ENGINEERING_LEGS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:engineering_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.ENGINEERING_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:engineering_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.ENGINEERING_HELMET. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:exoplate_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.EXOPLATE_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:exoplate_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.EXOPLATE_LEGS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:exoplate_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.EXOPLATE_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:exoplate_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.EXOPLATE_HELMET. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:expedition_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.EXPEDITION_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:expedition_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.EXPEDITION_LEGS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:expedition_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.EXPEDITION_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:expedition_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.EXPEDITION_HELMET. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:explosive_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.EXPLOSIVE_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:explosive_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.EXPLOSIVE_LEGS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:explosive_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.EXPLOSIVE_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:explosive_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.EXPLOSIVE_HELMET. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:extraction_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.EXTRACTION_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:extraction_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.EXTRACTION_LEGS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:extraction_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.EXTRACTION_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:extraction_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.EXTRACTION_HELMET. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:foraging_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.FORAGING_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:foraging_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.FORAGING_LEGS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:foraging_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.FORAGING_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:foraging_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.FORAGING_HELMET. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:fungal_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.FUNGAL_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:fungal_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.FUNGAL_LEGS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:fungal_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.FUNGAL_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:fungal_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.FUNGAL_HELMET. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ghastly_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.GHASTLY_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ghastly_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.GHASTLY_LEGS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ghastly_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.GHASTLY_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ghastly_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.GHASTLY_HELMET. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ghoulish_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.GHOULISH_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ghoulish_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.GHOULISH_LEGS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ghoulish_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.GHOULISH_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ghoulish_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.GHOULISH_HELMET. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hauling_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.HAULING_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hauling_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.HAULING_LEGS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hauling_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.HAULING_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hauling_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.HAULING_HELMET. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hazmat_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.HAZMAT_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hazmat_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.HAZMAT_LEGS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hazmat_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.HAZMAT_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hazmat_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.HAZMAT_HELMET. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hunter_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.HUNTER_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hunter_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.HUNTER_LEGS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hunter_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.HUNTER_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hunter_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.HUNTER_HELMET. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hydrangic_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.HYDRANGIC_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hydrangic_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.HYDRANGIC_LEGS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hydrangic_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.HYDRANGIC_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hydrangic_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.HYDRANGIC_HELMET. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hydroplate_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.HYDROPLATE_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hydroplate_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.HYDROPLATE_LEGS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hydroplate_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.HYDROPLATE_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hydroplate_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.HYDROPLATE_HELMET. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ice_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.ICE_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ice_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.ICE_LEGS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ice_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.ICE_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ice_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.ICE_HELMET. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:infernal_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.INFERNAL_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:infernal_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.INFERNAL_LEGS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:infernal_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.INFERNAL_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:infernal_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.INFERNAL_HELMET. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:infusion_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.INFUSION_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:infusion_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.INFUSION_LEGS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:infusion_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.INFUSION_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:infusion_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.INFUSION_HELMET. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:innervation_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.INNERVATION_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:innervation_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.INNERVATION_LEGS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:innervation_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.INNERVATION_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:innervation_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.INNERVATION_HELMET. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:knight_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.KNIGHT_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:knight_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.KNIGHT_LEGS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:knight_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.KNIGHT_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:knight_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.KNIGHT_HELMET. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:logging_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.LOGGING_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:logging_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.LOGGING_LEGS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:logging_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.LOGGING_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:logging_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.LOGGING_HELMET. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lunar_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.LUNAR_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lunar_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.LUNAR_LEGS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lunar_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.LUNAR_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lunar_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.LUNAR_HELMET. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lyndamyte_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.LYNDAMYTE_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lyndamyte_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.LYNDAMYTE_LEGS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lyndamyte_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.LYNDAMYTE_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lyndamyte_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.LYNDAMYTE_HELMET. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lyonic_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.LYONIC_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lyonic_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.LYONIC_LEGS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lyonic_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.LYONIC_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lyonic_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.LYONIC_HELMET. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mercurial_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.MERCURIAL_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mercurial_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.MERCURIAL_LEGS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mercurial_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.MERCURIAL_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mercurial_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.MERCURIAL_HELMET. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:necro_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.NECRO_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:necro_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.NECRO_LEGS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:necro_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.NECRO_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:necro_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.NECRO_HELMET. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:nethengeic_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.NETHENGEIC_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:nethengeic_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.NETHENGEIC_LEGS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:nethengeic_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.NETHENGEIC_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:nethengeic_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.NETHENGEIC_HELMET. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:nightmare_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.NIGHTMARE_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:nightmare_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.NIGHTMARE_LEGS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:nightmare_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.NIGHTMARE_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:nightmare_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.NIGHTMARE_HELMET. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:omni_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.OMNI_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:omni_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.OMNI_LEGS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:omni_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.OMNI_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:omni_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.OMNI_HELMET. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:phantasm_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.PHANTASM_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:phantasm_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.PHANTASM_LEGS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:phantasm_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.PHANTASM_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:phantasm_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.PHANTASM_HELMET. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:poison_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.POISON_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:poison_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.POISON_LEGS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:poison_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.POISON_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:poison_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.POISON_HELMET. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:predatious_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.PREDATIOUS_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:predatious_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.PREDATIOUS_LEGS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:predatious_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.PREDATIOUS_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:predatious_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.PREDATIOUS_HELMET. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:primordial_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.PRIMORDIAL_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:primordial_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.PRIMORDIAL_LEGS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:primordial_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.PRIMORDIAL_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:primordial_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.PRIMORDIAL_HELMET. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:purity_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.PURITY_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:purity_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.PURITY_LEGS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:purity_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.PURITY_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:purity_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.PURITY_HELMET. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rockbone_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.ROCKBONE_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rockbone_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.ROCKBONE_LEGS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rockbone_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.ROCKBONE_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rockbone_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.ROCKBONE_HELMET. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rosidian_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.ROSIDIAN_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rosidian_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.ROSIDIAN_LEGS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rosidian_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.ROSIDIAN_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rosidian_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.ROSIDIAN_HELMET. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:runation_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.RUNATION_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:runation_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.RUNATION_LEGS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:runation_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.RUNATION_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:runation_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.RUNATION_HELMET. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:runic_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.RUNIC_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:runic_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.RUNIC_LEGS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:runic_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.RUNIC_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:runic_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.RUNIC_HELMET. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:sharpshot_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.SHARPSHOT_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:sharpshot_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.SHARPSHOT_LEGS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:sharpshot_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.SHARPSHOT_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:sharpshot_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.SHARPSHOT_HELMET. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:skeletal_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.SKELETAL_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:skeletal_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.SKELETAL_LEGS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:skeletal_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.SKELETAL_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:skeletal_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.SKELETAL_HELMET. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:spaceking_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.SPACEKING_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:spaceking_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.SPACEKING_LEGS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:spaceking_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.SPACEKING_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:spaceking_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.SPACEKING_HELMET. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:speed_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.SPEED_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:speed_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.SPEED_LEGS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:speed_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.SPEED_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:speed_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.SPEED_HELMET. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:subterranean_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.SUBTERRANEAN_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:subterranean_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.SUBTERRANEAN_LEGS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:subterranean_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.SUBTERRANEAN_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:subterranean_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.SUBTERRANEAN_HELMET. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:utopian_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.UTOPIAN_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:utopian_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.UTOPIAN_LEGS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:utopian_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.UTOPIAN_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:utopian_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.UTOPIAN_HELMET. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:void_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.VOID_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:void_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.VOID_LEGS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:void_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.VOID_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:void_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.VOID_HELMET. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:weaken_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.WEAKEN_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:weaken_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.WEAKEN_LEGS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:weaken_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.WEAKEN_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:weaken_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.WEAKEN_HELMET. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:wither_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.WITHER_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:wither_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.WITHER_LEGS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:wither_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.WITHER_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:wither_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.WITHER_HELMET. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:zargonite_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.ZARGONITE_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:zargonite_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.ZARGONITE_LEGS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:zargonite_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.ZARGONITE_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:zargonite_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.ZARGONITE_HELMET. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:foliaath_seed for public static com.bobmowzie.mowziesmobs.server.item.ItemFoliaathSeed com.bobmowzie.mowziesmobs.server.item.ItemHandler.FOLIAATH_SEED. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:test_structure for public static com.bobmowzie.mowziesmobs.server.item.ItemTestStructure com.bobmowzie.mowziesmobs.server.item.ItemHandler.TEST_STRUCTURE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:mob_remover for public static com.bobmowzie.mowziesmobs.server.item.ItemMobRemover com.bobmowzie.mowziesmobs.server.item.ItemHandler.MOB_REMOVER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wrought_axe for public static com.bobmowzie.mowziesmobs.server.item.ItemWroughtAxe com.bobmowzie.mowziesmobs.server.item.ItemHandler.WROUGHT_AXE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wrought_helmet for public static com.bobmowzie.mowziesmobs.server.item.ItemWroughtHelm com.bobmowzie.mowziesmobs.server.item.ItemHandler.WROUGHT_HELMET. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa_mask_fury for public static com.bobmowzie.mowziesmobs.server.item.ItemBarakoaMask com.bobmowzie.mowziesmobs.server.item.ItemHandler.BARAKOA_MASK_FURY. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa_mask_fear for public static com.bobmowzie.mowziesmobs.server.item.ItemBarakoaMask com.bobmowzie.mowziesmobs.server.item.ItemHandler.BARAKOA_MASK_FEAR. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa_mask_rage for public static com.bobmowzie.mowziesmobs.server.item.ItemBarakoaMask com.bobmowzie.mowziesmobs.server.item.ItemHandler.BARAKOA_MASK_RAGE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa_mask_bliss for public static com.bobmowzie.mowziesmobs.server.item.ItemBarakoaMask com.bobmowzie.mowziesmobs.server.item.ItemHandler.BARAKOA_MASK_BLISS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa_mask_misery for public static com.bobmowzie.mowziesmobs.server.item.ItemBarakoaMask com.bobmowzie.mowziesmobs.server.item.ItemHandler.BARAKOA_MASK_MISERY. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barako_mask for public static com.bobmowzie.mowziesmobs.server.item.ItemBarakoMask com.bobmowzie.mowziesmobs.server.item.ItemHandler.BARAKO_MASK. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:dart for public static com.bobmowzie.mowziesmobs.server.item.ItemDart com.bobmowzie.mowziesmobs.server.item.ItemHandler.DART. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:spear for public static com.bobmowzie.mowziesmobs.server.item.ItemSpear com.bobmowzie.mowziesmobs.server.item.ItemHandler.SPEAR. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:blowgun for public static com.bobmowzie.mowziesmobs.server.item.ItemBlowgun com.bobmowzie.mowziesmobs.server.item.ItemHandler.BLOWGUN. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:spawn_egg for public static com.bobmowzie.mowziesmobs.server.item.ItemSpawnEgg com.bobmowzie.mowziesmobs.server.item.ItemHandler.SPAWN_EGG. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:grant_suns_blessing for public static com.bobmowzie.mowziesmobs.server.item.ItemGrantSunsBlessing com.bobmowzie.mowziesmobs.server.item.ItemHandler.GRANT_SUNS_BLESSING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:ice_crystal for public static com.bobmowzie.mowziesmobs.server.item.ItemIceCrystal com.bobmowzie.mowziesmobs.server.item.ItemHandler.ICE_CRYSTAL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:earth_talisman for public static com.bobmowzie.mowziesmobs.server.item.ItemEarthTalisman com.bobmowzie.mowziesmobs.server.item.ItemHandler.EARTH_TALISMAN. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:captured_grottol for public static com.bobmowzie.mowziesmobs.server.item.ItemCapturedGrottol com.bobmowzie.mowziesmobs.server.item.ItemHandler.CAPTURED_GROTTOL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:glowing_jelly for public static com.bobmowzie.mowziesmobs.server.item.ItemGlowingJelly com.bobmowzie.mowziesmobs.server.item.ItemHandler.GLOWING_JELLY. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:naga_fang for public static com.bobmowzie.mowziesmobs.server.item.ItemNagaFang com.bobmowzie.mowziesmobs.server.item.ItemHandler.NAGA_FANG. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:naga_fang_dagger for public static com.bobmowzie.mowziesmobs.server.item.ItemNagaFangDagger com.bobmowzie.mowziesmobs.server.item.ItemHandler.NAGA_FANG_DAGGER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:logo for public static com.bobmowzie.mowziesmobs.server.item.ItemLogo com.bobmowzie.mowziesmobs.server.item.ItemHandler.LOGO. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup buildcraftfactory:autoworkbench_item for public static net.minecraft.block.Block buildcraft.api.BCBlocks$Factory.AUTOWORKBENCH_ITEM. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup buildcraftfactory:mining_well for public static net.minecraft.block.Block buildcraft.api.BCBlocks$Factory.MINING_WELL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup buildcraftfactory:pump for public static net.minecraft.block.Block buildcraft.api.BCBlocks$Factory.PUMP. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup buildcraftfactory:tube for public static net.minecraft.block.Block buildcraft.api.BCBlocks$Factory.TUBE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup buildcraftfactory:flood_gate for public static net.minecraft.block.Block buildcraft.api.BCBlocks$Factory.FLOOD_GATE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup buildcraftfactory:tank for public static net.minecraft.block.Block buildcraft.api.BCBlocks$Factory.TANK. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup buildcraftfactory:chute for public static net.minecraft.block.Block buildcraft.api.BCBlocks$Factory.CHUTE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup buildcraftfactory:water_gel for public static net.minecraft.block.Block buildcraft.api.BCBlocks$Factory.WATER_GEL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup buildcraftfactory:distiller for public static net.minecraft.block.Block buildcraft.api.BCBlocks$Factory.DISTILLER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup buildcraftfactory:heat_exchange for public static net.minecraft.block.Block buildcraft.api.BCBlocks$Factory.HEAT_EXCHANGE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:painted_acacia for public static com.bobmowzie.mowziesmobs.server.block.BlockPaintedAcacia com.bobmowzie.mowziesmobs.server.block.BlockHandler.PAINTED_ACACIA. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:painted_acacia_slab for public static com.bobmowzie.mowziesmobs.server.block.BlockPaintedAcaciaSlab com.bobmowzie.mowziesmobs.server.block.BlockHandler.PAINTED_ACACIA_SLAB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:painted_acacia_double_slab for public static com.bobmowzie.mowziesmobs.server.block.BlockPaintedAcaciaSlab com.bobmowzie.mowziesmobs.server.block.BlockHandler.PAINTED_ACACIA_DOUBLE_SLAB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:campfire for public static com.bobmowzie.mowziesmobs.server.block.BlockCampfire com.bobmowzie.mowziesmobs.server.block.BlockHandler.CAMPFIRE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:grottol for public static com.bobmowzie.mowziesmobs.server.block.BlockGrottol com.bobmowzie.mowziesmobs.server.block.BlockHandler.GROTTOL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:aercloud for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.aercloud. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:aether_crafting_table for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.aether_crafting_table. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:aether_dirt for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.aether_dirt. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:aether_flower for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.aether_flower. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:aether_grass for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.aether_grass. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:aether_portal for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.aether_portal. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:aether_teleporter for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.aether_teleporter. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:agiosite for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.agiosite. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:agiosite_brick for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.agiosite_brick. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:agiosite_brick_decorative for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.agiosite_brick_decorative. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:agiosite_brick_slab for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.agiosite_brick_slab. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:agiosite_brick_stairs for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.agiosite_brick_stairs. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:agiosite_brick_wall for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.agiosite_brick_wall. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:agiosite_pillar for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.agiosite_pillar. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:agiosite_slab for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.agiosite_slab. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:agiosite_stairs for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.agiosite_stairs. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:agiosite_wall for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.agiosite_wall. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:altar for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.altar. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:amberoot_leaves for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.amberoot_leaves. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:ambrosium_ore for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.ambrosium_ore. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:ambrosium_torch for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.ambrosium_torch. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:arctic_spikespring for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.arctic_spikespring. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:arkenium_door for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.arkenium_door. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:arkenium_ore for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.arkenium_ore. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:barkshroom for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.barkshroom. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:blue_dark_skyroot_leaves for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.blue_dark_skyroot_leaves. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:blue_light_skyroot_leaves for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.blue_light_skyroot_leaves. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:blue_skyroot_leaves for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.blue_skyroot_leaves. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:blue_swingtip for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.blue_swingtip. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:blueberry_bush for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.blueberry_bush. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:brettl_plant for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.brettl_plant. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:candy_cane_block for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.candy_cane_block. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:candy_cane_wall for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.candy_cane_wall. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:cloudwool_block for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.cloudwool_block. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:cloudwool_carpet for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.cloudwool_carpet. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:crude_scatterglass for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.crude_scatterglass. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:crude_scatterglass_decorative for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.crude_scatterglass_decorative. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:crude_scatterglass_pane for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.crude_scatterglass_pane. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:crude_scatterglass_pane_decorative for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.crude_scatterglass_pane_decorative. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:dark_blue_dark_skyroot_leaves for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.dark_blue_dark_skyroot_leaves. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:dark_blue_light_skyroot_leaves for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.dark_blue_light_skyroot_leaves. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:dark_blue_skyroot_leaves for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.dark_blue_skyroot_leaves. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:dark_skyroot_beam for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.dark_skyroot_beam. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:dark_skyroot_decorative for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.dark_skyroot_decorative. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:dark_skyroot_log for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.dark_skyroot_log. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:dark_skyroot_planks for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.dark_skyroot_planks. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:faded_holystone_brick for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.faded_holystone_brick. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:faded_holystone_brick_decorative for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.faded_holystone_brick_decorative. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:faded_holystone_brick_slab for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.faded_holystone_brick_slab. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:faded_holystone_brick_stairs for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.faded_holystone_brick_stairs. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:faded_holystone_pillar for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.faded_holystone_pillar. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:faded_holystone_brick_wall for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.faded_holystone_brick_wall. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:ferrosite for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.ferrosite. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:ferrosite_sand for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.ferrosite_sand. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:forgotten_rose for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.forgotten_rose. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:golden_oak_log for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.golden_oak_log. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:gravitite_block for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.gravitite_block. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:gravitite_ore for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.gravitite_ore. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:greatroot_button for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.greatroot_button. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:greatroot_fence for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.greatroot_fence. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:greatroot_fence_gate for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.greatroot_fence_gate. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:greatroot_log_wall for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.greatroot_log_wall. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:greatroot_pressure_plate for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.greatroot_pressure_plate. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:greatroot_sapling for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.greatroot_sapling. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:greatroot_slab for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.greatroot_slab. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:greatroot_stairs for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.greatroot_stairs. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:green_dark_skyroot_leaves for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.green_dark_skyroot_leaves. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:green_light_skyroot_leaves for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.green_light_skyroot_leaves. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:green_skyroot_leaves for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.green_skyroot_leaves. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:green_swingtip for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.green_swingtip. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:hellfirestone_brick for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.hellfirestone_brick. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:hellfirestone_brick_decorative for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.hellfirestone_brick_decorative. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:hellfirestone_brick_slab for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.hellfirestone_brick_slab. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:hellfirestone_brick_stairs for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.hellfirestone_brick_stairs. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:hellfirestone_brick_wall for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.hellfirestone_brick_wall. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:hellfirestone_lantern for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.hellfirestone_lantern. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:hellfirestone_pillar for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.hellfirestone_pillar. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:highlands_bush for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.highlands_bush. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:highlands_ice for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.highlands_ice. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:highlands_ice_crystal for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.highlands_ice_crystal. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:highlands_packed_ice for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.highlands_packed_ice. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:highlands_snow for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.highlands_snow. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:highlands_snow_layer for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.highlands_snow_layer. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:highlands_tulips for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.highlands_tulips. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:holystone for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.holystone. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:holystone_bookshelf for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.holystone_bookshelf. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:holystone_brick for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.holystone_brick. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:holystone_brick_decorative for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.holystone_brick_decorative. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:holystone_brick_slab for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.holystone_brick_slab. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:holystone_brick_stairs for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.holystone_brick_stairs. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:holystone_brick_wall for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.holystone_brick_wall. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:holystone_button for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.holystone_button. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:holystone_furnace for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.holystone_furnace. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:holystone_pillar for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.holystone_pillar. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:holystone_pressure_plate for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.holystone_pressure_plate. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:holystone_rock for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.holystone_rock. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:holystone_slab for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.holystone_slab. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:holystone_stairs for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.holystone_stairs. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:holystone_wall for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.holystone_wall. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:icestone_brick_stairs for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.icestone_brick_stairs. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:icestone_bricks for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.icestone_bricks. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:icestone_bricks_decorative for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.icestone_bricks_decorative. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:icestone_cooler for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.icestone_cooler. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:icestone_ore for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.icestone_ore. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:icestone_pillar for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.icestone_pillar. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:icestone_slab for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.icestone_slab. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:icestone_wall for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.icestone_wall. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:incubator for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.incubator. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:irradiated_flower for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.irradiated_flower. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:light_skyroot_beam for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.light_skyroot_beam. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:light_skyroot_decorative for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.light_skyroot_decorative. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:light_skyroot_log for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.light_skyroot_log. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:light_skyroot_planks for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.light_skyroot_planks. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:magnetic_shroom for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.magnetic_shroom. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:masonry_bench for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.masonry_bench. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:moa_egg for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.moa_egg. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:mossy_holystone_slab for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.mossy_holystone_slab. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:mossy_holystone_stairs for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.mossy_holystone_stairs. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:mossy_holystone_wall for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.mossy_holystone_wall. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:multiblock_dummy for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.multiblock_dummy. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:multiblock_dummy_half for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.multiblock_dummy_half. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:mutant_leaves for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.mutant_leaves. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:mutant_leaves_decorated for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.mutant_leaves_decorated. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:neverbloom for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.neverbloom. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:orange_tree for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.orange_tree. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:outpost_campfire for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.outpost_campfire. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:pink_swingtip for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.pink_swingtip. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:plumproot for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.plumproot. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:present for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.present. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:quickshoot for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.quickshoot. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:quicksoil for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.quicksoil. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:quicksoil_glass for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.quicksoil_glass. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:quicksoil_glass_decorative for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.quicksoil_glass_decorative. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:quicksoil_glass_pane for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.quicksoil_glass_pane. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:quicksoil_glass_pane_decorative for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.quicksoil_glass_pane_decorative. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:rusted_ferrosite for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.rusted_ferrosite. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:scatterglass for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.scatterglass. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:scatterglass_decorative for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.scatterglass_decorative. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:scatterglass_pane for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.scatterglass_pane. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:scatterglass_pane_decorative for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.scatterglass_pane_decorative. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:scatterglass_slab for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.scatterglass_slab. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:scatterglass_stairs for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.scatterglass_stairs. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:scatterglass_wall for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.scatterglass_wall. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:secret_skyroot_door for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.secret_skyroot_door. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:secret_skyroot_trapdoor for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.secret_skyroot_trapdoor. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:sentrystone_brick for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.sentrystone_brick. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:sentrystone_brick_decorative for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.sentrystone_brick_decorative. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:sentrystone_brick_decorative_lit for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.sentrystone_brick_decorative_lit. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:sentrystone_brick_slab for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.sentrystone_brick_slab. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:sentrystone_brick_stairs for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.sentrystone_brick_stairs. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:sentrystone_brick_wall for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.sentrystone_brick_wall. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:sentrystone_pillar for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.sentrystone_pillar. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:sentrystone_pillar_lit for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.sentrystone_pillar_lit. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:skyroot_beam for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.skyroot_beam. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:skyroot_bed for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.skyroot_bed. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:skyroot_bookshelf for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.skyroot_bookshelf. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:skyroot_button for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.skyroot_button. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:skyroot_chest for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.skyroot_chest. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:skyroot_decorative for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.skyroot_decorative. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:skyroot_door for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.skyroot_door. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:skyroot_fence for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.skyroot_fence. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:skyroot_fence_gate for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.skyroot_fence_gate. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:skyroot_ladder for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.skyroot_ladder. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:skyroot_log for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.skyroot_log. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:skyroot_log_wall for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.skyroot_log_wall. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:skyroot_planks for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.skyroot_planks. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:skyroot_pressure_plate for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.skyroot_pressure_plate. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:skyroot_sapling for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.skyroot_sapling. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:skyroot_slab for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.skyroot_slab. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:skyroot_stairs for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.skyroot_stairs. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:skyroot_trapdoor for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.skyroot_trapdoor. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:skyroot_twigs for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.skyroot_twigs. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:standing_skyroot_sign for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.standing_skyroot_sign. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:stoneshroom for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.stoneshroom. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:tall_aether_grass for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.tall_aether_grass. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:thera_dirt for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.thera_dirt. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:thera_grass for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.thera_grass. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:therastone_brick for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.therastone_brick. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:therastone_brick_decorative for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.therastone_brick_decorative. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:therastone_brick_slab for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.therastone_brick_slab. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:therastone_brick_stairs for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.therastone_brick_stairs. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:therastone_brick_wall for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.therastone_brick_wall. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:therastone_pillar for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.therastone_pillar. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:therawood_beam for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.therawood_beam. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:therawood_decorative for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.therawood_decorative. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:therawood_fence for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.therawood_fence. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:therawood_fence_gate for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.therawood_fence_gate. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:therawood_leaves for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.therawood_leaves. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:therawood_log for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.therawood_log. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:therawood_log_wall for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.therawood_log_wall. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:therawood_planks for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.therawood_planks. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:therawood_slab for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.therawood_slab. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:therawood_stairs for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.therawood_stairs. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:unique_sapling for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.unique_sapling. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:valkyrie_grass for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.valkyrie_grass. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:wall_skyroot_sign for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.wall_skyroot_sign. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:wildcard for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.wildcard. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:wisproot_button for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.wisproot_button. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:wisproot_fence for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.wisproot_fence. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:wisproot_fence_gate for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.wisproot_fence_gate. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:wisproot_log_wall for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.wisproot_log_wall. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:wisproot_pressure_plate for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.wisproot_pressure_plate. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:wisproot_sapling for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.wisproot_sapling. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:wisproot_slab for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.wisproot_slab. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:wisproot_stairs for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.wisproot_stairs. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:woven_sticks for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.woven_sticks. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:zanite_block for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.zanite_block. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:zanite_ore for public static net.minecraft.block.Block com.gildedgames.aether.api.registrar.BlocksAether.zanite_ore. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:hellshelf for public static shadows.ench.objects.BlockHellBookshelf shadows.ApotheosisObjects.HELLSHELF. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:prismatic_web for public static net.minecraft.item.Item shadows.ApotheosisObjects.PRISMATIC_WEB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:hell_infusion for public static shadows.ench.enchantments.EnchantmentHellInfused shadows.ApotheosisObjects.HELL_INFUSION. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:mounted_strike for public static shadows.ench.enchantments.EnchantmentMounted shadows.ApotheosisObjects.MOUNTED_STRIKE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:depth_miner for public static shadows.ench.enchantments.EnchantmentDepths shadows.ApotheosisObjects.DEPTH_MINER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:stable_footing for public static shadows.ench.enchantments.EnchantmentStableFooting shadows.ApotheosisObjects.STABLE_FOOTING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:scavenger for public static shadows.ench.enchantments.EnchantmentScavenger shadows.ApotheosisObjects.SCAVENGER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:life_mending for public static shadows.ench.enchantments.EnchantmentLifeMend shadows.ApotheosisObjects.LIFE_MENDING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:icy_thorns for public static shadows.ench.enchantments.EnchantmentIcyThorns shadows.ApotheosisObjects.ICY_THORNS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:tempting for public static shadows.ench.enchantments.EnchantmentTempting shadows.ApotheosisObjects.TEMPTING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:shield_bash for public static shadows.ench.enchantments.EnchantmentShieldBash shadows.ApotheosisObjects.SHIELD_BASH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:reflective for public static shadows.ench.enchantments.EnchantmentReflective shadows.ApotheosisObjects.REFLECTIVE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:berserk for public static shadows.ench.enchantments.EnchantmentBerserk shadows.ApotheosisObjects.BERSERK. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:capturing for public static shadows.spawn.EnchantmentCapturing shadows.ApotheosisObjects.CAPTURING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:true_infinity for public static shadows.potion.EnchantmentTrueInfinity shadows.ApotheosisObjects.TRUE_INFINITY. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:resistance for public static net.minecraft.potion.PotionType shadows.ApotheosisObjects.RESISTANCE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:long_resistance for public static net.minecraft.potion.PotionType shadows.ApotheosisObjects.LONG_RESISTANCE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:strong_resistance for public static net.minecraft.potion.PotionType shadows.ApotheosisObjects.STRONG_RESISTANCE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:absorption for public static net.minecraft.potion.PotionType shadows.ApotheosisObjects.ABSORPTION. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:long_absorption for public static net.minecraft.potion.PotionType shadows.ApotheosisObjects.LONG_ABSORPTION. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:strong_absorption for public static net.minecraft.potion.PotionType shadows.ApotheosisObjects.STRONG_ABSORPTION. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:haste for public static net.minecraft.potion.PotionType shadows.ApotheosisObjects.HASTE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:long_haste for public static net.minecraft.potion.PotionType shadows.ApotheosisObjects.LONG_HASTE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:strong_haste for public static net.minecraft.potion.PotionType shadows.ApotheosisObjects.STRONG_HASTE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:fatigue for public static net.minecraft.potion.PotionType shadows.ApotheosisObjects.FATIGUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:long_fatigue for public static net.minecraft.potion.PotionType shadows.ApotheosisObjects.LONG_FATIGUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:strong_fatigue for public static net.minecraft.potion.PotionType shadows.ApotheosisObjects.STRONG_FATIGUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:wither for public static net.minecraft.potion.PotionType shadows.ApotheosisObjects.WITHER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:long_wither for public static net.minecraft.potion.PotionType shadows.ApotheosisObjects.LONG_WITHER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:strong_wither for public static net.minecraft.potion.PotionType shadows.ApotheosisObjects.STRONG_WITHER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:sundering for public static shadows.potion.potions.PotionSundering shadows.ApotheosisObjects.SUNDERING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:long_sundering for public static net.minecraft.potion.PotionType shadows.ApotheosisObjects.LONG_SUNDERING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:strong_sundering for public static net.minecraft.potion.PotionType shadows.ApotheosisObjects.STRONG_SUNDERING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:knowledge for public static shadows.ench.enchantments.EnchantmentKnowledge shadows.ApotheosisObjects.KNOWLEDGE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:splitting for public static shadows.ench.anvil.EnchantmentSplitting shadows.ApotheosisObjects.SPLITTING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:natures_blessing for public static shadows.ench.enchantments.EnchantmentNatureBless shadows.ApotheosisObjects.NATURES_BLESSING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:rebounding for public static shadows.ench.enchantments.EnchantmentRebounding shadows.ApotheosisObjects.REBOUNDING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:null_book for public static shadows.ench.objects.ItemTypedBook shadows.ApotheosisObjects.NULL_BOOK. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:armor_head_book for public static shadows.ench.objects.ItemTypedBook shadows.ApotheosisObjects.ARMOR_HEAD_BOOK. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:armor_chest_book for public static shadows.ench.objects.ItemTypedBook shadows.ApotheosisObjects.ARMOR_CHEST_BOOK. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:armor_legs_book for public static shadows.ench.objects.ItemTypedBook shadows.ApotheosisObjects.ARMOR_LEGS_BOOK. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:armor_feet_book for public static shadows.ench.objects.ItemTypedBook shadows.ApotheosisObjects.ARMOR_FEET_BOOK. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:weapon_book for public static shadows.ench.objects.ItemTypedBook shadows.ApotheosisObjects.WEAPON_BOOK. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:digger_book for public static shadows.ench.objects.ItemTypedBook shadows.ApotheosisObjects.DIGGER_BOOK. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:fishing_rod_book for public static shadows.ench.objects.ItemTypedBook shadows.ApotheosisObjects.FISHING_ROD_BOOK. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:bow_book for public static shadows.ench.objects.ItemTypedBook shadows.ApotheosisObjects.BOW_BOOK. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:prismatic_altar for public static shadows.ench.altar.BlockPrismaticAltar shadows.ApotheosisObjects.PRISMATIC_ALTAR. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:altar_sound for public static net.minecraft.util.SoundEvent shadows.ApotheosisObjects.ALTAR_SOUND. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:long_knowledge for public static net.minecraft.potion.PotionType shadows.ApotheosisObjects.LONG_KNOWLEDGE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:strong_knowledge for public static net.minecraft.potion.PotionType shadows.ApotheosisObjects.STRONG_KNOWLEDGE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:lucky_foot for public static shadows.potion.ItemLuckyFoot shadows.ApotheosisObjects.LUCKY_FOOT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:magic_protection for public static shadows.ench.enchantments.EnchantmentMagicProt shadows.ApotheosisObjects.MAGIC_PROTECTION. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:scrap_tome for public static shadows.ench.objects.ItemScrapTome shadows.ApotheosisObjects.SCRAP_TOME. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:farmers_leash for public static shadows.garden.ItemFarmersLeash shadows.ApotheosisObjects.FARMERS_LEASH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:boost for public static net.minecraft.potion.Potion WayofTime.bloodmagic.core.RegistrarBloodMagic.BOOST. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:whirlwind for public static net.minecraft.potion.Potion WayofTime.bloodmagic.core.RegistrarBloodMagic.WHIRLWIND. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:planar_binding for public static net.minecraft.potion.Potion WayofTime.bloodmagic.core.RegistrarBloodMagic.PLANAR_BINDING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:soul_snare for public static net.minecraft.potion.Potion WayofTime.bloodmagic.core.RegistrarBloodMagic.SOUL_SNARE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:soul_fray for public static net.minecraft.potion.Potion WayofTime.bloodmagic.core.RegistrarBloodMagic.SOUL_FRAY. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:fire_fuse for public static net.minecraft.potion.Potion WayofTime.bloodmagic.core.RegistrarBloodMagic.FIRE_FUSE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:constrict for public static net.minecraft.potion.Potion WayofTime.bloodmagic.core.RegistrarBloodMagic.CONSTRICT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:plant_leech for public static net.minecraft.potion.Potion WayofTime.bloodmagic.core.RegistrarBloodMagic.PLANT_LEECH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:deafness for public static net.minecraft.potion.Potion WayofTime.bloodmagic.core.RegistrarBloodMagic.DEAFNESS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:bounce for public static net.minecraft.potion.Potion WayofTime.bloodmagic.core.RegistrarBloodMagic.BOUNCE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:cling for public static net.minecraft.potion.Potion WayofTime.bloodmagic.core.RegistrarBloodMagic.CLING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:sacrificial_lamb for public static net.minecraft.potion.Potion WayofTime.bloodmagic.core.RegistrarBloodMagic.SACRIFICIAL_LAMB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:flight for public static net.minecraft.potion.Potion WayofTime.bloodmagic.core.RegistrarBloodMagic.FLIGHT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:grounded for public static net.minecraft.potion.Potion WayofTime.bloodmagic.core.RegistrarBloodMagic.GROUNDED. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:heavy_heart for public static net.minecraft.potion.Potion WayofTime.bloodmagic.core.RegistrarBloodMagic.HEAVY_HEART. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:suspended for public static net.minecraft.potion.Potion WayofTime.bloodmagic.core.RegistrarBloodMagic.SUSPENDED. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:feathered for public static net.minecraft.potion.Potion WayofTime.bloodmagic.core.RegistrarBloodMagic.FEATHERED. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup chisel:chisel_iron for public static team.chisel.common.item.ItemChisel team.chisel.common.init.ChiselItems.chisel_iron. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup chisel:chisel_diamond for public static team.chisel.common.item.ItemChisel team.chisel.common.init.ChiselItems.chisel_diamond. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup chisel:chisel_hitech for public static team.chisel.common.item.ItemChisel team.chisel.common.init.ChiselItems.chisel_hitech. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup chisel:offsettool for public static team.chisel.common.item.ItemOffsetTool team.chisel.common.init.ChiselItems.offsettool. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:ruthless_sands for public static logictechcorp.netherex.world.biome.BiomeRuthlessSands logictechcorp.netherex.init.NetherExBiomes.RUTHLESS_SANDS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:fungi_forest for public static logictechcorp.netherex.world.biome.BiomeFungiForest logictechcorp.netherex.init.NetherExBiomes.FUNGI_FOREST. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:torrid_wasteland for public static logictechcorp.netherex.world.biome.BiomeTorridWasteland logictechcorp.netherex.init.NetherExBiomes.TORRID_WASTELAND. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup netherex:arctic_abyss for public static logictechcorp.netherex.world.biome.BiomeArcticAbyss logictechcorp.netherex.init.NetherExBiomes.ARCTIC_ABYSS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup buildcrafttransport:plug_blocker for public static net.minecraft.item.Item buildcraft.api.BCItems$Transport.PLUG_BLOCKER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup buildcrafttransport:plug_power_adaptor for public static net.minecraft.item.Item buildcraft.api.BCItems$Transport.PLUG_POWER_ADAPTOR. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup buildcrafttransport:pipe_structure for public static net.minecraft.item.Item buildcraft.api.BCItems$Transport.PIPE_STRUCTURE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup buildcrafttransport:pipe_wood_item for public static net.minecraft.item.Item buildcraft.api.BCItems$Transport.PIPE_WOOD_ITEM. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup buildcrafttransport:pipe_emzuli_item for public static net.minecraft.item.Item buildcraft.api.BCItems$Transport.PIPE_EMZULI_ITEM. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup buildcrafttransport:pipe_diamond_wood_item for public static net.minecraft.item.Item buildcraft.api.BCItems$Transport.PIPE_DIAMOND_WOOD_ITEM. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup buildcrafttransport:pipe_wood_fluid for public static net.minecraft.item.Item buildcraft.api.BCItems$Transport.PIPE_WOOD_FLUID. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup buildcrafttransport:pipe_diamond_wood_fluid for public static net.minecraft.item.Item buildcraft.api.BCItems$Transport.PIPE_DIAMOND_WOOD_FLUID. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:abyss for public static net.tslat.aoa3.dimension.abyss.biomes.BiomeAbyss net.tslat.aoa3.common.registration.BiomeRegister.ABYSS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ancient_cavern for public static net.tslat.aoa3.dimension.ancientcavern.biomes.BiomeAncientCavern net.tslat.aoa3.common.registration.BiomeRegister.ANCIENT_CAVERN. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:barathos for public static net.tslat.aoa3.dimension.barathos.biomes.BiomeBarathos net.tslat.aoa3.common.registration.BiomeRegister.BARATHOS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:candyland for public static net.tslat.aoa3.dimension.candyland.biomes.BiomeCandyland net.tslat.aoa3.common.registration.BiomeRegister.CANDYLAND. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:celeve for public static net.tslat.aoa3.dimension.celeve.biomes.BiomeCeleve net.tslat.aoa3.common.registration.BiomeRegister.CELEVE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:creeponia for public static net.tslat.aoa3.dimension.creeponia.biomes.BiomeCreeponia net.tslat.aoa3.common.registration.BiomeRegister.CREEPONIA. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:crystevia for public static net.tslat.aoa3.dimension.crystevia.biomes.BiomeCrystevia net.tslat.aoa3.common.registration.BiomeRegister.CRYSTEVIA. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:deeplands for public static net.tslat.aoa3.dimension.deeplands.biomes.BiomeDeeplands net.tslat.aoa3.common.registration.BiomeRegister.DEEPLANDS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:dustopia for public static net.tslat.aoa3.dimension.dustopia.biomes.BiomeDustopia net.tslat.aoa3.common.registration.BiomeRegister.DUSTOPIA. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gardencia for public static net.tslat.aoa3.dimension.gardencia.biomes.BiomeGardencia net.tslat.aoa3.common.registration.BiomeRegister.GARDENCIA. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:greckon for public static net.tslat.aoa3.dimension.greckon.biomes.BiomeGreckon net.tslat.aoa3.common.registration.BiomeRegister.GRECKON. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:haven for public static net.tslat.aoa3.dimension.haven.biomes.BiomeHaven net.tslat.aoa3.common.registration.BiomeRegister.HAVEN. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:immortallis for public static net.tslat.aoa3.dimension.immortallis.biomes.BiomeImmortallis net.tslat.aoa3.common.registration.BiomeRegister.IMMORTALLIS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:iromine for public static net.tslat.aoa3.dimension.iromine.biomes.BiomeIromine net.tslat.aoa3.common.registration.BiomeRegister.IROMINE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lborean for public static net.tslat.aoa3.dimension.lborean.biomes.BiomeLBorean net.tslat.aoa3.common.registration.BiomeRegister.LBOREAN. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lelyetia for public static net.tslat.aoa3.dimension.lelyetia.biomes.BiomeLelyetia net.tslat.aoa3.common.registration.BiomeRegister.LELYETIA. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lunalus for public static net.tslat.aoa3.dimension.lunalus.biomes.BiomeLunalus net.tslat.aoa3.common.registration.BiomeRegister.LUNALUS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mysterium for public static net.tslat.aoa3.dimension.mysterium.biomes.BiomeMysterium net.tslat.aoa3.common.registration.BiomeRegister.MYSTERIUM. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:precasia for public static net.tslat.aoa3.dimension.precasia.biomes.BiomePrecasia net.tslat.aoa3.common.registration.BiomeRegister.PRECASIA. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:runandor for public static net.tslat.aoa3.dimension.runandor.biomes.BiomeRunandor net.tslat.aoa3.common.registration.BiomeRegister.RUNANDOR. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shyrelands for public static net.tslat.aoa3.dimension.shyrelands.biomes.BiomeShyrelands net.tslat.aoa3.common.registration.BiomeRegister.SHYRELANDS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:vox_ponds for public static net.tslat.aoa3.dimension.voxponds.biomes.BiomeVoxPonds net.tslat.aoa3.common.registration.BiomeRegister.VOX_PONDS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup buildcraftsilicon:redstone_chipset for public static net.minecraft.item.Item buildcraft.api.BCItems$Silicon.REDSTONE_CHIPSET. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup buildcraftsilicon:plug_pulsar for public static net.minecraft.item.Item buildcraft.api.BCItems$Silicon.PLUG_PULSAR. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup buildcraftlib:guide for public static net.minecraft.item.Item buildcraft.api.BCItems$Lib.GUIDE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup buildcraftlib:guide_note for public static net.minecraft.item.Item buildcraft.api.BCItems$Lib.GUIDE_NOTE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup buildcraftlib:debugger for public static net.minecraft.item.Item buildcraft.api.BCItems$Lib.DEBUGGER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:music_null for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MUSIC_NULL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:baron_bomb_priming for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.BARON_BOMB_PRIMING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:baron_bomb_spawn for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.BARON_BOMB_SPAWN. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bloodlust_collect for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.BLOODLUST_COLLECT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bone_horn_call for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.BONE_HORN_CALL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bubble_shot_pop for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.BUBBLE_SHOT_POP. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:candy_snail_step for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CANDY_SNAIL_STEP. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:candy_thump for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CANDY_THUMP. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:chainsaw_use for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CHAINSAW_USE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:creation_forge_use for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CREATION_FORGE_USE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:crystal_creator_use for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CRYSTAL_CREATOR_USE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:declogging_table_use for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.DECLOGGING_TABLE_USE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:entity_generic_dino_step for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ENTITY_GENERIC_DINO_STEP. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:entity_pixon_harvest for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ENTITY_PIXON_HARVEST. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:entity_pixon_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ENTITY_PIXON_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:big_day_start for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.BIG_DAY_START. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:blood_hunt_start for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.BLOOD_HUNT_START. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:creep_day_start for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CREEP_DAY_START. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:death_day_start for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.DEATH_DAY_START. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lunar_invasion_start for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.LUNAR_INVASION_START. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:soul_scurry_start for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SOUL_SCURRY_START. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:extraction_success for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.EXTRACTION_SUCCESS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:foraging_loot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.FORAGING_LOOT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:goo_ball_impact for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.GOO_BALL_IMPACT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:goofy_tool_fail for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.GOOFY_TOOL_FAIL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:abominator_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ABOMINATOR_FIRE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:archergun_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ARCHERGUN_FIRE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:artifact_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ARTIFACT_FIRE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:atomizer_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ATOMIZER_FIRE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ball_cannon_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.BALL_CANNON_FIRE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:big_blast_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.BIG_BLAST_FIRE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:blowpipe_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.BLOWPIPE_FIRE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:boom_cannon_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.BOOM_CANNON_FIRE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bubble_gun_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.BUBBLE_GUN_FIRE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:carrot_cannon_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CARROT_CANNON_FIRE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:chaingun_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CHAINGUN_FIRE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:chugger_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CHUGGER_FIRE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:clowner_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CLOWNER_FIRE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:colour_cannon_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.COLOUR_CANNON_FIRE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:confetti_cannon_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CONFETTI_CANNON_FIRE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:dark_gun_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.DARK_GUN_FIRE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:discharge_gun_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.DISCHARGE_GUN_FIRE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:doom_gun_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.DOOM_GUN_FIRE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:drain_gun_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.DRAIN_GUN_FIRE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:energy_cannon_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ENERGY_CANNON_FIRE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:fast_rifle_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.FAST_RIFLE_FIRE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:flinger_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.FLINGER_FIRE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gas_gun_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.GAS_GUN_FIRE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gauge_rifle_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.GAUGE_RIFLE_FIRE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:golem_gun_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.GOLEM_GUN_FIRE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gravity_blaster_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.GRAVITY_BLASTER_FIRE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:heat_wave_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.HEAT_WAVE_FIRE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:high_cannon_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.HIGH_CANNON_FIRE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:illusion_revolver_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ILLUSION_REVOLVER_FIRE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:illusion_smg_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ILLUSION_SMG_FIRE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ion_blaster_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ION_BLASTER_FIRE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:jack_rocker_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.JACK_ROCKER_FIRE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:light_cannon_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.LIGHT_CANNON_FIRE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lower_cannon_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.LOWER_CANNON_FIRE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:magic_gun_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MAGIC_GUN_FIRE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mecha_cannon_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MECHA_CANNON_FIRE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mind_blaster_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MIND_BLASTER_FIRE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:minigun_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MINIGUN_FIRE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mini_pistol_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MINI_PISTOL_FIRE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:missile_maker_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MISSILE_MAKER_FIRE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:monster_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MONSTER_FIRE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:moon_shiner_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOON_SHINER_FIRE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:paralyzer_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.PARALYZER_FIRE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:party_popper_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.PARTY_POPPER_FIRE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ray_gun_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.RAY_GUN_FIRE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:reefer_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.REEFER_FIRE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:revolution_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.REVOLUTION_FIRE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:revolver_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.REVOLVER_FIRE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:roulette_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ROULETTE_FIRE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rpg_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.RPG_FIRE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shadow_blaster_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SHADOW_BLASTER_FIRE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shotgun_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SHOTGUN_FIRE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:slugger_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SLUGGER_FIRE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:sniper_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SNIPER_FIRE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:soul_spark_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SOUL_SPARK_FIRE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:space_gun_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SPACE_GUN_FIRE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:space_revolver_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SPACE_REVOLVER_FIRE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:spirit_shower_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SPIRIT_SHOWER_FIRE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:sprayer_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SPRAYER_FIRE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:squad_gun_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SQUAD_GUN_FIRE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:stampede_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.STAMPEDE_FIRE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:swarmotron_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SWARMOTRON_FIRE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:upper_cannon_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.UPPER_CANNON_FIRE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:whimsy_winder_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.WHIMSY_WINDER_FIRE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:wither_cannon_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.WITHER_CANNON_FIRE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:withers_wrath_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.WITHERS_WRATH_FIRE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:wood_rifle_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.WOOD_RIFLE_FIRE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:haunting_table_use for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.HAUNTING_TABLE_USE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:heart_stone_use for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.HEART_STONE_USE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:heart_stone_spawn for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.HEART_STONE_SPAWN. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:entity_generic_heavy_step for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ENTITY_GENERIC_HEAVY_STEP. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hellfire_impact for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.HELLFIRE_IMPACT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:infusion_success for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.INFUSION_SUCCESS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:player_level_100 for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.PLAYER_LEVEL_100. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:player_level_up for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.PLAYER_LEVEL_UP. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lotto_win for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.LOTTO_WIN. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lunar_enrichment_table_use for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.LUNAR_ENRICHMENT_TABLE_USE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:runes_craft for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.RUNES_CRAFT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:entity_coratee_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ENTITY_CORATEE_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:entity_coratee_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ENTITY_CORATEE_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:entity_coratee_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ENTITY_CORATEE_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:entity_elkanyne_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ENTITY_ELKANYNE_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:entity_elkanyne_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ENTITY_ELKANYNE_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:entity_elkanyne_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ENTITY_ELKANYNE_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:entity_meganeuropsis_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ENTITY_MEGANEUROPSIS_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:entity_meganeuropsis_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ENTITY_MEGANEUROPSIS_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:entity_meganeuropsis_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ENTITY_MEGANEUROPSIS_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:entity_shik_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ENTITY_SHIK_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:entity_shik_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ENTITY_SHIK_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:entity_trotter_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ENTITY_TROTTER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:entity_trotter_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ENTITY_TROTTER_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:entity_trotter_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ENTITY_TROTTER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_airhead_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_AIRHEAD_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_airhead_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_AIRHEAD_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_airhead_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_AIRHEAD_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_alarmo_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ALARMO_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_alarmo_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ALARMO_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_alarmo_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ALARMO_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_amphibior_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_AMPHIBIOR_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_amphibior_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_AMPHIBIOR_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_amphibior_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_AMPHIBIOR_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_amphibiyte_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_AMPHIBIYTE_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_amphibiyte_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_AMPHIBIYTE_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_amphibiyte_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_AMPHIBIYTE_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_anemia_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ANEMIA_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_anemia_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ANEMIA_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_anemia_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ANEMIA_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_angelica_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ANGELICA_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_angelica_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ANGELICA_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_angelica_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ANGELICA_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_angler_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ANGLER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_angler_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ANGLER_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_angler_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ANGLER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_apparition_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_APPARITION_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_apparition_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_APPARITION_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_apparition_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_APPARITION_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_arcbeast_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ARCBEAST_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_arcbeast_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ARCBEAST_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_arcbeast_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ARCBEAST_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_archvine_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ARCHVINE_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_archvine_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ARCHVINE_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_archvine_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ARCHVINE_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_arcworm_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ARCWORM_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_arcworm_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ARCWORM_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_arcworm_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ARCWORM_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_arc_wizard_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ARC_WIZARD_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_arc_wizard_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ARC_WIZARD_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_arc_wizard_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ARC_WIZARD_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_ariel_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ARIEL_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_ariel_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ARIEL_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_ariel_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ARIEL_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_arkback_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ARKBACK_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_arkback_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ARKBACK_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_arkback_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ARKBACK_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_arkzyne_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ARKZYNE_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_arkzyne_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ARKZYNE_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_arkzyne_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ARKZYNE_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_automaton_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_AUTOMATON_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_automaton_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_AUTOMATON_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_automaton_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_AUTOMATON_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_axiolight_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_AXIOLIGHT_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_axiolight_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_AXIOLIGHT_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_axiolight_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_AXIOLIGHT_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_bane_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BANE_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_bane_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BANE_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_banshee_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BANSHEE_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_banshee_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BANSHEE_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_banshee_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BANSHEE_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_basilisk_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BASILISK_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_basilisk_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BASILISK_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_basilisk_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BASILISK_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_baumba_jump for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BAUMBA_JUMP. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_bloodmist_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BLOODMIST_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_bloodmist_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BLOODMIST_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_bloodmist_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BLOODMIST_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_bloodsucker_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BLOODSUCKER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_bloodsucker_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BLOODSUCKER_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_bloodsucker_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BLOODSUCKER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_bomb_carrier_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BOMB_CARRIER_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_bomb_carrier_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BOMB_CARRIER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_boneback_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BONEBACK_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_boneback_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BONEBACK_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_boneback_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BONEBACK_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_bouncer_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BOUNCER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_bouncer_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BOUNCER_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_bouncer_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BOUNCER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_bugeye_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BUGEYE_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_bugeye_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BUGEYE_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_bugeye_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BUGEYE_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_bush_baby_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BUSH_BABY_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_bush_baby_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BUSH_BABY_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_bush_baby_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BUSH_BABY_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_carrotop_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CARROTOP_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_carrotop_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CARROTOP_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_carrotop_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CARROTOP_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_cave_bug_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CAVE_BUG_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_cave_bug_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CAVE_BUG_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_cave_bug_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CAVE_BUG_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_cave_creep_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CAVE_CREEP_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_cave_creep_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CAVE_CREEP_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_cave_creep_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CAVE_CREEP_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_celeve_clown_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CELEVE_CLOWN_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_celeve_clown_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CELEVE_CLOWN_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_celeve_clown_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CELEVE_CLOWN_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_charger_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CHARGER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_charger_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CHARGER_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_charger_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CHARGER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_chimera_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CHIMERA_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_chimera_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CHIMERA_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_chimera_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CHIMERA_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_chomper_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CHOMPER_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_chomper_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CHOMPER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_clown_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CLOWN_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_clown_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CLOWN_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_clown_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CLOWN_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_clunkhead_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CLUNKHEAD_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_compeer_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_COMPEER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_compeer_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_COMPEER_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_compeer_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_COMPEER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_coniferon_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CONIFERON_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_coniferon_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CONIFERON_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_coniferon_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CONIFERON_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_corallus_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CORALLUS_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_corallus_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CORALLUS_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_corallus_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CORALLUS_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_corallus_taunt for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CORALLUS_TAUNT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_coralon_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CORALON_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_coralon_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CORALON_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_coralon_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CORALON_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_cotton_candor_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_COTTON_CANDOR_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_cotton_candor_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_COTTON_CANDOR_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_cotton_candor_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_COTTON_CANDOR_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_craexxeus_charge for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CRAEXXEUS_CHARGE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_craexxeus_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CRAEXXEUS_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_craexxeus_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CRAEXXEUS_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_craexxeus_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CRAEXXEUS_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_creeperlock_teleport for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CREEPERLOCK_TELEPORT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_creepird_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CREEPIRD_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_creepird_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CREEPIRD_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_creepird_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CREEPIRD_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_creepoid_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CREEPOID_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_creepoid_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CREEPOID_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_creepoid_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CREEPOID_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_crusilisk_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CRUSILISK_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_crusilisk_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CRUSILISK_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_crusilisk_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CRUSILISK_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_cryptid_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CRYPTID_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_cryptid_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CRYPTID_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_cryptid_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CRYPTID_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_crystal_construct_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CRYSTAL_CONSTRUCT_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_crystal_construct_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CRYSTAL_CONSTRUCT_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_crystal_construct_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CRYSTAL_CONSTRUCT_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_cyclops_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CYCLOPS_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_cyclops_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CYCLOPS_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_cyclops_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CYCLOPS_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_dark_beast_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DARK_BEAST_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_dark_beast_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DARK_BEAST_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_dark_beast_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DARK_BEAST_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_dawnlight_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DAWNLIGHT_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_dawnlight_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DAWNLIGHT_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_dawnlight_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DAWNLIGHT_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_death_hunter_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DEATH_HUNTER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_death_hunter_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DEATH_HUNTER_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_death_hunter_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DEATH_HUNTER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_deinotherium_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DEINOTHERIUM_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_deinotherium_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DEINOTHERIUM_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_deinotherium_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DEINOTHERIUM_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_destructor_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DESTRUCTOR_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_destructor_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DESTRUCTOR_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_destructor_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DESTRUCTOR_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_devourer_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DEVOURER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_devourer_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DEVOURER_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_devourer_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DEVOURER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_dicer_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DICER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_dicer_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DICER_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_dicer_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DICER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_diocus_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DIOCUS_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_diocus_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DIOCUS_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_diocus_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DIOCUS_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_distorter_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DISTORTER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_distorter_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DISTORTER_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_distorter_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DISTORTER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_doubler_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DOUBLER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_doubler_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DOUBLER_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_doubler_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DOUBLER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_dracyon_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DRACYON_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_dracyon_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DRACYON_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_draggy_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DRAGGY_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_draggy_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DRAGGY_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_draggy_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DRAGGY_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_dusteiva_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DUSTEIVA_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_dusteiva_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DUSTEIVA_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_dusteiva_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DUSTEIVA_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_duston_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DUSTON_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_dust_strider_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DUST_STRIDER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_dust_strider_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DUST_STRIDER_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_dust_strider_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DUST_STRIDER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_dyrehorn_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DYREHORN_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_dyrehorn_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DYREHORN_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_dyrehorn_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DYREHORN_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_echodar_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ECHODAR_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_echodar_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ECHODAR_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_echodar_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ECHODAR_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_eilosapien_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_EILOSAPIEN_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_eilosapien_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_EILOSAPIEN_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_eilosapien_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_EILOSAPIEN_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_elusive_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ELUSIVE_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_elusive_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ELUSIVE_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_elusive_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ELUSIVE_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_embrake_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_EMBRAKE_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_embrake_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_EMBRAKE_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_embrake_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_EMBRAKE_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_emperor_beast_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_EMPEROR_BEAST_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_emperor_beast_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_EMPEROR_BEAST_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_emperor_beast_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_EMPEROR_BEAST_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_emperor_beast_step for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_EMPEROR_BEAST_STEP. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_enforcer_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ENFORCER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_enforcer_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ENFORCER_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_enforcer_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ENFORCER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_everbeast_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_EVERBEAST_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_everbeast_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_EVERBEAST_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_exohead_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_EXOHEAD_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_exohead_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_EXOHEAD_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_exohead_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_EXOHEAD_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_explodot_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_EXPLODOT_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_explodot_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_EXPLODOT_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_explodot_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_EXPLODOT_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_eye_creature_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_EYE_CREATURE_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_eye_creature_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_EYE_CREATURE_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_eye_creature_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_EYE_CREATURE_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_faceless_runner_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FACELESS_RUNNER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_faceless_runner_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FACELESS_RUNNER_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_faceless_runner_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FACELESS_RUNNER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_fenix_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FENIX_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_fenix_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FENIX_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_fenix_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FENIX_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_fiend_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FIEND_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_fiend_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FIEND_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_fiend_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FIEND_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_fishix_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FISHIX_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_fishix_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FISHIX_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_fishix_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FISHIX_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_flamewalker_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FLAMEWALKER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_flamewalker_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FLAMEWALKER_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_flamewalker_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FLAMEWALKER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_flesh_eater_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FLESH_EATER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_flesh_eater_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FLESH_EATER_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_flesh_eater_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FLESH_EATER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_flye_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FLYE_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_flye_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FLYE_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_flye_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FLYE_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_fungi_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FUNGI_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_fungi_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FUNGI_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_fungi_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FUNGI_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_furlion_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FURLION_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_furlion_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FURLION_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_furlion_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FURLION_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_gadgetoid_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GADGETOID_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_gadgetoid_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GADGETOID_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_gadgetoid_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GADGETOID_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_ghostine_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GHOSTINE_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_ghostine_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GHOSTINE_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_ghostine_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GHOSTINE_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_ghost_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GHOST_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_ghost_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GHOST_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_ghost_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GHOST_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_giant_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GIANT_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_giant_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GIANT_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_giant_snail_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GIANT_SNAIL_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_giant_snail_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GIANT_SNAIL_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_giant_snail_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GIANT_SNAIL_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_giant_snail_step for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GIANT_SNAIL_STEP. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_goalby_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GOALBY_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_goalby_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GOALBY_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_goalby_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GOALBY_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_goblin_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GOBLIN_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_goblin_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GOBLIN_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_goblin_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GOBLIN_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_goldorth_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GOLDORTH_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_goldorth_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GOLDORTH_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_goldorth_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GOLDORTH_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_golem_step for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GOLEM_STEP. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_graw_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GRAW_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_graw_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GRAW_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_graw_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GRAW_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_grillface_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GRILLFACE_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_grillface_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GRILLFACE_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_grillface_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GRILLFACE_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_grillface_scare for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GRILLFACE_SCARE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_grobbler_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GROBBLER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_grobbler_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GROBBLER_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_grobbler_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GROBBLER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_grocculate_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GROCCULATE_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_grocculate_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GROCCULATE_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_grocculate_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GROCCULATE_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_grunt_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GRUNT_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_grunt_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GRUNT_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_grunt_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GRUNT_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_guardian_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GUARDIAN_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_guardian_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GUARDIAN_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_gyro_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GYRO_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_gyro_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GYRO_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_gyro_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GYRO_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_hag_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HAG_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_hag_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HAG_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_hag_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HAG_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_hellcat_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HELLCAT_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_hellcat_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HELLCAT_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_hellcat_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HELLCAT_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_hellspot_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HELLSPOT_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_hellspot_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HELLSPOT_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_hellspot_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HELLSPOT_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_hive_king_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HIVE_KING_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_hive_king_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HIVE_KING_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_horndron_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HORNDRON_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_horndron_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HORNDRON_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_horndron_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HORNDRON_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_horon_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HORON_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_horon_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HORON_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_horon_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HORON_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_host_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HOST_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_host_drop for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HOST_DROP. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_host_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HOST_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_hunch_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HUNCH_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_hunch_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HUNCH_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_hunch_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HUNCH_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_hunter_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HUNTER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_hunter_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HUNTER_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_hunter_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HUNTER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_hydrolisk_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HYDROLISK_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_hydrolisk_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HYDROLISK_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_hydrolisk_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HYDROLISK_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_immortal_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_IMMORTAL_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_immortal_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_IMMORTAL_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_infernal_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_INFERNAL_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_infernal_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_INFERNAL_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_iosaur_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_IOSAUR_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_iosaur_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_IOSAUR_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_iosaur_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_IOSAUR_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_irkling_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_IRKLING_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_irkling_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_IRKLING_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_irkling_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_IRKLING_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_jawe_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_JAWE_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_jawe_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_JAWE_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_jawe_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_JAWE_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_jumbo_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_JUMBO_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_kaiyu_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_KAIYU_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_kaiyu_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_KAIYU_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_kaiyu_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_KAIYU_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_keeler_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_KEELER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_keeler_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_KEELER_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_keeler_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_KEELER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_keeler_revive for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_KEELER_REVIVE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_king_bambambam_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_KING_BAMBAMBAM_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_king_bambambam_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_KING_BAMBAMBAM_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_king_bambambam_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_KING_BAMBAMBAM_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_king_shroomus_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_KING_SHROOMUS_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_king_shroomus_heal for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_KING_SHROOMUS_HEAL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_kror_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_KROR_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_kror_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_KROR_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_lelyetian_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_LELYETIAN_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_lelyetian_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_LELYETIAN_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_lelyetian_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_LELYETIAN_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_linger_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_LINGER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_linger_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_LINGER_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_linger_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_LINGER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_little_bam_spawn for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_LITTLE_BAM_SPAWN. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_living_fungi_spawn for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_LIVING_FUNGI_SPAWN. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_lollypopper_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_LOLLYPOPPER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_lost_soul_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_LOST_SOUL_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_lost_soul_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_LOST_SOUL_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_lost_soul_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_LOST_SOUL_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_lunarcher_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_LUNARCHER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_lunarcher_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_LUNARCHER_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_lunarcher_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_LUNARCHER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_lurker_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_LURKER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_lurker_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_LURKER_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_lurker_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_LURKER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_luxocron_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_LUXOCRON_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_luxocron_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_LUXOCRON_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_luxocron_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_LUXOCRON_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_magicke_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MAGICKE_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_magicke_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MAGICKE_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_magicke_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MAGICKE_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_mechachron_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MECHACHRON_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_mechachron_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MECHACHRON_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_mechachron_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MECHACHRON_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_mechbot_jump for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MECHBOT_JUMP. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_mechyon_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MECHYON_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_mechyon_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MECHYON_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_mechyon_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MECHYON_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_merkyre_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MERKYRE_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_merkyre_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MERKYRE_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_merkyre_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MERKYRE_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_mermage_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MERMAGE_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_mermage_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MERMAGE_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_mermage_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MERMAGE_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_mirage_teleport for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MIRAGE_TELEPORT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_modulo_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MODULO_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_modulo_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MODULO_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_modulo_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MODULO_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_mother_void_walker_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MOTHER_VOID_WALKER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_mother_void_walker_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MOTHER_VOID_WALKER_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_mother_void_walker_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MOTHER_VOID_WALKER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_muckopede_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MUCKOPEDE_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_muckopede_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MUCKOPEDE_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_muncher_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MUNCHER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_muncher_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MUNCHER_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_muncher_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MUNCHER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_natura_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NATURA_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_natura_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NATURA_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_natura_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NATURA_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_neptuno_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NEPTUNO_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_neptuno_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NEPTUNO_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_neptuno_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NEPTUNO_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_nethengeic_beast_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NETHENGEIC_BEAST_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_nethengeic_beast_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NETHENGEIC_BEAST_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_nethengeic_beast_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NETHENGEIC_BEAST_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_nethengeic_wither_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NETHENGEIC_WITHER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_nethengeic_wither_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NETHENGEIC_WITHER_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_nethengeic_wither_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NETHENGEIC_WITHER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_nightfly_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NIGHTFLY_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_nightfly_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NIGHTFLY_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_nightfly_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NIGHTFLY_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_nightmare_spider_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NIGHTMARE_SPIDER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_nightmare_spider_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NIGHTMARE_SPIDER_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_nightmare_spider_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NIGHTMARE_SPIDER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_nightwing_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NIGHTWING_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_nightwing_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NIGHTWING_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_nightwing_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NIGHTWING_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_night_watcher_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NIGHT_WATCHER_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_night_watcher_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NIGHT_WATCHER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_nipper_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NIPPER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_nipper_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NIPPER_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_nipper_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NIPPER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_nospike_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NOSPIKE_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_nospike_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NOSPIKE_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_nospike_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NOSPIKE_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_occulent_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_OCCULENT_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_occulent_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_OCCULENT_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_occulent_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_OCCULENT_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_omnilight_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_OMNILIGHT_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_omnilight_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_OMNILIGHT_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_omnilight_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_OMNILIGHT_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_orbiter_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ORBITER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_orbiter_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ORBITER_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_orbiter_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ORBITER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_parasect_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PARASECT_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_parasect_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PARASECT_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_parasect_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PARASECT_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_paravite_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PARAVITE_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_paravite_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PARAVITE_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_paravite_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PARAVITE_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_penguin_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PENGUIN_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_penguin_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PENGUIN_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_penguin_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PENGUIN_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_penumbra_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PENUMBRA_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_penumbra_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PENUMBRA_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_penumbra_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PENUMBRA_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_phantom_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PHANTOM_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_phantom_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PHANTOM_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_pigotron_appear for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PIGOTRON_APPEAR. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_pigotron_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PIGOTRON_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_pigotron_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PIGOTRON_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_pigotron_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PIGOTRON_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_pincher_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PINCHER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_pincher_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PINCHER_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_pincher_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PINCHER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_pod_plant_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_POD_PLANT_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_pod_plant_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_POD_PLANT_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_pod_plant_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_POD_PLANT_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_polytom_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_POLYTOM_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_polytom_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_POLYTOM_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_polytom_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_POLYTOM_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_primordial_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PRIMORDIAL_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_primordial_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PRIMORDIAL_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_quickpocket_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_QUICKPOCKET_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_quickpocket_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_QUICKPOCKET_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_quickpocket_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_QUICKPOCKET_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_quickpocket_steal for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_QUICKPOCKET_STEAL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_rainicorn_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_RAINICORN_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_rainicorn_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_RAINICORN_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_rainicorn_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_RAINICORN_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_rammerhead_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_RAMMERHEAD_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_rammerhead_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_RAMMERHEAD_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_rammerhead_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_RAMMERHEAD_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_ramradon_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_RAMRADON_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_ramradon_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_RAMRADON_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_ramradon_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_RAMRADON_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_rawbone_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_RAWBONE_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_rawbone_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_RAWBONE_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_rawbone_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_RAWBONE_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_reaper_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_REAPER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_reaper_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_REAPER_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_reaper_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_REAPER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_refluct_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_REFLUCT_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_refluct_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_REFLUCT_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_refluct_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_REFLUCT_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_rockbiter_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ROCKBITER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_rockbiter_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ROCKBITER_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_rockbiter_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ROCKBITER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_rock_rider_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ROCK_RIDER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_rock_rider_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ROCK_RIDER_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_rock_rider_switch for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ROCK_RIDER_SWITCH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_roloscope_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ROLOSCOPE_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_roloscope_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ROLOSCOPE_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_roloscope_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ROLOSCOPE_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_runic_golem_change for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_RUNIC_GOLEM_CHANGE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_runic_golem_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_RUNIC_GOLEM_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_sabretooth_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SABRETOOTH_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_sabretooth_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SABRETOOTH_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_sabretooth_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SABRETOOTH_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_sasquatch_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SASQUATCH_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_scrubby_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SCRUBBY_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_scrubby_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SCRUBBY_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_sea_viper_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SEA_VIPER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_sea_viper_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SEA_VIPER_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_sea_viper_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SEA_VIPER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_seeker_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SEEKER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_seeker_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SEEKER_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_seeker_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SEEKER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_shade_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SHADE_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_shade_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SHADE_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_shade_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SHADE_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_shadowlord_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SHADOWLORD_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_shadowlord_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SHADOWLORD_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_shadowlord_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SHADOWLORD_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_shadow_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SHADOW_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_shadow_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SHADOW_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_shifter_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SHIFTER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_shifter_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SHIFTER_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_shifter_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SHIFTER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_skeletal_cowman_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SKELETAL_COWMAN_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_skeletal_cowman_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SKELETAL_COWMAN_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_skeletron_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SKELETRON_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_skeletron_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SKELETRON_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_skeletron_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SKELETRON_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_skellox_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SKELLOX_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_skellox_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SKELLOX_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_skellox_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SKELLOX_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_skipper_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SKIPPER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_skipper_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SKIPPER_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_skipper_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SKIPPER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_skull_creature_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SKULL_CREATURE_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_skull_creature_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SKULL_CREATURE_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_skull_creature_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SKULL_CREATURE_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_slimer_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SLIMER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_slimer_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SLIMER_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_slimer_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SLIMER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_smash_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SMASH_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_smash_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SMASH_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_smash_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SMASH_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_soulscorne_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SOULSCORNE_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_soulscorne_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SOULSCORNE_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_soulscorne_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SOULSCORNE_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_soulvyre_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SOULVYRE_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_soulvyre_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SOULVYRE_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_soulvyre_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SOULVYRE_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_spectral_wizard_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SPECTRAL_WIZARD_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_spectral_wizard_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SPECTRAL_WIZARD_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_spectral_wizard_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SPECTRAL_WIZARD_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_sphinx_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SPHINX_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_sphinx_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SPHINX_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_sphinx_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SPHINX_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_spinoledon_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SPINOLEDON_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_spinoledon_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SPINOLEDON_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_spinoledon_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SPINOLEDON_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_spinux_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SPINUX_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_spinux_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SPINUX_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_spinux_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SPINUX_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_spirit_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SPIRIT_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_spirit_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SPIRIT_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_squiggler_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SQUIGGLER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_squiggler_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SQUIGGLER_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_squiggler_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SQUIGGLER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_stalker_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_STALKER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_stalker_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_STALKER_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_stalker_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_STALKER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_stimulosus_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_STIMULOSUS_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_stimulo_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_STIMULO_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_stimulo_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_STIMULO_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_stimulo_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_STIMULO_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_stinger_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_STINGER_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_stinger_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_STINGER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_sugarface_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SUGARFACE_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_sugarface_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SUGARFACE_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_sugarface_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SUGARFACE_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_surveyor_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SURVEYOR_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_surveyor_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SURVEYOR_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_surveyor_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SURVEYOR_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_sysker_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SYSKER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_sysker_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SYSKER_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_sysker_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SYSKER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_terradon_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TERRADON_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_terradon_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TERRADON_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_terradon_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TERRADON_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_terrestrial_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TERRESTRIAL_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_terrestrial_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TERRESTRIAL_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_terrestrial_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TERRESTRIAL_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_tharafly_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_THARAFLY_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_tharafly_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_THARAFLY_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_tharafly_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_THARAFLY_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_tortione_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TORTIONE_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_tortione_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TORTIONE_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_tortione_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TORTIONE_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_toxxulous_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TOXXULOUS_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_toxxulous_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TOXXULOUS_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_toxxulous_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TOXXULOUS_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_tracker_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TRACKER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_tracker_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TRACKER_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_tracker_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TRACKER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_tree_spirit_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TREE_SPIRIT_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_tree_spirit_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TREE_SPIRIT_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_tree_spirit_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TREE_SPIRIT_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_trickster_hide for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TRICKSTER_HIDE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_trickster_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TRICKSTER_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_trickster_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TRICKSTER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_tyrosaur_charge for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TYROSAUR_CHARGE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_tyrosaur_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TYROSAUR_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_tyrosaur_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TYROSAUR_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_tyrosaur_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TYROSAUR_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_tyrosaur_ready_stomp for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TYROSAUR_READY_STOMP. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_tyrosaur_step for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TYROSAUR_STEP. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_tyrosaur_stomp for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TYROSAUR_STOMP. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_urka_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_URKA_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_urka_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_URKA_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_urka_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_URKA_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_ursa_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_URSA_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_ursa_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_URSA_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_ursa_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_URSA_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_valkyrie_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VALKYRIE_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_valkyrie_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VALKYRIE_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_valkyrie_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VALKYRIE_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_vertebron_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VERTEBRON_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_vertebron_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VERTEBRON_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_vertebron_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VERTEBRON_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_visular_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VISULAR_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_visular_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VISULAR_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_visular_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VISULAR_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_visulon_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VISULON_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_void_walker_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VOID_WALKER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_void_walker_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VOID_WALKER_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_void_walker_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VOID_WALKER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_volar_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VOLAR_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_volar_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VOLAR_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_volar_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VOLAR_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_voliant_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VOLIANT_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_voliant_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VOLIANT_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_voliant_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VOLIANT_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_voltron_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VOLTRON_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_voltron_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VOLTRON_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_voltron_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VOLTRON_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_voxxulon_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VOXXULON_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_voxxulon_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VOXXULON_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_voxxulon_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VOXXULON_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_walker_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_WALKER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_walker_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_WALKER_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_walker_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_WALKER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_web_reaper_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_WEB_REAPER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_web_reaper_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_WEB_REAPER_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_web_reaper_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_WEB_REAPER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_wither_wizard_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_WITHER_WIZARD_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_wither_wizard_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_WITHER_WIZARD_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_xxeus_dash for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_XXEUS_DASH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_xxeus_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_XXEUS_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_xxeus_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_XXEUS_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_xxeus_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_XXEUS_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_yeti_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_YETI_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_yeti_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_YETI_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_yeti_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_YETI_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_zarg_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ZARG_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_zarg_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ZARG_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_zarg_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ZARG_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_zhinx_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ZHINX_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_zhinx_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ZHINX_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_zhinx_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ZHINX_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_zorp_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ZORP_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_zorp_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ZORP_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_zorp_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ZORP_LIVING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bane_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.BANE_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:baroness_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.BARONESS_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:clunkhead_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CLUNKHEAD_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:coniferon_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CONIFERON_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:corallus_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CORALLUS_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:cotton_candor_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.COTTON_CANDOR_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:craexxeus_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CRAEXXEUS_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:creep_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CREEP_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:crystocore_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CRYSTOCORE_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:dracyon_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.DRACYON_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:elusive_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ELUSIVE_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:four_guardians_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.FOUR_GUARDIANS_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:goldorth_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.GOLDORTH_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:graw_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.GRAW_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gyro_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.GYRO_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hive_king_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.HIVE_KING_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:horon_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.HORON_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hydrolisk_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.HYDROLISK_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:king_bambambam_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.KING_BAMBAMBAM_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:king_shroomus_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.KING_SHROOMUS_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:kror_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.KROR_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mechbot_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MECHBOT_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:nethengeic_wither_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.NETHENGEIC_WITHER_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:penumbra_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.PENUMBRA_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:primordial_five_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.PRIMORDIAL_FIVE_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rock_rider_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ROCK_RIDER_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shadowlord_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SHADOWLORD_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:silverfoot_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SILVERFOOT_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:skeletron_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SKELETRON_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:smash_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SMASH_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:tyrosaur_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.TYROSAUR_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:vinocorne_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.VINOCORNE_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:visualent_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.VISUALENT_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:voxxulon_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.VOXXULON_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:petal_crafting_station_success for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.PETAL_CRAFTING_STATION_SUCCESS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:plant_thump for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.PLANT_THUMP. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:abyss_portal_activate for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ABYSS_PORTAL_ACTIVATE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ancient_cavern_portal_activate for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ANCIENT_CAVERN_PORTAL_ACTIVATE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:barren_portal_activate for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.BARREN_PORTAL_ACTIVATE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:candyland_portal_activate for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CANDYLAND_PORTAL_ACTIVATE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:celeve_portal_activate for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CELEVE_PORTAL_ACTIVATE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:creeponia_portal_activate for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CREEPONIA_PORTAL_ACTIVATE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:crystevia_portal_activate for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CRYSTEVIA_PORTAL_ACTIVATE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:dark_portal_activate for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.DARK_PORTAL_ACTIVATE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:immortallis_portal_activate for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.IMMORTALLIS_PORTAL_ACTIVATE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:iromine_portal_activate for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.IROMINE_PORTAL_ACTIVATE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:light_portal_activate for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.LIGHT_PORTAL_ACTIVATE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:natural_portal_activate for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.NATURAL_PORTAL_ACTIVATE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shyrelands_portal_activate for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SHYRELANDS_PORTAL_ACTIVATE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rune_randomizer_use for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.RUNE_RANDOMIZER_USE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:arc_wizard_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ARC_WIZARD_SHOOT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:baroness_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.BARONESS_SHOOT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:baumba_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.BAUMBA_SHOOT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:cherry_blaster_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CHERRY_BLASTER_SHOOT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:clown_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CLOWN_SHOOT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:clunkhead_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CLUNKHEAD_SHOOT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:cotton_candor_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.COTTON_CANDOR_SHOOT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:craexxeus_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CRAEXXEUS_SHOOT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:craexxeus_nuke_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CRAEXXEUS_NUKE_SHOOT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:fungik_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.FUNGIK_SHOOT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:guardian_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.GUARDIAN_SHOOT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hag_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.HAG_SHOOT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:kaiyu_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.KAIYU_SHOOT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:linger_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.LINGER_SHOOT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:magic_creeper_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MAGIC_CREEPER_SHOOT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:magicke_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MAGICKE_SHOOT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mechbot_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MECHBOT_SHOOT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mermage_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MERMAGE_SHOOT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mirage_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MIRAGE_SHOOT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shyre_troll_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SHYRE_TROLL_SHOOT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:skeleman_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SKELEMAN_SHOOT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:spirit_protector_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SPIRIT_PROTECTOR_SHOOT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:undead_troll_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.UNDEAD_TROLL_SHOOT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:vine_wizard_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.VINE_WIZARD_SHOOT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:web_reaper_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.WEB_REAPER_SHOOT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:wizard_blast_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.WIZARD_BLAST_SHOOT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shyrelands_wind for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SHYRELANDS_WIND. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:atlantic_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ATLANTIC_STAFF_CAST. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:basic_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.BASIC_STAFF_CAST. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:candy_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CANDY_STAFF_CAST. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:celestial_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CELESTIAL_STAFF_CAST. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:concussion_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CONCUSSION_STAFF_CAST. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:coral_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CORAL_STAFF_CAST. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:crystevia_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CRYSTEVIA_STAFF_CAST. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ember_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.EMBER_STAFF_CAST. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ever_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.EVER_STAFF_CAST. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:firefly_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.FIREFLY_STAFF_CAST. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:fungal_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.FUNGAL_STAFF_CAST. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:joker_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.JOKER_STAFF_CAST. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:kaiyu_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.KAIYU_STAFF_CAST. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lightshine_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.LIGHTSHINE_STAFF_CAST. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lunar_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.LUNAR_STAFF_CAST. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:meteor_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.METEOR_STAFF_CAST. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:moonlight_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOONLIGHT_STAFF_CAST. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:nature_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.NATURE_STAFF_CAST. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:nightmare_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.NIGHTMARE_STAFF_CAST. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:noxious_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.NOXIOUS_STAFF_CAST. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:phantom_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.PHANTOM_STAFF_CAST. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:reef_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.REEF_STAFF_CAST. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rejuvenation_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.REJUVENATION_STAFF_CAST. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:runic_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.RUNIC_STAFF_CAST. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shadow_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SHADOW_STAFF_CAST. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:show_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SHOW_STAFF_CAST. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shyre_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SHYRE_STAFF_CAST. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:sky_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SKY_STAFF_CAST. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:sun_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SUN_STAFF_CAST. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:surge_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SURGE_STAFF_CAST. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:tangle_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.TANGLE_STAFF_CAST. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ultimatum_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ULTIMATUM_STAFF_CAST. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:web_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.WEB_STAFF_CAST. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:tea_sink_fill for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.TEA_SINK_FILL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:tea_sink_use for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.TEA_SINK_USE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:tribute_fail for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.TRIBUTE_FAIL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:tribute_success for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.TRIBUTE_SUCCESS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:creation_slab_use for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CREATION_SLAB_USE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:very_heavy_step for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.VERY_HEAVY_STEP. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:vulcane_use for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.VULCANE_USE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:outlaw_disc for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.OUTLAW_DISC. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:caverns_disc for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CAVERNS_DISC. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:twilight_log for public static net.minecraft.block.Block twilightforest.block.TFBlocks.twilight_log. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:twilight_leaves for public static net.minecraft.block.BlockLeaves twilightforest.block.TFBlocks.twilight_leaves. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:firefly for public static net.minecraft.block.Block twilightforest.block.TFBlocks.firefly. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:twilight_portal for public static twilightforest.block.BlockTFPortal twilightforest.block.TFBlocks.twilight_portal. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:maze_stone for public static net.minecraft.block.Block twilightforest.block.TFBlocks.maze_stone. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:hedge for public static net.minecraft.block.Block twilightforest.block.TFBlocks.hedge. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:boss_spawner for public static net.minecraft.block.Block twilightforest.block.TFBlocks.boss_spawner. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:firefly_jar for public static net.minecraft.block.Block twilightforest.block.TFBlocks.firefly_jar. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:twilight_plant for public static net.minecraft.block.Block twilightforest.block.TFBlocks.twilight_plant. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:cicada for public static net.minecraft.block.Block twilightforest.block.TFBlocks.cicada. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:root for public static net.minecraft.block.Block twilightforest.block.TFBlocks.root. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:uncrafting_table for public static net.minecraft.block.Block twilightforest.block.TFBlocks.uncrafting_table. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:fire_jet for public static net.minecraft.block.Block twilightforest.block.TFBlocks.fire_jet. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:naga_stone for public static net.minecraft.block.Block twilightforest.block.TFBlocks.naga_stone. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:twilight_sapling for public static net.minecraft.block.BlockBush twilightforest.block.TFBlocks.twilight_sapling. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:magic_log for public static net.minecraft.block.Block twilightforest.block.TFBlocks.magic_log. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:magic_log_core for public static net.minecraft.block.Block twilightforest.block.TFBlocks.magic_log_core. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:magic_leaves for public static net.minecraft.block.BlockLeaves twilightforest.block.TFBlocks.magic_leaves. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:moonworm for public static net.minecraft.block.Block twilightforest.block.TFBlocks.moonworm. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:tower_wood for public static net.minecraft.block.Block twilightforest.block.TFBlocks.tower_wood. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:tower_device for public static twilightforest.block.BlockTFTowerDevice twilightforest.block.TFBlocks.tower_device. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:tower_translucent for public static net.minecraft.block.Block twilightforest.block.TFBlocks.tower_translucent. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:trophy for public static net.minecraft.block.Block twilightforest.block.TFBlocks.trophy. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:stronghold_shield for public static net.minecraft.block.Block twilightforest.block.TFBlocks.stronghold_shield. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:trophy_pedestal for public static net.minecraft.block.Block twilightforest.block.TFBlocks.trophy_pedestal. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:aurora_block for public static net.minecraft.block.Block twilightforest.block.TFBlocks.aurora_block. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:underbrick for public static net.minecraft.block.Block twilightforest.block.TFBlocks.underbrick. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:thorns for public static net.minecraft.block.Block twilightforest.block.TFBlocks.thorns. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:burnt_thorns for public static net.minecraft.block.Block twilightforest.block.TFBlocks.burnt_thorns. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:thorn_rose for public static net.minecraft.block.Block twilightforest.block.TFBlocks.thorn_rose. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:twilight_leaves_3 for public static net.minecraft.block.BlockLeaves twilightforest.block.TFBlocks.twilight_leaves_3. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:deadrock for public static net.minecraft.block.Block twilightforest.block.TFBlocks.deadrock. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:dark_leaves for public static net.minecraft.block.Block twilightforest.block.TFBlocks.dark_leaves. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:aurora_pillar for public static net.minecraft.block.Block twilightforest.block.TFBlocks.aurora_pillar. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:aurora_slab for public static net.minecraft.block.BlockSlab twilightforest.block.TFBlocks.aurora_slab. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:double_aurora_slab for public static net.minecraft.block.BlockSlab twilightforest.block.TFBlocks.double_aurora_slab. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:trollsteinn for public static net.minecraft.block.Block twilightforest.block.TFBlocks.trollsteinn. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:wispy_cloud for public static net.minecraft.block.Block twilightforest.block.TFBlocks.wispy_cloud. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:fluffy_cloud for public static net.minecraft.block.Block twilightforest.block.TFBlocks.fluffy_cloud. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:giant_cobblestone for public static net.minecraft.block.Block twilightforest.block.TFBlocks.giant_cobblestone. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:giant_log for public static net.minecraft.block.Block twilightforest.block.TFBlocks.giant_log. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:giant_leaves for public static net.minecraft.block.Block twilightforest.block.TFBlocks.giant_leaves. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:giant_obsidian for public static net.minecraft.block.Block twilightforest.block.TFBlocks.giant_obsidian. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:uberous_soil for public static net.minecraft.block.Block twilightforest.block.TFBlocks.uberous_soil. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:huge_stalk for public static net.minecraft.block.Block twilightforest.block.TFBlocks.huge_stalk. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:huge_mushgloom for public static net.minecraft.block.Block twilightforest.block.TFBlocks.huge_mushgloom. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:trollvidr for public static net.minecraft.block.Block twilightforest.block.TFBlocks.trollvidr. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:unripe_trollber for public static net.minecraft.block.Block twilightforest.block.TFBlocks.unripe_trollber. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:trollber for public static net.minecraft.block.Block twilightforest.block.TFBlocks.trollber. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:knightmetal_block for public static net.minecraft.block.Block twilightforest.block.TFBlocks.knightmetal_block. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:huge_lilypad for public static net.minecraft.block.Block twilightforest.block.TFBlocks.huge_lilypad. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:huge_waterlily for public static net.minecraft.block.Block twilightforest.block.TFBlocks.huge_waterlily. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:slider for public static net.minecraft.block.Block twilightforest.block.TFBlocks.slider. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:castle_brick for public static net.minecraft.block.Block twilightforest.block.TFBlocks.castle_brick. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:castle_stairs for public static net.minecraft.block.Block twilightforest.block.TFBlocks.castle_stairs. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:castle_pillar for public static net.minecraft.block.Block twilightforest.block.TFBlocks.castle_pillar. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:castle_rune_brick for public static net.minecraft.block.Block twilightforest.block.TFBlocks.castle_rune_brick. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:force_field for public static net.minecraft.block.Block twilightforest.block.TFBlocks.force_field. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:cinder_furnace for public static net.minecraft.block.Block twilightforest.block.TFBlocks.cinder_furnace. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:cinder_furnace_lit for public static net.minecraft.block.Block twilightforest.block.TFBlocks.cinder_furnace_lit. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:cinder_log for public static net.minecraft.block.Block twilightforest.block.TFBlocks.cinder_log. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:castle_door for public static net.minecraft.block.Block twilightforest.block.TFBlocks.castle_door. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:castle_door_vanished for public static net.minecraft.block.Block twilightforest.block.TFBlocks.castle_door_vanished. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:experiment_115 for public static net.minecraft.block.Block twilightforest.block.TFBlocks.experiment_115. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:miniature_structure for public static net.minecraft.block.Block twilightforest.block.TFBlocks.miniature_structure. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:block_storage for public static net.minecraft.block.Block twilightforest.block.TFBlocks.block_storage. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:spiral_bricks for public static net.minecraft.block.Block twilightforest.block.TFBlocks.spiral_bricks. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:etched_nagastone for public static net.minecraft.block.Block twilightforest.block.TFBlocks.etched_nagastone. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:nagastone_pillar for public static net.minecraft.block.Block twilightforest.block.TFBlocks.nagastone_pillar. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:nagastone_stairs for public static net.minecraft.block.Block twilightforest.block.TFBlocks.nagastone_stairs. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:etched_nagastone_mossy for public static net.minecraft.block.Block twilightforest.block.TFBlocks.etched_nagastone_mossy. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:nagastone_pillar_mossy for public static net.minecraft.block.Block twilightforest.block.TFBlocks.nagastone_pillar_mossy. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:nagastone_stairs_mossy for public static net.minecraft.block.Block twilightforest.block.TFBlocks.nagastone_stairs_mossy. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:etched_nagastone_weathered for public static net.minecraft.block.Block twilightforest.block.TFBlocks.etched_nagastone_weathered. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:nagastone_pillar_weathered for public static net.minecraft.block.Block twilightforest.block.TFBlocks.nagastone_pillar_weathered. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:nagastone_stairs_weathered for public static net.minecraft.block.Block twilightforest.block.TFBlocks.nagastone_stairs_weathered. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:auroralized_glass for public static net.minecraft.block.Block twilightforest.block.TFBlocks.auroralized_glass. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:castle_stairs_brick for public static net.minecraft.block.Block twilightforest.block.TFBlocks.castle_stairs_brick. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:castle_stairs_cracked for public static net.minecraft.block.Block twilightforest.block.TFBlocks.castle_stairs_cracked. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:castle_stairs_worn for public static net.minecraft.block.Block twilightforest.block.TFBlocks.castle_stairs_worn. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:castle_stairs_mossy for public static net.minecraft.block.Block twilightforest.block.TFBlocks.castle_stairs_mossy. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:iron_ladder for public static twilightforest.block.BlockTFLadderBars twilightforest.block.TFBlocks.iron_ladder. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:terrorcotta_circle for public static net.minecraft.block.Block twilightforest.block.TFBlocks.terrorcotta_circle. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:terrorcotta_diagonal for public static net.minecraft.block.Block twilightforest.block.TFBlocks.terrorcotta_diagonal. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:stone_twist for public static net.minecraft.block.Block twilightforest.block.TFBlocks.stone_twist. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:stone_twist_thin for public static net.minecraft.block.Block twilightforest.block.TFBlocks.stone_twist_thin. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:twilight_oak_planks for public static twilightforest.block.BlockTF twilightforest.block.TFBlocks.twilight_oak_planks. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:twilight_oak_stairs for public static twilightforest.block.BlockTFStairs twilightforest.block.TFBlocks.twilight_oak_stairs. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:twilight_oak_doubleslab for public static twilightforest.block.BlockTFSlab twilightforest.block.TFBlocks.twilight_oak_doubleslab. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:twilight_oak_slab for public static twilightforest.block.BlockTFSlab twilightforest.block.TFBlocks.twilight_oak_slab. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:twilight_oak_button for public static twilightforest.block.BlockTFButtonWood twilightforest.block.TFBlocks.twilight_oak_button. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:twilight_oak_fence for public static twilightforest.block.BlockTFFence twilightforest.block.TFBlocks.twilight_oak_fence. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:twilight_oak_gate for public static twilightforest.block.BlockTFFenceGate twilightforest.block.TFBlocks.twilight_oak_gate. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:twilight_oak_plate for public static twilightforest.block.BlockTFPressurePlate twilightforest.block.TFBlocks.twilight_oak_plate. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:canopy_planks for public static twilightforest.block.BlockTF twilightforest.block.TFBlocks.canopy_planks. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:canopy_stairs for public static twilightforest.block.BlockTFStairs twilightforest.block.TFBlocks.canopy_stairs. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:canopy_doubleslab for public static twilightforest.block.BlockTFSlab twilightforest.block.TFBlocks.canopy_doubleslab. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:canopy_slab for public static twilightforest.block.BlockTFSlab twilightforest.block.TFBlocks.canopy_slab. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:canopy_button for public static twilightforest.block.BlockTFButtonWood twilightforest.block.TFBlocks.canopy_button. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:canopy_fence for public static twilightforest.block.BlockTFFence twilightforest.block.TFBlocks.canopy_fence. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:canopy_gate for public static twilightforest.block.BlockTFFenceGate twilightforest.block.TFBlocks.canopy_gate. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:canopy_plate for public static twilightforest.block.BlockTFPressurePlate twilightforest.block.TFBlocks.canopy_plate. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:mangrove_planks for public static twilightforest.block.BlockTF twilightforest.block.TFBlocks.mangrove_planks. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:mangrove_stairs for public static twilightforest.block.BlockTFStairs twilightforest.block.TFBlocks.mangrove_stairs. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:mangrove_doubleslab for public static twilightforest.block.BlockTFSlab twilightforest.block.TFBlocks.mangrove_doubleslab. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:mangrove_slab for public static twilightforest.block.BlockTFSlab twilightforest.block.TFBlocks.mangrove_slab. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:mangrove_button for public static twilightforest.block.BlockTFButtonWood twilightforest.block.TFBlocks.mangrove_button. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:mangrove_fence for public static twilightforest.block.BlockTFFence twilightforest.block.TFBlocks.mangrove_fence. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:mangrove_gate for public static twilightforest.block.BlockTFFenceGate twilightforest.block.TFBlocks.mangrove_gate. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:mangrove_plate for public static twilightforest.block.BlockTFPressurePlate twilightforest.block.TFBlocks.mangrove_plate. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:dark_planks for public static twilightforest.block.BlockTF twilightforest.block.TFBlocks.dark_planks. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:dark_stairs for public static twilightforest.block.BlockTFStairs twilightforest.block.TFBlocks.dark_stairs. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:dark_doubleslab for public static twilightforest.block.BlockTFSlab twilightforest.block.TFBlocks.dark_doubleslab. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:dark_slab for public static twilightforest.block.BlockTFSlab twilightforest.block.TFBlocks.dark_slab. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:dark_button for public static twilightforest.block.BlockTFButtonWood twilightforest.block.TFBlocks.dark_button. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:dark_fence for public static twilightforest.block.BlockTFFence twilightforest.block.TFBlocks.dark_fence. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:dark_gate for public static twilightforest.block.BlockTFFenceGate twilightforest.block.TFBlocks.dark_gate. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:dark_plate for public static twilightforest.block.BlockTFPressurePlate twilightforest.block.TFBlocks.dark_plate. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:time_planks for public static twilightforest.block.BlockTF twilightforest.block.TFBlocks.time_planks. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:time_stairs for public static twilightforest.block.BlockTFStairs twilightforest.block.TFBlocks.time_stairs. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:time_doubleslab for public static twilightforest.block.BlockTFSlab twilightforest.block.TFBlocks.time_doubleslab. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:time_slab for public static twilightforest.block.BlockTFSlab twilightforest.block.TFBlocks.time_slab. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:time_button for public static twilightforest.block.BlockTFButtonWood twilightforest.block.TFBlocks.time_button. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:time_fence for public static twilightforest.block.BlockTFFence twilightforest.block.TFBlocks.time_fence. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:time_gate for public static twilightforest.block.BlockTFFenceGate twilightforest.block.TFBlocks.time_gate. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:time_plate for public static twilightforest.block.BlockTFPressurePlate twilightforest.block.TFBlocks.time_plate. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:trans_planks for public static twilightforest.block.BlockTF twilightforest.block.TFBlocks.trans_planks. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:trans_stairs for public static twilightforest.block.BlockTFStairs twilightforest.block.TFBlocks.trans_stairs. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:trans_doubleslab for public static twilightforest.block.BlockTFSlab twilightforest.block.TFBlocks.trans_doubleslab. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:trans_slab for public static twilightforest.block.BlockTFSlab twilightforest.block.TFBlocks.trans_slab. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:trans_button for public static twilightforest.block.BlockTFButtonWood twilightforest.block.TFBlocks.trans_button. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:trans_fence for public static twilightforest.block.BlockTFFence twilightforest.block.TFBlocks.trans_fence. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:trans_gate for public static twilightforest.block.BlockTFFenceGate twilightforest.block.TFBlocks.trans_gate. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:trans_plate for public static twilightforest.block.BlockTFPressurePlate twilightforest.block.TFBlocks.trans_plate. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:mine_planks for public static twilightforest.block.BlockTF twilightforest.block.TFBlocks.mine_planks. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:mine_stairs for public static twilightforest.block.BlockTFStairs twilightforest.block.TFBlocks.mine_stairs. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:mine_doubleslab for public static twilightforest.block.BlockTFSlab twilightforest.block.TFBlocks.mine_doubleslab. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:mine_slab for public static twilightforest.block.BlockTFSlab twilightforest.block.TFBlocks.mine_slab. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:mine_button for public static twilightforest.block.BlockTFButtonWood twilightforest.block.TFBlocks.mine_button. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:mine_fence for public static twilightforest.block.BlockTFFence twilightforest.block.TFBlocks.mine_fence. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:mine_gate for public static twilightforest.block.BlockTFFenceGate twilightforest.block.TFBlocks.mine_gate. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:mine_plate for public static twilightforest.block.BlockTFPressurePlate twilightforest.block.TFBlocks.mine_plate. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:sort_planks for public static twilightforest.block.BlockTF twilightforest.block.TFBlocks.sort_planks. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:sort_stairs for public static twilightforest.block.BlockTFStairs twilightforest.block.TFBlocks.sort_stairs. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:sort_doubleslab for public static twilightforest.block.BlockTFSlab twilightforest.block.TFBlocks.sort_doubleslab. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:sort_slab for public static twilightforest.block.BlockTFSlab twilightforest.block.TFBlocks.sort_slab. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:sort_button for public static twilightforest.block.BlockTFButtonWood twilightforest.block.TFBlocks.sort_button. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:sort_fence for public static twilightforest.block.BlockTFFence twilightforest.block.TFBlocks.sort_fence. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:sort_gate for public static twilightforest.block.BlockTFFenceGate twilightforest.block.TFBlocks.sort_gate. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:sort_plate for public static twilightforest.block.BlockTFPressurePlate twilightforest.block.TFBlocks.sort_plate. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup buildcraftbuilders:architect for public static net.minecraft.block.Block buildcraft.api.BCBlocks$Builders.ARCHITECT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup buildcraftbuilders:builder for public static net.minecraft.block.Block buildcraft.api.BCBlocks$Builders.BUILDER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup buildcraftbuilders:filler for public static net.minecraft.block.Block buildcraft.api.BCBlocks$Builders.FILLER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup buildcraftbuilders:library for public static net.minecraft.block.Block buildcraft.api.BCBlocks$Builders.LIBRARY. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup buildcraftbuilders:replacer for public static net.minecraft.block.Block buildcraft.api.BCBlocks$Builders.REPLACER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup buildcraftbuilders:quarry for public static net.minecraft.block.Block buildcraft.api.BCBlocks$Builders.QUARRY. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup buildcraftbuilders:frame for public static net.minecraft.block.Block buildcraft.api.BCBlocks$Builders.FRAME. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup buildcraftcore:gear_wood for public static net.minecraft.item.Item buildcraft.api.BCItems$Core.GEAR_WOOD. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup buildcraftcore:gear_stone for public static net.minecraft.item.Item buildcraft.api.BCItems$Core.GEAR_STONE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup buildcraftcore:gear_iron for public static net.minecraft.item.Item buildcraft.api.BCItems$Core.GEAR_IRON. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup buildcraftcore:gear_gold for public static net.minecraft.item.Item buildcraft.api.BCItems$Core.GEAR_GOLD. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup buildcraftcore:gear_diamond for public static net.minecraft.item.Item buildcraft.api.BCItems$Core.GEAR_DIAMOND. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup buildcraftcore:wrench for public static net.minecraft.item.Item buildcraft.api.BCItems$Core.WRENCH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup buildcraftcore:paintbrush for public static net.minecraft.item.Item buildcraft.api.BCItems$Core.PAINTBRUSH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup buildcraftcore:list for public static net.minecraft.item.Item buildcraft.api.BCItems$Core.LIST. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup buildcraftcore:map_location for public static net.minecraft.item.Item buildcraft.api.BCItems$Core.MAP_LOCATION. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup buildcraftcore:marker_connector for public static net.minecraft.item.Item buildcraft.api.BCItems$Core.MARKER_CONNECTOR. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup buildcraftcore:volume_box for public static net.minecraft.item.Item buildcraft.api.BCItems$Core.VOLUME_BOX. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup buildcraftcore:goggles for public static net.minecraft.item.Item buildcraft.api.BCItems$Core.GOGGLES. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup buildcraftcore:fragile_fluid_shard for public static net.minecraft.item.Item buildcraft.api.BCItems$Core.FRAGILE_FLUID_SHARD. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup buildcraftfactory:plastic_sheet for public static net.minecraft.item.Item buildcraft.api.BCItems$Factory.PLASTIC_SHEET. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup buildcraftfactory:water_gel for public static net.minecraft.item.Item buildcraft.api.BCItems$Factory.WATER_GEL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup buildcraftfactory:gelled_water for public static net.minecraft.item.Item buildcraft.api.BCItems$Factory.GELLED_WATER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:poison_resist for public static net.minecraft.potion.PotionType com.bobmowzie.mowziesmobs.server.potion.PotionTypeHandler.POISON_RESIST. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:long_poison_resist for public static net.minecraft.potion.PotionType com.bobmowzie.mowziesmobs.server.potion.PotionTypeHandler.LONG_POISON_RESIST. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup buildcraftcore:spring for public static net.minecraft.block.Block buildcraft.api.BCBlocks$Core.SPRING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup buildcraftcore:decorated for public static net.minecraft.block.Block buildcraft.api.BCBlocks$Core.DECORATED. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup buildcraftcore:engine for public static net.minecraft.block.Block buildcraft.api.BCBlocks$Core.ENGINE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup buildcraftcore:marker_volume for public static net.minecraft.block.Block buildcraft.api.BCBlocks$Core.MARKER_VOLUME. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup buildcraftcore:marker_path for public static net.minecraft.block.Block buildcraft.api.BCBlocks$Core.MARKER_PATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:silver_chestplate for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.silver_chestplate. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:firedragon_teen_hurt for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.FIREDRAGON_TEEN_HURT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:master for public static WayofTime.bloodmagic.orb.BloodOrb WayofTime.bloodmagic.core.RegistrarBloodMagic.ORB_MASTER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:myrmex_stinger for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.myrmex_stinger. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.talk6 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_TALK_6. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:highlands_center for public static net.minecraft.world.biome.Biome twilightforest.biomes.TFBiomes.highlandsCenter. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:archmage for public static WayofTime.bloodmagic.orb.BloodOrb WayofTime.bloodmagic.core.RegistrarBloodMagic.ORB_ARCHMAGE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup fossil:cordaites_sapling for public static fossilsarcheology.server.block.FossilSaplingBlock fossilsarcheology.server.block.FABlockRegistry.CORDAITES_SAPLING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.battlecry2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_BATTLECRY_2. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:hydra_fang for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.hydra_fang. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:dense_twilight_forest for public static net.minecraft.world.biome.Biome twilightforest.biomes.TFBiomes.denseTwilightForest. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:weezer_blue_album for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.weezer_blue_album. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:geomancy.rumble1 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.EFFECT_GEOMANCY_RUMBLE_1. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:lich_staff for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.lich_staff. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:icedragon_teen_hurt for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.ICEDRAGON_TEEN_HURT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:icedragon_adult_roar for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.ICEDRAGON_ADULT_ROAR. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:naga.growl3 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_NAGA_GROWL_3. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:myrmex_desert_egg for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.myrmex_desert_egg. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup ironchest:iron_shulker_box_lime for public static cpw.mods.ironchest.common.items.shulker.ItemIronShulkerBox cpw.mods.ironchest.common.core.IronChestBlocks.ironShulkerBoxLimeItemBlock. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragon_flight for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.DRAGON_FLIGHT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup fossil:sigillaria_planks_slab for public static fossilsarcheology.server.block.FossilSlabBlock fossilsarcheology.server.block.FABlockRegistry.SIGILLARIA_PLANKS_SINGLESLAB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:frozen_dirt for public static net.minecraft.block.Block com.github.alexthe666.iceandfire.block.IafBlockRegistry.frozenDirt. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup fossil:ancient_wood_pillar for public static fossilsarcheology.server.block.AncientWoodPillarBlock fossilsarcheology.server.block.FABlockRegistry.ANCIENT_WOOD_PILLAR. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup fossil:sigillaria_door for public static fossilsarcheology.server.block.FossilDoorBlock fossilsarcheology.server.block.FABlockRegistry.SIGILLARIA_DOOR. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup fossil:permafrost for public static fossilsarcheology.server.block.PermafrostBlock fossilsarcheology.server.block.FABlockRegistry.PERMAFROST. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:deathworm_yellow_helmet for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.deathworm_yellow_helmet. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup fossil:calamites_sapling for public static fossilsarcheology.server.block.FossilSaplingBlock fossilsarcheology.server.block.FABlockRegistry.CALAMITES_SAPLING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:silver_boots for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.silver_boots. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup natura:nether_blue_large_glowshroom for private static net.minecraft.block.Block forestry.plugins.PluginNatura.blueLargeGlowshroomBlock. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:sheep_helmet for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.sheep_helmet. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dread_sword for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.dread_sword. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragonforge_fire_core_disabled for public static net.minecraft.block.Block com.github.alexthe666.iceandfire.block.IafBlockRegistry.dragonforge_fire_core. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup fossil:horsetail_large for public static fossilsarcheology.server.block.TallFlowerBlock fossilsarcheology.server.block.FABlockRegistry.HORSETAIL_LARGE_FLOWER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:stymphalian_bird_attack for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.STYMPHALIAN_BIRD_ATTACK. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dread_stone_slab for public static com.github.alexthe666.iceandfire.block.BlockGenericSlab com.github.alexthe666.iceandfire.block.IafBlockRegistry.dread_stone_bricks_slab. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:naga_idle for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.NAGA_IDLE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:firedragon_breath for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.FIREDRAGON_BREATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:raven_feather for public static net.minecraft.item.Item twilightforest.item.TFItems.raven_feather. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup fossil:ependra for public static fossilsarcheology.server.block.ShortFlowerBlock fossilsarcheology.server.block.FABlockRegistry.EPENDRA_FLOWER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:gold_hippogryph_armor for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.gold_hippogryph_armor. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:naga.acidhit for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_NAGA_ACID_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:sheep_boots for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.sheep_boots. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragonscales_bronze for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.dragonscales_bronze. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:knightmetal_chestplate for public static net.minecraft.item.Item twilightforest.item.TFItems.knightmetal_chestplate. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragonegg_blue for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.dragonegg_blue. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragonsteel_fire_pickaxe for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.dragonsteel_fire_pickaxe. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup fossil:bennettitales_large for public static fossilsarcheology.server.block.TallFlowerBlock fossilsarcheology.server.block.FABlockRegistry.BENNETTITALES_LARGE_FLOWER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragonscale_white for public static net.minecraft.block.Block com.github.alexthe666.iceandfire.block.IafBlockRegistry.dragonscale_white. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup ironchest:iron_shulker_box_brown for public static cpw.mods.ironchest.common.items.shulker.ItemIronShulkerBox cpw.mods.ironchest.common.core.IronChestBlocks.ironShulkerBoxBrownItemBlock. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:sheep_leggings for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.sheep_leggings. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:chain_sticky for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.chain_sticky. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:mob.taegore.ambient for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.taegore_ambient. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:jar_empty for public static net.minecraft.block.Block com.github.alexthe666.iceandfire.block.IafBlockRegistry.jar_empty. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:record.labyrinth for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.record_labyrinth. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:deathworm_idle for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.DEATHWORM_IDLE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragonsteel_fire_boots for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.dragonsteel_fire_boots. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:shiny_scales for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.shiny_scales. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:deathworm_white_chestplate for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.deathworm_white_chestplate. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:mob.generic.wings.flap for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.generic_wing_flap. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragonarmor_diamond for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.dragon_armor_diamond. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:sea_serpent_idle for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.SEA_SERPENT_IDLE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragonsteel_fire_chestplate for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.dragonsteel_fire_chestplate. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dread_queen_sword for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.dread_queen_sword. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:icedragon_adult_hurt for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.ICEDRAGON_ADULT_HURT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:icedragon_teen_roar for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.ICEDRAGON_TEEN_ROAR. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:miniature_structure for public static net.minecraft.item.Item twilightforest.item.TFItems.miniature_structure. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup fossil:palm_door for public static fossilsarcheology.server.block.FossilDoorBlock fossilsarcheology.server.block.FABlockRegistry.PALM_DOOR. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barako.angry6 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKO_ANGRY_6. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.die for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_DIE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup fossil:fossil for public static fossilsarcheology.server.block.FossilBlock fossilsarcheology.server.block.FABlockRegistry.FOSSIL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:myrmex_desert_resin_glass for public static net.minecraft.block.Block com.github.alexthe666.iceandfire.block.IafBlockRegistry.myrmex_desert_resin_glass. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:geomancy.breakmedium for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.EFFECT_GEOMANCY_BREAK_MEDIUM_1. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:minotaur_axe_gold for public static net.minecraft.item.Item twilightforest.item.TFItems.minotaur_axe_gold. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:amphithere_idle for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.AMPHITHERE_IDLE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:foliaath.emerge for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FOLIAATH_MERGE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:portal.glowstone.travel for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.glowstone_portal_travel. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.emerge for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_EMERGE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:pixie_dust for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.pixie_dust. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:pixie_hurt for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.PIXIE_HURT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:jar_pixie for public static net.minecraft.block.Block com.github.alexthe666.iceandfire.block.IafBlockRegistry.jar_pixie. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.grunt3 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_GRUNT_3. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:record.recording_892 for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.record_recording_892. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dread_stone_bricks_mossy for public static com.github.alexthe666.iceandfire.block.BlockDreadBase com.github.alexthe666.iceandfire.block.IafBlockRegistry.dread_stone_bricks_mossy. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup fossil:ancient_stone_stairs for public static fossilsarcheology.server.block.FossilStairsBlock fossilsarcheology.server.block.FABlockRegistry.ANCIENT_STONE_STAIRS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:myrmex_jungle_hoe for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.myrmex_jungle_hoe. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.grunt1 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_GRUNT_1. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:laser for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.LASER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup fossil:sarracenia for public static fossilsarcheology.server.block.TallFlowerBlock fossilsarcheology.server.block.FABlockRegistry.SARRACENIA_FLOWER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragonscales_sapphire for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.dragonscales_sapphire. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup fossil:sagenopteris for public static fossilsarcheology.server.block.ShortFlowerBlock fossilsarcheology.server.block.FABlockRegistry.SAGENOPTERIS_FLOWER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:geomancy.breaklarge2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.EFFECT_GEOMANCY_BREAK_LARGE_2. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:ironwood_raw for public static net.minecraft.item.Item twilightforest.item.TFItems.ironwood_raw. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:frostmaw.step for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FROSTMAW_STEP. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:troll_leather for public net.minecraft.item.Item com.github.alexthe666.iceandfire.enums.EnumTroll.leather. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragonarmor_dragonsteel_ice for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.dragon_armor_dragonsteel_ice. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:naga_die for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.NAGA_DIE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup baubles:ring for public static net.minecraft.item.Item baubles.common.items.ItemRing.RING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:ice_dragon_heart for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.ice_dragon_heart. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:twilight_clearing for public static net.minecraft.world.biome.Biome twilightforest.biomes.TFBiomes.clearing. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup ironchest:iron_shulker_box_light_blue for public static cpw.mods.ironchest.common.blocks.shulker.BlockIronShulkerBox cpw.mods.ironchest.common.core.IronChestBlocks.ironShulkerBoxLightBlueBlock. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:frostmaw.attack1 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FROSTMAW_ATTACK_1. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:pixie_wand for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.PIXIE_WAND. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:naga.grunt3 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_NAGA_GRUNT_3. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup fossil:cordaites_planks_double_slab for public static fossilsarcheology.server.block.FossilSlabBlock fossilsarcheology.server.block.FABlockRegistry.CORDAITES_PLANKS_DOUBLESLAB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:myrmex_jungle_staff for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.myrmex_jungle_staff. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:sickly_dragon_meal for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.sickly_dragon_meal. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup fossil:calamites_planks_slab for public static fossilsarcheology.server.block.FossilSlabBlock fossilsarcheology.server.block.FABlockRegistry.CALAMITES_PLANKS_SINGLESLAB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:silver_leggings for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.silver_leggings. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:armor_shard for public static net.minecraft.item.Item twilightforest.item.TFItems.armor_shard. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:steeleaf_chestplate for public static net.minecraft.item.Item twilightforest.item.TFItems.steeleaf_chestplate. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:cockatrice_idle for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.COCKATRICE_IDLE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:amphithere_gust for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.AMPHITHERE_GUST. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:supernova.blackhole for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_SUPERNOVA_BLACKHOLE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.hurt for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_HURT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup fossil:ancient_wood_double_slab for public static fossilsarcheology.server.block.FossilSlabBlock fossilsarcheology.server.block.FABlockRegistry.ANCIENT_WOOD_DOUBLESLAB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup fossil:worktable_active for public static fossilsarcheology.server.block.WorktableBlock fossilsarcheology.server.block.FABlockRegistry.WORKTABLE_ACTIVE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup fossil:kylix_vase for public static fossilsarcheology.server.block.KylixVaseBlock fossilsarcheology.server.block.FABlockRegistry.KYLIX_VASE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dread_stone_face for public static net.minecraft.block.Block com.github.alexthe666.iceandfire.block.IafBlockRegistry.dread_stone_face. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:silver_nugget for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.silverNugget. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:meef_stroganoff for public static net.minecraft.item.Item twilightforest.item.TFItems.meef_stroganoff. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:naga_attack for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.NAGA_ATTACK. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:ore_meter for public static net.minecraft.item.Item twilightforest.item.TFItems.ore_meter. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:cockatrice_scepter for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.cockatrice_scepter. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup fossil:duisbergia for public static fossilsarcheology.server.block.TallFlowerBlock fossilsarcheology.server.block.FABlockRegistry.DUISBERGIA_FLOWER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.preswing3 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_PRE_SWING_3. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:misc.groundhit1 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.MISC_GROUNDHIT_1. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup fossil:time_machine for public static fossilsarcheology.server.block.TimeMachineBlock fossilsarcheology.server.block.FABlockRegistry.TIME_MACHINE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:hippogryph_sword for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.hippogryph_sword. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:silver_hoe for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.silver_hoe. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:mob.tempest.hurt for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.tempest_hurt. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup fossil:amber_ore for public static fossilsarcheology.server.block.AmberOreBlock fossilsarcheology.server.block.FABlockRegistry.AMBER_ORE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:geomancy.rumble3 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.EFFECT_GEOMANCY_RUMBLE_3. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:mob.moa.ambient for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.moa_ambient. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup fossil:dictyophyllum for public static fossilsarcheology.server.block.ShortFlowerBlock fossilsarcheology.server.block.FABlockRegistry.DICTYOPHYLLUM_FLOWER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:giant_pickaxe for public static net.minecraft.item.Item twilightforest.item.TFItems.giant_pickaxe. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:chain for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.chain. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup fossil:sarcophagus for public static fossilsarcheology.server.block.SarcophagusBlock fossilsarcheology.server.block.FABlockRegistry.SARCOPHAGUS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup stygian:endglow for public static fluke.stygian.block.BlockEndGlowPlant fluke.stygian.block.ModBlocks.endGlowPlant. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:lamp_of_cinders for public static net.minecraft.item.Item twilightforest.item.TFItems.lamp_of_cinders. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup ironchest:iron_shulker_box_cyan for public static cpw.mods.ironchest.common.items.shulker.ItemIronShulkerBox cpw.mods.ironchest.common.core.IronChestBlocks.ironShulkerBoxCyanItemBlock. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:deep_mushroom_forest for public static net.minecraft.world.biome.Biome twilightforest.biomes.TFBiomes.deepMushrooms. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup fossil:ancient_stone for public static fossilsarcheology.server.block.AncientStoneBlock fossilsarcheology.server.block.FABlockRegistry.ANCIENT_STONE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:knightmetal_helmet for public static net.minecraft.item.Item twilightforest.item.TFItems.knightmetal_helmet. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:seeker_bow for public static net.minecraft.item.Item twilightforest.item.TFItems.seeker_bow. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup ironchest:iron_shulker_box_yellow for public static cpw.mods.ironchest.common.items.shulker.ItemIronShulkerBox cpw.mods.ironchest.common.core.IronChestBlocks.ironShulkerBoxYellowItemBlock. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:fiery_boots for public static net.minecraft.item.Item twilightforest.item.TFItems.fiery_boots. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:transcendent for public static WayofTime.bloodmagic.orb.BloodOrb WayofTime.bloodmagic.core.RegistrarBloodMagic.ORB_TRANSCENDENT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:gorgon_petrify for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.GORGON_PETRIFY. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:record.moa for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.record_moa. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:phantom_helmet for public static net.minecraft.item.Item twilightforest.item.TFItems.phantom_helmet. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup fossil:sigillaria_fence for public static fossilsarcheology.server.block.FossilFenceBlock fossilsarcheology.server.block.FABlockRegistry.SIGILLARIA_FENCE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:random.present_unwrap for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.present_unwrap. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:tower_key for public static net.minecraft.item.Item twilightforest.item.TFItems.tower_key. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragonforge_fire_core for public static net.minecraft.block.Block com.github.alexthe666.iceandfire.block.IafBlockRegistry.dragonforge_fire_core_disabled. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup ironchest:iron_shulker_box_magenta for public static cpw.mods.ironchest.common.items.shulker.ItemIronShulkerBox cpw.mods.ironchest.common.core.IronChestBlocks.ironShulkerBoxMagentaItemBlock. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:foliaath.baby.eat for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FOLIAATH_BABY_EAT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup fossil:palm_planks_double_slab for public static fossilsarcheology.server.block.FossilSlabBlock fossilsarcheology.server.block.FABlockRegistry.PALM_PLANKS_DOUBLESLAB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barako.talk3 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKO_TALK_3. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:knowledge for public static net.minecraft.potion.PotionType shadows.ApotheosisObjects.T_KNOWLEDGE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragon_horn_ice for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.dragon_horn_ice. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:hippogryph_die for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.HIPPOGRYPH_DIE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barako.belly for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKO_BELLY. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:myrmex_jungle_leggings for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.myrmex_jungle_leggings. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup fossil:skull for public static fossilsarcheology.server.block.SkullBlock fossilsarcheology.server.block.FABlockRegistry.SKULL_BLOCK. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:fire_lily for public static net.minecraft.block.Block com.github.alexthe666.iceandfire.block.IafBlockRegistry.fire_lily. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:desert_myrmex_cocoon for public static net.minecraft.block.Block com.github.alexthe666.iceandfire.block.IafBlockRegistry.desert_myrmex_cocoon. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:myrmex_desert_sword for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.myrmex_desert_sword. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragonsteel_ice_leggings for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.dragonsteel_ice_leggings. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup ironchest:iron_shulker_box_blue for public static cpw.mods.ironchest.common.blocks.shulker.BlockIronShulkerBox cpw.mods.ironchest.common.core.IronChestBlocks.ironShulkerBoxBlueBlock. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragonflute for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.DRAGONFLUTE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:frozen_cobblestone for public static net.minecraft.block.Block com.github.alexthe666.iceandfire.block.IafBlockRegistry.frozenCobblestone. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:raw_venison for public static net.minecraft.item.Item twilightforest.item.TFItems.raw_venison. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragon_bone_block for public static net.minecraft.block.Block com.github.alexthe666.iceandfire.block.IafBlockRegistry.dragon_bone_block. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:geomancy.magicchargesmall for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.EFFECT_GEOMANCY_MAGIC_CHARGE_SMALL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:mob.tempest.ambient for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.tempest_ambient. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:mob.aerbunny.ambient for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.aerbunny_ambient. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:troll_boots for public net.minecraft.item.Item com.github.alexthe666.iceandfire.enums.EnumTroll.boots. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:pixie_idle for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.PIXIE_IDLE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:frostmaw.living1 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FROSTMAW_LIVING_1. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup fossil:volcanic_ash for public static fossilsarcheology.server.block.VolcanicAshBlock fossilsarcheology.server.block.FABlockRegistry.VOLCANIC_ASH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:myrmex_desert_staff for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.myrmex_desert_staff. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup fossil:ancient_stone_double_slab for public static fossilsarcheology.server.block.FossilSlabBlock fossilsarcheology.server.block.FABlockRegistry.ANCIENT_STONE_DOUBLESLAB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:deathworm_gauntlet_yellow for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.deathworm_gauntlet_yellow. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragonarmor_dragonsteel_fire for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.dragon_armor_dragonsteel_fire. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:arctic_fur for public static net.minecraft.item.Item twilightforest.item.TFItems.arctic_fur. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup fossil:calamites_door for public static fossilsarcheology.server.block.FossilDoorBlock fossilsarcheology.server.block.FABlockRegistry.CALAMITES_DOOR. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:chared_stone for public static net.minecraft.block.Block com.github.alexthe666.iceandfire.block.IafBlockRegistry.charedStone. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup ironchest:iron_shulker_box_red for public static cpw.mods.ironchest.common.items.shulker.ItemIronShulkerBox cpw.mods.ironchest.common.core.IronChestBlocks.ironShulkerBoxRedItemBlock. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup fossil:bennettitales_small for public static fossilsarcheology.server.block.ShortFlowerBlock fossilsarcheology.server.block.FABlockRegistry.BENNETTITALES_SMALL_FLOWER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragon_ice_spikes for public static net.minecraft.block.Block com.github.alexthe666.iceandfire.block.IafBlockRegistry.dragon_ice_spikes. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barako.talk6 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKO_TALK_6. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.release2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_RELEASE_2. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:cooked_meef for public static net.minecraft.item.Item twilightforest.item.TFItems.cooked_meef. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:myrmex_resin_sticky for public static net.minecraft.block.Block com.github.alexthe666.iceandfire.block.IafBlockRegistry.myrmex_resin_sticky. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:siren_song for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.SIREN_SONG. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup ironchest:iron_shulker_box_blue for public static cpw.mods.ironchest.common.items.shulker.ItemIronShulkerBox cpw.mods.ironchest.common.core.IronChestBlocks.ironShulkerBoxBlueItemBlock. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:geomancy.hitmedium for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.EFFECT_GEOMANCY_HIT_MEDIUM_1. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:silver_axe for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.silver_axe. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup buildcraftenergy:oil_desert for public static net.minecraft.world.biome.Biome buildcraft.energy.generation.BiomeOilDesert.INSTANCE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:sea_serpent_roar for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.SEA_SERPENT_ROAR. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:geomancy.bouldercharge for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.EFFECT_GEOMANCY_BOULDER_CHARGE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:myrmex_jungle_axe for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.myrmex_jungle_axe. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:twilight_swamp for public static net.minecraft.world.biome.Biome twilightforest.biomes.TFBiomes.tfSwamp. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:mob.aerbunny.hurt for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.aerbunny_hurt. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:foliaath.bite1 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FOLIAATH_BITE_1. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:myrmex_desert_helmet for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.myrmex_desert_helmet. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragonegg_red for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.dragonegg_red. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:aether_forgotten_highlands for public static net.minecraft.world.biome.Biome com.gildedgames.aether.api.registrar.BiomesAether.FORGOTTEN_HIGHLANDS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dread_stone_stairs for public static net.minecraft.block.Block com.github.alexthe666.iceandfire.block.IafBlockRegistry.dread_stone_bricks_stairs. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:myrmex_die for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.MYRMEX_DIE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:sea_serpent_scale_block for public net.minecraft.block.Block com.github.alexthe666.iceandfire.enums.EnumSeaSerpent.scaleBlock. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup fossil:calamites_fence for public static fossilsarcheology.server.block.FossilFenceBlock fossilsarcheology.server.block.FABlockRegistry.CALAMITES_FENCE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:naga.grunt2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_NAGA_GRUNT_2. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup fossil:drum for public static fossilsarcheology.server.block.DrumBlock fossilsarcheology.server.block.FABlockRegistry.DRUM. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:troll_die for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.TROLL_DIE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:fiery_tears for public static net.minecraft.item.Item twilightforest.item.TFItems.fiery_tears. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:peacock_fan for public static net.minecraft.item.Item twilightforest.item.TFItems.peacock_fan. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragonsteel_ice_sword for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.dragonsteel_ice_sword. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:sea_serpent_fang for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.sea_serpent_fang. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:myrmex_desert_resin_block for public static net.minecraft.block.Block com.github.alexthe666.iceandfire.block.IafBlockRegistry.myrmex_desert_resin_block. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragon_stick for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.dragon_stick. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:mob.zephyr.puff for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.zephyr_puff. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:naga.acidspit for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_NAGA_ACID_SPIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:arctic_chestplate for public static net.minecraft.item.Item twilightforest.item.TFItems.arctic_chestplate. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:aether_highlands for public static net.minecraft.world.biome.Biome com.gildedgames.aether.api.registrar.BiomesAether.HIGHLANDS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:frostmaw.die for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FROSTMAW_DIE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:twilight_glacier for public static net.minecraft.world.biome.Biome twilightforest.biomes.TFBiomes.glacier. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:block.aercloud.bounce for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.aercloud_bounce. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:geomancy.hitsmall for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.EFFECT_GEOMANCY_MAGIC_SMALL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:fiery_chestplate for public static net.minecraft.item.Item twilightforest.item.TFItems.fiery_chestplate. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragonsteel_fire_leggings for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.dragonsteel_fire_leggings. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragonsteel_fire_block for public static net.minecraft.block.Block com.github.alexthe666.iceandfire.block.IafBlockRegistry.dragonsteel_fire_block. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:manuscript for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.manuscript. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:giant_sword for public static net.minecraft.item.Item twilightforest.item.TFItems.giant_sword. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:knightmetal_axe for public static net.minecraft.item.Item twilightforest.item.TFItems.knightmetal_axe. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup fossil:horsetail_small for public static fossilsarcheology.server.block.ShortFlowerBlock fossilsarcheology.server.block.FABlockRegistry.HORSETAIL_SMALL_FLOWER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup ironchest:iron_shulker_box_yellow for public static cpw.mods.ironchest.common.blocks.shulker.BlockIronShulkerBox cpw.mods.ironchest.common.core.IronChestBlocks.ironShulkerBoxYellowBlock. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.shout2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_SHOUT_2. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup fossil:sifter_active for public static fossilsarcheology.server.block.SifterBlock fossilsarcheology.server.block.FABlockRegistry.SIFTER_ACTIVE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dreadwood_log for public static net.minecraft.block.Block com.github.alexthe666.iceandfire.block.IafBlockRegistry.dreadwood_log. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:yeti_chestplate for public static net.minecraft.item.Item twilightforest.item.TFItems.yeti_chestplate. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:crumble_horn for public static net.minecraft.item.Item twilightforest.item.TFItems.crumble_horn. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:maze_map for public static net.minecraft.item.Item twilightforest.item.TFItems.maze_map. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:environment.rain.heavy for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.environment_rain_heavy. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:phantom_chestplate for public static net.minecraft.item.Item twilightforest.item.TFItems.phantom_chestplate. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup fossil:calamites_planks for public static fossilsarcheology.server.block.FossilPlanksBlock fossilsarcheology.server.block.FABlockRegistry.CALAMITES_PLANKS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup fossil:cephalotaxus for public static fossilsarcheology.server.block.ShortFlowerBlock fossilsarcheology.server.block.FABlockRegistry.CEPHALOTAXUS_FLOWER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:troll_idle for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.TROLL_IDLE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:mob_skull for public net.minecraft.item.Item com.github.alexthe666.iceandfire.enums.EnumSkullType.skull_item. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:lantern.puff for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_LANTERN_PUFF. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:ironwood_axe for public static net.minecraft.item.Item twilightforest.item.TFItems.ironwood_axe. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:ironwood_chestplate for public static net.minecraft.item.Item twilightforest.item.TFItems.ironwood_chestplate. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:witherbone for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.witherbone. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:troll_helmet for public net.minecraft.item.Item com.github.alexthe666.iceandfire.enums.EnumTroll.helmet. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:knightmetal_shield for public static net.minecraft.item.Item twilightforest.item.TFItems.knightmetal_shield. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:deathworm_hurt for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.DEATHWORM_HURT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:myrmex_jungle_biolight for public static net.minecraft.block.Block com.github.alexthe666.iceandfire.block.IafBlockRegistry.myrmex_jungle_biolight. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:myrmex_jungle_pickaxe for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.myrmex_jungle_pickaxe. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:steeleaf_sword for public static net.minecraft.item.Item twilightforest.item.TFItems.steeleaf_sword. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:chain_link for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.chain_link. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barako.angry1 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKO_ANGRY_1. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.swing3 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_SWING_3. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barako.angry4 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKO_ANGRY_4. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:cooked_venison for public static net.minecraft.item.Item twilightforest.item.TFItems.cooked_venison. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:apprentice for public static WayofTime.bloodmagic.orb.BloodOrb WayofTime.bloodmagic.core.RegistrarBloodMagic.ORB_APPRENTICE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:sea_serpent_helmet for public net.minecraft.item.Item com.github.alexthe666.iceandfire.enums.EnumSeaSerpent.helmet. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:deathworm_gauntlet_white for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.deathworm_gauntlet_white. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup fossil:licopodiophyta for public static fossilsarcheology.server.block.ShortFlowerBlock fossilsarcheology.server.block.FABlockRegistry.LICOPODIOPHYTA_FLOWER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:mob.aerbunny.lift for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.aerbunny_lift. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:grottol.undamaged for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_GROTTOL_UNDAMAGED. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:ironwood_boots for public static net.minecraft.item.Item twilightforest.item.TFItems.ironwood_boots. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:yeti_leggings for public static net.minecraft.item.Item twilightforest.item.TFItems.yeti_leggings. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:mermaid_hurt for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.MERMAID_HURT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:steeleaf_shovel for public static net.minecraft.item.Item twilightforest.item.TFItems.steeleaf_shovel. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:hydra_heart for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.hydra_heart. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:sundering for public static net.minecraft.potion.PotionType shadows.ApotheosisObjects.T_SUNDERING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:deathworm_white_boots for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.deathworm_white_boots. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragonsteel_ice_hoe for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.dragonsteel_ice_hoe. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:icedragon_child_idle for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.ICEDRAGON_CHILD_IDLE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:maze_map_empty for public static net.minecraft.item.Item twilightforest.item.TFItems.maze_map_empty. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup fossil:ancient_wood_plate for public static fossilsarcheology.server.block.AncientWoodPlateBlock fossilsarcheology.server.block.FABlockRegistry.ANCIENT_WOOD_PLATE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup ironchest:iron_shulker_box_gray for public static cpw.mods.ironchest.common.items.shulker.ItemIronShulkerBox cpw.mods.ironchest.common.core.IronChestBlocks.ironShulkerBoxGrayItemBlock. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.shout1 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_SHOUT_1. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:deathworm_red_leggings for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.deathworm_red_leggings. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.swing for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_SWING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragonforge_ice_core for public static net.minecraft.block.Block com.github.alexthe666.iceandfire.block.IafBlockRegistry.dragonforge_ice_core_disabled. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:cyclops_blinded for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.CYCLOPS_BLINDED. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:steeleaf_helmet for public static net.minecraft.item.Item twilightforest.item.TFItems.steeleaf_helmet. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragonbone_hoe for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.dragonbone_hoe. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:cockatrice_hurt for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.COCKATRICE_HURT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.whoosh for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_WHOOSH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:sea_serpent_leggings for public net.minecraft.item.Item com.github.alexthe666.iceandfire.enums.EnumSeaSerpent.leggings. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:supernova.start for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_SUPERNOVA_START. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:magic_map_focus for public static net.minecraft.item.Item twilightforest.item.TFItems.magic_map_focus. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:naga.growl1 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_NAGA_GROWL_1. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.scream for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_SCREAM. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:oak_savannah for public static net.minecraft.world.biome.Biome twilightforest.biomes.TFBiomes.oakSavanna. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragonegg_white for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.dragonegg_white. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:icedragon_teen_idle for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.ICEDRAGON_TEEN_IDLE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup ironchest:iron_shulker_box_lime for public static cpw.mods.ironchest.common.blocks.shulker.BlockIronShulkerBox cpw.mods.ironchest.common.core.IronChestBlocks.ironShulkerBoxLimeBlock. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup fossil:palm_fence for public static fossilsarcheology.server.block.FossilFenceBlock fossilsarcheology.server.block.FABlockRegistry.PALM_FENCE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:maze_map_focus for public static net.minecraft.item.Item twilightforest.item.TFItems.maze_map_focus. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:frostmaw.roar for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FROSTMAW_ROAR. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragonscales_blue for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.dragonscales_blue. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:myrmex_jungle_shovel for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.myrmex_jungle_shovel. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup fossil:volcanic_slab for public static fossilsarcheology.server.block.FossilSlabBlock fossilsarcheology.server.block.FABlockRegistry.VOLCANIC_SINGLESLAB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup ironchest:iron_shulker_box_silver for public static cpw.mods.ironchest.common.blocks.shulker.BlockIronShulkerBox cpw.mods.ironchest.common.core.IronChestBlocks.ironShulkerBoxSilverBlock. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:alpha_fur for public static net.minecraft.item.Item twilightforest.item.TFItems.alpha_fur. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dreadwood_planks_lock for public static net.minecraft.block.Block com.github.alexthe666.iceandfire.block.IafBlockRegistry.dreadwood_planks_lock. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dread_shard for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.dread_shard. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barako.talk1 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKO_TALK_1. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:amphithere_hurt for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.AMPHITHERE_HURT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:sea_serpent_scale for public net.minecraft.item.Item com.github.alexthe666.iceandfire.enums.EnumSeaSerpent.scale. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.shout for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_SHOUT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:icedragon_breath for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.ICEDRAGON_BREATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:knowledge for public static shadows.potion.potions.PotionKnowledge shadows.ApotheosisObjects.P_KNOWLEDGE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:random.dungeon.container.smash for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.break_labyrinth_container. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:instanced_zone for public static net.minecraft.world.biome.Biome com.gildedgames.aether.api.registrar.BiomesAether.INSTANCED_ZONE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:grottol.die for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_GROTTOL_DIE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:ambrosia for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.ambrosia. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:silver_shovel for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.silver_shovel. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:mob.moa.hurt for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.moa_hurt. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragon_ice for public static net.minecraft.block.Block com.github.alexthe666.iceandfire.block.IafBlockRegistry.dragon_ice. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:myrmex_desert_hoe for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.myrmex_desert_hoe. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:glass_sword for public static net.minecraft.item.Item twilightforest.item.TFItems.glass_sword. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragonbone_sword_ice for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.dragonbone_sword_ice. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:stymphalian_bird_hurt for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.STYMPHALIAN_BIRD_HURT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:ironwood_hoe for public static net.minecraft.item.Item twilightforest.item.TFItems.ironwood_hoe. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup fossil:dense_sand for public static fossilsarcheology.server.block.DenseSandBlock fossilsarcheology.server.block.FABlockRegistry.DENSE_SAND. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:hydra_idle for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.HYDRA_IDLE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:deathworm_yellow_leggings for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.deathworm_yellow_leggings. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragon_horn for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.dragon_horn. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:frozen_splinters for public static net.minecraft.block.Block com.github.alexthe666.iceandfire.block.IafBlockRegistry.frozenSplinters. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:geomancy.breakmedium2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.EFFECT_GEOMANCY_BREAK_MEDIUM_2. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:hydra_hurt for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.HYDRA_HURT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragonbone_pickaxe for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.dragonbone_pickaxe. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:myrmex_jungle_helmet for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.myrmex_jungle_helmet. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:foliaath.pant2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FOLIAATH_PANT_2. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:aether_irradiated_forests for public static net.minecraft.world.biome.Biome com.gildedgames.aether.api.registrar.BiomesAether.IRRADIATED_FORESTS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup fossil:obsidian_spikes for public static fossilsarcheology.server.block.ObsidianSpikesBlock fossilsarcheology.server.block.FABlockRegistry.OBSIDIAN_SPIKES. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:lifedrain_scepter for public static net.minecraft.item.Item twilightforest.item.TFItems.lifedrain_scepter. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:portal.glowstone.trigger for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.glowstone_portal_trigger. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:icedragon_adult_idle for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.ICEDRAGON_ADULT_IDLE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:naga.roar1 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_NAGA_ROAR_1. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup fossil:figurine for public static fossilsarcheology.server.block.FigurineBlock fossilsarcheology.server.block.FABlockRegistry.FIGURINE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:silver_sword for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.silver_sword. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:fishing_spear for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.fishing_spear. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:naga.roar2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_NAGA_ROAR_2. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.angry3 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_ANGRY_3. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:sapphire_ore for public static net.minecraft.block.Block com.github.alexthe666.iceandfire.block.IafBlockRegistry.sapphireOre. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.step for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_STEP. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup fossil:ancient_stone_slab for public static fossilsarcheology.server.block.FossilSlabBlock fossilsarcheology.server.block.FABlockRegistry.ANCIENT_STONE_SINGLESLAB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup ironchest:iron_chest for public static net.minecraft.item.Item cpw.mods.ironchest.common.core.IronChestBlocks.ironChestItemBlock. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:cyclops_bite for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.CYCLOPS_BITE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup ironchest:iron_shulker_box_brown for public static cpw.mods.ironchest.common.blocks.shulker.BlockIronShulkerBox cpw.mods.ironchest.common.core.IronChestBlocks.ironShulkerBoxBrownBlock. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:mob.aerwhale.ambient for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.aerwhale_ambient. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:nest for public static net.minecraft.block.Block com.github.alexthe666.iceandfire.block.IafBlockRegistry.nest. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:pixie_taunt for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.PIXIE_TAUNT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:geomancy.rockcrumble for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.EFFECT_GEOMANCY_CRUMBLE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:geomancy.hit for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.EFFECT_GEOMANCY_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup ironchest:iron_shulker_box_red for public static cpw.mods.ironchest.common.blocks.shulker.BlockIronShulkerBox cpw.mods.ironchest.common.core.IronChestBlocks.ironShulkerBoxRedBlock. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup cyclicmagic:stone_pebble for public static net.minecraft.item.Item com.lothrazar.cyclicmagic.item.slingshot.ItemProjectileSlingshot.bullet. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:myrmex_desert_pickaxe for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.myrmex_desert_pickaxe. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:stymphalian_feather_bundle for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.stymphalian_feather_bundle. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dread_stone for public static com.github.alexthe666.iceandfire.block.BlockDreadBase com.github.alexthe666.iceandfire.block.IafBlockRegistry.dread_stone. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:ice_dragon_blood for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.ice_dragon_blood. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:yeti_helmet for public static net.minecraft.item.Item twilightforest.item.TFItems.yeti_helmet. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:magician for public static WayofTime.bloodmagic.orb.BloodOrb WayofTime.bloodmagic.core.RegistrarBloodMagic.ORB_MAGICIAN. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:frostmaw.living2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FROSTMAW_LIVING_2. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:hydra_chop for public static net.minecraft.item.Item twilightforest.item.TFItems.hydra_chop. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:troll_chestplate for public net.minecraft.item.Item com.github.alexthe666.iceandfire.enums.EnumTroll.chestplate. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup ironchest:iron_shulker_box_pink for public static cpw.mods.ironchest.common.items.shulker.ItemIronShulkerBox cpw.mods.ironchest.common.core.IronChestBlocks.ironShulkerBoxPinkItemBlock. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:firedragon_teen_idle for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.FIREDRAGON_TEEN_IDLE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:frostmaw.icebreathstart for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FROSTMAW_ICEBREATH_START. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:sea_serpent_die for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.SEA_SERPENT_DIE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:charm_of_keeping_2 for public static net.minecraft.item.Item twilightforest.item.TFItems.charm_of_keeping_2. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:snowy_forest for public static net.minecraft.world.biome.Biome twilightforest.biomes.TFBiomes.snowy_forest. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:stymphalian_bird_die for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.STYMPHALIAN_BIRD_DIE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barako.burst for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKO_BURST. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:hippogryph_hurt for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.HIPPOGRYPH_HURT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:amphithere_feather for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.amphithere_feather. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup fossil:anu_portal for public static fossilsarcheology.server.block.AnuPortalBlock fossilsarcheology.server.block.FABlockRegistry.ANU_PORTAL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:knightmetal_pickaxe for public static net.minecraft.item.Item twilightforest.item.TFItems.knightmetal_pickaxe. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup ironchest:iron_shulker_box_black for public static cpw.mods.ironchest.common.items.shulker.ItemIronShulkerBox cpw.mods.ironchest.common.core.IronChestBlocks.ironShulkerBoxBlackItemBlock. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup stygian:endcanopysapling for public static fluke.stygian.block.BlockEndCanopySapling fluke.stygian.block.ModBlocks.endCanopySapling. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:mob.cockatrice.death for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.cockatrice_death. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragonbone_sword_fire for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.dragonbone_sword_fire. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:frostmaw.breath1 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FROSTMAW_BREATH_1. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:chared_grass_path for public static net.minecraft.block.Block com.github.alexthe666.iceandfire.block.IafBlockRegistry.charedGrassPath. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragonsteel_fire_helmet for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.dragonsteel_fire_helmet. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.angry1 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_ANGRY_1. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragonscale_blue for public static net.minecraft.block.Block com.github.alexthe666.iceandfire.block.IafBlockRegistry.dragonscale_blue. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragonscale_green for public static net.minecraft.block.Block com.github.alexthe666.iceandfire.block.IafBlockRegistry.dragonscale_green. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:geomancy.hitbig for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.EFFECT_GEOMANCY_MAGIC_BIG. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup fossil:cordaites_planks for public static fossilsarcheology.server.block.FossilPlanksBlock fossilsarcheology.server.block.FABlockRegistry.CORDAITES_PLANKS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barako.talk4 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKO_TALK_4. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:burnt_torch for public static net.minecraft.block.Block com.github.alexthe666.iceandfire.block.IafBlockRegistry.burnt_torch. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragonsteel_ice_boots for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.dragonsteel_ice_boots. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragonegg_silver for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.dragonegg_silver. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:naga_scale for public static net.minecraft.item.Item twilightforest.item.TFItems.naga_scale. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:siren_tear for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.siren_tear. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.creak for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_CREAK. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragonforge_fire_brick for public static net.minecraft.block.Block com.github.alexthe666.iceandfire.block.IafBlockRegistry.dragonforge_fire_brick. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:block_and_chain for public static net.minecraft.item.Item twilightforest.item.TFItems.block_and_chain. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:ice_bomb for public static net.minecraft.item.Item twilightforest.item.TFItems.ice_bomb. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:mob.kirrid.death for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.kirrid_death. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:firedragon_adult_roar for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.FIREDRAGON_ADULT_ROAR. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.ambient for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_AMBIENT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:foliaath.hurt for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FOLIAATH_HURT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup fossil:ferns for public static fossilsarcheology.server.block.FernsBlock fossilsarcheology.server.block.FABlockRegistry.FERNS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:sheep_chestplate for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.sheep_chestplate. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.talk2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_TALK_2. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:myrmex_jungle_chestplate for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.myrmex_jungle_chestplate. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:chared_cobblestone for public static net.minecraft.block.Block com.github.alexthe666.iceandfire.block.IafBlockRegistry.charedCobblestone. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:portal.glowstone.hum for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.glowstone_portal_hum. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup fossil:anubite_statue for public static fossilsarcheology.server.block.AnubiteStatueBlock fossilsarcheology.server.block.FABlockRegistry.ANUBITE_STATUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:iron_hippogryph_armor for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.iron_hippogryph_armor. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:mob.taegore.attack for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.taegore_attack. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:frostmaw.whoosh for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FROSTMAW_WHOOSH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragonscales_silver for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.dragonscales_silver. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.inhale for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_INHALE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup fossil:worktable_idle for public static fossilsarcheology.server.block.WorktableBlock fossilsarcheology.server.block.FABlockRegistry.WORKTABLE_IDLE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragonbone_sword for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.dragonbone_sword. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:naga.roar3 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_NAGA_ROAR_3. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:goldpile for public static net.minecraft.block.Block com.github.alexthe666.iceandfire.block.IafBlockRegistry.goldPile. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup fossil:volcanic_stairs for public static fossilsarcheology.server.block.FossilStairsBlock fossilsarcheology.server.block.FABlockRegistry.VOLCANIC_STAIRS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:deathworm_white_leggings for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.deathworm_white_leggings. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:deathworm_yellow_boots for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.deathworm_yellow_boots. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:naga.acidcharge for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_NAGA_ACID_CHARGE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup fossil:sigillaria_leaves for public static fossilsarcheology.server.block.FossilLeavesBlock fossilsarcheology.server.block.FABlockRegistry.SIGILLARIA_LEAVES. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:arctic_boots for public static net.minecraft.item.Item twilightforest.item.TFItems.arctic_boots. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragonegg_gray for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.dragonegg_gray. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:trophy for public static net.minecraft.item.Item twilightforest.item.TFItems.trophy. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:sunstrike for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.SUNSTRIKE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:frosted for public static net.minecraft.potion.Potion twilightforest.potions.TFPotions.frosty. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:geomancy.hitmedium2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.EFFECT_GEOMANCY_HIT_MEDIUM_2. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:environment.rain.light for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.environment_rain_light. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:music.black_pink for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.MUSIC_BLACK_PINK. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:spooky_forest for public static net.minecraft.world.biome.Biome twilightforest.biomes.TFBiomes.spookyForest. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:sea_serpent_breath for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.SEA_SERPENT_BREATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup fossil:home_portal for public static fossilsarcheology.server.block.HomePortalBlock fossilsarcheology.server.block.FABlockRegistry.HOME_PORTAL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:troll_leggings for public net.minecraft.item.Item com.github.alexthe666.iceandfire.enums.EnumTroll.leggings. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:summoning_crystal_ice for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.summoning_crystal_ice. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup fossil:analyzer_active for public static fossilsarcheology.server.block.AnalyzerBlock fossilsarcheology.server.block.FABlockRegistry.ANALYZER_ACTIVE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:pixie_wings for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.pixie_wings. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:stymphalian_bird_idle for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.STYMPHALIAN_BIRD_IDLE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.grunt2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_GRUNT_2. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:mob.taegore.hurt for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.taegore_hurt. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:frostmaw.wakeup for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FROSTMAW_WAKEUP. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:ice_sword for public static net.minecraft.item.Item twilightforest.item.TFItems.ice_sword. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:mermaid_die for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.MERMAID_DIE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup fossil:volcanic_brick for public static fossilsarcheology.server.block.VolcanicAshBlock fossilsarcheology.server.block.FABlockRegistry.VOLCANIC_BRICK. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup fossil:culture_vat_idle for public static fossilsarcheology.server.block.CultivateBlock fossilsarcheology.server.block.FABlockRegistry.CULTIVATE_IDLE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:hydra_die for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.HYDRA_DIE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup ironchest:iron_shulker_box_cyan for public static cpw.mods.ironchest.common.blocks.shulker.BlockIronShulkerBox cpw.mods.ironchest.common.core.IronChestBlocks.ironShulkerBoxCyanBlock. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup fossil:bubble_machine for public static fossilsarcheology.server.block.BubbleBlowerBlock fossilsarcheology.server.block.FABlockRegistry.BUBBLE_MACHINE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:pixie_wand for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.pixie_wand. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barako.bless for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKO_BLESS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup fossil:cordaites_fence for public static fossilsarcheology.server.block.FossilFenceBlock fossilsarcheology.server.block.FABlockRegistry.CORDAITES_FENCE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:raw_meef for public static net.minecraft.item.Item twilightforest.item.TFItems.raw_meef. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup fossil:cordaites_leaves for public static fossilsarcheology.server.block.FossilLeavesBlock fossilsarcheology.server.block.FABlockRegistry.CORDAITES_LEAVES. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup fossil:sigillaria_planks_stairs for public static fossilsarcheology.server.block.FossilStairsBlock fossilsarcheology.server.block.FABlockRegistry.SIGILLARIA_PLANKS_STAIRS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:silver_ore for public static net.minecraft.block.Block com.github.alexthe666.iceandfire.block.IafBlockRegistry.silverOre. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:wither_shard for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.wither_shard. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup natura:nether_purple_large_glowshroom for private static net.minecraft.block.Block forestry.plugins.PluginNatura.purpleLargeGlowshroomBlock. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:amphithere_macuahuitl for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.amphithere_macuahuitl. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:myrmex_bite for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.MYRMEX_BITE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:portal.labyrinth_totem.drone for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.labyrinth_totem_drone. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragonsteel_ice_helmet for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.dragonsteel_ice_helmet. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:firedragon_teen_roar for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.FIREDRAGON_TEEN_ROAR. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup stygian:endvine for public static fluke.stygian.block.BlockEndVine fluke.stygian.block.ModBlocks.endVine. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup fossil:iced_stone for public static fossilsarcheology.server.block.IcedStoneBlock fossilsarcheology.server.block.FABlockRegistry.ICED_STONE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:naga_hurt for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.NAGA_HURT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.talk3 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_TALK_3. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dread_stone_bricks_cracked for public static com.github.alexthe666.iceandfire.block.BlockDreadBase com.github.alexthe666.iceandfire.block.IafBlockRegistry.dread_stone_bricks_cracked. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:myrmex_jungle_resin_glass for public static net.minecraft.block.Block com.github.alexthe666.iceandfire.block.IafBlockRegistry.myrmex_jungle_resin_glass. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:blood_orb for private static net.minecraft.item.Item WayofTime.bloodmagic.core.registry.OrbRegistry.ORB_ITEM. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:amphithere_die for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.AMPHITHERE_DIE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragonbone_bow for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.dragonbone_bow. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barako.angry5 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKO_ANGRY_5. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup fossil:ancient_stone_bricks for public static fossilsarcheology.server.block.AncientStonebrickBlock fossilsarcheology.server.block.FABlockRegistry.ANCIENT_STONE_BRICK. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:deathworm_red_helmet for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.deathworm_red_helmet. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:stymphalian_arrow for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.stymphalian_arrow. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup fossil:cordaites_trapdoor for public static fossilsarcheology.server.block.FossilTrapdoorBlock fossilsarcheology.server.block.FABlockRegistry.CORDAITES_TRAPDOOR. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:aether_void for public static net.minecraft.world.biome.Biome com.gildedgames.aether.api.registrar.BiomesAether.VOID. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:geomancy.smallcrash for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.EFFECT_GEOMANCY_SMALL_CRASH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:ironwood_sword for public static net.minecraft.item.Item twilightforest.item.TFItems.ironwood_sword. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragonscale_bronze for public static net.minecraft.block.Block com.github.alexthe666.iceandfire.block.IafBlockRegistry.dragonscale_bronze. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:naga.flap1 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_NAGA_FLAP_1. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dread_lich_summon for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.DREAD_LICH_SUMMON. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragonsteel_fire_hoe for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.dragonsteel_fire_hoe. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup fossil:sigillaria_trapdoor for public static fossilsarcheology.server.block.FossilTrapdoorBlock fossilsarcheology.server.block.FABlockRegistry.SIGILLARIA_TRAPDOOR. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:mob.burrukai.attack for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.burrukai_attack. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:gold_pile_step for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.GOLD_PILE_STEP. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dread_stone_double_slab for public static com.github.alexthe666.iceandfire.block.BlockGenericSlab com.github.alexthe666.iceandfire.block.IafBlockRegistry.dread_stone_bricks_double_slab. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup ironchest:iron_shulker_box_black for public static cpw.mods.ironchest.common.blocks.shulker.BlockIronShulkerBox cpw.mods.ironchest.common.core.IronChestBlocks.ironShulkerBoxBlackBlock. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:mob.burrukai.death for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.burrukai_death. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:cockatrice_cry for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.COCKATRICE_CRY. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:hippogryph_idle for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.HIPPOGRYPH_IDLE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:frostmaw.attack3 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FROSTMAW_ATTACK_3. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:gorgon_hurt for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.GORGON_HURT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup fossil:dillhoffia for public static fossilsarcheology.server.block.ShortFlowerBlock fossilsarcheology.server.block.FABlockRegistry.DILLHOFFIA_FLOWER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:ice_bow for public static net.minecraft.item.Item twilightforest.item.TFItems.ice_bow. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:environment.snow.wind for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.environment_snow_wind. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:charm_of_keeping_3 for public static net.minecraft.item.Item twilightforest.item.TFItems.charm_of_keeping_3. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:chared_gravel for public static net.minecraft.block.Block com.github.alexthe666.iceandfire.block.IafBlockRegistry.charedGravel. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:frostmaw.frozencrash for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FROSTMAW_FROZEN_CRASH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup fossil:palm_fence_gate for public static fossilsarcheology.server.block.FossilFenceGateBlock fossilsarcheology.server.block.FABlockRegistry.PALM_FENCE_GATE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:armor_dragon_boots for public net.minecraft.item.Item com.github.alexthe666.iceandfire.enums.EnumDragonArmor.boots. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:tide_trident for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.tide_trident. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:enchanted_forest for public static net.minecraft.world.biome.Biome twilightforest.biomes.TFBiomes.enchantedForest. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:myrmex_desert_shovel for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.myrmex_desert_shovel. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup stygian:endplanks for public static fluke.stygian.block.BlockEndPlanks fluke.stygian.block.ModBlocks.endPlanks. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:hydra_spit for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.HYDRA_SPIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup fossil:feeder for public static fossilsarcheology.server.block.FeederBlock fossilsarcheology.server.block.FABlockRegistry.FEEDER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:sapphire_block for public static net.minecraft.block.Block com.github.alexthe666.iceandfire.block.IafBlockRegistry.sapphireBlock. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragonbone for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.dragonbone. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:firefly_forest for public static net.minecraft.world.biome.Biome twilightforest.biomes.TFBiomes.fireflyForest. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup fossil:ancient_chest for public static fossilsarcheology.server.block.AncientChestBlock fossilsarcheology.server.block.FABlockRegistry.ANCIENT_CHEST. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup ironchest:iron_shulker_box_silver for public static cpw.mods.ironchest.common.items.shulker.ItemIronShulkerBox cpw.mods.ironchest.common.core.IronChestBlocks.ironShulkerBoxSilverItemBlock. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup stygian:endobsidian for public static fluke.stygian.block.BlockEnderObsidian fluke.stygian.block.ModBlocks.endObsidian. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:charm_of_keeping_1 for public static net.minecraft.item.Item twilightforest.item.TFItems.charm_of_keeping_1. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup buildcraftenergy:oil_ocean for public static net.minecraft.world.biome.Biome buildcraft.energy.generation.BiomeOilOcean.INSTANCE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:silver_block for public static net.minecraft.block.Block com.github.alexthe666.iceandfire.block.IafBlockRegistry.silverBlock. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup inspirations:materials for public static net.minecraft.item.Item blusunrize.immersiveengineering.common.util.compat.InspirationsHelper.ITEM_MATERIAL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:fiery_ingot for public static net.minecraft.item.Item twilightforest.item.TFItems.fiery_ingot. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup fossil:amphora_vase for public static fossilsarcheology.server.block.AmphoraVaseBlock fossilsarcheology.server.block.FABlockRegistry.AMPHORA_VASE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barako.die for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKO_DIE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragonsteel_fire_shovel for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.dragonsteel_fire_shovel. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragonsteel_fire_axe for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.dragonsteel_fire_axe. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:hippocampus_slapper for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.hippocampus_slapper. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:deathworm_egg for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.deathworm_egg. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barako.talk5 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKO_TALK_5. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:naga_chestplate for public static net.minecraft.item.Item twilightforest.item.TFItems.naga_chestplate. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:cockatrice_eye for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.cockatrice_eye. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup ironchest:iron_shulker_box_light_blue for public static cpw.mods.ironchest.common.items.shulker.ItemIronShulkerBox cpw.mods.ironchest.common.core.IronChestBlocks.ironShulkerBoxLightBlueItemBlock. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:castle_door for public static net.minecraft.item.Item twilightforest.item.TFItems.castle_door. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barako.talk2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKO_TALK_2. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:hippogryph_talon for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.hippogryph_talon. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:gorgon_idle for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.GORGON_IDLE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:foliaath.die for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FOLIAATH_DIE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:sea_serpent_hurt for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.SEA_SERPENT_HURT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:frostmaw.icebreath for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FROSTMAW_ICEBREATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup cyclicmagic:boomerang for public static net.minecraft.item.Item com.lothrazar.cyclicmagic.item.boomerang.EntityBoomerang.boomerangItem. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup ironchest:iron_shulker_box_magenta for public static cpw.mods.ironchest.common.blocks.shulker.BlockIronShulkerBox cpw.mods.ironchest.common.core.IronChestBlocks.ironShulkerBoxMagentaBlock. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup fossil:calamites_log for public static fossilsarcheology.server.block.FossilLogBlock fossilsarcheology.server.block.FABlockRegistry.CALAMITES_LOG. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup fossil:cordaites_fence_gate for public static fossilsarcheology.server.block.FossilFenceGateBlock fossilsarcheology.server.block.FABlockRegistry.CORDAITES_FENCE_GATE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:grottol.burrow for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_GROTTOL_BURROW. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:triple_bow for public static net.minecraft.item.Item twilightforest.item.TFItems.triple_bow. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:deathworm_giant_die for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.DEATHWORM_GIANT_DIE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup fossil:volute_vase for public static fossilsarcheology.server.block.VoluteVaseBlock fossilsarcheology.server.block.FABlockRegistry.VOLUTE_VASE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dread_ghoul_idle for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.DREAD_GHOUL_IDLE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragonsteel_ice_shovel for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.dragonsteel_ice_shovel. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:gorgon_die for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.GORGON_DIE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:knightmetal_ring for public static net.minecraft.item.Item twilightforest.item.TFItems.knightmetal_ring. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:firedragon_adult_death for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.FIREDRAGON_ADULT_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup fossil:palm_trapdoor for public static fossilsarcheology.server.block.FossilTrapdoorBlock fossilsarcheology.server.block.FABlockRegistry.PALM_TRAPDOOR. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragon_flute for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.dragon_flute. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragonbone_axe for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.dragonbone_axe. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dread_stone_bricks_chiseled for public static com.github.alexthe666.iceandfire.block.BlockDreadBase com.github.alexthe666.iceandfire.block.IafBlockRegistry.dread_stone_bricks_chiseled. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup ironchest:iron_shulker_box_orange for public static cpw.mods.ironchest.common.blocks.shulker.BlockIronShulkerBox cpw.mods.ironchest.common.core.IronChestBlocks.ironShulkerBoxOrangeBlock. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup fossil:analyzer_idle for public static fossilsarcheology.server.block.AnalyzerBlock fossilsarcheology.server.block.FABlockRegistry.ANALYZER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:cockatrice_die for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.COCKATRICE_DIE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragonbone_shovel for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.dragonbone_shovel. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:naga.grunt1 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_NAGA_GRUNT_1. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:sea_serpent_chestplate for public net.minecraft.item.Item com.github.alexthe666.iceandfire.enums.EnumSeaSerpent.chestplate. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup fossil:ancient_wood_stairs for public static fossilsarcheology.server.block.FossilStairsBlock fossilsarcheology.server.block.FABlockRegistry.ANCIENT_WOOD_STAIRS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup fossil:calamites_trapdoor for public static fossilsarcheology.server.block.FossilTrapdoorBlock fossilsarcheology.server.block.FABlockRegistry.CALAMITES_TRAPDOOR. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup fossil:florissantia for public static fossilsarcheology.server.block.ShortFlowerBlock fossilsarcheology.server.block.FABlockRegistry.FLORISSANTIA_FLOWER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup fossil:slime_trail for public static fossilsarcheology.server.block.SlimeTrailBlock fossilsarcheology.server.block.FABlockRegistry.SLIME_TRAIL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:fire_dragon_flesh for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.fire_dragon_flesh. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:myrmex_jungle_boots for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.myrmex_jungle_boots. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:hippocampus_die for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.HIPPOCAMPUS_DIE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:myrmex_desert_resin for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.myrmex_desert_resin. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:naga.swoop for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_NAGA_SWOOP. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragonsteel_fire_sword for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.dragonsteel_fire_sword. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:aether_arctic_peaks for public static net.minecraft.world.biome.Biome com.gildedgames.aether.api.registrar.BiomesAether.ARCTIC_PEAKS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dread_key for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.dread_key. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:twilight_stream for public static net.minecraft.world.biome.Biome twilightforest.biomes.TFBiomes.stream. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:ore_map_empty for public static net.minecraft.item.Item twilightforest.item.TFItems.ore_map_empty. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:mymrex_jungle_swarm for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.mymrex_jungle_swarm. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup ironchest:iron_shulker_box_pink for public static cpw.mods.ironchest.common.blocks.shulker.BlockIronShulkerBox cpw.mods.ironchest.common.core.IronChestBlocks.ironShulkerBoxPinkBlock. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.preswing1 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_PRE_SWING_1. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:geomancy.smallrockhit for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.EFFECT_GEOMANCY_HIT_SMALL. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup fossil:welwitschia for public static fossilsarcheology.server.block.ShortFlowerBlock fossilsarcheology.server.block.FABlockRegistry.WELWITSCHIA_FLOWER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:mob.aerwhale.death for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.aerwhale_death. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup stygian:endmagma for public static fluke.stygian.block.BlockEndMagma fluke.stygian.block.ModBlocks.endMagma. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.angry4 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_ANGRY_4. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:sea_serpent_splash for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.SEA_SERPENT_SPLASH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:ironwood_helmet for public static net.minecraft.item.Item twilightforest.item.TFItems.ironwood_helmet. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:borer_essence for public static net.minecraft.item.Item twilightforest.item.TFItems.borer_essence. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.battlecry for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_BATTLECRY. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:mob.tempest.electric_shock for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.tempest_electric_shock. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:frost_lily for public static net.minecraft.block.Block com.github.alexthe666.iceandfire.block.IafBlockRegistry.frost_lily. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup ironchest:iron_shulker_box_green for public static cpw.mods.ironchest.common.items.shulker.ItemIronShulkerBox cpw.mods.ironchest.common.core.IronChestBlocks.ironShulkerBoxGreenItemBlock. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragonsteel_ice_block for public static net.minecraft.block.Block com.github.alexthe666.iceandfire.block.IafBlockRegistry.dragonsteel_ice_block. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup fossil:palm_planks for public static fossilsarcheology.server.block.FossilPlanksBlock fossilsarcheology.server.block.FABlockRegistry.PALM_PLANKS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.swing2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_SWING_2. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragonscales_white for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.dragonscales_white. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:cyclops_eye for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.cyclops_eye. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup fossil:ancient_wood for public static fossilsarcheology.server.block.AncientWoodBlock fossilsarcheology.server.block.FABlockRegistry.ANCIENT_WOOD. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup cyclicmagic:stone_pebble for public static net.minecraft.item.Item com.lothrazar.cyclicmagic.item.slingshot.EntitySlingshot.bullet. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:ash for public static net.minecraft.block.Block com.github.alexthe666.iceandfire.block.IafBlockRegistry.ash. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:deathworm_red_boots for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.deathworm_red_boots. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:foliaath.pant1 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FOLIAATH_PANT_1. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:mob.cockatrice.hurt for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.cockatrice_hurt. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:ironwood_ingot for public static net.minecraft.item.Item twilightforest.item.TFItems.ironwood_ingot. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup fossil:sigillaria_fence_gate for public static fossilsarcheology.server.block.FossilFenceGateBlock fossilsarcheology.server.block.FABlockRegistry.SIGILLARIA_FENCE_GATE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:hippocampus_fin for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.hippocampus_fin. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:fire_stew for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.fire_stew. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:lectern for public static net.minecraft.block.Block com.github.alexthe666.iceandfire.block.IafBlockRegistry.lectern. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:fiery_blood for public static net.minecraft.item.Item twilightforest.item.TFItems.fiery_blood. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:creative_dragon_meal for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.creative_dragon_meal. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup fossil:cordaites_door for public static fossilsarcheology.server.block.FossilDoorBlock fossilsarcheology.server.block.FABlockRegistry.CORDAITES_DOOR. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:siren_flute for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.siren_flute. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragonscale_silver for public static net.minecraft.block.Block com.github.alexthe666.iceandfire.block.IafBlockRegistry.dragonscale_silver. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragonscales_gray for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.dragonscales_gray. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:arctic_helmet for public static net.minecraft.item.Item twilightforest.item.TFItems.arctic_helmet. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:thornlands for public static net.minecraft.world.biome.Biome twilightforest.biomes.TFBiomes.thornlands. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dread_knight_sword for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.dread_knight_sword. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:jungle_myrmex_cocoon for public static net.minecraft.block.Block com.github.alexthe666.iceandfire.block.IafBlockRegistry.jungle_myrmex_cocoon. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup fossil:mutant_plant for public static fossilsarcheology.server.block.TallFlowerBlock fossilsarcheology.server.block.FABlockRegistry.MUTANT_FLOWER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:earplugs for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.earplugs. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:twilight_scepter for public static net.minecraft.item.Item twilightforest.item.TFItems.twilight_scepter. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.swing1 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_SWING_1. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup fossil:cordaites_log for public static fossilsarcheology.server.block.FossilLogBlock fossilsarcheology.server.block.FABlockRegistry.CORDAITES_LOG. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:deathworm_giant_idle for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.DEATHWORM_GIANT_IDLE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup cyclicmagic:fire_dark for public static net.minecraft.block.Block com.lothrazar.cyclicmagic.block.firestarter.TileEntityFireStarter.fireDark. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup ironchest:iron_shulker_box_gray for public static cpw.mods.ironchest.common.blocks.shulker.BlockIronShulkerBox cpw.mods.ironchest.common.core.IronChestBlocks.ironShulkerBoxGrayBlock. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:stone_statue for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.stone_statue. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:fire_swamp for public static net.minecraft.world.biome.Biome twilightforest.biomes.TFBiomes.fireSwamp. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup cyclicmagic:block_library for static net.minecraft.block.Block com.lothrazar.cyclicmagic.block.enchantlibrary.ctrl.BlockLibraryController.libraryInstance. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:firedragon_teen_death for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.FIREDRAGON_TEEN_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:bestiary_page for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.BESTIARY_PAGE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup quark:color_slime for public static net.minecraft.block.Block slimeknights.tconstruct.plugin.quark.QuarkPlugin.colorSlime. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:fiery_leggings for public static net.minecraft.item.Item twilightforest.item.TFItems.fiery_leggings. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:myrmex_idle for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.MYRMEX_IDLE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragon_skull for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.dragon_skull. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup cyclicmagic:fire_frost for public static net.minecraft.block.Block com.lothrazar.cyclicmagic.block.firestarter.TileEntityFireStarter.fireFrost. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:mob.tempest.death for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.tempest_death. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barako.angry3 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKO_ANGRY_3. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:mob.zephyr.ambient for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.zephyr_ambient. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup buildcraftsilicon:assembly_table for private static net.minecraft.block.Block buildcraft.transport.BCTransportRecipes.SILICON_TABLE_ASSEMBLY. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.retract for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_RETRACT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:magic_map_empty for public static net.minecraft.item.Item twilightforest.item.TFItems.magic_map_empty. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:cube_of_annihilation for public static net.minecraft.item.Item twilightforest.item.TFItems.cube_of_annihilation. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:cube_talisman for public static net.minecraft.item.Item twilightforest.item.TFItems.cube_talisman. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:myrmex_jungle_resin for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.myrmex_jungle_resin. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:myrmex_desert_chitin for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.myrmex_desert_chitin. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:stymphalian_bird_dagger for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.stymphalian_feather_dagger. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragonscales_red for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.dragonscales_red. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:silver_ingot for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.silverIngot. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:random.dart_shooter.fire for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.dart_shooter_fire. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragonsteel_ice_ingot for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.dragonsteel_ice_ingot. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:magic_map for public static net.minecraft.item.Item twilightforest.item.TFItems.magic_map. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:maze_wafer for public static net.minecraft.item.Item twilightforest.item.TFItems.maze_wafer. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:frozen_stone for public static net.minecraft.block.Block com.github.alexthe666.iceandfire.block.IafBlockRegistry.frozenStone. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.angry5 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_ANGRY_5. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:geomancy.rockcrash1 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.EFFECT_GEOMANCY_CRASH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:silverpile for public static net.minecraft.block.Block com.github.alexthe666.iceandfire.block.IafBlockRegistry.silverPile. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragon_hatch for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.DRAGON_HATCH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup fossil:tar for public static fossilsarcheology.server.block.TarBlock fossilsarcheology.server.block.FABlockRegistry.TAR. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.hurt1 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_HURT_1. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:twilight_forest for public static net.minecraft.world.biome.Biome twilightforest.biomes.TFBiomes.twilightForest. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup fossil:foozia for public static fossilsarcheology.server.block.TallFlowerBlock fossilsarcheology.server.block.FABlockRegistry.FOOZIA_FLOWER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.undamaged for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_UNDAMAGED. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:frostmaw.iceballcharge for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FROSTMAW_ICEBALL_CHARGE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup stygian:endleaves for public static fluke.stygian.block.BlockEndLeaves fluke.stygian.block.ModBlocks.endLeaves. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:charm_of_life_1 for public static net.minecraft.item.Item twilightforest.item.TFItems.charm_of_life_1. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:experiment_115 for public static net.minecraft.item.Item twilightforest.item.TFItems.experiment_115. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup fossil:calamites_planks_stairs for public static fossilsarcheology.server.block.FossilStairsBlock fossilsarcheology.server.block.FABlockRegistry.CALAMITES_PLANKS_STAIRS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.talk4 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_TALK_4. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:hippogryph_egg for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.hippogryph_egg. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:frost_stew for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.frost_stew. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:deathworm_attack for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.DEATHWORM_ATTACK. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:twilight_highlands for public static net.minecraft.world.biome.Biome twilightforest.biomes.TFBiomes.highlands. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:troll_hurt for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.TROLL_HURT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup witherskelefix:fragment for public static net.minecraft.item.Item shadows.ApotheosisObjects.SKULL_FRAGMENT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup fossil:palm_planks_slab for public static fossilsarcheology.server.block.FossilSlabBlock fossilsarcheology.server.block.FABlockRegistry.PALM_PLANKS_SINGLESLAB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup fossil:dipteris for public static fossilsarcheology.server.block.TallFlowerBlock fossilsarcheology.server.block.FABlockRegistry.DIPTERIS_FLOWER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:frozen_grass for public static net.minecraft.block.Block com.github.alexthe666.iceandfire.block.IafBlockRegistry.frozenGrass. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:deathworm_die for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.DEATHWORM_DIE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:chared_dirt for public static net.minecraft.block.Block com.github.alexthe666.iceandfire.block.IafBlockRegistry.charedDirt. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:weak for public static WayofTime.bloodmagic.orb.BloodOrb WayofTime.bloodmagic.core.RegistrarBloodMagic.ORB_WEAK. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:magic_beans for public static net.minecraft.item.Item twilightforest.item.TFItems.magic_beans. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:myrmex_hurt for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.MYRMEX_HURT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:gorgon_head for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.gorgon_head. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:mob.taegore.death for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.taegore_death. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dread_spawner for public static net.minecraft.block.Block com.github.alexthe666.iceandfire.block.IafBlockRegistry.dread_spawner. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:deathworm_yellow_chestplate for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.deathworm_yellow_chestplate. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup fossil:palm_leaves for public static fossilsarcheology.server.block.FossilLeavesBlock fossilsarcheology.server.block.FABlockRegistry.PALM_LEAVES. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:myrmex_desert_biolight for public static net.minecraft.block.Block com.github.alexthe666.iceandfire.block.IafBlockRegistry.myrmex_desert_biolight. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:aether_magnetic_hills for public static net.minecraft.world.biome.Biome com.gildedgames.aether.api.registrar.BiomesAether.MAGNETIC_HILLS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:arctic_leggings for public static net.minecraft.item.Item twilightforest.item.TFItems.arctic_leggings. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:cyclops_hurt for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.CYCLOPS_HURT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:deathworm_giant_attack for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.DEATHWORM_GIANT_ATTACK. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:sapphire_gem for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.sapphireGem. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragonscale_sapphire for public static net.minecraft.block.Block com.github.alexthe666.iceandfire.block.IafBlockRegistry.dragonscale_sapphire. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:hydra_arrow for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.hydra_arrow. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:pixie_die for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.PIXIE_DIE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup ironchest:iron_shulker_box_orange for public static cpw.mods.ironchest.common.items.shulker.ItemIronShulkerBox cpw.mods.ironchest.common.core.IronChestBlocks.ironShulkerBoxOrangeItemBlock. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:foliaath.rustle for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FOLIAATH_RUSTLE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barako.hurt for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKO_HURT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:ironwood_pickaxe for public static net.minecraft.item.Item twilightforest.item.TFItems.ironwood_pickaxe. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:icedragon_child_hurt for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.ICEDRAGON_CHILD_HURT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:mob.tempest.angry for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.tempest_angry. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragonbone_arrow for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.dragonbone_arrow. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:naga.growl2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_NAGA_GROWL_2. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:record.aerwhale for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.record_aerwhale. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:summoning_crystal_fire for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.summoning_crystal_fire. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.axe_hit for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_AXE_HIT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup fossil:crataegus for public static fossilsarcheology.server.block.TallFlowerBlock fossilsarcheology.server.block.FABlockRegistry.CRATAEGUS_FLOWER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup thaumcraft:goggles for private static net.minecraft.item.Item vazkii.botania.common.crafting.recipe.HelmRevealingRecipe.goggles. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragonforge_ice_brick for public static net.minecraft.block.Block com.github.alexthe666.iceandfire.block.IafBlockRegistry.dragonforge_ice_brick. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:fiery_helmet for public static net.minecraft.item.Item twilightforest.item.TFItems.fiery_helmet. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup fossil:anu_statue for public static fossilsarcheology.server.block.AnuStatueBlock fossilsarcheology.server.block.FABlockRegistry.ANU_STATUE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:deathworm_gauntlet_red for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.deathworm_gauntlet_red. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.pull1 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_PULL_1. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.pull2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_PULL_2. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup fossil:sigillaria_planks_double_slab for public static fossilsarcheology.server.block.FossilSlabBlock fossilsarcheology.server.block.FABlockRegistry.SIGILLARIA_PLANKS_DOUBLESLAB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barako.scream for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKO_SCREAM. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup fossil:volcanic_double_slab for public static fossilsarcheology.server.block.FossilSlabBlock fossilsarcheology.server.block.FABlockRegistry.VOLCANIC_DOUBLESLAB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:minotaur_axe for public static net.minecraft.item.Item twilightforest.item.TFItems.minotaur_axe. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup fossil:ancient_wood_slab for public static fossilsarcheology.server.block.FossilSlabBlock fossilsarcheology.server.block.FABlockRegistry.ANCIENT_WOOD_SINGLESLAB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:myrmex_jungle_resin_block for public static net.minecraft.block.Block com.github.alexthe666.iceandfire.block.IafBlockRegistry.myrmex_jungle_resin_block. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dread_portal for public static net.minecraft.block.Block com.github.alexthe666.iceandfire.block.IafBlockRegistry.dread_portal. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.shout3 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_SHOUT_3. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:gorgon_attack for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.GORGON_ATTACK. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:carminite for public static net.minecraft.item.Item twilightforest.item.TFItems.carminite. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:knightmetal_leggings for public static net.minecraft.item.Item twilightforest.item.TFItems.knightmetal_leggings. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:naga.acidspithiss for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_NAGA_ACID_SPIT_HISS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barako.attack for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKO_ATTACK. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup fossil:cyathea for public static fossilsarcheology.server.block.FourTallFlowerBlock fossilsarcheology.server.block.FABlockRegistry.CYATHEA_FLOWER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:blindfold for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.blindfold. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:steeleaf_boots for public static net.minecraft.item.Item twilightforest.item.TFItems.steeleaf_boots. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:icedragon_child_death for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.ICEDRAGON_CHILD_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup ironchest:iron_shulker_box_white for public static cpw.mods.ironchest.common.items.shulker.ItemIronShulkerBox cpw.mods.ironchest.common.core.IronChestBlocks.ironShulkerBoxWhiteItemBlock. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:gorgon_turn_stone for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.GORGON_TURN_STONE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup enderio:soulbound for public static net.minecraft.enchantment.Enchantment crazypants.enderio.base.enchantment.HandlerSoulBound.SOULBOUND. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:fiery_sword for public static net.minecraft.item.Item twilightforest.item.TFItems.fiery_sword. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:chared_grass for public static net.minecraft.block.Block com.github.alexthe666.iceandfire.block.IafBlockRegistry.charedGrass. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup ironchest:iron_shulker_box_green for public static cpw.mods.ironchest.common.blocks.shulker.BlockIronShulkerBox cpw.mods.ironchest.common.core.IronChestBlocks.ironShulkerBoxGreenBlock. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dread_stone_bricks for public static com.github.alexthe666.iceandfire.block.BlockDreadBase com.github.alexthe666.iceandfire.block.IafBlockRegistry.dread_stone_bricks. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragonsteel_fire_ingot for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.dragonsteel_fire_ingot. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:firedragon_child_death for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.FIREDRAGON_CHILD_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup fossil:volcanic_rock for public static fossilsarcheology.server.block.VolcanicAshBlock fossilsarcheology.server.block.FABlockRegistry.VOLCANIC_ROCK. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.angry2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_ANGRY_2. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:mermaid_idle for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.MERMAID_IDLE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup fossil:ancient_glass for public static fossilsarcheology.server.block.AncientGlassBlock fossilsarcheology.server.block.FABlockRegistry.ANCIENT_GLASS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:fiery_pickaxe for public static net.minecraft.item.Item twilightforest.item.TFItems.fiery_pickaxe. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:myrmex_desert_leggings for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.myrmex_desert_leggings. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:moonworm_queen for public static net.minecraft.item.Item twilightforest.item.TFItems.moonworm_queen. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:gold_pile_break for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.GOLD_PILE_BREAK. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:liveroot for public static net.minecraft.item.Item twilightforest.item.TFItems.liveroot. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup ironchest:iron_shulker_box_purple for public static cpw.mods.ironchest.common.items.shulker.ItemIronShulkerBox cpw.mods.ironchest.common.core.IronChestBlocks.ironShulkerBoxPurpleItemBlock. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:knightmetal_boots for public static net.minecraft.item.Item twilightforest.item.TFItems.knightmetal_boots. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup stygian:endgrass for public static fluke.stygian.block.BlockEndGrass fluke.stygian.block.ModBlocks.endGrass. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragon_debug_stick for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.dragon_debug_stick. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup stygian:endcactus for public static fluke.stygian.block.BlockEndCactus fluke.stygian.block.ModBlocks.endCactus. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:myrmex_jungle_egg for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.myrmex_jungle_egg. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup fossil:calamites_planks_double_slab for public static fossilsarcheology.server.block.FossilSlabBlock fossilsarcheology.server.block.FABlockRegistry.CALAMITES_PLANKS_DOUBLESLAB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:transformation_powder for public static net.minecraft.item.Item twilightforest.item.TFItems.transformation_powder. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragonarmor_iron for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.dragon_armor_iron. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:geomancy.breaklarge for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.EFFECT_GEOMANCY_BREAK_LARGE_1. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:myrmex_jungle_chitin for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.myrmex_jungle_chitin. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:bestiary for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.bestiary. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragonscale_gray for public static net.minecraft.block.Block com.github.alexthe666.iceandfire.block.IafBlockRegistry.dragonscale_gray. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:steeleaf_ingot for public static net.minecraft.item.Item twilightforest.item.TFItems.steeleaf_ingot. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragonegg_sapphire for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.dragonegg_sapphire. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:knightmetal_ingot for public static net.minecraft.item.Item twilightforest.item.TFItems.knightmetal_ingot. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:cyclops_die for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.CYCLOPS_DIE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.talk1 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_TALK_1. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.blowdart for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_BLOWDART. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:supernova.end for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_SUPERNOVA_END. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:naga_leggings for public static net.minecraft.item.Item twilightforest.item.TFItems.naga_leggings. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:icedragon_adult_death for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.ICEDRAGON_ADULT_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragonscale_red for public static net.minecraft.block.Block com.github.alexthe666.iceandfire.block.IafBlockRegistry.dragonscale_red. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:charm_of_life_2 for public static net.minecraft.item.Item twilightforest.item.TFItems.charm_of_life_2. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragonsteel_ice_chestplate for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.dragonsteel_ice_chestplate. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:dark_forest_center for public static net.minecraft.world.biome.Biome twilightforest.biomes.TFBiomes.darkForestCenter. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:firedragon_child_roar for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.FIREDRAGON_CHILD_ROAR. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup natura:nether_green_large_glowshroom for private static net.minecraft.block.Block forestry.plugins.PluginNatura.greenLargeGlowshroomBlock. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:fire_dragon_blood for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.fire_dragon_blood. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:stymphalian_bird_feather for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.stymphalian_bird_feather. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup fossil:calamites_fence_gate for public static fossilsarcheology.server.block.FossilFenceGateBlock fossilsarcheology.server.block.FABlockRegistry.CALAMITES_FENCE_GATE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup fossil:sifter_idle for public static fossilsarcheology.server.block.SifterBlock fossilsarcheology.server.block.FABlockRegistry.SIFTER_IDLE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup fossil:vaccinium for public static fossilsarcheology.server.block.ShortFlowerBlock fossilsarcheology.server.block.FABlockRegistry.VACCINIUM_FLOWER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup fossil:calamites_leaves for public static fossilsarcheology.server.block.FossilLeavesBlock fossilsarcheology.server.block.FABlockRegistry.CALAMITES_LEAVES. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:shield_scepter for public static net.minecraft.item.Item twilightforest.item.TFItems.shield_scepter. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:frozen_gravel for public static net.minecraft.block.Block com.github.alexthe666.iceandfire.block.IafBlockRegistry.frozenGravel. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:fire_dragon_heart for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.fire_dragon_heart. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.angry6 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_ANGRY_6. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:troll_tusk for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.troll_tusk. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:mazebreaker_pickaxe for public static net.minecraft.item.Item twilightforest.item.TFItems.mazebreaker_pickaxe. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:foliaath.retreat for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FOLIAATH_RETREAT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup fossil:cordaites_planks_slab for public static fossilsarcheology.server.block.FossilSlabBlock fossilsarcheology.server.block.FABlockRegistry.CORDAITES_PLANKS_SINGLESLAB. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup ironchest:iron_chest for public static cpw.mods.ironchest.common.blocks.chest.BlockIronChest cpw.mods.ironchest.common.core.IronChestBlocks.ironChestBlock. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.talk7 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_TALK_7. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:ore_magnet for public static net.minecraft.item.Item twilightforest.item.TFItems.ore_magnet. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:dark_forest for public static net.minecraft.world.biome.Biome twilightforest.biomes.TFBiomes.darkForest. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:armor_shard_cluster for public static net.minecraft.item.Item twilightforest.item.TFItems.armor_shard_cluster. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup fossil:sigillaria_log for public static fossilsarcheology.server.block.FossilLogBlock fossilsarcheology.server.block.FABlockRegistry.SIGILLARIA_LOG. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:pixie_house for public static net.minecraft.block.Block com.github.alexthe666.iceandfire.block.IafBlockRegistry.pixieHouse. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.pull5 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_PULL_5. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:geomancy.rockbreak for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.EFFECT_GEOMANCY_BREAK. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:foliaath.grunt for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FOLIAATH_GRUNT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:mob.cockatrice.ambient for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.cockatrice_ambient. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.axe_land for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_AXE_LAND. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:firedragon_child_hurt for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.FIREDRAGON_CHILD_HURT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:cyclops_idle for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.CYCLOPS_IDLE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dread_stone_tile for public static com.github.alexthe666.iceandfire.block.BlockDreadBase com.github.alexthe666.iceandfire.block.IafBlockRegistry.dread_stone_tile. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:sea_serpent_arrow for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.sea_serpent_arrow. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup ironchest:iron_shulker_box_white for public static cpw.mods.ironchest.common.blocks.shulker.BlockIronShulkerBox cpw.mods.ironchest.common.core.IronChestBlocks.ironShulkerBoxWhiteBlock. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:firedragon_adult_hurt for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.FIREDRAGON_ADULT_HURT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barako.angry2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKO_ANGRY_2. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:firedragon_child_idle for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.FIREDRAGON_CHILD_IDLE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:steeleaf_pickaxe for public static net.minecraft.item.Item twilightforest.item.TFItems.steeleaf_pickaxe. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.preswing2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_PRE_SWING_2. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup fossil:palm_sapling for public static fossilsarcheology.server.block.FossilSaplingBlock fossilsarcheology.server.block.FABlockRegistry.PALM_SAPLING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:armor_dragon_leggings for public net.minecraft.item.Item com.github.alexthe666.iceandfire.enums.EnumDragonArmor.leggings. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup fossil:skull_lantern for public static fossilsarcheology.server.block.SkullBlock fossilsarcheology.server.block.FABlockRegistry.SKULL_LANTERN. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:zombie_scepter for public static net.minecraft.item.Item twilightforest.item.TFItems.zombie_scepter. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:myrmex_resin for public static net.minecraft.block.Block com.github.alexthe666.iceandfire.block.IafBlockRegistry.myrmex_resin. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:frozen_grass_path for public static net.minecraft.block.Block com.github.alexthe666.iceandfire.block.IafBlockRegistry.frozenGrassPath. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:grottol.step for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_GROTTOL_STEP. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup fossil:cordaites_planks_stairs for public static fossilsarcheology.server.block.FossilStairsBlock fossilsarcheology.server.block.FABlockRegistry.CORDAITES_PLANKS_STAIRS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:sea_serpent_boots for public net.minecraft.item.Item com.github.alexthe666.iceandfire.enums.EnumSeaSerpent.boots. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:icedragon_teen_death for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.ICEDRAGON_TEEN_DEATH. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:icedragon_child_roar for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.ICEDRAGON_CHILD_ROAR. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:geomancy.breakmedium3 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.EFFECT_GEOMANCY_BREAK_MEDIUM_3. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragon_bone_wall for public static net.minecraft.block.Block com.github.alexthe666.iceandfire.block.IafBlockRegistry.dragon_bone_block_wall. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragonarmor_silver for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.dragon_armor_silver. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:ironwood_shovel for public static net.minecraft.item.Item twilightforest.item.TFItems.ironwood_shovel. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:myrmex_sting for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.MYRMEX_STING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:amphithere_bite for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.AMPHITHERE_BITE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:deathworm_giant_hurt for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.DEATHWORM_GIANT_HURT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup stygian:endtallgrass for public static fluke.stygian.block.BlockEndTallGrass fluke.stygian.block.ModBlocks.endTallGrass. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:ore_map for public static net.minecraft.item.Item twilightforest.item.TFItems.ore_map. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:egginice for public static net.minecraft.block.Block com.github.alexthe666.iceandfire.block.IafBlockRegistry.eggInIce. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:frostmaw.land for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FROSTMAW_LAND. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:firedragon_adult_idle for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.FIREDRAGON_ADULT_IDLE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:hippocampus_idle for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.HIPPOCAMPUS_IDLE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:mymrex_desert_swarm for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.mymrex_desert_swarm. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:steeleaf_axe for public static net.minecraft.item.Item twilightforest.item.TFItems.steeleaf_axe. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragonsteel_ice_axe for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.dragonsteel_ice_axe. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup fossil:osmunda for public static fossilsarcheology.server.block.ShortFlowerBlock fossilsarcheology.server.block.FABlockRegistry.OSMUNDA_FLOWER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragonarmor_gold for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.dragon_armor_gold. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:silver_pickaxe for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.silver_pickaxe. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:silver_helmet for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.silver_helmet. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup fossil:tempskya for public static fossilsarcheology.server.block.FourTallFlowerBlock fossilsarcheology.server.block.FABlockRegistry.TEMPSKYA_FLOWER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup fossil:palm_log for public static fossilsarcheology.server.block.FossilLogBlock fossilsarcheology.server.block.FABlockRegistry.PALM_LOG. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:deathworm_tounge for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.deathworm_tounge. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:steeleaf_leggings for public static net.minecraft.item.Item twilightforest.item.TFItems.steeleaf_leggings. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragon_meal for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.dragon_meal. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:myrmex_desert_chestplate for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.myrmex_desert_chestplate. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.talk5 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_TALK_5. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dreadwood_planks for public static com.github.alexthe666.iceandfire.block.BlockDreadBase com.github.alexthe666.iceandfire.block.IafBlockRegistry.dreadwood_planks. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragon_horn_fire for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.dragon_horn_fire. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragonscales_green for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.dragonscales_green. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dread_torch for public static net.minecraft.block.Block com.github.alexthe666.iceandfire.block.IafBlockRegistry.dread_torch. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup fossil:sigillaria_planks for public static fossilsarcheology.server.block.FossilPlanksBlock fossilsarcheology.server.block.FABlockRegistry.SIGILLARIA_PLANKS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragonegg_green for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.dragonegg_green. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:hydra_regen_head for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.HYDRA_REGEN_HEAD. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup fossil:sigillaria_sapling for public static fossilsarcheology.server.block.FossilSaplingBlock fossilsarcheology.server.block.FABlockRegistry.SIGILLARIA_SAPLING. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:armor_dragon_chestplate for public net.minecraft.item.Item com.github.alexthe666.iceandfire.enums.EnumDragonArmor.chestplate. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:troll_roar for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.TROLL_ROAR. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:myrmex_desert_sword_venom for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.myrmex_desert_sword_venom. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragonforge_ice_core_disabled for public static net.minecraft.block.Block com.github.alexthe666.iceandfire.block.IafBlockRegistry.dragonforge_ice_core. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:rotten_egg for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.rotten_egg. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:frostmaw.attack2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FROSTMAW_ATTACK_2. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup ironchest:iron_shulker_box_purple for public static cpw.mods.ironchest.common.blocks.shulker.BlockIronShulkerBox cpw.mods.ironchest.common.core.IronChestBlocks.ironShulkerBoxPurpleBlock. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragonsteel_ice_pickaxe for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.dragonsteel_ice_pickaxe. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:deathworm_white_helmet for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.deathworm_white_helmet. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:deathworm_chitin for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.deathworm_chitin. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:mob.burrukai.hurt for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.burrukai_hurt. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:myrmex_jungle_sword_venom for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.myrmex_jungle_sword_venom. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dread_queen_staff for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.dread_queen_staff. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup fossil:culture_vat_active for public static fossilsarcheology.server.block.CultivateBlock fossilsarcheology.server.block.FABlockRegistry.CULTIVATE_ACTIVEE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:myrmex_jungle_sword for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.myrmex_jungle_sword. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:frostmaw.iceballshoot for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FROSTMAW_ICEBALL_SHOOT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:twilight_lake for public static net.minecraft.world.biome.Biome twilightforest.biomes.TFBiomes.tfLake. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup fossil:zamites for public static fossilsarcheology.server.block.ShortFlowerBlock fossilsarcheology.server.block.FABlockRegistry.ZAMITES_FLOWER. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:mob.burrukai.ambient for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.burrukai_ambient. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragonforge_ice_input for public static net.minecraft.block.Block com.github.alexthe666.iceandfire.block.IafBlockRegistry.dragonforge_ice_input. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragonforge_fire_input for public static net.minecraft.block.Block com.github.alexthe666.iceandfire.block.IafBlockRegistry.dragonforge_fire_input. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:amphithere_arrow for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.amphithere_arrow. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:diamond_hippogryph_armor for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.diamond_hippogryph_armor. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:ice_dragon_flesh for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.ice_dragon_flesh. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:deathworm_red_chestplate for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.deathworm_red_chestplate. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:block_storage for public static net.minecraft.item.Item twilightforest.item.TFItems.block_storage. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:podium for public static net.minecraft.block.Block com.github.alexthe666.iceandfire.block.IafBlockRegistry.podium. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:knightmetal_sword for public static net.minecraft.item.Item twilightforest.item.TFItems.knightmetal_sword. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:armor_dragon_helmet for public net.minecraft.item.Item com.github.alexthe666.iceandfire.enums.EnumDragonArmor.helmet. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:naga.roar4 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_NAGA_ROAR_4. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:myrmex_desert_boots for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.myrmex_desert_boots. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:torchberries for public static net.minecraft.item.Item twilightforest.item.TFItems.torchberries. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:hippocampus_hurt for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.HIPPOCAMPUS_HURT. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:frostmaw.breath2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FROSTMAW_BREATH_2. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:mushroom_forest for public static net.minecraft.world.biome.Biome twilightforest.biomes.TFBiomes.mushrooms. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:misc.groundhit2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.MISC_GROUNDHIT_2. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:lantern.pop for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_LANTERN_POP. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup stygian:endlog for public static fluke.stygian.block.BlockEndLog fluke.stygian.block.ModBlocks.endLog. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:ender_bow for public static net.minecraft.item.Item twilightforest.item.TFItems.ender_bow. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup fossil:strong_glass for public static fossilsarcheology.server.block.StrongGlassBlock fossilsarcheology.server.block.FABlockRegistry.STRONG_GLASS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:yeti_boots for public static net.minecraft.item.Item twilightforest.item.TFItems.yeti_boots. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:ironwood_leggings for public static net.minecraft.item.Item twilightforest.item.TFItems.ironwood_leggings. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup stygian:endacid for public static fluke.stygian.block.fluid.ModBlockFluidClassic fluke.stygian.block.ModBlocks.endAcid. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:mob.kirrid.ambient for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.kirrid_ambient. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:mob.aerbunny.death for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.aerbunny_death. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:mob.kirrid.hurt for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.kirrid_hurt. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup aether:record.valkyrie for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.record_valkyrie. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup fossil:palm_planks_stairs for public static fossilsarcheology.server.block.FossilStairsBlock fossilsarcheology.server.block.FABlockRegistry.PALM_PLANKS_STAIRS. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:myrmex_desert_axe for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.myrmex_desert_axe. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:myrmex_walk for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.MYRMEX_WALK. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:steeleaf_hoe for public static net.minecraft.item.Item twilightforest.item.TFItems.steeleaf_hoe. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup fossil:fake_obsidian for public static fossilsarcheology.server.block.FakeObsidianBlock fossilsarcheology.server.block.FABlockRegistry.FAKE_OBSIDIAN. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:sea_serpent_bite for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.SEA_SERPENT_BITE. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:geomancy.rumble2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.EFFECT_GEOMANCY_RUMBLE_2. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:frostmaw.attack4 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FROSTMAW_ATTACK_4. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragonegg_bronze for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.dragonegg_bronze. This means the object wasn't registered. It's likely just mod options. [19:14:30] [Server thread/INFO] [FML]: Holder lookups applied [19:14:30] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod chisel [19:14:30] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - Chisel took 0.141s [19:14:30] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod baubles [19:14:30] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod baubles [19:14:30] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - Baubles took 0.028s [19:14:30] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod endercore [19:14:30] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod endercore [19:14:30] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - EnderCore took 0.144s [19:14:30] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod thaumcraft [19:14:30] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod thaumcraft [19:14:30] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - Thaumcraft took 0.140s [19:14:30] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod codechickenlib [19:14:30] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod codechickenlib [19:14:30] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - CodeChicken Lib took 0.028s [19:14:30] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod redstoneflux [19:14:30] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod redstoneflux [19:14:30] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - Redstone Flux took 0.006s [19:14:30] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod cofhcore [19:14:31] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod cofhcore [19:14:31] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - CoFH Core took 0.118s [19:14:31] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod brandonscore [19:14:31] [Server thread/INFO] [brandonscore]: Found mod feature container for mod: draconicevolution [19:14:31] [Server thread/INFO] [brandonscore]: Found mod config container for mod: brandonscore [19:14:31] [Server thread/INFO] [brandonscore]: Found mod config container for mod: draconicevolution [19:14:31] [Server thread/INFO] [brandonscore]: Found mod config container for mod: draconicevolution [19:14:31] [Server thread/INFO] [brandonscore]: Loading mod config for: draconicevolution [19:14:31] [Server thread/INFO] [brandonscore]: Loading mod config for: brandonscore [19:14:31] [Server thread/WARN] [brandonscore]: No features were detected for mod: brandonscore. This maybe an issue or maybe this mod just does not have any items or blocks. [19:14:31] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod brandonscore [19:14:31] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - Brandon's Core took 0.571s [19:14:31] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod cofhworld [19:14:31] [Server thread/INFO] [CoFH World]: Registering default Feature Templates... [19:14:31] [Server thread/INFO] [CoFH World]: Registering default World Generators... [19:14:31] [Server thread/INFO] [CoFH World]: Verifying or creating base world generation directory... [19:14:31] [Server thread/INFO] [CoFH World]: Complete. [19:14:31] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod cofhworld [19:14:31] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - CoFH World took 0.166s [19:14:31] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod thermalfoundation [19:14:32] [Server thread/TRACE] [FML]: Automatically registered mod thermalfoundation entity thermalfoundation.blizz as thermalfoundation:blizz [19:14:32] [Server thread/TRACE] [FML]: Automatically registered mod thermalfoundation entity thermalfoundation.blitz as thermalfoundation:blitz [19:14:32] [Server thread/TRACE] [FML]: Automatically registered mod thermalfoundation entity thermalfoundation.basalz as thermalfoundation:basalz [19:14:32] [Server thread/TRACE] [FML]: Automatically registered mod thermalfoundation entity thermalfoundation.blizz_bolt as thermalfoundation:blizz_bolt [19:14:32] [Server thread/TRACE] [FML]: Automatically registered mod thermalfoundation entity thermalfoundation.blitz_bolt as thermalfoundation:blitz_bolt [19:14:32] [Server thread/TRACE] [FML]: Automatically registered mod thermalfoundation entity thermalfoundation.basalz_bolt as thermalfoundation:basalz_bolt [19:14:32] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod thermalfoundation [19:14:32] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - Thermal Foundation took 0.847s [19:14:32] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod draconicevolution [19:14:32] [Server thread/INFO] [brandonscore]: Registering features for mod: draconicevolution [19:14:32] [Server thread/TRACE] [FML]: Automatically registered mod draconicevolution entity draconicevolution:PersistentItem as draconicevolution:persistentitem [19:14:32] [Server thread/TRACE] [FML]: Automatically registered mod draconicevolution entity draconicevolution:DragonHeartItem as draconicevolution:dragonheartitem [19:14:32] [Server thread/TRACE] [FML]: Automatically registered mod draconicevolution entity draconicevolution:ChaosGuardian as draconicevolution:chaosguardian [19:14:32] [Server thread/TRACE] [FML]: Automatically registered mod draconicevolution entity draconicevolution:GuardianProjectile as draconicevolution:guardianprojectile [19:14:32] [Server thread/TRACE] [FML]: Automatically registered mod draconicevolution entity draconicevolution:GuardianCrystal as draconicevolution:guardiancrystal [19:14:32] [Server thread/TRACE] [FML]: Automatically registered mod draconicevolution entity draconicevolution:EntityChaosEnergyVortex as draconicevolution:entitychaosenergyvortex [19:14:32] [Server thread/TRACE] [FML]: Automatically registered mod draconicevolution entity draconicevolution:CustomArrow as draconicevolution:customarrow [19:14:32] [Server thread/TRACE] [FML]: Automatically registered mod draconicevolution entity draconicevolution:LootCore as draconicevolution:lootcore [19:14:32] [Server thread/TRACE] [FML]: Automatically registered mod draconicevolution entity draconicevolution:EnderEnergyManipulator as draconicevolution:enderenergymanipulator [19:14:32] [Server thread/INFO] [draconicevolution]: Finished PreInitialization [19:14:32] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod draconicevolution [19:14:32] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - Draconic Evolution took 0.158s [19:14:32] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod thermalexpansion [19:14:33] [Server thread/TRACE] [FML]: Automatically registered mod thermalexpansion entity florb as thermalexpansion:florb [19:14:33] [Server thread/TRACE] [FML]: Automatically registered mod thermalexpansion entity morb as thermalexpansion:morb [19:14:33] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod thermalexpansion [19:14:33] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - Thermal Expansion took 1.032s [19:14:33] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod enderio [19:14:33] [Server thread/DEBUG] [enderio]: PHASE PRE-INIT START [19:14:34] [Server thread/WARN] []: ======================================================== [19:14:34] [Server thread/WARN] []: == Forge Debug Logging is ENABLED ====================== [19:14:34] [Server thread/WARN] []: ======================================================== [19:14:34] [Server thread/WARN] []: == This WILL slow down the game, so we recommend you == [19:14:34] [Server thread/WARN] []: == disable it unless you need it. See: == [19:14:34] [Server thread/WARN] []: == https://github.com/MinecraftForge/MinecraftForge/issues/6271 [19:14:34] [Server thread/WARN] []: ======================================================== [19:14:34] [Server thread/INFO] [enderio]: ======================================================== [19:14:34] [Server thread/INFO] [enderio]: == Ender IO Debug Logging is DISABLED ================== [19:14:34] [Server thread/INFO] [enderio]: ======================================================== [19:14:34] [Server thread/INFO] [enderio]: == This will not slow down the game, but you may miss == [19:14:34] [Server thread/INFO] [enderio]: == out on information needed to diagnose issues. For == [19:14:34] [Server thread/INFO] [enderio]: == normal operation this is fine. == [19:14:34] [Server thread/INFO] [enderio]: ======================================================== [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Found 1 patch to apply to class crazypants.enderio.base.block.painted.BlockPaintedFence from implemented interfaces: [crazypants/enderio/base/paint/IPaintable$ITexturePaintableBlock] [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Patching 1 mixins onto class crazypants.enderio.base.block.painted.BlockPaintedFence (MobilityFlagForPaintedBlocksMixin) [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Added 1 new method: [func_149656_h(Lnet/minecraft/block/state/IBlockState;)Lnet/minecraft/block/material/EnumPushReaction;] [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Successfully patched. [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Found 1 patch to apply to class crazypants.enderio.base.block.painted.BlockPaintedFenceGate from implemented interfaces: [crazypants/enderio/base/paint/IPaintable$ITexturePaintableBlock] [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Patching 1 mixins onto class crazypants.enderio.base.block.painted.BlockPaintedFenceGate (MobilityFlagForPaintedBlocksMixin) [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Added 1 new method: [func_149656_h(Lnet/minecraft/block/state/IBlockState;)Lnet/minecraft/block/material/EnumPushReaction;] [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Successfully patched. [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Found 1 patch to apply to class crazypants.enderio.base.block.painted.BlockPaintedWall from implemented interfaces: [crazypants/enderio/base/paint/IPaintable$ITexturePaintableBlock] [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Patching 1 mixins onto class crazypants.enderio.base.block.painted.BlockPaintedWall (MobilityFlagForPaintedBlocksMixin) [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Added 1 new method: [func_149656_h(Lnet/minecraft/block/state/IBlockState;)Lnet/minecraft/block/material/EnumPushReaction;] [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Successfully patched. [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Found 1 patch to apply to class crazypants.enderio.base.block.painted.BlockPaintedStairs from implemented interfaces: [crazypants/enderio/base/paint/IPaintable$ITexturePaintableBlock] [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Patching 1 mixins onto class crazypants.enderio.base.block.painted.BlockPaintedStairs (MobilityFlagForPaintedBlocksMixin) [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Added 1 new method: [func_149656_h(Lnet/minecraft/block/state/IBlockState;)Lnet/minecraft/block/material/EnumPushReaction;] [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Successfully patched. [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Found 1 patch to apply to class crazypants.enderio.base.block.painted.BlockPaintedSlab from implemented interfaces: [crazypants/enderio/base/paint/IPaintable$ITexturePaintableBlock] [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Patching 1 mixins onto class crazypants.enderio.base.block.painted.BlockPaintedSlab (MobilityFlagForPaintedBlocksMixin) [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Added 1 new method: [func_149656_h(Lnet/minecraft/block/state/IBlockState;)Lnet/minecraft/block/material/EnumPushReaction;] [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Successfully patched. [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Found 1 patch to apply to class crazypants.enderio.base.block.painted.BlockPaintedGlowstone from implemented interfaces: [crazypants/enderio/base/paint/IPaintable$IBlockPaintableBlock] [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Patching 1 mixins onto class crazypants.enderio.base.block.painted.BlockPaintedGlowstone (MobilityFlagForPaintedBlocksMixin) [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Added 1 new method: [func_149656_h(Lnet/minecraft/block/state/IBlockState;)Lnet/minecraft/block/material/EnumPushReaction;] [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Successfully patched. [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Found 1 patch to apply to class crazypants.enderio.base.block.painted.BlockPaintedGlowstone$BlockPaintedGlowstoneSolid from implemented interfaces: [crazypants/enderio/base/paint/IPaintable$ISolidBlockPaintableBlock] [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Patching 1 mixins onto class crazypants.enderio.base.block.painted.BlockPaintedGlowstone$BlockPaintedGlowstoneSolid (MobilityFlagForPaintedBlocksMixin) [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Added 1 new method: [func_149656_h(Lnet/minecraft/block/state/IBlockState;)Lnet/minecraft/block/material/EnumPushReaction;] [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Successfully patched. [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Found 1 patch to apply to class crazypants.enderio.base.block.painted.BlockPaintedGlowstone$BlockPaintedGlowstoneNonSolid from implemented interfaces: [crazypants/enderio/base/paint/IPaintable$INonSolidBlockPaintableBlock] [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Patching 1 mixins onto class crazypants.enderio.base.block.painted.BlockPaintedGlowstone$BlockPaintedGlowstoneNonSolid (MobilityFlagForPaintedBlocksMixin) [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Added 1 new method: [func_149656_h(Lnet/minecraft/block/state/IBlockState;)Lnet/minecraft/block/material/EnumPushReaction;] [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Successfully patched. [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Found 1 patch to apply to class crazypants.enderio.base.block.painted.BlockPaintedCarpet from implemented interfaces: [crazypants/enderio/base/paint/IPaintable$ITexturePaintableBlock] [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Patching 1 mixins onto class crazypants.enderio.base.block.painted.BlockPaintedCarpet (MobilityFlagForPaintedBlocksMixin) [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Added 1 new method: [func_149656_h(Lnet/minecraft/block/state/IBlockState;)Lnet/minecraft/block/material/EnumPushReaction;] [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Successfully patched. [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Found 1 patch to apply to class crazypants.enderio.base.block.painted.BlockPaintedPressurePlate from implemented interfaces: [crazypants/enderio/base/paint/IPaintable$ITexturePaintableBlock] [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Patching 1 mixins onto class crazypants.enderio.base.block.painted.BlockPaintedPressurePlate (MobilityFlagForPaintedBlocksMixin) [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Added 1 new method: [func_149656_h(Lnet/minecraft/block/state/IBlockState;)Lnet/minecraft/block/material/EnumPushReaction;] [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Successfully patched. [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Found 1 patch to apply to class crazypants.enderio.base.block.painted.BlockPaintedRedstone from implemented interfaces: [crazypants/enderio/base/paint/IPaintable$IBlockPaintableBlock] [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Patching 1 mixins onto class crazypants.enderio.base.block.painted.BlockPaintedRedstone (MobilityFlagForPaintedBlocksMixin) [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Added 1 new method: [func_149656_h(Lnet/minecraft/block/state/IBlockState;)Lnet/minecraft/block/material/EnumPushReaction;] [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Successfully patched. [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Found 1 patch to apply to class crazypants.enderio.base.block.painted.BlockPaintedRedstone$BlockPaintedRedstoneSolid from implemented interfaces: [crazypants/enderio/base/paint/IPaintable$ISolidBlockPaintableBlock] [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Patching 1 mixins onto class crazypants.enderio.base.block.painted.BlockPaintedRedstone$BlockPaintedRedstoneSolid (MobilityFlagForPaintedBlocksMixin) [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Added 1 new method: [func_149656_h(Lnet/minecraft/block/state/IBlockState;)Lnet/minecraft/block/material/EnumPushReaction;] [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Successfully patched. [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Found 1 patch to apply to class crazypants.enderio.base.block.painted.BlockPaintedRedstone$BlockPaintedRedstoneNonSolid from implemented interfaces: [crazypants/enderio/base/paint/IPaintable$INonSolidBlockPaintableBlock] [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Patching 1 mixins onto class crazypants.enderio.base.block.painted.BlockPaintedRedstone$BlockPaintedRedstoneNonSolid (MobilityFlagForPaintedBlocksMixin) [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Added 1 new method: [func_149656_h(Lnet/minecraft/block/state/IBlockState;)Lnet/minecraft/block/material/EnumPushReaction;] [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Successfully patched. [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Found 1 patch to apply to class crazypants.enderio.base.block.painted.BlockPaintedStone from implemented interfaces: [crazypants/enderio/base/paint/IPaintable$ISolidBlockPaintableBlock] [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Patching 1 mixins onto class crazypants.enderio.base.block.painted.BlockPaintedStone (MobilityFlagForPaintedBlocksMixin) [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Added 1 new method: [func_149656_h(Lnet/minecraft/block/state/IBlockState;)Lnet/minecraft/block/material/EnumPushReaction;] [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Successfully patched. [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Found 1 patch to apply to class crazypants.enderio.base.block.painted.BlockPaintedSand from implemented interfaces: [crazypants/enderio/base/paint/IPaintable$ISolidBlockPaintableBlock] [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Patching 1 mixins onto class crazypants.enderio.base.block.painted.BlockPaintedSand (MobilityFlagForPaintedBlocksMixin) [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Added 1 new method: [func_149656_h(Lnet/minecraft/block/state/IBlockState;)Lnet/minecraft/block/material/EnumPushReaction;] [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Successfully patched. [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Found 1 patch to apply to class crazypants.enderio.base.block.painted.BlockPaintedTrapDoor from implemented interfaces: [crazypants/enderio/base/paint/IPaintable$ITexturePaintableBlock] [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Patching 1 mixins onto class crazypants.enderio.base.block.painted.BlockPaintedTrapDoor (MobilityFlagForPaintedBlocksMixin) [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Added 1 new method: [func_149656_h(Lnet/minecraft/block/state/IBlockState;)Lnet/minecraft/block/material/EnumPushReaction;] [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Successfully patched. [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Found 1 patch to apply to class crazypants.enderio.base.block.painted.BlockPaintedDoor from implemented interfaces: [crazypants/enderio/base/paint/IPaintable$ITexturePaintableBlock] [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Patching 1 mixins onto class crazypants.enderio.base.block.painted.BlockPaintedDoor (MobilityFlagForPaintedBlocksMixin) [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Added 1 new method: [func_149656_h(Lnet/minecraft/block/state/IBlockState;)Lnet/minecraft/block/material/EnumPushReaction;] [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Successfully patched. [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Found 1 patch to apply to class crazypants.enderio.base.block.painted.BlockPaintedWorkbench from implemented interfaces: [crazypants/enderio/base/paint/IPaintable$ISolidBlockPaintableBlock] [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Patching 1 mixins onto class crazypants.enderio.base.block.painted.BlockPaintedWorkbench (MobilityFlagForPaintedBlocksMixin) [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Added 1 new method: [func_149656_h(Lnet/minecraft/block/state/IBlockState;)Lnet/minecraft/block/material/EnumPushReaction;] [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Successfully patched. [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Found 1 patch to apply to class crazypants.enderio.base.block.painted.BlockPaintedReinforcedObsidian from implemented interfaces: [crazypants/enderio/base/paint/IPaintable$IBlockPaintableBlock] [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Patching 1 mixins onto class crazypants.enderio.base.block.painted.BlockPaintedReinforcedObsidian (MobilityFlagForPaintedBlocksMixin) [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Added 1 new method: [func_149656_h(Lnet/minecraft/block/state/IBlockState;)Lnet/minecraft/block/material/EnumPushReaction;] [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Successfully patched. [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Found 1 patch to apply to class crazypants.enderio.base.block.painted.BlockPaintedReinforcedObsidian$BlockPaintedReinforcedObsidianSolid from implemented interfaces: [crazypants/enderio/base/paint/IPaintable$ISolidBlockPaintableBlock] [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Patching 1 mixins onto class crazypants.enderio.base.block.painted.BlockPaintedReinforcedObsidian$BlockPaintedReinforcedObsidianSolid (MobilityFlagForPaintedBlocksMixin) [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Added 1 new method: [func_149656_h(Lnet/minecraft/block/state/IBlockState;)Lnet/minecraft/block/material/EnumPushReaction;] [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Successfully patched. [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Found 1 patch to apply to class crazypants.enderio.base.block.painted.BlockPaintedReinforcedObsidian$BlockPaintedReinforcedObsidianNonSolid from implemented interfaces: [crazypants/enderio/base/paint/IPaintable$INonSolidBlockPaintableBlock] [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Patching 1 mixins onto class crazypants.enderio.base.block.painted.BlockPaintedReinforcedObsidian$BlockPaintedReinforcedObsidianNonSolid (MobilityFlagForPaintedBlocksMixin) [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Added 1 new method: [func_149656_h(Lnet/minecraft/block/state/IBlockState;)Lnet/minecraft/block/material/EnumPushReaction;] [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Successfully patched. [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Found 1 patch to apply to class crazypants.enderio.base.block.painted.BlockPaintedPackedIce from implemented interfaces: [crazypants/enderio/base/paint/IPaintable$IBlockPaintableBlock] [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Patching 1 mixins onto class crazypants.enderio.base.block.painted.BlockPaintedPackedIce (MobilityFlagForPaintedBlocksMixin) [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Added 1 new method: [func_149656_h(Lnet/minecraft/block/state/IBlockState;)Lnet/minecraft/block/material/EnumPushReaction;] [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Successfully patched. [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Found 1 patch to apply to class crazypants.enderio.base.block.painted.BlockPaintedPackedIce$BlockPaintedPackedIceSolid from implemented interfaces: [crazypants/enderio/base/paint/IPaintable$ISolidBlockPaintableBlock] [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Patching 1 mixins onto class crazypants.enderio.base.block.painted.BlockPaintedPackedIce$BlockPaintedPackedIceSolid (MobilityFlagForPaintedBlocksMixin) [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Added 1 new method: [func_149656_h(Lnet/minecraft/block/state/IBlockState;)Lnet/minecraft/block/material/EnumPushReaction;] [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Successfully patched. [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Found 1 patch to apply to class crazypants.enderio.base.block.painted.BlockPaintedPackedIce$BlockPaintedPackedIceNonSolid from implemented interfaces: [crazypants/enderio/base/paint/IPaintable$INonSolidBlockPaintableBlock] [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Patching 1 mixins onto class crazypants.enderio.base.block.painted.BlockPaintedPackedIce$BlockPaintedPackedIceNonSolid (MobilityFlagForPaintedBlocksMixin) [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Added 1 new method: [func_149656_h(Lnet/minecraft/block/state/IBlockState;)Lnet/minecraft/block/material/EnumPushReaction;] [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Successfully patched. [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Found 1 patch to apply to class crazypants.enderio.base.item.travelstaff.ItemTravelStaff from implemented interfaces: [crazypants/enderio/api/upgrades/IDarkSteelItem] [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Patching 1 mixins onto class crazypants.enderio.base.item.travelstaff.ItemTravelStaff (DarkSteelUpgradeMixin) [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Added 3 new methods: [initCapabilities(Lnet/minecraft/item/ItemStack;Lnet/minecraft/nbt/NBTTagCompound;)Lnet/minecraftforge/common/capabilities/ICapabilityProvider;, getAttributeModifiers(Lnet/minecraft/inventory/EntityEquipmentSlot;Lnet/minecraft/item/ItemStack;)Lcom/google/common/collect/Multimap;, openUpgradeGui(Lnet/minecraft/entity/player/EntityPlayer;Lnet/minecraft/inventory/EntityEquipmentSlot;)V] [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Successfully patched. [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Found 1 patch to apply to class crazypants.enderio.base.power.forge.item.AbstractPoweredItem from implemented interfaces: [crazypants/enderio/base/power/forge/item/IInternalPoweredItem] [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Patching 1 mixins onto class crazypants.enderio.base.power.forge.item.AbstractPoweredItem (InternalPoweredItemMixin) [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Added 1 new method: [initCapabilities(Lnet/minecraft/item/ItemStack;Lnet/minecraft/nbt/NBTTagCompound;)Lnet/minecraftforge/common/capabilities/ICapabilityProvider;] [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Successfully patched. [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Found 1 patch to apply to class crazypants.enderio.base.material.glass.BlockPaintedFusedQuartz from implemented interfaces: [crazypants/enderio/base/paint/IPaintable$IBlockPaintableBlock] [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Patching 1 mixins onto class crazypants.enderio.base.material.glass.BlockPaintedFusedQuartz (MobilityFlagForPaintedBlocksMixin) [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Added 1 new method: [func_149656_h(Lnet/minecraft/block/state/IBlockState;)Lnet/minecraft/block/material/EnumPushReaction;] [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Successfully patched. [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Found 1 patch to apply to class crazypants.enderio.base.block.detector.BlockDetector from implemented interfaces: [crazypants/enderio/base/paint/IPaintable$ISolidBlockPaintableBlock] [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Patching 1 mixins onto class crazypants.enderio.base.block.detector.BlockDetector (MobilityFlagForPaintedBlocksMixin) [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Added 1 new method: [func_149656_h(Lnet/minecraft/block/state/IBlockState;)Lnet/minecraft/block/material/EnumPushReaction;] [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Successfully patched. [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Found 1 patch to apply to class crazypants.enderio.base.item.darksteel.ItemDarkSteelShield from implemented interfaces: [crazypants/enderio/api/upgrades/IDarkSteelItem] [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Patching 1 mixins onto class crazypants.enderio.base.item.darksteel.ItemDarkSteelShield (DarkSteelUpgradeMixin) [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Added 2 new methods: [initCapabilities(Lnet/minecraft/item/ItemStack;Lnet/minecraft/nbt/NBTTagCompound;)Lnet/minecraftforge/common/capabilities/ICapabilityProvider;, openUpgradeGui(Lnet/minecraft/entity/player/EntityPlayer;Lnet/minecraft/inventory/EntityEquipmentSlot;)V] [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Successfully patched. [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Found 1 patch to apply to class crazypants.enderio.base.item.darksteel.ItemDarkSteelSword from implemented interfaces: [crazypants/enderio/api/upgrades/IDarkSteelItem] [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Patching 1 mixins onto class crazypants.enderio.base.item.darksteel.ItemDarkSteelSword (DarkSteelUpgradeMixin) [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Added 2 new methods: [initCapabilities(Lnet/minecraft/item/ItemStack;Lnet/minecraft/nbt/NBTTagCompound;)Lnet/minecraftforge/common/capabilities/ICapabilityProvider;, openUpgradeGui(Lnet/minecraft/entity/player/EntityPlayer;Lnet/minecraft/inventory/EntityEquipmentSlot;)V] [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Successfully patched. [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Found 1 patch to apply to class crazypants.enderio.base.item.darksteel.ItemDarkSteelPickaxe from implemented interfaces: [crazypants/enderio/api/upgrades/IDarkSteelItem] [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Patching 1 mixins onto class crazypants.enderio.base.item.darksteel.ItemDarkSteelPickaxe (DarkSteelUpgradeMixin) [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Added 5 new methods: [initCapabilities(Lnet/minecraft/item/ItemStack;Lnet/minecraft/nbt/NBTTagCompound;)Lnet/minecraftforge/common/capabilities/ICapabilityProvider;, getAttributeModifiers(Lnet/minecraft/inventory/EntityEquipmentSlot;Lnet/minecraft/item/ItemStack;)Lcom/google/common/collect/Multimap;, addCommonEntries(Lnet/minecraft/item/ItemStack;Lnet/minecraft/entity/player/EntityPlayer;Ljava/util/List;Z)V, addBasicEntries(Lnet/minecraft/item/ItemStack;Lnet/minecraft/entity/player/EntityPlayer;Ljava/util/List;Z)V, openUpgradeGui(Lnet/minecraft/entity/player/EntityPlayer;Lnet/minecraft/inventory/EntityEquipmentSlot;)V] [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Successfully patched. [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Found 1 patch to apply to class crazypants.enderio.base.item.darksteel.ItemDarkSteelAxe from implemented interfaces: [crazypants/enderio/api/upgrades/IDarkSteelItem] [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Patching 1 mixins onto class crazypants.enderio.base.item.darksteel.ItemDarkSteelAxe (DarkSteelUpgradeMixin) [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Added 3 new methods: [initCapabilities(Lnet/minecraft/item/ItemStack;Lnet/minecraft/nbt/NBTTagCompound;)Lnet/minecraftforge/common/capabilities/ICapabilityProvider;, getAttributeModifiers(Lnet/minecraft/inventory/EntityEquipmentSlot;Lnet/minecraft/item/ItemStack;)Lcom/google/common/collect/Multimap;, openUpgradeGui(Lnet/minecraft/entity/player/EntityPlayer;Lnet/minecraft/inventory/EntityEquipmentSlot;)V] [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Successfully patched. [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Found 1 patch to apply to class crazypants.enderio.base.item.darksteel.ItemDarkSteelBow from implemented interfaces: [crazypants/enderio/api/upgrades/IDarkSteelItem] [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Patching 1 mixins onto class crazypants.enderio.base.item.darksteel.ItemDarkSteelBow (DarkSteelUpgradeMixin) [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Added 3 new methods: [initCapabilities(Lnet/minecraft/item/ItemStack;Lnet/minecraft/nbt/NBTTagCompound;)Lnet/minecraftforge/common/capabilities/ICapabilityProvider;, getAttributeModifiers(Lnet/minecraft/inventory/EntityEquipmentSlot;Lnet/minecraft/item/ItemStack;)Lcom/google/common/collect/Multimap;, openUpgradeGui(Lnet/minecraft/entity/player/EntityPlayer;Lnet/minecraft/inventory/EntityEquipmentSlot;)V] [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Successfully patched. [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Found 1 patch to apply to class crazypants.enderio.base.item.darksteel.ItemDarkSteelShears from implemented interfaces: [crazypants/enderio/api/upgrades/IDarkSteelItem] [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Patching 1 mixins onto class crazypants.enderio.base.item.darksteel.ItemDarkSteelShears (DarkSteelUpgradeMixin) [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Added 3 new methods: [initCapabilities(Lnet/minecraft/item/ItemStack;Lnet/minecraft/nbt/NBTTagCompound;)Lnet/minecraftforge/common/capabilities/ICapabilityProvider;, getAttributeModifiers(Lnet/minecraft/inventory/EntityEquipmentSlot;Lnet/minecraft/item/ItemStack;)Lcom/google/common/collect/Multimap;, openUpgradeGui(Lnet/minecraft/entity/player/EntityPlayer;Lnet/minecraft/inventory/EntityEquipmentSlot;)V] [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Successfully patched. [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Found 1 patch to apply to class crazypants.enderio.base.item.darksteel.ItemDarkSteelTreetap from implemented interfaces: [crazypants/enderio/api/upgrades/IDarkSteelItem] [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Patching 1 mixins onto class crazypants.enderio.base.item.darksteel.ItemDarkSteelTreetap (DarkSteelUpgradeMixin) [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Added 3 new methods: [initCapabilities(Lnet/minecraft/item/ItemStack;Lnet/minecraft/nbt/NBTTagCompound;)Lnet/minecraftforge/common/capabilities/ICapabilityProvider;, getAttributeModifiers(Lnet/minecraft/inventory/EntityEquipmentSlot;Lnet/minecraft/item/ItemStack;)Lcom/google/common/collect/Multimap;, openUpgradeGui(Lnet/minecraft/entity/player/EntityPlayer;Lnet/minecraft/inventory/EntityEquipmentSlot;)V] [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Successfully patched. [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Found 1 patch to apply to class crazypants.enderio.base.item.darksteel.ItemDarkSteelHand from implemented interfaces: [crazypants/enderio/api/upgrades/IDarkSteelItem] [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Patching 1 mixins onto class crazypants.enderio.base.item.darksteel.ItemDarkSteelHand (DarkSteelUpgradeMixin) [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Added 3 new methods: [initCapabilities(Lnet/minecraft/item/ItemStack;Lnet/minecraft/nbt/NBTTagCompound;)Lnet/minecraftforge/common/capabilities/ICapabilityProvider;, getAttributeModifiers(Lnet/minecraft/inventory/EntityEquipmentSlot;Lnet/minecraft/item/ItemStack;)Lcom/google/common/collect/Multimap;, openUpgradeGui(Lnet/minecraft/entity/player/EntityPlayer;Lnet/minecraft/inventory/EntityEquipmentSlot;)V] [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Successfully patched. [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Found 1 patch to apply to class crazypants.enderio.base.item.staffoflevity.ItemStaffOfLevity from implemented interfaces: [crazypants/enderio/api/upgrades/IDarkSteelItem] [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Patching 1 mixins onto class crazypants.enderio.base.item.staffoflevity.ItemStaffOfLevity (DarkSteelUpgradeMixin) [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Added 3 new methods: [initCapabilities(Lnet/minecraft/item/ItemStack;Lnet/minecraft/nbt/NBTTagCompound;)Lnet/minecraftforge/common/capabilities/ICapabilityProvider;, getAttributeModifiers(Lnet/minecraft/inventory/EntityEquipmentSlot;Lnet/minecraft/item/ItemStack;)Lcom/google/common/collect/Multimap;, openUpgradeGui(Lnet/minecraft/entity/player/EntityPlayer;Lnet/minecraft/inventory/EntityEquipmentSlot;)V] [19:14:35] [Server thread/INFO] [EnderCore Mixins]: Successfully patched. [19:14:36] [Server thread/INFO] [EnderCore Mixins]: Found 1 patch to apply to class crazypants.enderio.conduits.conduit.BlockConduitBundle from implemented interfaces: [crazypants/enderio/base/paint/IPaintable$IBlockPaintableBlock] [19:14:36] [Server thread/INFO] [EnderCore Mixins]: Patching 1 mixins onto class crazypants.enderio.conduits.conduit.BlockConduitBundle (MobilityFlagForPaintedBlocksMixin) [19:14:36] [Server thread/INFO] [EnderCore Mixins]: Added 1 new method: [func_149656_h(Lnet/minecraft/block/state/IBlockState;)Lnet/minecraft/block/material/EnumPushReaction;] [19:14:36] [Server thread/INFO] [EnderCore Mixins]: Successfully patched. [19:14:36] [Server thread/INFO] [EnderCore Mixins]: Found 1 patch to apply to class crazypants.enderio.invpanel.sensor.BlockInventoryPanelSensor from implemented interfaces: [crazypants/enderio/base/paint/IPaintable$ISolidBlockPaintableBlock] [19:14:36] [Server thread/INFO] [EnderCore Mixins]: Patching 1 mixins onto class crazypants.enderio.invpanel.sensor.BlockInventoryPanelSensor (MobilityFlagForPaintedBlocksMixin) [19:14:36] [Server thread/INFO] [EnderCore Mixins]: Added 1 new method: [func_149656_h(Lnet/minecraft/block/state/IBlockState;)Lnet/minecraft/block/material/EnumPushReaction;] [19:14:36] [Server thread/INFO] [EnderCore Mixins]: Successfully patched. [19:14:36] [Server thread/INFO] [EnderCore Mixins]: Found 1 patch to apply to class crazypants.enderio.invpanel.chest.BlockInventoryChest from implemented interfaces: [crazypants/enderio/base/paint/IPaintable$IBlockPaintableBlock] [19:14:36] [Server thread/INFO] [EnderCore Mixins]: Patching 1 mixins onto class crazypants.enderio.invpanel.chest.BlockInventoryChest (MobilityFlagForPaintedBlocksMixin) [19:14:36] [Server thread/INFO] [EnderCore Mixins]: Added 1 new method: [func_149656_h(Lnet/minecraft/block/state/IBlockState;)Lnet/minecraft/block/material/EnumPushReaction;] [19:14:36] [Server thread/INFO] [EnderCore Mixins]: Successfully patched. [19:14:36] [Server thread/INFO] [EnderCore Mixins]: Found 1 patch to apply to class crazypants.enderio.invpanel.remote.ItemRemoteInvAccess from implemented interfaces: [crazypants/enderio/base/power/forge/item/IInternalPoweredItem] [19:14:36] [Server thread/INFO] [EnderCore Mixins]: Patching 1 mixins onto class crazypants.enderio.invpanel.remote.ItemRemoteInvAccess (InternalPoweredItemMixin) [19:14:36] [Server thread/INFO] [EnderCore Mixins]: Added 1 new method: [initCapabilities(Lnet/minecraft/item/ItemStack;Lnet/minecraft/nbt/NBTTagCompound;)Lnet/minecraftforge/common/capabilities/ICapabilityProvider;] [19:14:36] [Server thread/INFO] [EnderCore Mixins]: Successfully patched. [19:14:36] [Server thread/INFO] [EnderCore Mixins]: Found 1 patch to apply to class crazypants.enderio.machines.machine.alloy.BlockAlloySmelter from implemented interfaces: [crazypants/enderio/base/paint/IPaintable$ISolidBlockPaintableBlock] [19:14:36] [Server thread/INFO] [EnderCore Mixins]: Patching 1 mixins onto class crazypants.enderio.machines.machine.alloy.BlockAlloySmelter (MobilityFlagForPaintedBlocksMixin) [19:14:36] [Server thread/INFO] [EnderCore Mixins]: Added 1 new method: [func_149656_h(Lnet/minecraft/block/state/IBlockState;)Lnet/minecraft/block/material/EnumPushReaction;] [19:14:36] [Server thread/INFO] [EnderCore Mixins]: Successfully patched. [19:14:36] [Server thread/INFO] [EnderCore Mixins]: Found 1 patch to apply to class crazypants.enderio.base.power.forge.item.PoweredBlockItem from implemented interfaces: [crazypants/enderio/base/power/forge/item/IInternalPoweredItem] [19:14:36] [Server thread/INFO] [EnderCore Mixins]: Patching 1 mixins onto class crazypants.enderio.base.power.forge.item.PoweredBlockItem (InternalPoweredItemMixin) [19:14:36] [Server thread/INFO] [EnderCore Mixins]: Added 1 new method: [initCapabilities(Lnet/minecraft/item/ItemStack;Lnet/minecraft/nbt/NBTTagCompound;)Lnet/minecraftforge/common/capabilities/ICapabilityProvider;] [19:14:36] [Server thread/INFO] [EnderCore Mixins]: Successfully patched. [19:14:36] [Server thread/INFO] [EnderCore Mixins]: Found 1 patch to apply to class crazypants.enderio.machines.machine.buffer.BlockBuffer from implemented interfaces: [crazypants/enderio/base/paint/IPaintable$ISolidBlockPaintableBlock] [19:14:36] [Server thread/INFO] [EnderCore Mixins]: Patching 1 mixins onto class crazypants.enderio.machines.machine.buffer.BlockBuffer (MobilityFlagForPaintedBlocksMixin) [19:14:36] [Server thread/INFO] [EnderCore Mixins]: Added 1 new method: [func_149656_h(Lnet/minecraft/block/state/IBlockState;)Lnet/minecraft/block/material/EnumPushReaction;] [19:14:36] [Server thread/INFO] [EnderCore Mixins]: Successfully patched. [19:14:36] [Server thread/INFO] [EnderCore Mixins]: Found 1 patch to apply to class crazypants.enderio.machines.machine.farm.BlockFarmStation from implemented interfaces: [crazypants/enderio/base/paint/IPaintable$INonSolidBlockPaintableBlock] [19:14:36] [Server thread/INFO] [EnderCore Mixins]: Patching 1 mixins onto class crazypants.enderio.machines.machine.farm.BlockFarmStation (MobilityFlagForPaintedBlocksMixin) [19:14:36] [Server thread/INFO] [EnderCore Mixins]: Added 1 new method: [func_149656_h(Lnet/minecraft/block/state/IBlockState;)Lnet/minecraft/block/material/EnumPushReaction;] [19:14:36] [Server thread/INFO] [EnderCore Mixins]: Successfully patched. [19:14:36] [Server thread/INFO] [EnderCore Mixins]: Found 1 patch to apply to class crazypants.enderio.machines.machine.generator.combustion.BlockCombustionGenerator from implemented interfaces: [crazypants/enderio/base/paint/IPaintable$INonSolidBlockPaintableBlock] [19:14:36] [Server thread/INFO] [EnderCore Mixins]: Patching 1 mixins onto class crazypants.enderio.machines.machine.generator.combustion.BlockCombustionGenerator (MobilityFlagForPaintedBlocksMixin) [19:14:36] [Server thread/INFO] [EnderCore Mixins]: Added 1 new method: [func_149656_h(Lnet/minecraft/block/state/IBlockState;)Lnet/minecraft/block/material/EnumPushReaction;] [19:14:36] [Server thread/INFO] [EnderCore Mixins]: Successfully patched. [19:14:36] [Server thread/INFO] [EnderCore Mixins]: Found 1 patch to apply to class crazypants.enderio.machines.machine.generator.stirling.BlockStirlingGenerator from implemented interfaces: [crazypants/enderio/base/paint/IPaintable$ISolidBlockPaintableBlock] [19:14:36] [Server thread/INFO] [EnderCore Mixins]: Patching 1 mixins onto class crazypants.enderio.machines.machine.generator.stirling.BlockStirlingGenerator (MobilityFlagForPaintedBlocksMixin) [19:14:36] [Server thread/INFO] [EnderCore Mixins]: Added 1 new method: [func_149656_h(Lnet/minecraft/block/state/IBlockState;)Lnet/minecraft/block/material/EnumPushReaction;] [19:14:36] [Server thread/INFO] [EnderCore Mixins]: Successfully patched. [19:14:37] [Server thread/INFO] [EnderCore Mixins]: Found 1 patch to apply to class crazypants.enderio.machines.machine.generator.lava.BlockLavaGenerator from implemented interfaces: [crazypants/enderio/base/paint/IPaintable$ISolidBlockPaintableBlock] [19:14:37] [Server thread/INFO] [EnderCore Mixins]: Patching 1 mixins onto class crazypants.enderio.machines.machine.generator.lava.BlockLavaGenerator (MobilityFlagForPaintedBlocksMixin) [19:14:37] [Server thread/INFO] [EnderCore Mixins]: Added 1 new method: [func_149656_h(Lnet/minecraft/block/state/IBlockState;)Lnet/minecraft/block/material/EnumPushReaction;] [19:14:37] [Server thread/INFO] [EnderCore Mixins]: Successfully patched. [19:14:37] [Server thread/INFO] [EnderCore Mixins]: Found 1 patch to apply to class crazypants.enderio.machines.machine.painter.BlockPainter from implemented interfaces: [crazypants/enderio/base/paint/IPaintable$ISolidBlockPaintableBlock] [19:14:37] [Server thread/INFO] [EnderCore Mixins]: Patching 1 mixins onto class crazypants.enderio.machines.machine.painter.BlockPainter (MobilityFlagForPaintedBlocksMixin) [19:14:37] [Server thread/INFO] [EnderCore Mixins]: Added 1 new method: [func_149656_h(Lnet/minecraft/block/state/IBlockState;)Lnet/minecraft/block/material/EnumPushReaction;] [19:14:37] [Server thread/INFO] [EnderCore Mixins]: Successfully patched. [19:14:37] [Server thread/INFO] [EnderCore Mixins]: Found 1 patch to apply to class crazypants.enderio.machines.machine.sagmill.BlockSagMill from implemented interfaces: [crazypants/enderio/base/paint/IPaintable$ISolidBlockPaintableBlock] [19:14:37] [Server thread/INFO] [EnderCore Mixins]: Patching 1 mixins onto class crazypants.enderio.machines.machine.sagmill.BlockSagMill (MobilityFlagForPaintedBlocksMixin) [19:14:37] [Server thread/INFO] [EnderCore Mixins]: Added 1 new method: [func_149656_h(Lnet/minecraft/block/state/IBlockState;)Lnet/minecraft/block/material/EnumPushReaction;] [19:14:37] [Server thread/INFO] [EnderCore Mixins]: Successfully patched. [19:14:37] [Server thread/INFO] [EnderCore Mixins]: Found 1 patch to apply to class crazypants.enderio.machines.machine.slicensplice.BlockSliceAndSplice from implemented interfaces: [crazypants/enderio/base/paint/IPaintable$ISolidBlockPaintableBlock] [19:14:37] [Server thread/INFO] [EnderCore Mixins]: Patching 1 mixins onto class crazypants.enderio.machines.machine.slicensplice.BlockSliceAndSplice (MobilityFlagForPaintedBlocksMixin) [19:14:37] [Server thread/INFO] [EnderCore Mixins]: Added 1 new method: [func_149656_h(Lnet/minecraft/block/state/IBlockState;)Lnet/minecraft/block/material/EnumPushReaction;] [19:14:37] [Server thread/INFO] [EnderCore Mixins]: Successfully patched. [19:14:37] [Server thread/INFO] [EnderCore Mixins]: Found 1 patch to apply to class crazypants.enderio.machines.machine.soul.BlockSoulBinder from implemented interfaces: [crazypants/enderio/base/paint/IPaintable$INonSolidBlockPaintableBlock] [19:14:37] [Server thread/INFO] [EnderCore Mixins]: Patching 1 mixins onto class crazypants.enderio.machines.machine.soul.BlockSoulBinder (MobilityFlagForPaintedBlocksMixin) [19:14:37] [Server thread/INFO] [EnderCore Mixins]: Added 1 new method: [func_149656_h(Lnet/minecraft/block/state/IBlockState;)Lnet/minecraft/block/material/EnumPushReaction;] [19:14:37] [Server thread/INFO] [EnderCore Mixins]: Successfully patched. [19:14:37] [Server thread/INFO] [EnderCore Mixins]: Found 1 patch to apply to class crazypants.enderio.machines.machine.spawner.BlockPoweredSpawner from implemented interfaces: [crazypants/enderio/base/paint/IPaintable$INonSolidBlockPaintableBlock] [19:14:37] [Server thread/INFO] [EnderCore Mixins]: Patching 1 mixins onto class crazypants.enderio.machines.machine.spawner.BlockPoweredSpawner (MobilityFlagForPaintedBlocksMixin) [19:14:37] [Server thread/INFO] [EnderCore Mixins]: Added 1 new method: [func_149656_h(Lnet/minecraft/block/state/IBlockState;)Lnet/minecraft/block/material/EnumPushReaction;] [19:14:37] [Server thread/INFO] [EnderCore Mixins]: Successfully patched. [19:14:37] [Server thread/INFO] [EnderCore Mixins]: Found 1 patch to apply to class crazypants.enderio.machines.machine.vat.BlockVat from implemented interfaces: [crazypants/enderio/base/paint/IPaintable$INonSolidBlockPaintableBlock] [19:14:37] [Server thread/INFO] [EnderCore Mixins]: Patching 1 mixins onto class crazypants.enderio.machines.machine.vat.BlockVat (MobilityFlagForPaintedBlocksMixin) [19:14:37] [Server thread/INFO] [EnderCore Mixins]: Added 1 new method: [func_149656_h(Lnet/minecraft/block/state/IBlockState;)Lnet/minecraft/block/material/EnumPushReaction;] [19:14:37] [Server thread/INFO] [EnderCore Mixins]: Successfully patched. [19:14:37] [Server thread/INFO] [EnderCore Mixins]: Found 1 patch to apply to class crazypants.enderio.machines.machine.wired.BlockWiredCharger from implemented interfaces: [crazypants/enderio/base/paint/IPaintable$ISolidBlockPaintableBlock] [19:14:37] [Server thread/INFO] [EnderCore Mixins]: Patching 1 mixins onto class crazypants.enderio.machines.machine.wired.BlockWiredCharger (MobilityFlagForPaintedBlocksMixin) [19:14:37] [Server thread/INFO] [EnderCore Mixins]: Added 1 new method: [func_149656_h(Lnet/minecraft/block/state/IBlockState;)Lnet/minecraft/block/material/EnumPushReaction;] [19:14:37] [Server thread/INFO] [EnderCore Mixins]: Successfully patched. [19:14:37] [Server thread/INFO] [EnderCore Mixins]: Found 1 patch to apply to class crazypants.enderio.machines.machine.wireless.BlockWirelessCharger from implemented interfaces: [crazypants/enderio/base/paint/IPaintable$IBlockPaintableBlock] [19:14:37] [Server thread/INFO] [EnderCore Mixins]: Patching 1 mixins onto class crazypants.enderio.machines.machine.wireless.BlockWirelessCharger (MobilityFlagForPaintedBlocksMixin) [19:14:37] [Server thread/INFO] [EnderCore Mixins]: Added 1 new method: [func_149656_h(Lnet/minecraft/block/state/IBlockState;)Lnet/minecraft/block/material/EnumPushReaction;] [19:14:37] [Server thread/INFO] [EnderCore Mixins]: Successfully patched. [19:14:37] [Server thread/INFO] [EnderCore Mixins]: Found 1 patch to apply to class crazypants.enderio.machines.machine.tank.BlockTank from implemented interfaces: [crazypants/enderio/base/paint/IPaintable$INonSolidBlockPaintableBlock] [19:14:37] [Server thread/INFO] [EnderCore Mixins]: Patching 1 mixins onto class crazypants.enderio.machines.machine.tank.BlockTank (MobilityFlagForPaintedBlocksMixin) [19:14:37] [Server thread/INFO] [EnderCore Mixins]: Added 1 new method: [func_149656_h(Lnet/minecraft/block/state/IBlockState;)Lnet/minecraft/block/material/EnumPushReaction;] [19:14:37] [Server thread/INFO] [EnderCore Mixins]: Successfully patched. [19:14:37] [Server thread/INFO] [EnderCore Mixins]: Found 1 patch to apply to class crazypants.enderio.machines.machine.transceiver.BlockTransceiver from implemented interfaces: [crazypants/enderio/base/paint/IPaintable$INonSolidBlockPaintableBlock] [19:14:37] [Server thread/INFO] [EnderCore Mixins]: Patching 1 mixins onto class crazypants.enderio.machines.machine.transceiver.BlockTransceiver (MobilityFlagForPaintedBlocksMixin) [19:14:37] [Server thread/INFO] [EnderCore Mixins]: Added 1 new method: [func_149656_h(Lnet/minecraft/block/state/IBlockState;)Lnet/minecraft/block/material/EnumPushReaction;] [19:14:37] [Server thread/INFO] [EnderCore Mixins]: Successfully patched. [19:14:37] [Server thread/INFO] [EnderCore Mixins]: Found 1 patch to apply to class crazypants.enderio.machines.machine.vacuum.chest.BlockVacuumChest from implemented interfaces: [crazypants/enderio/base/paint/IPaintable$IBlockPaintableBlock] [19:14:37] [Server thread/INFO] [EnderCore Mixins]: Patching 1 mixins onto class crazypants.enderio.machines.machine.vacuum.chest.BlockVacuumChest (MobilityFlagForPaintedBlocksMixin) [19:14:37] [Server thread/INFO] [EnderCore Mixins]: Added 1 new method: [func_149656_h(Lnet/minecraft/block/state/IBlockState;)Lnet/minecraft/block/material/EnumPushReaction;] [19:14:37] [Server thread/INFO] [EnderCore Mixins]: Successfully patched. [19:14:37] [Server thread/INFO] [EnderCore Mixins]: Found 1 patch to apply to class crazypants.enderio.machines.machine.vacuum.xp.BlockXPVacuum from implemented interfaces: [crazypants/enderio/base/paint/IPaintable$IBlockPaintableBlock] [19:14:37] [Server thread/INFO] [EnderCore Mixins]: Patching 1 mixins onto class crazypants.enderio.machines.machine.vacuum.xp.BlockXPVacuum (MobilityFlagForPaintedBlocksMixin) [19:14:37] [Server thread/INFO] [EnderCore Mixins]: Added 1 new method: [func_149656_h(Lnet/minecraft/block/state/IBlockState;)Lnet/minecraft/block/material/EnumPushReaction;] [19:14:37] [Server thread/INFO] [EnderCore Mixins]: Successfully patched. [19:14:37] [Server thread/INFO] [EnderCore Mixins]: Found 1 patch to apply to class crazypants.enderio.machines.machine.niard.BlockNiard from implemented interfaces: [crazypants/enderio/base/paint/IPaintable$INonSolidBlockPaintableBlock] [19:14:37] [Server thread/INFO] [EnderCore Mixins]: Patching 1 mixins onto class crazypants.enderio.machines.machine.niard.BlockNiard (MobilityFlagForPaintedBlocksMixin) [19:14:37] [Server thread/INFO] [EnderCore Mixins]: Added 1 new method: [func_149656_h(Lnet/minecraft/block/state/IBlockState;)Lnet/minecraft/block/material/EnumPushReaction;] [19:14:37] [Server thread/INFO] [EnderCore Mixins]: Successfully patched. [19:14:37] [Server thread/INFO] [EnderCore Mixins]: Found 1 patch to apply to class crazypants.enderio.machines.machine.teleport.anchor.BlockTravelAnchor from implemented interfaces: [crazypants/enderio/base/paint/IPaintable$IBlockPaintableBlock] [19:14:37] [Server thread/INFO] [EnderCore Mixins]: Patching 1 mixins onto class crazypants.enderio.machines.machine.teleport.anchor.BlockTravelAnchor (MobilityFlagForPaintedBlocksMixin) [19:14:37] [Server thread/INFO] [EnderCore Mixins]: Added 1 new method: [func_149656_h(Lnet/minecraft/block/state/IBlockState;)Lnet/minecraft/block/material/EnumPushReaction;] [19:14:37] [Server thread/INFO] [EnderCore Mixins]: Successfully patched. [19:14:37] [Server thread/INFO] [EnderCore Mixins]: Found 1 patch to apply to class crazypants.enderio.machines.machine.teleport.telepad.BlockTelePad from implemented interfaces: [crazypants/enderio/base/paint/IPaintable$ISolidBlockPaintableBlock] [19:14:37] [Server thread/INFO] [EnderCore Mixins]: Patching 1 mixins onto class crazypants.enderio.machines.machine.teleport.telepad.BlockTelePad (MobilityFlagForPaintedBlocksMixin) [19:14:37] [Server thread/INFO] [EnderCore Mixins]: Added 1 new method: [func_149656_h(Lnet/minecraft/block/state/IBlockState;)Lnet/minecraft/block/material/EnumPushReaction;] [19:14:37] [Server thread/INFO] [EnderCore Mixins]: Successfully patched. [19:14:37] [Server thread/INFO] [EnderCore Mixins]: Found 1 patch to apply to class crazypants.enderio.machines.machine.crafter.BlockCrafter from implemented interfaces: [crazypants/enderio/base/paint/IPaintable$ISolidBlockPaintableBlock] [19:14:37] [Server thread/INFO] [EnderCore Mixins]: Patching 1 mixins onto class crazypants.enderio.machines.machine.crafter.BlockCrafter (MobilityFlagForPaintedBlocksMixin) [19:14:37] [Server thread/INFO] [EnderCore Mixins]: Added 1 new method: [func_149656_h(Lnet/minecraft/block/state/IBlockState;)Lnet/minecraft/block/material/EnumPushReaction;] [19:14:37] [Server thread/INFO] [EnderCore Mixins]: Successfully patched. [19:14:37] [Server thread/INFO] [EnderCore Mixins]: Found 1 patch to apply to class crazypants.enderio.machines.machine.spawner.creative.BlockCreativeSpawner from implemented interfaces: [crazypants/enderio/base/paint/IPaintable$ISolidBlockPaintableBlock] [19:14:37] [Server thread/INFO] [EnderCore Mixins]: Patching 1 mixins onto class crazypants.enderio.machines.machine.spawner.creative.BlockCreativeSpawner (MobilityFlagForPaintedBlocksMixin) [19:14:37] [Server thread/INFO] [EnderCore Mixins]: Added 1 new method: [func_149656_h(Lnet/minecraft/block/state/IBlockState;)Lnet/minecraft/block/material/EnumPushReaction;] [19:14:37] [Server thread/INFO] [EnderCore Mixins]: Successfully patched. [19:14:37] [Server thread/INFO] [EnderCore Mixins]: Found 1 patch to apply to class crazypants.enderio.powertools.machine.capbank.BlockCapBank from implemented interfaces: [crazypants/enderio/base/paint/IPaintable$ISolidBlockPaintableBlock] [19:14:37] [Server thread/INFO] [EnderCore Mixins]: Patching 1 mixins onto class crazypants.enderio.powertools.machine.capbank.BlockCapBank (MobilityFlagForPaintedBlocksMixin) [19:14:37] [Server thread/INFO] [EnderCore Mixins]: Added 1 new method: [func_149656_h(Lnet/minecraft/block/state/IBlockState;)Lnet/minecraft/block/material/EnumPushReaction;] [19:14:37] [Server thread/INFO] [EnderCore Mixins]: Successfully patched. [19:14:37] [Server thread/INFO] [EnderCore Mixins]: Found 1 patch to apply to class crazypants.enderio.powertools.machine.capbank.BlockItemCapBank from implemented interfaces: [crazypants/enderio/base/power/forge/item/IInternalPoweredItem] [19:14:37] [Server thread/INFO] [EnderCore Mixins]: Patching 1 mixins onto class crazypants.enderio.powertools.machine.capbank.BlockItemCapBank (InternalPoweredItemMixin) [19:14:37] [Server thread/INFO] [EnderCore Mixins]: Added 1 new method: [initCapabilities(Lnet/minecraft/item/ItemStack;Lnet/minecraft/nbt/NBTTagCompound;)Lnet/minecraftforge/common/capabilities/ICapabilityProvider;] [19:14:37] [Server thread/INFO] [EnderCore Mixins]: Successfully patched. [19:14:37] [Server thread/INFO] [EnderCore Mixins]: Found 1 patch to apply to class crazypants.enderio.powertools.machine.monitor.BlockPowerMonitor from implemented interfaces: [crazypants/enderio/base/paint/IPaintable$ISolidBlockPaintableBlock] [19:14:37] [Server thread/INFO] [EnderCore Mixins]: Patching 1 mixins onto class crazypants.enderio.powertools.machine.monitor.BlockPowerMonitor (MobilityFlagForPaintedBlocksMixin) [19:14:37] [Server thread/INFO] [EnderCore Mixins]: Added 1 new method: [func_149656_h(Lnet/minecraft/block/state/IBlockState;)Lnet/minecraft/block/material/EnumPushReaction;] [19:14:37] [Server thread/INFO] [EnderCore Mixins]: Successfully patched. [19:14:37] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod enderio [19:14:37] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - Ender IO took 3.936s [19:14:37] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod enderiointegrationtic [19:14:37] [Server thread/WARN] [enderio]: TConstruct, you fail again, muhaha! The world is mine, mine! [19:14:37] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod enderiointegrationtic [19:14:37] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - Ender IO Integration with Tinkers' Construct took 0.127s [19:14:37] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod quark [19:14:38] [Server thread/INFO] [Quark]: 'Ender watcher' is forcefully disabled as it's incompatible with the following loaded mods: [botania] [19:14:38] [Server thread/INFO] [Quark]: 'Dispensers place seeds' is forcefully disabled as it's incompatible with the following loaded mods: [botania] [19:14:39] [Server thread/INFO] [Quark]: 'Food tooltip' is forcefully disabled as it's incompatible with the following loaded mods: [appleskin] [19:14:39] [Server thread/INFO] [Quark]: Module decoration is enabled [19:14:39] [Server thread/INFO] [Quark]: Module experimental is enabled [19:14:39] [Server thread/INFO] [Quark]: Module automation is enabled [19:14:39] [Server thread/INFO] [Quark]: Module building is enabled [19:14:39] [Server thread/INFO] [Quark]: Module world is enabled [19:14:39] [Server thread/INFO] [Quark]: Module misc is enabled [19:14:39] [Server thread/INFO] [Quark]: Module vanity is enabled [19:14:39] [Server thread/INFO] [Quark]: Module tweaks is enabled [19:14:39] [Server thread/INFO] [Quark]: Module management is enabled [19:14:39] [Server thread/INFO] [Quark]: Module client is enabled [19:14:39] [Server thread/TRACE] [FML]: Automatically registered mod quark entity quark:flat_item_frame as quark:flat_item_frame [19:14:39] [Server thread/TRACE] [FML]: Automatically registered mod quark entity quark:leash_knot as quark:leash_knot [19:14:39] [Server thread/TRACE] [FML]: Automatically registered mod quark entity quark:colored_item_frame as quark:colored_item_frame [19:14:39] [Server thread/TRACE] [FML]: Automatically registered mod quark entity quark:glass_item_frame as quark:glass_item_frame [19:14:39] [Server thread/TRACE] [FML]: Automatically registered mod quark entity quark:gravisand as quark:gravisand [19:14:40] [Server thread/TRACE] [FML]: Automatically registered mod quark entity quark:stoneling as quark:stoneling [19:14:40] [Server thread/TRACE] [FML]: Automatically registered mod quark entity quark:archaeologist as quark:archaeologist [19:14:40] [Server thread/TRACE] [FML]: Automatically registered mod quark entity quark:foxhound as quark:foxhound [19:14:40] [Server thread/TRACE] [FML]: Automatically registered mod quark entity quark:dweller as quark:dweller [19:14:40] [Server thread/TRACE] [FML]: Automatically registered mod quark entity quark:ashen as quark:ashen [19:14:40] [Server thread/TRACE] [FML]: Automatically registered mod quark entity quark:frog as quark:frog [19:14:40] [Server thread/TRACE] [FML]: Automatically registered mod quark entity quark:pirate as quark:pirate [19:14:40] [Server thread/TRACE] [FML]: Automatically registered mod quark entity quark:crab as quark:crab [19:14:40] [Server thread/TRACE] [FML]: Automatically registered mod quark entity quark:wraith as quark:wraith [19:14:40] [Server thread/TRACE] [FML]: Automatically registered mod quark entity quark:pickarang as quark:pickarang [19:14:40] [Server thread/TRACE] [FML]: Automatically registered mod quark entity quark:arrow_ender as quark:arrow_ender [19:14:40] [Server thread/TRACE] [FML]: Automatically registered mod quark entity quark:arrow_explosive as quark:arrow_explosive [19:14:40] [Server thread/TRACE] [FML]: Automatically registered mod quark entity quark:arrow_torch as quark:arrow_torch [19:14:40] [Server thread/TRACE] [FML]: Automatically registered mod quark entity quark:dragon_breath_bottle as quark:dragon_breath_bottle [19:14:40] [Server thread/TRACE] [FML]: Automatically registered mod quark entity quark:soul_powder as quark:soul_powder [19:14:40] [Server thread/TRACE] [FML]: Automatically registered mod quark entity quark:parrot_egg as quark:parrot_egg [19:14:40] [Server thread/TRACE] [FML]: Automatically registered mod quark entity quark:seat as quark:seat [19:14:40] [Server thread/TRACE] [FML]: Automatically registered mod quark entity quark:chest_passenger as quark:chest_passenger [19:14:40] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod quark [19:14:40] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - Quark took 2.654s [19:14:40] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod twilightforest [19:14:41] [Server thread/DEBUG] [twilightforest]: There are 21 entries in TFFeature enum. Maximum structure size is 4 [19:14:41] [Server thread/INFO] [twilightforest]: Loaded compatibility for mod Baubles. [19:14:41] [Server thread/INFO] [twilightforest]: Loaded compatibility for mod Chisel. [19:14:41] [Server thread/INFO] [twilightforest]: Loaded compatibility for mod Forestry. [19:14:41] [Server thread/INFO] [twilightforest]: Loaded compatibility for mod Immersive Engineering. [19:14:41] [Server thread/INFO] [twilightforest]: Loaded compatibility for mod Just Enough Items. [19:14:41] [Server thread/INFO] [twilightforest]: Loaded compatibility for mod Tinkers' Construct. [19:14:41] [Server thread/INFO] [twilightforest]: Loaded compatibility for mod Thaumcraft. [19:14:41] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod twilightforest [19:14:41] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - The Twilight Forest took 0.983s [19:14:41] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod tconstruct [19:14:41] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod tconstruct [19:14:41] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - Tinkers' Construct took 0.044s [19:14:41] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod galacticraftcore [19:14:42] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod galacticraftcore [19:14:42] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - Galacticraft Core took 1.201s [19:14:42] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod galacticraftplanets [19:14:43] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod galacticraftplanets [19:14:43] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - Galacticraft Planets took 0.436s [19:14:43] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod asmodeuscore [19:14:43] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod asmodeuscore [19:14:43] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - AsmodeusCore took 0.052s [19:14:43] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod astralsorcery [19:14:43] [Server thread/DEBUG] [mixin]: Mixing ItemEnchantmentAmuletMixin from mixins.modfixes_astralsorcery.json into hellfirepvp.astralsorcery.common.item.wearable.ItemEnchantmentAmulet [19:14:43] [Server thread/TRACE] [mixin]: Added class metadata for baubles/api/IBauble to metadata cache [19:14:43] [Server thread/TRACE] [mixin]: Added class metadata for net/minecraft/init/SoundEvents to metadata cache [19:14:43] [Server thread/TRACE] [mixin]: Added class metadata for hellfirepvp/astralsorcery/common/item/base/render/ItemDynamicColor to metadata cache [19:14:44] [Server thread/TRACE] [FML]: Automatically registered mod astralsorcery entity EntityHighlighted as astralsorcery:entityhighlighted [19:14:44] [Server thread/TRACE] [FML]: Automatically registered mod astralsorcery entity EntityStardust as astralsorcery:entitystardust [19:14:44] [Server thread/TRACE] [FML]: Automatically registered mod astralsorcery entity EntityCrystal as astralsorcery:entitycrystal [19:14:44] [Server thread/TRACE] [FML]: Automatically registered mod astralsorcery entity EntityFlare as astralsorcery:entityflare [19:14:44] [Server thread/TRACE] [FML]: Automatically registered mod astralsorcery entity EntityStarBurst as astralsorcery:entitystarburst [19:14:44] [Server thread/TRACE] [FML]: Automatically registered mod astralsorcery entity EntityIlluminationSpark as astralsorcery:entityilluminationspark [19:14:44] [Server thread/TRACE] [FML]: Automatically registered mod astralsorcery entity EntityNocturnalSpark as astralsorcery:entitynocturnalspark [19:14:44] [Server thread/TRACE] [FML]: Automatically registered mod astralsorcery entity EntityCrystalTool as astralsorcery:entitycrystaltool [19:14:44] [Server thread/TRACE] [FML]: Automatically registered mod astralsorcery entity EntityGrapplingHook as astralsorcery:entitygrapplinghook [19:14:44] [Server thread/TRACE] [FML]: Automatically registered mod astralsorcery entity EntitySpectralTool as astralsorcery:entityspectraltool [19:14:44] [Server thread/TRACE] [FML]: Automatically registered mod astralsorcery entity EntityLiquidSpark as astralsorcery:entityliquidspark [19:14:44] [Server thread/TRACE] [FML]: Automatically registered mod astralsorcery entity EntityObservatoryHelper as astralsorcery:entityobservatoryhelper [19:14:44] [Server thread/TRACE] [FML]: Automatically registered mod astralsorcery entity EntityShootingStar as astralsorcery:entityshootingstar [19:14:44] [Server thread/TRACE] [FML]: Automatically registered mod astralsorcery entity EntityItemDamageResistant as astralsorcery:entityitemdamageresistant [19:14:45] [Server thread/INFO] [Astral Core]: [AstralTransformer] Transforming wh : net.minecraft.entity.ai.attributes.ModifiableAttributeInstance with 1 patches! [19:14:45] [Server thread/INFO] [Astral Core]: [AstralTransformer] Applied patch PATCHPOSTPROCESSATTRIBUTES [19:14:45] [Server thread/INFO] [Astral Sorcery]: Crafttweaker not found! [19:14:45] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod astralsorcery [19:14:45] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - Astral Sorcery took 2.586s [19:14:45] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod autoreglib [19:14:45] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod autoreglib [19:14:45] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - AutoRegLib took 0.006s [19:14:45] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod openterraingenerator [19:14:45] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod openterraingenerator [19:14:45] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - Open Terrain Generator took 0.000s [19:14:45] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod biomebundle [19:14:45] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod biomebundle [19:14:45] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - Biome Bundle took 0.000s [19:14:45] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod cyclicmagic [19:14:48] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `fluid_drain_te`, expected `cyclicmagic`. This could be a intended override, but in most cases indicates a broken mod. [19:14:49] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `fire_starter_te`, expected `cyclicmagic`. This could be a intended override, but in most cases indicates a broken mod. [19:14:49] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `wireless_transmitter_te`, expected `cyclicmagic`. This could be a intended override, but in most cases indicates a broken mod. [19:14:49] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `wireless_receiver_te`, expected `cyclicmagic`. This could be a intended override, but in most cases indicates a broken mod. [19:14:49] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `cyclicmagicpeat_generator_te`, expected `cyclicmagic`. This could be a intended override, but in most cases indicates a broken mod. [19:14:49] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `cyclicmagicpeat_farm_te`, expected `cyclicmagic`. This could be a intended override, but in most cases indicates a broken mod. [19:14:49] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `cyclicmagiccable_wireless_te`, expected `cyclicmagic`. This could be a intended override, but in most cases indicates a broken mod. [19:14:49] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `cyclicmagiccable_wireless_energy_te`, expected `cyclicmagic`. This could be a intended override, but in most cases indicates a broken mod. [19:14:49] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `cyclicmagiccable_wireless_fluid_te`, expected `cyclicmagic`. This could be a intended override, but in most cases indicates a broken mod. [19:14:49] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `item_pipe_sort_te`, expected `cyclicmagic`. This could be a intended override, but in most cases indicates a broken mod. [19:14:49] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `item_pipe_te`, expected `cyclicmagic`. This could be a intended override, but in most cases indicates a broken mod. [19:14:49] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `item_pump_te`, expected `cyclicmagic`. This could be a intended override, but in most cases indicates a broken mod. [19:14:49] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `energy_pipe_te`, expected `cyclicmagic`. This could be a intended override, but in most cases indicates a broken mod. [19:14:49] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `energy_pump_te`, expected `cyclicmagic`. This could be a intended override, but in most cases indicates a broken mod. [19:14:49] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `fluid_pipe_te`, expected `cyclicmagic`. This could be a intended override, but in most cases indicates a broken mod. [19:14:49] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `fluid_pump_te`, expected `cyclicmagic`. This could be a intended override, but in most cases indicates a broken mod. [19:14:49] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `bundled_pipe_te`, expected `cyclicmagic`. This could be a intended override, but in most cases indicates a broken mod. [19:14:49] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `cyclicmagiclibrary_te`, expected `cyclicmagic`. This could be a intended override, but in most cases indicates a broken mod. [19:14:49] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `cyclicmagiclibrary_ctrl_te`, expected `cyclicmagic`. This could be a intended override, but in most cases indicates a broken mod. [19:14:49] [Server thread/TRACE] [FML]: Automatically registered mod cyclicmagic entity cyclicmagic_robot as cyclicmagic:robot [19:14:49] [Server thread/TRACE] [FML]: Automatically registered mod cyclicmagic entity firecannon as cyclicmagic:firecannon [19:14:49] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `plate_vector_te`, expected `cyclicmagic`. This could be a intended override, but in most cases indicates a broken mod. [19:14:49] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `builder_pattern_te`, expected `cyclicmagic`. This could be a intended override, but in most cases indicates a broken mod. [19:14:49] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `magnet_block_te`, expected `cyclicmagic`. This could be a intended override, but in most cases indicates a broken mod. [19:14:49] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `magnet_anti_block_te`, expected `cyclicmagic`. This could be a intended override, but in most cases indicates a broken mod. [19:14:49] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `dehydrator_te`, expected `cyclicmagic`. This could be a intended override, but in most cases indicates a broken mod. [19:14:49] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `vacuum_block_te`, expected `cyclicmagic`. This could be a intended override, but in most cases indicates a broken mod. [19:14:49] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `beacon_potion_te`, expected `cyclicmagic`. This could be a intended override, but in most cases indicates a broken mod. [19:14:49] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `moon_sensor_te`, expected `cyclicmagic`. This could be a intended override, but in most cases indicates a broken mod. [19:14:49] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `clock_te`, expected `cyclicmagic`. This could be a intended override, but in most cases indicates a broken mod. [19:14:49] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `target_te`, expected `cyclicmagic`. This could be a intended override, but in most cases indicates a broken mod. [19:14:49] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `beacon_redstone_te`, expected `cyclicmagic`. This could be a intended override, but in most cases indicates a broken mod. [19:14:49] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `sprinkler_te`, expected `cyclicmagic`. This could be a intended override, but in most cases indicates a broken mod. [19:14:49] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `block_forester_te`, expected `cyclicmagic`. This could be a intended override, but in most cases indicates a broken mod. [19:14:49] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `auto_packager_te`, expected `cyclicmagic`. This could be a intended override, but in most cases indicates a broken mod. [19:14:49] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `miner_te`, expected `cyclicmagic`. This could be a intended override, but in most cases indicates a broken mod. [19:14:49] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `block_hydrator_te`, expected `cyclicmagic`. This could be a intended override, but in most cases indicates a broken mod. [19:14:49] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `cyclicmagicblock_anvil_magma_te`, expected `cyclicmagic`. This could be a intended override, but in most cases indicates a broken mod. [19:14:49] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `melter_te`, expected `cyclicmagic`. This could be a intended override, but in most cases indicates a broken mod. [19:14:49] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `solidifier_te`, expected `cyclicmagic`. This could be a intended override, but in most cases indicates a broken mod. [19:14:49] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `cyclicmagicblock_anvil_te`, expected `cyclicmagic`. This could be a intended override, but in most cases indicates a broken mod. [19:14:49] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `harveseter_te`, expected `cyclicmagic`. This could be a intended override, but in most cases indicates a broken mod. [19:14:49] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `cyclicmagicblock_enchanter_te`, expected `cyclicmagic`. This could be a intended override, but in most cases indicates a broken mod. [19:14:49] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `exp_pylon_te`, expected `cyclicmagic`. This could be a intended override, but in most cases indicates a broken mod. [19:14:49] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `builder_te`, expected `cyclicmagic`. This could be a intended override, but in most cases indicates a broken mod. [19:14:49] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `uncrafting_block_te`, expected `cyclicmagic`. This could be a intended override, but in most cases indicates a broken mod. [19:14:49] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `cyclicmagicminer_smart_te`, expected `cyclicmagic`. This could be a intended override, but in most cases indicates a broken mod. [19:14:49] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `placer_block_te`, expected `cyclicmagic`. This could be a intended override, but in most cases indicates a broken mod. [19:14:49] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `password_block_te`, expected `cyclicmagic`. This could be a intended override, but in most cases indicates a broken mod. [19:14:49] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `cyclicmagicblock_user_te`, expected `cyclicmagic`. This could be a intended override, but in most cases indicates a broken mod. [19:14:49] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `cyclicmagicbattery_infinite_te`, expected `cyclicmagic`. This could be a intended override, but in most cases indicates a broken mod. [19:14:49] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `cyclicmagicbattery_te`, expected `cyclicmagic`. This could be a intended override, but in most cases indicates a broken mod. [19:14:49] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `cyclicmagictrash_te`, expected `cyclicmagic`. This could be a intended override, but in most cases indicates a broken mod. [19:14:49] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `cyclicmagicworkbench_te`, expected `cyclicmagic`. This could be a intended override, but in most cases indicates a broken mod. [19:14:49] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `cyclicmagicscreen_te`, expected `cyclicmagic`. This could be a intended override, but in most cases indicates a broken mod. [19:14:49] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `cyclicmagicscreentarget_te`, expected `cyclicmagic`. This could be a intended override, but in most cases indicates a broken mod. [19:14:49] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `cyclicmagicauto_crafter_te`, expected `cyclicmagic`. This could be a intended override, but in most cases indicates a broken mod. [19:14:49] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `cyclicmagicentity_detector_te`, expected `cyclicmagic`. This could be a intended override, but in most cases indicates a broken mod. [19:14:49] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `cyclicmagicfan_te`, expected `cyclicmagic`. This could be a intended override, but in most cases indicates a broken mod. [19:14:49] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `cyclicmagicblock_fishing_te`, expected `cyclicmagic`. This could be a intended override, but in most cases indicates a broken mod. [19:14:49] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `cyclicmagicblock_disenchanter_te`, expected `cyclicmagic`. This could be a intended override, but in most cases indicates a broken mod. [19:14:49] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `bucketstorage`, expected `cyclicmagic`. This could be a intended override, but in most cases indicates a broken mod. [19:14:49] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `laser_te`, expected `cyclicmagic`. This could be a intended override, but in most cases indicates a broken mod. [19:14:49] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `sound_player_te`, expected `cyclicmagic`. This could be a intended override, but in most cases indicates a broken mod. [19:14:49] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `dice_te`, expected `cyclicmagic`. This could be a intended override, but in most cases indicates a broken mod. [19:14:49] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `imbuer_te`, expected `cyclicmagic`. This could be a intended override, but in most cases indicates a broken mod. [19:14:49] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `void_anvil_te`, expected `cyclicmagic`. This could be a intended override, but in most cases indicates a broken mod. [19:14:49] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `dropper_exact_te`, expected `cyclicmagic`. This could be a intended override, but in most cases indicates a broken mod. [19:14:49] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `fluid_placer_te`, expected `cyclicmagic`. This could be a intended override, but in most cases indicates a broken mod. [19:14:49] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod cyclicmagic [19:14:49] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - Cyclic took 3.604s [19:14:49] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod guideapi [19:14:49] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod guideapi [19:14:49] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - Guide-API took 0.016s [19:14:49] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod bloodmagic [19:14:49] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod bloodmagic [19:14:49] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - Blood Magic: Alchemical Wizardry took 0.333s [19:14:49] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod bookshelf [19:14:49] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod bookshelf [19:14:49] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - Bookshelf took 0.002s [19:14:49] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod botania [19:14:49] [Server thread/TRACE] [FML]: Automatically registered mod botania entity botania:manaBurst as botania:mana_burst [19:14:49] [Server thread/TRACE] [FML]: Automatically registered mod botania entity botania:signalFlare as botania:signal_flare [19:14:49] [Server thread/TRACE] [FML]: Automatically registered mod botania entity botania:pixie as botania:pixie [19:14:49] [Server thread/TRACE] [FML]: Automatically registered mod botania entity botania:flameRing as botania:flame_ring [19:14:49] [Server thread/TRACE] [FML]: Automatically registered mod botania entity botania:vineBall as botania:vine_ball [19:14:49] [Server thread/TRACE] [FML]: Automatically registered mod botania entity botania:doppleganger as botania:doppleganger [19:14:49] [Server thread/TRACE] [FML]: Automatically registered mod botania entity botania:magicLandmine as botania:magic_landmine [19:14:50] [Server thread/TRACE] [FML]: Automatically registered mod botania entity botania:spark as botania:spark [19:14:50] [Server thread/TRACE] [FML]: Automatically registered mod botania entity botania:thrownItem as botania:thrown_item [19:14:50] [Server thread/TRACE] [FML]: Automatically registered mod botania entity botania:magicMissile as botania:magic_missile [19:14:50] [Server thread/TRACE] [FML]: Automatically registered mod botania entity botania:thornChakram as botania:thorn_chakram [19:14:50] [Server thread/TRACE] [FML]: Automatically registered mod botania entity botania:corporeaSpark as botania:corporea_spark [19:14:50] [Server thread/TRACE] [FML]: Automatically registered mod botania entity botania:enderAirBottle as botania:ender_air_bottle [19:14:50] [Server thread/TRACE] [FML]: Automatically registered mod botania entity botania:poolMinecart as botania:pool_minecart [19:14:50] [Server thread/TRACE] [FML]: Automatically registered mod botania entity botania:pinkWither as botania:pink_wither [19:14:50] [Server thread/TRACE] [FML]: Automatically registered mod botania entity botania:playerMover as botania:player_mover [19:14:50] [Server thread/TRACE] [FML]: Automatically registered mod botania entity botania:manaStorm as botania:mana_storm [19:14:50] [Server thread/TRACE] [FML]: Automatically registered mod botania entity botania:babylonWeapon as botania:babylon_weapon [19:14:50] [Server thread/TRACE] [FML]: Automatically registered mod botania entity botania:fallingStar as botania:falling_star [19:14:50] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod botania [19:14:50] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - Botania took 0.520s [19:14:50] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod buildcraftlib [19:14:50] [Server thread/INFO] [BuildCraft]: [19:14:50] [Server thread/INFO] [BuildCraft]: Starting BuildCraft **.**.**.** [19:14:50] [Server thread/INFO] [BuildCraft]: Copyright (c) the BuildCraft team, 2011-2018 [19:14:50] [Server thread/INFO] [BuildCraft]: https://www.mod-buildcraft.com [19:14:50] [Server thread/INFO] [BuildCraft]: Detailed Build Information: [19:14:50] [Server thread/INFO] [BuildCraft]: Branch HEAD [19:14:50] [Server thread/INFO] [BuildCraft]: Commit 68370005a10488d02a4bb4b8df86bbc62633d216 [19:14:50] [Server thread/INFO] [BuildCraft]: Bump version for release relase, fix a java 13+ compile error, tweak changelog, and fix engines chaining one block more than they should have. [19:14:50] [Server thread/INFO] [BuildCraft]: committed by AlexIIL [19:14:50] [Server thread/INFO] [BuildCraft]: [19:14:50] [Server thread/INFO] [BuildCraft]: Loaded Modules: [19:14:50] [Server thread/INFO] [BuildCraft]: - lib [19:14:50] [Server thread/INFO] [BuildCraft]: - core [19:14:50] [Server thread/INFO] [BuildCraft]: - builders [19:14:50] [Server thread/INFO] [BuildCraft]: - energy [19:14:50] [Server thread/INFO] [BuildCraft]: - factory [19:14:50] [Server thread/INFO] [BuildCraft]: - robotics [19:14:50] [Server thread/INFO] [BuildCraft]: - silicon [19:14:50] [Server thread/INFO] [BuildCraft]: - transport [19:14:50] [Server thread/INFO] [BuildCraft]: - compat [19:14:50] [Server thread/INFO] [BuildCraft]: Missing Modules: [19:14:50] [Server thread/INFO] [BuildCraft]: [19:14:51] [Server thread/INFO] [BuildCraft]: [debugger] Not a dev environment! [19:14:51] [Server thread/INFO] [FML]: Configured a dormant chunk cache size of 0 [19:14:51] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod buildcraftlib [19:14:51] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - BuildCraft Lib took 1.020s [19:14:51] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod buildcraftcore [19:14:51] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod buildcraftcore [19:14:51] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - BuildCraft took 0.409s [19:14:51] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod buildcraftbuilders [19:14:52] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod buildcraftbuilders [19:14:52] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - BuildCraft Builders took 0.359s [19:14:52] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod buildcrafttransport [19:14:52] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod buildcrafttransport [19:14:52] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - BuildCraft Transport took 0.402s [19:14:52] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod buildcraftsilicon [19:14:52] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod buildcraftsilicon [19:14:52] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - BuildCraft Silicon took 0.263s [19:14:52] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod buildcraftenergy [19:14:52] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod buildcraftenergy [19:14:52] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - BuildCraft Energy took 0.097s [19:14:52] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod forestry [19:14:53] [Server thread/DEBUG] [forestry]: Could not find core module for the module container: forestry_compat [19:14:53] [Server thread/INFO] [forestry]: Module Better With Mods Module failed to load: Better With Mods not found [19:14:53] [Server thread/INFO] [forestry]: Module Actually Additions Module failed to load: Actually Additions not found [19:14:53] [Server thread/INFO] [forestry]: Module IndustrialCraft2 Module failed to load: IndustrialCraft2 not found [19:14:53] [Server thread/INFO] [forestry]: Module Roots Module failed to load: Roots not found [19:14:53] [Server thread/INFO] [forestry]: Module BiomesOPlenty Module failed to load: BiomesOPlenty not found [19:14:53] [Server thread/INFO] [forestry]: Module Natura Module failed to load: Natura not found [19:14:53] [Server thread/INFO] [forestry]: Module TechReborn Module failed to load: TechReborn not found [19:14:53] [Server thread/DEBUG] [forestry]: Setup API Start: Core Module [19:14:53] [Server thread/DEBUG] [forestry]: Setup API Complete: Core Module [19:14:53] [Server thread/DEBUG] [forestry]: Setup API Start: Mail Module [19:14:53] [Server thread/DEBUG] [forestry]: Setup API Complete: Mail Module [19:14:53] [Server thread/DEBUG] [forestry]: Setup API Start: Database Module [19:14:53] [Server thread/DEBUG] [forestry]: Setup API Complete: Database Module [19:14:53] [Server thread/DEBUG] [forestry]: Setup API Start: Energy Module [19:14:53] [Server thread/DEBUG] [forestry]: Setup API Complete: Energy Module [19:14:53] [Server thread/DEBUG] [forestry]: Setup API Start: Food Module [19:14:53] [Server thread/DEBUG] [forestry]: Setup API Complete: Food Module [19:14:53] [Server thread/DEBUG] [forestry]: Setup API Start: Greenhouse Module [19:14:53] [Server thread/DEBUG] [forestry]: Setup API Complete: Greenhouse Module [19:14:53] [Server thread/DEBUG] [forestry]: Setup API Start: Book Module [19:14:53] [Server thread/DEBUG] [forestry]: Setup API Complete: Book Module [19:14:53] [Server thread/DEBUG] [forestry]: Setup API Start: Sorting Module [19:14:53] [Server thread/DEBUG] [forestry]: Setup API Complete: Sorting Module [19:14:53] [Server thread/DEBUG] [forestry]: Setup API Start: Worktable Module [19:14:53] [Server thread/DEBUG] [forestry]: Setup API Complete: Worktable Module [19:14:53] [Server thread/DEBUG] [forestry]: Setup API Start: Backpack Module [19:14:53] [Server thread/DEBUG] [forestry]: Setup API Complete: Backpack Module [19:14:53] [Server thread/DEBUG] [forestry]: Setup API Start: Arboriculture Module [19:14:53] [Server thread/DEBUG] [forestry]: Setup API Complete: Arboriculture Module [19:14:53] [Server thread/DEBUG] [forestry]: Setup API Start: Climatology Module [19:14:53] [Server thread/DEBUG] [forestry]: Setup API Complete: Climatology Module [19:14:53] [Server thread/DEBUG] [forestry]: Setup API Start: Farming Module [19:14:53] [Server thread/DEBUG] [forestry]: Setup API Complete: Farming Module [19:14:53] [Server thread/DEBUG] [forestry]: Setup API Start: Apiculture Module [19:14:53] [Server thread/DEBUG] [forestry]: Setup API Complete: Apiculture Module [19:14:53] [Server thread/DEBUG] [forestry]: Setup API Start: Fluids Module [19:14:53] [Server thread/DEBUG] [forestry]: Setup API Complete: Fluids Module [19:14:53] [Server thread/DEBUG] [forestry]: Setup API Start: Lepidopterology Module [19:14:53] [Server thread/DEBUG] [forestry]: Setup API Complete: Lepidopterology Module [19:14:53] [Server thread/DEBUG] [forestry]: Setup API Start: Cultivation Module [19:14:53] [Server thread/DEBUG] [forestry]: Setup API Complete: Cultivation Module [19:14:53] [Server thread/DEBUG] [forestry]: Setup API Start: Factory Module [19:14:53] [Server thread/DEBUG] [forestry]: Setup API Complete: Factory Module [19:14:53] [Server thread/DEBUG] [forestry]: Setup API Start: Crate Module [19:14:53] [Server thread/DEBUG] [forestry]: Setup API Complete: Crate Module [19:14:53] [Server thread/DEBUG] [forestry]: Setup API Start: Charcoal Module [19:14:53] [Server thread/DEBUG] [forestry]: Setup API Complete: Charcoal Module [19:14:53] [Server thread/DEBUG] [forestry]: Setup API Start: Mystical Agriculture Module [19:14:53] [Server thread/DEBUG] [forestry]: Setup API Complete: Mystical Agriculture Module [19:14:53] [Server thread/DEBUG] [forestry]: Setup API Start: HarvestCraft Module [19:14:53] [Server thread/DEBUG] [forestry]: Setup API Complete: HarvestCraft Module [19:14:53] [Server thread/DEBUG] [forestry]: Setup API Start: rustic Module [19:14:53] [Server thread/DEBUG] [forestry]: Setup API Complete: rustic Module [19:14:53] [Server thread/DEBUG] [forestry]: Setup API Start: ImmersiveEngineering Module [19:14:53] [Server thread/DEBUG] [forestry]: Setup API Complete: ImmersiveEngineering Module [19:14:53] [Server thread/DEBUG] [forestry]: Setup API Start: Extra Utilities Module [19:14:53] [Server thread/DEBUG] [forestry]: Setup API Complete: Extra Utilities Module [19:14:53] [Server thread/DEBUG] [forestry]: Setup API Start: EnderIO Module [19:14:53] [Server thread/DEBUG] [forestry]: Setup API Complete: EnderIO Module [19:14:53] [Server thread/DEBUG] [forestry]: Setup API Start: BuildCraft 6 Recipes Module [19:14:53] [Server thread/DEBUG] [forestry]: Setup API Complete: BuildCraft 6 Recipes Module [19:14:53] [Server thread/DEBUG] [forestry]: Setup API Start: BuildCraft 6 Statements Module [19:14:53] [Server thread/DEBUG] [forestry]: Setup API Complete: BuildCraft 6 Statements Module [19:14:53] [Server thread/DEBUG] [forestry]: Setup API Start: BuildCraft 6 Fuels Module [19:14:53] [Server thread/DEBUG] [forestry]: Setup API Complete: BuildCraft 6 Fuels Module [19:14:53] [Server thread/DEBUG] [forestry]: Setup API Start: BuildCraft 6 Transport Module [19:14:53] [Server thread/DEBUG] [forestry]: Setup API Complete: BuildCraft 6 Transport Module [19:14:53] [Server thread/DEBUG] [forestry]: Disabled-Setup Start: Better With Mods Module [19:14:53] [Server thread/DEBUG] [forestry]: Disabled-Setup Complete: Better With Mods Module [19:14:53] [Server thread/DEBUG] [forestry]: Disabled-Setup Start: Actually Additions Module [19:14:53] [Server thread/DEBUG] [forestry]: Disabled-Setup Complete: Actually Additions Module [19:14:53] [Server thread/DEBUG] [forestry]: Disabled-Setup Start: IndustrialCraft2 Module [19:14:53] [Server thread/DEBUG] [forestry]: Disabled-Setup Complete: IndustrialCraft2 Module [19:14:53] [Server thread/DEBUG] [forestry]: Disabled-Setup Start: Roots Module [19:14:53] [Server thread/DEBUG] [forestry]: Disabled-Setup Complete: Roots Module [19:14:53] [Server thread/DEBUG] [forestry]: Disabled-Setup Start: BiomesOPlenty Module [19:14:53] [Server thread/DEBUG] [forestry]: Disabled-Setup Complete: BiomesOPlenty Module [19:14:53] [Server thread/DEBUG] [forestry]: Disabled-Setup Start: Natura Module [19:14:53] [Server thread/DEBUG] [forestry]: Disabled-Setup Complete: Natura Module [19:14:53] [Server thread/DEBUG] [forestry]: Disabled-Setup Start: TechReborn Module [19:14:53] [Server thread/DEBUG] [forestry]: Disabled-Setup Complete: TechReborn Module [19:14:53] [Server thread/DEBUG] [forestry]: Register Items and Blocks Start: Core Module [19:14:54] [Server thread/DEBUG] [forestry]: Register Items and Blocks Complete: Core Module [19:14:54] [Server thread/DEBUG] [forestry]: Register Items and Blocks Start: Mail Module [19:14:54] [Server thread/DEBUG] [forestry]: Register Items and Blocks Complete: Mail Module [19:14:54] [Server thread/DEBUG] [forestry]: Register Items and Blocks Start: Database Module [19:14:54] [Server thread/DEBUG] [forestry]: Register Items and Blocks Complete: Database Module [19:14:54] [Server thread/DEBUG] [forestry]: Register Items and Blocks Start: Energy Module [19:14:54] [Server thread/DEBUG] [forestry]: Register Items and Blocks Complete: Energy Module [19:14:54] [Server thread/DEBUG] [forestry]: Register Items and Blocks Start: Food Module [19:14:54] [Server thread/DEBUG] [forestry]: Register Items and Blocks Complete: Food Module [19:14:54] [Server thread/DEBUG] [forestry]: Register Items and Blocks Start: Greenhouse Module [19:14:54] [Server thread/DEBUG] [forestry]: Register Items and Blocks Complete: Greenhouse Module [19:14:54] [Server thread/DEBUG] [forestry]: Register Items and Blocks Start: Book Module [19:14:54] [Server thread/DEBUG] [forestry]: Register Items and Blocks Complete: Book Module [19:14:54] [Server thread/DEBUG] [forestry]: Register Items and Blocks Start: Sorting Module [19:14:54] [Server thread/DEBUG] [forestry]: Register Items and Blocks Complete: Sorting Module [19:14:54] [Server thread/DEBUG] [forestry]: Register Items and Blocks Start: Worktable Module [19:14:54] [Server thread/DEBUG] [forestry]: Register Items and Blocks Complete: Worktable Module [19:14:54] [Server thread/DEBUG] [forestry]: Register Items and Blocks Start: Backpack Module [19:14:54] [Server thread/DEBUG] [forestry]: Register Items and Blocks Complete: Backpack Module [19:14:54] [Server thread/DEBUG] [forestry]: Register Items and Blocks Start: Arboriculture Module [19:14:54] [Server thread/DEBUG] [forestry]: Register Items and Blocks Complete: Arboriculture Module [19:14:54] [Server thread/DEBUG] [forestry]: Register Items and Blocks Start: Climatology Module [19:14:54] [Server thread/DEBUG] [forestry]: Register Items and Blocks Complete: Climatology Module [19:14:54] [Server thread/DEBUG] [forestry]: Register Items and Blocks Start: Farming Module [19:14:54] [Server thread/DEBUG] [forestry]: Register Items and Blocks Complete: Farming Module [19:14:54] [Server thread/DEBUG] [forestry]: Register Items and Blocks Start: Apiculture Module [19:14:54] [Server thread/DEBUG] [forestry]: Register Items and Blocks Complete: Apiculture Module [19:14:54] [Server thread/DEBUG] [forestry]: Register Items and Blocks Start: Fluids Module [19:14:54] [Server thread/DEBUG] [forestry]: Register Items and Blocks Complete: Fluids Module [19:14:54] [Server thread/DEBUG] [forestry]: Register Items and Blocks Start: Lepidopterology Module [19:14:54] [Server thread/DEBUG] [forestry]: Register Items and Blocks Complete: Lepidopterology Module [19:14:54] [Server thread/DEBUG] [forestry]: Register Items and Blocks Start: Cultivation Module [19:14:54] [Server thread/DEBUG] [forestry]: Register Items and Blocks Complete: Cultivation Module [19:14:54] [Server thread/DEBUG] [forestry]: Register Items and Blocks Start: Factory Module [19:14:54] [Server thread/DEBUG] [forestry]: Register Items and Blocks Complete: Factory Module [19:14:54] [Server thread/DEBUG] [forestry]: Register Items and Blocks Start: Crate Module [19:14:54] [Server thread/DEBUG] [forestry]: Register Items and Blocks Complete: Crate Module [19:14:54] [Server thread/DEBUG] [forestry]: Register Items and Blocks Start: Charcoal Module [19:14:54] [Server thread/DEBUG] [forestry]: Register Items and Blocks Complete: Charcoal Module [19:14:54] [Server thread/DEBUG] [forestry]: Register Items and Blocks Start: Mystical Agriculture Module [19:14:54] [Server thread/DEBUG] [forestry]: Register Items and Blocks Complete: Mystical Agriculture Module [19:14:54] [Server thread/DEBUG] [forestry]: Register Items and Blocks Start: HarvestCraft Module [19:14:54] [Server thread/DEBUG] [forestry]: Register Items and Blocks Complete: HarvestCraft Module [19:14:54] [Server thread/DEBUG] [forestry]: Register Items and Blocks Start: rustic Module [19:14:54] [Server thread/DEBUG] [forestry]: Register Items and Blocks Complete: rustic Module [19:14:54] [Server thread/DEBUG] [forestry]: Register Items and Blocks Start: ImmersiveEngineering Module [19:14:54] [Server thread/DEBUG] [forestry]: Register Items and Blocks Complete: ImmersiveEngineering Module [19:14:54] [Server thread/DEBUG] [forestry]: Register Items and Blocks Start: Extra Utilities Module [19:14:54] [Server thread/DEBUG] [forestry]: Register Items and Blocks Complete: Extra Utilities Module [19:14:54] [Server thread/DEBUG] [forestry]: Register Items and Blocks Start: EnderIO Module [19:14:54] [Server thread/DEBUG] [forestry]: Register Items and Blocks Complete: EnderIO Module [19:14:54] [Server thread/DEBUG] [forestry]: Register Items and Blocks Start: BuildCraft 6 Recipes Module [19:14:54] [Server thread/DEBUG] [forestry]: Register Items and Blocks Complete: BuildCraft 6 Recipes Module [19:14:54] [Server thread/DEBUG] [forestry]: Register Items and Blocks Start: BuildCraft 6 Statements Module [19:14:54] [Server thread/DEBUG] [forestry]: Register Items and Blocks Complete: BuildCraft 6 Statements Module [19:14:54] [Server thread/DEBUG] [forestry]: Register Items and Blocks Start: BuildCraft 6 Fuels Module [19:14:54] [Server thread/DEBUG] [forestry]: Register Items and Blocks Complete: BuildCraft 6 Fuels Module [19:14:54] [Server thread/DEBUG] [forestry]: Register Items and Blocks Start: BuildCraft 6 Transport Module [19:14:54] [Server thread/DEBUG] [forestry]: Register Items and Blocks Complete: BuildCraft 6 Transport Module [19:14:54] [Server thread/DEBUG] [forestry]: Pre-Init Start: Core Module [19:14:54] [Server thread/DEBUG] [forestry]: Registering Handlers for Module: Core Module [19:14:55] [Server thread/DEBUG] [forestry]: Pre-Init Complete: Core Module [19:14:55] [Server thread/DEBUG] [forestry]: Pre-Init Start: Mail Module [19:14:55] [Server thread/DEBUG] [forestry]: Registering Handlers for Module: Mail Module [19:14:55] [Server thread/DEBUG] [forestry]: Pre-Init Complete: Mail Module [19:14:55] [Server thread/DEBUG] [forestry]: Pre-Init Start: Database Module [19:14:55] [Server thread/DEBUG] [forestry]: Registering Handlers for Module: Database Module [19:14:55] [Server thread/DEBUG] [forestry]: Pre-Init Complete: Database Module [19:14:55] [Server thread/DEBUG] [forestry]: Pre-Init Start: Energy Module [19:14:55] [Server thread/DEBUG] [forestry]: Registering Handlers for Module: Energy Module [19:14:55] [Server thread/DEBUG] [forestry]: Pre-Init Complete: Energy Module [19:14:55] [Server thread/DEBUG] [forestry]: Pre-Init Start: Food Module [19:14:55] [Server thread/DEBUG] [forestry]: Registering Handlers for Module: Food Module [19:14:55] [Server thread/DEBUG] [forestry]: Pre-Init Complete: Food Module [19:14:55] [Server thread/DEBUG] [forestry]: Pre-Init Start: Greenhouse Module [19:14:55] [Server thread/DEBUG] [forestry]: Registering Handlers for Module: Greenhouse Module [19:14:55] [Server thread/DEBUG] [forestry]: Pre-Init Complete: Greenhouse Module [19:14:55] [Server thread/DEBUG] [forestry]: Pre-Init Start: Book Module [19:14:55] [Server thread/DEBUG] [forestry]: Registering Handlers for Module: Book Module [19:14:55] [Server thread/DEBUG] [forestry]: Pre-Init Complete: Book Module [19:14:55] [Server thread/DEBUG] [forestry]: Pre-Init Start: Sorting Module [19:14:55] [Server thread/DEBUG] [forestry]: Registering Handlers for Module: Sorting Module [19:14:55] [Server thread/DEBUG] [forestry]: Pre-Init Complete: Sorting Module [19:14:55] [Server thread/DEBUG] [forestry]: Pre-Init Start: Worktable Module [19:14:55] [Server thread/DEBUG] [forestry]: Registering Handlers for Module: Worktable Module [19:14:55] [Server thread/DEBUG] [forestry]: Pre-Init Complete: Worktable Module [19:14:55] [Server thread/DEBUG] [forestry]: Pre-Init Start: Backpack Module [19:14:55] [Server thread/DEBUG] [forestry]: Registering Handlers for Module: Backpack Module [19:14:55] [Server thread/DEBUG] [forestry]: Pre-Init Complete: Backpack Module [19:14:55] [Server thread/DEBUG] [forestry]: Pre-Init Start: Arboriculture Module [19:14:55] [Server thread/DEBUG] [forestry]: Registering Handlers for Module: Arboriculture Module [19:14:55] [Server thread/DEBUG] [forestry]: Pre-Init Complete: Arboriculture Module [19:14:55] [Server thread/DEBUG] [forestry]: Pre-Init Start: Climatology Module [19:14:55] [Server thread/DEBUG] [forestry]: Registering Handlers for Module: Climatology Module [19:14:55] [Server thread/DEBUG] [forestry]: Pre-Init Complete: Climatology Module [19:14:55] [Server thread/DEBUG] [forestry]: Pre-Init Start: Farming Module [19:14:55] [Server thread/DEBUG] [forestry]: Registering Handlers for Module: Farming Module [19:14:55] [Server thread/DEBUG] [forestry]: Pre-Init Complete: Farming Module [19:14:55] [Server thread/DEBUG] [forestry]: Pre-Init Start: Apiculture Module [19:14:55] [Server thread/DEBUG] [forestry]: Registering Handlers for Module: Apiculture Module [19:14:55] [Server thread/DEBUG] [forestry]: Pre-Init Complete: Apiculture Module [19:14:55] [Server thread/DEBUG] [forestry]: Pre-Init Start: Fluids Module [19:14:55] [Server thread/DEBUG] [forestry]: Registering Handlers for Module: Fluids Module [19:14:55] [Server thread/DEBUG] [forestry]: Pre-Init Complete: Fluids Module [19:14:55] [Server thread/DEBUG] [forestry]: Pre-Init Start: Lepidopterology Module [19:14:55] [Server thread/DEBUG] [forestry]: Registering Handlers for Module: Lepidopterology Module [19:14:55] [Server thread/DEBUG] [forestry]: Pre-Init Complete: Lepidopterology Module [19:14:55] [Server thread/DEBUG] [forestry]: Pre-Init Start: Cultivation Module [19:14:55] [Server thread/DEBUG] [forestry]: Registering Handlers for Module: Cultivation Module [19:14:55] [Server thread/DEBUG] [forestry]: Pre-Init Complete: Cultivation Module [19:14:55] [Server thread/DEBUG] [forestry]: Pre-Init Start: Factory Module [19:14:55] [Server thread/DEBUG] [forestry]: Registering Handlers for Module: Factory Module [19:14:55] [Server thread/DEBUG] [forestry]: Pre-Init Complete: Factory Module [19:14:55] [Server thread/DEBUG] [forestry]: Pre-Init Start: Crate Module [19:14:55] [Server thread/DEBUG] [forestry]: Registering Handlers for Module: Crate Module [19:14:55] [Server thread/DEBUG] [forestry]: Pre-Init Complete: Crate Module [19:14:55] [Server thread/DEBUG] [forestry]: Pre-Init Start: Charcoal Module [19:14:55] [Server thread/DEBUG] [forestry]: Registering Handlers for Module: Charcoal Module [19:14:55] [Server thread/DEBUG] [forestry]: Pre-Init Complete: Charcoal Module [19:14:55] [Server thread/DEBUG] [forestry]: Pre-Init Start: Mystical Agriculture Module [19:14:55] [Server thread/DEBUG] [forestry]: Registering Handlers for Module: Mystical Agriculture Module [19:14:55] [Server thread/DEBUG] [forestry]: Pre-Init Complete: Mystical Agriculture Module [19:14:55] [Server thread/DEBUG] [forestry]: Pre-Init Start: HarvestCraft Module [19:14:55] [Server thread/DEBUG] [forestry]: Registering Handlers for Module: HarvestCraft Module [19:14:55] [Server thread/DEBUG] [forestry]: Pre-Init Complete: HarvestCraft Module [19:14:55] [Server thread/DEBUG] [forestry]: Pre-Init Start: rustic Module [19:14:55] [Server thread/DEBUG] [forestry]: Registering Handlers for Module: rustic Module [19:14:55] [Server thread/DEBUG] [forestry]: Pre-Init Complete: rustic Module [19:14:55] [Server thread/DEBUG] [forestry]: Pre-Init Start: ImmersiveEngineering Module [19:14:55] [Server thread/DEBUG] [forestry]: Registering Handlers for Module: ImmersiveEngineering Module [19:14:55] [Server thread/DEBUG] [forestry]: Pre-Init Complete: ImmersiveEngineering Module [19:14:55] [Server thread/DEBUG] [forestry]: Pre-Init Start: Extra Utilities Module [19:14:55] [Server thread/DEBUG] [forestry]: Registering Handlers for Module: Extra Utilities Module [19:14:55] [Server thread/DEBUG] [forestry]: Pre-Init Complete: Extra Utilities Module [19:14:55] [Server thread/DEBUG] [forestry]: Pre-Init Start: EnderIO Module [19:14:55] [Server thread/DEBUG] [forestry]: Registering Handlers for Module: EnderIO Module [19:14:55] [Server thread/DEBUG] [forestry]: Pre-Init Complete: EnderIO Module [19:14:55] [Server thread/DEBUG] [forestry]: Pre-Init Start: BuildCraft 6 Recipes Module [19:14:55] [Server thread/DEBUG] [forestry]: Registering Handlers for Module: BuildCraft 6 Recipes Module [19:14:55] [Server thread/DEBUG] [forestry]: Pre-Init Complete: BuildCraft 6 Recipes Module [19:14:55] [Server thread/DEBUG] [forestry]: Pre-Init Start: BuildCraft 6 Statements Module [19:14:55] [Server thread/DEBUG] [forestry]: Registering Handlers for Module: BuildCraft 6 Statements Module [19:14:55] [Server thread/DEBUG] [forestry]: Pre-Init Complete: BuildCraft 6 Statements Module [19:14:55] [Server thread/DEBUG] [forestry]: Pre-Init Start: BuildCraft 6 Fuels Module [19:14:55] [Server thread/DEBUG] [forestry]: Registering Handlers for Module: BuildCraft 6 Fuels Module [19:14:55] [Server thread/DEBUG] [forestry]: Pre-Init Complete: BuildCraft 6 Fuels Module [19:14:55] [Server thread/DEBUG] [forestry]: Pre-Init Start: BuildCraft 6 Transport Module [19:14:55] [Server thread/DEBUG] [forestry]: Registering Handlers for Module: BuildCraft 6 Transport Module [19:14:55] [Server thread/DEBUG] [forestry]: Pre-Init Complete: BuildCraft 6 Transport Module [19:14:55] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod forestry [19:14:55] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - Forestry took 2.511s [19:14:55] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod buildcraftcompat [19:14:55] [Server thread/INFO] [BuildCraft]: [19:14:55] [Server thread/INFO] [BuildCraft]: Starting BuildCraftCompat **.**.**.** [19:14:55] [Server thread/INFO] [BuildCraft]: Copyright (c) the BuildCraft team, 2011-2017 [19:14:55] [Server thread/INFO] [BuildCraft]: https://www.mod-buildcraft.com [19:14:55] [Server thread/INFO] [BuildCraft]: Detailed Build Information: [19:14:55] [Server thread/INFO] [BuildCraft]: Branch 8.0.x-1.12.2 [19:14:55] [Server thread/INFO] [BuildCraft]: Commit 16adfdb3d6a3362ba3659be7d5e9b7d12af7eee5 [19:14:55] [Server thread/INFO] [BuildCraft]: Bump for release. [19:14:55] [Server thread/INFO] [BuildCraft]: committed by AlexIIL [19:14:55] [Server thread/INFO] [BuildCraft]: [19:14:55] [Server thread/INFO] [BuildCraft]: [compat] Module list: [19:14:55] [Server thread/INFO] [BuildCraft]: [compat] + forestry [19:14:55] [Server thread/INFO] [BuildCraft]: [compat] x theoneprobe (It cannot load) [19:14:55] [Server thread/INFO] [BuildCraft]: [compat] x crafttweaker (It cannot load) [19:14:55] [Server thread/INFO] [BuildCraft]: [compat] x ic2 (It cannot load) [19:14:55] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod buildcraftcompat [19:14:55] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - BuildCraft Compat took 0.022s [19:14:55] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod buildcraftfactory [19:14:55] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod buildcraftfactory [19:14:55] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - BuildCraft Factory took 0.161s [19:14:55] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod buildcraftrobotics [19:14:55] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod buildcraftrobotics [19:14:55] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - BuildCraft Robotics took 0.014s [19:14:55] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod chiselsandbits [19:14:55] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `mod.chiselsandbits.tileentitychiseled`, expected `chiselsandbits`. This could be a intended override, but in most cases indicates a broken mod. [19:14:55] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `mod.chiselsandbits.tileentitychiseled.tesr`, expected `chiselsandbits`. This could be a intended override, but in most cases indicates a broken mod. [19:14:55] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `mod.chiselsandbits.tileentitybittank`, expected `chiselsandbits`. This could be a intended override, but in most cases indicates a broken mod. [19:14:55] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod chiselsandbits [19:14:55] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - Chisels & Bits took 0.239s [19:14:55] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod clumps [19:14:55] [Server thread/TRACE] [FML]: Automatically registered mod clumps entity xp_orb_big as clumps:xp_orb_big [19:14:55] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod clumps [19:14:55] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - Clumps took 0.008s [19:14:55] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod collective [19:14:55] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod collective [19:14:55] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - Collective took 0.006s [19:14:55] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod cucumber [19:14:55] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod cucumber [19:14:55] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - Cucumber Library took 0.003s [19:14:55] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod cyclopscore [19:14:55] [Server thread/TRACE] [Cyclops Core]: preInit() [19:14:55] [Server thread/TRACE] [Cyclops Core]: Registered general [19:14:55] [Server thread/TRACE] [Cyclops Core]: Registered fluid_handler_capacity [19:14:56] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod cyclopscore [19:14:56] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - Cyclops Core took 0.178s [19:14:56] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod waila [19:14:56] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod waila [19:14:56] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - Waila took 0.137s [19:14:56] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod darkutils [19:14:56] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `sneaky`, expected `darkutils`. This could be a intended override, but in most cases indicates a broken mod. [19:14:56] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `timer`, expected `darkutils`. This could be a intended override, but in most cases indicates a broken mod. [19:14:56] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `monolith_exp`, expected `darkutils`. This could be a intended override, but in most cases indicates a broken mod. [19:14:56] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `monolith_spawning`, expected `darkutils`. This could be a intended override, but in most cases indicates a broken mod. [19:14:56] [Server thread/TRACE] [FML]: Automatically registered mod darkutils entity FakeTNT as darkutils:fake_tnt [19:14:56] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `ender_tether`, expected `darkutils`. This could be a intended override, but in most cases indicates a broken mod. [19:14:56] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `ender_hopper`, expected `darkutils`. This could be a intended override, but in most cases indicates a broken mod. [19:14:56] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `anti_slime`, expected `darkutils`. This could be a intended override, but in most cases indicates a broken mod. [19:14:56] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod darkutils [19:14:56] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - Dark Utilities took 0.168s [19:14:56] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod dimdoors [19:14:56] [Server thread/TRACE] [FML]: Automatically registered mod dimdoors entity monoliths as dimdoors:mob_monolith [19:14:56] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod dimdoors [19:14:56] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - Dimensional Doors took 0.126s [19:14:56] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod enderiobase [19:14:56] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod enderiobase [19:14:56] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - Ender IO Base took 0.000s [19:14:56] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod enderioconduits [19:14:56] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod enderioconduits [19:14:56] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - Ender IO Conduits took 0.029s [19:14:56] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod enderioconduitsappliedenergistics [19:14:56] [Server thread/WARN] [enderio]: Applied Energistics conduits loaded. Let your networks connect! [19:14:56] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod enderioconduitsappliedenergistics [19:14:56] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - Ender IO Applied Energistics Conduits took 0.001s [19:14:56] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod enderioconduitsopencomputers [19:14:56] [Server thread/WARN] [enderio]: OpenComputers conduits NOT loaded. OpenComputers is not installed [19:14:56] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod enderioconduitsopencomputers [19:14:56] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - Ender IO Open Computers Conduits took 0.000s [19:14:56] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod enderioconduitsrefinedstorage [19:14:56] [Server thread/WARN] [enderio]: Refined Storage conduits NOT loaded. Refined Storage is not installed [19:14:56] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod enderioconduitsrefinedstorage [19:14:56] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - Ender IO Refined Storage Conduits took 0.000s [19:14:56] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod enderiointegrationforestry [19:14:56] [Server thread/WARN] [enderio]: Forestry integration loaded. Let things grow. [19:14:56] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod enderiointegrationforestry [19:14:56] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - Ender IO Integration with Forestry took 0.009s [19:14:56] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod enderiointegrationticlate [19:14:56] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod enderiointegrationticlate [19:14:56] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - Ender IO Integration with Tinkers' Construct took 0.000s [19:14:56] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod enderioinvpanel [19:14:56] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod enderioinvpanel [19:14:56] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - Ender IO Inventory Panel took 0.020s [19:14:56] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod enderiomachines [19:14:56] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod enderiomachines [19:14:56] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - Ender IO Machines took 0.210s [19:14:56] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod enderiopowertools [19:14:56] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod enderiopowertools [19:14:56] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - Ender IO Powertools took 0.017s [19:14:56] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod endportalrecipe [19:14:56] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod endportalrecipe [19:14:56] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - End Portal Recipe took 0.001s [19:14:56] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod evilcraft [19:14:56] [Server thread/TRACE] [EvilCraft]: preInit() [19:14:57] [Server thread/TRACE] [EvilCraft]: Registered general [19:14:57] [Server thread/TRACE] [EvilCraft]: Registered paling [19:14:57] [Server thread/TRACE] [EvilCraft]: Registered evilcraftblood [19:14:57] [Server thread/TRACE] [EvilCraft]: Registered evilcraftpoison [19:14:57] [Server thread/TRACE] [EvilCraft]: Registered block_blood [19:14:57] [Server thread/TRACE] [EvilCraft]: Registered dark_ore [19:14:57] [Server thread/TRACE] [EvilCraft]: Registered dark_block [19:14:57] [Server thread/TRACE] [EvilCraft]: Registered blood_stained_block [19:14:57] [Server thread/TRACE] [EvilCraft]: Registered lightning_bomb [19:14:57] [Server thread/TRACE] [EvilCraft]: Registered blood_infuser [19:14:57] [Server thread/TRACE] [EvilCraft]: Registered bloody_cobblestone [19:14:57] [Server thread/TRACE] [EvilCraft]: Registered nether_monster_block [19:14:57] [Server thread/TRACE] [EvilCraft]: Skipped registering excrement_pile [19:14:57] [Server thread/TRACE] [EvilCraft]: Registered hardened_blood [19:14:57] [Server thread/TRACE] [EvilCraft]: Registered obscured_glass [19:14:57] [Server thread/TRACE] [EvilCraft]: Registered blood_chest [19:14:57] [Server thread/TRACE] [EvilCraft]: Registered environmental_accumulator [19:14:57] [Server thread/TRACE] [EvilCraft]: Registered undead_leaves [19:14:57] [Server thread/TRACE] [EvilCraft]: Registered undead_log [19:14:57] [Server thread/TRACE] [EvilCraft]: Registered undead_sapling [19:14:57] [Server thread/TRACE] [EvilCraft]: Registered undead_plank [19:14:57] [Server thread/TRACE] [EvilCraft]: Registered block_poison [19:14:57] [Server thread/TRACE] [EvilCraft]: Registered invisible_redstone_block [19:14:57] [Server thread/TRACE] [EvilCraft]: Registered purifier [19:14:57] [Server thread/TRACE] [EvilCraft]: Registered dark_brick [19:14:57] [Server thread/TRACE] [EvilCraft]: Registered dark_blood_brick [19:14:57] [Server thread/TRACE] [EvilCraft]: Registered spirit_furnace [19:14:57] [Server thread/TRACE] [EvilCraft]: Registered dark_tank [19:14:57] [Server thread/TRACE] [EvilCraft]: Registered sanguinary_pedestal [19:14:57] [Server thread/TRACE] [EvilCraft]: Registered spiked_plate [19:14:57] [Server thread/TRACE] [EvilCraft]: Registered spirit_reanimator [19:14:57] [Server thread/TRACE] [EvilCraft]: Registered entangled_chalice [19:14:57] [Server thread/TRACE] [EvilCraft]: Registered dark_power_gem_block [19:14:57] [Server thread/TRACE] [EvilCraft]: Registered gem_stone_torch [19:14:57] [Server thread/TRACE] [EvilCraft]: Registered eternal_water_block [19:14:57] [Server thread/TRACE] [EvilCraft]: Registered blood_waxed_coal_block [19:14:57] [Server thread/TRACE] [EvilCraft]: Registered spirit_portal [19:14:57] [Server thread/TRACE] [EvilCraft]: Registered colossal_blood_chest [19:14:57] [Server thread/TRACE] [EvilCraft]: Registered reinforced_undead_plank [19:14:57] [Server thread/TRACE] [EvilCraft]: Registered sanguinary_environmental_accumulator [19:14:57] [Server thread/TRACE] [EvilCraft]: Registered display_stand [19:14:57] [Server thread/TRACE] [EvilCraft]: Registered undead_plank_stairs [19:14:57] [Server thread/TRACE] [EvilCraft]: Registered reinforced_undead_plank_stairs [19:14:57] [Server thread/TRACE] [EvilCraft]: Registered dark_brick_stairs [19:14:57] [Server thread/TRACE] [EvilCraft]: Registered dark_blood_brick_stairs [19:14:57] [Server thread/TRACE] [EvilCraft]: Registered werewolf_bone [19:14:57] [Server thread/TRACE] [EvilCraft]: Registered werewolf_flesh [19:14:57] [Server thread/TRACE] [EvilCraft]: Registered lightning_grenade [19:14:57] [Server thread/TRACE] [EvilCraft]: Registered redstone_grenade [19:14:57] [Server thread/TRACE] [EvilCraft]: Registered blood_extractor [19:14:57] [Server thread/TRACE] [EvilCraft]: Registered dark_gem [19:14:57] [Server thread/TRACE] [EvilCraft]: Registered dark_stick [19:14:57] [Server thread/TRACE] [EvilCraft]: Registered weather_container [19:14:57] [Server thread/TRACE] [EvilCraft]: Registered blood_pearl_of_teleportation [19:14:57] [Server thread/TRACE] [EvilCraft]: Registered broom [19:14:57] [Server thread/TRACE] [EvilCraft]: Registered hardened_blood_shard [19:14:57] [Server thread/TRACE] [EvilCraft]: Registered dark_power_gem [19:14:57] [Server thread/TRACE] [EvilCraft]: Registered blood_infusion_core [19:14:57] [Server thread/TRACE] [EvilCraft]: Registered poison_sac [19:14:57] [Server thread/TRACE] [EvilCraft]: Registered werewolf_fur [19:14:57] [Server thread/TRACE] [EvilCraft]: Registered blook [19:14:57] [Server thread/TRACE] [EvilCraft]: Registered potentia_sphere [19:14:57] [Server thread/TRACE] [EvilCraft]: Registered inverted_potentia [19:14:57] [Server thread/TRACE] [EvilCraft]: Registered mace_of_distortion [19:14:57] [Server thread/TRACE] [EvilCraft]: Registered kineticator [19:14:57] [Server thread/TRACE] [EvilCraft]: Registered vengeance_ring [19:14:57] [Server thread/TRACE] [EvilCraft]: Registered vengeance_focus [19:14:57] [Server thread/TRACE] [EvilCraft]: Registered vengeance_pickaxe [19:14:57] [Server thread/TRACE] [EvilCraft]: Registered burning_gem_stone [19:14:57] [Server thread/TRACE] [EvilCraft]: Registered dark_gem_crushed [19:14:57] [Server thread/TRACE] [EvilCraft]: Registered vein_sword [19:14:57] [Server thread/TRACE] [EvilCraft]: Registered creative_blood_drop [19:14:57] [Server thread/TRACE] [EvilCraft]: Registered dark_spike [19:14:57] [Server thread/TRACE] [EvilCraft]: Registered exalted_crafter [19:14:57] [Server thread/TRACE] [EvilCraft]: Registered necromancer_staff [19:14:57] [Server thread/TRACE] [EvilCraft]: Registered invigorating_pendant [19:14:57] [Server thread/TRACE] [EvilCraft]: Registered corrupted_tear [19:14:57] [Server thread/TRACE] [EvilCraft]: Registered promise [19:14:57] [Server thread/TRACE] [EvilCraft]: Registered promise_acceptor [19:14:57] [Server thread/TRACE] [EvilCraft]: Registered bowl_of_promises [19:14:57] [Server thread/TRACE] [EvilCraft]: Registered dull_dust [19:14:57] [Server thread/TRACE] [EvilCraft]: Registered blood_waxed_coal [19:14:57] [Server thread/TRACE] [EvilCraft]: Registered ender_tear [19:14:57] [Server thread/TRACE] [EvilCraft]: Registered blood_potash [19:14:57] [Server thread/TRACE] [EvilCraft]: Registered bucket_eternal_water [19:14:57] [Server thread/TRACE] [EvilCraft]: Registered blood_orb [19:14:57] [Server thread/TRACE] [EvilCraft]: Registered sceptre_of_thunder [19:14:57] [Server thread/TRACE] [EvilCraft]: Registered origins_of_darkness [19:14:57] [Server thread/TRACE] [EvilCraft]: Registered darkened_apple [19:14:58] [Server thread/TRACE] [EvilCraft]: Registered effortless_ring [19:14:58] [Server thread/TRACE] [EvilCraft]: Registered condensed_blood [19:14:58] [Server thread/TRACE] [EvilCraft]: Registered rejuvenated_flesh [19:14:58] [Server thread/TRACE] [EvilCraft]: Registered primed_pendant [19:14:58] [Server thread/TRACE] [EvilCraft]: Registered golden_string [19:14:58] [Server thread/TRACE] [EvilCraft]: Registered biome_extract [19:14:58] [Server thread/TRACE] [EvilCraft]: Registered environmental_accumulation_core [19:14:58] [Server thread/TRACE] [EvilCraft]: Registered mace_of_destruction [19:14:58] [Server thread/TRACE] [EvilCraft]: Registered garmonbozia [19:14:58] [Server thread/TRACE] [EvilCraft]: Registered poison_bottle [19:14:58] [Server thread/TRACE] [EvilCraft]: Registered broom_part [19:14:58] [Server thread/TRACE] [EvilCraft]: Registered vengeance_essence [19:14:58] [Server thread/TRACE] [EvilCraft]: Registered piercing_vengeance_focus [19:14:58] [Server thread/TRACE] [EvilCraft]: Registered spikey_claws [19:14:58] [Server thread/TRACE] [EvilCraft]: Registered spectral_glasses [19:14:58] [Server thread/TRACE] [FML]: Automatically registered mod evilcraft entity entity_lightning_grenade as evilcraft:entity_lightning_grenade [19:14:58] [Server thread/TRACE] [EvilCraft]: Registered entity_lightning_grenade [19:14:58] [Server thread/TRACE] [FML]: Automatically registered mod evilcraft entity entity_redstone_grenade as evilcraft:entity_redstone_grenade [19:14:58] [Server thread/TRACE] [EvilCraft]: Registered entity_redstone_grenade [19:14:58] [Server thread/TRACE] [FML]: Automatically registered mod evilcraft entity entity_blood_pearl as evilcraft:entity_blood_pearl [19:14:58] [Server thread/TRACE] [EvilCraft]: Registered entity_blood_pearl [19:14:58] [Server thread/TRACE] [FML]: Automatically registered mod evilcraft entity broom_entity as evilcraft:broom_entity [19:14:58] [Server thread/TRACE] [EvilCraft]: Registered broom_entity [19:14:58] [Server thread/TRACE] [FML]: Automatically registered mod evilcraft entity entity_weather_container as evilcraft:entity_weather_container [19:14:58] [Server thread/TRACE] [EvilCraft]: Registered entity_weather_container [19:14:58] [Server thread/TRACE] [FML]: Automatically registered mod evilcraft entity entity_item_empowerable as evilcraft:entity_item_empowerable [19:14:58] [Server thread/TRACE] [EvilCraft]: Registered entity_item_empowerable [19:14:58] [Server thread/TRACE] [FML]: Automatically registered mod evilcraft entity entity_item_undespawnable as evilcraft:entity_item_undespawnable [19:14:58] [Server thread/TRACE] [EvilCraft]: Registered entity_item_undespawnable [19:14:58] [Server thread/TRACE] [FML]: Automatically registered mod evilcraft entity entity_item_dark_stick as evilcraft:entity_item_dark_stick [19:14:58] [Server thread/TRACE] [EvilCraft]: Registered entity_item_dark_stick [19:14:58] [Server thread/TRACE] [FML]: Automatically registered mod evilcraft entity entity_biome_extract as evilcraft:entity_biome_extract [19:14:58] [Server thread/TRACE] [EvilCraft]: Registered entity_biome_extract [19:14:58] [Server thread/TRACE] [FML]: Automatically registered mod evilcraft entity entity_lightning_bomb as evilcraft:entity_lightning_bomb [19:14:58] [Server thread/TRACE] [EvilCraft]: Registered entity_lightning_bomb [19:14:58] [Server thread/TRACE] [FML]: Automatically registered mod evilcraft entity evilcraft.werewolf as evilcraft:werewolf [19:14:58] [Server thread/TRACE] [EvilCraft]: Registered werewolf [19:14:58] [Server thread/TRACE] [FML]: Automatically registered mod evilcraft entity evilcraft.netherfish as evilcraft:netherfish [19:14:58] [Server thread/TRACE] [EvilCraft]: Registered netherfish [19:14:58] [Server thread/TRACE] [FML]: Automatically registered mod evilcraft entity evilcraft.poisonous_libelle as evilcraft:poisonous_libelle [19:14:58] [Server thread/TRACE] [EvilCraft]: Registered poisonous_libelle [19:14:58] [Server thread/TRACE] [FML]: Automatically registered mod evilcraft entity evilcraft.vengeance_spirit as evilcraft:vengeance_spirit [19:14:58] [Server thread/TRACE] [EvilCraft]: Registered vengeance_spirit [19:14:58] [Server thread/TRACE] [EvilCraft]: Registered box_of_eternal_closure [19:14:58] [Server thread/TRACE] [FML]: Automatically registered mod evilcraft entity evilcraft.controlled_zombie as evilcraft:controlled_zombie [19:14:58] [Server thread/TRACE] [EvilCraft]: Registered controlled_zombie [19:14:58] [Server thread/TRACE] [EvilCraft]: Registered werewolf_villager [19:14:58] [Server thread/TRACE] [FML]: Automatically registered mod evilcraft entity entity_neutron_beam as evilcraft:entity_neutron_beam [19:14:58] [Server thread/TRACE] [EvilCraft]: Registered entity_neutron_beam [19:14:58] [Server thread/TRACE] [FML]: Automatically registered mod evilcraft entity entity_necromancers_head as evilcraft:entity_necromancers_head [19:14:58] [Server thread/TRACE] [EvilCraft]: Registered entity_necromancers_head [19:14:58] [Server thread/TRACE] [FML]: Automatically registered mod evilcraft entity entity_attack_vengeance_beam as evilcraft:entity_attack_vengeance_beam [19:14:58] [Server thread/TRACE] [EvilCraft]: Registered entity_attack_vengeance_beam [19:14:58] [Server thread/TRACE] [EvilCraft]: Registered unusing [19:14:58] [Server thread/TRACE] [EvilCraft]: Registered breaking [19:14:58] [Server thread/TRACE] [EvilCraft]: Registered life_stealing [19:14:58] [Server thread/TRACE] [EvilCraft]: Registered poison_tip [19:14:58] [Server thread/TRACE] [EvilCraft]: Registered vengeance [19:14:58] [Server thread/TRACE] [EvilCraft]: Registered biome_degraded [19:14:58] [Server thread/TRACE] [EvilCraft]: Registered biome [19:14:58] [Server thread/TRACE] [EvilCraft]: Registered knockbackdistort [19:14:58] [Server thread/TRACE] [EvilCraft]: Registered mobspawn [19:14:58] [Server thread/TRACE] [EvilCraft]: Registered nauseate [19:14:58] [Server thread/TRACE] [EvilCraft]: Registered particle [19:14:58] [Server thread/TRACE] [EvilCraft]: Registered sound [19:14:58] [Server thread/TRACE] [EvilCraft]: Skipped registering terraform [19:14:58] [Server thread/TRACE] [EvilCraft]: Registered paling [19:14:58] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod evilcraft [19:14:58] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - EvilCraft took 1.536s [19:14:58] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod evilcraftcompat [19:14:58] [Server thread/TRACE] [EvilCraft-Compat]: preInit() [19:14:58] [Server thread/TRACE] [EvilCraft-Compat]: Registered general [19:14:58] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `evilcraft` for name `bound_blood_drop`, expected `evilcraftcompat`. This could be a intended override, but in most cases indicates a broken mod. [19:14:58] [Server thread/TRACE] [EvilCraft-Compat]: Registered bound_blood_drop [19:14:58] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `evilcraft` for name `veined_scribing_tools`, expected `evilcraftcompat`. This could be a intended override, but in most cases indicates a broken mod. [19:14:58] [Server thread/TRACE] [EvilCraft-Compat]: Registered veined_scribing_tools [19:14:58] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod evilcraftcompat [19:14:58] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - EvilCraft-Compat took 0.023s [19:14:58] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod mjrlegendslib [19:14:58] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod mjrlegendslib [19:14:58] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - MJRLegendsLib took 0.007s [19:14:58] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod extraplanets [19:14:59] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `extraplanetsmercury dungeon spawner`, expected `extraplanets`. This could be a intended override, but in most cases indicates a broken mod. [19:14:59] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `extraplanetstier 4 treasure chest`, expected `extraplanets`. This could be a intended override, but in most cases indicates a broken mod. [19:14:59] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `extraplanetsjuptier dungeon spawner`, expected `extraplanets`. This could be a intended override, but in most cases indicates a broken mod. [19:14:59] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `extraplanetstier 5 treasure chest`, expected `extraplanets`. This could be a intended override, but in most cases indicates a broken mod. [19:14:59] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `extraplanetssaturn dungeon spawner`, expected `extraplanets`. This could be a intended override, but in most cases indicates a broken mod. [19:14:59] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `extraplanetstier 6 treasure chest`, expected `extraplanets`. This could be a intended override, but in most cases indicates a broken mod. [19:14:59] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `extraplanetsuranus dungeon spawner`, expected `extraplanets`. This could be a intended override, but in most cases indicates a broken mod. [19:14:59] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `extraplanetstier 7 treasure chest`, expected `extraplanets`. This could be a intended override, but in most cases indicates a broken mod. [19:14:59] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `extraplanetsneptune dungeon spawner`, expected `extraplanets`. This could be a intended override, but in most cases indicates a broken mod. [19:14:59] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `extraplanetstier 8 treasure chest`, expected `extraplanets`. This could be a intended override, but in most cases indicates a broken mod. [19:14:59] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `extraplanetspluto dungeon spawner`, expected `extraplanets`. This could be a intended override, but in most cases indicates a broken mod. [19:14:59] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `extraplanetstier 9 treasure chest`, expected `extraplanets`. This could be a intended override, but in most cases indicates a broken mod. [19:14:59] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `extraplanetseris dungeon spawner`, expected `extraplanets`. This could be a intended override, but in most cases indicates a broken mod. [19:14:59] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `extraplanetstier 10 treasure chest`, expected `extraplanets`. This could be a intended override, but in most cases indicates a broken mod. [19:14:59] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `tier 2 landing pad`, expected `extraplanets`. This could be a intended override, but in most cases indicates a broken mod. [19:14:59] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `tier 2 landing pad full`, expected `extraplanets`. This could be a intended override, but in most cases indicates a broken mod. [19:14:59] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `tier 3 landing pad`, expected `extraplanets`. This could be a intended override, but in most cases indicates a broken mod. [19:14:59] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `tier 3 landing pad full`, expected `extraplanets`. This could be a intended override, but in most cases indicates a broken mod. [19:14:59] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `powered charging pad`, expected `extraplanets`. This could be a intended override, but in most cases indicates a broken mod. [19:14:59] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `powered charging pad full`, expected `extraplanets`. This could be a intended override, but in most cases indicates a broken mod. [19:14:59] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `rocket charging pad`, expected `extraplanets`. This could be a intended override, but in most cases indicates a broken mod. [19:14:59] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `rocket charging pad full`, expected `extraplanets`. This could be a intended override, but in most cases indicates a broken mod. [19:14:59] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `extraplanetsbasic decontamination unit fake`, expected `extraplanets`. This could be a intended override, but in most cases indicates a broken mod. [19:14:59] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `extraplanetsadvancedrefinery`, expected `extraplanets`. This could be a intended override, but in most cases indicates a broken mod. [19:14:59] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `extraplanetsultimaterefinery`, expected `extraplanets`. This could be a intended override, but in most cases indicates a broken mod. [19:14:59] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `extraplanetssolar panel`, expected `extraplanets`. This could be a intended override, but in most cases indicates a broken mod. [19:14:59] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `extraplanetsadvanced oxygen compressor`, expected `extraplanets`. This could be a intended override, but in most cases indicates a broken mod. [19:14:59] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `extraplanetsadvanced oxygen decompressor`, expected `extraplanets`. This could be a intended override, but in most cases indicates a broken mod. [19:14:59] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `extraplanetsultimate oxygen compressor`, expected `extraplanets`. This could be a intended override, but in most cases indicates a broken mod. [19:14:59] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `extraplanetsultimate oxygen decompressor`, expected `extraplanets`. This could be a intended override, but in most cases indicates a broken mod. [19:14:59] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `extraplanetsbasic decrystallizer`, expected `extraplanets`. This could be a intended override, but in most cases indicates a broken mod. [19:14:59] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `extraplanetsbasic crystallizer`, expected `extraplanets`. This could be a intended override, but in most cases indicates a broken mod. [19:14:59] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `extraplanetsbasic smasher`, expected `extraplanets`. This could be a intended override, but in most cases indicates a broken mod. [19:14:59] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `extraplanetsbasic chemical injector`, expected `extraplanets`. This could be a intended override, but in most cases indicates a broken mod. [19:14:59] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `extraplanetsbasic solar evaporation chamber`, expected `extraplanets`. This could be a intended override, but in most cases indicates a broken mod. [19:14:59] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `extraplanetsbasic purifier`, expected `extraplanets`. This could be a intended override, but in most cases indicates a broken mod. [19:14:59] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `extraplanetsbasic decontamination unit`, expected `extraplanets`. This could be a intended override, but in most cases indicates a broken mod. [19:14:59] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `extraplanetsadvancedfuelloader`, expected `extraplanets`. This could be a intended override, but in most cases indicates a broken mod. [19:14:59] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `extraplanetsultimatefuelloader`, expected `extraplanets`. This could be a intended override, but in most cases indicates a broken mod. [19:14:59] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `extraplanetsbasic densifier`, expected `extraplanets`. This could be a intended override, but in most cases indicates a broken mod. [19:14:59] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `extraplanetsvehiclechanger`, expected `extraplanets`. This could be a intended override, but in most cases indicates a broken mod. [19:15:01] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod extraplanets [19:15:01] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - Extra Planets took 3.153s [19:15:01] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod extrautils2 [19:15:01] [Server thread/DEBUG] [extrautils2]: OTL: Network Handler Static Init [19:15:01] [Server thread/DEBUG] [extrautils2]: OTL: Register Packet [19:15:01] [Server thread/DEBUG] [mixin]: Mixing extrautils2.MixinBiomeManip from mixins.jeid.modsupport.json into com.rwtema.extrautils2.biome.BiomeManip [19:15:01] [Server thread/DEBUG] [extrautils2]: Registering Packet class PacketAngelRingNotifier with discriminator: 0 [19:15:01] [Server thread/DEBUG] [extrautils2]: Registering Packet class PacketBiomeChange with discriminator: 1 [19:15:01] [Server thread/DEBUG] [extrautils2]: Registering Packet class PacketBlueArrow with discriminator: 2 [19:15:01] [Server thread/DEBUG] [extrautils2]: Registering Packet class PacketCrashLog with discriminator: 3 [19:15:01] [Server thread/DEBUG] [extrautils2]: Registering Packet class PacketEditScreen with discriminator: 4 [19:15:01] [Server thread/DEBUG] [extrautils2]: Registering Packet class PacketEntityChunkData with discriminator: 5 [19:15:01] [Server thread/DEBUG] [extrautils2]: Registering Packet class PacketEntityIsEvil with discriminator: 6 [19:15:01] [Server thread/DEBUG] [extrautils2]: Registering Packet class PacketFlightData with discriminator: 7 [19:15:01] [Server thread/DEBUG] [extrautils2]: Registering Packet class PacketGUIData with discriminator: 8 [19:15:01] [Server thread/DEBUG] [extrautils2]: Registering Packet class PacketGUIInput with discriminator: 9 [19:15:01] [Server thread/DEBUG] [extrautils2]: Registering Packet class PacketLawSwordNotifier with discriminator: 10 [19:15:01] [Server thread/DEBUG] [extrautils2]: Registering Packet class PacketOpenGui with discriminator: 11 [19:15:01] [Server thread/DEBUG] [extrautils2]: Registering Packet class PacketParticleGeneric with discriminator: 12 [19:15:01] [Server thread/DEBUG] [extrautils2]: Registering Packet class PacketParticleSplineCurve with discriminator: 13 [19:15:01] [Server thread/DEBUG] [extrautils2]: Registering Packet class PacketParticleSplosion with discriminator: 14 [19:15:01] [Server thread/DEBUG] [extrautils2]: Registering Packet class PacketPing with discriminator: 15 [19:15:01] [Server thread/DEBUG] [extrautils2]: Registering Packet class PacketPong with discriminator: 16 [19:15:01] [Server thread/DEBUG] [extrautils2]: Registering Packet class PacketPower with discriminator: 17 [19:15:01] [Server thread/DEBUG] [extrautils2]: Registering Packet class PacketPowerInfo with discriminator: 18 [19:15:01] [Server thread/DEBUG] [extrautils2]: Registering Packet class PacketProxyFlow with discriminator: 19 [19:15:01] [Server thread/DEBUG] [extrautils2]: Registering Packet class PacketSendLeftClick with discriminator: 20 [19:15:01] [Server thread/DEBUG] [extrautils2]: Registering Packet class PacketSetGhost with discriminator: 21 [19:15:01] [Server thread/DEBUG] [extrautils2]: Registering Packet class PacketUseItemAlt with discriminator: 22 [19:15:01] [Server thread/DEBUG] [extrautils2]: Registering Packet class SpecialChat with discriminator: 23 [19:15:01] [Server thread/DEBUG] [extrautils2]: Registering Packet class TimeHandlerPacket with discriminator: 24 [19:15:01] [Server thread/DEBUG] [extrautils2]: OTL: CreatePacketHandler Server [19:15:01] [Server thread/DEBUG] [extrautils2]: OTL: Network Init [19:15:01] [Server thread/DEBUG] [extrautils2]: OTL: Start {CLIENT=[id: 0xembedded, L:embedded - R:embedded], SERVER=[id: 0xembedded, L:embedded - R:embedded]} [19:15:01] [Server thread/DEBUG] [extrautils2]: OTL: Start Side: CLIENT [19:15:01] [Server thread/DEBUG] [extrautils2]: OTL: Start Channel Handler: (CLIENT)(0) fml:outbound - net.minecraftforge.fml.common.network.FMLOutboundHandler@5daea38a [19:15:01] [Server thread/DEBUG] [extrautils2]: OTL: Start Channel Handler: (CLIENT)(1) PacketCodec#0 - com.rwtema.extrautils2.network.PacketCodec@1adf2e58 [19:15:01] [Server thread/DEBUG] [extrautils2]: OTL: Start Channel Handler: (CLIENT)(2) PacketHandler#0 - com.rwtema.extrautils2.network.PacketHandler@330548a7 [19:15:01] [Server thread/DEBUG] [extrautils2]: OTL: Start Side: SERVER [19:15:01] [Server thread/DEBUG] [extrautils2]: OTL: Start Channel Handler: (SERVER)(0) fml:outbound - net.minecraftforge.fml.common.network.FMLOutboundHandler@4398baa2 [19:15:01] [Server thread/DEBUG] [extrautils2]: OTL: Start Channel Handler: (SERVER)(1) PacketCodec#0 - com.rwtema.extrautils2.network.PacketCodec@1adf2e58 [19:15:01] [Server thread/DEBUG] [extrautils2]: OTL: Start Channel Handler: (SERVER)(2) PacketHandler#0 - com.rwtema.extrautils2.network.PacketHandler@330548a7 [19:15:02] [Server thread/TRACE] [ExtraMachinaAPI]: Registering extrautils2:furnace from FMLMod:extrautils2{1.0} [19:15:02] [Server thread/TRACE] [ExtraMachinaAPI]: Registering extrautils2:crusher from FMLMod:extrautils2{1.0} [19:15:02] [Server thread/TRACE] [ExtraMachinaAPI]: Registering extrautils2:enchanter from FMLMod:extrautils2{1.0} [19:15:02] [Server thread/TRACE] [ExtraMachinaAPI]: Registering extrautils2:generator_survival from FMLMod:extrautils2{1.0} [19:15:02] [Server thread/TRACE] [ExtraMachinaAPI]: Registering extrautils2:generator from FMLMod:extrautils2{1.0} [19:15:02] [Server thread/TRACE] [ExtraMachinaAPI]: Registering extrautils2:generator_culinary from FMLMod:extrautils2{1.0} [19:15:02] [Server thread/TRACE] [ExtraMachinaAPI]: Registering extrautils2:generator_lava from FMLMod:extrautils2{1.0} [19:15:02] [Server thread/TRACE] [ExtraMachinaAPI]: Registering extrautils2:generator_redstone from FMLMod:extrautils2{1.0} [19:15:02] [Server thread/TRACE] [ExtraMachinaAPI]: Registering extrautils2:generator_ender from FMLMod:extrautils2{1.0} [19:15:02] [Server thread/TRACE] [ExtraMachinaAPI]: Registering extrautils2:generator_potion from FMLMod:extrautils2{1.0} [19:15:02] [Server thread/TRACE] [ExtraMachinaAPI]: Registering extrautils2:generator_pink from FMLMod:extrautils2{1.0} [19:15:02] [Server thread/TRACE] [ExtraMachinaAPI]: Registering extrautils2:generator_overclock from FMLMod:extrautils2{1.0} [19:15:02] [Server thread/TRACE] [ExtraMachinaAPI]: Registering extrautils2:generator_tnt from FMLMod:extrautils2{1.0} [19:15:02] [Server thread/TRACE] [ExtraMachinaAPI]: Registering extrautils2:generator_netherstar from FMLMod:extrautils2{1.0} [19:15:02] [Server thread/TRACE] [ExtraMachinaAPI]: Registering extrautils2:generator_dragonsbreath from FMLMod:extrautils2{1.0} [19:15:02] [Server thread/TRACE] [ExtraMachinaAPI]: Registering extrautils2:generator_ice from FMLMod:extrautils2{1.0} [19:15:02] [Server thread/TRACE] [ExtraMachinaAPI]: Registering extrautils2:generator_death from FMLMod:extrautils2{1.0} [19:15:02] [Server thread/TRACE] [ExtraMachinaAPI]: Registering extrautils2:generator_enchant from FMLMod:extrautils2{1.0} [19:15:02] [Server thread/TRACE] [ExtraMachinaAPI]: Registering extrautils2:generator_slime from FMLMod:extrautils2{1.0} [19:15:02] [Server thread/DEBUG] [mixin]: Mixing extrautils2.MixinWorldProviderSpecialDim from mixins.jeid.modsupport.json into com.rwtema.extrautils2.dimensions.workhousedim.WorldProviderSpecialDim [19:15:02] [Server thread/TRACE] [mixin]: Added class metadata for com/rwtema/extrautils2/dimensions/XUWorldProvider to metadata cache [19:15:02] [Server thread/TRACE] [mixin]: Added class metadata for com/rwtema/extrautils2/compatibility/WorldProviderCompat to metadata cache [19:15:02] [Server thread/TRACE] [mixin]: Added class metadata for net/minecraft/world/gen/IChunkGenerator to metadata cache [19:15:02] [Server thread/TRACE] [FML]: Automatically registered mod extrautils2 entity boomerang as extrautils2:boomerang [19:15:02] [Server thread/TRACE] [FML]: Automatically registered mod extrautils2 entity chunkdata as extrautils2:chunkdata [19:15:02] [Server thread/DEBUG] [extrautils2]: OTL: Key Alt Register [19:15:02] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `xu2` for name `xutesrtile`, expected `extrautils2`. This could be a intended override, but in most cases indicates a broken mod. [19:15:03] [Server thread/WARN] [tconstruct-API]: Itemstack 1xitem.null@17 cannot represent material xu_evil_metal since it is not associated with the material! [19:15:03] [Server thread/WARN] [tconstruct-API]: Itemstack 1xitem.null@12 cannot represent material xu_enchanted_metal since it is not associated with the material! [19:15:03] [Server thread/WARN] [tconstruct-API]: Itemstack 1xitem.null@11 cannot represent material xu_demonic_metal since it is not associated with the material! [19:15:03] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `xu2` for name `tilesoundmuffler`, expected `extrautils2`. This could be a intended override, but in most cases indicates a broken mod. [19:15:03] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `xu2` for name `tiletrashcan`, expected `extrautils2`. This could be a intended override, but in most cases indicates a broken mod. [19:15:03] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `xu2` for name `tiletrashcanfluids`, expected `extrautils2`. This could be a intended override, but in most cases indicates a broken mod. [19:15:03] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `xu2` for name `tiletrashcanenergy`, expected `extrautils2`. This could be a intended override, but in most cases indicates a broken mod. [19:15:03] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `xu2` for name `tilepassivegenerator`, expected `extrautils2`. This could be a intended override, but in most cases indicates a broken mod. [19:15:03] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `xu2` for name `tilepowerhandcrank`, expected `extrautils2`. This could be a intended override, but in most cases indicates a broken mod. [19:15:03] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `xu2` for name `tilesupermobspawner`, expected `extrautils2`. This could be a intended override, but in most cases indicates a broken mod. [19:15:03] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `xu2` for name `tilepoweroverload`, expected `extrautils2`. This could be a intended override, but in most cases indicates a broken mod. [19:15:03] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `xu2` for name `tileresonator`, expected `extrautils2`. This could be a intended override, but in most cases indicates a broken mod. [19:15:03] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `xu2` for name `tilespotlight`, expected `extrautils2`. This could be a intended override, but in most cases indicates a broken mod. [19:15:03] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `xu2` for name `tilescreen`, expected `extrautils2`. This could be a intended override, but in most cases indicates a broken mod. [19:15:03] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `xu2` for name `tiletransferholder`, expected `extrautils2`. This could be a intended override, but in most cases indicates a broken mod. [19:15:03] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `xu2` for name `tileplayerchest`, expected `extrautils2`. This could be a intended override, but in most cases indicates a broken mod. [19:15:03] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `xu2` for name `tilechunkloader`, expected `extrautils2`. This could be a intended override, but in most cases indicates a broken mod. [19:15:03] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `xu2` for name `tileindexer`, expected `extrautils2`. This could be a intended override, but in most cases indicates a broken mod. [19:15:03] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `xu2` for name `tilecrafter`, expected `extrautils2`. This could be a intended override, but in most cases indicates a broken mod. [19:15:03] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `xu2` for name `tilescanner`, expected `extrautils2`. This could be a intended override, but in most cases indicates a broken mod. [19:15:03] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `xu2` for name `tilemine`, expected `extrautils2`. This could be a intended override, but in most cases indicates a broken mod. [19:15:03] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `xu2` for name `tileuse`, expected `extrautils2`. This could be a intended override, but in most cases indicates a broken mod. [19:15:03] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `xu2` for name `tank16`, expected `extrautils2`. This could be a intended override, but in most cases indicates a broken mod. [19:15:03] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `xu2` for name `tank256`, expected `extrautils2`. This could be a intended override, but in most cases indicates a broken mod. [19:15:03] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `xu2` for name `tank4096`, expected `extrautils2`. This could be a intended override, but in most cases indicates a broken mod. [19:15:03] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `xu2` for name `tank65536`, expected `extrautils2`. This could be a intended override, but in most cases indicates a broken mod. [19:15:03] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `xu2` for name `tankinf`, expected `extrautils2`. This could be a intended override, but in most cases indicates a broken mod. [19:15:03] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `xu2` for name `tilemachineprovider`, expected `extrautils2`. This could be a intended override, but in most cases indicates a broken mod. [19:15:03] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `xu2` for name `tilemachinereceiver`, expected `extrautils2`. This could be a intended override, but in most cases indicates a broken mod. [19:15:03] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `xu2` for name `tileteleporter`, expected `extrautils2`. This could be a intended override, but in most cases indicates a broken mod. [19:15:03] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `xu2` for name `tilepowertransmitter`, expected `extrautils2`. This could be a intended override, but in most cases indicates a broken mod. [19:15:03] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `xu2` for name `tilepowerbattery`, expected `extrautils2`. This could be a intended override, but in most cases indicates a broken mod. [19:15:03] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `xu2` for name `tilequarryproxy`, expected `extrautils2`. This could be a intended override, but in most cases indicates a broken mod. [19:15:03] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `xu2` for name `tilequarry`, expected `extrautils2`. This could be a intended override, but in most cases indicates a broken mod. [19:15:03] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `xu2` for name `tilelargishchest`, expected `extrautils2`. This could be a intended override, but in most cases indicates a broken mod. [19:15:03] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `xu2` for name `tileminchest`, expected `extrautils2`. This could be a intended override, but in most cases indicates a broken mod. [19:15:03] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `xu2` for name `tilerainbowgenerator`, expected `extrautils2`. This could be a intended override, but in most cases indicates a broken mod. [19:15:03] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `xu2` for name `tilecreativechest`, expected `extrautils2`. This could be a intended override, but in most cases indicates a broken mod. [19:15:03] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `xu2` for name `tilecreativeenergy`, expected `extrautils2`. This could be a intended override, but in most cases indicates a broken mod. [19:15:03] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `xu2` for name `tilecreativeharvest`, expected `extrautils2`. This could be a intended override, but in most cases indicates a broken mod. [19:15:03] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `xu2` for name `tileterraformer`, expected `extrautils2`. This could be a intended override, but in most cases indicates a broken mod. [19:15:03] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `xu2` for name `tileterraformerclimograph`, expected `extrautils2`. This could be a intended override, but in most cases indicates a broken mod. [19:15:03] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `xu2` for name `tiletrashchest`, expected `extrautils2`. This could be a intended override, but in most cases indicates a broken mod. [19:15:03] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `xu2` for name `tileanalogcrafter`, expected `extrautils2`. This could be a intended override, but in most cases indicates a broken mod. [19:15:03] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `xu2` for name `tileinteractionproxy`, expected `extrautils2`. This could be a intended override, but in most cases indicates a broken mod. [19:15:03] [Server thread/DEBUG] [extrautils2]: Registering XUShapelessRecipe to RecipeSorter [19:15:03] [Server thread/DEBUG] [extrautils2]: Registering XUShapedRecipe to RecipeSorter [19:15:03] [Server thread/DEBUG] [extrautils2]: Registering UnstableIngotRecipe to RecipeSorter [19:15:03] [Server thread/DEBUG] [extrautils2]: Registering EnchantRecipe to RecipeSorter [19:15:03] [Server thread/DEBUG] [extrautils2]: Registering UpgradeRecipe to RecipeSorter [19:15:03] [Server thread/DEBUG] [extrautils2]: Registering XUShapelessRecipeClearNBT to RecipeSorter [19:15:03] [Server thread/DEBUG] [extrautils2]: Registering AnvilRecipe to RecipeSorter [19:15:03] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod extrautils2 [19:15:03] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - Extra Utilities 2 took 2.133s [19:15:03] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod foamfix [19:15:03] [Server thread/INFO] [foamfix]: Removing LaunchWrapper package manifest map... [19:15:03] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod foamfix [19:15:03] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - FoamFix took 0.006s [19:15:03] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod forgelin [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for orbis-lib since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for aether since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for aiimprovements since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for aoa3 since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for placebo since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for apotheosis since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for jei since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for appleskin since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for appliedenergistics2 since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for mantle since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for chisel since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for baubles since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for endercore since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for thaumcraft since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for codechickenlib since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for redstoneflux since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for cofhcore since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for brandonscore since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for cofhworld since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for thermalfoundation since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for draconicevolution since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for thermalexpansion since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderiopowertools since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderioconduitsopencomputers since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderio since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderiointegrationticlate since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderiobase since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderiomachines since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderiointegrationtic since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderiointegrationforestry since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderioconduits since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderioconduitsrefinedstorage since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderioconduitsappliedenergistics since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderioinvpanel since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderiopowertools since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderioconduitsopencomputers since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderio since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderiointegrationticlate since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderiobase since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderiomachines since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderiointegrationtic since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderiointegrationforestry since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderioconduits since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderioconduitsrefinedstorage since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderioconduitsappliedenergistics since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderioinvpanel since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for quark since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for twilightforest since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for tconstruct since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for galacticraftcore since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for galacticraftplanets since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for asmodeuscore since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for astralsorcery since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for autoreglib since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for openterraingenerator since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for biomebundle since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for cyclicmagic since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for guideapi since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for bloodmagic since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for bookshelf since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for botania since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for buildcrafttransport since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for buildcraftcore since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for buildcraftcompat since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for buildcraftrobotics since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for buildcraftenergy since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for buildcraftlib since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for buildcraftbuilders since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for buildcraftfactory since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for buildcraftsilicon since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for buildcrafttransport since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for buildcraftcore since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for buildcraftcompat since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for buildcraftrobotics since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for buildcraftenergy since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for buildcraftlib since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for buildcraftbuilders since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for buildcraftfactory since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for buildcraftsilicon since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for buildcrafttransport since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for buildcraftcore since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for buildcraftcompat since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for buildcraftrobotics since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for buildcraftenergy since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for buildcraftlib since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for buildcraftbuilders since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for buildcraftfactory since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for buildcraftsilicon since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for buildcrafttransport since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for buildcraftcore since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for buildcraftcompat since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for buildcraftrobotics since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for buildcraftenergy since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for buildcraftlib since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for buildcraftbuilders since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for buildcraftfactory since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for buildcraftsilicon since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for buildcrafttransport since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for buildcraftcore since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for buildcraftcompat since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for buildcraftrobotics since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for buildcraftenergy since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for buildcraftlib since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for buildcraftbuilders since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for buildcraftfactory since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for buildcraftsilicon since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for buildcrafttransport since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for buildcraftcore since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for buildcraftcompat since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for buildcraftrobotics since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for buildcraftenergy since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for buildcraftlib since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for buildcraftbuilders since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for buildcraftfactory since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for buildcraftsilicon since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for forestry since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for buildcrafttransport since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for buildcraftcore since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for buildcraftcompat since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for buildcraftrobotics since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for buildcraftenergy since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for buildcraftlib since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for buildcraftbuilders since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for buildcraftfactory since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for buildcraftsilicon since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for buildcrafttransport since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for buildcraftcore since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for buildcraftcompat since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for buildcraftrobotics since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for buildcraftenergy since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for buildcraftlib since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for buildcraftbuilders since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for buildcraftfactory since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for buildcraftsilicon since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for buildcrafttransport since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for buildcraftcore since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for buildcraftcompat since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for buildcraftrobotics since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for buildcraftenergy since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for buildcraftlib since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for buildcraftbuilders since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for buildcraftfactory since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for buildcraftsilicon since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for chiselsandbits since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for clumps since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for collective since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for cucumber since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for cyclopscore since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for waila since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for darkutils since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for dimdoors since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderiopowertools since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderioconduitsopencomputers since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderio since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderiointegrationticlate since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderiobase since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderiomachines since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderiointegrationtic since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderiointegrationforestry since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderioconduits since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderioconduitsrefinedstorage since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderioconduitsappliedenergistics since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderioinvpanel since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderiopowertools since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderioconduitsopencomputers since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderio since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderiointegrationticlate since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderiobase since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderiomachines since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderiointegrationtic since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderiointegrationforestry since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderioconduits since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderioconduitsrefinedstorage since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderioconduitsappliedenergistics since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderioinvpanel since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderiopowertools since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderioconduitsopencomputers since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderio since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderiointegrationticlate since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderiobase since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderiomachines since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderiointegrationtic since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderiointegrationforestry since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderioconduits since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderioconduitsrefinedstorage since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderioconduitsappliedenergistics since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderioinvpanel since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderiopowertools since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderioconduitsopencomputers since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderio since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderiointegrationticlate since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderiobase since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderiomachines since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderiointegrationtic since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderiointegrationforestry since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderioconduits since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderioconduitsrefinedstorage since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderioconduitsappliedenergistics since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderioinvpanel since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderiopowertools since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderioconduitsopencomputers since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderio since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderiointegrationticlate since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderiobase since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderiomachines since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderiointegrationtic since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderiointegrationforestry since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderioconduits since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderioconduitsrefinedstorage since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderioconduitsappliedenergistics since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderioinvpanel since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderiopowertools since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderioconduitsopencomputers since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderio since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderiointegrationticlate since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderiobase since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderiomachines since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderiointegrationtic since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderiointegrationforestry since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderioconduits since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderioconduitsrefinedstorage since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderioconduitsappliedenergistics since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderioinvpanel since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderiopowertools since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderioconduitsopencomputers since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderio since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderiointegrationticlate since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderiobase since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderiomachines since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderiointegrationtic since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderiointegrationforestry since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderioconduits since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderioconduitsrefinedstorage since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderioconduitsappliedenergistics since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderioinvpanel since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderiopowertools since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderioconduitsopencomputers since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderio since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderiointegrationticlate since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderiobase since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderiomachines since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderiointegrationtic since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderiointegrationforestry since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderioconduits since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderioconduitsrefinedstorage since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderioconduitsappliedenergistics since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderioinvpanel since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderiopowertools since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderioconduitsopencomputers since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderio since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderiointegrationticlate since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderiobase since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderiomachines since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderiointegrationtic since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderiointegrationforestry since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderioconduits since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderioconduitsrefinedstorage since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderioconduitsappliedenergistics since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderioinvpanel since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderiopowertools since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderioconduitsopencomputers since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderio since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderiointegrationticlate since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderiobase since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderiomachines since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderiointegrationtic since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderiointegrationforestry since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderioconduits since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderioconduitsrefinedstorage since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderioconduitsappliedenergistics since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for enderioinvpanel since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for endportalrecipe since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for evilcraft since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for evilcraftcompat since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for evilcraft since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for evilcraftcompat since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for mjrlegendslib since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for extraplanets since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for extrautils2 since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for foamfix since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Attempting to register Kotlin @EventBusSubscriber objects for forgelin [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for forgemultipartcbe since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for minecraftmultipartcbe since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for microblockcbe since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for forgemultipartcbe since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for minecraftmultipartcbe since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for microblockcbe since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for forgemultipartcbe since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for minecraftmultipartcbe since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for microblockcbe since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for llibrary since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for fossil since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Attempting to register Kotlin @EventBusSubscriber objects for futuremc [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for iceandfire since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for infernalmobs since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for inventorypets since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for ironchest since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for ironfurnaces since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for jeid since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for libraryex since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for mixinbooter since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for loliasm since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for lycanitesmobs since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for mcjtylib_ng since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for mob_grinding_utils since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for stevekung's_lib since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for moreplanets since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for mowziesmobs since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for mrtjpcore since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for mysticalagriculture since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for patchouli since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for naturesaura since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for netherex since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for orespawn since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for harvestcraft since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for projecte since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for projectred-core since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for projectred-compat since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for projectred-integration since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for projectred-transmission since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for projectred-integration since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for projectred-transmission since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for projectred-fabrication since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for projectred-illumination since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for projectred-expansion since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for projectred-transportation since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for projectred-relocation since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for projectred-expansion since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for projectred-transportation since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for projectred-relocation since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for projectred-expansion since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for projectred-transportation since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for projectred-relocation since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for projectred-exploration since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for rftools since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for rftoolsdim since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for rustic since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for stygian since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for thermalcultivation since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for thermaldynamics since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for thermalinnovation since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for vanillafix since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for phosphor-lighting since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for matteroverdrive since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for jade since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for exoplanets since it does not use KotlinAdapter [19:15:03] [Server thread/DEBUG] [net.shadowfacts.forgelin.ForgelinAutomaticEventSubscriber]: Skipping @EventBusSubscriber injection for immersiveengineering since it does not use KotlinAdapter [19:15:03] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod forgelin [19:15:03] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - Shadowfacts' Forgelin took 0.017s [19:15:03] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod forgemultipartcbe [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol($init$,ClassSymbol(TileMultipartClient,codechicken.multipart,2000080,7),200,14) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(renderStatic,ClassSymbol(TileMultipartClient,codechicken.multipart,2000080,7),200,23) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(pos,MethodSymbol(renderStatic,ClassSymbol(TileMultipartClient,codechicken.multipart,2000080,7),200,23),2000,29) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(layer,MethodSymbol(renderStatic,ClassSymbol(TileMultipartClient,codechicken.multipart,2000080,7),200,23),2000,39) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(ccrs,MethodSymbol(renderStatic,ClassSymbol(TileMultipartClient,codechicken.multipart,2000080,7),200,23),2000,51) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(renderDamage,ClassSymbol(TileMultipartClient,codechicken.multipart,2000080,7),200,59) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(pos,MethodSymbol(renderDamage,ClassSymbol(TileMultipartClient,codechicken.multipart,2000080,7),200,59),2000,29) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(texture,MethodSymbol(renderDamage,ClassSymbol(TileMultipartClient,codechicken.multipart,2000080,7),200,59),2000,63) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(ccrs,MethodSymbol(renderDamage,ClassSymbol(TileMultipartClient,codechicken.multipart,2000080,7),200,59),2000,51) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(randomDisplayTick,ClassSymbol(TileMultipartClient,codechicken.multipart,2000080,7),200,75) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(random,MethodSymbol(randomDisplayTick,ClassSymbol(TileMultipartClient,codechicken.multipart,2000080,7),200,75),2000,78) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(drawHighlight,ClassSymbol(TileMultipartClient,codechicken.multipart,2000080,7),200,87) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(player,MethodSymbol(drawHighlight,ClassSymbol(TileMultipartClient,codechicken.multipart,2000080,7),200,87),2000,90) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(hit,MethodSymbol(drawHighlight,ClassSymbol(TileMultipartClient,codechicken.multipart,2000080,7),200,87),2000,99) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(frame,MethodSymbol(drawHighlight,ClassSymbol(TileMultipartClient,codechicken.multipart,2000080,7),200,87),2000,104) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(addHitEffects,ClassSymbol(TileMultipartClient,codechicken.multipart,2000080,7),200,109) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(hit,MethodSymbol(addHitEffects,ClassSymbol(TileMultipartClient,codechicken.multipart,2000080,7),200,109),2000,99) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(manager,MethodSymbol(addHitEffects,ClassSymbol(TileMultipartClient,codechicken.multipart,2000080,7),200,109),2000,113) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(addDestroyEffects,ClassSymbol(TileMultipartClient,codechicken.multipart,2000080,7),200,121) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(hit,MethodSymbol(addDestroyEffects,ClassSymbol(TileMultipartClient,codechicken.multipart,2000080,7),200,121),2000,99) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(manager,MethodSymbol(addDestroyEffects,ClassSymbol(TileMultipartClient,codechicken.multipart,2000080,7),200,121),2000,113) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol($init$,ClassSymbol(TSlottedTile,codechicken.multipart.scalatraits,2000080,9),200,16) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(v_partMap,ClassSymbol(TSlottedTile,codechicken.multipart.scalatraits,2000080,9),8000200,25) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(v_partMap_$eq,ClassSymbol(TSlottedTile,codechicken.multipart.scalatraits,2000080,9),8000200,34) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(x$1,MethodSymbol(v_partMap_$eq,ClassSymbol(TSlottedTile,codechicken.multipart.scalatraits,2000080,9),8000200,34),202000,26) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(v_partMap ,ClassSymbol(TSlottedTile,codechicken.multipart.scalatraits,2000080,9),81004,26) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(copyFrom,ClassSymbol(TSlottedTile,codechicken.multipart.scalatraits,2000080,9),220,41) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(that,MethodSymbol(copyFrom,ClassSymbol(TSlottedTile,codechicken.multipart.scalatraits,2000080,9),220,41),2000,10) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(partMap,ClassSymbol(TSlottedTile,codechicken.multipart.scalatraits,2000080,9),220,46) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(slot,MethodSymbol(partMap,ClassSymbol(TSlottedTile,codechicken.multipart.scalatraits,2000080,9),220,46),2000,49) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(clearParts,ClassSymbol(TSlottedTile,codechicken.multipart.scalatraits,2000080,9),220,16) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(partRemoved,ClassSymbol(TSlottedTile,codechicken.multipart.scalatraits,2000080,9),220,56) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(part,MethodSymbol(partRemoved,ClassSymbol(TSlottedTile,codechicken.multipart.scalatraits,2000080,9),220,56),2000,29) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(p,MethodSymbol(partRemoved,ClassSymbol(TSlottedTile,codechicken.multipart.scalatraits,2000080,9),220,56),2000,49) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(canAddPart,ClassSymbol(TSlottedTile,codechicken.multipart.scalatraits,2000080,9),220,63) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(part,MethodSymbol(canAddPart,ClassSymbol(TSlottedTile,codechicken.multipart.scalatraits,2000080,9),220,63),2000,29) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(bindPart,ClassSymbol(TSlottedTile,codechicken.multipart.scalatraits,2000080,9),220,70) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(part,MethodSymbol(bindPart,ClassSymbol(TSlottedTile,codechicken.multipart.scalatraits,2000080,9),220,70),2000,29) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(super$copyFrom,ClassSymbol(TSlottedTile,codechicken.multipart.scalatraits,2000080,9),10000204,74) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(that,MethodSymbol(super$copyFrom,ClassSymbol(TSlottedTile,codechicken.multipart.scalatraits,2000080,9),10000204,74),2000,10) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(super$clearParts,ClassSymbol(TSlottedTile,codechicken.multipart.scalatraits,2000080,9),10000204,16) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(super$partRemoved,ClassSymbol(TSlottedTile,codechicken.multipart.scalatraits,2000080,9),10000204,82) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(part,MethodSymbol(super$partRemoved,ClassSymbol(TSlottedTile,codechicken.multipart.scalatraits,2000080,9),10000204,82),2000,29) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(p,MethodSymbol(super$partRemoved,ClassSymbol(TSlottedTile,codechicken.multipart.scalatraits,2000080,9),10000204,82),2000,49) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(super$canAddPart,ClassSymbol(TSlottedTile,codechicken.multipart.scalatraits,2000080,9),10000204,88) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(part,MethodSymbol(super$canAddPart,ClassSymbol(TSlottedTile,codechicken.multipart.scalatraits,2000080,9),10000204,88),2000,29) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(super$bindPart,ClassSymbol(TSlottedTile,codechicken.multipart.scalatraits,2000080,9),10000204,93) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(part,MethodSymbol(super$bindPart,ClassSymbol(TSlottedTile,codechicken.multipart.scalatraits,2000080,9),10000204,93),2000,29) [19:15:04] [Server thread/DEBUG] [Multipart ASM]: 17960 bytes of permGen has been used by ASMMixinCompiler [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol($init$,ClassSymbol(TRedstoneTile,codechicken.multipart.scalatraits,2000080,9),200,19) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(strongPowerLevel,ClassSymbol(TRedstoneTile,codechicken.multipart.scalatraits,2000080,9),220,28) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(side,MethodSymbol(strongPowerLevel,ClassSymbol(TRedstoneTile,codechicken.multipart.scalatraits,2000080,9),220,28),2000,29) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(openConnections,ClassSymbol(TRedstoneTile,codechicken.multipart.scalatraits,2000080,9),200,36) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(side,MethodSymbol(openConnections,ClassSymbol(TRedstoneTile,codechicken.multipart.scalatraits,2000080,9),200,36),2000,29) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(redstoneConductionF,ClassSymbol(TRedstoneTile,codechicken.multipart.scalatraits,2000080,9),200,40) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(i,MethodSymbol(redstoneConductionF,ClassSymbol(TRedstoneTile,codechicken.multipart.scalatraits,2000080,9),200,40),2000,29) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(redstoneConductionE,ClassSymbol(TRedstoneTile,codechicken.multipart.scalatraits,2000080,9),200,45) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(i,MethodSymbol(redstoneConductionE,ClassSymbol(TRedstoneTile,codechicken.multipart.scalatraits,2000080,9),200,45),2000,29) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(weakPowerLevel,ClassSymbol(TRedstoneTile,codechicken.multipart.scalatraits,2000080,9),220,52) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(side,MethodSymbol(weakPowerLevel,ClassSymbol(TRedstoneTile,codechicken.multipart.scalatraits,2000080,9),220,52),2000,29) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(canConnectRedstone,ClassSymbol(TRedstoneTile,codechicken.multipart.scalatraits,2000080,9),220,56) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(side,MethodSymbol(canConnectRedstone,ClassSymbol(TRedstoneTile,codechicken.multipart.scalatraits,2000080,9),220,56),2000,29) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(getConnectionMask,ClassSymbol(TRedstoneTile,codechicken.multipart.scalatraits,2000080,9),200,60) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(side,MethodSymbol(getConnectionMask,ClassSymbol(TRedstoneTile,codechicken.multipart.scalatraits,2000080,9),200,60),2000,29) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(weakPowerLevel,ClassSymbol(TRedstoneTile,codechicken.multipart.scalatraits,2000080,9),200,63) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(side,MethodSymbol(weakPowerLevel,ClassSymbol(TRedstoneTile,codechicken.multipart.scalatraits,2000080,9),200,63),2000,29) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(mask,MethodSymbol(weakPowerLevel,ClassSymbol(TRedstoneTile,codechicken.multipart.scalatraits,2000080,9),200,63),2000,29) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol($init$,ClassSymbol(TRandomDisplayTickTile,codechicken.multipart.scalatraits,2000080,9),200,19) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(randomDisplayTick,ClassSymbol(TRandomDisplayTickTile,codechicken.multipart.scalatraits,2000080,9),220,28) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(random,MethodSymbol(randomDisplayTick,ClassSymbol(TRandomDisplayTickTile,codechicken.multipart.scalatraits,2000080,9),220,28),2000,31) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol($init$,ClassSymbol(TTileChangeTile,codechicken.multipart.scalatraits,2000080,9),200,16) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(weakTileChanges,ClassSymbol(TTileChangeTile,codechicken.multipart.scalatraits,2000080,9),8000200,25) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(weakTileChanges_$eq,ClassSymbol(TTileChangeTile,codechicken.multipart.scalatraits,2000080,9),8000200,31) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(x$1,MethodSymbol(weakTileChanges_$eq,ClassSymbol(TTileChangeTile,codechicken.multipart.scalatraits,2000080,9),8000200,31),202000,26) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(weakTileChanges ,ClassSymbol(TTileChangeTile,codechicken.multipart.scalatraits,2000080,9),81004,26) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(copyFrom,ClassSymbol(TTileChangeTile,codechicken.multipart.scalatraits,2000080,9),220,38) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(that,MethodSymbol(copyFrom,ClassSymbol(TTileChangeTile,codechicken.multipart.scalatraits,2000080,9),220,38),2000,10) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(bindPart,ClassSymbol(TTileChangeTile,codechicken.multipart.scalatraits,2000080,9),220,43) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(part,MethodSymbol(bindPart,ClassSymbol(TTileChangeTile,codechicken.multipart.scalatraits,2000080,9),220,43),2000,46) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(clearParts,ClassSymbol(TTileChangeTile,codechicken.multipart.scalatraits,2000080,9),220,16) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(partRemoved,ClassSymbol(TTileChangeTile,codechicken.multipart.scalatraits,2000080,9),220,53) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(part,MethodSymbol(partRemoved,ClassSymbol(TTileChangeTile,codechicken.multipart.scalatraits,2000080,9),220,53),2000,46) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(p,MethodSymbol(partRemoved,ClassSymbol(TTileChangeTile,codechicken.multipart.scalatraits,2000080,9),220,53),2000,57) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(onNeighborTileChange,ClassSymbol(TTileChangeTile,codechicken.multipart.scalatraits,2000080,9),220,62) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(neighborPos,MethodSymbol(onNeighborTileChange,ClassSymbol(TTileChangeTile,codechicken.multipart.scalatraits,2000080,9),220,62),2000,65) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(getWeakChanges,ClassSymbol(TTileChangeTile,codechicken.multipart.scalatraits,2000080,9),220,25) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(super$copyFrom,ClassSymbol(TTileChangeTile,codechicken.multipart.scalatraits,2000080,9),10000204,81) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(that,MethodSymbol(super$copyFrom,ClassSymbol(TTileChangeTile,codechicken.multipart.scalatraits,2000080,9),10000204,81),2000,10) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(super$bindPart,ClassSymbol(TTileChangeTile,codechicken.multipart.scalatraits,2000080,9),10000204,86) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(part,MethodSymbol(super$bindPart,ClassSymbol(TTileChangeTile,codechicken.multipart.scalatraits,2000080,9),10000204,86),2000,46) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(super$clearParts,ClassSymbol(TTileChangeTile,codechicken.multipart.scalatraits,2000080,9),10000204,16) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(super$partRemoved,ClassSymbol(TTileChangeTile,codechicken.multipart.scalatraits,2000080,9),10000204,94) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(part,MethodSymbol(super$partRemoved,ClassSymbol(TTileChangeTile,codechicken.multipart.scalatraits,2000080,9),10000204,94),2000,46) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(p,MethodSymbol(super$partRemoved,ClassSymbol(TTileChangeTile,codechicken.multipart.scalatraits,2000080,9),10000204,94),2000,57) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(super$onNeighborTileChange,ClassSymbol(TTileChangeTile,codechicken.multipart.scalatraits,2000080,9),10000204,100) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(neighborPos,MethodSymbol(super$onNeighborTileChange,ClassSymbol(TTileChangeTile,codechicken.multipart.scalatraits,2000080,9),10000204,100),2000,65) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol($init$,ClassSymbol(TModelRenderTile,codechicken.multipart.scalatraits,2000080,9),200,19) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(modelPartList,ClassSymbol(TModelRenderTile,codechicken.multipart.scalatraits,2000080,9),8000204,28) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(modelPartList_$eq,ClassSymbol(TModelRenderTile,codechicken.multipart.scalatraits,2000080,9),8000204,42) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(x$1,MethodSymbol(modelPartList_$eq,ClassSymbol(TModelRenderTile,codechicken.multipart.scalatraits,2000080,9),8000204,42),202000,29) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(modelPartList ,ClassSymbol(TModelRenderTile,codechicken.multipart.scalatraits,2000080,9),81004,29) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(copyFrom,ClassSymbol(TModelRenderTile,codechicken.multipart.scalatraits,2000080,9),220,49) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(that,MethodSymbol(copyFrom,ClassSymbol(TModelRenderTile,codechicken.multipart.scalatraits,2000080,9),220,49),2000,10) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(bindPart,ClassSymbol(TModelRenderTile,codechicken.multipart.scalatraits,2000080,9),220,54) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(part,MethodSymbol(bindPart,ClassSymbol(TModelRenderTile,codechicken.multipart.scalatraits,2000080,9),220,54),2000,57) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(clearParts,ClassSymbol(TModelRenderTile,codechicken.multipart.scalatraits,2000080,9),220,19) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(partRemoved,ClassSymbol(TModelRenderTile,codechicken.multipart.scalatraits,2000080,9),220,64) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(part,MethodSymbol(partRemoved,ClassSymbol(TModelRenderTile,codechicken.multipart.scalatraits,2000080,9),220,64),2000,57) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(p,MethodSymbol(partRemoved,ClassSymbol(TModelRenderTile,codechicken.multipart.scalatraits,2000080,9),220,64),2000,68) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(renderStatic,ClassSymbol(TModelRenderTile,codechicken.multipart.scalatraits,2000080,9),220,73) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(pos,MethodSymbol(renderStatic,ClassSymbol(TModelRenderTile,codechicken.multipart.scalatraits,2000080,9),220,73),2000,79) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(layer,MethodSymbol(renderStatic,ClassSymbol(TModelRenderTile,codechicken.multipart.scalatraits,2000080,9),220,73),2000,89) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(ccrs,MethodSymbol(renderStatic,ClassSymbol(TModelRenderTile,codechicken.multipart.scalatraits,2000080,9),220,73),2000,101) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(renderDamage,ClassSymbol(TModelRenderTile,codechicken.multipart.scalatraits,2000080,9),220,109) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(pos,MethodSymbol(renderDamage,ClassSymbol(TModelRenderTile,codechicken.multipart.scalatraits,2000080,9),220,109),2000,79) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(texture,MethodSymbol(renderDamage,ClassSymbol(TModelRenderTile,codechicken.multipart.scalatraits,2000080,9),220,109),2000,113) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(ccrs,MethodSymbol(renderDamage,ClassSymbol(TModelRenderTile,codechicken.multipart.scalatraits,2000080,9),220,109),2000,101) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(renderModel,ClassSymbol(TModelRenderTile,codechicken.multipart.scalatraits,2000080,9),204,125) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(list,MethodSymbol(renderModel,ClassSymbol(TModelRenderTile,codechicken.multipart.scalatraits,2000080,9),204,125),2000,29) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(f,MethodSymbol(renderModel,ClassSymbol(TModelRenderTile,codechicken.multipart.scalatraits,2000080,9),204,125),2000,130) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(super$copyFrom,ClassSymbol(TModelRenderTile,codechicken.multipart.scalatraits,2000080,9),10000204,150) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(that,MethodSymbol(super$copyFrom,ClassSymbol(TModelRenderTile,codechicken.multipart.scalatraits,2000080,9),10000204,150),2000,10) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(super$bindPart,ClassSymbol(TModelRenderTile,codechicken.multipart.scalatraits,2000080,9),10000204,155) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(part,MethodSymbol(super$bindPart,ClassSymbol(TModelRenderTile,codechicken.multipart.scalatraits,2000080,9),10000204,155),2000,57) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(super$clearParts,ClassSymbol(TModelRenderTile,codechicken.multipart.scalatraits,2000080,9),10000204,19) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(super$partRemoved,ClassSymbol(TModelRenderTile,codechicken.multipart.scalatraits,2000080,9),10000204,163) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(part,MethodSymbol(super$partRemoved,ClassSymbol(TModelRenderTile,codechicken.multipart.scalatraits,2000080,9),10000204,163),2000,57) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(p,MethodSymbol(super$partRemoved,ClassSymbol(TModelRenderTile,codechicken.multipart.scalatraits,2000080,9),10000204,163),2000,68) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(super$renderStatic,ClassSymbol(TModelRenderTile,codechicken.multipart.scalatraits,2000080,9),10000204,169) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(pos,MethodSymbol(super$renderStatic,ClassSymbol(TModelRenderTile,codechicken.multipart.scalatraits,2000080,9),10000204,169),2000,79) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(layer,MethodSymbol(super$renderStatic,ClassSymbol(TModelRenderTile,codechicken.multipart.scalatraits,2000080,9),10000204,169),2000,89) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(ccrs,MethodSymbol(super$renderStatic,ClassSymbol(TModelRenderTile,codechicken.multipart.scalatraits,2000080,9),10000204,169),2000,101) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(super$renderDamage,ClassSymbol(TModelRenderTile,codechicken.multipart.scalatraits,2000080,9),10000204,176) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(pos,MethodSymbol(super$renderDamage,ClassSymbol(TModelRenderTile,codechicken.multipart.scalatraits,2000080,9),10000204,176),2000,79) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(texture,MethodSymbol(super$renderDamage,ClassSymbol(TModelRenderTile,codechicken.multipart.scalatraits,2000080,9),10000204,176),2000,113) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(ccrs,MethodSymbol(super$renderDamage,ClassSymbol(TModelRenderTile,codechicken.multipart.scalatraits,2000080,9),10000204,176),2000,101) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol($init$,ClassSymbol(TTESRRenderTile,codechicken.multipart.scalatraits,2000080,9),200,19) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(fastRenderParts,ClassSymbol(TTESRRenderTile,codechicken.multipart.scalatraits,2000080,9),8000200,28) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(fastRenderParts_$eq,ClassSymbol(TTESRRenderTile,codechicken.multipart.scalatraits,2000080,9),8000200,42) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(x$1,MethodSymbol(fastRenderParts_$eq,ClassSymbol(TTESRRenderTile,codechicken.multipart.scalatraits,2000080,9),8000200,42),202000,29) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(fastRenderParts ,ClassSymbol(TTESRRenderTile,codechicken.multipart.scalatraits,2000080,9),81004,29) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(dynamicRenderParts,ClassSymbol(TTESRRenderTile,codechicken.multipart.scalatraits,2000080,9),8000200,49) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(dynamicRenderParts_$eq,ClassSymbol(TTESRRenderTile,codechicken.multipart.scalatraits,2000080,9),8000200,56) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(x$1,MethodSymbol(dynamicRenderParts_$eq,ClassSymbol(TTESRRenderTile,codechicken.multipart.scalatraits,2000080,9),8000200,56),202000,50) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(dynamicRenderParts ,ClassSymbol(TTESRRenderTile,codechicken.multipart.scalatraits,2000080,9),81004,50) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(copyFrom,ClassSymbol(TTESRRenderTile,codechicken.multipart.scalatraits,2000080,9),220,62) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(that,MethodSymbol(copyFrom,ClassSymbol(TTESRRenderTile,codechicken.multipart.scalatraits,2000080,9),220,62),2000,10) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(bindPart,ClassSymbol(TTESRRenderTile,codechicken.multipart.scalatraits,2000080,9),220,67) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(part,MethodSymbol(bindPart,ClassSymbol(TTESRRenderTile,codechicken.multipart.scalatraits,2000080,9),220,67),2000,70) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(partRemoved,ClassSymbol(TTESRRenderTile,codechicken.multipart.scalatraits,2000080,9),220,75) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(part,MethodSymbol(partRemoved,ClassSymbol(TTESRRenderTile,codechicken.multipart.scalatraits,2000080,9),220,75),2000,70) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(p,MethodSymbol(partRemoved,ClassSymbol(TTESRRenderTile,codechicken.multipart.scalatraits,2000080,9),220,75),2000,79) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(clearParts,ClassSymbol(TTESRRenderTile,codechicken.multipart.scalatraits,2000080,9),220,19) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(renderFast,ClassSymbol(TTESRRenderTile,codechicken.multipart.scalatraits,2000080,9),200,86) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(pos,MethodSymbol(renderFast,ClassSymbol(TTESRRenderTile,codechicken.multipart.scalatraits,2000080,9),200,86),2000,89) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(pass,MethodSymbol(renderFast,ClassSymbol(TTESRRenderTile,codechicken.multipart.scalatraits,2000080,9),200,86),2000,79) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(frameDelta,MethodSymbol(renderFast,ClassSymbol(TTESRRenderTile,codechicken.multipart.scalatraits,2000080,9),200,86),2000,101) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(ccrs,MethodSymbol(renderFast,ClassSymbol(TTESRRenderTile,codechicken.multipart.scalatraits,2000080,9),200,86),2000,106) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(renderDynamic,ClassSymbol(TTESRRenderTile,codechicken.multipart.scalatraits,2000080,9),200,114) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(pos,MethodSymbol(renderDynamic,ClassSymbol(TTESRRenderTile,codechicken.multipart.scalatraits,2000080,9),200,114),2000,89) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(pass,MethodSymbol(renderDynamic,ClassSymbol(TTESRRenderTile,codechicken.multipart.scalatraits,2000080,9),200,114),2000,79) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(frameDelta,MethodSymbol(renderDynamic,ClassSymbol(TTESRRenderTile,codechicken.multipart.scalatraits,2000080,9),200,114),2000,101) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(hasFastRenderer,ClassSymbol(TTESRRenderTile,codechicken.multipart.scalatraits,2000080,9),220,120) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(shouldRenderInPass,ClassSymbol(TTESRRenderTile,codechicken.multipart.scalatraits,2000080,9),220,126) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(pass,MethodSymbol(shouldRenderInPass,ClassSymbol(TTESRRenderTile,codechicken.multipart.scalatraits,2000080,9),220,126),2000,79) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(getRenderBoundingBox,ClassSymbol(TTESRRenderTile,codechicken.multipart.scalatraits,2000080,9),220,130) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(super$copyFrom,ClassSymbol(TTESRRenderTile,codechicken.multipart.scalatraits,2000080,9),10000204,144) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(that,MethodSymbol(super$copyFrom,ClassSymbol(TTESRRenderTile,codechicken.multipart.scalatraits,2000080,9),10000204,144),2000,10) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(super$bindPart,ClassSymbol(TTESRRenderTile,codechicken.multipart.scalatraits,2000080,9),10000204,149) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(part,MethodSymbol(super$bindPart,ClassSymbol(TTESRRenderTile,codechicken.multipart.scalatraits,2000080,9),10000204,149),2000,70) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(super$partRemoved,ClassSymbol(TTESRRenderTile,codechicken.multipart.scalatraits,2000080,9),10000204,154) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(part,MethodSymbol(super$partRemoved,ClassSymbol(TTESRRenderTile,codechicken.multipart.scalatraits,2000080,9),10000204,154),2000,70) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(p,MethodSymbol(super$partRemoved,ClassSymbol(TTESRRenderTile,codechicken.multipart.scalatraits,2000080,9),10000204,154),2000,79) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(super$clearParts,ClassSymbol(TTESRRenderTile,codechicken.multipart.scalatraits,2000080,9),10000204,19) [19:15:04] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `ccmp` for name `saved_multipart`, expected `forgemultipartcbe`. This could be a intended override, but in most cases indicates a broken mod. [19:15:04] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod forgemultipartcbe [19:15:04] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - Forge Multipart CBE took 0.851s [19:15:04] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod microblockcbe [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol($init$,ClassSymbol(TPartialOcclusionPart,codechicken.multipart,2000080,7),200,16) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(getPartialOcclusionBoxes,ClassSymbol(TPartialOcclusionPart,codechicken.multipart,2000080,7),300,22) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(allowCompleteOcclusion,ClassSymbol(TPartialOcclusionPart,codechicken.multipart,2000080,7),200,41) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol($init$,ClassSymbol(TMicroOcclusion,codechicken.microblock,2000080,7),200,16) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(getSlot,ClassSymbol(TMicroOcclusion,codechicken.microblock,2000080,7),300,25) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(getSize,ClassSymbol(TMicroOcclusion,codechicken.microblock,2000080,7),300,25) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(getMaterial,ClassSymbol(TMicroOcclusion,codechicken.microblock,2000080,7),300,25) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(getBounds,ClassSymbol(TMicroOcclusion,codechicken.microblock,2000080,7),300,35) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(occlusionTest,ClassSymbol(TMicroOcclusion,codechicken.microblock,2000080,7),220,46) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(npart,MethodSymbol(occlusionTest,ClassSymbol(TMicroOcclusion,codechicken.microblock,2000080,7),220,46),2000,8) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(edgeCornerOcclusionTest,ClassSymbol(TMicroOcclusion,codechicken.microblock,2000080,7),200,54) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(edge,MethodSymbol(edgeCornerOcclusionTest,ClassSymbol(TMicroOcclusion,codechicken.microblock,2000080,7),200,54),2000,57) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(corner,MethodSymbol(edgeCornerOcclusionTest,ClassSymbol(TMicroOcclusion,codechicken.microblock,2000080,7),200,54),2000,57) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(super$occlusionTest,ClassSymbol(TMicroOcclusion,codechicken.microblock,2000080,7),10000204,63) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(npart,MethodSymbol(super$occlusionTest,ClassSymbol(TMicroOcclusion,codechicken.microblock,2000080,7),10000204,63),2000,8) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol($init$,ClassSymbol(CommonMicroblock,codechicken.microblock,2000080,7),200,26) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(microFactory,ClassSymbol(CommonMicroblock,codechicken.microblock,2000080,7),300,35) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(getSlot,ClassSymbol(CommonMicroblock,codechicken.microblock,2000080,7),200,41) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(getSlotMask,ClassSymbol(CommonMicroblock,codechicken.microblock,2000080,7),200,41) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(getPartialOcclusionBoxes,ClassSymbol(CommonMicroblock,codechicken.microblock,2000080,7),200,49) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(itemFactoryID,ClassSymbol(CommonMicroblock,codechicken.microblock,2000080,7),220,41) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol($init$,ClassSymbol(TFacePart,codechicken.multipart,2000080,7),200,17) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(solid,ClassSymbol(TFacePart,codechicken.multipart,2000080,7),200,26) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(side,MethodSymbol(solid,ClassSymbol(TFacePart,codechicken.multipart,2000080,7),200,26),2000,32) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(redstoneConductionMap,ClassSymbol(TFacePart,codechicken.multipart,2000080,7),200,37) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol($init$,ClassSymbol(FaceMicroblock,codechicken.microblock,2000080,7),200,23) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(microFactory,ClassSymbol(FaceMicroblock,codechicken.microblock,2000080,7),200,32) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(getBounds,ClassSymbol(FaceMicroblock,codechicken.microblock,2000080,7),200,38) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(solid,ClassSymbol(FaceMicroblock,codechicken.microblock,2000080,7),220,49) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(side,MethodSymbol(solid,ClassSymbol(FaceMicroblock,codechicken.microblock,2000080,7),220,49),2000,55) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol($init$,ClassSymbol(TNormalOcclusionPart,codechicken.multipart,2000080,7),200,14) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(getOcclusionBoxes,ClassSymbol(TNormalOcclusionPart,codechicken.multipart,2000080,7),300,23) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(occlusionTest,ClassSymbol(TNormalOcclusionPart,codechicken.multipart,2000080,7),220,42) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(npart,MethodSymbol(occlusionTest,ClassSymbol(TNormalOcclusionPart,codechicken.multipart,2000080,7),220,42),2000,8) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(super$occlusionTest,ClassSymbol(TNormalOcclusionPart,codechicken.multipart,2000080,7),10000204,50) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(npart,MethodSymbol(super$occlusionTest,ClassSymbol(TNormalOcclusionPart,codechicken.multipart,2000080,7),10000204,50),2000,8) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol($init$,ClassSymbol(HollowMicroblock,codechicken.microblock,2000080,7),200,26) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(microFactory,ClassSymbol(HollowMicroblock,codechicken.microblock,2000080,7),200,35) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(getBounds,ClassSymbol(HollowMicroblock,codechicken.microblock,2000080,7),200,41) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(getPartialOcclusionBoxes,ClassSymbol(HollowMicroblock,codechicken.microblock,2000080,7),220,52) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(getHollowSize,ClassSymbol(HollowMicroblock,codechicken.microblock,2000080,7),200,63) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(getOcclusionBoxes,ClassSymbol(HollowMicroblock,codechicken.microblock,2000080,7),200,69) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(getCollisionBoxes,ClassSymbol(HollowMicroblock,codechicken.microblock,2000080,7),220,52) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(getSubParts,ClassSymbol(HollowMicroblock,codechicken.microblock,2000080,7),220,80) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(allowCompleteOcclusion,ClassSymbol(HollowMicroblock,codechicken.microblock,2000080,7),220,90) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(solid,ClassSymbol(HollowMicroblock,codechicken.microblock,2000080,7),220,96) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(side,MethodSymbol(solid,ClassSymbol(HollowMicroblock,codechicken.microblock,2000080,7),220,96),2000,64) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(redstoneConductionMap,ClassSymbol(HollowMicroblock,codechicken.microblock,2000080,7),220,63) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol($init$,ClassSymbol(CornerMicroblock,codechicken.microblock,2000080,7),200,17) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(setShape,ClassSymbol(CornerMicroblock,codechicken.microblock,2000080,7),220,26) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(size,MethodSymbol(setShape,ClassSymbol(CornerMicroblock,codechicken.microblock,2000080,7),220,26),2000,29) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(slot,MethodSymbol(setShape,ClassSymbol(CornerMicroblock,codechicken.microblock,2000080,7),220,26),2000,29) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(microFactory,ClassSymbol(CornerMicroblock,codechicken.microblock,2000080,7),200,36) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(getBounds,ClassSymbol(CornerMicroblock,codechicken.microblock,2000080,7),200,42) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(getSlot,ClassSymbol(CornerMicroblock,codechicken.microblock,2000080,7),220,53) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol($init$,ClassSymbol(TEdgePart,codechicken.multipart,2000080,7),200,17) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(conductsRedstone,ClassSymbol(TEdgePart,codechicken.multipart,2000080,7),200,26) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol($init$,ClassSymbol(EdgeMicroblock,codechicken.microblock,2000080,7),200,23) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(setShape,ClassSymbol(EdgeMicroblock,codechicken.microblock,2000080,7),220,32) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(size,MethodSymbol(setShape,ClassSymbol(EdgeMicroblock,codechicken.microblock,2000080,7),220,32),2000,35) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(slot,MethodSymbol(setShape,ClassSymbol(EdgeMicroblock,codechicken.microblock,2000080,7),220,32),2000,35) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(microFactory,ClassSymbol(EdgeMicroblock,codechicken.microblock,2000080,7),200,42) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(getBounds,ClassSymbol(EdgeMicroblock,codechicken.microblock,2000080,7),200,48) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(getSlot,ClassSymbol(EdgeMicroblock,codechicken.microblock,2000080,7),220,59) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol($init$,ClassSymbol(PostMicroblock,codechicken.microblock,2000080,7),200,23) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(microFactory,ClassSymbol(PostMicroblock,codechicken.microblock,2000080,7),200,32) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(getBounds,ClassSymbol(PostMicroblock,codechicken.microblock,2000080,7),200,38) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(getOcclusionBoxes,ClassSymbol(PostMicroblock,codechicken.microblock,2000080,7),200,49) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(getPartialOcclusionBoxes,ClassSymbol(PostMicroblock,codechicken.microblock,2000080,7),200,49) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(itemFactoryID,ClassSymbol(PostMicroblock,codechicken.microblock,2000080,7),220,62) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(occlusionTest,ClassSymbol(PostMicroblock,codechicken.microblock,2000080,7),220,68) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(npart,MethodSymbol(occlusionTest,ClassSymbol(PostMicroblock,codechicken.microblock,2000080,7),220,68),2000,74) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(getResistanceFactor,ClassSymbol(PostMicroblock,codechicken.microblock,2000080,7),200,79) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(canPlaceTorchOnTop,ClassSymbol(PostMicroblock,codechicken.microblock,2000080,7),220,85) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(super$occlusionTest,ClassSymbol(PostMicroblock,codechicken.microblock,2000080,7),10000204,88) [19:15:04] [Server thread/DEBUG] [CCL ASM]: MethodSymbol(npart,MethodSymbol(super$occlusionTest,ClassSymbol(PostMicroblock,codechicken.microblock,2000080,7),10000204,88),2000,74) [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:stone[variant=stone] [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:stone[variant=granite] [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:stone[variant=smooth_granite] [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:stone[variant=diorite] [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:stone[variant=smooth_diorite] [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:stone[variant=andesite] [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:stone[variant=smooth_andesite] [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:grass[snowy=false] [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:dirt[snowy=false,variant=dirt] [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:dirt[snowy=false,variant=coarse_dirt] [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:dirt[snowy=false,variant=podzol] [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:cobblestone [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:planks[variant=oak] [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:planks[variant=spruce] [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:planks[variant=birch] [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:planks[variant=jungle] [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:planks[variant=acacia] [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:planks[variant=dark_oak] [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:sand[variant=sand] [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:sand[variant=red_sand] [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:gravel [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:gold_ore [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:iron_ore [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:coal_ore [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:log[axis=y,variant=oak] [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:log[axis=y,variant=spruce] [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:log[axis=y,variant=birch] [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:log[axis=y,variant=jungle] [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:leaves[check_decay=true,decayable=true,variant=oak] [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:leaves[check_decay=true,decayable=true,variant=spruce] [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:leaves[check_decay=true,decayable=true,variant=birch] [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:leaves[check_decay=true,decayable=true,variant=jungle] [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:sponge[wet=false] [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:glass [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:lapis_ore [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:lapis_block [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:sandstone[type=sandstone] [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:sandstone[type=chiseled_sandstone] [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:sandstone[type=smooth_sandstone] [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:wool[color=white] [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:wool[color=orange] [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:wool[color=magenta] [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:wool[color=lightBlue] [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:wool[color=yellow] [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:wool[color=lime] [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:wool[color=pink] [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:wool[color=gray] [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:wool[color=silver] [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:wool[color=cyan] [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:wool[color=purple] [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:wool[color=blue] [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:wool[color=brown] [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:wool[color=green] [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:wool[color=red] [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:wool[color=black] [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:gold_block [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:iron_block [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:brick_block [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:bookshelf [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:mossy_cobblestone [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:obsidian [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:diamond_ore [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:diamond_block [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:redstone_ore [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:ice [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:snow [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:clay [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:netherrack [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:soul_sand [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:glowstone [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:stained_glass[color=white] [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:stained_glass[color=orange] [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:stained_glass[color=magenta] [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:stained_glass[color=lightBlue] [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:stained_glass[color=yellow] [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:stained_glass[color=lime] [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:stained_glass[color=pink] [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:stained_glass[color=gray] [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:stained_glass[color=silver] [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:stained_glass[color=cyan] [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:stained_glass[color=purple] [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:stained_glass[color=blue] [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:stained_glass[color=brown] [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:stained_glass[color=green] [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:stained_glass[color=red] [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:stained_glass[color=black] [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:stonebrick[variant=stonebrick] [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:stonebrick[variant=mossy_stonebrick] [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:stonebrick[variant=cracked_stonebrick] [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:stonebrick[variant=chiseled_stonebrick] [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:nether_brick [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:mycelium[snowy=false] [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:end_stone [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:emerald_ore [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:emerald_block [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:redstone_block [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:quartz_ore [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:quartz_block[variant=default] [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:quartz_block[variant=chiseled] [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:quartz_block[variant=lines] [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:stained_hardened_clay[color=white] [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:stained_hardened_clay[color=orange] [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:stained_hardened_clay[color=magenta] [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:stained_hardened_clay[color=lightBlue] [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:stained_hardened_clay[color=yellow] [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:stained_hardened_clay[color=lime] [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:stained_hardened_clay[color=pink] [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:stained_hardened_clay[color=gray] [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:stained_hardened_clay[color=silver] [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:stained_hardened_clay[color=cyan] [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:stained_hardened_clay[color=purple] [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:stained_hardened_clay[color=blue] [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:stained_hardened_clay[color=brown] [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:stained_hardened_clay[color=green] [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:stained_hardened_clay[color=red] [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:stained_hardened_clay[color=black] [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:leaves2[check_decay=true,decayable=true,variant=acacia] [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:leaves2[check_decay=true,decayable=true,variant=dark_oak] [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:log2[axis=y,variant=acacia] [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:log2[axis=y,variant=dark_oak] [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:prismarine[variant=prismarine] [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:prismarine[variant=prismarine_bricks] [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:prismarine[variant=dark_prismarine] [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:hardened_clay [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:coal_block [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:packed_ice [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:red_sandstone[type=red_sandstone] [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:red_sandstone[type=chiseled_red_sandstone] [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:red_sandstone[type=smooth_red_sandstone] [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:purpur_block [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:purpur_pillar[axis=x] [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:end_bricks [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:magma [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:nether_wart_block [19:15:04] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: minecraft:red_nether_brick [19:15:04] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod microblockcbe [19:15:04] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - Forge Microblocks took 0.229s [19:15:04] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod minecraftmultipartcbe [19:15:04] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod minecraftmultipartcbe [19:15:04] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - Minecraft Multipart Plugin took 0.048s [19:15:04] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod llibrary [19:15:04] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod llibrary [19:15:04] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - LLibrary took 0.230s [19:15:04] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod fossil [19:15:05] [Server thread/TRACE] [FML]: Automatically registered mod fossil entity fossil.nautilus as fossil:fossil.nautilus [19:15:05] [Server thread/TRACE] [FML]: Automatically registered mod fossil entity fossil.coelacanth as fossil:fossil.coelacanth [19:15:05] [Server thread/TRACE] [FML]: Automatically registered mod fossil entity fossil.alligator_gar as fossil:fossil.alligator_gar [19:15:05] [Server thread/TRACE] [FML]: Automatically registered mod fossil entity fossil.sturgeon as fossil:fossil.sturgeon [19:15:05] [Server thread/TRACE] [FML]: Automatically registered mod fossil entity fossil.triceratops as fossil:fossil.triceratops [19:15:05] [Server thread/TRACE] [FML]: Automatically registered mod fossil entity fossil.velociraptor as fossil:fossil.velociraptor [19:15:05] [Server thread/TRACE] [FML]: Automatically registered mod fossil entity fossil.tyrannosaurus as fossil:fossil.tyrannosaurus [19:15:05] [Server thread/TRACE] [FML]: Automatically registered mod fossil entity fossil.pterosaur as fossil:fossil.pterosaur [19:15:05] [Server thread/TRACE] [FML]: Automatically registered mod fossil entity fossil.plesiosaur as fossil:fossil.plesiosaur [19:15:05] [Server thread/TRACE] [FML]: Automatically registered mod fossil entity fossil.mosasaurus as fossil:fossil.mosasaurus [19:15:05] [Server thread/TRACE] [FML]: Automatically registered mod fossil entity fossil.stegosaurus as fossil:fossil.stegosaurus [19:15:05] [Server thread/TRACE] [FML]: Automatically registered mod fossil entity fossil.dilophosaurus as fossil:fossil.dilophosaurus [19:15:05] [Server thread/TRACE] [FML]: Automatically registered mod fossil entity fossil.brachiosaurus as fossil:fossil.brachiosaurus [19:15:05] [Server thread/TRACE] [FML]: Automatically registered mod fossil entity fossil.spinosaurus as fossil:fossil.spinosaurus [19:15:05] [Server thread/TRACE] [FML]: Automatically registered mod fossil entity fossil.compsognathus as fossil:fossil.compsognathus [19:15:05] [Server thread/TRACE] [FML]: Automatically registered mod fossil entity fossil.ankylosaurus as fossil:fossil.ankylosaurus [19:15:05] [Server thread/TRACE] [FML]: Automatically registered mod fossil entity fossil.pachycephalosaurus as fossil:fossil.pachycephalosaurus [19:15:05] [Server thread/TRACE] [FML]: Automatically registered mod fossil entity fossil.deinonychus as fossil:fossil.deinonychus [19:15:05] [Server thread/TRACE] [FML]: Automatically registered mod fossil entity fossil.gallimimus as fossil:fossil.gallimimus [19:15:05] [Server thread/TRACE] [FML]: Automatically registered mod fossil entity fossil.liopleurodon as fossil:fossil.liopleurodon [19:15:05] [Server thread/TRACE] [FML]: Automatically registered mod fossil entity fossil.allosaurus as fossil:fossil.allosaurus [19:15:05] [Server thread/TRACE] [FML]: Automatically registered mod fossil entity fossil.sarcosuchus as fossil:fossil.sarcosuchus [19:15:05] [Server thread/TRACE] [FML]: Automatically registered mod fossil entity fossil.ceratosaurus as fossil:fossil.ceratosaurus [19:15:05] [Server thread/TRACE] [FML]: Automatically registered mod fossil entity fossil.dryosaurus as fossil:fossil.dryosaurus [19:15:05] [Server thread/TRACE] [FML]: Automatically registered mod fossil entity fossil.therizinosaurus as fossil:fossil.therizinosaurus [19:15:05] [Server thread/TRACE] [FML]: Automatically registered mod fossil entity fossil.parasaurolophus as fossil:fossil.parasaurolophus [19:15:05] [Server thread/TRACE] [FML]: Automatically registered mod fossil entity fossil.citipati as fossil:fossil.citipati [19:15:05] [Server thread/TRACE] [FML]: Automatically registered mod fossil entity fossil.diplodocus as fossil:fossil.diplodocus [19:15:05] [Server thread/TRACE] [FML]: Automatically registered mod fossil entity fossil.ornitholestes as fossil:fossil.ornitholestes [19:15:05] [Server thread/TRACE] [FML]: Automatically registered mod fossil entity fossil.henodus as fossil:fossil.henodus [19:15:05] [Server thread/TRACE] [FML]: Automatically registered mod fossil entity fossil.icthyosaurus as fossil:fossil.icthyosaurus [19:15:05] [Server thread/TRACE] [FML]: Automatically registered mod fossil entity fossil.meganeura as fossil:fossil.meganeura [19:15:05] [Server thread/TRACE] [FML]: Automatically registered mod fossil entity fossil.megalograptus as fossil:fossil.megalograptus [19:15:05] [Server thread/TRACE] [FML]: Automatically registered mod fossil entity fossil.confuciusornis as fossil:fossil.confuciusornis [19:15:05] [Server thread/TRACE] [FML]: Automatically registered mod fossil entity fossil.dodo as fossil:fossil.dodo [19:15:05] [Server thread/TRACE] [FML]: Automatically registered mod fossil entity fossil.gastornis as fossil:fossil.gastornis [19:15:05] [Server thread/TRACE] [FML]: Automatically registered mod fossil entity fossil.kelenken as fossil:fossil.kelenken [19:15:05] [Server thread/TRACE] [FML]: Automatically registered mod fossil entity fossil.phorusrhacos as fossil:fossil.phorusrhacos [19:15:05] [Server thread/TRACE] [FML]: Automatically registered mod fossil entity fossil.titanis as fossil:fossil.titanis [19:15:05] [Server thread/TRACE] [FML]: Automatically registered mod fossil entity fossil.mammoth as fossil:fossil.mammoth [19:15:05] [Server thread/TRACE] [FML]: Automatically registered mod fossil entity fossil.smilodon as fossil:fossil.smilodon [19:15:05] [Server thread/TRACE] [FML]: Automatically registered mod fossil entity fossil.quagga as fossil:fossil.quagga [19:15:05] [Server thread/TRACE] [FML]: Automatically registered mod fossil entity fossil.elasmotherium as fossil:fossil.elasmotherium [19:15:05] [Server thread/TRACE] [FML]: Automatically registered mod fossil entity fossil.megaloceros as fossil:fossil.megaloceros [19:15:05] [Server thread/TRACE] [FML]: Automatically registered mod fossil entity fossil.megalania as fossil:fossil.megalania [19:15:05] [Server thread/TRACE] [FML]: Automatically registered mod fossil entity fossil.megalodon as fossil:fossil.megalodon [19:15:05] [Server thread/TRACE] [FML]: Automatically registered mod fossil entity fossil.platybelodon as fossil:fossil.platybelodon [19:15:05] [Server thread/TRACE] [FML]: Automatically registered mod fossil entity fossil.tiktaalik as fossil:fossil.tiktaalik [19:15:05] [Server thread/TRACE] [FML]: Automatically registered mod fossil entity fossil.crassigyrinus as fossil:fossil.crassigyrinus [19:15:05] [Server thread/TRACE] [FML]: Automatically registered mod fossil entity fossil.diplocaulus as fossil:fossil.diplocaulus [19:15:05] [Server thread/TRACE] [FML]: Automatically registered mod fossil entity fossil.edaphosaurus as fossil:fossil.edaphosaurus [19:15:05] [Server thread/TRACE] [FML]: Automatically registered mod fossil entity fossil.arthropleura as fossil:fossil.arthropleura [19:15:05] [Server thread/TRACE] [FML]: Automatically registered mod fossil entity fossil.javelin as fossil:fossil.javelin [19:15:05] [Server thread/TRACE] [FML]: Automatically registered mod fossil entity fossil.ancient_javelin as fossil:fossil.ancient_javelin [19:15:05] [Server thread/TRACE] [FML]: Automatically registered mod fossil entity fossil.stone_tablet as fossil:fossil.stone_tablet [19:15:05] [Server thread/TRACE] [FML]: Automatically registered mod fossil entity fossil.failuresaurus as fossil:fossil.failuresaurus [19:15:05] [Server thread/TRACE] [FML]: Automatically registered mod fossil entity fossil.dinoegg as fossil:fossil.dinoegg [19:15:05] [Server thread/TRACE] [FML]: Automatically registered mod fossil entity fossil.birdegg as fossil:fossil.birdegg [19:15:05] [Server thread/TRACE] [FML]: Automatically registered mod fossil entity fossil.friendlypigzombie as fossil:fossil.friendlypigzombie [19:15:05] [Server thread/TRACE] [FML]: Automatically registered mod fossil entity fossil.anueffect as fossil:fossil.anueffect [19:15:05] [Server thread/TRACE] [FML]: Automatically registered mod fossil entity fossil.anudead as fossil:fossil.anudead [19:15:05] [Server thread/TRACE] [FML]: Automatically registered mod fossil entity fossil.tarslime as fossil:fossil.tarslime [19:15:05] [Server thread/TRACE] [FML]: Automatically registered mod fossil entity fossil.sentrypigman as fossil:fossil.sentrypigman [19:15:05] [Server thread/TRACE] [FML]: Automatically registered mod fossil entity fossil.anubite as fossil:fossil.anubite [19:15:05] [Server thread/TRACE] [FML]: Automatically registered mod fossil entity fossil.anu as fossil:fossil.anu [19:15:05] [Server thread/TRACE] [FML]: Automatically registered mod fossil entity fossil.debugtest as fossil:fossil.debugtest [19:15:05] [Server thread/TRACE] [FML]: Automatically registered mod fossil entity fossil.debugtest_2 as fossil:fossil.debugtest_2 [19:15:05] [Server thread/TRACE] [FML]: Automatically registered mod fossil entity fossil.toyball as fossil:fossil.toyball [19:15:05] [Server thread/TRACE] [FML]: Automatically registered mod fossil entity fossil.toytetheredlog as fossil:fossil.toytetheredlog [19:15:05] [Server thread/TRACE] [FML]: Automatically registered mod fossil entity fossil.toyscratchingpost as fossil:fossil.toyscratchingpost [19:15:05] [Server thread/INFO] [fossils]: Started Tinkers integration for FossilsArcheology [19:15:05] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `tconstruct` for name `enderference`, expected `fossil`. This could be a intended override, but in most cases indicates a broken mod. [19:15:05] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `tconstruct` for name `insatiable`, expected `fossil`. This could be a intended override, but in most cases indicates a broken mod. [19:15:05] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `tconstruct` for name `magnetic`, expected `fossil`. This could be a intended override, but in most cases indicates a broken mod. [19:15:05] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `tconstruct` for name `momentum`, expected `fossil`. This could be a intended override, but in most cases indicates a broken mod. [19:15:05] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `tconstruct` for name `dot`, expected `fossil`. This could be a intended override, but in most cases indicates a broken mod. [19:15:05] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `tconstruct` for name `splinter`, expected `fossil`. This could be a intended override, but in most cases indicates a broken mod. [19:15:05] [Server thread/INFO] [fossils]: Archaean horizon [19:15:05] [Server thread/INFO] [fossils]: The first sunrise [19:15:05] [Server thread/INFO] [fossils]: On a pristine Gaea [19:15:05] [Server thread/INFO] [fossils]: Opus perfectum [19:15:05] [Server thread/INFO] [fossils]: Somewhere there, us sleeping [19:15:05] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod fossil [19:15:05] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - Fossils and Archeology Revival took 0.923s [19:15:05] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod futuremc [19:15:05] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod futuremc [19:15:05] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - Future MC took 0.000s [19:15:05] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod iceandfire [19:15:06] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `lectern`, expected `iceandfire`. This could be a intended override, but in most cases indicates a broken mod. [19:15:06] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `podium`, expected `iceandfire`. This could be a intended override, but in most cases indicates a broken mod. [19:15:06] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `egginice`, expected `iceandfire`. This could be a intended override, but in most cases indicates a broken mod. [19:15:06] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `pixie_house`, expected `iceandfire`. This could be a intended override, but in most cases indicates a broken mod. [19:15:06] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `jar`, expected `iceandfire`. This could be a intended override, but in most cases indicates a broken mod. [19:15:06] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `dread_portal`, expected `iceandfire`. This could be a intended override, but in most cases indicates a broken mod. [19:15:06] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `dread_spawner`, expected `iceandfire`. This could be a intended override, but in most cases indicates a broken mod. [19:15:06] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `dummygorgonheadidle`, expected `iceandfire`. This could be a intended override, but in most cases indicates a broken mod. [19:15:06] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `dummygorgonheadactive`, expected `iceandfire`. This could be a intended override, but in most cases indicates a broken mod. [19:15:06] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `myrmexcocoon`, expected `iceandfire`. This could be a intended override, but in most cases indicates a broken mod. [19:15:06] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `dragonforge`, expected `iceandfire`. This could be a intended override, but in most cases indicates a broken mod. [19:15:06] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `dragonforgeinput`, expected `iceandfire`. This could be a intended override, but in most cases indicates a broken mod. [19:15:06] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `dragonforgebrick`, expected `iceandfire`. This could be a intended override, but in most cases indicates a broken mod. [19:15:06] [Server thread/INFO] [Ice And Fire]: A raven flies from the north to the sea [19:15:06] [Server thread/INFO] [Ice And Fire]: A dragon whispers her name in the east [19:15:06] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `tconstruct` for name `splinter`, expected `iceandfire`. This could be a intended override, but in most cases indicates a broken mod. [19:15:06] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod iceandfire [19:15:06] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - Ice and Fire took 0.503s [19:15:06] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod infernalmobs [19:15:06] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod infernalmobs [19:15:06] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - Infernal Mobs took 0.042s [19:15:06] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod inventorypets [19:15:07] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod inventorypets [19:15:07] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - Inventory Pets took 0.730s [19:15:07] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod ironchest [19:15:07] [Server thread/DEBUG] [FML]: Attempting to load the file version.properties from ironchest-1.12.2-7.0.72.847.jar to locate a version number for mod ironchest [19:15:07] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod ironchest [19:15:07] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - Iron Chest took 0.013s [19:15:07] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod ironfurnaces [19:15:07] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod ironfurnaces [19:15:07] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - Iron Furnaces took 0.030s [19:15:07] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod jeid [19:15:07] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod jeid [19:15:07] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - JustEnoughIDs took 0.010s [19:15:07] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod libraryex [19:15:07] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod libraryex [19:15:07] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - LibraryEx took 0.000s [19:15:07] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod mixinbooter [19:15:07] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod mixinbooter [19:15:07] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - MixinBooter took 0.000s [19:15:07] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod loliasm [19:15:07] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod loliasm [19:15:07] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - LoliASM took 0.000s [19:15:07] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod lycanitesmobs [19:15:07] [Server thread/INFO] [STDOUT]: [com.lycanitesmobs.LycanitesMobs:logInfo:282]: [LycanitesMobs] [Info] [] Config version created successfully. [19:15:07] [Server thread/INFO] [STDOUT]: [com.lycanitesmobs.LycanitesMobs:logInfo:282]: [LycanitesMobs] [Info] [] Config general created successfully. [19:15:07] [Server thread/INFO] [STDOUT]: [com.lycanitesmobs.LycanitesMobs:logInfo:282]: [LycanitesMobs] [Info] [] Config itemlists created successfully. [19:15:07] [Server thread/INFO] [STDOUT]: [com.lycanitesmobs.LycanitesMobs:logDebug:294]: [LycanitesMobs] [Debug] [] Loading item pale_soup from JSON... [19:15:07] [Server thread/INFO] [STDOUT]: [com.lycanitesmobs.LycanitesMobs:logDebug:294]: [LycanitesMobs] [Debug] [] Loading item cooked_arisaur_meat from JSON... [19:15:07] [Server thread/INFO] [STDOUT]: [com.lycanitesmobs.LycanitesMobs:logDebug:294]: [LycanitesMobs] [Debug] [] Loading item cooked_yale_meat from JSON... [19:15:07] [Server thread/INFO] [STDOUT]: [com.lycanitesmobs.LycanitesMobs:logDebug:294]: [LycanitesMobs] [Debug] [] Loading item cooked_silex_meat from JSON... [19:15:07] [Server thread/INFO] [STDOUT]: [com.lycanitesmobs.LycanitesMobs:logDebug:294]: [LycanitesMobs] [Debug] [] Loading item explorers_risotto from JSON... [19:15:07] [Server thread/INFO] [STDOUT]: [com.lycanitesmobs.LycanitesMobs:logDebug:294]: [LycanitesMobs] [Debug] [] Loading item raw_silex_meat from JSON... [19:15:07] [Server thread/INFO] [STDOUT]: [com.lycanitesmobs.LycanitesMobs:logDebug:294]: [LycanitesMobs] [Debug] [] Loading item searing_taco from JSON... [19:15:07] [Server thread/INFO] [STDOUT]: [com.lycanitesmobs.LycanitesMobs:logDebug:294]: [LycanitesMobs] [Debug] [] Loading item raw_bobeko_meat from JSON... [19:15:07] [Server thread/INFO] [STDOUT]: [com.lycanitesmobs.LycanitesMobs:logDebug:294]: [LycanitesMobs] [Debug] [] Loading item raw_pinky_meat from JSON... [19:15:07] [Server thread/INFO] [STDOUT]: [com.lycanitesmobs.LycanitesMobs:logDebug:294]: [LycanitesMobs] [Debug] [] Loading item cooked_pinky_meat from JSON... [19:15:07] [Server thread/INFO] [STDOUT]: [com.lycanitesmobs.LycanitesMobs:logDebug:294]: [LycanitesMobs] [Debug] [] Loading item cooked_ika_meat from JSON... [19:15:07] [Server thread/INFO] [STDOUT]: [com.lycanitesmobs.LycanitesMobs:logDebug:294]: [LycanitesMobs] [Debug] [] Loading item cooked_chupacabra_meat from JSON... [19:15:07] [Server thread/INFO] [STDOUT]: [com.lycanitesmobs.LycanitesMobs:logDebug:294]: [LycanitesMobs] [Debug] [] Loading item paleo_salad from JSON... [19:15:07] [Server thread/INFO] [STDOUT]: [com.lycanitesmobs.LycanitesMobs:logDebug:294]: [LycanitesMobs] [Debug] [] Loading item cooked_cephignis_meat from JSON... [19:15:07] [Server thread/INFO] [STDOUT]: [com.lycanitesmobs.LycanitesMobs:logDebug:294]: [LycanitesMobs] [Debug] [] Loading item tropical_curry from JSON... [19:15:07] [Server thread/INFO] [STDOUT]: [com.lycanitesmobs.LycanitesMobs:logDebug:294]: [LycanitesMobs] [Debug] [] Loading item raw_ika_meat from JSON... [19:15:07] [Server thread/INFO] [STDOUT]: [com.lycanitesmobs.LycanitesMobs:logDebug:294]: [LycanitesMobs] [Debug] [] Loading item devil_lasagna from JSON... [19:15:07] [Server thread/INFO] [STDOUT]: [com.lycanitesmobs.LycanitesMobs:logDebug:294]: [LycanitesMobs] [Debug] [] Loading item battle_burrito from JSON... [19:15:07] [Server thread/INFO] [STDOUT]: [com.lycanitesmobs.LycanitesMobs:logDebug:294]: [LycanitesMobs] [Debug] [] Loading item raw_chupacabra_meat from JSON... [19:15:07] [Server thread/INFO] [STDOUT]: [com.lycanitesmobs.LycanitesMobs:logDebug:294]: [LycanitesMobs] [Debug] [] Loading item cooked_aspid_meat from JSON... [19:15:07] [Server thread/INFO] [STDOUT]: [com.lycanitesmobs.LycanitesMobs:logDebug:294]: [LycanitesMobs] [Debug] [] Loading item raw_aspid_meat from JSON... [19:15:07] [Server thread/INFO] [STDOUT]: [com.lycanitesmobs.LycanitesMobs:logDebug:294]: [LycanitesMobs] [Debug] [] Loading item blood_chili from JSON... [19:15:07] [Server thread/INFO] [STDOUT]: [com.lycanitesmobs.LycanitesMobs:logDebug:294]: [LycanitesMobs] [Debug] [] Loading item bulwark_burger from JSON... [19:15:07] [Server thread/INFO] [STDOUT]: [com.lycanitesmobs.LycanitesMobs:logDebug:294]: [LycanitesMobs] [Debug] [] Loading item cooked_maka_meat from JSON... [19:15:07] [Server thread/INFO] [STDOUT]: [com.lycanitesmobs.LycanitesMobs:logDebug:294]: [LycanitesMobs] [Debug] [] Loading item amber_cake from JSON... [19:15:07] [Server thread/INFO] [STDOUT]: [com.lycanitesmobs.LycanitesMobs:logDebug:294]: [LycanitesMobs] [Debug] [] Loading item seashell_maki from JSON... [19:15:07] [Server thread/INFO] [STDOUT]: [com.lycanitesmobs.LycanitesMobs:logDebug:294]: [LycanitesMobs] [Debug] [] Loading item cooked_concapede_meat from JSON... [19:15:07] [Server thread/INFO] [STDOUT]: [com.lycanitesmobs.LycanitesMobs:logDebug:294]: [LycanitesMobs] [Debug] [] Loading item raw_arisaur_meat from JSON... [19:15:07] [Server thread/INFO] [STDOUT]: [com.lycanitesmobs.LycanitesMobs:logDebug:294]: [LycanitesMobs] [Debug] [] Loading item lapis_fish_and_chips from JSON... [19:15:07] [Server thread/INFO] [STDOUT]: [com.lycanitesmobs.LycanitesMobs:logDebug:294]: [LycanitesMobs] [Debug] [] Loading item caecilian_ramen from JSON... [19:15:07] [Server thread/INFO] [STDOUT]: [com.lycanitesmobs.LycanitesMobs:logDebug:294]: [LycanitesMobs] [Debug] [] Loading item peaks_kebab from JSON... [19:15:07] [Server thread/INFO] [STDOUT]: [com.lycanitesmobs.LycanitesMobs:logDebug:294]: [LycanitesMobs] [Debug] [] Loading item raw_concapede_meat from JSON... [19:15:07] [Server thread/INFO] [STDOUT]: [com.lycanitesmobs.LycanitesMobs:logDebug:294]: [LycanitesMobs] [Debug] [] Loading item cooked_krake_meat from JSON... [19:15:07] [Server thread/INFO] [STDOUT]: [com.lycanitesmobs.LycanitesMobs:logDebug:294]: [LycanitesMobs] [Debug] [] Loading item cooked_joust_meat from JSON... [19:15:07] [Server thread/INFO] [STDOUT]: [com.lycanitesmobs.LycanitesMobs:logDebug:294]: [LycanitesMobs] [Debug] [] Loading item raw_maka_meat from JSON... [19:15:07] [Server thread/INFO] [STDOUT]: [com.lycanitesmobs.LycanitesMobs:logDebug:294]: [LycanitesMobs] [Debug] [] Loading item raw_krake_meat from JSON... [19:15:07] [Server thread/INFO] [STDOUT]: [com.lycanitesmobs.LycanitesMobs:logDebug:294]: [LycanitesMobs] [Debug] [] Loading item raw_joust_meat from JSON... [19:15:07] [Server thread/INFO] [STDOUT]: [com.lycanitesmobs.LycanitesMobs:logDebug:294]: [LycanitesMobs] [Debug] [] Loading item raw_yale_meat from JSON... [19:15:07] [Server thread/INFO] [STDOUT]: [com.lycanitesmobs.LycanitesMobs:logDebug:294]: [LycanitesMobs] [Debug] [] Loading item moss_pie from JSON... [19:15:07] [Server thread/INFO] [STDOUT]: [com.lycanitesmobs.LycanitesMobs:logDebug:294]: [LycanitesMobs] [Debug] [] Loading item cooked_bobeko_meat from JSON... [19:15:07] [Server thread/INFO] [STDERR]: [com.lycanitesmobs.LycanitesMobs:logWarning:306]: [LycanitesMobs] [WARNING] [] Another fluid was registered as poison [19:15:07] [Server thread/INFO] [FML]: Ignored smelting recipe with conflicting input: 1xtile.air@32767 = 6xitem.sugar@0 [19:15:08] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `lycanitesmobs.summoningpedestal`, expected `lycanitesmobs`. This could be a intended override, but in most cases indicates a broken mod. [19:15:08] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `lycanitesmobs.equipmentforge`, expected `lycanitesmobs`. This could be a intended override, but in most cases indicates a broken mod. [19:15:08] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `lycanitesmobs.equipment_infuser`, expected `lycanitesmobs`. This could be a intended override, but in most cases indicates a broken mod. [19:15:08] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `lycanitesmobs.equipment_station`, expected `lycanitesmobs`. This could be a intended override, but in most cases indicates a broken mod. [19:15:08] [Server thread/INFO] [STDOUT]: [com.lycanitesmobs.LycanitesMobs:logInfo:282]: [LycanitesMobs] [Info] [] Config spawning created successfully. [19:15:08] [Server thread/WARN] [net.minecraft.network.datasync.EntityDataManager]: defineId called for: class com.lycanitesmobs.core.entity.BaseCreatureEntity from class com.lycanitesmobs.core.entity.AgeableCreatureEntity [19:15:08] [Server thread/WARN] [net.minecraft.network.datasync.EntityDataManager]: defineId called for: class com.lycanitesmobs.core.entity.BaseCreatureEntity from class com.lycanitesmobs.core.entity.AgeableCreatureEntity [19:15:08] [Server thread/WARN] [net.minecraft.network.datasync.EntityDataManager]: defineId called for: class com.lycanitesmobs.core.entity.BaseCreatureEntity from class com.lycanitesmobs.core.entity.TameableCreatureEntity [19:15:08] [Server thread/WARN] [net.minecraft.network.datasync.EntityDataManager]: defineId called for: class com.lycanitesmobs.core.entity.BaseCreatureEntity from class com.lycanitesmobs.core.entity.TameableCreatureEntity [19:15:08] [Server thread/WARN] [net.minecraft.network.datasync.EntityDataManager]: defineId called for: class com.lycanitesmobs.core.entity.BaseCreatureEntity from class com.lycanitesmobs.core.entity.TameableCreatureEntity [19:15:08] [Server thread/WARN] [net.minecraft.network.datasync.EntityDataManager]: defineId called for: class com.lycanitesmobs.core.entity.BaseCreatureEntity from class com.lycanitesmobs.core.entity.TameableCreatureEntity [19:15:09] [Server thread/INFO] [STDERR]: [com.lycanitesmobs.LycanitesMobs:logWarning:306]: [LycanitesMobs] [WARNING] [] Parsing error loading JSON void.json com.google.gson.JsonParseException: com.google.gson.stream.MalformedJsonException: Use JsonReader.setLenient(true) to accept malformed JSON at line 1 column 2 path $ [19:15:09] [Server thread/INFO] [STDERR]: [com.lycanitesmobs.core.JSONLoader:loadJsonObjects:125]: com.google.gson.JsonParseException: com.google.gson.stream.MalformedJsonException: Use JsonReader.setLenient(true) to accept malformed JSON at line 1 column 2 path $ [19:15:09] [Server thread/INFO] [STDERR]: [com.lycanitesmobs.core.JSONLoader:loadJsonObjects:125]: at net.minecraft.util.JsonUtils.func_188173_a(SourceFile:494) [19:15:09] [Server thread/INFO] [STDERR]: [com.lycanitesmobs.core.JSONLoader:loadJsonObjects:125]: at net.minecraft.util.JsonUtils.func_193839_a(SourceFile:532) [19:15:09] [Server thread/INFO] [STDERR]: [com.lycanitesmobs.core.JSONLoader:loadJsonObjects:125]: at com.lycanitesmobs.core.JSONLoader.loadJsonObjects(JSONLoader.java:109) [19:15:09] [Server thread/INFO] [STDERR]: [com.lycanitesmobs.core.JSONLoader:loadJsonObjects:125]: at com.lycanitesmobs.core.spawner.SpawnerManager.loadAllFromJSON(SpawnerManager.java:41) [19:15:09] [Server thread/INFO] [STDERR]: [com.lycanitesmobs.core.JSONLoader:loadJsonObjects:125]: at com.lycanitesmobs.LycanitesMobs.preInit(LycanitesMobs.java:203) [19:15:09] [Server thread/INFO] [STDERR]: [com.lycanitesmobs.core.JSONLoader:loadJsonObjects:125]: at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [19:15:09] [Server thread/INFO] [STDERR]: [com.lycanitesmobs.core.JSONLoader:loadJsonObjects:125]: at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) [19:15:09] [Server thread/INFO] [STDERR]: [com.lycanitesmobs.core.JSONLoader:loadJsonObjects:125]: at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) [19:15:09] [Server thread/INFO] [STDERR]: [com.lycanitesmobs.core.JSONLoader:loadJsonObjects:125]: at java.lang.reflect.Method.invoke(Method.java:498) [19:15:09] [Server thread/INFO] [STDERR]: [com.lycanitesmobs.core.JSONLoader:loadJsonObjects:125]: at net.minecraftforge.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:637) [19:15:09] [Server thread/INFO] [STDERR]: [com.lycanitesmobs.core.JSONLoader:loadJsonObjects:125]: at sun.reflect.GeneratedMethodAccessor9.invoke(Unknown Source) [19:15:09] [Server thread/INFO] [STDERR]: [com.lycanitesmobs.core.JSONLoader:loadJsonObjects:125]: at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) [19:15:09] [Server thread/INFO] [STDERR]: [com.lycanitesmobs.core.JSONLoader:loadJsonObjects:125]: at java.lang.reflect.Method.invoke(Method.java:498) [19:15:09] [Server thread/INFO] [STDERR]: [com.lycanitesmobs.core.JSONLoader:loadJsonObjects:125]: at com.google.common.eventbus.Subscriber.invokeSubscriberMethod(Subscriber.java:91) [19:15:09] [Server thread/INFO] [STDERR]: [com.lycanitesmobs.core.JSONLoader:loadJsonObjects:125]: at com.google.common.eventbus.Subscriber$SynchronizedSubscriber.invokeSubscriberMethod(Subscriber.java:150) [19:15:09] [Server thread/INFO] [STDERR]: [com.lycanitesmobs.core.JSONLoader:loadJsonObjects:125]: at com.google.common.eventbus.Subscriber$1.run(Subscriber.java:76) [19:15:09] [Server thread/INFO] [STDERR]: [com.lycanitesmobs.core.JSONLoader:loadJsonObjects:125]: at com.google.common.util.concurrent.MoreExecutors$DirectExecutor.execute(MoreExecutors.java:399) [19:15:09] [Server thread/INFO] [STDERR]: [com.lycanitesmobs.core.JSONLoader:loadJsonObjects:125]: at com.google.common.eventbus.Subscriber.dispatchEvent(Subscriber.java:71) [19:15:09] [Server thread/INFO] [STDERR]: [com.lycanitesmobs.core.JSONLoader:loadJsonObjects:125]: at com.google.common.eventbus.Dispatcher$PerThreadQueuedDispatcher.dispatch(Dispatcher.java:116) [19:15:09] [Server thread/INFO] [STDERR]: [com.lycanitesmobs.core.JSONLoader:loadJsonObjects:125]: at com.google.common.eventbus.EventBus.post(EventBus.java:217) [19:15:09] [Server thread/INFO] [STDERR]: [com.lycanitesmobs.core.JSONLoader:loadJsonObjects:125]: at net.minecraftforge.fml.common.LoadController.sendEventToModContainer(LoadController.java:219) [19:15:09] [Server thread/INFO] [STDERR]: [com.lycanitesmobs.core.JSONLoader:loadJsonObjects:125]: at net.minecraftforge.fml.common.LoadController.propogateStateMessage(LoadController.java:197) [19:15:09] [Server thread/INFO] [STDERR]: [com.lycanitesmobs.core.JSONLoader:loadJsonObjects:125]: at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [19:15:09] [Server thread/INFO] [STDERR]: [com.lycanitesmobs.core.JSONLoader:loadJsonObjects:125]: at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) [19:15:09] [Server thread/INFO] [STDERR]: [com.lycanitesmobs.core.JSONLoader:loadJsonObjects:125]: at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) [19:15:09] [Server thread/INFO] [STDERR]: [com.lycanitesmobs.core.JSONLoader:loadJsonObjects:125]: at java.lang.reflect.Method.invoke(Method.java:498) [19:15:09] [Server thread/INFO] [STDERR]: [com.lycanitesmobs.core.JSONLoader:loadJsonObjects:125]: at com.google.common.eventbus.Subscriber.invokeSubscriberMethod(Subscriber.java:91) [19:15:09] [Server thread/INFO] [STDERR]: [com.lycanitesmobs.core.JSONLoader:loadJsonObjects:125]: at com.google.common.eventbus.Subscriber$SynchronizedSubscriber.invokeSubscriberMethod(Subscriber.java:150) [19:15:09] [Server thread/INFO] [STDERR]: [com.lycanitesmobs.core.JSONLoader:loadJsonObjects:125]: at com.google.common.eventbus.Subscriber$1.run(Subscriber.java:76) [19:15:09] [Server thread/INFO] [STDERR]: [com.lycanitesmobs.core.JSONLoader:loadJsonObjects:125]: at com.google.common.util.concurrent.MoreExecutors$DirectExecutor.execute(MoreExecutors.java:399) [19:15:09] [Server thread/INFO] [STDERR]: [com.lycanitesmobs.core.JSONLoader:loadJsonObjects:125]: at com.google.common.eventbus.Subscriber.dispatchEvent(Subscriber.java:71) [19:15:09] [Server thread/INFO] [STDERR]: [com.lycanitesmobs.core.JSONLoader:loadJsonObjects:125]: at com.google.common.eventbus.Dispatcher$PerThreadQueuedDispatcher.dispatch(Dispatcher.java:116) [19:15:09] [Server thread/INFO] [STDERR]: [com.lycanitesmobs.core.JSONLoader:loadJsonObjects:125]: at com.google.common.eventbus.EventBus.post(EventBus.java:217) [19:15:09] [Server thread/INFO] [STDERR]: [com.lycanitesmobs.core.JSONLoader:loadJsonObjects:125]: at net.minecraftforge.fml.common.LoadController.distributeStateMessage(LoadController.java:136) [19:15:09] [Server thread/INFO] [STDERR]: [com.lycanitesmobs.core.JSONLoader:loadJsonObjects:125]: at net.minecraftforge.fml.common.Loader.preinitializeMods(Loader.java:629) [19:15:09] [Server thread/INFO] [STDERR]: [com.lycanitesmobs.core.JSONLoader:loadJsonObjects:125]: at net.minecraftforge.fml.server.FMLServerHandler.beginServerLoading(FMLServerHandler.java:99) [19:15:09] [Server thread/INFO] [STDERR]: [com.lycanitesmobs.core.JSONLoader:loadJsonObjects:125]: at net.minecraftforge.fml.common.FMLCommonHandler.onServerStart(FMLCommonHandler.java:333) [19:15:09] [Server thread/INFO] [STDERR]: [com.lycanitesmobs.core.JSONLoader:loadJsonObjects:125]: at net.minecraft.server.dedicated.DedicatedServer.func_71197_b(DedicatedServer.java:125) [19:15:09] [Server thread/INFO] [STDERR]: [com.lycanitesmobs.core.JSONLoader:loadJsonObjects:125]: at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:486) [19:15:09] [Server thread/INFO] [STDERR]: [com.lycanitesmobs.core.JSONLoader:loadJsonObjects:125]: at java.lang.Thread.run(Thread.java:748) [19:15:09] [Server thread/INFO] [STDERR]: [java.lang.Throwable:printStackTrace:635]: Caused by: com.google.gson.stream.MalformedJsonException: Use JsonReader.setLenient(true) to accept malformed JSON at line 1 column 2 path $ [19:15:09] [Server thread/INFO] [STDERR]: [java.lang.Throwable:printStackTrace:635]: at com.google.gson.stream.JsonReader.syntaxError(JsonReader.java:1559) [19:15:09] [Server thread/INFO] [STDERR]: [java.lang.Throwable:printStackTrace:635]: at com.google.gson.stream.JsonReader.checkLenient(JsonReader.java:1401) [19:15:09] [Server thread/INFO] [STDERR]: [java.lang.Throwable:printStackTrace:635]: at com.google.gson.stream.JsonReader.nextNonWhitespace(JsonReader.java:1383) [19:15:09] [Server thread/INFO] [STDERR]: [java.lang.Throwable:printStackTrace:635]: at com.google.gson.stream.JsonReader.doPeek(JsonReader.java:549) [19:15:09] [Server thread/INFO] [STDERR]: [java.lang.Throwable:printStackTrace:635]: at com.google.gson.stream.JsonReader.peek(JsonReader.java:425) [19:15:09] [Server thread/INFO] [STDERR]: [java.lang.Throwable:printStackTrace:635]: at com.google.gson.internal.bind.TypeAdapters$29.read(TypeAdapters.java:716) [19:15:09] [Server thread/INFO] [STDERR]: [java.lang.Throwable:printStackTrace:635]: at com.google.gson.internal.bind.TypeAdapters$29.read(TypeAdapters.java:714) [19:15:09] [Server thread/INFO] [STDERR]: [java.lang.Throwable:printStackTrace:635]: at com.google.gson.internal.bind.TypeAdapters$35$1.read(TypeAdapters.java:910) [19:15:09] [Server thread/INFO] [STDERR]: [java.lang.Throwable:printStackTrace:635]: at net.minecraft.util.JsonUtils.func_188173_a(SourceFile:492) [19:15:09] [Server thread/INFO] [STDERR]: [java.lang.Throwable:printStackTrace:635]: ... 39 more [19:15:09] [Server thread/INFO] [STDOUT]: [com.lycanitesmobs.LycanitesMobs:logDebug:294]: [LycanitesMobs] [Debug] [] Loading 89 JSON Spawners... [19:15:09] [Server thread/INFO] [STDOUT]: [com.lycanitesmobs.LycanitesMobs:logDebug:294]: [LycanitesMobs] [Debug] [] Complete! 89 JSON Spawners Loaded In Total. [19:15:09] [Server thread/INFO] [STDOUT]: [com.lycanitesmobs.LycanitesMobs:logInfo:282]: [LycanitesMobs] [Info] [] Config mobevents created successfully. [19:15:09] [Server thread/INFO] [STDOUT]: [com.lycanitesmobs.LycanitesMobs:logInfo:282]: [LycanitesMobs] [Info] [] Config worldgen created successfully. [19:15:09] [Server thread/INFO] [STDOUT]: [com.lycanitesmobs.LycanitesMobs:logDebug:294]: [LycanitesMobs] [Debug] [] Loading 7 JSON Dungeon Themes... [19:15:09] [Server thread/INFO] [STDOUT]: [com.lycanitesmobs.LycanitesMobs:logDebug:294]: [LycanitesMobs] [Debug] [] Complete! 7 JSON Dungeon Themes Loaded In Total. [19:15:09] [Server thread/INFO] [STDOUT]: [com.lycanitesmobs.LycanitesMobs:logDebug:294]: [LycanitesMobs] [Debug] [] Loading 1 JSON Dungeon Structures... [19:15:09] [Server thread/INFO] [STDOUT]: [com.lycanitesmobs.LycanitesMobs:logDebug:294]: [LycanitesMobs] [Debug] [] Complete! 1 JSON Dungeon Structures Loaded In Total. [19:15:09] [Server thread/INFO] [STDOUT]: [com.lycanitesmobs.LycanitesMobs:logDebug:294]: [LycanitesMobs] [Debug] [] Loading 14 JSON Dungeon Sectors... [19:15:09] [Server thread/INFO] [STDOUT]: [com.lycanitesmobs.LycanitesMobs:logDebug:294]: [LycanitesMobs] [Debug] [] Complete! 14 JSON Dungeon Sectors Loaded In Total. [19:15:09] [Server thread/INFO] [STDOUT]: [com.lycanitesmobs.LycanitesMobs:logDebug:294]: [LycanitesMobs] [Debug] [] Loading 6 JSON Dungeon Schematics... [19:15:09] [Server thread/INFO] [STDOUT]: [com.lycanitesmobs.LycanitesMobs:logDebug:294]: [LycanitesMobs] [Debug] [] Complete! 6 JSON Dungeon Schematics Loaded In Total. [19:15:09] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod lycanitesmobs [19:15:09] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - Lycanites Mobs took 2.370s [19:15:09] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod mcjtylib_ng [19:15:09] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod mcjtylib_ng [19:15:09] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - McJtyLib took 0.055s [19:15:09] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod mob_grinding_utils [19:15:09] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `tile.mob_grinding_utils.fan`, expected `mob_grinding_utils`. This could be a intended override, but in most cases indicates a broken mod. [19:15:09] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `tile.mob_grinding_utils.absorption_hopper`, expected `mob_grinding_utils`. This could be a intended override, but in most cases indicates a broken mod. [19:15:09] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `tile.mob_grinding_utils.tank`, expected `mob_grinding_utils`. This could be a intended override, but in most cases indicates a broken mod. [19:15:09] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `tile.mob_grinding_utils.tank_sink`, expected `mob_grinding_utils`. This could be a intended override, but in most cases indicates a broken mod. [19:15:09] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `tile.mob_grinding_utils.xp_tap`, expected `mob_grinding_utils`. This could be a intended override, but in most cases indicates a broken mod. [19:15:09] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `tile.mob_grinding_utils.saw`, expected `mob_grinding_utils`. This could be a intended override, but in most cases indicates a broken mod. [19:15:09] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod mob_grinding_utils [19:15:09] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - mob_grinding_utils took 0.079s [19:15:09] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod stevekung's_lib [19:15:09] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod stevekung's_lib [19:15:09] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - SteveKunG's Lib took 0.004s [19:15:09] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod moreplanets [19:15:10] [Server thread/INFO] [STDOUT]: [pl.asie.foamfix.coremod.patches.GhostBusterDefinitionPatch:apply:136]: Added ghost buster patch (radius = 1) in net/minecraftforge/fluids/BlockFluidFinite func_180650_b [19:15:10] [Server thread/TRACE] [FML]: Automatically registered mod moreplanets entity moreplanets.albetius_worm as moreplanets:albetius_worm [19:15:10] [Server thread/TRACE] [FML]: Automatically registered mod moreplanets entity moreplanets.infected_purlonite_spider as moreplanets:infected_purlonite_spider [19:15:10] [Server thread/TRACE] [FML]: Automatically registered mod moreplanets entity moreplanets.infected_purlonite_worm as moreplanets:infected_purlonite_worm [19:15:10] [Server thread/TRACE] [FML]: Automatically registered mod moreplanets entity moreplanets.infected_purlonite_slime_boss as moreplanets:infected_purlonite_slime_boss [19:15:10] [Server thread/TRACE] [FML]: Automatically registered mod moreplanets entity moreplanets.zelius_zombie as moreplanets:zelius_zombie [19:15:10] [Server thread/TRACE] [FML]: Automatically registered mod moreplanets entity moreplanets.zelius_creeper as moreplanets:zelius_creeper [19:15:10] [Server thread/TRACE] [FML]: Automatically registered mod moreplanets entity moreplanets.cheese_cube_eye_boss as moreplanets:cheese_cube_eye_boss [19:15:10] [Server thread/TRACE] [FML]: Automatically registered mod moreplanets entity moreplanets.cheese_floater as moreplanets:cheese_floater [19:15:10] [Server thread/TRACE] [FML]: Automatically registered mod moreplanets entity moreplanets.cheese_slime as moreplanets:cheese_slime [19:15:10] [Server thread/TRACE] [FML]: Automatically registered mod moreplanets entity moreplanets.cheese_cow as moreplanets:cheese_cow [19:15:10] [Server thread/TRACE] [FML]: Automatically registered mod moreplanets entity moreplanets.giant_worm as moreplanets:giant_worm [19:15:10] [Server thread/TRACE] [FML]: Automatically registered mod moreplanets entity moreplanets.infected_zombie as moreplanets:infected_zombie [19:15:10] [Server thread/TRACE] [FML]: Automatically registered mod moreplanets entity moreplanets.alien_miner as moreplanets:alien_miner [19:15:10] [Server thread/TRACE] [FML]: Automatically registered mod moreplanets entity moreplanets.infected_purlonite_slime_minion as moreplanets:infected_purlonite_slime_minion [19:15:10] [Server thread/TRACE] [FML]: Automatically registered mod moreplanets entity moreplanets.infected_worm as moreplanets:infected_worm [19:15:10] [Server thread/TRACE] [FML]: Automatically registered mod moreplanets entity moreplanets.infected_snowman as moreplanets:infected_snowman [19:15:10] [Server thread/TRACE] [FML]: Automatically registered mod moreplanets entity moreplanets.zelius_skeleton as moreplanets:zelius_skeleton [19:15:10] [Server thread/TRACE] [FML]: Automatically registered mod moreplanets entity moreplanets.infected_guardian as moreplanets:infected_guardian [19:15:10] [Server thread/TRACE] [FML]: Automatically registered mod moreplanets entity moreplanets.infected_elder_guardian as moreplanets:infected_elder_guardian [19:15:10] [Server thread/TRACE] [FML]: Automatically registered mod moreplanets entity moreplanets.infected_squid as moreplanets:infected_squid [19:15:10] [Server thread/TRACE] [FML]: Automatically registered mod moreplanets entity moreplanets.infected_chicken as moreplanets:infected_chicken [19:15:10] [Server thread/TRACE] [FML]: Automatically registered mod moreplanets entity moreplanets.infected_cow as moreplanets:infected_cow [19:15:10] [Server thread/TRACE] [FML]: Automatically registered mod moreplanets entity moreplanets.infected_cave_spider as moreplanets:infected_cave_spider [19:15:10] [Server thread/TRACE] [FML]: Automatically registered mod moreplanets entity moreplanets.zergius as moreplanets:zergius [19:15:10] [Server thread/TRACE] [FML]: Automatically registered mod moreplanets entity moreplanets.shlime as moreplanets:shlime [19:15:10] [Server thread/TRACE] [FML]: Automatically registered mod moreplanets entity moreplanets.nibiru_villager as moreplanets:nibiru_villager [19:15:10] [Server thread/TRACE] [FML]: Automatically registered mod moreplanets entity moreplanets.infected_creeper as moreplanets:infected_creeper [19:15:10] [Server thread/TRACE] [FML]: Automatically registered mod moreplanets entity moreplanets.infected_skeleton as moreplanets:infected_skeleton [19:15:10] [Server thread/TRACE] [FML]: Automatically registered mod moreplanets entity moreplanets.vein_floater as moreplanets:vein_floater [19:15:10] [Server thread/TRACE] [FML]: Automatically registered mod moreplanets entity moreplanets.vein_floater_minion as moreplanets:vein_floater_minion [19:15:10] [Server thread/TRACE] [FML]: Automatically registered mod moreplanets entity moreplanets.mini_vein_floater as moreplanets:mini_vein_floater [19:15:10] [Server thread/TRACE] [FML]: Automatically registered mod moreplanets entity moreplanets.giant_blueberry as moreplanets:giant_blueberry [19:15:10] [Server thread/TRACE] [FML]: Automatically registered mod moreplanets entity moreplanets.marshmallow as moreplanets:marshmallow [19:15:10] [Server thread/TRACE] [FML]: Automatically registered mod moreplanets entity moreplanets.bearry as moreplanets:bearry [19:15:10] [Server thread/TRACE] [FML]: Automatically registered mod moreplanets entity moreplanets.jelly_slime as moreplanets:jelly_slime [19:15:10] [Server thread/TRACE] [FML]: Automatically registered mod moreplanets entity moreplanets.terrastone_golem as moreplanets:terrastone_golem [19:15:10] [Server thread/TRACE] [FML]: Automatically registered mod moreplanets entity moreplanets.terrasquid as moreplanets:terrasquid [19:15:10] [Server thread/TRACE] [FML]: Automatically registered mod moreplanets entity moreplanets.space_minecart_chest as moreplanets:space_minecart_chest [19:15:10] [Server thread/TRACE] [FML]: Automatically registered mod moreplanets entity moreplanets.infected_purlonite_tentacle as moreplanets:infected_purlonite_tentacle [19:15:10] [Server thread/TRACE] [FML]: Automatically registered mod moreplanets entity moreplanets.cheese_spore as moreplanets:cheese_spore [19:15:10] [Server thread/TRACE] [FML]: Automatically registered mod moreplanets entity moreplanets.small_cheese_spore as moreplanets:small_cheese_spore [19:15:10] [Server thread/TRACE] [FML]: Automatically registered mod moreplanets entity moreplanets.infected_purlonite_bomb as moreplanets:infected_purlonite_bomb [19:15:10] [Server thread/TRACE] [FML]: Automatically registered mod moreplanets entity moreplanets.nibiru_lightning_bolt as moreplanets:nibiru_lightning_bolt [19:15:10] [Server thread/TRACE] [FML]: Automatically registered mod moreplanets entity moreplanets.dark_lightning_bolt as moreplanets:dark_lightning_bolt [19:15:10] [Server thread/TRACE] [FML]: Automatically registered mod moreplanets entity moreplanets.infected_snowball as moreplanets:infected_snowball [19:15:10] [Server thread/TRACE] [FML]: Automatically registered mod moreplanets entity moreplanets.purified_snowball as moreplanets:purified_snowball [19:15:10] [Server thread/TRACE] [FML]: Automatically registered mod moreplanets entity moreplanets.black_hole as moreplanets:black_hole [19:15:10] [Server thread/TRACE] [FML]: Automatically registered mod moreplanets entity moreplanets.infected_egg as moreplanets:infected_egg [19:15:10] [Server thread/TRACE] [FML]: Automatically registered mod moreplanets entity moreplanets.infected_purlonite_arrow as moreplanets:infected_purlonite_arrow [19:15:10] [Server thread/TRACE] [FML]: Automatically registered mod moreplanets entity moreplanets.infected_arrow as moreplanets:infected_arrow [19:15:10] [Server thread/TRACE] [FML]: Automatically registered mod moreplanets entity moreplanets.space_fish_hook as moreplanets:space_fish_hook [19:15:10] [Server thread/TRACE] [FML]: Automatically registered mod moreplanets entity moreplanets.alien_beam as moreplanets:alien_beam [19:15:10] [Server thread/TRACE] [FML]: Automatically registered mod moreplanets entity moreplanets.vein_eye as moreplanets:vein_eye [19:15:10] [Server thread/TRACE] [FML]: Automatically registered mod moreplanets entity moreplanets.laser_bullet as moreplanets:laser_bullet [19:15:10] [Server thread/TRACE] [FML]: Automatically registered mod moreplanets entity moreplanets.vein_ball as moreplanets:vein_ball [19:15:10] [Server thread/TRACE] [FML]: Automatically registered mod moreplanets entity moreplanets.black_hole_storage as moreplanets:black_hole_storage [19:15:10] [Server thread/TRACE] [FML]: Automatically registered mod moreplanets entity moreplanets.anti_gravity_arrow as moreplanets:anti_gravity_arrow [19:15:10] [Server thread/TRACE] [FML]: Automatically registered mod moreplanets entity moreplanets.falling_koentus_meteor as moreplanets:falling_koentus_meteor [19:15:10] [Server thread/TRACE] [FML]: Automatically registered mod moreplanets entity moreplanets.anti_gravity_falling_block as moreplanets:anti_gravity_falling_block [19:15:10] [Server thread/TRACE] [FML]: Automatically registered mod moreplanets entity moreplanets.koentus_meteor as moreplanets:koentus_meteor [19:15:11] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod moreplanets [19:15:11] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - More Planets took 1.285s [19:15:11] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod mowziesmobs [19:15:11] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod mowziesmobs [19:15:11] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - Mowzie's Mobs took 0.159s [19:15:11] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod mrtjpcore [19:15:11] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod mrtjpcore [19:15:11] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - MrTJPCore took 0.018s [19:15:11] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod mysticalagriculture [19:15:11] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `ma.tinkering_table`, expected `mysticalagriculture`. This could be a intended override, but in most cases indicates a broken mod. [19:15:11] [Server thread/TRACE] [FML]: Automatically registered mod mysticalagriculture entity inferium_arrow as mysticalagriculture:inferium_arrow [19:15:11] [Server thread/TRACE] [FML]: Automatically registered mod mysticalagriculture entity prudentium_arrow as mysticalagriculture:prudentium_arrow [19:15:11] [Server thread/TRACE] [FML]: Automatically registered mod mysticalagriculture entity intermedium_arrow as mysticalagriculture:intermedium_arrow [19:15:11] [Server thread/TRACE] [FML]: Automatically registered mod mysticalagriculture entity superium_arrow as mysticalagriculture:superium_arrow [19:15:11] [Server thread/TRACE] [FML]: Automatically registered mod mysticalagriculture entity supremium_arrow as mysticalagriculture:supremium_arrow [19:15:11] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod mysticalagriculture [19:15:11] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - Mystical Agriculture took 0.402s [19:15:11] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod patchouli [19:15:11] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod patchouli [19:15:11] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - Patchouli took 0.317s [19:15:11] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod naturesaura [19:15:12] [Server thread/TRACE] [FML]: Automatically registered mod naturesaura entity naturesaura.effect_inhibitor as naturesaura:effect_inhibitor [19:15:12] [Server thread/TRACE] [FML]: Automatically registered mod naturesaura entity naturesaura.mover_cart as naturesaura:mover_cart [19:15:12] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod naturesaura [19:15:12] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - Nature's Aura took 0.659s [19:15:12] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod netherex [19:15:12] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod netherex [19:15:12] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - NetherEx took 0.003s [19:15:12] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod orespawn [19:15:12] [Server thread/TRACE] [FML]: Automatically registered mod orespawn entity alosaurus as orespawn:alosaurus [19:15:12] [Server thread/TRACE] [FML]: Automatically registered mod orespawn entity trex as orespawn:trex [19:15:12] [Server thread/TRACE] [FML]: Automatically registered mod orespawn entity baryonyx as orespawn:baryonyx [19:15:12] [Server thread/TRACE] [FML]: Automatically registered mod orespawn entity camarasaurus as orespawn:camarasaurus [19:15:12] [Server thread/TRACE] [FML]: Automatically registered mod orespawn entity pointysaurus as orespawn:pointysaurus [19:15:12] [Server thread/TRACE] [FML]: Automatically registered mod orespawn entity cryolophosaurus as orespawn:cryolophosaurus [19:15:12] [Server thread/TRACE] [FML]: Automatically registered mod orespawn entity red_ant as orespawn:red_ant [19:15:12] [Server thread/TRACE] [FML]: Automatically registered mod orespawn entity bird as orespawn:bird [19:15:12] [Server thread/WARN] [FML]: No types have been added to Biome jeid:error_biome, types have been assigned on a best-effort guess: [PLAINS] [19:15:12] [Server thread/WARN] [FML]: No types have been added to Biome moreplanets:diona, types have been assigned on a best-effort guess: [DRY, PLAINS] [19:15:12] [Server thread/WARN] [FML]: No types have been added to Biome moreplanets:chalos_plains, types have been assigned on a best-effort guess: [PLAINS] [19:15:12] [Server thread/WARN] [FML]: No types have been added to Biome moreplanets:chalos_moutains, types have been assigned on a best-effort guess: [HILLS] [19:15:12] [Server thread/WARN] [FML]: No types have been added to Biome moreplanets:slimely_stream, types have been assigned on a best-effort guess: [PLAINS] [19:15:12] [Server thread/WARN] [FML]: No types have been added to Biome moreplanets:infected_plains, types have been assigned on a best-effort guess: [PLAINS] [19:15:12] [Server thread/WARN] [FML]: No types have been added to Biome moreplanets:infected_infested_plains, types have been assigned on a best-effort guess: [PLAINS] [19:15:12] [Server thread/WARN] [FML]: No types have been added to Biome moreplanets:infected_dead_savanna, types have been assigned on a best-effort guess: [HOT, DRY, SAVANNA, PLAINS] [19:15:12] [Server thread/WARN] [FML]: No types have been added to Biome moreplanets:infected_dead_savanna_plateau, types have been assigned on a best-effort guess: [HOT, DRY, SAVANNA, PLAINS] [19:15:12] [Server thread/WARN] [FML]: No types have been added to Biome moreplanets:infected_desert, types have been assigned on a best-effort guess: [HOT, DRY, SAVANNA, PLAINS] [19:15:12] [Server thread/WARN] [FML]: No types have been added to Biome moreplanets:infected_desert_hills, types have been assigned on a best-effort guess: [HOT, DRY, SAVANNA, PLAINS] [19:15:12] [Server thread/WARN] [FML]: No types have been added to Biome moreplanets:infected_river, types have been assigned on a best-effort guess: [WATER, PLAINS, RIVER] [19:15:12] [Server thread/WARN] [FML]: No types have been added to Biome moreplanets:infected_frozen_river, types have been assigned on a best-effort guess: [COLD, WATER, SNOWY, PLAINS, RIVER] [19:15:12] [Server thread/WARN] [FML]: No types have been added to Biome moreplanets:infected_ocean, types have been assigned on a best-effort guess: [WATER, PLAINS, OCEAN] [19:15:12] [Server thread/WARN] [FML]: No types have been added to Biome moreplanets:infected_forest, types have been assigned on a best-effort guess: [PLAINS] [19:15:12] [Server thread/WARN] [FML]: No types have been added to Biome moreplanets:infected_wooded_hills, types have been assigned on a best-effort guess: [PLAINS] [19:15:12] [Server thread/WARN] [FML]: No types have been added to Biome moreplanets:infected_deep_ocean, types have been assigned on a best-effort guess: [WATER, PLAINS, OCEAN] [19:15:12] [Server thread/WARN] [FML]: No types have been added to Biome moreplanets:infected_dead_dark_forest, types have been assigned on a best-effort guess: [PLAINS] [19:15:12] [Server thread/WARN] [FML]: No types have been added to Biome moreplanets:infected_mountains, types have been assigned on a best-effort guess: [HILLS] [19:15:12] [Server thread/WARN] [FML]: No types have been added to Biome moreplanets:infected_mountains_edge, types have been assigned on a best-effort guess: [PLAINS] [19:15:12] [Server thread/WARN] [FML]: No types have been added to Biome moreplanets:infected_wooded_mountains, types have been assigned on a best-effort guess: [HILLS] [19:15:12] [Server thread/WARN] [FML]: No types have been added to Biome moreplanets:infected_swamp, types have been assigned on a best-effort guess: [SWAMP, WET] [19:15:12] [Server thread/WARN] [FML]: No types have been added to Biome moreplanets:infected_taiga, types have been assigned on a best-effort guess: [PLAINS] [19:15:12] [Server thread/WARN] [FML]: No types have been added to Biome moreplanets:infected_taiga_hills, types have been assigned on a best-effort guess: [PLAINS] [19:15:12] [Server thread/WARN] [FML]: No types have been added to Biome moreplanets:infected_snowy_taiga, types have been assigned on a best-effort guess: [COLD, SNOWY, PLAINS] [19:15:12] [Server thread/WARN] [FML]: No types have been added to Biome moreplanets:infected_snowy_taiga_hills, types have been assigned on a best-effort guess: [COLD, SNOWY, PLAINS] [19:15:12] [Server thread/WARN] [FML]: No types have been added to Biome moreplanets:infected_giant_tree_taiga, types have been assigned on a best-effort guess: [PLAINS] [19:15:12] [Server thread/WARN] [FML]: No types have been added to Biome moreplanets:infected_giant_tree_taiga_hills, types have been assigned on a best-effort guess: [PLAINS] [19:15:12] [Server thread/WARN] [FML]: No types have been added to Biome moreplanets:infected_giant_spruce_taiga, types have been assigned on a best-effort guess: [PLAINS] [19:15:12] [Server thread/WARN] [FML]: No types have been added to Biome moreplanets:infected_giant_spruce_taiga_hills, types have been assigned on a best-effort guess: [PLAINS] [19:15:12] [Server thread/WARN] [FML]: No types have been added to Biome moreplanets:infected_jungle, types have been assigned on a best-effort guess: [HOT, WET, PLAINS] [19:15:12] [Server thread/WARN] [FML]: No types have been added to Biome moreplanets:infected_jungle_hills, types have been assigned on a best-effort guess: [HOT, WET, PLAINS] [19:15:12] [Server thread/WARN] [FML]: No types have been added to Biome moreplanets:infected_jungle_edge, types have been assigned on a best-effort guess: [HOT, PLAINS] [19:15:12] [Server thread/WARN] [FML]: No types have been added to Biome moreplanets:infected_snowy_tundra, types have been assigned on a best-effort guess: [COLD, SNOWY, PLAINS] [19:15:12] [Server thread/WARN] [FML]: No types have been added to Biome moreplanets:infected_snowy_mountains, types have been assigned on a best-effort guess: [COLD, SNOWY, PLAINS] [19:15:12] [Server thread/WARN] [FML]: No types have been added to Biome moreplanets:infected_ice_spikes, types have been assigned on a best-effort guess: [COLD, SNOWY, HILLS] [19:15:12] [Server thread/WARN] [FML]: No types have been added to Biome moreplanets:green_vein_fields, types have been assigned on a best-effort guess: [HOT, WET, PLAINS] [19:15:12] [Server thread/WARN] [FML]: No types have been added to Biome moreplanets:cold_green_vein_moutains, types have been assigned on a best-effort guess: [COLD, HILLS] [19:15:12] [Server thread/WARN] [FML]: No types have been added to Biome moreplanets:green_vein_field_shore, types have been assigned on a best-effort guess: [HOT, WET, PLAINS] [19:15:12] [Server thread/WARN] [FML]: No types have been added to Biome moreplanets:infected_beaches, types have been assigned on a best-effort guess: [PLAINS] [19:15:12] [Server thread/WARN] [FML]: No types have been added to Biome moreplanets:infected_stone_shore, types have been assigned on a best-effort guess: [PLAINS] [19:15:12] [Server thread/WARN] [FML]: No types have been added to Biome moreplanets:infected_snowy_beach, types have been assigned on a best-effort guess: [COLD, SNOWY, PLAINS] [19:15:12] [Server thread/WARN] [FML]: No types have been added to Biome moreplanets:infected_badlands, types have been assigned on a best-effort guess: [HOT, DRY, SAVANNA, PLAINS] [19:15:12] [Server thread/WARN] [FML]: No types have been added to Biome moreplanets:infected_wooded_badlands_plateau, types have been assigned on a best-effort guess: [HOT, DRY, SAVANNA, PLAINS] [19:15:12] [Server thread/WARN] [FML]: No types have been added to Biome moreplanets:infected_badlands_plateau, types have been assigned on a best-effort guess: [HOT, DRY, SAVANNA, PLAINS] [19:15:12] [Server thread/TRACE] [FML]: Automatically registered mod orespawn entity butterfly as orespawn:butterfly [19:15:12] [Server thread/TRACE] [FML]: Automatically registered mod orespawn entity thrown_critter_cage as orespawn:thrown_critter_cage [19:15:12] [Server thread/INFO] [STDOUT]: [danger.orespawn.init.ModBiomes:initBiome:27]: Registered Mining Biome biome [19:15:12] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod orespawn [19:15:12] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - OreSpawn took 0.112s [19:15:12] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod harvestcraft [19:15:12] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `apple`, expected `harvestcraft`. This could be a intended override, but in most cases indicates a broken mod. [19:15:12] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `wheat`, expected `harvestcraft`. This could be a intended override, but in most cases indicates a broken mod. [19:15:12] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `potato`, expected `harvestcraft`. This could be a intended override, but in most cases indicates a broken mod. [19:15:12] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `carrot`, expected `harvestcraft`. This could be a intended override, but in most cases indicates a broken mod. [19:15:12] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `beetroot`, expected `harvestcraft`. This could be a intended override, but in most cases indicates a broken mod. [19:15:12] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `melon`, expected `harvestcraft`. This could be a intended override, but in most cases indicates a broken mod. [19:15:12] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `beef`, expected `harvestcraft`. This could be a intended override, but in most cases indicates a broken mod. [19:15:12] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `cooked_beef`, expected `harvestcraft`. This could be a intended override, but in most cases indicates a broken mod. [19:15:12] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `chicken`, expected `harvestcraft`. This could be a intended override, but in most cases indicates a broken mod. [19:15:12] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `cooked_chicken`, expected `harvestcraft`. This could be a intended override, but in most cases indicates a broken mod. [19:15:12] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `porkchop`, expected `harvestcraft`. This could be a intended override, but in most cases indicates a broken mod. [19:15:12] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `cooked_porkchop`, expected `harvestcraft`. This could be a intended override, but in most cases indicates a broken mod. [19:15:12] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `rabbit`, expected `harvestcraft`. This could be a intended override, but in most cases indicates a broken mod. [19:15:12] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `cooked_rabbit`, expected `harvestcraft`. This could be a intended override, but in most cases indicates a broken mod. [19:15:12] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `mutton`, expected `harvestcraft`. This could be a intended override, but in most cases indicates a broken mod. [19:15:12] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `cooked_mutton`, expected `harvestcraft`. This could be a intended override, but in most cases indicates a broken mod. [19:15:12] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `cod`, expected `harvestcraft`. This could be a intended override, but in most cases indicates a broken mod. [19:15:12] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `cooked_cod`, expected `harvestcraft`. This could be a intended override, but in most cases indicates a broken mod. [19:15:12] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `salmon`, expected `harvestcraft`. This could be a intended override, but in most cases indicates a broken mod. [19:15:12] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `cooked_salmon`, expected `harvestcraft`. This could be a intended override, but in most cases indicates a broken mod. [19:15:12] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `clownfish`, expected `harvestcraft`. This could be a intended override, but in most cases indicates a broken mod. [19:15:12] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `pufferfish`, expected `harvestcraft`. This could be a intended override, but in most cases indicates a broken mod. [19:15:12] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `mushroom_stew`, expected `harvestcraft`. This could be a intended override, but in most cases indicates a broken mod. [19:15:12] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `bread`, expected `harvestcraft`. This could be a intended override, but in most cases indicates a broken mod. [19:15:12] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `cookie`, expected `harvestcraft`. This could be a intended override, but in most cases indicates a broken mod. [19:15:12] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `baked_potato`, expected `harvestcraft`. This could be a intended override, but in most cases indicates a broken mod. [19:15:12] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `pumpkin_pie`, expected `harvestcraft`. This could be a intended override, but in most cases indicates a broken mod. [19:15:12] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `rabbit_stew`, expected `harvestcraft`. This could be a intended override, but in most cases indicates a broken mod. [19:15:12] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `beetroot_soup`, expected `harvestcraft`. This could be a intended override, but in most cases indicates a broken mod. [19:15:12] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod harvestcraft [19:15:12] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - Pam's HarvestCraft took 0.263s [19:15:12] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod projecte [19:15:13] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod projecte [19:15:13] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - ProjectE took 0.215s [19:15:13] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod projectred-core [19:15:13] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod projectred-core [19:15:13] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - ProjectRed Core took 0.110s [19:15:13] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod projectred-compat [19:15:13] [Server thread/WARN] [ProjectRed]: Failed to load PR Plugin: ComputerCraft: bundled cable connections [19:15:13] [Server thread/WARN] [ProjectRed]: Failed to load PR Plugin: Treecapitator: gem axe compat [19:15:13] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod projectred-compat [19:15:13] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - projectred-compat took 0.020s [19:15:13] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod projectred-integration [19:15:13] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod projectred-integration [19:15:13] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - ProjectRed Integration took 0.077s [19:15:13] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod projectred-transmission [19:15:13] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod projectred-transmission [19:15:13] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - ProjectRed Transmission took 0.102s [19:15:13] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod projectred-fabrication [19:15:13] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod projectred-fabrication [19:15:13] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - ProjectRed Fabrication took 0.109s [19:15:13] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod projectred-illumination [19:15:13] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod projectred-illumination [19:15:13] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - ProjectRed Illumination took 0.060s [19:15:13] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod projectred-expansion [19:15:13] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod projectred-expansion [19:15:13] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - ProjectRed Expansion took 0.162s [19:15:13] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod projectred-relocation [19:15:13] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod projectred-relocation [19:15:13] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - ProjectRed Relocation took 0.075s [19:15:13] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod projectred-transportation [19:15:14] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod projectred-transportation [19:15:14] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - ProjectRed Transportation took 0.110s [19:15:14] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod projectred-exploration [19:15:14] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: projectred-exploration:stone[type=marble] [19:15:14] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: projectred-exploration:stone[type=marble_brick] [19:15:14] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: projectred-exploration:stone[type=basalt_cobble] [19:15:14] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: projectred-exploration:stone[type=basalt] [19:15:14] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: projectred-exploration:stone[type=basalt_brick] [19:15:14] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: projectred-exploration:stone[type=ruby_block] [19:15:14] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: projectred-exploration:stone[type=sapphire_block] [19:15:14] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: projectred-exploration:stone[type=peridot_block] [19:15:14] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: projectred-exploration:stone[type=copper_block] [19:15:14] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: projectred-exploration:stone[type=tin_block] [19:15:14] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: projectred-exploration:stone[type=silver_block] [19:15:14] [Server thread/DEBUG] [ForgeMicroBlockCBE]: Registered micro material: projectred-exploration:stone[type=electrotine_block] [19:15:14] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod projectred-exploration [19:15:14] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - ProjectRed Exploration took 0.144s [19:15:14] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod rftools [19:15:14] [Server thread/INFO] [mcjtylib_ng]: RFTools Detected Dimensions addon: enabling support [19:15:15] [Server thread/INFO] [mcjtylib_ng]: Could not read 'userbuilder.json', this is not an error! [19:15:15] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod rftools [19:15:15] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - RFTools took 1.464s [19:15:15] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod rftoolsdim [19:15:15] [Server thread/DEBUG] [mixin]: Mixing MixinChunkPrimer from mixins.jeid.core.json into net.minecraft.world.chunk.ChunkPrimer [19:15:15] [Server thread/TRACE] [mixin]: Added class metadata for net/minecraft/util/ObjectIntIdentityMap to metadata cache [19:15:15] [Server thread/INFO] [mcjtylib_ng]: Reading dimlets.json from config [19:15:15] [Server thread/INFO] [mcjtylib_ng]: Reading default dimlets.json [19:15:16] [Server thread/INFO] [mcjtylib_ng]: Registering rftools dimension type at id 822 [19:15:16] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod rftoolsdim [19:15:16] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - RFTools Dimensions took 0.452s [19:15:16] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod rustic [19:15:16] [Server thread/TRACE] [FML]: Automatically registered mod rustic entity tomato as rustic:tomato [19:15:16] [Server thread/TRACE] [FML]: Automatically registered mod rustic entity chair as rustic:chair [19:15:16] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod rustic [19:15:16] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - Rustic took 0.494s [19:15:16] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod stygian [19:15:16] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod stygian [19:15:16] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - Stygian End took 0.000s [19:15:16] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod thermalcultivation [19:15:16] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod thermalcultivation [19:15:16] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - Thermal Cultivation took 0.052s [19:15:16] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod thermaldynamics [19:15:17] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod thermaldynamics [19:15:17] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - Thermal Dynamics took 0.399s [19:15:17] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod thermalinnovation [19:15:17] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod thermalinnovation [19:15:17] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - Thermal Innovation took 0.076s [19:15:17] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod vanillafix [19:15:17] [Server thread/DEBUG] [FML]: Attempting to inject @Config classes into vanillafix for type INSTANCE [19:15:17] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod vanillafix [19:15:17] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - VanillaFix took 0.002s [19:15:17] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod phosphor-lighting [19:15:17] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod phosphor-lighting [19:15:17] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - Phosphor Lighting Engine took 0.000s [19:15:17] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod matteroverdrive [19:15:18] [Server thread/INFO] [MatterOverdrive]: Registering items [19:15:18] [Server thread/INFO] [MatterOverdrive]: Finished registering items [19:15:18] [Server thread/INFO] [MatterOverdrive]: Registered 63 items [19:15:18] [Server thread/INFO] [MatterOverdrive]: Registering blocks [19:15:18] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `matteroverdrive:` for name `decomposer`, expected `matteroverdrive`. This could be a intended override, but in most cases indicates a broken mod. [19:15:18] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `matteroverdrive:` for name `matter_recycler`, expected `matteroverdrive`. This could be a intended override, but in most cases indicates a broken mod. [19:15:18] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `matteroverdrive:` for name `replicator`, expected `matteroverdrive`. This could be a intended override, but in most cases indicates a broken mod. [19:15:18] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `matteroverdrive:` for name `matter_pipe`, expected `matteroverdrive`. This could be a intended override, but in most cases indicates a broken mod. [19:15:18] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `matteroverdrive:` for name `heavy_matter_pipe`, expected `matteroverdrive`. This could be a intended override, but in most cases indicates a broken mod. [19:15:18] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `matteroverdrive:` for name `network_pipe`, expected `matteroverdrive`. This could be a intended override, but in most cases indicates a broken mod. [19:15:18] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `matteroverdrive:` for name `network_router`, expected `matteroverdrive`. This could be a intended override, but in most cases indicates a broken mod. [19:15:18] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `matteroverdrive:` for name `matter_analyzer`, expected `matteroverdrive`. This could be a intended override, but in most cases indicates a broken mod. [19:15:18] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `matteroverdrive:` for name `pattern_monitor`, expected `matteroverdrive`. This could be a intended override, but in most cases indicates a broken mod. [19:15:18] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `matteroverdrive:` for name `pattern_storage`, expected `matteroverdrive`. This could be a intended override, but in most cases indicates a broken mod. [19:15:18] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `matteroverdrive:` for name `network_switch`, expected `matteroverdrive`. This could be a intended override, but in most cases indicates a broken mod. [19:15:18] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `matteroverdrive:` for name `solar_panel`, expected `matteroverdrive`. This could be a intended override, but in most cases indicates a broken mod. [19:15:18] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `matteroverdrive:` for name `gravitational_anomaly`, expected `matteroverdrive`. This could be a intended override, but in most cases indicates a broken mod. [19:15:18] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `matteroverdrive:` for name `gravitational_stabilizer`, expected `matteroverdrive`. This could be a intended override, but in most cases indicates a broken mod. [19:15:18] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `matteroverdrive:` for name `fusion_reactor_controller`, expected `matteroverdrive`. This could be a intended override, but in most cases indicates a broken mod. [19:15:18] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `matteroverdrive:` for name `fusion_reactor_io`, expected `matteroverdrive`. This could be a intended override, but in most cases indicates a broken mod. [19:15:18] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `matteroverdrive:` for name `tritanium_crate`, expected `matteroverdrive`. This could be a intended override, but in most cases indicates a broken mod. [19:15:18] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `matteroverdrive:` for name `inscriber`, expected `matteroverdrive`. This could be a intended override, but in most cases indicates a broken mod. [19:15:18] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `matteroverdrive:` for name `contract_market`, expected `matteroverdrive`. This could be a intended override, but in most cases indicates a broken mod. [19:15:18] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `matteroverdrive:` for name `android_spawner`, expected `matteroverdrive`. This could be a intended override, but in most cases indicates a broken mod. [19:15:18] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `matteroverdrive:` for name `spacetime_accelerator`, expected `matteroverdrive`. This could be a intended override, but in most cases indicates a broken mod. [19:15:18] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `matteroverdrive:` for name `pylon`, expected `matteroverdrive`. This could be a intended override, but in most cases indicates a broken mod. [19:15:18] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `matteroverdrive:` for name `transporter`, expected `matteroverdrive`. This could be a intended override, but in most cases indicates a broken mod. [19:15:18] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `matteroverdrive:` for name `star_map`, expected `matteroverdrive`. This could be a intended override, but in most cases indicates a broken mod. [19:15:18] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `matteroverdrive:` for name `holo_sign`, expected `matteroverdrive`. This could be a intended override, but in most cases indicates a broken mod. [19:15:18] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `matteroverdrive:` for name `weapon_station`, expected `matteroverdrive`. This could be a intended override, but in most cases indicates a broken mod. [19:15:18] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `matteroverdrive:` for name `android_station`, expected `matteroverdrive`. This could be a intended override, but in most cases indicates a broken mod. [19:15:18] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `matteroverdrive:` for name `charging_station`, expected `matteroverdrive`. This could be a intended override, but in most cases indicates a broken mod. [19:15:18] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `matteroverdrive:` for name `bounding_box`, expected `matteroverdrive`. This could be a intended override, but in most cases indicates a broken mod. [19:15:18] [Server thread/INFO] [MatterOverdrive]: Finished registering blocks [19:15:18] [Server thread/INFO] [MatterOverdrive]: Registered 74 blocks [19:15:19] [Server thread/TRACE] [FML]: Automatically registered mod matteroverdrive entity failed_pig as matteroverdrive:failed_pig [19:15:19] [Server thread/TRACE] [FML]: Automatically registered mod matteroverdrive entity failed_cow as matteroverdrive:failed_cow [19:15:19] [Server thread/TRACE] [FML]: Automatically registered mod matteroverdrive entity failed_chicken as matteroverdrive:failed_chicken [19:15:19] [Server thread/TRACE] [FML]: Automatically registered mod matteroverdrive entity failed_sheep as matteroverdrive:failed_sheep [19:15:19] [Server thread/TRACE] [FML]: Automatically registered mod matteroverdrive entity mad_scientist as matteroverdrive:mad_scientist [19:15:19] [Server thread/TRACE] [FML]: Automatically registered mod matteroverdrive entity mutant_scientist as matteroverdrive:mutant_scientist [19:15:19] [Server thread/TRACE] [FML]: Automatically registered mod matteroverdrive entity rogue_android as matteroverdrive:rogue_android [19:15:19] [Server thread/TRACE] [FML]: Automatically registered mod matteroverdrive entity ranged_rogue_android as matteroverdrive:ranged_rogue_android [19:15:19] [Server thread/TRACE] [FML]: Automatically registered mod matteroverdrive entity drone as matteroverdrive:drone [19:15:19] [Server thread/INFO] [MatterOverdrive]: Attempting to run pre-initialization methods for all registered compatibility modules. [19:15:19] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod matteroverdrive [19:15:19] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - MatterOverdrive: Legacy Edition took 2.173s [19:15:19] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod jade [19:15:19] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod jade [19:15:19] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - Jade took 0.000s [19:15:19] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod exoplanets [19:15:19] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod exoplanets [19:15:19] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - Interstellar: Exoplanets took 0.393s [19:15:19] [Server thread/TRACE] [FML]: Sending event FMLPreInitializationEvent to mod immersiveengineering [19:15:20] [Immersive Engineering Contributors Thread/INFO] [immersiveengineering]: Attempting to download special revolvers from GitHub [19:15:20] [Server thread/TRACE] [FML]: Sent event FMLPreInitializationEvent to mod immersiveengineering [19:15:20] [Server thread/DEBUG] [FML]: Bar Step: PreInitialization - Immersive Engineering took 1.175s [19:15:20] [Server thread/DEBUG] [FML]: Bar Finished: PreInitialization took 60.418s [19:15:21] [Server thread/INFO] [aoa3]: Beginning block registration [19:15:23] [Server thread/INFO] [Chisel]: Loading blocks... [19:15:23] [Server thread/INFO] [Chisel]: 75 Feature's blocks loaded. [19:15:23] [Server thread/INFO] [Chisel]: Loading Tile Entities... [19:15:23] [Server thread/INFO] [Chisel]: Tile Entities loaded. [19:15:25] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `tconstruct.table`, expected `tconstruct`. This could be a intended override, but in most cases indicates a broken mod. [19:15:25] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `tconstruct.craftingstation`, expected `tconstruct`. This could be a intended override, but in most cases indicates a broken mod. [19:15:25] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `tconstruct.stenciltable`, expected `tconstruct`. This could be a intended override, but in most cases indicates a broken mod. [19:15:25] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `tconstruct.partbuilder`, expected `tconstruct`. This could be a intended override, but in most cases indicates a broken mod. [19:15:25] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `tconstruct.patternchest`, expected `tconstruct`. This could be a intended override, but in most cases indicates a broken mod. [19:15:25] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `tconstruct.partchest`, expected `tconstruct`. This could be a intended override, but in most cases indicates a broken mod. [19:15:25] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `tconstruct.toolstation`, expected `tconstruct`. This could be a intended override, but in most cases indicates a broken mod. [19:15:25] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `tconstruct.toolforge`, expected `tconstruct`. This could be a intended override, but in most cases indicates a broken mod. [19:15:25] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `tconstruct.smeltery_controller`, expected `tconstruct`. This could be a intended override, but in most cases indicates a broken mod. [19:15:25] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `tconstruct.smeltery_component`, expected `tconstruct`. This could be a intended override, but in most cases indicates a broken mod. [19:15:25] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `tconstruct.tank`, expected `tconstruct`. This could be a intended override, but in most cases indicates a broken mod. [19:15:25] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `tconstruct.faucet`, expected `tconstruct`. This could be a intended override, but in most cases indicates a broken mod. [19:15:25] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `tconstruct.channel`, expected `tconstruct`. This could be a intended override, but in most cases indicates a broken mod. [19:15:25] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `tconstruct.casting_table`, expected `tconstruct`. This could be a intended override, but in most cases indicates a broken mod. [19:15:25] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `tconstruct.casting_basin`, expected `tconstruct`. This could be a intended override, but in most cases indicates a broken mod. [19:15:25] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `tconstruct.smeltery_drain`, expected `tconstruct`. This could be a intended override, but in most cases indicates a broken mod. [19:15:25] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `tconstruct.seared_furnace`, expected `tconstruct`. This could be a intended override, but in most cases indicates a broken mod. [19:15:25] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `tconstruct.tinker_tank`, expected `tconstruct`. This could be a intended override, but in most cases indicates a broken mod. [19:15:25] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `tconstruct.item_rack`, expected `tconstruct`. This could be a intended override, but in most cases indicates a broken mod. [19:15:25] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `tconstruct.drying_rack`, expected `tconstruct`. This could be a intended override, but in most cases indicates a broken mod. [19:15:25] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `tconstruct.wooden_hopper`, expected `tconstruct`. This could be a intended override, but in most cases indicates a broken mod. [19:15:25] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `tconstruct.slime_channel`, expected `tconstruct`. This could be a intended override, but in most cases indicates a broken mod. [19:15:26] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `ironchest.iron`, expected `ironchest`. This could be a intended override, but in most cases indicates a broken mod. [19:15:26] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `ironchest.gold`, expected `ironchest`. This could be a intended override, but in most cases indicates a broken mod. [19:15:26] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `ironchest.diamond`, expected `ironchest`. This could be a intended override, but in most cases indicates a broken mod. [19:15:26] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `ironchest.copper`, expected `ironchest`. This could be a intended override, but in most cases indicates a broken mod. [19:15:26] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `ironchest.silver`, expected `ironchest`. This could be a intended override, but in most cases indicates a broken mod. [19:15:26] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `ironchest.crystal`, expected `ironchest`. This could be a intended override, but in most cases indicates a broken mod. [19:15:26] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `ironchest.obsidian`, expected `ironchest`. This could be a intended override, but in most cases indicates a broken mod. [19:15:26] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `ironchest.dirtchest9000`, expected `ironchest`. This could be a intended override, but in most cases indicates a broken mod. [19:15:26] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `ironshulkerbox.iron`, expected `ironchest`. This could be a intended override, but in most cases indicates a broken mod. [19:15:26] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `ironshulkerbox.gold`, expected `ironchest`. This could be a intended override, but in most cases indicates a broken mod. [19:15:26] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `ironshulkerbox.diamond`, expected `ironchest`. This could be a intended override, but in most cases indicates a broken mod. [19:15:26] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `ironshulkerbox.copper`, expected `ironchest`. This could be a intended override, but in most cases indicates a broken mod. [19:15:26] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `ironshulkerbox.silver`, expected `ironchest`. This could be a intended override, but in most cases indicates a broken mod. [19:15:26] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `ironshulkerbox.crystal`, expected `ironchest`. This could be a intended override, but in most cases indicates a broken mod. [19:15:26] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `ironshulkerbox.obsidian`, expected `ironchest`. This could be a intended override, but in most cases indicates a broken mod. [19:15:26] [Server thread/INFO] [STDOUT]: [fluke.stygian.block.fluid.ModFluids:registerFluids:23]: Registering acid [19:15:26] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `anvil`, expected `apotheosis`. This could be a intended override, but in most cases indicates a broken mod. [19:15:26] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `mob_spawner`, expected `apotheosis`. This could be a intended override, but in most cases indicates a broken mod. [19:15:26] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `mob_spawner`, expected `apotheosis`. This could be a intended override, but in most cases indicates a broken mod. [19:15:26] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `reeds`, expected `apotheosis`. This could be a intended override, but in most cases indicates a broken mod. [19:15:26] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `cactus`, expected `apotheosis`. This could be a intended override, but in most cases indicates a broken mod. [19:15:26] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `cactus`, expected `apotheosis`. This could be a intended override, but in most cases indicates a broken mod. [19:15:27] [Server thread/INFO] [FML]: Applying holder lookups [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup netherex:freezing for public static logictechcorp.libraryex.potion.PotionMod logictechcorp.netherex.init.NetherExPotions.FREEZING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup netherex:frigid_health for public static logictechcorp.libraryex.potion.PotionMod logictechcorp.netherex.init.NetherExPotions.FRIGID_HEALTH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup netherex:dispersal for public static logictechcorp.libraryex.potion.PotionMod logictechcorp.netherex.init.NetherExPotions.DISPERSAL. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup netherex:sorrow for public static logictechcorp.libraryex.potion.PotionMod logictechcorp.netherex.init.NetherExPotions.SORROW. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup netherex:gloomy_netherbrick for public static logictechcorp.libraryex.item.ItemMod logictechcorp.netherex.init.NetherExItems.GLOOMY_NETHERBRICK. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup netherex:lively_netherbrick for public static logictechcorp.libraryex.item.ItemMod logictechcorp.netherex.init.NetherExItems.LIVELY_NETHERBRICK. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup netherex:fiery_netherbrick for public static logictechcorp.libraryex.item.ItemMod logictechcorp.netherex.init.NetherExItems.FIERY_NETHERBRICK. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup netherex:icy_netherbrick for public static logictechcorp.libraryex.item.ItemMod logictechcorp.netherex.init.NetherExItems.ICY_NETHERBRICK. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup netherex:wither_bone for public static logictechcorp.libraryex.item.ItemMod logictechcorp.netherex.init.NetherExItems.WITHER_BONE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup netherex:wither_dust for public static logictechcorp.netherex.item.ItemWitherDust logictechcorp.netherex.init.NetherExItems.WITHER_DUST. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup netherex:frost_rod for public static logictechcorp.libraryex.item.ItemMod logictechcorp.netherex.init.NetherExItems.FROST_ROD. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup netherex:frost_powder for public static logictechcorp.libraryex.item.ItemMod logictechcorp.netherex.init.NetherExItems.FROST_POWDER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup netherex:blazed_wither_bone for public static logictechcorp.libraryex.item.ItemMod logictechcorp.netherex.init.NetherExItems.BLAZED_WITHER_BONE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup netherex:frosted_wither_bone for public static logictechcorp.libraryex.item.ItemMod logictechcorp.netherex.init.NetherExItems.FROSTED_WITHER_BONE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup netherex:orange_salamander_hide for public static logictechcorp.libraryex.item.ItemMod logictechcorp.netherex.init.NetherExItems.ORANGE_SALAMANDER_HIDE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup netherex:black_salamander_hide for public static logictechcorp.libraryex.item.ItemMod logictechcorp.netherex.init.NetherExItems.BLACK_SALAMANDER_HIDE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup netherex:amethyst_crystal for public static logictechcorp.libraryex.item.ItemMod logictechcorp.netherex.init.NetherExItems.AMETHYST_CRYSTAL. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup netherex:rime_crystal for public static logictechcorp.libraryex.item.ItemMod logictechcorp.netherex.init.NetherExItems.RIME_CRYSTAL. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup netherex:rime_and_steel for public static logictechcorp.netherex.item.ItemRimeAndSteel logictechcorp.netherex.init.NetherExItems.RIME_AND_STEEL. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup netherex:spore for public static logictechcorp.libraryex.item.ItemMod logictechcorp.netherex.init.NetherExItems.SPORE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup netherex:coolmar_spider_fang for public static logictechcorp.libraryex.item.ItemMod logictechcorp.netherex.init.NetherExItems.COOLMAR_SPIDER_FANG. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup netherex:ghast_queen_tear for public static logictechcorp.libraryex.item.ItemMod logictechcorp.netherex.init.NetherExItems.GHAST_QUEEN_TEAR. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup netherex:obsidian_boat for public static logictechcorp.netherex.item.ItemObsidianBoat logictechcorp.netherex.init.NetherExItems.OBSIDIAN_BOAT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup netherex:ghast_meat_raw for public static logictechcorp.libraryex.item.ItemModEdible logictechcorp.netherex.init.NetherExItems.GHAST_MEAT_RAW. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup netherex:ghast_meat_cooked for public static logictechcorp.libraryex.item.ItemModEdible logictechcorp.netherex.init.NetherExItems.GHAST_MEAT_COOKED. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup netherex:congealed_magma_cream for public static logictechcorp.libraryex.item.ItemModEdible logictechcorp.netherex.init.NetherExItems.CONGEALED_MAGMA_CREAM. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup netherex:enoki_mushroom for public static logictechcorp.libraryex.item.ItemModEdible logictechcorp.netherex.init.NetherExItems.ENOKI_MUSHROOM. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup netherex:dull_mirror for public static logictechcorp.netherex.item.ItemDullMirror logictechcorp.netherex.init.NetherExItems.DULL_MIRROR. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup netherex:withered_amedian_sword for public static logictechcorp.libraryex.item.ItemModSword logictechcorp.netherex.init.NetherExItems.WITHERED_AMEDIAN_SWORD. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup netherex:withered_amedian_pickaxe for public static logictechcorp.libraryex.item.ItemModPickaxe logictechcorp.netherex.init.NetherExItems.WITHERED_AMEDIAN_PICKAXE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup netherex:withered_amedian_shovel for public static logictechcorp.libraryex.item.ItemModShovel logictechcorp.netherex.init.NetherExItems.WITHERED_AMEDIAN_SHOVEL. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup netherex:withered_amedian_axe for public static logictechcorp.libraryex.item.ItemModAxe logictechcorp.netherex.init.NetherExItems.WITHERED_AMEDIAN_AXE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup netherex:withered_amedian_hoe for public static logictechcorp.libraryex.item.ItemModHoe logictechcorp.netherex.init.NetherExItems.WITHERED_AMEDIAN_HOE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup netherex:withered_amedian_hammer for public static logictechcorp.libraryex.item.ItemModHammer logictechcorp.netherex.init.NetherExItems.WITHERED_AMEDIAN_HAMMER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup netherex:blazed_amedian_sword for public static logictechcorp.libraryex.item.ItemModSword logictechcorp.netherex.init.NetherExItems.BLAZED_AMEDIAN_SWORD. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup netherex:blazed_amedian_pickaxe for public static logictechcorp.libraryex.item.ItemModPickaxe logictechcorp.netherex.init.NetherExItems.BLAZED_AMEDIAN_PICKAXE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup netherex:blazed_amedian_shovel for public static logictechcorp.libraryex.item.ItemModShovel logictechcorp.netherex.init.NetherExItems.BLAZED_AMEDIAN_SHOVEL. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup netherex:blazed_amedian_axe for public static logictechcorp.libraryex.item.ItemModAxe logictechcorp.netherex.init.NetherExItems.BLAZED_AMEDIAN_AXE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup netherex:blazed_amedian_hoe for public static logictechcorp.libraryex.item.ItemModHoe logictechcorp.netherex.init.NetherExItems.BLAZED_AMEDIAN_HOE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup netherex:blazed_amedian_hammer for public static logictechcorp.libraryex.item.ItemModHammer logictechcorp.netherex.init.NetherExItems.BLAZED_AMEDIAN_HAMMER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup netherex:frosted_amedian_sword for public static logictechcorp.libraryex.item.ItemModSword logictechcorp.netherex.init.NetherExItems.FROSTED_AMEDIAN_SWORD. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup netherex:frosted_amedian_pickaxe for public static logictechcorp.libraryex.item.ItemModPickaxe logictechcorp.netherex.init.NetherExItems.FROSTED_AMEDIAN_PICKAXE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup netherex:frosted_amedian_shovel for public static logictechcorp.libraryex.item.ItemModShovel logictechcorp.netherex.init.NetherExItems.FROSTED_AMEDIAN_SHOVEL. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup netherex:frosted_amedian_axe for public static logictechcorp.libraryex.item.ItemModAxe logictechcorp.netherex.init.NetherExItems.FROSTED_AMEDIAN_AXE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup netherex:frosted_amedian_hoe for public static logictechcorp.libraryex.item.ItemModHoe logictechcorp.netherex.init.NetherExItems.FROSTED_AMEDIAN_HOE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup netherex:frosted_amedian_hammer for public static logictechcorp.libraryex.item.ItemModHammer logictechcorp.netherex.init.NetherExItems.FROSTED_AMEDIAN_HAMMER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup netherex:wither_bone_helmet for public static logictechcorp.libraryex.item.ItemModArmor logictechcorp.netherex.init.NetherExItems.WITHER_BONE_HELMET. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup netherex:wither_bone_chestplate for public static logictechcorp.libraryex.item.ItemModArmor logictechcorp.netherex.init.NetherExItems.WITHER_BONE_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup netherex:wither_bone_leggings for public static logictechcorp.libraryex.item.ItemModArmor logictechcorp.netherex.init.NetherExItems.WITHER_BONE_LEGGINGS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup netherex:wither_bone_boots for public static logictechcorp.libraryex.item.ItemModArmor logictechcorp.netherex.init.NetherExItems.WITHER_BONE_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup netherex:orange_salamander_hide_helmet for public static logictechcorp.libraryex.item.ItemModArmor logictechcorp.netherex.init.NetherExItems.ORANGE_SALAMANDER_HIDE_HELMET. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup netherex:orange_salamander_hide_chestplate for public static logictechcorp.libraryex.item.ItemModArmor logictechcorp.netherex.init.NetherExItems.ORANGE_SALAMANDER_HIDE_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup netherex:orange_salamander_hide_leggings for public static logictechcorp.libraryex.item.ItemModArmor logictechcorp.netherex.init.NetherExItems.ORANGE_SALAMANDER_HIDE_LEGGINGS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup netherex:orange_salamander_hide_boots for public static logictechcorp.libraryex.item.ItemModArmor logictechcorp.netherex.init.NetherExItems.ORANGE_SALAMANDER_HIDE_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup netherex:black_salamander_hide_helmet for public static logictechcorp.libraryex.item.ItemModArmor logictechcorp.netherex.init.NetherExItems.BLACK_SALAMANDER_HIDE_HELMET. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup netherex:black_salamander_hide_chestplate for public static logictechcorp.libraryex.item.ItemModArmor logictechcorp.netherex.init.NetherExItems.BLACK_SALAMANDER_HIDE_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup netherex:black_salamander_hide_leggings for public static logictechcorp.libraryex.item.ItemModArmor logictechcorp.netherex.init.NetherExItems.BLACK_SALAMANDER_HIDE_LEGGINGS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup netherex:black_salamander_hide_boots for public static logictechcorp.libraryex.item.ItemModArmor logictechcorp.netherex.init.NetherExItems.BLACK_SALAMANDER_HIDE_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup netherex:leader for public static logictechcorp.netherex.village.PigtificateProfessionLeader logictechcorp.netherex.init.NetherExPigtificates.LEADER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup netherex:dimwit for public static logictechcorp.netherex.village.PigtificateProfessionDimwit logictechcorp.netherex.init.NetherExPigtificates.DIMWIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup netherex:forager for public static logictechcorp.netherex.village.PigtificateProfessionForager logictechcorp.netherex.init.NetherExPigtificates.FORAGER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup netherex:smith for public static logictechcorp.netherex.village.PigtificateProfessionSmith logictechcorp.netherex.init.NetherExPigtificates.SMITH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup netherex:sorcerer for public static logictechcorp.netherex.village.PigtificateProfessionSorcerer logictechcorp.netherex.init.NetherExPigtificates.SORCERER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup netherex:frozen for public static net.minecraft.potion.Potion logictechcorp.netherex.init.NetherExMobEffects.FROZEN. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup netherex:frostbitten for public static net.minecraft.potion.Potion logictechcorp.netherex.init.NetherExMobEffects.FROSTBITTEN. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup netherex:infested for public static net.minecraft.potion.Potion logictechcorp.netherex.init.NetherExMobEffects.INFESTED. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup netherex:crying for public static net.minecraft.potion.Potion logictechcorp.netherex.init.NetherExMobEffects.CRYING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup netherex:fire_burning for public static net.minecraft.potion.Potion logictechcorp.netherex.init.NetherExMobEffects.FIRE_BURNING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup netherex:soul_sucked for public static net.minecraft.potion.Potion logictechcorp.netherex.init.NetherExMobEffects.SOUL_SUCKED. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup buildcraftenergy:glob_of_oil for public static net.minecraft.item.Item buildcraft.api.BCItems$Energy.GLOB_OF_OIL. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup chisel:carpet for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.carpet. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup chisel:concrete for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.concrete. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup chisel:concrete_powder for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.concrete_powder. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup chisel:waterstoneextra for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.waterstoneextra. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:amethyst_pickaxe for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ToolRegister.AMETHYST_PICKAXE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:emberstone_pickaxe for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ToolRegister.EMBERSTONE_PICKAXE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:energistic_pickaxe for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ToolRegister.ENERGISTIC_PICKAXE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gemcracker for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ToolRegister.GEMCRACKER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:goofy_pickaxe for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ToolRegister.GOOFY_PICKAXE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:jade_pickaxe for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ToolRegister.JADE_PICKAXE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:limonite_pickaxe for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ToolRegister.LIMONITE_PICKAXE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:occult_pickaxe for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ToolRegister.OCCULT_PICKAXE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ornamyte_pickaxe for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ToolRegister.ORNAMYTE_PICKAXE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:pickmax for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ToolRegister.PICKMAX. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rosite_pickaxe for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ToolRegister.ROSITE_PICKAXE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:sapphire_pickaxe for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ToolRegister.SAPPHIRE_PICKAXE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:skeletal_pickaxe for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ToolRegister.SKELETAL_PICKAXE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:soulstone_pickaxe for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ToolRegister.SOULSTONE_PICKAXE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:amethyst_shovel for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ToolRegister.AMETHYST_SHOVEL. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:emberstone_shovel for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ToolRegister.EMBERSTONE_SHOVEL. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:energistic_shovel for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ToolRegister.ENERGISTIC_SHOVEL. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:goofy_shovel for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ToolRegister.GOOFY_SHOVEL. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:jade_shovel for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ToolRegister.JADE_SHOVEL. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:limonite_shovel for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ToolRegister.LIMONITE_SHOVEL. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:occult_shovel for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ToolRegister.OCCULT_SHOVEL. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ornamyte_shovel for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ToolRegister.ORNAMYTE_SHOVEL. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rosite_shovel for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ToolRegister.ROSITE_SHOVEL. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:sapphire_shovel for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ToolRegister.SAPPHIRE_SHOVEL. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:skeletal_shovel for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ToolRegister.SKELETAL_SHOVEL. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:soulstone_shovel for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ToolRegister.SOULSTONE_SHOVEL. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:amethyst_axe for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ToolRegister.AMETHYST_AXE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:emberstone_axe for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ToolRegister.EMBERSTONE_AXE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:energistic_axe for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ToolRegister.ENERGISTIC_AXE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:goofy_axe for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ToolRegister.GOOFY_AXE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:jade_axe for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ToolRegister.JADE_AXE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:limonite_axe for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ToolRegister.LIMONITE_AXE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:occult_axe for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ToolRegister.OCCULT_AXE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ornamyte_axe for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ToolRegister.ORNAMYTE_AXE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rosite_axe for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ToolRegister.ROSITE_AXE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:sapphire_axe for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ToolRegister.SAPPHIRE_AXE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:skeletal_axe for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ToolRegister.SKELETAL_AXE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:soulstone_axe for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ToolRegister.SOULSTONE_AXE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:chainsaw for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ToolRegister.CHAINSAW. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:blood_orb for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.BLOOD_ORB. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:activation_crystal for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.ACTIVATION_CRYSTAL. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:slate for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.SLATE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:inscription_tool for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.INSCRIPTION_TOOL. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:sacrificial_dagger for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.SACRIFICIAL_DAGGER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:pack_self_sacrifice for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.PACK_SELF_SACRIFICE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:pack_sacrifice for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.PACK_SACRIFICE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:dagger_of_sacrifice for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.DAGGER_OF_SACRIFICE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:ritual_diviner for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.RITUAL_DIVINER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:ritual_dismantler for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.RITUAL_DISMANTLER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:ritual_reader for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.RITUAL_READER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:lava_crystal for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.LAVA_CRYSTAL. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:bound_sword for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.BOUND_SWORD. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:bound_pickaxe for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.BOUND_PICKAXE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:bound_axe for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.BOUND_AXE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:bound_shovel for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.BOUND_SHOVEL. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:sigil_divination for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.SIGIL_DIVINATION. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:sigil_air for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.SIGIL_AIR. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:sigil_water for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.SIGIL_WATER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:sigil_lava for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.SIGIL_LAVA. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:sigil_void for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.SIGIL_VOID. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:sigil_green_grove for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.SIGIL_GREEN_GROVE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:sigil_blood_light for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.SIGIL_BLOOD_LIGHT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:sigil_elemental_affinity for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.SIGIL_ELEMENTAL_AFFINITY. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:sigil_haste for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.SIGIL_HASTE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:sigil_magnetism for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.SIGIL_MAGNETISM. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:sigil_suppression for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.SIGIL_SUPPRESSION. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:sigil_fast_miner for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.SIGIL_FAST_MINER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:sigil_seer for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.SIGIL_SEER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:sigil_ender_severance for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.SIGIL_ENDER_SEVERANCE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:sigil_whirlwind for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.SIGIL_WHIRLWIND. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:sigil_phantom_bridge for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.SIGIL_PHANTOM_BRIDGE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:sigil_compression for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.SIGIL_COMPRESSION. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:sigil_holding for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.SIGIL_HOLDING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:sigil_teleposition for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.SIGIL_TELEPOSITION. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:sigil_transposition for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.SIGIL_TRANSPOSITION. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:sigil_claw for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.SIGIL_CLAW. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:sigil_bounce for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.SIGIL_BOUNCE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:sigil_frost for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.SIGIL_FROST. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:component for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.COMPONENT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:item_demon_crystal for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.ITEM_DEMON_CRYSTAL. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:teleposition_focus for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.TELEPOSITION_FOCUS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:experience_tome for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.EXPERIENCE_TOME. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:blood_shard for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.BLOOD_SHARD. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:living_armour_helmet for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.LIVING_ARMOUR_HELMET. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:living_armour_chest for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.LIVING_ARMOUR_CHEST. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:living_armour_leggings for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.LIVING_ARMOUR_LEGGINGS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:living_armour_boots for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.LIVING_ARMOUR_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:sentient_armour_helmet for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.SENTIENT_ARMOUR_HELMET. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:sentient_armour_chest for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.SENTIENT_ARMOUR_CHEST. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:sentient_armour_leggings for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.SENTIENT_ARMOUR_LEGGINGS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:sentient_armour_boots for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.SENTIENT_ARMOUR_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:altar_maker for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.ALTAR_MAKER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:upgrade_tome for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.UPGRADE_TOME. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:upgrade_trainer for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.UPGRADE_TRAINER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:arcane_ashes for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.ARCANE_ASHES. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:monster_soul for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.MONSTER_SOUL. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:soul_gem for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.SOUL_GEM. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:soul_snare for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.SOUL_SNARE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:sentient_sword for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.SENTIENT_SWORD. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:sentient_bow for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.SENTIENT_BOW. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:sentient_armour_gem for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.SENTIENT_ARMOUR_GEM. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:sentient_axe for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.SENTIENT_AXE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:sentient_pickaxe for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.SENTIENT_PICKAXE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:sentient_shovel for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.SENTIENT_SHOVEL. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:node_router for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.NODE_ROUTER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:base_item_filter for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.BASE_ITEM_FILTER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:base_fluid_filter for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.BASE_FLUID_FILTER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:cutting_fluid for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.CUTTING_FLUID. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:sanguine_book for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.SANGUINE_BOOK. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:points_upgrade for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.POINTS_UPGRADE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:demon_will_gauge for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.DEMON_WILL_GAUGE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:potion_flask for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.POTION_FLASK. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:alchemic_vial for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.ALCHEMIC_VIAL. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:icarus_scroll for public static net.minecraft.item.Item WayofTime.bloodmagic.core.RegistrarBloodMagicItems.ICARUS_SCROLL. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup netherex:pigtificate_ambient for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.PIGTIFICATE_AMBIENT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup netherex:pigtificate_hurt for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.PIGTIFICATE_HURT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup netherex:pigtificate_death for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.PIGTIFICATE_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup netherex:mogus_ambient for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.MOGUS_AMBIENT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup netherex:mogus_hurt for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.MOGUS_HURT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup netherex:mogus_death for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.MOGUS_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup netherex:salamander_ambient for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.SALAMANDER_AMBIENT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup netherex:salamander_hurt for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.SALAMANDER_HURT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup netherex:salamander_death for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.SALAMANDER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup netherex:wight_ambient for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.WIGHT_AMBIENT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup netherex:wight_hurt for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.WIGHT_HURT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup netherex:wight_death for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.WIGHT_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup netherex:ember_hurt for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.EMBER_HURT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup netherex:ember_death for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.EMBER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup netherex:nethermite_ambient for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.NETHERMITE_AMBIENT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup netherex:nethermite_hurt for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.NETHERMITE_HURT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup netherex:nethermite_death for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.NETHERMITE_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup netherex:spinout_ambient for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.SPINOUT_AMBIENT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup netherex:spinout_hurt for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.SPINOUT_HURT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup netherex:spinout_death for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.SPINOUT_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup netherex:spore_hurt for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.SPORE_HURT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup netherex:spore_death for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.SPORE_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup netherex:spore_warn for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.SPORE_WARN. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup netherex:spore_explode for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.SPORE_EXPLODE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup netherex:ghastling_ambient for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.GHASTLING_AMBIENT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup netherex:ghastling_hurt for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.GHASTLING_HURT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup netherex:ghastling_death for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.GHASTLING_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup netherex:ghastling_warn for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.GHASTLING_WARN. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup netherex:ghastling_shoot for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.GHASTLING_SHOOT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup netherex:ghast_queen_ambient for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.GHAST_QUEEN_AMBIENT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup netherex:ghast_queen_hurt for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.GHAST_QUEEN_HURT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup netherex:ghast_queen_death for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.GHAST_QUEEN_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup netherex:ghast_queen_shoot for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.GHAST_QUEEN_SHOOT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup netherex:ghast_queen_summon for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.GHAST_QUEEN_SUMMON. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup buildcraftsilicon:charging_table for public static net.minecraft.block.Block buildcraft.api.BCBlocks$Silicon.CHARGING_TABLE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup buildcraftsilicon:programming_table for public static net.minecraft.block.Block buildcraft.api.BCBlocks$Silicon.PROGRAMMING_TABLE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:amethyst_sword for public static net.tslat.aoa3.item.weapon.sword.BaseSword net.tslat.aoa3.common.registration.WeaponRegister.AMETHYST_SWORD. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:baron_sword for public static net.tslat.aoa3.item.weapon.sword.BaseSword net.tslat.aoa3.common.registration.WeaponRegister.BARON_SWORD. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bloodfury for public static net.tslat.aoa3.item.weapon.sword.BaseSword net.tslat.aoa3.common.registration.WeaponRegister.BLOODFURY. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bloodstone_sword for public static net.tslat.aoa3.item.weapon.sword.BaseSword net.tslat.aoa3.common.registration.WeaponRegister.BLOODSTONE_SWORD. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:candlefire_sword for public static net.tslat.aoa3.item.weapon.sword.BaseSword net.tslat.aoa3.common.registration.WeaponRegister.CANDLEFIRE_SWORD. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:caramel_carver for public static net.tslat.aoa3.item.weapon.sword.BaseSword net.tslat.aoa3.common.registration.WeaponRegister.CARAMEL_CARVER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:coralstorm_sword for public static net.tslat.aoa3.item.weapon.sword.BaseSword net.tslat.aoa3.common.registration.WeaponRegister.CORALSTORM_SWORD. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:creepified_sword for public static net.tslat.aoa3.item.weapon.sword.BaseSword net.tslat.aoa3.common.registration.WeaponRegister.CREEPIFIED_SWORD. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:crystallite_sword for public static net.tslat.aoa3.item.weapon.sword.BaseSword net.tslat.aoa3.common.registration.WeaponRegister.CRYSTALLITE_SWORD. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:emberstone_sword for public static net.tslat.aoa3.item.weapon.sword.BaseSword net.tslat.aoa3.common.registration.WeaponRegister.EMBERSTONE_SWORD. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:explochron_sword for public static net.tslat.aoa3.item.weapon.sword.BaseSword net.tslat.aoa3.common.registration.WeaponRegister.EXPLOCHRON_SWORD. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:fireborne_sword for public static net.tslat.aoa3.item.weapon.sword.BaseSword net.tslat.aoa3.common.registration.WeaponRegister.FIREBORNE_SWORD. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:guardians_sword for public static net.tslat.aoa3.item.weapon.sword.BaseSword net.tslat.aoa3.common.registration.WeaponRegister.GUARDIANS_SWORD. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:harvester_sword for public static net.tslat.aoa3.item.weapon.sword.BaseSword net.tslat.aoa3.common.registration.WeaponRegister.HARVESTER_SWORD. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:holy_sword for public static net.tslat.aoa3.item.weapon.sword.BaseSword net.tslat.aoa3.common.registration.WeaponRegister.HOLY_SWORD. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:illusion_sword for public static net.tslat.aoa3.item.weapon.sword.BaseSword net.tslat.aoa3.common.registration.WeaponRegister.ILLUSION_SWORD. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:jade_sword for public static net.tslat.aoa3.item.weapon.sword.BaseSword net.tslat.aoa3.common.registration.WeaponRegister.JADE_SWORD. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:legbone_sword for public static net.tslat.aoa3.item.weapon.sword.BaseSword net.tslat.aoa3.common.registration.WeaponRegister.LEGBONE_SWORD. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lights_way for public static net.tslat.aoa3.item.weapon.sword.BaseSword net.tslat.aoa3.common.registration.WeaponRegister.LIGHTS_WAY. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:limonite_sword for public static net.tslat.aoa3.item.weapon.sword.BaseSword net.tslat.aoa3.common.registration.WeaponRegister.LIMONITE_SWORD. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:nethengeic_sword for public static net.tslat.aoa3.item.weapon.sword.BaseSword net.tslat.aoa3.common.registration.WeaponRegister.NETHENGEIC_SWORD. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:primal_sword for public static net.tslat.aoa3.item.weapon.sword.BaseSword net.tslat.aoa3.common.registration.WeaponRegister.PRIMAL_SWORD. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rockbasher_sword for public static net.tslat.aoa3.item.weapon.sword.BaseSword net.tslat.aoa3.common.registration.WeaponRegister.ROCKBASHER_SWORD. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rock_pick_sword for public static net.tslat.aoa3.item.weapon.sword.BaseSword net.tslat.aoa3.common.registration.WeaponRegister.ROCK_PICK_SWORD. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rosidian_sword for public static net.tslat.aoa3.item.weapon.sword.BaseSword net.tslat.aoa3.common.registration.WeaponRegister.ROSIDIAN_SWORD. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rosite_sword for public static net.tslat.aoa3.item.weapon.sword.BaseSword net.tslat.aoa3.common.registration.WeaponRegister.ROSITE_SWORD. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:runic_sword for public static net.tslat.aoa3.item.weapon.sword.BaseSword net.tslat.aoa3.common.registration.WeaponRegister.RUNIC_SWORD. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:sapphire_sword for public static net.tslat.aoa3.item.weapon.sword.BaseSword net.tslat.aoa3.common.registration.WeaponRegister.SAPPHIRE_SWORD. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shadow_sword for public static net.tslat.aoa3.item.weapon.sword.BaseSword net.tslat.aoa3.common.registration.WeaponRegister.SHADOW_SWORD. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shroomus_sword for public static net.tslat.aoa3.item.weapon.sword.BaseSword net.tslat.aoa3.common.registration.WeaponRegister.SHROOMUS_SWORD. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:skeletal_sword for public static net.tslat.aoa3.item.weapon.sword.BaseSword net.tslat.aoa3.common.registration.WeaponRegister.SKELETAL_SWORD. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:supremacy_sword for public static net.tslat.aoa3.item.weapon.sword.BaseSword net.tslat.aoa3.common.registration.WeaponRegister.SUPREMACY_SWORD. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:sweet_sword for public static net.tslat.aoa3.item.weapon.sword.BaseSword net.tslat.aoa3.common.registration.WeaponRegister.SWEET_SWORD. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:troll_basher_axe for public static net.tslat.aoa3.item.weapon.sword.BaseSword net.tslat.aoa3.common.registration.WeaponRegister.TROLL_BASHER_AXE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ultraflame for public static net.tslat.aoa3.item.weapon.sword.BaseSword net.tslat.aoa3.common.registration.WeaponRegister.ULTRAFLAME. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:void_sword for public static net.tslat.aoa3.item.weapon.sword.BaseSword net.tslat.aoa3.common.registration.WeaponRegister.VOID_SWORD. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:baron_greatblade for public static net.tslat.aoa3.item.weapon.greatblade.BaseGreatblade net.tslat.aoa3.common.registration.WeaponRegister.BARON_GREATBLADE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bloodlurker for public static net.tslat.aoa3.item.weapon.greatblade.BaseGreatblade net.tslat.aoa3.common.registration.WeaponRegister.BLOODLURKER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:candy_blade for public static net.tslat.aoa3.item.weapon.greatblade.BaseGreatblade net.tslat.aoa3.common.registration.WeaponRegister.CANDY_BLADE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:coral_greatblade for public static net.tslat.aoa3.item.weapon.greatblade.BaseGreatblade net.tslat.aoa3.common.registration.WeaponRegister.CORAL_GREATBLADE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:cotton_crusher for public static net.tslat.aoa3.item.weapon.greatblade.BaseGreatblade net.tslat.aoa3.common.registration.WeaponRegister.COTTON_CRUSHER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:creepoid_greatblade for public static net.tslat.aoa3.item.weapon.greatblade.BaseGreatblade net.tslat.aoa3.common.registration.WeaponRegister.CREEPOID_GREATBLADE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:crystal_greatblade for public static net.tslat.aoa3.item.weapon.greatblade.BaseGreatblade net.tslat.aoa3.common.registration.WeaponRegister.CRYSTAL_GREATBLADE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:erebon_scythe for public static net.tslat.aoa3.item.weapon.greatblade.BaseGreatblade net.tslat.aoa3.common.registration.WeaponRegister.EREBON_SCYTHE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gods_greatblade for public static net.tslat.aoa3.item.weapon.greatblade.BaseGreatblade net.tslat.aoa3.common.registration.WeaponRegister.GODS_GREATBLADE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:goofy_greatblade for public static net.tslat.aoa3.item.weapon.greatblade.BaseGreatblade net.tslat.aoa3.common.registration.WeaponRegister.GOOFY_GREATBLADE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:haunted_greatblade for public static net.tslat.aoa3.item.weapon.greatblade.BaseGreatblade net.tslat.aoa3.common.registration.WeaponRegister.HAUNTED_GREATBLADE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:knights_guard for public static net.tslat.aoa3.item.weapon.greatblade.BaseGreatblade net.tslat.aoa3.common.registration.WeaponRegister.KNIGHTS_GUARD. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lelyetian_greatblade for public static net.tslat.aoa3.item.weapon.greatblade.BaseGreatblade net.tslat.aoa3.common.registration.WeaponRegister.LELYETIAN_GREATBLADE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lunar_greatblade for public static net.tslat.aoa3.item.weapon.greatblade.BaseGreatblade net.tslat.aoa3.common.registration.WeaponRegister.LUNAR_GREATBLADE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:luxon_scythe for public static net.tslat.aoa3.item.weapon.greatblade.BaseGreatblade net.tslat.aoa3.common.registration.WeaponRegister.LUXON_SCYTHE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lyonic_greatblade for public static net.tslat.aoa3.item.weapon.greatblade.BaseGreatblade net.tslat.aoa3.common.registration.WeaponRegister.LYONIC_GREATBLADE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:millennium_greatblade for public static net.tslat.aoa3.item.weapon.greatblade.BaseGreatblade net.tslat.aoa3.common.registration.WeaponRegister.MILLENNIUM_GREATBLADE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:noxious_greatblade for public static net.tslat.aoa3.item.weapon.greatblade.BaseGreatblade net.tslat.aoa3.common.registration.WeaponRegister.NOXIOUS_GREATBLADE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:pluton_scythe for public static net.tslat.aoa3.item.weapon.greatblade.BaseGreatblade net.tslat.aoa3.common.registration.WeaponRegister.PLUTON_SCYTHE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:primordial_greatblade for public static net.tslat.aoa3.item.weapon.greatblade.BaseGreatblade net.tslat.aoa3.common.registration.WeaponRegister.PRIMORDIAL_GREATBLADE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rosidian_greatblade for public static net.tslat.aoa3.item.weapon.greatblade.BaseGreatblade net.tslat.aoa3.common.registration.WeaponRegister.ROSIDIAN_GREATBLADE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:royal_greatblade for public static net.tslat.aoa3.item.weapon.greatblade.BaseGreatblade net.tslat.aoa3.common.registration.WeaponRegister.ROYAL_GREATBLADE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:runic_greatblade for public static net.tslat.aoa3.item.weapon.greatblade.BaseGreatblade net.tslat.aoa3.common.registration.WeaponRegister.RUNIC_GREATBLADE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:selyan_scythe for public static net.tslat.aoa3.item.weapon.greatblade.BaseGreatblade net.tslat.aoa3.common.registration.WeaponRegister.SELYAN_SCYTHE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shroomic_greatblade for public static net.tslat.aoa3.item.weapon.greatblade.BaseGreatblade net.tslat.aoa3.common.registration.WeaponRegister.SHROOMIC_GREATBLADE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shyre_sword for public static net.tslat.aoa3.item.weapon.greatblade.BaseGreatblade net.tslat.aoa3.common.registration.WeaponRegister.SHYRE_SWORD. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:subterranean_greatblade for public static net.tslat.aoa3.item.weapon.greatblade.BaseGreatblade net.tslat.aoa3.common.registration.WeaponRegister.SUBTERRANEAN_GREATBLADE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:tidal_greatblade for public static net.tslat.aoa3.item.weapon.greatblade.BaseGreatblade net.tslat.aoa3.common.registration.WeaponRegister.TIDAL_GREATBLADE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:underworld_greatblade for public static net.tslat.aoa3.item.weapon.greatblade.BaseGreatblade net.tslat.aoa3.common.registration.WeaponRegister.UNDERWORLD_GREATBLADE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:coralstone_maul for public static net.tslat.aoa3.item.weapon.maul.BaseMaul net.tslat.aoa3.common.registration.WeaponRegister.CORALSTONE_MAUL. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:crystal_maul for public static net.tslat.aoa3.item.weapon.maul.BaseMaul net.tslat.aoa3.common.registration.WeaponRegister.CRYSTAL_MAUL. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:electron_maul for public static net.tslat.aoa3.item.weapon.maul.BaseMaul net.tslat.aoa3.common.registration.WeaponRegister.ELECTRON_MAUL. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:horizon_maul for public static net.tslat.aoa3.item.weapon.maul.BaseMaul net.tslat.aoa3.common.registration.WeaponRegister.HORIZON_MAUL. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:vulcammer_maul for public static net.tslat.aoa3.item.weapon.maul.BaseMaul net.tslat.aoa3.common.registration.WeaponRegister.VULCAMMER_MAUL. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:abominator for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.ABOMINATOR. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:apoco_assault_rifle for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.APOCO_ASSAULT_RIFLE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:apoco_rifle for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.APOCO_RIFLE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:aqua_magnum for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.AQUA_MAGNUM. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:artifact for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.ARTIFACT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:baronator for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.BARONATOR. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bayonette_rifle for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.BAYONETTE_RIFLE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:big_top for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.BIG_TOP. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:blood_iron for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.BLOOD_IRON. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:chain_wrecker for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.CHAIN_WRECKER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:chilli_chugger for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.CHILLI_CHUGGER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:clownershot for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.CLOWNERSHOT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:construct for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.CONSTRUCT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:coral_clogger for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.CORAL_CLOGGER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:core_rifle for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.CORE_RIFLE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:crystal_carver for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.CRYSTAL_CARVER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:cyclone for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.CYCLONE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:darkener for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.DARKENER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:dart_gun for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.DART_GUN. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:destruction_rifle for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.DESTRUCTION_RIFLE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:discharge_rifle for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.DISCHARGE_RIFLE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:draco for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.DRACO. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:dragilator for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.DRAGILATOR. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:dustometer for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.DUSTOMETER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:echo_gull for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.ECHO_GULL. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:electinator for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.ELECTINATOR. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:flame_wrecker for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.FLAME_WRECKER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:flaming_fury for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.FLAMING_FURY. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:floro_rifle for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.FLORO_RIFLE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:flowers_fury for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.FLOWERS_FURY. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:frosticator for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.FROSTICATOR. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gardener for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.GARDENER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gauge_rifle for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.GAUGE_RIFLE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:germinator for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.GERMINATOR. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:golden_fury for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.GOLDEN_FURY. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:happy_haunter for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.HAPPY_HAUNTER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:haunter_rifle for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.HAUNTER_RIFLE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:heat_wave for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.HEAT_WAVE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hiver for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.HIVER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hot_shot for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.HOT_SHOT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hunters_rifle for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.HUNTERS_RIFLE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:iominator for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.IOMINATOR. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ion_revolver for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.ION_REVOLVER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:iro_rifle for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.IRO_RIFLE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:krilinator for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.KRILINATOR. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:light_iron for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.LIGHT_IRON. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lunar_assault_rifle for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.LUNAR_ASSAULT_RIFLE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mechanical_assault_rifle for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.MECHANICAL_ASSAULT_RIFLE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:megagun for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.MEGAGUN. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:miasma for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.MIASMA. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:minigun for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.MINIGUN. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mint_magnum for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.MINT_MAGNUM. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mk for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.MK. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mk_fung for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.MK_FUNG. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:nethenette_rifle for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.NETHENETTE_RIFLE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:nethengeic_slugger for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.NETHENGEIC_SLUGGER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:overshot for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.OVERSHOT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:precasian_slugger for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.PRECASIAN_SLUGGER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:predator for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.PREDATOR. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:predigun for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.PREDIGUN. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:pulsator for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.PULSATOR. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:purity_rifle for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.PURITY_RIFLE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rocker_rifle for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.ROCKER_RIFLE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:roulette for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.ROULETTE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shoe_flinger for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.SHOE_FLINGER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:skullette for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.SKULLETTE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:skullifact for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.SKULLIFACT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:spectacle for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.SPECTACLE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:spine_gun for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.SPINE_GUN. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:squad_gun for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.SQUAD_GUN. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:stampede for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.STAMPEDE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:stormer for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.STORMER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:sublimus for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.SUBLIMUS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:tiger_tommy for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.TIGER_TOMMY. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:tommy for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.TOMMY. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:vile_vanquisher for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.VILE_VANQUISHER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:wart_gun for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.WART_GUN. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:wrecker for public static net.tslat.aoa3.item.weapon.gun.BaseGun net.tslat.aoa3.common.registration.WeaponRegister.WRECKER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:abyssro for public static net.tslat.aoa3.item.weapon.shotgun.BaseShotgun net.tslat.aoa3.common.registration.WeaponRegister.ABYSSRO. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:amplifier for public static net.tslat.aoa3.item.weapon.shotgun.BaseShotgun net.tslat.aoa3.common.registration.WeaponRegister.AMPLIFIER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:blast_barrel for public static net.tslat.aoa3.item.weapon.shotgun.BaseShotgun net.tslat.aoa3.common.registration.WeaponRegister.BLAST_BARREL. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:blue_barrel for public static net.tslat.aoa3.item.weapon.shotgun.BaseShotgun net.tslat.aoa3.common.registration.WeaponRegister.BLUE_BARREL. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:boulder for public static net.tslat.aoa3.item.weapon.shotgun.BaseShotgun net.tslat.aoa3.common.registration.WeaponRegister.BOULDER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:brown_blaster for public static net.tslat.aoa3.item.weapon.shotgun.BaseShotgun net.tslat.aoa3.common.registration.WeaponRegister.BROWN_BLASTER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:demolisher for public static net.tslat.aoa3.item.weapon.shotgun.BaseShotgun net.tslat.aoa3.common.registration.WeaponRegister.DEMOLISHER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:destruction_shotgun for public static net.tslat.aoa3.item.weapon.shotgun.BaseShotgun net.tslat.aoa3.common.registration.WeaponRegister.DESTRUCTION_SHOTGUN. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:discharge_shotgun for public static net.tslat.aoa3.item.weapon.shotgun.BaseShotgun net.tslat.aoa3.common.registration.WeaponRegister.DISCHARGE_SHOTGUN. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gimmick for public static net.tslat.aoa3.item.weapon.shotgun.BaseShotgun net.tslat.aoa3.common.registration.WeaponRegister.GIMMICK. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ginger_blaster for public static net.tslat.aoa3.item.weapon.shotgun.BaseShotgun net.tslat.aoa3.common.registration.WeaponRegister.GINGER_BLASTER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:long_shot for public static net.tslat.aoa3.item.weapon.shotgun.BaseShotgun net.tslat.aoa3.common.registration.WeaponRegister.LONG_SHOT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mechyro for public static net.tslat.aoa3.item.weapon.shotgun.BaseShotgun net.tslat.aoa3.common.registration.WeaponRegister.MECHYRO. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:purity_shotgun for public static net.tslat.aoa3.item.weapon.shotgun.BaseShotgun net.tslat.aoa3.common.registration.WeaponRegister.PURITY_SHOTGUN. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:purple_punisher for public static net.tslat.aoa3.item.weapon.shotgun.BaseShotgun net.tslat.aoa3.common.registration.WeaponRegister.PURPLE_PUNISHER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:red_rocket for public static net.tslat.aoa3.item.weapon.shotgun.BaseShotgun net.tslat.aoa3.common.registration.WeaponRegister.RED_ROCKET. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:vivo for public static net.tslat.aoa3.item.weapon.shotgun.BaseShotgun net.tslat.aoa3.common.registration.WeaponRegister.VIVO. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:baron_ssr for public static net.tslat.aoa3.item.weapon.sniper.BaseSniper net.tslat.aoa3.common.registration.WeaponRegister.BARON_SSR. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bayonette_sr for public static net.tslat.aoa3.item.weapon.sniper.BaseSniper net.tslat.aoa3.common.registration.WeaponRegister.BAYONETTE_SR. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bolt_rifle for public static net.tslat.aoa3.item.weapon.sniper.BaseSniper net.tslat.aoa3.common.registration.WeaponRegister.BOLT_RIFLE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:camo_rifle for public static net.tslat.aoa3.item.weapon.sniper.BaseSniper net.tslat.aoa3.common.registration.WeaponRegister.CAMO_RIFLE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:clown_cracker for public static net.tslat.aoa3.item.weapon.sniper.BaseSniper net.tslat.aoa3.common.registration.WeaponRegister.CLOWN_CRACKER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:clownimator for public static net.tslat.aoa3.item.weapon.sniper.BaseSniper net.tslat.aoa3.common.registration.WeaponRegister.CLOWNIMATOR. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:crystaneer for public static net.tslat.aoa3.item.weapon.sniper.BaseSniper net.tslat.aoa3.common.registration.WeaponRegister.CRYSTANEER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:dark_beast for public static net.tslat.aoa3.item.weapon.sniper.BaseSniper net.tslat.aoa3.common.registration.WeaponRegister.DARK_BEAST. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:deadlock for public static net.tslat.aoa3.item.weapon.sniper.BaseSniper net.tslat.aoa3.common.registration.WeaponRegister.DEADLOCK. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:decimator for public static net.tslat.aoa3.item.weapon.sniper.BaseSniper net.tslat.aoa3.common.registration.WeaponRegister.DECIMATOR. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:discharge_sniper for public static net.tslat.aoa3.item.weapon.sniper.BaseSniper net.tslat.aoa3.common.registration.WeaponRegister.DISCHARGE_SNIPER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:dual_sight for public static net.tslat.aoa3.item.weapon.sniper.BaseSniper net.tslat.aoa3.common.registration.WeaponRegister.DUAL_SIGHT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:duster for public static net.tslat.aoa3.item.weapon.sniper.BaseSniper net.tslat.aoa3.common.registration.WeaponRegister.DUSTER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:floro500 for public static net.tslat.aoa3.item.weapon.sniper.BaseSniper net.tslat.aoa3.common.registration.WeaponRegister.FLORO500. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:head_hunter for public static net.tslat.aoa3.item.weapon.sniper.BaseSniper net.tslat.aoa3.common.registration.WeaponRegister.HEAD_HUNTER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hive_cracker for public static net.tslat.aoa3.item.weapon.sniper.BaseSniper net.tslat.aoa3.common.registration.WeaponRegister.HIVE_CRACKER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ka500 for public static net.tslat.aoa3.item.weapon.sniper.BaseSniper net.tslat.aoa3.common.registration.WeaponRegister.KA500. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mark_maker for public static net.tslat.aoa3.item.weapon.sniper.BaseSniper net.tslat.aoa3.common.registration.WeaponRegister.MARK_MAKER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mineral for public static net.tslat.aoa3.item.weapon.sniper.BaseSniper net.tslat.aoa3.common.registration.WeaponRegister.MINERAL. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:monster for public static net.tslat.aoa3.item.weapon.sniper.BaseSniper net.tslat.aoa3.common.registration.WeaponRegister.MONSTER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:moon_maker for public static net.tslat.aoa3.item.weapon.sniper.BaseSniper net.tslat.aoa3.common.registration.WeaponRegister.MOON_MAKER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rosid_rifle for public static net.tslat.aoa3.item.weapon.sniper.BaseSniper net.tslat.aoa3.common.registration.WeaponRegister.ROSID_RIFLE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:sabbath for public static net.tslat.aoa3.item.weapon.sniper.BaseSniper net.tslat.aoa3.common.registration.WeaponRegister.SABBATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:sludge_sniper for public static net.tslat.aoa3.item.weapon.sniper.BaseSniper net.tslat.aoa3.common.registration.WeaponRegister.SLUDGE_SNIPER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:sweet_tooth for public static net.tslat.aoa3.item.weapon.sniper.BaseSniper net.tslat.aoa3.common.registration.WeaponRegister.SWEET_TOOTH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:terminator for public static net.tslat.aoa3.item.weapon.sniper.BaseSniper net.tslat.aoa3.common.registration.WeaponRegister.TERMINATOR. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:viper1 for public static net.tslat.aoa3.item.weapon.sniper.BaseSniper net.tslat.aoa3.common.registration.WeaponRegister.VIPER1. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ancient_bomber for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.ANCIENT_BOMBER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ancient_discharger for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.ANCIENT_DISCHARGER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:aqua_cannon for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.AQUA_CANNON. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:balloon_bomber for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.BALLOON_BOMBER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:big_blast for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.BIG_BLAST. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:blast_cannon for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.BLAST_CANNON. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:blissful_blast for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.BLISSFUL_BLAST. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bomb_launcher for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.BOMB_LAUNCHER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:boom_boom for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.BOOM_BOOM. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:boom_cannon for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.BOOM_CANNON. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:boulder_bomber for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.BOULDER_BOMBER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bozo_blaster for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.BOZO_BLASTER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bulb_cannon for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.BULB_CANNON. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:carrot_cannon for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.CARROT_CANNON. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:clown_cannon for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.CLOWN_CANNON. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:clowno_pulse for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.CLOWNO_PULSE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:coral_cannon for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.CORAL_CANNON. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:discharge_cannon for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.DISCHARGE_CANNON. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:energy_cannon for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.ENERGY_CANNON. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:erebon_stickler for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.EREBON_STICKLER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:floro_rpg for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.FLORO_RPG. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:flower_cannon for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.FLOWER_CANNON. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:fungal_cannon for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.FUNGAL_CANNON. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ghast_blaster for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.GHAST_BLASTER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ghoul_cannon for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.GHOUL_CANNON. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:giga_cannon for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.GIGA_CANNON. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:golder_bomber for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.GOLDER_BOMBER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hive_blaster for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.HIVE_BLASTER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hive_howitzer for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.HIVE_HOWITZER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:iro_cannon for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.IRO_CANNON. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:jack_funger for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.JACK_FUNGER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:jack_rocker for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.JACK_ROCKER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:luxon_stickler for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.LUXON_STICKLER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mecha_cannon for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.MECHA_CANNON. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mini_cannon for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.MINI_CANNON. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:missile_maker for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.MISSILE_MAKER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:moon_cannon for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.MOON_CANNON. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:pluton_stickler for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.PLUTON_STICKLER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:predatorian_blaster for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.PREDATORIAN_BLASTER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:pulse_cannon for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.PULSE_CANNON. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rpg for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.RPG. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:selyan_stickler for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.SELYAN_STICKLER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shadow_blaster for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.SHADOW_BLASTER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shyre_blaster for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.SHYRE_BLASTER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:smile_blaster for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.SMILE_BLASTER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:super_cannon for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.SUPER_CANNON. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ultra_cannon for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.ULTRA_CANNON. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:vox_cannon for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.VOX_CANNON. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:water_balloon_bomber for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.WATER_BALLOON_BOMBER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:wither_cannon for public static net.tslat.aoa3.item.weapon.cannon.BaseCannon net.tslat.aoa3.common.registration.WeaponRegister.WITHER_CANNON. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:grenade for public static net.tslat.aoa3.item.weapon.thrown.BaseThrownWeapon net.tslat.aoa3.common.registration.WeaponRegister.GRENADE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:slice_star for public static net.tslat.aoa3.item.weapon.thrown.BaseThrownWeapon net.tslat.aoa3.common.registration.WeaponRegister.SLICE_STAR. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:chakram for public static net.tslat.aoa3.item.weapon.thrown.BaseThrownWeapon net.tslat.aoa3.common.registration.WeaponRegister.CHAKRAM. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:goo_ball for public static net.tslat.aoa3.item.weapon.thrown.BaseThrownWeapon net.tslat.aoa3.common.registration.WeaponRegister.GOO_BALL. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:vulkram for public static net.tslat.aoa3.item.weapon.thrown.BaseThrownWeapon net.tslat.aoa3.common.registration.WeaponRegister.VULKRAM. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hellfire for public static net.tslat.aoa3.item.weapon.thrown.BaseThrownWeapon net.tslat.aoa3.common.registration.WeaponRegister.HELLFIRE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:runic_bomb for public static net.tslat.aoa3.item.weapon.thrown.BaseThrownWeapon net.tslat.aoa3.common.registration.WeaponRegister.RUNIC_BOMB. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:vulcane for public static net.tslat.aoa3.item.weapon.vulcane.BaseVulcane net.tslat.aoa3.common.registration.WeaponRegister.VULCANE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:battle_vulcane for public static net.tslat.aoa3.item.weapon.vulcane.BaseVulcane net.tslat.aoa3.common.registration.WeaponRegister.BATTLE_VULCANE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:equality_vulcane for public static net.tslat.aoa3.item.weapon.vulcane.BaseVulcane net.tslat.aoa3.common.registration.WeaponRegister.EQUALITY_VULCANE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:fire_vulcane for public static net.tslat.aoa3.item.weapon.vulcane.BaseVulcane net.tslat.aoa3.common.registration.WeaponRegister.FIRE_VULCANE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:impairment_vulcane for public static net.tslat.aoa3.item.weapon.vulcane.BaseVulcane net.tslat.aoa3.common.registration.WeaponRegister.IMPAIRMENT_VULCANE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:poison_vulcane for public static net.tslat.aoa3.item.weapon.vulcane.BaseVulcane net.tslat.aoa3.common.registration.WeaponRegister.POISON_VULCANE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:power_vulcane for public static net.tslat.aoa3.item.weapon.vulcane.BaseVulcane net.tslat.aoa3.common.registration.WeaponRegister.POWER_VULCANE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:wither_vulcane for public static net.tslat.aoa3.item.weapon.vulcane.BaseVulcane net.tslat.aoa3.common.registration.WeaponRegister.WITHER_VULCANE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:alacrity_bow for public static net.tslat.aoa3.item.weapon.bow.BaseBow net.tslat.aoa3.common.registration.WeaponRegister.ALACRITY_BOW. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ancient_bow for public static net.tslat.aoa3.item.weapon.bow.BaseBow net.tslat.aoa3.common.registration.WeaponRegister.ANCIENT_BOW. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:atlantic_bow for public static net.tslat.aoa3.item.weapon.bow.BaseBow net.tslat.aoa3.common.registration.WeaponRegister.ATLANTIC_BOW. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:baron_bow for public static net.tslat.aoa3.item.weapon.bow.BaseBow net.tslat.aoa3.common.registration.WeaponRegister.BARON_BOW. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:boreic_bow for public static net.tslat.aoa3.item.weapon.bow.BaseBow net.tslat.aoa3.common.registration.WeaponRegister.BOREIC_BOW. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:daybreaker_bow for public static net.tslat.aoa3.item.weapon.bow.BaseBow net.tslat.aoa3.common.registration.WeaponRegister.DAYBREAKER_BOW. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:deep_bow for public static net.tslat.aoa3.item.weapon.bow.BaseBow net.tslat.aoa3.common.registration.WeaponRegister.DEEP_BOW. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:explosive_bow for public static net.tslat.aoa3.item.weapon.bow.BaseBow net.tslat.aoa3.common.registration.WeaponRegister.EXPLOSIVE_BOW. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:haunted_bow for public static net.tslat.aoa3.item.weapon.bow.BaseBow net.tslat.aoa3.common.registration.WeaponRegister.HAUNTED_BOW. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ice_bow for public static net.tslat.aoa3.item.weapon.bow.BaseBow net.tslat.aoa3.common.registration.WeaponRegister.ICE_BOW. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:infernal_bow for public static net.tslat.aoa3.item.weapon.bow.BaseBow net.tslat.aoa3.common.registration.WeaponRegister.INFERNAL_BOW. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:justice_bow for public static net.tslat.aoa3.item.weapon.bow.BaseBow net.tslat.aoa3.common.registration.WeaponRegister.JUSTICE_BOW. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lunar_bow for public static net.tslat.aoa3.item.weapon.bow.BaseBow net.tslat.aoa3.common.registration.WeaponRegister.LUNAR_BOW. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mecha_bow for public static net.tslat.aoa3.item.weapon.bow.BaseBow net.tslat.aoa3.common.registration.WeaponRegister.MECHA_BOW. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:nightmare_bow for public static net.tslat.aoa3.item.weapon.bow.BaseBow net.tslat.aoa3.common.registration.WeaponRegister.NIGHTMARE_BOW. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:poison_bow for public static net.tslat.aoa3.item.weapon.bow.BaseBow net.tslat.aoa3.common.registration.WeaponRegister.POISON_BOW. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:predatious_bow for public static net.tslat.aoa3.item.weapon.bow.BaseBow net.tslat.aoa3.common.registration.WeaponRegister.PREDATIOUS_BOW. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:primordial_bow for public static net.tslat.aoa3.item.weapon.bow.BaseBow net.tslat.aoa3.common.registration.WeaponRegister.PRIMORDIAL_BOW. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rosidian_bow for public static net.tslat.aoa3.item.weapon.bow.BaseBow net.tslat.aoa3.common.registration.WeaponRegister.ROSIDIAN_BOW. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:runic_bow for public static net.tslat.aoa3.item.weapon.bow.BaseBow net.tslat.aoa3.common.registration.WeaponRegister.RUNIC_BOW. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:screamer_bow for public static net.tslat.aoa3.item.weapon.bow.BaseBow net.tslat.aoa3.common.registration.WeaponRegister.SCREAMER_BOW. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shyregem_bow for public static net.tslat.aoa3.item.weapon.bow.BaseBow net.tslat.aoa3.common.registration.WeaponRegister.SHYREGEM_BOW. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:skeletal_bow for public static net.tslat.aoa3.item.weapon.bow.BaseBow net.tslat.aoa3.common.registration.WeaponRegister.SKELETAL_BOW. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:skydriver_bow for public static net.tslat.aoa3.item.weapon.bow.BaseBow net.tslat.aoa3.common.registration.WeaponRegister.SKYDRIVER_BOW. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:slingshot for public static net.tslat.aoa3.item.weapon.bow.BaseBow net.tslat.aoa3.common.registration.WeaponRegister.SLINGSHOT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:soulfire_bow for public static net.tslat.aoa3.item.weapon.bow.BaseBow net.tslat.aoa3.common.registration.WeaponRegister.SOULFIRE_BOW. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:spectral_bow for public static net.tslat.aoa3.item.weapon.bow.BaseBow net.tslat.aoa3.common.registration.WeaponRegister.SPECTRAL_BOW. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:speed_bow for public static net.tslat.aoa3.item.weapon.bow.BaseBow net.tslat.aoa3.common.registration.WeaponRegister.SPEED_BOW. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:sunshine_bow for public static net.tslat.aoa3.item.weapon.bow.BaseBow net.tslat.aoa3.common.registration.WeaponRegister.SUNSHINE_BOW. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:toxin_bow for public static net.tslat.aoa3.item.weapon.bow.BaseBow net.tslat.aoa3.common.registration.WeaponRegister.TOXIN_BOW. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:void_bow for public static net.tslat.aoa3.item.weapon.bow.BaseBow net.tslat.aoa3.common.registration.WeaponRegister.VOID_BOW. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:weaken_bow for public static net.tslat.aoa3.item.weapon.bow.BaseBow net.tslat.aoa3.common.registration.WeaponRegister.WEAKEN_BOW. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:wither_bow for public static net.tslat.aoa3.item.weapon.bow.BaseBow net.tslat.aoa3.common.registration.WeaponRegister.WITHER_BOW. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:coral_archergun for public static net.tslat.aoa3.item.weapon.archergun.BaseArchergun net.tslat.aoa3.common.registration.WeaponRegister.CORAL_ARCHERGUN. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lunar_archergun for public static net.tslat.aoa3.item.weapon.archergun.BaseArchergun net.tslat.aoa3.common.registration.WeaponRegister.LUNAR_ARCHERGUN. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mecha_archergun for public static net.tslat.aoa3.item.weapon.archergun.BaseArchergun net.tslat.aoa3.common.registration.WeaponRegister.MECHA_ARCHERGUN. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:pyro_archergun for public static net.tslat.aoa3.item.weapon.archergun.BaseArchergun net.tslat.aoa3.common.registration.WeaponRegister.PYRO_ARCHERGUN. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rosidian_archergun for public static net.tslat.aoa3.item.weapon.archergun.BaseArchergun net.tslat.aoa3.common.registration.WeaponRegister.ROSIDIAN_ARCHERGUN. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:skeletal_archergun for public static net.tslat.aoa3.item.weapon.archergun.BaseArchergun net.tslat.aoa3.common.registration.WeaponRegister.SKELETAL_ARCHERGUN. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:spectral_archergun for public static net.tslat.aoa3.item.weapon.archergun.BaseArchergun net.tslat.aoa3.common.registration.WeaponRegister.SPECTRAL_ARCHERGUN. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:trolls_archergun for public static net.tslat.aoa3.item.weapon.archergun.BaseArchergun net.tslat.aoa3.common.registration.WeaponRegister.TROLLS_ARCHERGUN. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:viral_archergun for public static net.tslat.aoa3.item.weapon.archergun.BaseArchergun net.tslat.aoa3.common.registration.WeaponRegister.VIRAL_ARCHERGUN. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:aquatic_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.AQUATIC_STAFF. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:atlantic_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.ATLANTIC_STAFF. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:baron_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.BARON_STAFF. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:candy_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.CANDY_STAFF. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:celestial_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.CELESTIAL_STAFF. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:concussion_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.CONCUSSION_STAFF. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:coral_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.CORAL_STAFF. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:crystal_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.CRYSTAL_STAFF. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:crystik_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.CRYSTIK_STAFF. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:cryston_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.CRYSTON_STAFF. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:destruction_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.DESTRUCTION_STAFF. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ember_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.EMBER_STAFF. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:everfight_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.EVERFIGHT_STAFF. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:evermight_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.EVERMIGHT_STAFF. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:fire_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.FIRE_STAFF. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:firefly_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.FIREFLY_STAFF. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:firestorm_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.FIRESTORM_STAFF. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:fungal_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.FUNGAL_STAFF. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ghoul_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.GHOUL_STAFF. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:haunters_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.HAUNTERS_STAFF. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hive_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.HIVE_STAFF. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:joker_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.JOKER_STAFF. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:kaiyu_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.KAIYU_STAFF. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lightning_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.LIGHTNING_STAFF. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lightshine for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.LIGHTSHINE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lunar_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.LUNAR_STAFF. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lyonic_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.LYONIC_STAFF. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mecha_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.MECHA_STAFF. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:meteor_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.METEOR_STAFF. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:moonlight_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.MOONLIGHT_STAFF. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:nature_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.NATURE_STAFF. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:nightmare_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.NIGHTMARE_STAFF. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:noxious_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.NOXIOUS_STAFF. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:phantom_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.PHANTOM_STAFF. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:poison_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.POISON_STAFF. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:power_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.POWER_STAFF. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:primordial_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.PRIMORDIAL_STAFF. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:reef_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.REEF_STAFF. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rejuvenation_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.REJUVENATION_STAFF. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rosidian_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.ROSIDIAN_STAFF. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:runic_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.RUNIC_STAFF. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shadowlord_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.SHADOWLORD_STAFF. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:show_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.SHOW_STAFF. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shyre_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.SHYRE_STAFF. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:sky_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.SKY_STAFF. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:striker_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.STRIKER_STAFF. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:sun_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.SUN_STAFF. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:surge_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.SURGE_STAFF. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:tangle_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.TANGLE_STAFF. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ultimatum_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.ULTIMATUM_STAFF. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:underworld_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.UNDERWORLD_STAFF. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:warlock_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.WARLOCK_STAFF. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:water_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.WATER_STAFF. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:web_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.WEB_STAFF. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:wind_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.WIND_STAFF. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:wither_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.WITHER_STAFF. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:wizards_staff for public static net.tslat.aoa3.item.weapon.staff.BaseStaff net.tslat.aoa3.common.registration.WeaponRegister.WIZARDS_STAFF. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:apoco_shower for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.APOCO_SHOWER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:atomizer for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.ATOMIZER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:beamer for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.BEAMER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:blast_chiller for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.BLAST_CHILLER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:blood_drainer for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.BLOOD_DRAINER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bone_blaster for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.BONE_BLASTER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bubble_horn for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.BUBBLE_HORN. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:colour_cannon for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.COLOUR_CANNON. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:confetti_cannon for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.CONFETTI_CANNON. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:confetti_cluster for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.CONFETTI_CLUSTER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:dark_destroyer for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.DARK_DESTROYER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:darkly_guster for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.DARKLY_GUSTER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:death_ray for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.DEATH_RAY. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:doom_bringer for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.DOOM_BRINGER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:eradicator for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.ERADICATOR. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:experiment_w801 for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.EXPERIMENT_W801. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:flowercorne for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.FLOWERCORNE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:fragment for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.FRAGMENT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:froster for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.FROSTER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gas_blaster for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.GAS_BLASTER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ghoul_gasser for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.GHOUL_GASSER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gold_bringer for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.GOLD_BRINGER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gravity_blaster for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.GRAVITY_BLASTER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hell_horn for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.HELL_HORN. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:illusion_revolver for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.ILLUSION_REVOLVER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:illusion_smg for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.ILLUSION_SMG. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ion_blaster for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.ION_BLASTER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:iro_miner for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.IRO_MINER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:laser_blaster for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.LASER_BLASTER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:light_blaster for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.LIGHT_BLASTER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:light_spark for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.LIGHT_SPARK. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:luna_blaster for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.LUNA_BLASTER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mecha_blaster for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.MECHA_BLASTER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mind_blaster for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.MIND_BLASTER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:moon_destroyer for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.MOON_DESTROYER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:moon_shiner for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.MOON_SHINER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:odious for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.ODIOUS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:orbocron for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.ORBOCRON. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:paralyzer for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.PARALYZER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:party_popper for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.PARTY_POPPER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:poison_plunger for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.POISON_PLUNGER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:power_ray for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.POWER_RAY. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:proton for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.PROTON. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:reefer for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.REEFER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:revolution for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.REVOLUTION. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:seaocron for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.SEAOCRON. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:skullo_blaster for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.SKULLO_BLASTER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:soul_drainer for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.SOUL_DRAINER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:soul_spark for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.SOUL_SPARK. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:soul_storm for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.SOUL_STORM. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:spirit_shower for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.SPIRIT_SHOWER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:swarmotron for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.SWARMOTRON. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:toxic_terrorizer for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.TOXIC_TERRORIZER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:vortex_blaster for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.VORTEX_BLASTER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:whimsy_winder for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.WHIMSY_WINDER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:withers_wrath for public static net.tslat.aoa3.item.weapon.blaster.BaseBlaster net.tslat.aoa3.common.registration.WeaponRegister.WITHERS_WRATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:balloon for public static net.tslat.aoa3.item.misc.AmmoItem net.tslat.aoa3.common.registration.ItemRegister.BALLOON. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:limonite_bullet for public static net.tslat.aoa3.item.misc.ItemTieredBullet net.tslat.aoa3.common.registration.ItemRegister.LIMONITE_BULLET. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:cannonball for public static net.tslat.aoa3.item.misc.AmmoItem net.tslat.aoa3.common.registration.ItemRegister.CANNONBALL. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:chilli for public static net.tslat.aoa3.item.food.Chilli net.tslat.aoa3.common.registration.ItemRegister.CHILLI. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:discharge_capsule for public static net.tslat.aoa3.item.misc.AmmoItem net.tslat.aoa3.common.registration.ItemRegister.DISCHARGE_CAPSULE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:holly_arrow for public static net.tslat.aoa3.item.misc.HollyArrow net.tslat.aoa3.common.registration.ItemRegister.HOLLY_ARROW. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:spectral_holly_arrow for public static net.tslat.aoa3.item.misc.SpectralHollyArrow net.tslat.aoa3.common.registration.ItemRegister.SPECTRAL_HOLLY_ARROW. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:tipped_holly_arrow for public static net.tslat.aoa3.item.misc.TippedHollyArrow net.tslat.aoa3.common.registration.ItemRegister.TIPPED_HOLLY_ARROW. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:metal_slug for public static net.tslat.aoa3.item.misc.AmmoItem net.tslat.aoa3.common.registration.ItemRegister.METAL_SLUG. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:pop_shot for public static net.tslat.aoa3.item.misc.PopShot net.tslat.aoa3.common.registration.ItemRegister.POP_SHOT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:spreadshot for public static net.tslat.aoa3.item.misc.AmmoItem net.tslat.aoa3.common.registration.ItemRegister.SPREADSHOT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:amethyst for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.AMETHYST. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bloodstone for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.BLOODSTONE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:crystallite for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.CRYSTALLITE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gemenyte for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.GEMENYTE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:jade for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.JADE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:jewelyte for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.JEWELYTE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ornamyte for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.ORNAMYTE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:sapphire for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.SAPPHIRE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shyregem for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.SHYREGEM. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:baronyte_ingot for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.BARONYTE_INGOT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:blazium_ingot for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.BLAZIUM_INGOT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:elecanium_ingot for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.ELECANIUM_INGOT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:emberstone_ingot for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.EMBERSTONE_INGOT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ghastly_ingot for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.GHASTLY_INGOT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ghoulish_ingot for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.GHOULISH_INGOT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:limonite_ingot for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.LIMONITE_INGOT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lunar_ingot for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.LUNAR_INGOT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lyon_ingot for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.LYON_INGOT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mystite_ingot for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.MYSTITE_INGOT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rosite_ingot for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.ROSITE_INGOT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rusted_iron_ingot for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.RUSTED_IRON_INGOT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shyrestone_ingot for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.SHYRESTONE_INGOT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:skeletal_ingot for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.SKELETAL_INGOT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:varsium_ingot for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.VARSIUM_INGOT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:runium_chunk for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.RUNIUM_CHUNK. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:chestbone_fragment for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.CHESTBONE_FRAGMENT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:footbone_fragment for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.FOOTBONE_FRAGMENT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:legbone_fragment for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.LEGBONE_FRAGMENT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:skullbone_fragment for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.SKULLBONE_FRAGMENT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:charged_runium_chunk for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.CHARGED_RUNIUM_CHUNK. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:blue_crystal for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.BLUE_CRYSTAL. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:green_crystal for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.GREEN_CRYSTAL. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:purple_crystal for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.PURPLE_CRYSTAL. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:red_crystal for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.RED_CRYSTAL. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:white_crystal for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.WHITE_CRYSTAL. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:yellow_crystal for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.YELLOW_CRYSTAL. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:charged_rune for public static net.tslat.aoa3.item.misc.RuneItem net.tslat.aoa3.common.registration.ItemRegister.CHARGED_RUNE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:compass_rune for public static net.tslat.aoa3.item.misc.RuneItem net.tslat.aoa3.common.registration.ItemRegister.COMPASS_RUNE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:distortion_rune for public static net.tslat.aoa3.item.misc.RuneItem net.tslat.aoa3.common.registration.ItemRegister.DISTORTION_RUNE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:energy_rune for public static net.tslat.aoa3.item.misc.RuneItem net.tslat.aoa3.common.registration.ItemRegister.ENERGY_RUNE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:fire_rune for public static net.tslat.aoa3.item.misc.RuneItem net.tslat.aoa3.common.registration.ItemRegister.FIRE_RUNE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:kinetic_rune for public static net.tslat.aoa3.item.misc.RuneItem net.tslat.aoa3.common.registration.ItemRegister.KINETIC_RUNE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:life_rune for public static net.tslat.aoa3.item.misc.RuneItem net.tslat.aoa3.common.registration.ItemRegister.LIFE_RUNE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lunar_rune for public static net.tslat.aoa3.item.misc.RuneItem net.tslat.aoa3.common.registration.ItemRegister.LUNAR_RUNE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:poison_rune for public static net.tslat.aoa3.item.misc.RuneItem net.tslat.aoa3.common.registration.ItemRegister.POISON_RUNE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:power_rune for public static net.tslat.aoa3.item.misc.RuneItem net.tslat.aoa3.common.registration.ItemRegister.POWER_RUNE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:storm_rune for public static net.tslat.aoa3.item.misc.RuneItem net.tslat.aoa3.common.registration.ItemRegister.STORM_RUNE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:strike_rune for public static net.tslat.aoa3.item.misc.RuneItem net.tslat.aoa3.common.registration.ItemRegister.STRIKE_RUNE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:unpowered_rune for public static net.tslat.aoa3.item.misc.RuneItem net.tslat.aoa3.common.registration.ItemRegister.UNPOWERED_RUNE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:water_rune for public static net.tslat.aoa3.item.misc.RuneItem net.tslat.aoa3.common.registration.ItemRegister.WATER_RUNE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:wind_rune for public static net.tslat.aoa3.item.misc.RuneItem net.tslat.aoa3.common.registration.ItemRegister.WIND_RUNE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:wither_rune for public static net.tslat.aoa3.item.misc.RuneItem net.tslat.aoa3.common.registration.ItemRegister.WITHER_RUNE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:active_rune_stone for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.ACTIVE_RUNE_STONE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:alien_orb for public static net.tslat.aoa3.item.misc.ReservedItem net.tslat.aoa3.common.registration.ItemRegister.ALIEN_ORB. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:amphibiyte_lung for public static net.tslat.aoa3.item.misc.AmphibiyteLung net.tslat.aoa3.common.registration.ItemRegister.AMPHIBIYTE_LUNG. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:apoco_stone for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.APOCO_STONE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:armour_plating for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.ARMOUR_PLATING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:blank_slab for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.BLANK_SLAB. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:chitin for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.CHITIN. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:circus_coin for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.CIRCUS_COIN. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:copper_coin for public static net.tslat.aoa3.item.misc.CoinItem net.tslat.aoa3.common.registration.ItemRegister.COPPER_COIN. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gold_coin for public static net.tslat.aoa3.item.misc.CoinItem net.tslat.aoa3.common.registration.ItemRegister.GOLD_COIN. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lunaver_coin for public static net.tslat.aoa3.item.misc.CoinItem net.tslat.aoa3.common.registration.ItemRegister.LUNAVER_COIN. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:silver_coin for public static net.tslat.aoa3.item.misc.CoinItem net.tslat.aoa3.common.registration.ItemRegister.SILVER_COIN. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:confetti_pile for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.CONFETTI_PILE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:coral_stone for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.CORAL_STONE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:cosmic_dust for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.COSMIC_DUST. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:cup for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.CUP. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:dark_bones for public static net.tslat.aoa3.item.misc.ReservedItem net.tslat.aoa3.common.registration.ItemRegister.DARK_BONES. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:darkly_powder for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.DARKLY_POWDER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:dense_rock for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.DENSE_ROCK. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:desert_shell for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.DESERT_SHELL. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:distorting_artifact for public static net.tslat.aoa3.item.misc.DistortingArtifact net.tslat.aoa3.common.registration.ItemRegister.DISTORTING_ARTIFACT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:doom_stone for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.DOOM_STONE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:blue_druse for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.BLUE_DRUSE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:green_druse for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.GREEN_DRUSE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:purple_druse for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.PURPLE_DRUSE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rainbow_druse for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.RAINBOW_DRUSE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:red_druse for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.RED_DRUSE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:white_druse for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.WHITE_DRUSE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:yellow_druse for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.YELLOW_DRUSE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:enchanted_gunpowder for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.ENCHANTED_GUNPOWDER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:eye_bulb for public static net.tslat.aoa3.item.misc.EyeBulb net.tslat.aoa3.common.registration.ItemRegister.EYE_BULB. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:flammable_dust for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.FLAMMABLE_DUST. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:fleshy_bones for public static net.tslat.aoa3.item.misc.ReservedItem net.tslat.aoa3.common.registration.ItemRegister.FLESHY_BONES. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:floating_stone for public static net.tslat.aoa3.item.misc.FloatingStone net.tslat.aoa3.common.registration.ItemRegister.FLOATING_STONE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:fragmented_anima_stone for public static net.tslat.aoa3.item.misc.FragmentedAnimaStone net.tslat.aoa3.common.registration.ItemRegister.FRAGMENTED_ANIMA_STONE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:blue_gemstones for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.BLUE_GEMSTONES. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:green_gemstones for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.GREEN_GEMSTONES. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:purple_gemstones for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.PURPLE_GEMSTONES. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:red_gemstones for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.RED_GEMSTONES. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:white_gemstones for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.WHITE_GEMSTONES. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:yellow_gemstones for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.YELLOW_GEMSTONES. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ghostly_powder for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.GHOSTLY_POWDER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ghostly_stone for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.GHOSTLY_STONE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ghoulasm for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.GHOULASM. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gravitator for public static net.tslat.aoa3.item.misc.Gravitator net.tslat.aoa3.common.registration.ItemRegister.GRAVITATOR. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hardened_confetti_ball for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.HARDENED_CONFETTI_BALL. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hive_chunk for public static net.tslat.aoa3.item.misc.HiveChunk net.tslat.aoa3.common.registration.ItemRegister.HIVE_CHUNK. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:holly_top_petals for public static net.tslat.aoa3.item.misc.HollyTopPetals net.tslat.aoa3.common.registration.ItemRegister.HOLLY_TOP_PETALS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hydro_stone for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.HYDRO_STONE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ice_crystal for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.ICE_CRYSTAL. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:impure_gold for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.IMPURE_GOLD. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ivory for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.IVORY. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:jungle_thorns for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.JUNGLE_THORNS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:limonite_rod for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.LIMONITE_ROD. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lotto_totem for public static net.tslat.aoa3.item.misc.ItemLottoTotem net.tslat.aoa3.common.registration.ItemRegister.LOTTO_TOTEM. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lunarade_mug for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.LUNARADE_MUG. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:metal_tub for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.METAL_TUB. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:magic_mending_compound for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.MAGIC_MENDING_COMPOUND. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:magic_mending_solution for public static net.tslat.aoa3.item.misc.MagicMendingSolution net.tslat.aoa3.common.registration.ItemRegister.MAGIC_MENDING_SOLUTION. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:magic_repair_dust for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.MAGIC_REPAIR_DUST. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:magnet_shard for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.MAGNET_SHARD. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mecha_gear for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.MECHA_GEAR. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mega_rune_fragment_blue for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.MEGA_RUNE_FRAGMENT_BLUE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mega_rune_fragment_green for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.MEGA_RUNE_FRAGMENT_GREEN. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mega_rune_fragment_red for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.MEGA_RUNE_FRAGMENT_RED. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mega_rune_fragment_yellow for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.MEGA_RUNE_FRAGMENT_YELLOW. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:millennium_upgrader for public static net.tslat.aoa3.item.misc.ReservedItem net.tslat.aoa3.common.registration.ItemRegister.MILLENNIUM_UPGRADER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:molten_upgrader for public static net.tslat.aoa3.item.misc.ReservedItem net.tslat.aoa3.common.registration.ItemRegister.MOLTEN_UPGRADER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:moonstone for public static net.tslat.aoa3.item.misc.ReservedItem net.tslat.aoa3.common.registration.ItemRegister.MOONSTONE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mud_ball for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.MUD_BALL. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mushroom_spores for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.MUSHROOM_SPORES. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:nightmare_flakes for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.NIGHTMARE_FLAKES. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:old_boot for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.OLD_BOOT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:opteryx_feather for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.OPTERYX_FEATHER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:orange_spores for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.ORANGE_SPORES. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:orbulon for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.ORBULON. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:padded_cloth for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.PADDED_CLOTH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:phantasm for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.PHANTASM. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:power_core for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.POWER_CORE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:primed_ghoulasm for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.PRIMED_GHOULASM. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:primordial_skull for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.PRIMORDIAL_SKULL. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:pure_coral_stone for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.PURE_CORAL_STONE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:pure_gold for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.PURE_GOLD. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:pure_rain_stone for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.PURE_RAIN_STONE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rammerhead_hide for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.RAMMERHEAD_HIDE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:realm_travel_ticket for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.REALM_TRAVEL_TICKET. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:reinforced_cloth for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.REINFORCED_CLOTH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:return_crystal for public static net.tslat.aoa3.item.misc.ReturnCrystal net.tslat.aoa3.common.registration.ItemRegister.RETURN_CRYSTAL. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rock_bones for public static net.tslat.aoa3.item.misc.ReservedItem net.tslat.aoa3.common.registration.ItemRegister.ROCK_BONES. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rosid_root for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.ROSID_ROOT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rune_stone for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.RUNE_STONE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:runic_energy for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.RUNIC_ENERGY. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:scrap_metal for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.SCRAP_METAL. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:scream_shield for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.SCREAM_SHIELD. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:sharp_claw for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.SHARP_CLAW. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:sludge_parasite for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.SLUDGE_PARASITE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:small_blue_petal for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.SMALL_BLUE_PETAL. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:small_green_petal for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.SMALL_GREEN_PETAL. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:small_orange_petal for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.SMALL_ORANGE_PETAL. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:small_purple_petal for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.SMALL_PURPLE_PETAL. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:small_red_petal for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.SMALL_RED_PETAL. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:soulbone for public static net.tslat.aoa3.item.misc.ReservedItem net.tslat.aoa3.common.registration.ItemRegister.SOULBONE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:sticky_slime for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.STICKY_SLIME. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:blue_strange_stone for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.BLUE_STRANGE_STONE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:white_strange_stone for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.WHITE_STRANGE_STONE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:yellow_strange_stone for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.YELLOW_STRANGE_STONE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:tea_shreddings for public static net.tslat.aoa3.item.misc.TeaShreddings net.tslat.aoa3.common.registration.ItemRegister.TEA_SHREDDINGS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:thorny_petals for public static net.tslat.aoa3.item.misc.ThornyPetals net.tslat.aoa3.common.registration.ItemRegister.THORNY_PETALS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:torn_cloth for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.TORN_CLOTH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:toxic_lump for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.TOXIC_LUMP. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:troll_skull for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.TROLL_SKULL. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:uncharged_orb for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.UNCHARGED_ORB. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:uncharged_stone for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.UNCHARGED_STONE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:unstable_gunpowder for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.UNSTABLE_GUNPOWDER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:urka_hide for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.URKA_HIDE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:void_scales for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.VOID_SCALES. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:vulcane_augment_battle for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.VULCANE_AUGMENT_BATTLE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:vulcane_augment_equality for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.VULCANE_AUGMENT_EQUALITY. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:vulcane_augment_fire for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.VULCANE_AUGMENT_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:vulcane_augment_impairment for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.VULCANE_AUGMENT_IMPAIRMENT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:vulcane_augment_poison for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.VULCANE_AUGMENT_POISON. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:vulcane_augment_power for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.VULCANE_AUGMENT_POWER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:vulcane_augment_wither for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.VULCANE_AUGMENT_WITHER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:weapon_parts for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.WEAPON_PARTS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:whitewashing_solution for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.WHITEWASHING_SOLUTION. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:worn_book for public static net.tslat.aoa3.item.misc.WornBook net.tslat.aoa3.common.registration.ItemRegister.WORN_BOOK. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:yellow_spores for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.YELLOW_SPORES. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:zhinx_dust for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.ZHINX_DUST. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:archergun_frame for public static net.tslat.aoa3.item.misc.FrameItem net.tslat.aoa3.common.registration.ItemRegister.ARCHERGUN_FRAME. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:blaster_frame for public static net.tslat.aoa3.item.misc.FrameItem net.tslat.aoa3.common.registration.ItemRegister.BLASTER_FRAME. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:boots_frame for public static net.tslat.aoa3.item.misc.FrameItem net.tslat.aoa3.common.registration.ItemRegister.BOOTS_FRAME. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:leggings_frame for public static net.tslat.aoa3.item.misc.FrameItem net.tslat.aoa3.common.registration.ItemRegister.LEGGINGS_FRAME. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:chestplate_frame for public static net.tslat.aoa3.item.misc.FrameItem net.tslat.aoa3.common.registration.ItemRegister.CHESTPLATE_FRAME. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:helmet_frame for public static net.tslat.aoa3.item.misc.FrameItem net.tslat.aoa3.common.registration.ItemRegister.HELMET_FRAME. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:cannon_frame for public static net.tslat.aoa3.item.misc.FrameItem net.tslat.aoa3.common.registration.ItemRegister.CANNON_FRAME. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gun_frame for public static net.tslat.aoa3.item.misc.FrameItem net.tslat.aoa3.common.registration.ItemRegister.GUN_FRAME. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shotgun_frame for public static net.tslat.aoa3.item.misc.FrameItem net.tslat.aoa3.common.registration.ItemRegister.SHOTGUN_FRAME. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:sniper_frame for public static net.tslat.aoa3.item.misc.FrameItem net.tslat.aoa3.common.registration.ItemRegister.SNIPER_FRAME. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ancient_orb for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.ANCIENT_ORB. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ancient_ring for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.ANCIENT_RING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bone_horn for public static net.tslat.aoa3.item.misc.summon.BoneHorn net.tslat.aoa3.common.registration.ItemRegister.BONE_HORN. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:book_of_shadows for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.BOOK_OF_SHADOWS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:boulder_dash for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.BOULDER_DASH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:call_of_the_drake for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.CALL_OF_THE_DRAKE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:explosive_gems for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.EXPLOSIVE_GEMS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:explosive_idol for public static net.tslat.aoa3.item.misc.summon.BossSpawningItem net.tslat.aoa3.common.registration.ItemRegister.EXPLOSIVE_IDOL. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:giant_crystal for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.GIANT_CRYSTAL. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gold_spring for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.GOLD_SPRING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:guardians_eye for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.GUARDIANS_EYE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:haunted_idol for public static net.tslat.aoa3.item.misc.summon.BossSpawningItem net.tslat.aoa3.common.registration.ItemRegister.HAUNTED_IDOL. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:heavy_boulder for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.HEAVY_BOULDER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hive_egg for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.HIVE_EGG. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mega_rune_stone for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.MEGA_RUNE_STONE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:nethengeic_callstone for public static net.tslat.aoa3.item.misc.summon.BossSpawningItem net.tslat.aoa3.common.registration.ItemRegister.NETHENGEIC_CALLSTONE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:observing_eye for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.OBSERVING_EYE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:petals for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.PETALS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:primordial_dust for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.PRIMORDIAL_DUST. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:pure_water_stone for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.PURE_WATER_STONE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shroom_stone for public static net.tslat.aoa3.item.misc.summon.BossSpawningItem net.tslat.aoa3.common.registration.ItemRegister.SHROOM_STONE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:silvro_coin for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.SILVRO_COIN. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:staring_eye for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.STARING_EYE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:toy_gyrocopter for public static net.tslat.aoa3.item.misc.summon.ToyGyrocopter net.tslat.aoa3.common.registration.ItemRegister.TOY_GYROCOPTER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:treat_bag for public static net.tslat.aoa3.item.misc.TreatBag net.tslat.aoa3.common.registration.ItemRegister.TREAT_BAG. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:troll_idol for public static net.tslat.aoa3.item.misc.summon.BossSpawningItem net.tslat.aoa3.common.registration.ItemRegister.TROLL_IDOL. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:vile_stone for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.VILE_STONE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:voliant_heart for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.VOLIANT_HEART. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:warlock_gem for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.WARLOCK_GEM. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:abyss_tokens for public static net.tslat.aoa3.item.misc.DimensionalTokensItem net.tslat.aoa3.common.registration.ItemRegister.ABYSS_TOKENS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:baron_tokens for public static net.tslat.aoa3.item.misc.DimensionalTokensItem net.tslat.aoa3.common.registration.ItemRegister.BARON_TOKENS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:borean_tokens for public static net.tslat.aoa3.item.misc.DimensionalTokensItem net.tslat.aoa3.common.registration.ItemRegister.BOREAN_TOKENS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:candyland_tokens for public static net.tslat.aoa3.item.misc.DimensionalTokensItem net.tslat.aoa3.common.registration.ItemRegister.CANDYLAND_TOKENS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:celeve_tokens for public static net.tslat.aoa3.item.misc.DimensionalTokensItem net.tslat.aoa3.common.registration.ItemRegister.CELEVE_TOKENS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:creeponia_tokens for public static net.tslat.aoa3.item.misc.DimensionalTokensItem net.tslat.aoa3.common.registration.ItemRegister.CREEPONIA_TOKENS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:crystevia_tokens for public static net.tslat.aoa3.item.misc.DimensionalTokensItem net.tslat.aoa3.common.registration.ItemRegister.CRYSTEVIA_TOKENS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:deeplands_tokens for public static net.tslat.aoa3.item.misc.DimensionalTokensItem net.tslat.aoa3.common.registration.ItemRegister.DEEPLANDS_TOKENS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:dungeon_tokens for public static net.tslat.aoa3.item.misc.DimensionalTokensItem net.tslat.aoa3.common.registration.ItemRegister.DUNGEON_TOKENS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:dustopia_tokens for public static net.tslat.aoa3.item.misc.DimensionalTokensItem net.tslat.aoa3.common.registration.ItemRegister.DUSTOPIA_TOKENS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gardencia_tokens for public static net.tslat.aoa3.item.misc.DimensionalTokensItem net.tslat.aoa3.common.registration.ItemRegister.GARDENCIA_TOKENS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:greckon_tokens for public static net.tslat.aoa3.item.misc.DimensionalTokensItem net.tslat.aoa3.common.registration.ItemRegister.GRECKON_TOKENS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:haven_tokens for public static net.tslat.aoa3.item.misc.DimensionalTokensItem net.tslat.aoa3.common.registration.ItemRegister.HAVEN_TOKENS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:iromine_tokens for public static net.tslat.aoa3.item.misc.DimensionalTokensItem net.tslat.aoa3.common.registration.ItemRegister.IROMINE_TOKENS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lelyetia_tokens for public static net.tslat.aoa3.item.misc.DimensionalTokensItem net.tslat.aoa3.common.registration.ItemRegister.LELYETIA_TOKENS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lunar_tokens for public static net.tslat.aoa3.item.misc.DimensionalTokensItem net.tslat.aoa3.common.registration.ItemRegister.LUNAR_TOKENS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mysterium_tokens for public static net.tslat.aoa3.item.misc.DimensionalTokensItem net.tslat.aoa3.common.registration.ItemRegister.MYSTERIUM_TOKENS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:nether_tokens for public static net.tslat.aoa3.item.misc.DimensionalTokensItem net.tslat.aoa3.common.registration.ItemRegister.NETHER_TOKENS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:precasian_tokens for public static net.tslat.aoa3.item.misc.DimensionalTokensItem net.tslat.aoa3.common.registration.ItemRegister.PRECASIAN_TOKENS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:runandor_tokens for public static net.tslat.aoa3.item.misc.DimensionalTokensItem net.tslat.aoa3.common.registration.ItemRegister.RUNANDOR_TOKENS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shyrelands_tokens for public static net.tslat.aoa3.item.misc.DimensionalTokensItem net.tslat.aoa3.common.registration.ItemRegister.SHYRELANDS_TOKENS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:vox_ponds_tokens for public static net.tslat.aoa3.item.misc.DimensionalTokensItem net.tslat.aoa3.common.registration.ItemRegister.VOX_PONDS_TOKENS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:abyssal_upgrade_kit for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.ABYSSAL_UPGRADE_KIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ancient_upgrade_kit for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.ANCIENT_UPGRADE_KIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:apoco_upgrade_kit for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.APOCO_UPGRADE_KIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:clown_upgrade_kit for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.CLOWN_UPGRADE_KIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:darkly_upgrade_kit for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.DARKLY_UPGRADE_KIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:floro_upgrade_kit for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.FLORO_UPGRADE_KIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:golden_upgrade_kit for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.GOLDEN_UPGRADE_KIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:haunted_upgrade_kit for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.HAUNTED_UPGRADE_KIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lelyetian_upgrade_kit for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.LELYETIAN_UPGRADE_KIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:light_upgrade_kit for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.LIGHT_UPGRADE_KIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lunar_upgrade_kit for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.LUNAR_UPGRADE_KIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:nether_upgrade_kit for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.NETHER_UPGRADE_KIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:precasian_upgrade_kit for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.PRECASIAN_UPGRADE_KIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:predator_upgrade_kit for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.PREDATOR_UPGRADE_KIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rocky_upgrade_kit for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.ROCKY_UPGRADE_KIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:runic_upgrade_kit for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.RUNIC_UPGRADE_KIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:seaside_upgrade_kit for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.SEASIDE_UPGRADE_KIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:smiley_upgrade_kit for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.SMILEY_UPGRADE_KIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:waterlogged_aqua_cannon for public static net.tslat.aoa3.item.misc.WaterloggedItem net.tslat.aoa3.common.registration.ItemRegister.WATERLOGGED_AQUA_CANNON. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:waterlogged_coral_archergun for public static net.tslat.aoa3.item.misc.WaterloggedItem net.tslat.aoa3.common.registration.ItemRegister.WATERLOGGED_CORAL_ARCHERGUN. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:waterlogged_coral_cannon for public static net.tslat.aoa3.item.misc.WaterloggedItem net.tslat.aoa3.common.registration.ItemRegister.WATERLOGGED_CORAL_CANNON. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:waterlogged_coral_clogger for public static net.tslat.aoa3.item.misc.WaterloggedItem net.tslat.aoa3.common.registration.ItemRegister.WATERLOGGED_CORAL_CLOGGER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:waterlogged_reefer for public static net.tslat.aoa3.item.misc.WaterloggedItem net.tslat.aoa3.common.registration.ItemRegister.WATERLOGGED_REEFER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:incomplete_mecha_archergun for public static net.tslat.aoa3.item.misc.IncompleteMechaItem net.tslat.aoa3.common.registration.ItemRegister.INCOMPLETE_MECHA_ARCHERGUN. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:incomplete_mecha_bow for public static net.tslat.aoa3.item.misc.IncompleteMechaItem net.tslat.aoa3.common.registration.ItemRegister.INCOMPLETE_MECHA_BOW. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:incomplete_mecha_cannon for public static net.tslat.aoa3.item.misc.IncompleteMechaItem net.tslat.aoa3.common.registration.ItemRegister.INCOMPLETE_MECHA_CANNON. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:incomplete_mechanical_assault_rifle for public static net.tslat.aoa3.item.misc.IncompleteMechaItem net.tslat.aoa3.common.registration.ItemRegister.INCOMPLETE_MECHANICAL_ASSAULT_RIFLE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:incomplete_mecha_staff for public static net.tslat.aoa3.item.misc.IncompleteMechaItem net.tslat.aoa3.common.registration.ItemRegister.INCOMPLETE_MECHA_STAFF. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:incomplete_mechyro for public static net.tslat.aoa3.item.misc.IncompleteMechaItem net.tslat.aoa3.common.registration.ItemRegister.INCOMPLETE_MECHYRO. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:blank_realmstone for public static net.tslat.aoa3.item.misc.BlankRealmstone net.tslat.aoa3.common.registration.ItemRegister.BLANK_REALMSTONE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:abyss_realmstone for public static net.tslat.aoa3.item.misc.Realmstone net.tslat.aoa3.common.registration.ItemRegister.ABYSS_REALMSTONE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:nether_realmstone for public static net.tslat.aoa3.item.misc.Realmstone net.tslat.aoa3.common.registration.ItemRegister.NETHER_REALMSTONE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ancient_cavern_realmstone for public static net.tslat.aoa3.item.misc.Realmstone net.tslat.aoa3.common.registration.ItemRegister.ANCIENT_CAVERN_REALMSTONE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:barathos_realmstone for public static net.tslat.aoa3.item.misc.Realmstone net.tslat.aoa3.common.registration.ItemRegister.BARATHOS_REALMSTONE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:borean_realmstone for public static net.tslat.aoa3.item.misc.Realmstone net.tslat.aoa3.common.registration.ItemRegister.BOREAN_REALMSTONE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:candyland_realmstone for public static net.tslat.aoa3.item.misc.Realmstone net.tslat.aoa3.common.registration.ItemRegister.CANDYLAND_REALMSTONE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:celeve_realmstone for public static net.tslat.aoa3.item.misc.Realmstone net.tslat.aoa3.common.registration.ItemRegister.CELEVE_REALMSTONE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:creeponia_realmstone for public static net.tslat.aoa3.item.misc.Realmstone net.tslat.aoa3.common.registration.ItemRegister.CREEPONIA_REALMSTONE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:crystevia_realmstone for public static net.tslat.aoa3.item.misc.Realmstone net.tslat.aoa3.common.registration.ItemRegister.CRYSTEVIA_REALMSTONE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:deeplands_realmstone for public static net.tslat.aoa3.item.misc.Realmstone net.tslat.aoa3.common.registration.ItemRegister.DEEPLANDS_REALMSTONE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:dustopia_realmstone for public static net.tslat.aoa3.item.misc.Realmstone net.tslat.aoa3.common.registration.ItemRegister.DUSTOPIA_REALMSTONE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gardencia_realmstone for public static net.tslat.aoa3.item.misc.Realmstone net.tslat.aoa3.common.registration.ItemRegister.GARDENCIA_REALMSTONE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:greckon_realmstone for public static net.tslat.aoa3.item.misc.Realmstone net.tslat.aoa3.common.registration.ItemRegister.GRECKON_REALMSTONE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:haven_realmstone for public static net.tslat.aoa3.item.misc.Realmstone net.tslat.aoa3.common.registration.ItemRegister.HAVEN_REALMSTONE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:immortallis_realmstone for public static net.tslat.aoa3.item.misc.Realmstone net.tslat.aoa3.common.registration.ItemRegister.IMMORTALLIS_REALMSTONE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:iromine_realmstone for public static net.tslat.aoa3.item.misc.Realmstone net.tslat.aoa3.common.registration.ItemRegister.IROMINE_REALMSTONE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lelyetia_realmstone for public static net.tslat.aoa3.item.misc.Realmstone net.tslat.aoa3.common.registration.ItemRegister.LELYETIA_REALMSTONE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lunalus_realmstone for public static net.tslat.aoa3.item.misc.Realmstone net.tslat.aoa3.common.registration.ItemRegister.LUNALUS_REALMSTONE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mysterium_realmstone for public static net.tslat.aoa3.item.misc.Realmstone net.tslat.aoa3.common.registration.ItemRegister.MYSTERIUM_REALMSTONE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:precasia_realmstone for public static net.tslat.aoa3.item.misc.Realmstone net.tslat.aoa3.common.registration.ItemRegister.PRECASIA_REALMSTONE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:runandor_realmstone for public static net.tslat.aoa3.item.misc.Realmstone net.tslat.aoa3.common.registration.ItemRegister.RUNANDOR_REALMSTONE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shyrelands_realmstone for public static net.tslat.aoa3.item.misc.Realmstone net.tslat.aoa3.common.registration.ItemRegister.SHYRELANDS_REALMSTONE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:vox_ponds_realmstone for public static net.tslat.aoa3.item.misc.Realmstone net.tslat.aoa3.common.registration.ItemRegister.VOX_PONDS_REALMSTONE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ancient_essence for public static net.tslat.aoa3.item.misc.AuguryEssence net.tslat.aoa3.common.registration.ItemRegister.ANCIENT_ESSENCE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:charged_essence for public static net.tslat.aoa3.item.misc.AuguryEssence net.tslat.aoa3.common.registration.ItemRegister.CHARGED_ESSENCE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:dark_essence for public static net.tslat.aoa3.item.misc.AuguryEssence net.tslat.aoa3.common.registration.ItemRegister.DARK_ESSENCE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:divine_essence for public static net.tslat.aoa3.item.misc.AuguryEssence net.tslat.aoa3.common.registration.ItemRegister.DIVINE_ESSENCE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:empowered_essence for public static net.tslat.aoa3.item.misc.AuguryEssence net.tslat.aoa3.common.registration.ItemRegister.EMPOWERED_ESSENCE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ethereal_essence for public static net.tslat.aoa3.item.misc.AuguryEssence net.tslat.aoa3.common.registration.ItemRegister.ETHEREAL_ESSENCE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:luminate_essence for public static net.tslat.aoa3.item.misc.AuguryEssence net.tslat.aoa3.common.registration.ItemRegister.LUMINATE_ESSENCE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:molten_essence for public static net.tslat.aoa3.item.misc.AuguryEssence net.tslat.aoa3.common.registration.ItemRegister.MOLTEN_ESSENCE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ominous_essence for public static net.tslat.aoa3.item.misc.AuguryEssence net.tslat.aoa3.common.registration.ItemRegister.OMINOUS_ESSENCE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:weak_essence for public static net.tslat.aoa3.item.misc.AuguryEssence net.tslat.aoa3.common.registration.ItemRegister.WEAK_ESSENCE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:agility_tablet for public static net.tslat.aoa3.item.tablet.TabletItem net.tslat.aoa3.common.registration.ItemRegister.AGILITY_TABLET. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:awareness_tablet for public static net.tslat.aoa3.item.tablet.TabletItem net.tslat.aoa3.common.registration.ItemRegister.AWARENESS_TABLET. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:breeding_tablet for public static net.tslat.aoa3.item.tablet.TabletItem net.tslat.aoa3.common.registration.ItemRegister.BREEDING_TABLET. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:cleansing_tablet for public static net.tslat.aoa3.item.tablet.TabletItem net.tslat.aoa3.common.registration.ItemRegister.CLEANSING_TABLET. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:distortion_tablet for public static net.tslat.aoa3.item.tablet.TabletItem net.tslat.aoa3.common.registration.ItemRegister.DISTORTION_TABLET. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:energy_tablet for public static net.tslat.aoa3.item.tablet.TabletItem net.tslat.aoa3.common.registration.ItemRegister.ENERGY_TABLET. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gravity_tablet for public static net.tslat.aoa3.item.tablet.TabletItem net.tslat.aoa3.common.registration.ItemRegister.GRAVITY_TABLET. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:oxygen_tablet for public static net.tslat.aoa3.item.tablet.TabletItem net.tslat.aoa3.common.registration.ItemRegister.OXYGEN_TABLET. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:pressure_tablet for public static net.tslat.aoa3.item.tablet.TabletItem net.tslat.aoa3.common.registration.ItemRegister.PRESSURE_TABLET. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:proficiency_tablet for public static net.tslat.aoa3.item.tablet.TabletItem net.tslat.aoa3.common.registration.ItemRegister.PROFICIENCY_TABLET. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:resistance_tablet for public static net.tslat.aoa3.item.tablet.TabletItem net.tslat.aoa3.common.registration.ItemRegister.RESISTANCE_TABLET. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:sanctity_tablet for public static net.tslat.aoa3.item.tablet.TabletItem net.tslat.aoa3.common.registration.ItemRegister.SANCTITY_TABLET. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:satiation_tablet for public static net.tslat.aoa3.item.tablet.TabletItem net.tslat.aoa3.common.registration.ItemRegister.SATIATION_TABLET. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:sight_tablet for public static net.tslat.aoa3.item.tablet.TabletItem net.tslat.aoa3.common.registration.ItemRegister.SIGHT_TABLET. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:strength_tablet for public static net.tslat.aoa3.item.tablet.TabletItem net.tslat.aoa3.common.registration.ItemRegister.STRENGTH_TABLET. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:untiring_tablet for public static net.tslat.aoa3.item.tablet.TabletItem net.tslat.aoa3.common.registration.ItemRegister.UNTIRING_TABLET. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:vitality_tablet for public static net.tslat.aoa3.item.tablet.TabletItem net.tslat.aoa3.common.registration.ItemRegister.VITALITY_TABLET. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:progress_coin0 for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.PROGRESS_COIN0. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:progress_coin1 for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.PROGRESS_COIN1. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:progress_coin2 for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.PROGRESS_COIN2. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:progress_coin3 for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.PROGRESS_COIN3. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:progress_coin4 for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.PROGRESS_COIN4. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ambient_power_stone for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.AMBIENT_POWER_STONE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:blooming_power_stone for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.BLOOMING_POWER_STONE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:glaring_power_stone for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.GLARING_POWER_STONE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gleaming_power_stone for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.GLEAMING_POWER_STONE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:glistening_power_stone for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.GLISTENING_POWER_STONE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:glowing_power_stone for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.GLOWING_POWER_STONE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:radiant_power_stone for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.RADIANT_POWER_STONE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shining_power_stone for public static net.tslat.aoa3.item.misc.SimpleItem net.tslat.aoa3.common.registration.ItemRegister.SHINING_POWER_STONE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ambient_infusion_stone for public static net.tslat.aoa3.item.misc.InfusionStone net.tslat.aoa3.common.registration.ItemRegister.AMBIENT_INFUSION_STONE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:blooming_infusion_stone for public static net.tslat.aoa3.item.misc.InfusionStone net.tslat.aoa3.common.registration.ItemRegister.BLOOMING_INFUSION_STONE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:glaring_infusion_stone for public static net.tslat.aoa3.item.misc.InfusionStone net.tslat.aoa3.common.registration.ItemRegister.GLARING_INFUSION_STONE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gleaming_infusion_stone for public static net.tslat.aoa3.item.misc.InfusionStone net.tslat.aoa3.common.registration.ItemRegister.GLEAMING_INFUSION_STONE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:glistening_infusion_stone for public static net.tslat.aoa3.item.misc.InfusionStone net.tslat.aoa3.common.registration.ItemRegister.GLISTENING_INFUSION_STONE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:glowing_infusion_stone for public static net.tslat.aoa3.item.misc.InfusionStone net.tslat.aoa3.common.registration.ItemRegister.GLOWING_INFUSION_STONE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:radiant_infusion_stone for public static net.tslat.aoa3.item.misc.InfusionStone net.tslat.aoa3.common.registration.ItemRegister.RADIANT_INFUSION_STONE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shining_infusion_stone for public static net.tslat.aoa3.item.misc.InfusionStone net.tslat.aoa3.common.registration.ItemRegister.SHINING_INFUSION_STONE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:giant_skill_crystal for public static net.tslat.aoa3.item.misc.SkillCrystal net.tslat.aoa3.common.registration.ItemRegister.GIANT_SKILL_CRYSTAL. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:large_skill_crystal for public static net.tslat.aoa3.item.misc.SkillCrystal net.tslat.aoa3.common.registration.ItemRegister.LARGE_SKILL_CRYSTAL. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:medium_skill_crystal for public static net.tslat.aoa3.item.misc.SkillCrystal net.tslat.aoa3.common.registration.ItemRegister.MEDIUM_SKILL_CRYSTAL. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:small_skill_crystal for public static net.tslat.aoa3.item.misc.SkillCrystal net.tslat.aoa3.common.registration.ItemRegister.SMALL_SKILL_CRYSTAL. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:crystal_box for public static net.tslat.aoa3.item.lootbox.CrystalBox net.tslat.aoa3.common.registration.ItemRegister.CRYSTAL_BOX. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:fish_case for public static net.tslat.aoa3.item.lootbox.FishCase net.tslat.aoa3.common.registration.ItemRegister.FISH_CASE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gem_bag for public static net.tslat.aoa3.item.lootbox.GemBag net.tslat.aoa3.common.registration.ItemRegister.GEM_BAG. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rune_box for public static net.tslat.aoa3.item.lootbox.RuneBox net.tslat.aoa3.common.registration.ItemRegister.RUNE_BOX. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shiny_box for public static net.tslat.aoa3.item.lootbox.ShinyBox net.tslat.aoa3.common.registration.ItemRegister.SHINY_BOX. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:treasure_box for public static net.tslat.aoa3.item.lootbox.TreasureBox net.tslat.aoa3.common.registration.ItemRegister.TREASURE_BOX. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:weapons_case for public static net.tslat.aoa3.item.lootbox.WeaponsCase net.tslat.aoa3.common.registration.ItemRegister.WEAPONS_CASE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:raw_candlefish for public static net.tslat.aoa3.item.food.BasicFood net.tslat.aoa3.common.registration.ItemRegister.RAW_CANDLEFISH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:raw_crimson_skipper for public static net.tslat.aoa3.item.food.BasicFood net.tslat.aoa3.common.registration.ItemRegister.RAW_CRIMSON_SKIPPER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:raw_crimson_stripefish for public static net.tslat.aoa3.item.food.BasicFood net.tslat.aoa3.common.registration.ItemRegister.RAW_CRIMSON_STRIPEFISH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:raw_dark_hatchetfish for public static net.tslat.aoa3.item.food.BasicFood net.tslat.aoa3.common.registration.ItemRegister.RAW_DARK_HATCHETFISH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:raw_fingerfish for public static net.tslat.aoa3.item.food.BasicFood net.tslat.aoa3.common.registration.ItemRegister.RAW_FINGERFISH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:raw_golden_gullfish for public static net.tslat.aoa3.item.food.BasicFood net.tslat.aoa3.common.registration.ItemRegister.RAW_GOLDEN_GULLFISH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:raw_ironback for public static net.tslat.aoa3.item.food.BasicFood net.tslat.aoa3.common.registration.ItemRegister.RAW_IRONBACK. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:raw_limefish for public static net.tslat.aoa3.item.food.BasicFood net.tslat.aoa3.common.registration.ItemRegister.RAW_LIMEFISH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:raw_pearl_stripefish for public static net.tslat.aoa3.item.food.BasicFood net.tslat.aoa3.common.registration.ItemRegister.RAW_PEARL_STRIPEFISH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:raw_rainbowfish for public static net.tslat.aoa3.item.food.BasicFood net.tslat.aoa3.common.registration.ItemRegister.RAW_RAINBOWFISH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:raw_razorfish for public static net.tslat.aoa3.item.food.BasicFood net.tslat.aoa3.common.registration.ItemRegister.RAW_RAZORFISH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:raw_rocketfish for public static net.tslat.aoa3.item.food.BasicFood net.tslat.aoa3.common.registration.ItemRegister.RAW_ROCKETFISH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:raw_sailback for public static net.tslat.aoa3.item.food.BasicFood net.tslat.aoa3.common.registration.ItemRegister.RAW_SAILBACK. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:raw_sapphire_strider for public static net.tslat.aoa3.item.food.BasicFood net.tslat.aoa3.common.registration.ItemRegister.RAW_SAPPHIRE_STRIDER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:raw_turquoise_stripefish for public static net.tslat.aoa3.item.food.BasicFood net.tslat.aoa3.common.registration.ItemRegister.RAW_TURQUOISE_STRIPEFISH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:raw_violet_skipper for public static net.tslat.aoa3.item.food.BasicFood net.tslat.aoa3.common.registration.ItemRegister.RAW_VIOLET_SKIPPER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:candlefish for public static net.tslat.aoa3.item.food.HealingFishFood net.tslat.aoa3.common.registration.ItemRegister.CANDLEFISH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:crimson_skipper for public static net.tslat.aoa3.item.food.HealingFishFood net.tslat.aoa3.common.registration.ItemRegister.CRIMSON_SKIPPER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:crimson_stripefish for public static net.tslat.aoa3.item.food.HealingFishFood net.tslat.aoa3.common.registration.ItemRegister.CRIMSON_STRIPEFISH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:dark_hatchetfish for public static net.tslat.aoa3.item.food.HealingFishFood net.tslat.aoa3.common.registration.ItemRegister.DARK_HATCHETFISH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:fingerfish for public static net.tslat.aoa3.item.food.HealingFishFood net.tslat.aoa3.common.registration.ItemRegister.FINGERFISH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:golden_gullfish for public static net.tslat.aoa3.item.food.HealingFishFood net.tslat.aoa3.common.registration.ItemRegister.GOLDEN_GULLFISH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ironback for public static net.tslat.aoa3.item.food.HealingFishFood net.tslat.aoa3.common.registration.ItemRegister.IRONBACK. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:limefish for public static net.tslat.aoa3.item.food.HealingFishFood net.tslat.aoa3.common.registration.ItemRegister.LIMEFISH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:pearl_stripefish for public static net.tslat.aoa3.item.food.HealingFishFood net.tslat.aoa3.common.registration.ItemRegister.PEARL_STRIPEFISH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rainbowfish for public static net.tslat.aoa3.item.food.HealingFishFood net.tslat.aoa3.common.registration.ItemRegister.RAINBOWFISH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:razorfish for public static net.tslat.aoa3.item.food.HealingFishFood net.tslat.aoa3.common.registration.ItemRegister.RAZORFISH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rocketfish for public static net.tslat.aoa3.item.food.HealingFishFood net.tslat.aoa3.common.registration.ItemRegister.ROCKETFISH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:sailback for public static net.tslat.aoa3.item.food.HealingFishFood net.tslat.aoa3.common.registration.ItemRegister.SAILBACK. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:sapphire_strider for public static net.tslat.aoa3.item.food.HealingFishFood net.tslat.aoa3.common.registration.ItemRegister.SAPPHIRE_STRIDER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:turquoise_stripefish for public static net.tslat.aoa3.item.food.HealingFishFood net.tslat.aoa3.common.registration.ItemRegister.TURQUOISE_STRIPEFISH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:violet_skipper for public static net.tslat.aoa3.item.food.HealingFishFood net.tslat.aoa3.common.registration.ItemRegister.VIOLET_SKIPPER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bubble_berries for public static net.tslat.aoa3.item.food.BubbleBerries net.tslat.aoa3.common.registration.ItemRegister.BUBBLE_BERRIES. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:candy_cane for public static net.tslat.aoa3.item.food.BasicFood net.tslat.aoa3.common.registration.ItemRegister.CANDY_CANE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:candy_corn for public static net.tslat.aoa3.item.food.BasicFood net.tslat.aoa3.common.registration.ItemRegister.CANDY_CORN. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:raw_charger_shank for public static net.tslat.aoa3.item.food.BasicFood net.tslat.aoa3.common.registration.ItemRegister.RAW_CHARGER_SHANK. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:charger_shank for public static net.tslat.aoa3.item.food.BasicFood net.tslat.aoa3.common.registration.ItemRegister.CHARGER_SHANK. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:raw_chimera_chop for public static net.tslat.aoa3.item.food.BasicFood net.tslat.aoa3.common.registration.ItemRegister.RAW_CHIMERA_CHOP. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:chimera_chop for public static net.tslat.aoa3.item.food.BasicFood net.tslat.aoa3.common.registration.ItemRegister.CHIMERA_CHOP. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:eye_candy for public static net.tslat.aoa3.item.food.EyeCandy net.tslat.aoa3.common.registration.ItemRegister.EYE_CANDY. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:fiery_chops for public static net.tslat.aoa3.item.food.FieryChops net.tslat.aoa3.common.registration.ItemRegister.FIERY_CHOPS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:floracle_sticks for public static net.tslat.aoa3.item.food.FloracleSticks net.tslat.aoa3.common.registration.ItemRegister.FLORACLE_STICKS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:fungal_tea for public static net.tslat.aoa3.item.food.FungalTea net.tslat.aoa3.common.registration.ItemRegister.FUNGAL_TEA. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:raw_furlion_chop for public static net.tslat.aoa3.item.food.BasicFood net.tslat.aoa3.common.registration.ItemRegister.RAW_FURLION_CHOP. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:furlion_chop for public static net.tslat.aoa3.item.food.BasicFood net.tslat.aoa3.common.registration.ItemRegister.FURLION_CHOP. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gingerbread_cookie for public static net.tslat.aoa3.item.food.BasicFood net.tslat.aoa3.common.registration.ItemRegister.GINGERBREAD_COOKIE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gingerbread_wing for public static net.tslat.aoa3.item.food.BasicFood net.tslat.aoa3.common.registration.ItemRegister.GINGERBREAD_WING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:goldicap_petals for public static net.tslat.aoa3.item.food.GoldicapPetals net.tslat.aoa3.common.registration.ItemRegister.GOLDICAP_PETALS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:raw_halycon_beef for public static net.tslat.aoa3.item.food.RawHalyconBeef net.tslat.aoa3.common.registration.ItemRegister.RAW_HALYCON_BEEF. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:halycon_beef for public static net.tslat.aoa3.item.food.HalyconBeef net.tslat.aoa3.common.registration.ItemRegister.HALYCON_BEEF. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:halycon_milk for public static net.tslat.aoa3.item.food.HalyconMilk net.tslat.aoa3.common.registration.ItemRegister.HALYCON_MILK. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:heart_fruit for public static net.tslat.aoa3.item.food.HeartFruit net.tslat.aoa3.common.registration.ItemRegister.HEART_FRUIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hot_rod for public static net.tslat.aoa3.item.food.HotRod net.tslat.aoa3.common.registration.ItemRegister.HOT_ROD. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lunacrike for public static net.tslat.aoa3.item.food.Lunacrike net.tslat.aoa3.common.registration.ItemRegister.LUNACRIKE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:luna_globe for public static net.tslat.aoa3.item.food.LunaGlobe net.tslat.aoa3.common.registration.ItemRegister.LUNA_GLOBE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lunalons for public static net.tslat.aoa3.item.food.Lunalons net.tslat.aoa3.common.registration.ItemRegister.LUNALONS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lunarade for public static net.tslat.aoa3.item.food.Lunarade net.tslat.aoa3.common.registration.ItemRegister.LUNARADE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:magic_marang for public static net.tslat.aoa3.item.food.MagicMarang net.tslat.aoa3.common.registration.ItemRegister.MAGIC_MARANG. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mystic_shrooms for public static net.tslat.aoa3.item.food.MysticShrooms net.tslat.aoa3.common.registration.ItemRegister.MYSTIC_SHROOMS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:natural_tea for public static net.tslat.aoa3.item.food.NaturalTea net.tslat.aoa3.common.registration.ItemRegister.NATURAL_TEA. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:nature_melon_slice for public static net.tslat.aoa3.item.food.BasicFood net.tslat.aoa3.common.registration.ItemRegister.NATURE_MELON_SLICE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:peppermint_candy for public static net.tslat.aoa3.item.food.BasicFood net.tslat.aoa3.common.registration.ItemRegister.PEPPERMINT_CANDY. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rosidons for public static net.tslat.aoa3.item.food.Rosidons net.tslat.aoa3.common.registration.ItemRegister.ROSIDONS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:sour_candy for public static net.tslat.aoa3.item.food.BasicFood net.tslat.aoa3.common.registration.ItemRegister.SOUR_CANDY. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:sour_gummy for public static net.tslat.aoa3.item.food.BasicFood net.tslat.aoa3.common.registration.ItemRegister.SOUR_GUMMY. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:sour_pop for public static net.tslat.aoa3.item.food.BasicFood net.tslat.aoa3.common.registration.ItemRegister.SOUR_POP. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:spearmint_candy for public static net.tslat.aoa3.item.food.BasicFood net.tslat.aoa3.common.registration.ItemRegister.SPEARMINT_CANDY. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:tea for public static net.tslat.aoa3.item.food.Tea net.tslat.aoa3.common.registration.ItemRegister.TEA. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:trilliad_leaves for public static net.tslat.aoa3.item.food.TrilliadLeaves net.tslat.aoa3.common.registration.ItemRegister.TRILLIAD_LEAVES. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:raw_ursa_meat for public static net.tslat.aoa3.item.food.BasicFood net.tslat.aoa3.common.registration.ItemRegister.RAW_URSA_MEAT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ursa_meat for public static net.tslat.aoa3.item.food.BasicFood net.tslat.aoa3.common.registration.ItemRegister.URSA_MEAT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:yeti_fingernails for public static net.tslat.aoa3.item.food.YetiFingernails net.tslat.aoa3.common.registration.ItemRegister.YETI_FINGERNAILS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:diamond_bowl for public static net.tslat.aoa3.item.tool.misc.InfusionBowl net.tslat.aoa3.common.registration.ItemRegister.DIAMOND_BOWL. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:stone_bowl for public static net.tslat.aoa3.item.tool.misc.InfusionBowl net.tslat.aoa3.common.registration.ItemRegister.STONE_BOWL. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:exp_flask for public static net.tslat.aoa3.item.tool.misc.ExpFlask net.tslat.aoa3.common.registration.ItemRegister.EXP_FLASK. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:alluricorn_slab for public static net.tslat.aoa3.item.minionslab.BaseSlab net.tslat.aoa3.common.registration.ItemRegister.ALLURICORN_SLAB. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:blissard_slab for public static net.tslat.aoa3.item.minionslab.BaseSlab net.tslat.aoa3.common.registration.ItemRegister.BLISSARD_SLAB. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:compeer_slab for public static net.tslat.aoa3.item.minionslab.BaseSlab net.tslat.aoa3.common.registration.ItemRegister.COMPEER_SLAB. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:construct_of_servility_slab for public static net.tslat.aoa3.item.minionslab.BaseSlab net.tslat.aoa3.common.registration.ItemRegister.CONSTRUCT_OF_SERVILITY_SLAB. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:corby_slab for public static net.tslat.aoa3.item.minionslab.BaseSlab net.tslat.aoa3.common.registration.ItemRegister.CORBY_SLAB. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:craggy_slab for public static net.tslat.aoa3.item.minionslab.BaseSlab net.tslat.aoa3.common.registration.ItemRegister.CRAGGY_SLAB. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:draggy_slab for public static net.tslat.aoa3.item.minionslab.BaseSlab net.tslat.aoa3.common.registration.ItemRegister.DRAGGY_SLAB. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ender_carrier_slab for public static net.tslat.aoa3.item.minionslab.BaseSlab net.tslat.aoa3.common.registration.ItemRegister.ENDER_CARRIER_SLAB. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gnawer_slab for public static net.tslat.aoa3.item.minionslab.BaseSlab net.tslat.aoa3.common.registration.ItemRegister.GNAWER_SLAB. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:goofer_slab for public static net.tslat.aoa3.item.minionslab.BaseSlab net.tslat.aoa3.common.registration.ItemRegister.GOOFER_SLAB. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:healing_golem_slab for public static net.tslat.aoa3.item.minionslab.BaseSlab net.tslat.aoa3.common.registration.ItemRegister.HEALING_GOLEM_SLAB. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hellquin_slab for public static net.tslat.aoa3.item.minionslab.BaseSlab net.tslat.aoa3.common.registration.ItemRegister.HELLQUIN_SLAB. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:horntail_slab for public static net.tslat.aoa3.item.minionslab.BaseSlab net.tslat.aoa3.common.registration.ItemRegister.HORNTAIL_SLAB. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mecha_cyclops_slab for public static net.tslat.aoa3.item.minionslab.BaseSlab net.tslat.aoa3.common.registration.ItemRegister.MECHA_CYCLOPS_SLAB. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mecha_skellox_slab for public static net.tslat.aoa3.item.minionslab.BaseSlab net.tslat.aoa3.common.registration.ItemRegister.MECHA_SKELLOX_SLAB. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:penguin_slab for public static net.tslat.aoa3.item.minionslab.BaseSlab net.tslat.aoa3.common.registration.ItemRegister.PENGUIN_SLAB. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:plateosaur_slab for public static net.tslat.aoa3.item.minionslab.BaseSlab net.tslat.aoa3.common.registration.ItemRegister.PLATEOSAUR_SLAB. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rammerhorn_slab for public static net.tslat.aoa3.item.minionslab.BaseSlab net.tslat.aoa3.common.registration.ItemRegister.RAMMERHORN_SLAB. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shaddy_slab for public static net.tslat.aoa3.item.minionslab.BaseSlab net.tslat.aoa3.common.registration.ItemRegister.SHADDY_SLAB. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:spikeback_slab for public static net.tslat.aoa3.item.minionslab.BaseSlab net.tslat.aoa3.common.registration.ItemRegister.SPIKEBACK_SLAB. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:spraggy_slab for public static net.tslat.aoa3.item.minionslab.BaseSlab net.tslat.aoa3.common.registration.ItemRegister.SPRAGGY_SLAB. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:waggy_slab for public static net.tslat.aoa3.item.minionslab.BaseSlab net.tslat.aoa3.common.registration.ItemRegister.WAGGY_SLAB. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bubble_berry_seeds for public static net.tslat.aoa3.item.misc.SeedsItem net.tslat.aoa3.common.registration.ItemRegister.BUBBLE_BERRY_SEEDS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:chilli_seeds for public static net.tslat.aoa3.item.misc.SeedsItem net.tslat.aoa3.common.registration.ItemRegister.CHILLI_SEEDS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:floracle_seeds for public static net.tslat.aoa3.item.misc.SeedsItem net.tslat.aoa3.common.registration.ItemRegister.FLORACLE_SEEDS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:goldicap_seeds for public static net.tslat.aoa3.item.misc.SeedsItem net.tslat.aoa3.common.registration.ItemRegister.GOLDICAP_SEEDS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:heart_fruit_seeds for public static net.tslat.aoa3.item.misc.SeedsItem net.tslat.aoa3.common.registration.ItemRegister.HEART_FRUIT_SEEDS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:holly_top_seeds for public static net.tslat.aoa3.item.misc.SeedsItem net.tslat.aoa3.common.registration.ItemRegister.HOLLY_TOP_SEEDS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lunacrike_seeds for public static net.tslat.aoa3.item.misc.SeedsItem net.tslat.aoa3.common.registration.ItemRegister.LUNACRIKE_SEEDS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:luna_globe_seeds for public static net.tslat.aoa3.item.misc.SeedsItem net.tslat.aoa3.common.registration.ItemRegister.LUNA_GLOBE_SEEDS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lunalon_seeds for public static net.tslat.aoa3.item.misc.SeedsItem net.tslat.aoa3.common.registration.ItemRegister.LUNALON_SEEDS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:magic_marang_seeds for public static net.tslat.aoa3.item.misc.SeedsItem net.tslat.aoa3.common.registration.ItemRegister.MAGIC_MARANG_SEEDS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rosidon_seeds for public static net.tslat.aoa3.item.misc.SeedsItem net.tslat.aoa3.common.registration.ItemRegister.ROSIDON_SEEDS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:tea_seeds for public static net.tslat.aoa3.item.misc.SeedsItem net.tslat.aoa3.common.registration.ItemRegister.TEA_SEEDS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:thorny_plant_seeds for public static net.tslat.aoa3.item.misc.SeedsItem net.tslat.aoa3.common.registration.ItemRegister.THORNY_PLANT_SEEDS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:trilliad_seeds for public static net.tslat.aoa3.item.misc.SeedsItem net.tslat.aoa3.common.registration.ItemRegister.TRILLIAD_SEEDS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:outlaw_disc for public static net.tslat.aoa3.item.record.RecordItem net.tslat.aoa3.common.registration.ItemRegister.OUTLAW_DISC. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:caverns_disc for public static net.tslat.aoa3.item.record.RecordItem net.tslat.aoa3.common.registration.ItemRegister.CAVERNS_DISC. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:aechor_petal for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.aechor_petal. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:aerwhale_music_disc for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.aerwhale_music_disc. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:aether_saddle for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.aether_saddle. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:antitoxin_vial for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.antitoxin_vial. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:antivenom_vial for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.antivenom_vial. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:ambrosium_chunk for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.ambrosium_chunk. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:ambrosium_shard for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.ambrosium_shard. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:arkenium for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.arkenium. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:arkenium_axe for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.arkenium_axe. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:arkenium_boots for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.arkenium_boots. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:arkenium_chestplate for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.arkenium_chestplate. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:arkenium_crossbow for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.arkenium_crossbow. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:arkenium_door_item for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.arkenium_door_item. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:arkenium_gloves for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.arkenium_gloves. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:arkenium_helmet for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.arkenium_helmet. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:arkenium_leggings for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.arkenium_leggings. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:arkenium_pickaxe for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.arkenium_pickaxe. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:arkenium_shears for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.arkenium_shears. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:arkenium_shield for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.arkenium_shield. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:arkenium_shovel for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.arkenium_shovel. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:arkenium_strip for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.arkenium_strip. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:arkenium_sword for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.arkenium_sword. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:bandage for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.bandage. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:blueberries for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.blueberries. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:blueberry_lollipop for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.blueberry_lollipop. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:bolt for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.bolt. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:brettl_cane for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.brettl_cane. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:brettl_grass for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.brettl_grass. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:brettl_rope for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.brettl_rope. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:burrukai_pelt for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.burrukai_pelt. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:burrukai_pelt_boots for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.burrukai_pelt_boots. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:burrukai_pelt_chestplate for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.burrukai_pelt_chestplate. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:burrukai_pelt_gloves for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.burrukai_pelt_gloves. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:burrukai_pelt_helmet for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.burrukai_pelt_helmet. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:burrukai_pelt_leggings for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.burrukai_pelt_leggings. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:burrukai_rib_cut for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.burrukai_rib_cut. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:burrukai_ribs for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.burrukai_ribs. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:candy_cane for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.candy_cane. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:candy_corn for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.candy_corn. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:cloud_parachute for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.cloud_parachute. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:cloudtwine for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.cloudtwine. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:cockatrice_feather for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.cockatrice_feather. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:cocoatrice for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.cocoatrice. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:crude_scatterglass_shard for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.crude_scatterglass_shard. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:dart for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.dart. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:dart_shooter for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.dart_shooter. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:eggnog for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.eggnog. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:enchanted_blueberry for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.enchanted_blueberry. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:enchanted_wyndberry for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.enchanted_wyndberry. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:fried_moa_egg for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.fried_moa_egg. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:ginger_bread_man for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.ginger_bread_man. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:golden_amber for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.golden_amber. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:gravitite_axe for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.gravitite_axe. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:gravitite_boots for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.gravitite_boots. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:gravitite_chestplate for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.gravitite_chestplate. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:gravitite_crossbow for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.gravitite_crossbow. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:gravitite_gloves for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.gravitite_gloves. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:gravitite_helmet for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.gravitite_helmet. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:gravitite_leggings for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.gravitite_leggings. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:gravitite_pickaxe for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.gravitite_pickaxe. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:gravitite_plate for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.gravitite_plate. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:gravitite_shield for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.gravitite_shield. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:gravitite_shovel for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.gravitite_shovel. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:gravitite_sword for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.gravitite_sword. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:healing_stone for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.healing_stone. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:healing_stone_depleted for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.healing_stone_depleted. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:holystone_axe for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.holystone_axe. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:holystone_crossbow for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.holystone_crossbow. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:holystone_pickaxe for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.holystone_pickaxe. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:holystone_shield for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.holystone_shield. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:holystone_shovel for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.holystone_shovel. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:holystone_sword for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.holystone_sword. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:icestone for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.icestone. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:icestone_poprocks for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.icestone_poprocks. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:irradiated_armor for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.irradiated_armor. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:irradiated_charm for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.irradiated_charm. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:irradiated_chunk for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.irradiated_chunk. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:irradiated_dust for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.irradiated_dust. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:irradiated_neckwear for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.irradiated_neckwear. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:irradiated_ring for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.irradiated_ring. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:irradiated_sword for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.irradiated_sword. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:irradiated_tool for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.irradiated_tool. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:jelly_plumproot for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.jelly_plumproot. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:kirrid_cutlet for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.kirrid_cutlet. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:kirrid_loin for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.kirrid_loin. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:labyrinth_music_disc for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.labyrinth_music_disc. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:moa_egg_item for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.moa_egg_item. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:moa_feather for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.moa_feather. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:moa_feed for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.moa_feed. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:moa_feed_blueberries for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.moa_feed_blueberries. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:moa_feed_enchanted_blueberries for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.moa_feed_enchanted_blueberries. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:moa_music_disc for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.moa_music_disc. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:orange for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.orange. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:orange_lollipop for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.orange_lollipop. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:plumproot_mash for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.plumproot_mash. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:plumproot_pie for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.plumproot_pie. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:rainbow_moa_egg for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.rainbow_moa_egg. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:raw_taegore_meat for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.raw_taegore_meat. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:recording_892 for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.recording_892. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:scatterglass_vial for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.scatterglass_vial. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:secret_skyroot_door_item for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.secret_skyroot_door_item. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:shard_of_life for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.shard_of_life. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:skyroot_axe for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.skyroot_axe. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:skyroot_bed_item for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.skyroot_bed_item. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:skyroot_bucket for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.skyroot_bucket. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:skyroot_crossbow for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.skyroot_crossbow. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:skyroot_door_item for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.skyroot_door_item. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:skyroot_lizard_stick for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.skyroot_lizard_stick. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:skyroot_lizard_stick_roasted for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.skyroot_lizard_stick_roasted. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:skyroot_milk_bucket for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.skyroot_milk_bucket. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:skyroot_pickaxe for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.skyroot_pickaxe. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:skyroot_pinecone for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.skyroot_pinecone. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:skyroot_poison_bucket for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.skyroot_poison_bucket. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:skyroot_shield for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.skyroot_shield. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:skyroot_shovel for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.skyroot_shovel. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:skyroot_sign for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.skyroot_sign. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:skyroot_stick for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.skyroot_stick. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:skyroot_sword for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.skyroot_sword. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:skyroot_water_bucket for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.skyroot_water_bucket. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:splint for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.splint. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:stomper_pop for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.stomper_pop. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:swet_gel for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.swet_gel. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:swet_jelly for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.swet_jelly. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:swet_sugar for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.swet_sugar. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:taegore_hide for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.taegore_hide. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:taegore_hide_boots for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.taegore_hide_boots. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:taegore_hide_chestplate for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.taegore_hide_chestplate. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:taegore_hide_gloves for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.taegore_hide_gloves. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:taegore_hide_helmet for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.taegore_hide_helmet. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:taegore_hide_leggings for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.taegore_hide_leggings. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:taegore_steak for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.taegore_steak. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:valkyrie_music_disc for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.valkyrie_music_disc. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:valkyrie_tea for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.valkyrie_tea. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:valkyrie_wings for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.valkyrie_wings. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:water_vial for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.water_vial. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:winter_hat for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.winter_hat. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:wrapped_chocolates for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.wrapped_chocolates. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:wrapping_paper for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.wrapping_paper. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:wyndberry for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.wyndberry. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:yule_log for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.yule_log. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:zanite_axe for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.zanite_axe. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:zanite_boots for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.zanite_boots. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:zanite_chestplate for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.zanite_chestplate. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:zanite_crossbow for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.zanite_crossbow. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:zanite_gemstone for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.zanite_gemstone. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:zanite_gloves for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.zanite_gloves. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:zanite_helmet for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.zanite_helmet. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:zanite_leggings for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.zanite_leggings. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:zanite_pickaxe for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.zanite_pickaxe. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:zanite_shield for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.zanite_shield. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:zanite_shovel for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.zanite_shovel. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:zanite_sword for public static net.minecraft.item.Item com.gildedgames.aether.api.registrar.ItemsAether.zanite_sword. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:fire_damage for public static shadows.deadly.loot.affix.Affix shadows.deadly.loot.affix.Affixes.FIRE_DAMAGE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:lunar_damage for public static shadows.deadly.loot.affix.Affix shadows.deadly.loot.affix.Affixes.LUNAR_DAMAGE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:solar_damage for public static shadows.deadly.loot.affix.Affix shadows.deadly.loot.affix.Affixes.SOLAR_DAMAGE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:cold_damage for public static shadows.deadly.loot.affix.Affix shadows.deadly.loot.affix.Affixes.COLD_DAMAGE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:quartz_fused for public static shadows.deadly.loot.affix.Affix shadows.deadly.loot.affix.Affixes.QUARTZ_FUSED. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:movement_speed for public static shadows.deadly.loot.affix.Affix shadows.deadly.loot.affix.Affixes.MOVEMENT_SPEED. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:armor_toughness for public static shadows.deadly.loot.affix.Affix shadows.deadly.loot.affix.Affixes.ARMOR_TOUGHNESS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:ender_slaying for public static shadows.deadly.loot.affix.Affix shadows.deadly.loot.affix.Affixes.ENDER_SLAYING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:armor for public static shadows.deadly.loot.affix.Affix shadows.deadly.loot.affix.Affixes.ARMOR. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:always_crit for public static shadows.deadly.loot.affix.Affix shadows.deadly.loot.affix.Affixes.ALWAYS_CRIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:crit_damage for public static shadows.deadly.loot.affix.Affix shadows.deadly.loot.affix.Affixes.CRIT_DAMAGE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:sharpshooter for public static shadows.deadly.loot.affix.Affix shadows.deadly.loot.affix.Affixes.SHARPSHOOTER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:eternal for public static shadows.deadly.loot.affix.Affix shadows.deadly.loot.affix.Affixes.ETERNAL. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:reach_distance for public static shadows.deadly.loot.affix.Affix shadows.deadly.loot.affix.Affixes.REACH_DISTANCE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:fortunate for public static shadows.deadly.loot.affix.Affix shadows.deadly.loot.affix.Affixes.FORTUNATE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:reflective for public static shadows.deadly.loot.affix.Affix shadows.deadly.loot.affix.Affixes.REFLECTIVE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:power for public static shadows.deadly.loot.affix.Affix shadows.deadly.loot.affix.Affixes.POWER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:magic_resist for public static shadows.deadly.loot.affix.Affix shadows.deadly.loot.affix.Affixes.MAGIC_RESIST. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:sifting for public static shadows.deadly.loot.affix.Affix shadows.deadly.loot.affix.Affixes.SIFTING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:resistance for public static shadows.deadly.loot.affix.Affix shadows.deadly.loot.affix.Affixes.RESISTANCE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:weak_damage for public static shadows.deadly.loot.affix.Affix shadows.deadly.loot.affix.Affixes.WEAK_DAMAGE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:weak_armor for public static shadows.deadly.loot.affix.Affix shadows.deadly.loot.affix.Affixes.WEAK_ARMOR. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:swim_speed for public static shadows.deadly.loot.affix.Affix shadows.deadly.loot.affix.Affixes.SWIM_SPEED. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:attack_speed for public static shadows.deadly.loot.affix.Affix shadows.deadly.loot.affix.Affixes.ATTACK_SPEED. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:max_health for public static shadows.deadly.loot.affix.Affix shadows.deadly.loot.affix.Affixes.MAX_HEALTH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:regeneration for public static shadows.deadly.loot.affix.Affix shadows.deadly.loot.affix.Affixes.REGENERATION. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:achelos_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.ACHELOS_HELMET. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:face_mask for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.FACE_MASK. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:night_vision_goggles for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.NIGHT_VISION_GOGGLES. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:oceanus_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.OCEANUS_HELMET. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:sealord_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.SEALORD_HELMET. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:alacrity_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.ALACRITY_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:alacrity_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.ALACRITY_LEGS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:alacrity_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.ALACRITY_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:alacrity_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.ALACRITY_HELMET. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:alchemy_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.ALCHEMY_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:alchemy_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.ALCHEMY_LEGS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:alchemy_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.ALCHEMY_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:alchemy_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.ALCHEMY_HELMET. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:amethind_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.AMETHIND_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:amethind_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.AMETHIND_LEGS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:amethind_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.AMETHIND_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:amethind_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.AMETHIND_HELMET. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:anima_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.ANIMA_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:anima_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.ANIMA_LEGS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:anima_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.ANIMA_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:anima_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.ANIMA_HELMET. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:archaic_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.ARCHAIC_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:archaic_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.ARCHAIC_LEGS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:archaic_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.ARCHAIC_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:archaic_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.ARCHAIC_HELMET. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:augury_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.AUGURY_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:augury_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.AUGURY_LEGS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:augury_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.AUGURY_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:augury_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.AUGURY_HELMET. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:baron_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.BARON_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:baron_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.BARON_LEGS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:baron_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.BARON_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:baron_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.BARON_HELMET. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:battleborn_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.BATTLEBORN_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:battleborn_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.BATTLEBORN_LEGS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:battleborn_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.BATTLEBORN_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:battleborn_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.BATTLEBORN_HELMET. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:biogenic_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.BIOGENIC_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:biogenic_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.BIOGENIC_LEGS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:biogenic_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.BIOGENIC_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:biogenic_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.BIOGENIC_HELMET. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:boreic_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.BOREIC_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:boreic_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.BOREIC_LEGS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:boreic_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.BOREIC_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:boreic_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.BOREIC_HELMET. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:butchery_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.BUTCHERY_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:butchery_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.BUTCHERY_LEGS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:butchery_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.BUTCHERY_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:butchery_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.BUTCHERY_HELMET. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:candy_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.CANDY_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:candy_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.CANDY_LEGS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:candy_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.CANDY_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:candy_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.CANDY_HELMET. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:commander_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.COMMANDER_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:commander_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.COMMANDER_LEGS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:commander_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.COMMANDER_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:commander_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.COMMANDER_HELMET. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:creation_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.CREATION_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:creation_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.CREATION_LEGS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:creation_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.CREATION_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:creation_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.CREATION_HELMET. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:crystallis_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.CRYSTALLIS_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:crystallis_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.CRYSTALLIS_LEGS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:crystallis_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.CRYSTALLIS_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:crystallis_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.CRYSTALLIS_HELMET. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:elecanyte_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.ELECANYTE_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:elecanyte_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.ELECANYTE_LEGS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:elecanyte_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.ELECANYTE_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:elecanyte_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.ELECANYTE_HELMET. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:embrodium_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.EMBRODIUM_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:embrodium_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.EMBRODIUM_LEGS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:embrodium_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.EMBRODIUM_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:embrodium_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.EMBRODIUM_HELMET. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:engineering_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.ENGINEERING_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:engineering_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.ENGINEERING_LEGS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:engineering_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.ENGINEERING_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:engineering_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.ENGINEERING_HELMET. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:exoplate_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.EXOPLATE_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:exoplate_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.EXOPLATE_LEGS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:exoplate_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.EXOPLATE_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:exoplate_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.EXOPLATE_HELMET. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:expedition_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.EXPEDITION_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:expedition_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.EXPEDITION_LEGS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:expedition_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.EXPEDITION_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:expedition_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.EXPEDITION_HELMET. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:explosive_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.EXPLOSIVE_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:explosive_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.EXPLOSIVE_LEGS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:explosive_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.EXPLOSIVE_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:explosive_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.EXPLOSIVE_HELMET. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:extraction_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.EXTRACTION_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:extraction_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.EXTRACTION_LEGS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:extraction_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.EXTRACTION_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:extraction_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.EXTRACTION_HELMET. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:foraging_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.FORAGING_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:foraging_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.FORAGING_LEGS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:foraging_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.FORAGING_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:foraging_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.FORAGING_HELMET. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:fungal_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.FUNGAL_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:fungal_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.FUNGAL_LEGS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:fungal_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.FUNGAL_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:fungal_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.FUNGAL_HELMET. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ghastly_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.GHASTLY_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ghastly_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.GHASTLY_LEGS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ghastly_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.GHASTLY_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ghastly_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.GHASTLY_HELMET. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ghoulish_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.GHOULISH_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ghoulish_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.GHOULISH_LEGS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ghoulish_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.GHOULISH_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ghoulish_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.GHOULISH_HELMET. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hauling_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.HAULING_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hauling_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.HAULING_LEGS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hauling_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.HAULING_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hauling_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.HAULING_HELMET. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hazmat_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.HAZMAT_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hazmat_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.HAZMAT_LEGS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hazmat_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.HAZMAT_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hazmat_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.HAZMAT_HELMET. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hunter_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.HUNTER_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hunter_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.HUNTER_LEGS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hunter_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.HUNTER_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hunter_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.HUNTER_HELMET. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hydrangic_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.HYDRANGIC_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hydrangic_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.HYDRANGIC_LEGS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hydrangic_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.HYDRANGIC_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hydrangic_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.HYDRANGIC_HELMET. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hydroplate_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.HYDROPLATE_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hydroplate_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.HYDROPLATE_LEGS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hydroplate_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.HYDROPLATE_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hydroplate_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.HYDROPLATE_HELMET. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ice_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.ICE_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ice_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.ICE_LEGS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ice_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.ICE_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ice_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.ICE_HELMET. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:infernal_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.INFERNAL_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:infernal_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.INFERNAL_LEGS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:infernal_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.INFERNAL_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:infernal_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.INFERNAL_HELMET. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:infusion_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.INFUSION_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:infusion_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.INFUSION_LEGS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:infusion_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.INFUSION_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:infusion_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.INFUSION_HELMET. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:innervation_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.INNERVATION_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:innervation_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.INNERVATION_LEGS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:innervation_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.INNERVATION_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:innervation_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.INNERVATION_HELMET. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:knight_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.KNIGHT_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:knight_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.KNIGHT_LEGS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:knight_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.KNIGHT_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:knight_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.KNIGHT_HELMET. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:logging_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.LOGGING_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:logging_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.LOGGING_LEGS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:logging_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.LOGGING_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:logging_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.LOGGING_HELMET. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lunar_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.LUNAR_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lunar_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.LUNAR_LEGS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lunar_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.LUNAR_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lunar_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.LUNAR_HELMET. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lyndamyte_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.LYNDAMYTE_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lyndamyte_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.LYNDAMYTE_LEGS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lyndamyte_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.LYNDAMYTE_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lyndamyte_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.LYNDAMYTE_HELMET. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lyonic_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.LYONIC_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lyonic_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.LYONIC_LEGS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lyonic_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.LYONIC_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lyonic_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.LYONIC_HELMET. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mercurial_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.MERCURIAL_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mercurial_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.MERCURIAL_LEGS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mercurial_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.MERCURIAL_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mercurial_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.MERCURIAL_HELMET. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:necro_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.NECRO_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:necro_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.NECRO_LEGS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:necro_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.NECRO_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:necro_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.NECRO_HELMET. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:nethengeic_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.NETHENGEIC_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:nethengeic_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.NETHENGEIC_LEGS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:nethengeic_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.NETHENGEIC_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:nethengeic_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.NETHENGEIC_HELMET. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:nightmare_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.NIGHTMARE_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:nightmare_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.NIGHTMARE_LEGS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:nightmare_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.NIGHTMARE_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:nightmare_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.NIGHTMARE_HELMET. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:omni_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.OMNI_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:omni_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.OMNI_LEGS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:omni_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.OMNI_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:omni_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.OMNI_HELMET. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:phantasm_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.PHANTASM_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:phantasm_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.PHANTASM_LEGS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:phantasm_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.PHANTASM_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:phantasm_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.PHANTASM_HELMET. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:poison_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.POISON_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:poison_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.POISON_LEGS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:poison_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.POISON_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:poison_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.POISON_HELMET. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:predatious_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.PREDATIOUS_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:predatious_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.PREDATIOUS_LEGS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:predatious_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.PREDATIOUS_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:predatious_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.PREDATIOUS_HELMET. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:primordial_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.PRIMORDIAL_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:primordial_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.PRIMORDIAL_LEGS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:primordial_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.PRIMORDIAL_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:primordial_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.PRIMORDIAL_HELMET. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:purity_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.PURITY_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:purity_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.PURITY_LEGS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:purity_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.PURITY_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:purity_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.PURITY_HELMET. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rockbone_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.ROCKBONE_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rockbone_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.ROCKBONE_LEGS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rockbone_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.ROCKBONE_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rockbone_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.ROCKBONE_HELMET. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rosidian_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.ROSIDIAN_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rosidian_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.ROSIDIAN_LEGS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rosidian_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.ROSIDIAN_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rosidian_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.ROSIDIAN_HELMET. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:runation_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.RUNATION_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:runation_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.RUNATION_LEGS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:runation_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.RUNATION_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:runation_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.RUNATION_HELMET. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:runic_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.RUNIC_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:runic_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.RUNIC_LEGS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:runic_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.RUNIC_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:runic_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.RUNIC_HELMET. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:sharpshot_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.SHARPSHOT_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:sharpshot_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.SHARPSHOT_LEGS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:sharpshot_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.SHARPSHOT_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:sharpshot_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.SHARPSHOT_HELMET. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:skeletal_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.SKELETAL_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:skeletal_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.SKELETAL_LEGS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:skeletal_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.SKELETAL_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:skeletal_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.SKELETAL_HELMET. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:spaceking_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.SPACEKING_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:spaceking_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.SPACEKING_LEGS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:spaceking_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.SPACEKING_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:spaceking_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.SPACEKING_HELMET. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:speed_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.SPEED_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:speed_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.SPEED_LEGS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:speed_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.SPEED_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:speed_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.SPEED_HELMET. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:subterranean_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.SUBTERRANEAN_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:subterranean_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.SUBTERRANEAN_LEGS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:subterranean_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.SUBTERRANEAN_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:subterranean_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.SUBTERRANEAN_HELMET. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:utopian_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.UTOPIAN_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:utopian_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.UTOPIAN_LEGS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:utopian_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.UTOPIAN_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:utopian_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.UTOPIAN_HELMET. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:void_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.VOID_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:void_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.VOID_LEGS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:void_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.VOID_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:void_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.VOID_HELMET. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:weaken_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.WEAKEN_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:weaken_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.WEAKEN_LEGS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:weaken_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.WEAKEN_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:weaken_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.WEAKEN_HELMET. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:wither_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.WITHER_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:wither_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.WITHER_LEGS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:wither_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.WITHER_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:wither_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.WITHER_HELMET. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:zargonite_boots for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.ZARGONITE_BOOTS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:zargonite_legs for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.ZARGONITE_LEGS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:zargonite_chestplate for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.ZARGONITE_CHESTPLATE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:zargonite_helmet for public static net.minecraft.item.Item net.tslat.aoa3.common.registration.ArmourRegister.ZARGONITE_HELMET. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:foliaath_seed for public static com.bobmowzie.mowziesmobs.server.item.ItemFoliaathSeed com.bobmowzie.mowziesmobs.server.item.ItemHandler.FOLIAATH_SEED. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:test_structure for public static com.bobmowzie.mowziesmobs.server.item.ItemTestStructure com.bobmowzie.mowziesmobs.server.item.ItemHandler.TEST_STRUCTURE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:mob_remover for public static com.bobmowzie.mowziesmobs.server.item.ItemMobRemover com.bobmowzie.mowziesmobs.server.item.ItemHandler.MOB_REMOVER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wrought_axe for public static com.bobmowzie.mowziesmobs.server.item.ItemWroughtAxe com.bobmowzie.mowziesmobs.server.item.ItemHandler.WROUGHT_AXE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wrought_helmet for public static com.bobmowzie.mowziesmobs.server.item.ItemWroughtHelm com.bobmowzie.mowziesmobs.server.item.ItemHandler.WROUGHT_HELMET. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa_mask_fury for public static com.bobmowzie.mowziesmobs.server.item.ItemBarakoaMask com.bobmowzie.mowziesmobs.server.item.ItemHandler.BARAKOA_MASK_FURY. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa_mask_fear for public static com.bobmowzie.mowziesmobs.server.item.ItemBarakoaMask com.bobmowzie.mowziesmobs.server.item.ItemHandler.BARAKOA_MASK_FEAR. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa_mask_rage for public static com.bobmowzie.mowziesmobs.server.item.ItemBarakoaMask com.bobmowzie.mowziesmobs.server.item.ItemHandler.BARAKOA_MASK_RAGE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa_mask_bliss for public static com.bobmowzie.mowziesmobs.server.item.ItemBarakoaMask com.bobmowzie.mowziesmobs.server.item.ItemHandler.BARAKOA_MASK_BLISS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa_mask_misery for public static com.bobmowzie.mowziesmobs.server.item.ItemBarakoaMask com.bobmowzie.mowziesmobs.server.item.ItemHandler.BARAKOA_MASK_MISERY. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barako_mask for public static com.bobmowzie.mowziesmobs.server.item.ItemBarakoMask com.bobmowzie.mowziesmobs.server.item.ItemHandler.BARAKO_MASK. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:dart for public static com.bobmowzie.mowziesmobs.server.item.ItemDart com.bobmowzie.mowziesmobs.server.item.ItemHandler.DART. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:spear for public static com.bobmowzie.mowziesmobs.server.item.ItemSpear com.bobmowzie.mowziesmobs.server.item.ItemHandler.SPEAR. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:blowgun for public static com.bobmowzie.mowziesmobs.server.item.ItemBlowgun com.bobmowzie.mowziesmobs.server.item.ItemHandler.BLOWGUN. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:spawn_egg for public static com.bobmowzie.mowziesmobs.server.item.ItemSpawnEgg com.bobmowzie.mowziesmobs.server.item.ItemHandler.SPAWN_EGG. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:grant_suns_blessing for public static com.bobmowzie.mowziesmobs.server.item.ItemGrantSunsBlessing com.bobmowzie.mowziesmobs.server.item.ItemHandler.GRANT_SUNS_BLESSING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:ice_crystal for public static com.bobmowzie.mowziesmobs.server.item.ItemIceCrystal com.bobmowzie.mowziesmobs.server.item.ItemHandler.ICE_CRYSTAL. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:earth_talisman for public static com.bobmowzie.mowziesmobs.server.item.ItemEarthTalisman com.bobmowzie.mowziesmobs.server.item.ItemHandler.EARTH_TALISMAN. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:captured_grottol for public static com.bobmowzie.mowziesmobs.server.item.ItemCapturedGrottol com.bobmowzie.mowziesmobs.server.item.ItemHandler.CAPTURED_GROTTOL. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:glowing_jelly for public static com.bobmowzie.mowziesmobs.server.item.ItemGlowingJelly com.bobmowzie.mowziesmobs.server.item.ItemHandler.GLOWING_JELLY. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:naga_fang for public static com.bobmowzie.mowziesmobs.server.item.ItemNagaFang com.bobmowzie.mowziesmobs.server.item.ItemHandler.NAGA_FANG. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:naga_fang_dagger for public static com.bobmowzie.mowziesmobs.server.item.ItemNagaFangDagger com.bobmowzie.mowziesmobs.server.item.ItemHandler.NAGA_FANG_DAGGER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:logo for public static com.bobmowzie.mowziesmobs.server.item.ItemLogo com.bobmowzie.mowziesmobs.server.item.ItemHandler.LOGO. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:prismatic_web for public static net.minecraft.item.Item shadows.ApotheosisObjects.PRISMATIC_WEB. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:hell_infusion for public static shadows.ench.enchantments.EnchantmentHellInfused shadows.ApotheosisObjects.HELL_INFUSION. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:mounted_strike for public static shadows.ench.enchantments.EnchantmentMounted shadows.ApotheosisObjects.MOUNTED_STRIKE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:depth_miner for public static shadows.ench.enchantments.EnchantmentDepths shadows.ApotheosisObjects.DEPTH_MINER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:stable_footing for public static shadows.ench.enchantments.EnchantmentStableFooting shadows.ApotheosisObjects.STABLE_FOOTING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:scavenger for public static shadows.ench.enchantments.EnchantmentScavenger shadows.ApotheosisObjects.SCAVENGER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:life_mending for public static shadows.ench.enchantments.EnchantmentLifeMend shadows.ApotheosisObjects.LIFE_MENDING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:icy_thorns for public static shadows.ench.enchantments.EnchantmentIcyThorns shadows.ApotheosisObjects.ICY_THORNS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:tempting for public static shadows.ench.enchantments.EnchantmentTempting shadows.ApotheosisObjects.TEMPTING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:shield_bash for public static shadows.ench.enchantments.EnchantmentShieldBash shadows.ApotheosisObjects.SHIELD_BASH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:reflective for public static shadows.ench.enchantments.EnchantmentReflective shadows.ApotheosisObjects.REFLECTIVE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:berserk for public static shadows.ench.enchantments.EnchantmentBerserk shadows.ApotheosisObjects.BERSERK. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:capturing for public static shadows.spawn.EnchantmentCapturing shadows.ApotheosisObjects.CAPTURING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:true_infinity for public static shadows.potion.EnchantmentTrueInfinity shadows.ApotheosisObjects.TRUE_INFINITY. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:resistance for public static net.minecraft.potion.PotionType shadows.ApotheosisObjects.RESISTANCE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:long_resistance for public static net.minecraft.potion.PotionType shadows.ApotheosisObjects.LONG_RESISTANCE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:strong_resistance for public static net.minecraft.potion.PotionType shadows.ApotheosisObjects.STRONG_RESISTANCE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:absorption for public static net.minecraft.potion.PotionType shadows.ApotheosisObjects.ABSORPTION. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:long_absorption for public static net.minecraft.potion.PotionType shadows.ApotheosisObjects.LONG_ABSORPTION. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:strong_absorption for public static net.minecraft.potion.PotionType shadows.ApotheosisObjects.STRONG_ABSORPTION. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:haste for public static net.minecraft.potion.PotionType shadows.ApotheosisObjects.HASTE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:long_haste for public static net.minecraft.potion.PotionType shadows.ApotheosisObjects.LONG_HASTE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:strong_haste for public static net.minecraft.potion.PotionType shadows.ApotheosisObjects.STRONG_HASTE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:fatigue for public static net.minecraft.potion.PotionType shadows.ApotheosisObjects.FATIGUE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:long_fatigue for public static net.minecraft.potion.PotionType shadows.ApotheosisObjects.LONG_FATIGUE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:strong_fatigue for public static net.minecraft.potion.PotionType shadows.ApotheosisObjects.STRONG_FATIGUE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:wither for public static net.minecraft.potion.PotionType shadows.ApotheosisObjects.WITHER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:long_wither for public static net.minecraft.potion.PotionType shadows.ApotheosisObjects.LONG_WITHER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:strong_wither for public static net.minecraft.potion.PotionType shadows.ApotheosisObjects.STRONG_WITHER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:sundering for public static shadows.potion.potions.PotionSundering shadows.ApotheosisObjects.SUNDERING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:long_sundering for public static net.minecraft.potion.PotionType shadows.ApotheosisObjects.LONG_SUNDERING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:strong_sundering for public static net.minecraft.potion.PotionType shadows.ApotheosisObjects.STRONG_SUNDERING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:knowledge for public static shadows.ench.enchantments.EnchantmentKnowledge shadows.ApotheosisObjects.KNOWLEDGE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:splitting for public static shadows.ench.anvil.EnchantmentSplitting shadows.ApotheosisObjects.SPLITTING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:natures_blessing for public static shadows.ench.enchantments.EnchantmentNatureBless shadows.ApotheosisObjects.NATURES_BLESSING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:rebounding for public static shadows.ench.enchantments.EnchantmentRebounding shadows.ApotheosisObjects.REBOUNDING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:null_book for public static shadows.ench.objects.ItemTypedBook shadows.ApotheosisObjects.NULL_BOOK. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:armor_head_book for public static shadows.ench.objects.ItemTypedBook shadows.ApotheosisObjects.ARMOR_HEAD_BOOK. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:armor_chest_book for public static shadows.ench.objects.ItemTypedBook shadows.ApotheosisObjects.ARMOR_CHEST_BOOK. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:armor_legs_book for public static shadows.ench.objects.ItemTypedBook shadows.ApotheosisObjects.ARMOR_LEGS_BOOK. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:armor_feet_book for public static shadows.ench.objects.ItemTypedBook shadows.ApotheosisObjects.ARMOR_FEET_BOOK. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:weapon_book for public static shadows.ench.objects.ItemTypedBook shadows.ApotheosisObjects.WEAPON_BOOK. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:digger_book for public static shadows.ench.objects.ItemTypedBook shadows.ApotheosisObjects.DIGGER_BOOK. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:fishing_rod_book for public static shadows.ench.objects.ItemTypedBook shadows.ApotheosisObjects.FISHING_ROD_BOOK. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:bow_book for public static shadows.ench.objects.ItemTypedBook shadows.ApotheosisObjects.BOW_BOOK. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:altar_sound for public static net.minecraft.util.SoundEvent shadows.ApotheosisObjects.ALTAR_SOUND. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:long_knowledge for public static net.minecraft.potion.PotionType shadows.ApotheosisObjects.LONG_KNOWLEDGE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:strong_knowledge for public static net.minecraft.potion.PotionType shadows.ApotheosisObjects.STRONG_KNOWLEDGE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:lucky_foot for public static shadows.potion.ItemLuckyFoot shadows.ApotheosisObjects.LUCKY_FOOT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:magic_protection for public static shadows.ench.enchantments.EnchantmentMagicProt shadows.ApotheosisObjects.MAGIC_PROTECTION. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:scrap_tome for public static shadows.ench.objects.ItemScrapTome shadows.ApotheosisObjects.SCRAP_TOME. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:farmers_leash for public static shadows.garden.ItemFarmersLeash shadows.ApotheosisObjects.FARMERS_LEASH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:boost for public static net.minecraft.potion.Potion WayofTime.bloodmagic.core.RegistrarBloodMagic.BOOST. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:whirlwind for public static net.minecraft.potion.Potion WayofTime.bloodmagic.core.RegistrarBloodMagic.WHIRLWIND. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:planar_binding for public static net.minecraft.potion.Potion WayofTime.bloodmagic.core.RegistrarBloodMagic.PLANAR_BINDING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:soul_snare for public static net.minecraft.potion.Potion WayofTime.bloodmagic.core.RegistrarBloodMagic.SOUL_SNARE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:soul_fray for public static net.minecraft.potion.Potion WayofTime.bloodmagic.core.RegistrarBloodMagic.SOUL_FRAY. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:fire_fuse for public static net.minecraft.potion.Potion WayofTime.bloodmagic.core.RegistrarBloodMagic.FIRE_FUSE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:constrict for public static net.minecraft.potion.Potion WayofTime.bloodmagic.core.RegistrarBloodMagic.CONSTRICT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:plant_leech for public static net.minecraft.potion.Potion WayofTime.bloodmagic.core.RegistrarBloodMagic.PLANT_LEECH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:deafness for public static net.minecraft.potion.Potion WayofTime.bloodmagic.core.RegistrarBloodMagic.DEAFNESS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:bounce for public static net.minecraft.potion.Potion WayofTime.bloodmagic.core.RegistrarBloodMagic.BOUNCE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:cling for public static net.minecraft.potion.Potion WayofTime.bloodmagic.core.RegistrarBloodMagic.CLING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:sacrificial_lamb for public static net.minecraft.potion.Potion WayofTime.bloodmagic.core.RegistrarBloodMagic.SACRIFICIAL_LAMB. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:flight for public static net.minecraft.potion.Potion WayofTime.bloodmagic.core.RegistrarBloodMagic.FLIGHT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:grounded for public static net.minecraft.potion.Potion WayofTime.bloodmagic.core.RegistrarBloodMagic.GROUNDED. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:heavy_heart for public static net.minecraft.potion.Potion WayofTime.bloodmagic.core.RegistrarBloodMagic.HEAVY_HEART. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:suspended for public static net.minecraft.potion.Potion WayofTime.bloodmagic.core.RegistrarBloodMagic.SUSPENDED. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:feathered for public static net.minecraft.potion.Potion WayofTime.bloodmagic.core.RegistrarBloodMagic.FEATHERED. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup chisel:chisel_iron for public static team.chisel.common.item.ItemChisel team.chisel.common.init.ChiselItems.chisel_iron. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup chisel:chisel_diamond for public static team.chisel.common.item.ItemChisel team.chisel.common.init.ChiselItems.chisel_diamond. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup chisel:chisel_hitech for public static team.chisel.common.item.ItemChisel team.chisel.common.init.ChiselItems.chisel_hitech. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup chisel:offsettool for public static team.chisel.common.item.ItemOffsetTool team.chisel.common.init.ChiselItems.offsettool. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup netherex:ruthless_sands for public static logictechcorp.netherex.world.biome.BiomeRuthlessSands logictechcorp.netherex.init.NetherExBiomes.RUTHLESS_SANDS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup netherex:fungi_forest for public static logictechcorp.netherex.world.biome.BiomeFungiForest logictechcorp.netherex.init.NetherExBiomes.FUNGI_FOREST. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup netherex:torrid_wasteland for public static logictechcorp.netherex.world.biome.BiomeTorridWasteland logictechcorp.netherex.init.NetherExBiomes.TORRID_WASTELAND. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup netherex:arctic_abyss for public static logictechcorp.netherex.world.biome.BiomeArcticAbyss logictechcorp.netherex.init.NetherExBiomes.ARCTIC_ABYSS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup buildcrafttransport:plug_blocker for public static net.minecraft.item.Item buildcraft.api.BCItems$Transport.PLUG_BLOCKER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup buildcrafttransport:plug_power_adaptor for public static net.minecraft.item.Item buildcraft.api.BCItems$Transport.PLUG_POWER_ADAPTOR. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup buildcrafttransport:pipe_structure for public static net.minecraft.item.Item buildcraft.api.BCItems$Transport.PIPE_STRUCTURE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup buildcrafttransport:pipe_wood_item for public static net.minecraft.item.Item buildcraft.api.BCItems$Transport.PIPE_WOOD_ITEM. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup buildcrafttransport:pipe_emzuli_item for public static net.minecraft.item.Item buildcraft.api.BCItems$Transport.PIPE_EMZULI_ITEM. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup buildcrafttransport:pipe_diamond_wood_item for public static net.minecraft.item.Item buildcraft.api.BCItems$Transport.PIPE_DIAMOND_WOOD_ITEM. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup buildcrafttransport:pipe_wood_fluid for public static net.minecraft.item.Item buildcraft.api.BCItems$Transport.PIPE_WOOD_FLUID. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup buildcrafttransport:pipe_diamond_wood_fluid for public static net.minecraft.item.Item buildcraft.api.BCItems$Transport.PIPE_DIAMOND_WOOD_FLUID. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:abyss for public static net.tslat.aoa3.dimension.abyss.biomes.BiomeAbyss net.tslat.aoa3.common.registration.BiomeRegister.ABYSS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ancient_cavern for public static net.tslat.aoa3.dimension.ancientcavern.biomes.BiomeAncientCavern net.tslat.aoa3.common.registration.BiomeRegister.ANCIENT_CAVERN. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:barathos for public static net.tslat.aoa3.dimension.barathos.biomes.BiomeBarathos net.tslat.aoa3.common.registration.BiomeRegister.BARATHOS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:candyland for public static net.tslat.aoa3.dimension.candyland.biomes.BiomeCandyland net.tslat.aoa3.common.registration.BiomeRegister.CANDYLAND. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:celeve for public static net.tslat.aoa3.dimension.celeve.biomes.BiomeCeleve net.tslat.aoa3.common.registration.BiomeRegister.CELEVE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:creeponia for public static net.tslat.aoa3.dimension.creeponia.biomes.BiomeCreeponia net.tslat.aoa3.common.registration.BiomeRegister.CREEPONIA. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:crystevia for public static net.tslat.aoa3.dimension.crystevia.biomes.BiomeCrystevia net.tslat.aoa3.common.registration.BiomeRegister.CRYSTEVIA. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:deeplands for public static net.tslat.aoa3.dimension.deeplands.biomes.BiomeDeeplands net.tslat.aoa3.common.registration.BiomeRegister.DEEPLANDS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:dustopia for public static net.tslat.aoa3.dimension.dustopia.biomes.BiomeDustopia net.tslat.aoa3.common.registration.BiomeRegister.DUSTOPIA. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gardencia for public static net.tslat.aoa3.dimension.gardencia.biomes.BiomeGardencia net.tslat.aoa3.common.registration.BiomeRegister.GARDENCIA. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:greckon for public static net.tslat.aoa3.dimension.greckon.biomes.BiomeGreckon net.tslat.aoa3.common.registration.BiomeRegister.GRECKON. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:haven for public static net.tslat.aoa3.dimension.haven.biomes.BiomeHaven net.tslat.aoa3.common.registration.BiomeRegister.HAVEN. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:immortallis for public static net.tslat.aoa3.dimension.immortallis.biomes.BiomeImmortallis net.tslat.aoa3.common.registration.BiomeRegister.IMMORTALLIS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:iromine for public static net.tslat.aoa3.dimension.iromine.biomes.BiomeIromine net.tslat.aoa3.common.registration.BiomeRegister.IROMINE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lborean for public static net.tslat.aoa3.dimension.lborean.biomes.BiomeLBorean net.tslat.aoa3.common.registration.BiomeRegister.LBOREAN. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lelyetia for public static net.tslat.aoa3.dimension.lelyetia.biomes.BiomeLelyetia net.tslat.aoa3.common.registration.BiomeRegister.LELYETIA. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lunalus for public static net.tslat.aoa3.dimension.lunalus.biomes.BiomeLunalus net.tslat.aoa3.common.registration.BiomeRegister.LUNALUS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mysterium for public static net.tslat.aoa3.dimension.mysterium.biomes.BiomeMysterium net.tslat.aoa3.common.registration.BiomeRegister.MYSTERIUM. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:precasia for public static net.tslat.aoa3.dimension.precasia.biomes.BiomePrecasia net.tslat.aoa3.common.registration.BiomeRegister.PRECASIA. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:runandor for public static net.tslat.aoa3.dimension.runandor.biomes.BiomeRunandor net.tslat.aoa3.common.registration.BiomeRegister.RUNANDOR. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shyrelands for public static net.tslat.aoa3.dimension.shyrelands.biomes.BiomeShyrelands net.tslat.aoa3.common.registration.BiomeRegister.SHYRELANDS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:vox_ponds for public static net.tslat.aoa3.dimension.voxponds.biomes.BiomeVoxPonds net.tslat.aoa3.common.registration.BiomeRegister.VOX_PONDS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup buildcraftsilicon:redstone_chipset for public static net.minecraft.item.Item buildcraft.api.BCItems$Silicon.REDSTONE_CHIPSET. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup buildcraftsilicon:plug_pulsar for public static net.minecraft.item.Item buildcraft.api.BCItems$Silicon.PLUG_PULSAR. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup buildcraftlib:guide for public static net.minecraft.item.Item buildcraft.api.BCItems$Lib.GUIDE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup buildcraftlib:guide_note for public static net.minecraft.item.Item buildcraft.api.BCItems$Lib.GUIDE_NOTE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup buildcraftlib:debugger for public static net.minecraft.item.Item buildcraft.api.BCItems$Lib.DEBUGGER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:music_null for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MUSIC_NULL. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:baron_bomb_priming for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.BARON_BOMB_PRIMING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:baron_bomb_spawn for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.BARON_BOMB_SPAWN. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bloodlust_collect for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.BLOODLUST_COLLECT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bone_horn_call for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.BONE_HORN_CALL. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bubble_shot_pop for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.BUBBLE_SHOT_POP. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:candy_snail_step for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CANDY_SNAIL_STEP. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:candy_thump for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CANDY_THUMP. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:chainsaw_use for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CHAINSAW_USE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:creation_forge_use for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CREATION_FORGE_USE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:crystal_creator_use for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CRYSTAL_CREATOR_USE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:declogging_table_use for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.DECLOGGING_TABLE_USE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:entity_generic_dino_step for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ENTITY_GENERIC_DINO_STEP. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:entity_pixon_harvest for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ENTITY_PIXON_HARVEST. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:entity_pixon_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ENTITY_PIXON_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:big_day_start for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.BIG_DAY_START. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:blood_hunt_start for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.BLOOD_HUNT_START. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:creep_day_start for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CREEP_DAY_START. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:death_day_start for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.DEATH_DAY_START. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lunar_invasion_start for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.LUNAR_INVASION_START. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:soul_scurry_start for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SOUL_SCURRY_START. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:extraction_success for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.EXTRACTION_SUCCESS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:foraging_loot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.FORAGING_LOOT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:goo_ball_impact for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.GOO_BALL_IMPACT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:goofy_tool_fail for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.GOOFY_TOOL_FAIL. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:abominator_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ABOMINATOR_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:archergun_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ARCHERGUN_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:artifact_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ARTIFACT_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:atomizer_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ATOMIZER_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ball_cannon_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.BALL_CANNON_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:big_blast_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.BIG_BLAST_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:blowpipe_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.BLOWPIPE_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:boom_cannon_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.BOOM_CANNON_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bubble_gun_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.BUBBLE_GUN_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:carrot_cannon_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CARROT_CANNON_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:chaingun_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CHAINGUN_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:chugger_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CHUGGER_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:clowner_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CLOWNER_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:colour_cannon_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.COLOUR_CANNON_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:confetti_cannon_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CONFETTI_CANNON_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:dark_gun_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.DARK_GUN_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:discharge_gun_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.DISCHARGE_GUN_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:doom_gun_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.DOOM_GUN_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:drain_gun_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.DRAIN_GUN_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:energy_cannon_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ENERGY_CANNON_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:fast_rifle_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.FAST_RIFLE_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:flinger_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.FLINGER_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gas_gun_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.GAS_GUN_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gauge_rifle_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.GAUGE_RIFLE_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:golem_gun_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.GOLEM_GUN_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gravity_blaster_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.GRAVITY_BLASTER_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:heat_wave_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.HEAT_WAVE_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:high_cannon_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.HIGH_CANNON_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:illusion_revolver_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ILLUSION_REVOLVER_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:illusion_smg_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ILLUSION_SMG_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ion_blaster_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ION_BLASTER_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:jack_rocker_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.JACK_ROCKER_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:light_cannon_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.LIGHT_CANNON_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lower_cannon_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.LOWER_CANNON_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:magic_gun_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MAGIC_GUN_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mecha_cannon_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MECHA_CANNON_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mind_blaster_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MIND_BLASTER_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:minigun_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MINIGUN_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mini_pistol_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MINI_PISTOL_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:missile_maker_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MISSILE_MAKER_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:monster_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MONSTER_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:moon_shiner_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOON_SHINER_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:paralyzer_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.PARALYZER_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:party_popper_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.PARTY_POPPER_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ray_gun_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.RAY_GUN_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:reefer_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.REEFER_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:revolution_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.REVOLUTION_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:revolver_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.REVOLVER_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:roulette_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ROULETTE_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rpg_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.RPG_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shadow_blaster_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SHADOW_BLASTER_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shotgun_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SHOTGUN_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:slugger_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SLUGGER_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:sniper_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SNIPER_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:soul_spark_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SOUL_SPARK_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:space_gun_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SPACE_GUN_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:space_revolver_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SPACE_REVOLVER_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:spirit_shower_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SPIRIT_SHOWER_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:sprayer_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SPRAYER_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:squad_gun_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SQUAD_GUN_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:stampede_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.STAMPEDE_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:swarmotron_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SWARMOTRON_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:upper_cannon_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.UPPER_CANNON_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:whimsy_winder_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.WHIMSY_WINDER_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:wither_cannon_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.WITHER_CANNON_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:withers_wrath_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.WITHERS_WRATH_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:wood_rifle_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.WOOD_RIFLE_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:haunting_table_use for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.HAUNTING_TABLE_USE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:heart_stone_use for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.HEART_STONE_USE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:heart_stone_spawn for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.HEART_STONE_SPAWN. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:entity_generic_heavy_step for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ENTITY_GENERIC_HEAVY_STEP. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hellfire_impact for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.HELLFIRE_IMPACT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:infusion_success for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.INFUSION_SUCCESS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:player_level_100 for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.PLAYER_LEVEL_100. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:player_level_up for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.PLAYER_LEVEL_UP. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lotto_win for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.LOTTO_WIN. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lunar_enrichment_table_use for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.LUNAR_ENRICHMENT_TABLE_USE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:runes_craft for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.RUNES_CRAFT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:entity_coratee_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ENTITY_CORATEE_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:entity_coratee_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ENTITY_CORATEE_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:entity_coratee_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ENTITY_CORATEE_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:entity_elkanyne_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ENTITY_ELKANYNE_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:entity_elkanyne_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ENTITY_ELKANYNE_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:entity_elkanyne_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ENTITY_ELKANYNE_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:entity_meganeuropsis_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ENTITY_MEGANEUROPSIS_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:entity_meganeuropsis_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ENTITY_MEGANEUROPSIS_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:entity_meganeuropsis_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ENTITY_MEGANEUROPSIS_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:entity_shik_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ENTITY_SHIK_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:entity_shik_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ENTITY_SHIK_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:entity_trotter_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ENTITY_TROTTER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:entity_trotter_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ENTITY_TROTTER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:entity_trotter_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ENTITY_TROTTER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_airhead_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_AIRHEAD_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_airhead_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_AIRHEAD_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_airhead_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_AIRHEAD_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_alarmo_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ALARMO_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_alarmo_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ALARMO_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_alarmo_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ALARMO_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_amphibior_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_AMPHIBIOR_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_amphibior_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_AMPHIBIOR_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_amphibior_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_AMPHIBIOR_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_amphibiyte_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_AMPHIBIYTE_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_amphibiyte_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_AMPHIBIYTE_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_amphibiyte_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_AMPHIBIYTE_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_anemia_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ANEMIA_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_anemia_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ANEMIA_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_anemia_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ANEMIA_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_angelica_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ANGELICA_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_angelica_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ANGELICA_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_angelica_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ANGELICA_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_angler_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ANGLER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_angler_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ANGLER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_angler_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ANGLER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_apparition_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_APPARITION_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_apparition_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_APPARITION_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_apparition_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_APPARITION_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_arcbeast_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ARCBEAST_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_arcbeast_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ARCBEAST_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_arcbeast_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ARCBEAST_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_archvine_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ARCHVINE_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_archvine_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ARCHVINE_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_archvine_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ARCHVINE_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_arcworm_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ARCWORM_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_arcworm_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ARCWORM_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_arcworm_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ARCWORM_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_arc_wizard_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ARC_WIZARD_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_arc_wizard_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ARC_WIZARD_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_arc_wizard_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ARC_WIZARD_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_ariel_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ARIEL_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_ariel_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ARIEL_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_ariel_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ARIEL_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_arkback_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ARKBACK_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_arkback_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ARKBACK_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_arkback_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ARKBACK_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_arkzyne_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ARKZYNE_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_arkzyne_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ARKZYNE_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_arkzyne_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ARKZYNE_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_automaton_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_AUTOMATON_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_automaton_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_AUTOMATON_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_automaton_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_AUTOMATON_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_axiolight_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_AXIOLIGHT_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_axiolight_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_AXIOLIGHT_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_axiolight_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_AXIOLIGHT_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_bane_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BANE_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_bane_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BANE_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_banshee_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BANSHEE_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_banshee_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BANSHEE_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_banshee_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BANSHEE_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_basilisk_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BASILISK_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_basilisk_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BASILISK_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_basilisk_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BASILISK_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_baumba_jump for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BAUMBA_JUMP. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_bloodmist_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BLOODMIST_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_bloodmist_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BLOODMIST_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_bloodmist_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BLOODMIST_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_bloodsucker_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BLOODSUCKER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_bloodsucker_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BLOODSUCKER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_bloodsucker_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BLOODSUCKER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_bomb_carrier_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BOMB_CARRIER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_bomb_carrier_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BOMB_CARRIER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_boneback_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BONEBACK_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_boneback_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BONEBACK_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_boneback_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BONEBACK_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_bouncer_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BOUNCER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_bouncer_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BOUNCER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_bouncer_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BOUNCER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_bugeye_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BUGEYE_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_bugeye_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BUGEYE_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_bugeye_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BUGEYE_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_bush_baby_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BUSH_BABY_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_bush_baby_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BUSH_BABY_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_bush_baby_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BUSH_BABY_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_carrotop_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CARROTOP_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_carrotop_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CARROTOP_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_carrotop_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CARROTOP_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_cave_bug_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CAVE_BUG_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_cave_bug_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CAVE_BUG_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_cave_bug_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CAVE_BUG_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_cave_creep_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CAVE_CREEP_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_cave_creep_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CAVE_CREEP_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_cave_creep_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CAVE_CREEP_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_celeve_clown_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CELEVE_CLOWN_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_celeve_clown_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CELEVE_CLOWN_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_celeve_clown_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CELEVE_CLOWN_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_charger_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CHARGER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_charger_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CHARGER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_charger_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CHARGER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_chimera_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CHIMERA_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_chimera_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CHIMERA_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_chimera_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CHIMERA_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_chomper_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CHOMPER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_chomper_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CHOMPER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_clown_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CLOWN_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_clown_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CLOWN_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_clown_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CLOWN_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_clunkhead_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CLUNKHEAD_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_compeer_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_COMPEER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_compeer_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_COMPEER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_compeer_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_COMPEER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_coniferon_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CONIFERON_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_coniferon_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CONIFERON_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_coniferon_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CONIFERON_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_corallus_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CORALLUS_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_corallus_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CORALLUS_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_corallus_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CORALLUS_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_corallus_taunt for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CORALLUS_TAUNT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_coralon_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CORALON_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_coralon_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CORALON_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_coralon_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CORALON_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_cotton_candor_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_COTTON_CANDOR_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_cotton_candor_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_COTTON_CANDOR_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_cotton_candor_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_COTTON_CANDOR_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_craexxeus_charge for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CRAEXXEUS_CHARGE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_craexxeus_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CRAEXXEUS_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_craexxeus_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CRAEXXEUS_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_craexxeus_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CRAEXXEUS_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_creeperlock_teleport for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CREEPERLOCK_TELEPORT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_creepird_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CREEPIRD_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_creepird_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CREEPIRD_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_creepird_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CREEPIRD_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_creepoid_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CREEPOID_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_creepoid_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CREEPOID_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_creepoid_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CREEPOID_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_crusilisk_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CRUSILISK_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_crusilisk_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CRUSILISK_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_crusilisk_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CRUSILISK_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_cryptid_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CRYPTID_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_cryptid_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CRYPTID_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_cryptid_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CRYPTID_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_crystal_construct_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CRYSTAL_CONSTRUCT_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_crystal_construct_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CRYSTAL_CONSTRUCT_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_crystal_construct_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CRYSTAL_CONSTRUCT_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_cyclops_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CYCLOPS_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_cyclops_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CYCLOPS_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_cyclops_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CYCLOPS_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_dark_beast_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DARK_BEAST_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_dark_beast_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DARK_BEAST_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_dark_beast_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DARK_BEAST_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_dawnlight_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DAWNLIGHT_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_dawnlight_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DAWNLIGHT_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_dawnlight_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DAWNLIGHT_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_death_hunter_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DEATH_HUNTER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_death_hunter_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DEATH_HUNTER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_death_hunter_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DEATH_HUNTER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_deinotherium_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DEINOTHERIUM_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_deinotherium_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DEINOTHERIUM_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_deinotherium_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DEINOTHERIUM_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_destructor_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DESTRUCTOR_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_destructor_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DESTRUCTOR_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_destructor_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DESTRUCTOR_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_devourer_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DEVOURER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_devourer_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DEVOURER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_devourer_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DEVOURER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_dicer_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DICER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_dicer_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DICER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_dicer_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DICER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_diocus_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DIOCUS_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_diocus_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DIOCUS_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_diocus_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DIOCUS_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_distorter_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DISTORTER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_distorter_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DISTORTER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_distorter_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DISTORTER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_doubler_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DOUBLER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_doubler_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DOUBLER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_doubler_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DOUBLER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_dracyon_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DRACYON_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_dracyon_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DRACYON_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_draggy_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DRAGGY_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_draggy_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DRAGGY_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_draggy_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DRAGGY_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_dusteiva_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DUSTEIVA_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_dusteiva_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DUSTEIVA_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_dusteiva_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DUSTEIVA_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_duston_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DUSTON_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_dust_strider_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DUST_STRIDER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_dust_strider_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DUST_STRIDER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_dust_strider_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DUST_STRIDER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_dyrehorn_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DYREHORN_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_dyrehorn_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DYREHORN_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_dyrehorn_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DYREHORN_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_echodar_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ECHODAR_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_echodar_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ECHODAR_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_echodar_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ECHODAR_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_eilosapien_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_EILOSAPIEN_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_eilosapien_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_EILOSAPIEN_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_eilosapien_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_EILOSAPIEN_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_elusive_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ELUSIVE_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_elusive_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ELUSIVE_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_elusive_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ELUSIVE_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_embrake_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_EMBRAKE_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_embrake_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_EMBRAKE_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_embrake_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_EMBRAKE_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_emperor_beast_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_EMPEROR_BEAST_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_emperor_beast_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_EMPEROR_BEAST_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_emperor_beast_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_EMPEROR_BEAST_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_emperor_beast_step for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_EMPEROR_BEAST_STEP. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_enforcer_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ENFORCER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_enforcer_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ENFORCER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_enforcer_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ENFORCER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_everbeast_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_EVERBEAST_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_everbeast_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_EVERBEAST_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_exohead_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_EXOHEAD_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_exohead_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_EXOHEAD_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_exohead_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_EXOHEAD_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_explodot_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_EXPLODOT_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_explodot_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_EXPLODOT_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_explodot_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_EXPLODOT_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_eye_creature_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_EYE_CREATURE_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_eye_creature_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_EYE_CREATURE_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_eye_creature_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_EYE_CREATURE_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_faceless_runner_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FACELESS_RUNNER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_faceless_runner_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FACELESS_RUNNER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_faceless_runner_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FACELESS_RUNNER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_fenix_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FENIX_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_fenix_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FENIX_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_fenix_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FENIX_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_fiend_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FIEND_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_fiend_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FIEND_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_fiend_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FIEND_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_fishix_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FISHIX_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_fishix_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FISHIX_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_fishix_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FISHIX_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_flamewalker_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FLAMEWALKER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_flamewalker_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FLAMEWALKER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_flamewalker_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FLAMEWALKER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_flesh_eater_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FLESH_EATER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_flesh_eater_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FLESH_EATER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_flesh_eater_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FLESH_EATER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_flye_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FLYE_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_flye_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FLYE_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_flye_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FLYE_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_fungi_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FUNGI_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_fungi_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FUNGI_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_fungi_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FUNGI_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_furlion_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FURLION_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_furlion_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FURLION_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_furlion_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FURLION_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_gadgetoid_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GADGETOID_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_gadgetoid_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GADGETOID_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_gadgetoid_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GADGETOID_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_ghostine_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GHOSTINE_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_ghostine_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GHOSTINE_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_ghostine_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GHOSTINE_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_ghost_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GHOST_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_ghost_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GHOST_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_ghost_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GHOST_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_giant_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GIANT_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_giant_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GIANT_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_giant_snail_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GIANT_SNAIL_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_giant_snail_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GIANT_SNAIL_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_giant_snail_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GIANT_SNAIL_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_giant_snail_step for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GIANT_SNAIL_STEP. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_goalby_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GOALBY_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_goalby_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GOALBY_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_goalby_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GOALBY_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_goblin_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GOBLIN_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_goblin_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GOBLIN_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_goblin_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GOBLIN_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_goldorth_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GOLDORTH_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_goldorth_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GOLDORTH_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_goldorth_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GOLDORTH_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_golem_step for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GOLEM_STEP. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_graw_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GRAW_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_graw_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GRAW_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_graw_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GRAW_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_grillface_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GRILLFACE_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_grillface_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GRILLFACE_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_grillface_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GRILLFACE_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_grillface_scare for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GRILLFACE_SCARE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_grobbler_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GROBBLER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_grobbler_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GROBBLER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_grobbler_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GROBBLER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_grocculate_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GROCCULATE_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_grocculate_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GROCCULATE_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_grocculate_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GROCCULATE_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_grunt_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GRUNT_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_grunt_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GRUNT_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_grunt_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GRUNT_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_guardian_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GUARDIAN_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_guardian_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GUARDIAN_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_gyro_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GYRO_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_gyro_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GYRO_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_gyro_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GYRO_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_hag_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HAG_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_hag_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HAG_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_hag_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HAG_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_hellcat_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HELLCAT_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_hellcat_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HELLCAT_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_hellcat_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HELLCAT_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_hellspot_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HELLSPOT_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_hellspot_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HELLSPOT_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_hellspot_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HELLSPOT_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_hive_king_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HIVE_KING_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_hive_king_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HIVE_KING_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_horndron_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HORNDRON_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_horndron_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HORNDRON_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_horndron_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HORNDRON_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_horon_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HORON_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_horon_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HORON_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_horon_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HORON_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_host_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HOST_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_host_drop for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HOST_DROP. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_host_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HOST_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_hunch_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HUNCH_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_hunch_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HUNCH_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_hunch_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HUNCH_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_hunter_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HUNTER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_hunter_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HUNTER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_hunter_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HUNTER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_hydrolisk_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HYDROLISK_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_hydrolisk_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HYDROLISK_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_hydrolisk_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HYDROLISK_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_immortal_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_IMMORTAL_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_immortal_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_IMMORTAL_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_infernal_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_INFERNAL_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_infernal_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_INFERNAL_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_iosaur_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_IOSAUR_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_iosaur_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_IOSAUR_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_iosaur_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_IOSAUR_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_irkling_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_IRKLING_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_irkling_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_IRKLING_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_irkling_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_IRKLING_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_jawe_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_JAWE_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_jawe_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_JAWE_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_jawe_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_JAWE_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_jumbo_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_JUMBO_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_kaiyu_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_KAIYU_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_kaiyu_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_KAIYU_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_kaiyu_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_KAIYU_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_keeler_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_KEELER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_keeler_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_KEELER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_keeler_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_KEELER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_keeler_revive for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_KEELER_REVIVE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_king_bambambam_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_KING_BAMBAMBAM_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_king_bambambam_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_KING_BAMBAMBAM_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_king_bambambam_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_KING_BAMBAMBAM_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_king_shroomus_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_KING_SHROOMUS_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_king_shroomus_heal for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_KING_SHROOMUS_HEAL. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_kror_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_KROR_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_kror_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_KROR_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_lelyetian_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_LELYETIAN_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_lelyetian_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_LELYETIAN_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_lelyetian_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_LELYETIAN_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_linger_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_LINGER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_linger_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_LINGER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_linger_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_LINGER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_little_bam_spawn for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_LITTLE_BAM_SPAWN. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_living_fungi_spawn for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_LIVING_FUNGI_SPAWN. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_lollypopper_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_LOLLYPOPPER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_lost_soul_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_LOST_SOUL_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_lost_soul_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_LOST_SOUL_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_lost_soul_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_LOST_SOUL_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_lunarcher_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_LUNARCHER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_lunarcher_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_LUNARCHER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_lunarcher_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_LUNARCHER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_lurker_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_LURKER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_lurker_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_LURKER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_lurker_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_LURKER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_luxocron_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_LUXOCRON_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_luxocron_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_LUXOCRON_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_luxocron_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_LUXOCRON_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_magicke_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MAGICKE_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_magicke_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MAGICKE_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_magicke_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MAGICKE_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_mechachron_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MECHACHRON_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_mechachron_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MECHACHRON_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_mechachron_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MECHACHRON_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_mechbot_jump for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MECHBOT_JUMP. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_mechyon_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MECHYON_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_mechyon_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MECHYON_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_mechyon_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MECHYON_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_merkyre_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MERKYRE_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_merkyre_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MERKYRE_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_merkyre_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MERKYRE_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_mermage_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MERMAGE_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_mermage_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MERMAGE_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_mermage_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MERMAGE_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_mirage_teleport for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MIRAGE_TELEPORT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_modulo_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MODULO_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_modulo_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MODULO_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_modulo_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MODULO_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_mother_void_walker_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MOTHER_VOID_WALKER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_mother_void_walker_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MOTHER_VOID_WALKER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_mother_void_walker_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MOTHER_VOID_WALKER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_muckopede_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MUCKOPEDE_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_muckopede_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MUCKOPEDE_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_muncher_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MUNCHER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_muncher_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MUNCHER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_muncher_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MUNCHER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_natura_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NATURA_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_natura_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NATURA_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_natura_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NATURA_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_neptuno_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NEPTUNO_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_neptuno_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NEPTUNO_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_neptuno_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NEPTUNO_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_nethengeic_beast_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NETHENGEIC_BEAST_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_nethengeic_beast_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NETHENGEIC_BEAST_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_nethengeic_beast_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NETHENGEIC_BEAST_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_nethengeic_wither_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NETHENGEIC_WITHER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_nethengeic_wither_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NETHENGEIC_WITHER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_nethengeic_wither_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NETHENGEIC_WITHER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_nightfly_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NIGHTFLY_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_nightfly_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NIGHTFLY_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_nightfly_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NIGHTFLY_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_nightmare_spider_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NIGHTMARE_SPIDER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_nightmare_spider_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NIGHTMARE_SPIDER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_nightmare_spider_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NIGHTMARE_SPIDER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_nightwing_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NIGHTWING_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_nightwing_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NIGHTWING_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_nightwing_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NIGHTWING_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_night_watcher_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NIGHT_WATCHER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_night_watcher_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NIGHT_WATCHER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_nipper_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NIPPER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_nipper_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NIPPER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_nipper_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NIPPER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_nospike_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NOSPIKE_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_nospike_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NOSPIKE_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_nospike_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NOSPIKE_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_occulent_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_OCCULENT_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_occulent_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_OCCULENT_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_occulent_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_OCCULENT_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_omnilight_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_OMNILIGHT_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_omnilight_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_OMNILIGHT_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_omnilight_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_OMNILIGHT_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_orbiter_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ORBITER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_orbiter_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ORBITER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_orbiter_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ORBITER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_parasect_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PARASECT_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_parasect_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PARASECT_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_parasect_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PARASECT_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_paravite_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PARAVITE_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_paravite_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PARAVITE_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_paravite_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PARAVITE_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_penguin_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PENGUIN_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_penguin_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PENGUIN_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_penguin_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PENGUIN_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_penumbra_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PENUMBRA_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_penumbra_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PENUMBRA_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_penumbra_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PENUMBRA_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_phantom_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PHANTOM_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_phantom_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PHANTOM_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_pigotron_appear for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PIGOTRON_APPEAR. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_pigotron_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PIGOTRON_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_pigotron_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PIGOTRON_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_pigotron_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PIGOTRON_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_pincher_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PINCHER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_pincher_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PINCHER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_pincher_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PINCHER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_pod_plant_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_POD_PLANT_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_pod_plant_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_POD_PLANT_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_pod_plant_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_POD_PLANT_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_polytom_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_POLYTOM_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_polytom_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_POLYTOM_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_polytom_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_POLYTOM_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_primordial_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PRIMORDIAL_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_primordial_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PRIMORDIAL_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_quickpocket_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_QUICKPOCKET_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_quickpocket_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_QUICKPOCKET_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_quickpocket_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_QUICKPOCKET_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_quickpocket_steal for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_QUICKPOCKET_STEAL. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_rainicorn_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_RAINICORN_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_rainicorn_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_RAINICORN_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_rainicorn_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_RAINICORN_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_rammerhead_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_RAMMERHEAD_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_rammerhead_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_RAMMERHEAD_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_rammerhead_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_RAMMERHEAD_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_ramradon_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_RAMRADON_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_ramradon_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_RAMRADON_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_ramradon_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_RAMRADON_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_rawbone_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_RAWBONE_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_rawbone_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_RAWBONE_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_rawbone_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_RAWBONE_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_reaper_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_REAPER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_reaper_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_REAPER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_reaper_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_REAPER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_refluct_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_REFLUCT_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_refluct_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_REFLUCT_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_refluct_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_REFLUCT_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_rockbiter_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ROCKBITER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_rockbiter_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ROCKBITER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_rockbiter_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ROCKBITER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_rock_rider_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ROCK_RIDER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_rock_rider_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ROCK_RIDER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_rock_rider_switch for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ROCK_RIDER_SWITCH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_roloscope_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ROLOSCOPE_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_roloscope_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ROLOSCOPE_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_roloscope_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ROLOSCOPE_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_runic_golem_change for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_RUNIC_GOLEM_CHANGE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_runic_golem_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_RUNIC_GOLEM_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_sabretooth_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SABRETOOTH_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_sabretooth_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SABRETOOTH_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_sabretooth_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SABRETOOTH_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_sasquatch_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SASQUATCH_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_scrubby_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SCRUBBY_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_scrubby_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SCRUBBY_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_sea_viper_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SEA_VIPER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_sea_viper_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SEA_VIPER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_sea_viper_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SEA_VIPER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_seeker_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SEEKER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_seeker_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SEEKER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_seeker_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SEEKER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_shade_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SHADE_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_shade_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SHADE_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_shade_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SHADE_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_shadowlord_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SHADOWLORD_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_shadowlord_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SHADOWLORD_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_shadowlord_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SHADOWLORD_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_shadow_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SHADOW_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_shadow_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SHADOW_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_shifter_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SHIFTER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_shifter_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SHIFTER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_shifter_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SHIFTER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_skeletal_cowman_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SKELETAL_COWMAN_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_skeletal_cowman_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SKELETAL_COWMAN_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_skeletron_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SKELETRON_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_skeletron_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SKELETRON_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_skeletron_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SKELETRON_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_skellox_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SKELLOX_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_skellox_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SKELLOX_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_skellox_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SKELLOX_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_skipper_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SKIPPER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_skipper_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SKIPPER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_skipper_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SKIPPER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_skull_creature_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SKULL_CREATURE_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_skull_creature_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SKULL_CREATURE_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_skull_creature_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SKULL_CREATURE_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_slimer_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SLIMER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_slimer_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SLIMER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_slimer_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SLIMER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_smash_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SMASH_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_smash_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SMASH_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_smash_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SMASH_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_soulscorne_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SOULSCORNE_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_soulscorne_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SOULSCORNE_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_soulscorne_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SOULSCORNE_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_soulvyre_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SOULVYRE_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_soulvyre_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SOULVYRE_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_soulvyre_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SOULVYRE_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_spectral_wizard_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SPECTRAL_WIZARD_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_spectral_wizard_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SPECTRAL_WIZARD_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_spectral_wizard_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SPECTRAL_WIZARD_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_sphinx_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SPHINX_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_sphinx_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SPHINX_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_sphinx_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SPHINX_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_spinoledon_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SPINOLEDON_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_spinoledon_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SPINOLEDON_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_spinoledon_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SPINOLEDON_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_spinux_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SPINUX_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_spinux_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SPINUX_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_spinux_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SPINUX_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_spirit_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SPIRIT_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_spirit_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SPIRIT_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_squiggler_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SQUIGGLER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_squiggler_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SQUIGGLER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_squiggler_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SQUIGGLER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_stalker_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_STALKER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_stalker_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_STALKER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_stalker_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_STALKER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_stimulosus_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_STIMULOSUS_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_stimulo_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_STIMULO_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_stimulo_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_STIMULO_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_stimulo_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_STIMULO_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_stinger_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_STINGER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_stinger_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_STINGER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_sugarface_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SUGARFACE_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_sugarface_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SUGARFACE_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_sugarface_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SUGARFACE_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_surveyor_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SURVEYOR_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_surveyor_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SURVEYOR_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_surveyor_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SURVEYOR_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_sysker_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SYSKER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_sysker_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SYSKER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_sysker_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SYSKER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_terradon_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TERRADON_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_terradon_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TERRADON_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_terradon_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TERRADON_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_terrestrial_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TERRESTRIAL_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_terrestrial_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TERRESTRIAL_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_terrestrial_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TERRESTRIAL_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_tharafly_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_THARAFLY_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_tharafly_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_THARAFLY_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_tharafly_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_THARAFLY_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_tortione_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TORTIONE_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_tortione_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TORTIONE_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_tortione_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TORTIONE_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_toxxulous_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TOXXULOUS_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_toxxulous_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TOXXULOUS_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_toxxulous_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TOXXULOUS_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_tracker_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TRACKER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_tracker_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TRACKER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_tracker_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TRACKER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_tree_spirit_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TREE_SPIRIT_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_tree_spirit_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TREE_SPIRIT_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_tree_spirit_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TREE_SPIRIT_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_trickster_hide for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TRICKSTER_HIDE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_trickster_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TRICKSTER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_trickster_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TRICKSTER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_tyrosaur_charge for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TYROSAUR_CHARGE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_tyrosaur_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TYROSAUR_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_tyrosaur_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TYROSAUR_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_tyrosaur_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TYROSAUR_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_tyrosaur_ready_stomp for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TYROSAUR_READY_STOMP. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_tyrosaur_step for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TYROSAUR_STEP. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_tyrosaur_stomp for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TYROSAUR_STOMP. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_urka_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_URKA_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_urka_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_URKA_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_urka_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_URKA_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_ursa_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_URSA_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_ursa_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_URSA_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_ursa_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_URSA_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_valkyrie_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VALKYRIE_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_valkyrie_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VALKYRIE_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_valkyrie_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VALKYRIE_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_vertebron_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VERTEBRON_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_vertebron_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VERTEBRON_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_vertebron_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VERTEBRON_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_visular_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VISULAR_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_visular_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VISULAR_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_visular_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VISULAR_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_visulon_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VISULON_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_void_walker_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VOID_WALKER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_void_walker_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VOID_WALKER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_void_walker_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VOID_WALKER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_volar_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VOLAR_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_volar_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VOLAR_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_volar_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VOLAR_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_voliant_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VOLIANT_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_voliant_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VOLIANT_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_voliant_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VOLIANT_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_voltron_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VOLTRON_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_voltron_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VOLTRON_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_voltron_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VOLTRON_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_voxxulon_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VOXXULON_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_voxxulon_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VOXXULON_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_voxxulon_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VOXXULON_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_walker_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_WALKER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_walker_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_WALKER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_walker_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_WALKER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_web_reaper_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_WEB_REAPER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_web_reaper_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_WEB_REAPER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_web_reaper_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_WEB_REAPER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_wither_wizard_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_WITHER_WIZARD_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_wither_wizard_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_WITHER_WIZARD_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_xxeus_dash for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_XXEUS_DASH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_xxeus_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_XXEUS_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_xxeus_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_XXEUS_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_xxeus_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_XXEUS_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_yeti_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_YETI_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_yeti_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_YETI_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_yeti_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_YETI_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_zarg_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ZARG_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_zarg_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ZARG_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_zarg_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ZARG_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_zhinx_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ZHINX_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_zhinx_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ZHINX_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_zhinx_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ZHINX_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_zorp_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ZORP_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_zorp_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ZORP_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_zorp_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ZORP_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bane_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.BANE_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:baroness_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.BARONESS_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:clunkhead_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CLUNKHEAD_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:coniferon_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CONIFERON_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:corallus_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CORALLUS_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:cotton_candor_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.COTTON_CANDOR_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:craexxeus_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CRAEXXEUS_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:creep_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CREEP_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:crystocore_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CRYSTOCORE_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:dracyon_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.DRACYON_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:elusive_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ELUSIVE_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:four_guardians_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.FOUR_GUARDIANS_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:goldorth_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.GOLDORTH_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:graw_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.GRAW_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gyro_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.GYRO_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hive_king_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.HIVE_KING_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:horon_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.HORON_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hydrolisk_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.HYDROLISK_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:king_bambambam_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.KING_BAMBAMBAM_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:king_shroomus_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.KING_SHROOMUS_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:kror_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.KROR_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mechbot_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MECHBOT_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:nethengeic_wither_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.NETHENGEIC_WITHER_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:penumbra_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.PENUMBRA_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:primordial_five_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.PRIMORDIAL_FIVE_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rock_rider_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ROCK_RIDER_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shadowlord_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SHADOWLORD_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:silverfoot_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SILVERFOOT_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:skeletron_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SKELETRON_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:smash_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SMASH_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:tyrosaur_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.TYROSAUR_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:vinocorne_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.VINOCORNE_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:visualent_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.VISUALENT_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:voxxulon_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.VOXXULON_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:petal_crafting_station_success for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.PETAL_CRAFTING_STATION_SUCCESS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:plant_thump for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.PLANT_THUMP. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:abyss_portal_activate for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ABYSS_PORTAL_ACTIVATE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ancient_cavern_portal_activate for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ANCIENT_CAVERN_PORTAL_ACTIVATE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:barren_portal_activate for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.BARREN_PORTAL_ACTIVATE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:candyland_portal_activate for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CANDYLAND_PORTAL_ACTIVATE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:celeve_portal_activate for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CELEVE_PORTAL_ACTIVATE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:creeponia_portal_activate for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CREEPONIA_PORTAL_ACTIVATE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:crystevia_portal_activate for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CRYSTEVIA_PORTAL_ACTIVATE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:dark_portal_activate for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.DARK_PORTAL_ACTIVATE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:immortallis_portal_activate for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.IMMORTALLIS_PORTAL_ACTIVATE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:iromine_portal_activate for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.IROMINE_PORTAL_ACTIVATE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:light_portal_activate for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.LIGHT_PORTAL_ACTIVATE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:natural_portal_activate for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.NATURAL_PORTAL_ACTIVATE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shyrelands_portal_activate for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SHYRELANDS_PORTAL_ACTIVATE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rune_randomizer_use for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.RUNE_RANDOMIZER_USE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:arc_wizard_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ARC_WIZARD_SHOOT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:baroness_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.BARONESS_SHOOT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:baumba_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.BAUMBA_SHOOT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:cherry_blaster_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CHERRY_BLASTER_SHOOT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:clown_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CLOWN_SHOOT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:clunkhead_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CLUNKHEAD_SHOOT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:cotton_candor_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.COTTON_CANDOR_SHOOT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:craexxeus_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CRAEXXEUS_SHOOT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:craexxeus_nuke_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CRAEXXEUS_NUKE_SHOOT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:fungik_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.FUNGIK_SHOOT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:guardian_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.GUARDIAN_SHOOT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hag_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.HAG_SHOOT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:kaiyu_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.KAIYU_SHOOT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:linger_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.LINGER_SHOOT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:magic_creeper_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MAGIC_CREEPER_SHOOT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:magicke_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MAGICKE_SHOOT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mechbot_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MECHBOT_SHOOT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mermage_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MERMAGE_SHOOT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mirage_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MIRAGE_SHOOT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shyre_troll_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SHYRE_TROLL_SHOOT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:skeleman_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SKELEMAN_SHOOT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:spirit_protector_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SPIRIT_PROTECTOR_SHOOT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:undead_troll_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.UNDEAD_TROLL_SHOOT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:vine_wizard_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.VINE_WIZARD_SHOOT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:web_reaper_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.WEB_REAPER_SHOOT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:wizard_blast_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.WIZARD_BLAST_SHOOT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shyrelands_wind for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SHYRELANDS_WIND. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:atlantic_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ATLANTIC_STAFF_CAST. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:basic_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.BASIC_STAFF_CAST. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:candy_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CANDY_STAFF_CAST. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:celestial_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CELESTIAL_STAFF_CAST. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:concussion_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CONCUSSION_STAFF_CAST. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:coral_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CORAL_STAFF_CAST. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:crystevia_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CRYSTEVIA_STAFF_CAST. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ember_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.EMBER_STAFF_CAST. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ever_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.EVER_STAFF_CAST. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:firefly_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.FIREFLY_STAFF_CAST. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:fungal_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.FUNGAL_STAFF_CAST. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:joker_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.JOKER_STAFF_CAST. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:kaiyu_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.KAIYU_STAFF_CAST. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lightshine_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.LIGHTSHINE_STAFF_CAST. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lunar_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.LUNAR_STAFF_CAST. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:meteor_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.METEOR_STAFF_CAST. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:moonlight_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOONLIGHT_STAFF_CAST. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:nature_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.NATURE_STAFF_CAST. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:nightmare_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.NIGHTMARE_STAFF_CAST. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:noxious_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.NOXIOUS_STAFF_CAST. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:phantom_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.PHANTOM_STAFF_CAST. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:reef_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.REEF_STAFF_CAST. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rejuvenation_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.REJUVENATION_STAFF_CAST. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:runic_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.RUNIC_STAFF_CAST. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shadow_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SHADOW_STAFF_CAST. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:show_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SHOW_STAFF_CAST. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shyre_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SHYRE_STAFF_CAST. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:sky_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SKY_STAFF_CAST. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:sun_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SUN_STAFF_CAST. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:surge_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SURGE_STAFF_CAST. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:tangle_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.TANGLE_STAFF_CAST. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ultimatum_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ULTIMATUM_STAFF_CAST. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:web_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.WEB_STAFF_CAST. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:tea_sink_fill for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.TEA_SINK_FILL. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:tea_sink_use for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.TEA_SINK_USE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:tribute_fail for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.TRIBUTE_FAIL. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:tribute_success for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.TRIBUTE_SUCCESS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:creation_slab_use for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CREATION_SLAB_USE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:very_heavy_step for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.VERY_HEAVY_STEP. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:vulcane_use for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.VULCANE_USE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:outlaw_disc for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.OUTLAW_DISC. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:caverns_disc for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CAVERNS_DISC. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup buildcraftcore:gear_wood for public static net.minecraft.item.Item buildcraft.api.BCItems$Core.GEAR_WOOD. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup buildcraftcore:gear_stone for public static net.minecraft.item.Item buildcraft.api.BCItems$Core.GEAR_STONE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup buildcraftcore:gear_iron for public static net.minecraft.item.Item buildcraft.api.BCItems$Core.GEAR_IRON. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup buildcraftcore:gear_gold for public static net.minecraft.item.Item buildcraft.api.BCItems$Core.GEAR_GOLD. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup buildcraftcore:gear_diamond for public static net.minecraft.item.Item buildcraft.api.BCItems$Core.GEAR_DIAMOND. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup buildcraftcore:wrench for public static net.minecraft.item.Item buildcraft.api.BCItems$Core.WRENCH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup buildcraftcore:paintbrush for public static net.minecraft.item.Item buildcraft.api.BCItems$Core.PAINTBRUSH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup buildcraftcore:list for public static net.minecraft.item.Item buildcraft.api.BCItems$Core.LIST. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup buildcraftcore:map_location for public static net.minecraft.item.Item buildcraft.api.BCItems$Core.MAP_LOCATION. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup buildcraftcore:marker_connector for public static net.minecraft.item.Item buildcraft.api.BCItems$Core.MARKER_CONNECTOR. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup buildcraftcore:volume_box for public static net.minecraft.item.Item buildcraft.api.BCItems$Core.VOLUME_BOX. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup buildcraftcore:goggles for public static net.minecraft.item.Item buildcraft.api.BCItems$Core.GOGGLES. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup buildcraftcore:fragile_fluid_shard for public static net.minecraft.item.Item buildcraft.api.BCItems$Core.FRAGILE_FLUID_SHARD. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup buildcraftfactory:plastic_sheet for public static net.minecraft.item.Item buildcraft.api.BCItems$Factory.PLASTIC_SHEET. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup buildcraftfactory:water_gel for public static net.minecraft.item.Item buildcraft.api.BCItems$Factory.WATER_GEL. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup buildcraftfactory:gelled_water for public static net.minecraft.item.Item buildcraft.api.BCItems$Factory.GELLED_WATER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:poison_resist for public static net.minecraft.potion.PotionType com.bobmowzie.mowziesmobs.server.potion.PotionTypeHandler.POISON_RESIST. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:long_poison_resist for public static net.minecraft.potion.PotionType com.bobmowzie.mowziesmobs.server.potion.PotionTypeHandler.LONG_POISON_RESIST. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:silver_chestplate for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.silver_chestplate. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:firedragon_teen_hurt for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.FIREDRAGON_TEEN_HURT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:master for public static WayofTime.bloodmagic.orb.BloodOrb WayofTime.bloodmagic.core.RegistrarBloodMagic.ORB_MASTER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:myrmex_stinger for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.myrmex_stinger. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.talk6 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_TALK_6. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:highlands_center for public static net.minecraft.world.biome.Biome twilightforest.biomes.TFBiomes.highlandsCenter. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:archmage for public static WayofTime.bloodmagic.orb.BloodOrb WayofTime.bloodmagic.core.RegistrarBloodMagic.ORB_ARCHMAGE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.battlecry2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_BATTLECRY_2. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:hydra_fang for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.hydra_fang. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:dense_twilight_forest for public static net.minecraft.world.biome.Biome twilightforest.biomes.TFBiomes.denseTwilightForest. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:weezer_blue_album for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.weezer_blue_album. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:geomancy.rumble1 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.EFFECT_GEOMANCY_RUMBLE_1. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:lich_staff for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.lich_staff. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:icedragon_teen_hurt for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.ICEDRAGON_TEEN_HURT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:icedragon_adult_roar for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.ICEDRAGON_ADULT_ROAR. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:naga.growl3 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_NAGA_GROWL_3. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:myrmex_desert_egg for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.myrmex_desert_egg. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup ironchest:iron_shulker_box_lime for public static cpw.mods.ironchest.common.items.shulker.ItemIronShulkerBox cpw.mods.ironchest.common.core.IronChestBlocks.ironShulkerBoxLimeItemBlock. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragon_flight for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.DRAGON_FLIGHT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:deathworm_yellow_helmet for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.deathworm_yellow_helmet. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:silver_boots for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.silver_boots. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup natura:nether_blue_large_glowshroom for private static net.minecraft.block.Block forestry.plugins.PluginNatura.blueLargeGlowshroomBlock. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:sheep_helmet for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.sheep_helmet. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dread_sword for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.dread_sword. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:stymphalian_bird_attack for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.STYMPHALIAN_BIRD_ATTACK. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:naga_idle for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.NAGA_IDLE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:firedragon_breath for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.FIREDRAGON_BREATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:raven_feather for public static net.minecraft.item.Item twilightforest.item.TFItems.raven_feather. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:gold_hippogryph_armor for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.gold_hippogryph_armor. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:naga.acidhit for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_NAGA_ACID_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:sheep_boots for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.sheep_boots. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragonscales_bronze for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.dragonscales_bronze. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:knightmetal_chestplate for public static net.minecraft.item.Item twilightforest.item.TFItems.knightmetal_chestplate. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragonegg_blue for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.dragonegg_blue. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragonsteel_fire_pickaxe for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.dragonsteel_fire_pickaxe. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup ironchest:iron_shulker_box_brown for public static cpw.mods.ironchest.common.items.shulker.ItemIronShulkerBox cpw.mods.ironchest.common.core.IronChestBlocks.ironShulkerBoxBrownItemBlock. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:sheep_leggings for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.sheep_leggings. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:chain_sticky for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.chain_sticky. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:mob.taegore.ambient for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.taegore_ambient. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:record.labyrinth for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.record_labyrinth. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:deathworm_idle for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.DEATHWORM_IDLE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragonsteel_fire_boots for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.dragonsteel_fire_boots. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:shiny_scales for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.shiny_scales. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:deathworm_white_chestplate for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.deathworm_white_chestplate. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:mob.generic.wings.flap for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.generic_wing_flap. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragonarmor_diamond for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.dragon_armor_diamond. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:sea_serpent_idle for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.SEA_SERPENT_IDLE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragonsteel_fire_chestplate for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.dragonsteel_fire_chestplate. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dread_queen_sword for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.dread_queen_sword. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:icedragon_adult_hurt for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.ICEDRAGON_ADULT_HURT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:icedragon_teen_roar for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.ICEDRAGON_TEEN_ROAR. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:miniature_structure for public static net.minecraft.item.Item twilightforest.item.TFItems.miniature_structure. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barako.angry6 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKO_ANGRY_6. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.die for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_DIE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:geomancy.breakmedium for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.EFFECT_GEOMANCY_BREAK_MEDIUM_1. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:minotaur_axe_gold for public static net.minecraft.item.Item twilightforest.item.TFItems.minotaur_axe_gold. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:amphithere_idle for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.AMPHITHERE_IDLE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:foliaath.emerge for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FOLIAATH_MERGE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:portal.glowstone.travel for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.glowstone_portal_travel. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.emerge for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_EMERGE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:pixie_dust for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.pixie_dust. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:pixie_hurt for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.PIXIE_HURT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.grunt3 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_GRUNT_3. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:record.recording_892 for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.record_recording_892. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:myrmex_jungle_hoe for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.myrmex_jungle_hoe. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.grunt1 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_GRUNT_1. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:laser for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.LASER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragonscales_sapphire for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.dragonscales_sapphire. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:geomancy.breaklarge2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.EFFECT_GEOMANCY_BREAK_LARGE_2. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:ironwood_raw for public static net.minecraft.item.Item twilightforest.item.TFItems.ironwood_raw. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:frostmaw.step for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FROSTMAW_STEP. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:troll_leather for public net.minecraft.item.Item com.github.alexthe666.iceandfire.enums.EnumTroll.leather. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragonarmor_dragonsteel_ice for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.dragon_armor_dragonsteel_ice. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:naga_die for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.NAGA_DIE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup baubles:ring for public static net.minecraft.item.Item baubles.common.items.ItemRing.RING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:ice_dragon_heart for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.ice_dragon_heart. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:twilight_clearing for public static net.minecraft.world.biome.Biome twilightforest.biomes.TFBiomes.clearing. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:frostmaw.attack1 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FROSTMAW_ATTACK_1. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:pixie_wand for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.PIXIE_WAND. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:naga.grunt3 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_NAGA_GRUNT_3. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup fossil:cordaites_planks_double_slab for public static fossilsarcheology.server.block.FossilSlabBlock fossilsarcheology.server.block.FABlockRegistry.CORDAITES_PLANKS_DOUBLESLAB. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:myrmex_jungle_staff for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.myrmex_jungle_staff. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:sickly_dragon_meal for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.sickly_dragon_meal. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:silver_leggings for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.silver_leggings. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:armor_shard for public static net.minecraft.item.Item twilightforest.item.TFItems.armor_shard. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:steeleaf_chestplate for public static net.minecraft.item.Item twilightforest.item.TFItems.steeleaf_chestplate. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:cockatrice_idle for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.COCKATRICE_IDLE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:amphithere_gust for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.AMPHITHERE_GUST. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:supernova.blackhole for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_SUPERNOVA_BLACKHOLE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.hurt for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_HURT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup fossil:ancient_wood_double_slab for public static fossilsarcheology.server.block.FossilSlabBlock fossilsarcheology.server.block.FABlockRegistry.ANCIENT_WOOD_DOUBLESLAB. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup fossil:kylix_vase for public static fossilsarcheology.server.block.KylixVaseBlock fossilsarcheology.server.block.FABlockRegistry.KYLIX_VASE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:silver_nugget for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.silverNugget. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:meef_stroganoff for public static net.minecraft.item.Item twilightforest.item.TFItems.meef_stroganoff. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:naga_attack for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.NAGA_ATTACK. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:ore_meter for public static net.minecraft.item.Item twilightforest.item.TFItems.ore_meter. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:cockatrice_scepter for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.cockatrice_scepter. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.preswing3 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_PRE_SWING_3. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:misc.groundhit1 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.MISC_GROUNDHIT_1. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:hippogryph_sword for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.hippogryph_sword. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:silver_hoe for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.silver_hoe. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:mob.tempest.hurt for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.tempest_hurt. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:geomancy.rumble3 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.EFFECT_GEOMANCY_RUMBLE_3. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:mob.moa.ambient for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.moa_ambient. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:giant_pickaxe for public static net.minecraft.item.Item twilightforest.item.TFItems.giant_pickaxe. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:chain for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.chain. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:lamp_of_cinders for public static net.minecraft.item.Item twilightforest.item.TFItems.lamp_of_cinders. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup ironchest:iron_shulker_box_cyan for public static cpw.mods.ironchest.common.items.shulker.ItemIronShulkerBox cpw.mods.ironchest.common.core.IronChestBlocks.ironShulkerBoxCyanItemBlock. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:deep_mushroom_forest for public static net.minecraft.world.biome.Biome twilightforest.biomes.TFBiomes.deepMushrooms. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:knightmetal_helmet for public static net.minecraft.item.Item twilightforest.item.TFItems.knightmetal_helmet. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:seeker_bow for public static net.minecraft.item.Item twilightforest.item.TFItems.seeker_bow. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup ironchest:iron_shulker_box_yellow for public static cpw.mods.ironchest.common.items.shulker.ItemIronShulkerBox cpw.mods.ironchest.common.core.IronChestBlocks.ironShulkerBoxYellowItemBlock. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:fiery_boots for public static net.minecraft.item.Item twilightforest.item.TFItems.fiery_boots. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:transcendent for public static WayofTime.bloodmagic.orb.BloodOrb WayofTime.bloodmagic.core.RegistrarBloodMagic.ORB_TRANSCENDENT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:gorgon_petrify for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.GORGON_PETRIFY. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:record.moa for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.record_moa. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:phantom_helmet for public static net.minecraft.item.Item twilightforest.item.TFItems.phantom_helmet. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:random.present_unwrap for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.present_unwrap. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:tower_key for public static net.minecraft.item.Item twilightforest.item.TFItems.tower_key. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup ironchest:iron_shulker_box_magenta for public static cpw.mods.ironchest.common.items.shulker.ItemIronShulkerBox cpw.mods.ironchest.common.core.IronChestBlocks.ironShulkerBoxMagentaItemBlock. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:foliaath.baby.eat for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FOLIAATH_BABY_EAT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup fossil:palm_planks_double_slab for public static fossilsarcheology.server.block.FossilSlabBlock fossilsarcheology.server.block.FABlockRegistry.PALM_PLANKS_DOUBLESLAB. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barako.talk3 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKO_TALK_3. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:knowledge for public static net.minecraft.potion.PotionType shadows.ApotheosisObjects.T_KNOWLEDGE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragon_horn_ice for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.dragon_horn_ice. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:hippogryph_die for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.HIPPOGRYPH_DIE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barako.belly for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKO_BELLY. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:myrmex_jungle_leggings for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.myrmex_jungle_leggings. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup fossil:skull for public static fossilsarcheology.server.block.SkullBlock fossilsarcheology.server.block.FABlockRegistry.SKULL_BLOCK. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:myrmex_desert_sword for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.myrmex_desert_sword. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragonsteel_ice_leggings for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.dragonsteel_ice_leggings. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragonflute for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.DRAGONFLUTE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:raw_venison for public static net.minecraft.item.Item twilightforest.item.TFItems.raw_venison. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:geomancy.magicchargesmall for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.EFFECT_GEOMANCY_MAGIC_CHARGE_SMALL. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:mob.tempest.ambient for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.tempest_ambient. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:mob.aerbunny.ambient for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.aerbunny_ambient. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:troll_boots for public net.minecraft.item.Item com.github.alexthe666.iceandfire.enums.EnumTroll.boots. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:pixie_idle for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.PIXIE_IDLE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:frostmaw.living1 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FROSTMAW_LIVING_1. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:myrmex_desert_staff for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.myrmex_desert_staff. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup fossil:ancient_stone_double_slab for public static fossilsarcheology.server.block.FossilSlabBlock fossilsarcheology.server.block.FABlockRegistry.ANCIENT_STONE_DOUBLESLAB. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:deathworm_gauntlet_yellow for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.deathworm_gauntlet_yellow. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragonarmor_dragonsteel_fire for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.dragon_armor_dragonsteel_fire. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:arctic_fur for public static net.minecraft.item.Item twilightforest.item.TFItems.arctic_fur. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup ironchest:iron_shulker_box_red for public static cpw.mods.ironchest.common.items.shulker.ItemIronShulkerBox cpw.mods.ironchest.common.core.IronChestBlocks.ironShulkerBoxRedItemBlock. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barako.talk6 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKO_TALK_6. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.release2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_RELEASE_2. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:cooked_meef for public static net.minecraft.item.Item twilightforest.item.TFItems.cooked_meef. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:siren_song for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.SIREN_SONG. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup ironchest:iron_shulker_box_blue for public static cpw.mods.ironchest.common.items.shulker.ItemIronShulkerBox cpw.mods.ironchest.common.core.IronChestBlocks.ironShulkerBoxBlueItemBlock. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:geomancy.hitmedium for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.EFFECT_GEOMANCY_HIT_MEDIUM_1. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:silver_axe for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.silver_axe. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup buildcraftenergy:oil_desert for public static net.minecraft.world.biome.Biome buildcraft.energy.generation.BiomeOilDesert.INSTANCE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:sea_serpent_roar for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.SEA_SERPENT_ROAR. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:geomancy.bouldercharge for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.EFFECT_GEOMANCY_BOULDER_CHARGE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:myrmex_jungle_axe for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.myrmex_jungle_axe. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:twilight_swamp for public static net.minecraft.world.biome.Biome twilightforest.biomes.TFBiomes.tfSwamp. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:mob.aerbunny.hurt for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.aerbunny_hurt. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:foliaath.bite1 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FOLIAATH_BITE_1. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:myrmex_desert_helmet for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.myrmex_desert_helmet. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragonegg_red for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.dragonegg_red. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:aether_forgotten_highlands for public static net.minecraft.world.biome.Biome com.gildedgames.aether.api.registrar.BiomesAether.FORGOTTEN_HIGHLANDS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:myrmex_die for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.MYRMEX_DIE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:sea_serpent_scale_block for public net.minecraft.block.Block com.github.alexthe666.iceandfire.enums.EnumSeaSerpent.scaleBlock. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:naga.grunt2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_NAGA_GRUNT_2. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:troll_die for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.TROLL_DIE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:fiery_tears for public static net.minecraft.item.Item twilightforest.item.TFItems.fiery_tears. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:peacock_fan for public static net.minecraft.item.Item twilightforest.item.TFItems.peacock_fan. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragonsteel_ice_sword for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.dragonsteel_ice_sword. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:sea_serpent_fang for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.sea_serpent_fang. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragon_stick for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.dragon_stick. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:mob.zephyr.puff for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.zephyr_puff. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:naga.acidspit for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_NAGA_ACID_SPIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:arctic_chestplate for public static net.minecraft.item.Item twilightforest.item.TFItems.arctic_chestplate. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:aether_highlands for public static net.minecraft.world.biome.Biome com.gildedgames.aether.api.registrar.BiomesAether.HIGHLANDS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:frostmaw.die for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FROSTMAW_DIE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:twilight_glacier for public static net.minecraft.world.biome.Biome twilightforest.biomes.TFBiomes.glacier. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:block.aercloud.bounce for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.aercloud_bounce. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:geomancy.hitsmall for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.EFFECT_GEOMANCY_MAGIC_SMALL. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:fiery_chestplate for public static net.minecraft.item.Item twilightforest.item.TFItems.fiery_chestplate. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragonsteel_fire_leggings for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.dragonsteel_fire_leggings. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:manuscript for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.manuscript. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:giant_sword for public static net.minecraft.item.Item twilightforest.item.TFItems.giant_sword. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:knightmetal_axe for public static net.minecraft.item.Item twilightforest.item.TFItems.knightmetal_axe. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.shout2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_SHOUT_2. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:yeti_chestplate for public static net.minecraft.item.Item twilightforest.item.TFItems.yeti_chestplate. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:crumble_horn for public static net.minecraft.item.Item twilightforest.item.TFItems.crumble_horn. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:maze_map for public static net.minecraft.item.Item twilightforest.item.TFItems.maze_map. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:environment.rain.heavy for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.environment_rain_heavy. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:phantom_chestplate for public static net.minecraft.item.Item twilightforest.item.TFItems.phantom_chestplate. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:troll_idle for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.TROLL_IDLE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:mob_skull for public net.minecraft.item.Item com.github.alexthe666.iceandfire.enums.EnumSkullType.skull_item. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:lantern.puff for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_LANTERN_PUFF. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:ironwood_axe for public static net.minecraft.item.Item twilightforest.item.TFItems.ironwood_axe. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:ironwood_chestplate for public static net.minecraft.item.Item twilightforest.item.TFItems.ironwood_chestplate. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:witherbone for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.witherbone. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:troll_helmet for public net.minecraft.item.Item com.github.alexthe666.iceandfire.enums.EnumTroll.helmet. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:knightmetal_shield for public static net.minecraft.item.Item twilightforest.item.TFItems.knightmetal_shield. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:deathworm_hurt for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.DEATHWORM_HURT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:myrmex_jungle_pickaxe for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.myrmex_jungle_pickaxe. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:steeleaf_sword for public static net.minecraft.item.Item twilightforest.item.TFItems.steeleaf_sword. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:chain_link for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.chain_link. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barako.angry1 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKO_ANGRY_1. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.swing3 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_SWING_3. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barako.angry4 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKO_ANGRY_4. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:cooked_venison for public static net.minecraft.item.Item twilightforest.item.TFItems.cooked_venison. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:apprentice for public static WayofTime.bloodmagic.orb.BloodOrb WayofTime.bloodmagic.core.RegistrarBloodMagic.ORB_APPRENTICE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:sea_serpent_helmet for public net.minecraft.item.Item com.github.alexthe666.iceandfire.enums.EnumSeaSerpent.helmet. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:deathworm_gauntlet_white for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.deathworm_gauntlet_white. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:mob.aerbunny.lift for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.aerbunny_lift. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:grottol.undamaged for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_GROTTOL_UNDAMAGED. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:ironwood_boots for public static net.minecraft.item.Item twilightforest.item.TFItems.ironwood_boots. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:yeti_leggings for public static net.minecraft.item.Item twilightforest.item.TFItems.yeti_leggings. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:mermaid_hurt for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.MERMAID_HURT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:steeleaf_shovel for public static net.minecraft.item.Item twilightforest.item.TFItems.steeleaf_shovel. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:hydra_heart for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.hydra_heart. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:sundering for public static net.minecraft.potion.PotionType shadows.ApotheosisObjects.T_SUNDERING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:deathworm_white_boots for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.deathworm_white_boots. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragonsteel_ice_hoe for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.dragonsteel_ice_hoe. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:icedragon_child_idle for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.ICEDRAGON_CHILD_IDLE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:maze_map_empty for public static net.minecraft.item.Item twilightforest.item.TFItems.maze_map_empty. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup ironchest:iron_shulker_box_gray for public static cpw.mods.ironchest.common.items.shulker.ItemIronShulkerBox cpw.mods.ironchest.common.core.IronChestBlocks.ironShulkerBoxGrayItemBlock. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.shout1 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_SHOUT_1. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:deathworm_red_leggings for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.deathworm_red_leggings. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.swing for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_SWING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:cyclops_blinded for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.CYCLOPS_BLINDED. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:steeleaf_helmet for public static net.minecraft.item.Item twilightforest.item.TFItems.steeleaf_helmet. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragonbone_hoe for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.dragonbone_hoe. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:cockatrice_hurt for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.COCKATRICE_HURT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.whoosh for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_WHOOSH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:sea_serpent_leggings for public net.minecraft.item.Item com.github.alexthe666.iceandfire.enums.EnumSeaSerpent.leggings. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:supernova.start for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_SUPERNOVA_START. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:magic_map_focus for public static net.minecraft.item.Item twilightforest.item.TFItems.magic_map_focus. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:naga.growl1 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_NAGA_GROWL_1. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.scream for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_SCREAM. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:oak_savannah for public static net.minecraft.world.biome.Biome twilightforest.biomes.TFBiomes.oakSavanna. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragonegg_white for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.dragonegg_white. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:icedragon_teen_idle for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.ICEDRAGON_TEEN_IDLE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:maze_map_focus for public static net.minecraft.item.Item twilightforest.item.TFItems.maze_map_focus. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:frostmaw.roar for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FROSTMAW_ROAR. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragonscales_blue for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.dragonscales_blue. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:myrmex_jungle_shovel for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.myrmex_jungle_shovel. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:alpha_fur for public static net.minecraft.item.Item twilightforest.item.TFItems.alpha_fur. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dread_shard for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.dread_shard. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barako.talk1 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKO_TALK_1. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:amphithere_hurt for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.AMPHITHERE_HURT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:sea_serpent_scale for public net.minecraft.item.Item com.github.alexthe666.iceandfire.enums.EnumSeaSerpent.scale. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.shout for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_SHOUT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:icedragon_breath for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.ICEDRAGON_BREATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:knowledge for public static shadows.potion.potions.PotionKnowledge shadows.ApotheosisObjects.P_KNOWLEDGE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:random.dungeon.container.smash for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.break_labyrinth_container. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:instanced_zone for public static net.minecraft.world.biome.Biome com.gildedgames.aether.api.registrar.BiomesAether.INSTANCED_ZONE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:grottol.die for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_GROTTOL_DIE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:ambrosia for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.ambrosia. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:silver_shovel for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.silver_shovel. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:mob.moa.hurt for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.moa_hurt. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:myrmex_desert_hoe for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.myrmex_desert_hoe. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:glass_sword for public static net.minecraft.item.Item twilightforest.item.TFItems.glass_sword. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragonbone_sword_ice for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.dragonbone_sword_ice. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:stymphalian_bird_hurt for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.STYMPHALIAN_BIRD_HURT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:ironwood_hoe for public static net.minecraft.item.Item twilightforest.item.TFItems.ironwood_hoe. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:hydra_idle for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.HYDRA_IDLE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:deathworm_yellow_leggings for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.deathworm_yellow_leggings. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragon_horn for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.dragon_horn. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:geomancy.breakmedium2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.EFFECT_GEOMANCY_BREAK_MEDIUM_2. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:hydra_hurt for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.HYDRA_HURT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragonbone_pickaxe for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.dragonbone_pickaxe. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:myrmex_jungle_helmet for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.myrmex_jungle_helmet. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:foliaath.pant2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FOLIAATH_PANT_2. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:aether_irradiated_forests for public static net.minecraft.world.biome.Biome com.gildedgames.aether.api.registrar.BiomesAether.IRRADIATED_FORESTS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:lifedrain_scepter for public static net.minecraft.item.Item twilightforest.item.TFItems.lifedrain_scepter. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:portal.glowstone.trigger for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.glowstone_portal_trigger. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:icedragon_adult_idle for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.ICEDRAGON_ADULT_IDLE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:naga.roar1 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_NAGA_ROAR_1. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:silver_sword for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.silver_sword. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:fishing_spear for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.fishing_spear. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:naga.roar2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_NAGA_ROAR_2. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.angry3 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_ANGRY_3. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.step for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_STEP. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup ironchest:iron_chest for public static net.minecraft.item.Item cpw.mods.ironchest.common.core.IronChestBlocks.ironChestItemBlock. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:cyclops_bite for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.CYCLOPS_BITE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:mob.aerwhale.ambient for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.aerwhale_ambient. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:pixie_taunt for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.PIXIE_TAUNT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:geomancy.rockcrumble for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.EFFECT_GEOMANCY_CRUMBLE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:geomancy.hit for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.EFFECT_GEOMANCY_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup cyclicmagic:stone_pebble for public static net.minecraft.item.Item com.lothrazar.cyclicmagic.item.slingshot.ItemProjectileSlingshot.bullet. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:myrmex_desert_pickaxe for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.myrmex_desert_pickaxe. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:stymphalian_feather_bundle for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.stymphalian_feather_bundle. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:ice_dragon_blood for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.ice_dragon_blood. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:yeti_helmet for public static net.minecraft.item.Item twilightforest.item.TFItems.yeti_helmet. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:magician for public static WayofTime.bloodmagic.orb.BloodOrb WayofTime.bloodmagic.core.RegistrarBloodMagic.ORB_MAGICIAN. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:frostmaw.living2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FROSTMAW_LIVING_2. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:hydra_chop for public static net.minecraft.item.Item twilightforest.item.TFItems.hydra_chop. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:troll_chestplate for public net.minecraft.item.Item com.github.alexthe666.iceandfire.enums.EnumTroll.chestplate. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup ironchest:iron_shulker_box_pink for public static cpw.mods.ironchest.common.items.shulker.ItemIronShulkerBox cpw.mods.ironchest.common.core.IronChestBlocks.ironShulkerBoxPinkItemBlock. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:firedragon_teen_idle for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.FIREDRAGON_TEEN_IDLE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:frostmaw.icebreathstart for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FROSTMAW_ICEBREATH_START. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:sea_serpent_die for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.SEA_SERPENT_DIE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:charm_of_keeping_2 for public static net.minecraft.item.Item twilightforest.item.TFItems.charm_of_keeping_2. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:snowy_forest for public static net.minecraft.world.biome.Biome twilightforest.biomes.TFBiomes.snowy_forest. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:stymphalian_bird_die for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.STYMPHALIAN_BIRD_DIE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barako.burst for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKO_BURST. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:hippogryph_hurt for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.HIPPOGRYPH_HURT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:amphithere_feather for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.amphithere_feather. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:knightmetal_pickaxe for public static net.minecraft.item.Item twilightforest.item.TFItems.knightmetal_pickaxe. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup ironchest:iron_shulker_box_black for public static cpw.mods.ironchest.common.items.shulker.ItemIronShulkerBox cpw.mods.ironchest.common.core.IronChestBlocks.ironShulkerBoxBlackItemBlock. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:mob.cockatrice.death for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.cockatrice_death. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragonbone_sword_fire for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.dragonbone_sword_fire. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:frostmaw.breath1 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FROSTMAW_BREATH_1. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragonsteel_fire_helmet for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.dragonsteel_fire_helmet. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.angry1 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_ANGRY_1. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:geomancy.hitbig for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.EFFECT_GEOMANCY_MAGIC_BIG. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barako.talk4 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKO_TALK_4. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragonsteel_ice_boots for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.dragonsteel_ice_boots. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragonegg_silver for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.dragonegg_silver. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:naga_scale for public static net.minecraft.item.Item twilightforest.item.TFItems.naga_scale. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:siren_tear for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.siren_tear. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.creak for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_CREAK. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:block_and_chain for public static net.minecraft.item.Item twilightforest.item.TFItems.block_and_chain. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:ice_bomb for public static net.minecraft.item.Item twilightforest.item.TFItems.ice_bomb. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:mob.kirrid.death for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.kirrid_death. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:firedragon_adult_roar for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.FIREDRAGON_ADULT_ROAR. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.ambient for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_AMBIENT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:foliaath.hurt for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FOLIAATH_HURT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup fossil:ferns for public static fossilsarcheology.server.block.FernsBlock fossilsarcheology.server.block.FABlockRegistry.FERNS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:sheep_chestplate for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.sheep_chestplate. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.talk2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_TALK_2. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:myrmex_jungle_chestplate for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.myrmex_jungle_chestplate. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:portal.glowstone.hum for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.glowstone_portal_hum. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:iron_hippogryph_armor for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.iron_hippogryph_armor. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:mob.taegore.attack for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.taegore_attack. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:frostmaw.whoosh for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FROSTMAW_WHOOSH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragonscales_silver for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.dragonscales_silver. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.inhale for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_INHALE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup fossil:worktable_idle for public static fossilsarcheology.server.block.WorktableBlock fossilsarcheology.server.block.FABlockRegistry.WORKTABLE_IDLE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragonbone_sword for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.dragonbone_sword. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:naga.roar3 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_NAGA_ROAR_3. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:deathworm_white_leggings for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.deathworm_white_leggings. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:deathworm_yellow_boots for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.deathworm_yellow_boots. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:naga.acidcharge for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_NAGA_ACID_CHARGE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:arctic_boots for public static net.minecraft.item.Item twilightforest.item.TFItems.arctic_boots. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragonegg_gray for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.dragonegg_gray. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:trophy for public static net.minecraft.item.Item twilightforest.item.TFItems.trophy. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:sunstrike for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.SUNSTRIKE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:frosted for public static net.minecraft.potion.Potion twilightforest.potions.TFPotions.frosty. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:geomancy.hitmedium2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.EFFECT_GEOMANCY_HIT_MEDIUM_2. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:environment.rain.light for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.environment_rain_light. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:music.black_pink for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.MUSIC_BLACK_PINK. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:spooky_forest for public static net.minecraft.world.biome.Biome twilightforest.biomes.TFBiomes.spookyForest. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:sea_serpent_breath for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.SEA_SERPENT_BREATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:troll_leggings for public net.minecraft.item.Item com.github.alexthe666.iceandfire.enums.EnumTroll.leggings. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:summoning_crystal_ice for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.summoning_crystal_ice. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:pixie_wings for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.pixie_wings. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:stymphalian_bird_idle for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.STYMPHALIAN_BIRD_IDLE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.grunt2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_GRUNT_2. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:mob.taegore.hurt for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.taegore_hurt. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:frostmaw.wakeup for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FROSTMAW_WAKEUP. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:ice_sword for public static net.minecraft.item.Item twilightforest.item.TFItems.ice_sword. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:mermaid_die for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.MERMAID_DIE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup fossil:culture_vat_idle for public static fossilsarcheology.server.block.CultivateBlock fossilsarcheology.server.block.FABlockRegistry.CULTIVATE_IDLE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:hydra_die for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.HYDRA_DIE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup fossil:bubble_machine for public static fossilsarcheology.server.block.BubbleBlowerBlock fossilsarcheology.server.block.FABlockRegistry.BUBBLE_MACHINE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:pixie_wand for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.pixie_wand. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barako.bless for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKO_BLESS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:raw_meef for public static net.minecraft.item.Item twilightforest.item.TFItems.raw_meef. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup fossil:sigillaria_planks_stairs for public static fossilsarcheology.server.block.FossilStairsBlock fossilsarcheology.server.block.FABlockRegistry.SIGILLARIA_PLANKS_STAIRS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:wither_shard for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.wither_shard. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup natura:nether_purple_large_glowshroom for private static net.minecraft.block.Block forestry.plugins.PluginNatura.purpleLargeGlowshroomBlock. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:amphithere_macuahuitl for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.amphithere_macuahuitl. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:myrmex_bite for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.MYRMEX_BITE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:portal.labyrinth_totem.drone for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.labyrinth_totem_drone. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragonsteel_ice_helmet for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.dragonsteel_ice_helmet. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:firedragon_teen_roar for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.FIREDRAGON_TEEN_ROAR. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:naga_hurt for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.NAGA_HURT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.talk3 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_TALK_3. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:blood_orb for private static net.minecraft.item.Item WayofTime.bloodmagic.core.registry.OrbRegistry.ORB_ITEM. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:amphithere_die for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.AMPHITHERE_DIE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragonbone_bow for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.dragonbone_bow. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barako.angry5 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKO_ANGRY_5. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup fossil:ancient_stone_bricks for public static fossilsarcheology.server.block.AncientStonebrickBlock fossilsarcheology.server.block.FABlockRegistry.ANCIENT_STONE_BRICK. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:deathworm_red_helmet for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.deathworm_red_helmet. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:stymphalian_arrow for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.stymphalian_arrow. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:aether_void for public static net.minecraft.world.biome.Biome com.gildedgames.aether.api.registrar.BiomesAether.VOID. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:geomancy.smallcrash for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.EFFECT_GEOMANCY_SMALL_CRASH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:ironwood_sword for public static net.minecraft.item.Item twilightforest.item.TFItems.ironwood_sword. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:naga.flap1 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_NAGA_FLAP_1. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dread_lich_summon for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.DREAD_LICH_SUMMON. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragonsteel_fire_hoe for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.dragonsteel_fire_hoe. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:mob.burrukai.attack for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.burrukai_attack. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:gold_pile_step for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.GOLD_PILE_STEP. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dread_stone_double_slab for public static com.github.alexthe666.iceandfire.block.BlockGenericSlab com.github.alexthe666.iceandfire.block.IafBlockRegistry.dread_stone_bricks_double_slab. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:mob.burrukai.death for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.burrukai_death. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:cockatrice_cry for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.COCKATRICE_CRY. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:hippogryph_idle for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.HIPPOGRYPH_IDLE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:frostmaw.attack3 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FROSTMAW_ATTACK_3. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:gorgon_hurt for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.GORGON_HURT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup fossil:dillhoffia for public static fossilsarcheology.server.block.ShortFlowerBlock fossilsarcheology.server.block.FABlockRegistry.DILLHOFFIA_FLOWER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:ice_bow for public static net.minecraft.item.Item twilightforest.item.TFItems.ice_bow. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:environment.snow.wind for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.environment_snow_wind. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:charm_of_keeping_3 for public static net.minecraft.item.Item twilightforest.item.TFItems.charm_of_keeping_3. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:frostmaw.frozencrash for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FROSTMAW_FROZEN_CRASH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:armor_dragon_boots for public net.minecraft.item.Item com.github.alexthe666.iceandfire.enums.EnumDragonArmor.boots. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:tide_trident for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.tide_trident. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:enchanted_forest for public static net.minecraft.world.biome.Biome twilightforest.biomes.TFBiomes.enchantedForest. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:myrmex_desert_shovel for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.myrmex_desert_shovel. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:hydra_spit for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.HYDRA_SPIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragonbone for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.dragonbone. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:firefly_forest for public static net.minecraft.world.biome.Biome twilightforest.biomes.TFBiomes.fireflyForest. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup ironchest:iron_shulker_box_silver for public static cpw.mods.ironchest.common.items.shulker.ItemIronShulkerBox cpw.mods.ironchest.common.core.IronChestBlocks.ironShulkerBoxSilverItemBlock. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:charm_of_keeping_1 for public static net.minecraft.item.Item twilightforest.item.TFItems.charm_of_keeping_1. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup buildcraftenergy:oil_ocean for public static net.minecraft.world.biome.Biome buildcraft.energy.generation.BiomeOilOcean.INSTANCE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup inspirations:materials for public static net.minecraft.item.Item blusunrize.immersiveengineering.common.util.compat.InspirationsHelper.ITEM_MATERIAL. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:fiery_ingot for public static net.minecraft.item.Item twilightforest.item.TFItems.fiery_ingot. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup fossil:amphora_vase for public static fossilsarcheology.server.block.AmphoraVaseBlock fossilsarcheology.server.block.FABlockRegistry.AMPHORA_VASE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barako.die for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKO_DIE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragonsteel_fire_shovel for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.dragonsteel_fire_shovel. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragonsteel_fire_axe for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.dragonsteel_fire_axe. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:hippocampus_slapper for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.hippocampus_slapper. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:deathworm_egg for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.deathworm_egg. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barako.talk5 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKO_TALK_5. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:naga_chestplate for public static net.minecraft.item.Item twilightforest.item.TFItems.naga_chestplate. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:cockatrice_eye for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.cockatrice_eye. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup ironchest:iron_shulker_box_light_blue for public static cpw.mods.ironchest.common.items.shulker.ItemIronShulkerBox cpw.mods.ironchest.common.core.IronChestBlocks.ironShulkerBoxLightBlueItemBlock. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:castle_door for public static net.minecraft.item.Item twilightforest.item.TFItems.castle_door. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barako.talk2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKO_TALK_2. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:hippogryph_talon for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.hippogryph_talon. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:gorgon_idle for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.GORGON_IDLE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:foliaath.die for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FOLIAATH_DIE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:sea_serpent_hurt for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.SEA_SERPENT_HURT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:frostmaw.icebreath for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FROSTMAW_ICEBREATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup cyclicmagic:boomerang for public static net.minecraft.item.Item com.lothrazar.cyclicmagic.item.boomerang.EntityBoomerang.boomerangItem. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:grottol.burrow for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_GROTTOL_BURROW. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:triple_bow for public static net.minecraft.item.Item twilightforest.item.TFItems.triple_bow. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:deathworm_giant_die for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.DEATHWORM_GIANT_DIE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup fossil:volute_vase for public static fossilsarcheology.server.block.VoluteVaseBlock fossilsarcheology.server.block.FABlockRegistry.VOLUTE_VASE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dread_ghoul_idle for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.DREAD_GHOUL_IDLE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragonsteel_ice_shovel for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.dragonsteel_ice_shovel. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:gorgon_die for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.GORGON_DIE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:knightmetal_ring for public static net.minecraft.item.Item twilightforest.item.TFItems.knightmetal_ring. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:firedragon_adult_death for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.FIREDRAGON_ADULT_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragon_flute for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.dragon_flute. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragonbone_axe for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.dragonbone_axe. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup fossil:analyzer_idle for public static fossilsarcheology.server.block.AnalyzerBlock fossilsarcheology.server.block.FABlockRegistry.ANALYZER. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:cockatrice_die for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.COCKATRICE_DIE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragonbone_shovel for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.dragonbone_shovel. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:naga.grunt1 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_NAGA_GRUNT_1. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:sea_serpent_chestplate for public net.minecraft.item.Item com.github.alexthe666.iceandfire.enums.EnumSeaSerpent.chestplate. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup fossil:slime_trail for public static fossilsarcheology.server.block.SlimeTrailBlock fossilsarcheology.server.block.FABlockRegistry.SLIME_TRAIL. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:fire_dragon_flesh for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.fire_dragon_flesh. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:myrmex_jungle_boots for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.myrmex_jungle_boots. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:hippocampus_die for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.HIPPOCAMPUS_DIE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:myrmex_desert_resin for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.myrmex_desert_resin. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:naga.swoop for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_NAGA_SWOOP. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragonsteel_fire_sword for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.dragonsteel_fire_sword. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:aether_arctic_peaks for public static net.minecraft.world.biome.Biome com.gildedgames.aether.api.registrar.BiomesAether.ARCTIC_PEAKS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dread_key for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.dread_key. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:twilight_stream for public static net.minecraft.world.biome.Biome twilightforest.biomes.TFBiomes.stream. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:ore_map_empty for public static net.minecraft.item.Item twilightforest.item.TFItems.ore_map_empty. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:mymrex_jungle_swarm for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.mymrex_jungle_swarm. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.preswing1 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_PRE_SWING_1. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:geomancy.smallrockhit for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.EFFECT_GEOMANCY_HIT_SMALL. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:mob.aerwhale.death for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.aerwhale_death. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.angry4 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_ANGRY_4. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:sea_serpent_splash for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.SEA_SERPENT_SPLASH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:ironwood_helmet for public static net.minecraft.item.Item twilightforest.item.TFItems.ironwood_helmet. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:borer_essence for public static net.minecraft.item.Item twilightforest.item.TFItems.borer_essence. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.battlecry for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_BATTLECRY. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:mob.tempest.electric_shock for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.tempest_electric_shock. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup ironchest:iron_shulker_box_green for public static cpw.mods.ironchest.common.items.shulker.ItemIronShulkerBox cpw.mods.ironchest.common.core.IronChestBlocks.ironShulkerBoxGreenItemBlock. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.swing2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_SWING_2. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragonscales_white for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.dragonscales_white. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:cyclops_eye for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.cyclops_eye. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup cyclicmagic:stone_pebble for public static net.minecraft.item.Item com.lothrazar.cyclicmagic.item.slingshot.EntitySlingshot.bullet. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:deathworm_red_boots for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.deathworm_red_boots. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:foliaath.pant1 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FOLIAATH_PANT_1. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:mob.cockatrice.hurt for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.cockatrice_hurt. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:ironwood_ingot for public static net.minecraft.item.Item twilightforest.item.TFItems.ironwood_ingot. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:hippocampus_fin for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.hippocampus_fin. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:fire_stew for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.fire_stew. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:fiery_blood for public static net.minecraft.item.Item twilightforest.item.TFItems.fiery_blood. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:creative_dragon_meal for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.creative_dragon_meal. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:siren_flute for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.siren_flute. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragonscales_gray for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.dragonscales_gray. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:arctic_helmet for public static net.minecraft.item.Item twilightforest.item.TFItems.arctic_helmet. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:thornlands for public static net.minecraft.world.biome.Biome twilightforest.biomes.TFBiomes.thornlands. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dread_knight_sword for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.dread_knight_sword. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:earplugs for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.earplugs. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:twilight_scepter for public static net.minecraft.item.Item twilightforest.item.TFItems.twilight_scepter. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.swing1 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_SWING_1. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:deathworm_giant_idle for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.DEATHWORM_GIANT_IDLE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:stone_statue for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.stone_statue. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:fire_swamp for public static net.minecraft.world.biome.Biome twilightforest.biomes.TFBiomes.fireSwamp. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:firedragon_teen_death for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.FIREDRAGON_TEEN_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:bestiary_page for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.BESTIARY_PAGE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:fiery_leggings for public static net.minecraft.item.Item twilightforest.item.TFItems.fiery_leggings. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:myrmex_idle for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.MYRMEX_IDLE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragon_skull for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.dragon_skull. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:mob.tempest.death for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.tempest_death. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barako.angry3 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKO_ANGRY_3. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:mob.zephyr.ambient for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.zephyr_ambient. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.retract for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_RETRACT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:magic_map_empty for public static net.minecraft.item.Item twilightforest.item.TFItems.magic_map_empty. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:cube_of_annihilation for public static net.minecraft.item.Item twilightforest.item.TFItems.cube_of_annihilation. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:cube_talisman for public static net.minecraft.item.Item twilightforest.item.TFItems.cube_talisman. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:myrmex_jungle_resin for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.myrmex_jungle_resin. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:myrmex_desert_chitin for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.myrmex_desert_chitin. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:stymphalian_bird_dagger for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.stymphalian_feather_dagger. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragonscales_red for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.dragonscales_red. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:silver_ingot for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.silverIngot. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:random.dart_shooter.fire for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.dart_shooter_fire. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragonsteel_ice_ingot for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.dragonsteel_ice_ingot. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:magic_map for public static net.minecraft.item.Item twilightforest.item.TFItems.magic_map. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:maze_wafer for public static net.minecraft.item.Item twilightforest.item.TFItems.maze_wafer. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.angry5 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_ANGRY_5. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:geomancy.rockcrash1 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.EFFECT_GEOMANCY_CRASH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragon_hatch for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.DRAGON_HATCH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.hurt1 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_HURT_1. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:twilight_forest for public static net.minecraft.world.biome.Biome twilightforest.biomes.TFBiomes.twilightForest. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.undamaged for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_UNDAMAGED. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:frostmaw.iceballcharge for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FROSTMAW_ICEBALL_CHARGE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:charm_of_life_1 for public static net.minecraft.item.Item twilightforest.item.TFItems.charm_of_life_1. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:experiment_115 for public static net.minecraft.item.Item twilightforest.item.TFItems.experiment_115. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup fossil:calamites_planks_stairs for public static fossilsarcheology.server.block.FossilStairsBlock fossilsarcheology.server.block.FABlockRegistry.CALAMITES_PLANKS_STAIRS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.talk4 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_TALK_4. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:hippogryph_egg for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.hippogryph_egg. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:frost_stew for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.frost_stew. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:deathworm_attack for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.DEATHWORM_ATTACK. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:twilight_highlands for public static net.minecraft.world.biome.Biome twilightforest.biomes.TFBiomes.highlands. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:troll_hurt for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.TROLL_HURT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup witherskelefix:fragment for public static net.minecraft.item.Item shadows.ApotheosisObjects.SKULL_FRAGMENT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:deathworm_die for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.DEATHWORM_DIE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:weak for public static WayofTime.bloodmagic.orb.BloodOrb WayofTime.bloodmagic.core.RegistrarBloodMagic.ORB_WEAK. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:magic_beans for public static net.minecraft.item.Item twilightforest.item.TFItems.magic_beans. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:myrmex_hurt for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.MYRMEX_HURT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:gorgon_head for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.gorgon_head. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:mob.taegore.death for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.taegore_death. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:deathworm_yellow_chestplate for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.deathworm_yellow_chestplate. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:aether_magnetic_hills for public static net.minecraft.world.biome.Biome com.gildedgames.aether.api.registrar.BiomesAether.MAGNETIC_HILLS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:arctic_leggings for public static net.minecraft.item.Item twilightforest.item.TFItems.arctic_leggings. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:cyclops_hurt for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.CYCLOPS_HURT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:deathworm_giant_attack for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.DEATHWORM_GIANT_ATTACK. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:sapphire_gem for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.sapphireGem. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:hydra_arrow for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.hydra_arrow. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:pixie_die for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.PIXIE_DIE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup ironchest:iron_shulker_box_orange for public static cpw.mods.ironchest.common.items.shulker.ItemIronShulkerBox cpw.mods.ironchest.common.core.IronChestBlocks.ironShulkerBoxOrangeItemBlock. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:foliaath.rustle for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FOLIAATH_RUSTLE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barako.hurt for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKO_HURT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:ironwood_pickaxe for public static net.minecraft.item.Item twilightforest.item.TFItems.ironwood_pickaxe. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:icedragon_child_hurt for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.ICEDRAGON_CHILD_HURT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:mob.tempest.angry for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.tempest_angry. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragonbone_arrow for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.dragonbone_arrow. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:naga.growl2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_NAGA_GROWL_2. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:record.aerwhale for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.record_aerwhale. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:summoning_crystal_fire for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.summoning_crystal_fire. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.axe_hit for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_AXE_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup thaumcraft:goggles for private static net.minecraft.item.Item vazkii.botania.common.crafting.recipe.HelmRevealingRecipe.goggles. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:fiery_helmet for public static net.minecraft.item.Item twilightforest.item.TFItems.fiery_helmet. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:deathworm_gauntlet_red for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.deathworm_gauntlet_red. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.pull1 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_PULL_1. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.pull2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_PULL_2. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup fossil:sigillaria_planks_double_slab for public static fossilsarcheology.server.block.FossilSlabBlock fossilsarcheology.server.block.FABlockRegistry.SIGILLARIA_PLANKS_DOUBLESLAB. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barako.scream for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKO_SCREAM. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup fossil:volcanic_double_slab for public static fossilsarcheology.server.block.FossilSlabBlock fossilsarcheology.server.block.FABlockRegistry.VOLCANIC_DOUBLESLAB. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:minotaur_axe for public static net.minecraft.item.Item twilightforest.item.TFItems.minotaur_axe. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.shout3 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_SHOUT_3. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:gorgon_attack for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.GORGON_ATTACK. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:carminite for public static net.minecraft.item.Item twilightforest.item.TFItems.carminite. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:knightmetal_leggings for public static net.minecraft.item.Item twilightforest.item.TFItems.knightmetal_leggings. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:naga.acidspithiss for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_NAGA_ACID_SPIT_HISS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barako.attack for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKO_ATTACK. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:blindfold for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.blindfold. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:steeleaf_boots for public static net.minecraft.item.Item twilightforest.item.TFItems.steeleaf_boots. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:icedragon_child_death for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.ICEDRAGON_CHILD_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup ironchest:iron_shulker_box_white for public static cpw.mods.ironchest.common.items.shulker.ItemIronShulkerBox cpw.mods.ironchest.common.core.IronChestBlocks.ironShulkerBoxWhiteItemBlock. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:gorgon_turn_stone for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.GORGON_TURN_STONE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup enderio:soulbound for public static net.minecraft.enchantment.Enchantment crazypants.enderio.base.enchantment.HandlerSoulBound.SOULBOUND. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:fiery_sword for public static net.minecraft.item.Item twilightforest.item.TFItems.fiery_sword. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragonsteel_fire_ingot for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.dragonsteel_fire_ingot. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:firedragon_child_death for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.FIREDRAGON_CHILD_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.angry2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_ANGRY_2. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:mermaid_idle for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.MERMAID_IDLE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:fiery_pickaxe for public static net.minecraft.item.Item twilightforest.item.TFItems.fiery_pickaxe. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:myrmex_desert_leggings for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.myrmex_desert_leggings. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:moonworm_queen for public static net.minecraft.item.Item twilightforest.item.TFItems.moonworm_queen. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:gold_pile_break for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.GOLD_PILE_BREAK. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:liveroot for public static net.minecraft.item.Item twilightforest.item.TFItems.liveroot. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup ironchest:iron_shulker_box_purple for public static cpw.mods.ironchest.common.items.shulker.ItemIronShulkerBox cpw.mods.ironchest.common.core.IronChestBlocks.ironShulkerBoxPurpleItemBlock. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:knightmetal_boots for public static net.minecraft.item.Item twilightforest.item.TFItems.knightmetal_boots. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragon_debug_stick for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.dragon_debug_stick. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:myrmex_jungle_egg for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.myrmex_jungle_egg. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup fossil:calamites_planks_double_slab for public static fossilsarcheology.server.block.FossilSlabBlock fossilsarcheology.server.block.FABlockRegistry.CALAMITES_PLANKS_DOUBLESLAB. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:transformation_powder for public static net.minecraft.item.Item twilightforest.item.TFItems.transformation_powder. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragonarmor_iron for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.dragon_armor_iron. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:geomancy.breaklarge for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.EFFECT_GEOMANCY_BREAK_LARGE_1. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:myrmex_jungle_chitin for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.myrmex_jungle_chitin. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:bestiary for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.bestiary. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:steeleaf_ingot for public static net.minecraft.item.Item twilightforest.item.TFItems.steeleaf_ingot. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragonegg_sapphire for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.dragonegg_sapphire. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:knightmetal_ingot for public static net.minecraft.item.Item twilightforest.item.TFItems.knightmetal_ingot. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:cyclops_die for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.CYCLOPS_DIE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.talk1 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_TALK_1. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.blowdart for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_BLOWDART. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:supernova.end for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_SUPERNOVA_END. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:naga_leggings for public static net.minecraft.item.Item twilightforest.item.TFItems.naga_leggings. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:icedragon_adult_death for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.ICEDRAGON_ADULT_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:charm_of_life_2 for public static net.minecraft.item.Item twilightforest.item.TFItems.charm_of_life_2. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragonsteel_ice_chestplate for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.dragonsteel_ice_chestplate. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:dark_forest_center for public static net.minecraft.world.biome.Biome twilightforest.biomes.TFBiomes.darkForestCenter. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:firedragon_child_roar for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.FIREDRAGON_CHILD_ROAR. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup natura:nether_green_large_glowshroom for private static net.minecraft.block.Block forestry.plugins.PluginNatura.greenLargeGlowshroomBlock. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:fire_dragon_blood for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.fire_dragon_blood. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:stymphalian_bird_feather for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.stymphalian_bird_feather. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup fossil:sifter_idle for public static fossilsarcheology.server.block.SifterBlock fossilsarcheology.server.block.FABlockRegistry.SIFTER_IDLE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:shield_scepter for public static net.minecraft.item.Item twilightforest.item.TFItems.shield_scepter. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:fire_dragon_heart for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.fire_dragon_heart. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.angry6 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_ANGRY_6. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:troll_tusk for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.troll_tusk. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:mazebreaker_pickaxe for public static net.minecraft.item.Item twilightforest.item.TFItems.mazebreaker_pickaxe. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:foliaath.retreat for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FOLIAATH_RETREAT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.talk7 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_TALK_7. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:ore_magnet for public static net.minecraft.item.Item twilightforest.item.TFItems.ore_magnet. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:dark_forest for public static net.minecraft.world.biome.Biome twilightforest.biomes.TFBiomes.darkForest. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:armor_shard_cluster for public static net.minecraft.item.Item twilightforest.item.TFItems.armor_shard_cluster. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.pull5 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_PULL_5. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:geomancy.rockbreak for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.EFFECT_GEOMANCY_BREAK. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:foliaath.grunt for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FOLIAATH_GRUNT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:mob.cockatrice.ambient for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.cockatrice_ambient. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.axe_land for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_AXE_LAND. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:firedragon_child_hurt for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.FIREDRAGON_CHILD_HURT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:cyclops_idle for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.CYCLOPS_IDLE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:sea_serpent_arrow for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.sea_serpent_arrow. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:firedragon_adult_hurt for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.FIREDRAGON_ADULT_HURT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barako.angry2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKO_ANGRY_2. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:firedragon_child_idle for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.FIREDRAGON_CHILD_IDLE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:steeleaf_pickaxe for public static net.minecraft.item.Item twilightforest.item.TFItems.steeleaf_pickaxe. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.preswing2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_PRE_SWING_2. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:armor_dragon_leggings for public net.minecraft.item.Item com.github.alexthe666.iceandfire.enums.EnumDragonArmor.leggings. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:zombie_scepter for public static net.minecraft.item.Item twilightforest.item.TFItems.zombie_scepter. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:grottol.step for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_GROTTOL_STEP. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup fossil:cordaites_planks_stairs for public static fossilsarcheology.server.block.FossilStairsBlock fossilsarcheology.server.block.FABlockRegistry.CORDAITES_PLANKS_STAIRS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:sea_serpent_boots for public net.minecraft.item.Item com.github.alexthe666.iceandfire.enums.EnumSeaSerpent.boots. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:icedragon_teen_death for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.ICEDRAGON_TEEN_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:icedragon_child_roar for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.ICEDRAGON_CHILD_ROAR. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:geomancy.breakmedium3 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.EFFECT_GEOMANCY_BREAK_MEDIUM_3. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragonarmor_silver for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.dragon_armor_silver. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:ironwood_shovel for public static net.minecraft.item.Item twilightforest.item.TFItems.ironwood_shovel. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:myrmex_sting for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.MYRMEX_STING. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:amphithere_bite for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.AMPHITHERE_BITE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:deathworm_giant_hurt for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.DEATHWORM_GIANT_HURT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:ore_map for public static net.minecraft.item.Item twilightforest.item.TFItems.ore_map. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:frostmaw.land for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FROSTMAW_LAND. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:firedragon_adult_idle for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.FIREDRAGON_ADULT_IDLE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:hippocampus_idle for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.HIPPOCAMPUS_IDLE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:mymrex_desert_swarm for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.mymrex_desert_swarm. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:steeleaf_axe for public static net.minecraft.item.Item twilightforest.item.TFItems.steeleaf_axe. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragonsteel_ice_axe for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.dragonsteel_ice_axe. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragonarmor_gold for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.dragon_armor_gold. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:silver_pickaxe for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.silver_pickaxe. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:silver_helmet for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.silver_helmet. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:deathworm_tounge for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.deathworm_tounge. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:steeleaf_leggings for public static net.minecraft.item.Item twilightforest.item.TFItems.steeleaf_leggings. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragon_meal for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.dragon_meal. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:myrmex_desert_chestplate for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.myrmex_desert_chestplate. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.talk5 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_TALK_5. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragon_horn_fire for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.dragon_horn_fire. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragonscales_green for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.dragonscales_green. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragonegg_green for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.dragonegg_green. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:hydra_regen_head for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.HYDRA_REGEN_HEAD. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:armor_dragon_chestplate for public net.minecraft.item.Item com.github.alexthe666.iceandfire.enums.EnumDragonArmor.chestplate. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:troll_roar for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.TROLL_ROAR. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:myrmex_desert_sword_venom for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.myrmex_desert_sword_venom. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:rotten_egg for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.rotten_egg. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:frostmaw.attack2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FROSTMAW_ATTACK_2. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragonsteel_ice_pickaxe for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.dragonsteel_ice_pickaxe. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:deathworm_white_helmet for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.deathworm_white_helmet. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:deathworm_chitin for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.deathworm_chitin. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:mob.burrukai.hurt for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.burrukai_hurt. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:myrmex_jungle_sword_venom for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.myrmex_jungle_sword_venom. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dread_queen_staff for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.dread_queen_staff. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup fossil:culture_vat_active for public static fossilsarcheology.server.block.CultivateBlock fossilsarcheology.server.block.FABlockRegistry.CULTIVATE_ACTIVEE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:myrmex_jungle_sword for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.myrmex_jungle_sword. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:frostmaw.iceballshoot for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FROSTMAW_ICEBALL_SHOOT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:twilight_lake for public static net.minecraft.world.biome.Biome twilightforest.biomes.TFBiomes.tfLake. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:mob.burrukai.ambient for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.burrukai_ambient. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:amphithere_arrow for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.amphithere_arrow. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:diamond_hippogryph_armor for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.diamond_hippogryph_armor. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:ice_dragon_flesh for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.ice_dragon_flesh. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:deathworm_red_chestplate for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.deathworm_red_chestplate. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:block_storage for public static net.minecraft.item.Item twilightforest.item.TFItems.block_storage. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:knightmetal_sword for public static net.minecraft.item.Item twilightforest.item.TFItems.knightmetal_sword. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:armor_dragon_helmet for public net.minecraft.item.Item com.github.alexthe666.iceandfire.enums.EnumDragonArmor.helmet. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:naga.roar4 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_NAGA_ROAR_4. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:myrmex_desert_boots for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.myrmex_desert_boots. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:torchberries for public static net.minecraft.item.Item twilightforest.item.TFItems.torchberries. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:hippocampus_hurt for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.HIPPOCAMPUS_HURT. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:frostmaw.breath2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FROSTMAW_BREATH_2. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:mushroom_forest for public static net.minecraft.world.biome.Biome twilightforest.biomes.TFBiomes.mushrooms. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:misc.groundhit2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.MISC_GROUNDHIT_2. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:lantern.pop for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_LANTERN_POP. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:ender_bow for public static net.minecraft.item.Item twilightforest.item.TFItems.ender_bow. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:yeti_boots for public static net.minecraft.item.Item twilightforest.item.TFItems.yeti_boots. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:ironwood_leggings for public static net.minecraft.item.Item twilightforest.item.TFItems.ironwood_leggings. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:mob.kirrid.ambient for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.kirrid_ambient. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:mob.aerbunny.death for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.aerbunny_death. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:mob.kirrid.hurt for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.kirrid_hurt. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup aether:record.valkyrie for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.record_valkyrie. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup fossil:palm_planks_stairs for public static fossilsarcheology.server.block.FossilStairsBlock fossilsarcheology.server.block.FABlockRegistry.PALM_PLANKS_STAIRS. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:myrmex_desert_axe for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.myrmex_desert_axe. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:myrmex_walk for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.MYRMEX_WALK. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:steeleaf_hoe for public static net.minecraft.item.Item twilightforest.item.TFItems.steeleaf_hoe. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:sea_serpent_bite for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.SEA_SERPENT_BITE. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:geomancy.rumble2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.EFFECT_GEOMANCY_RUMBLE_2. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:frostmaw.attack4 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FROSTMAW_ATTACK_4. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragonegg_bronze for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.dragonegg_bronze. This means the object wasn't registered. It's likely just mod options. [19:15:27] [Server thread/INFO] [FML]: Holder lookups applied [19:15:37] [Server thread/INFO] [aoa3]: Beginning item registration [19:15:38] [Server thread/INFO] [Chisel]: Loading items... [19:15:38] [Server thread/INFO] [Chisel]: 75 Feature's items loaded. [19:15:40] [Server thread/INFO] [Galacticraft]: Galacticraft: activating Tinker's Construct compatibility. [19:15:41] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `shears`, expected `apotheosis`. This could be a intended override, but in most cases indicates a broken mod. [19:15:41] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `anvil`, expected `apotheosis`. This could be a intended override, but in most cases indicates a broken mod. [19:15:41] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `reeds`, expected `apotheosis`. This could be a intended override, but in most cases indicates a broken mod. [19:15:41] [Server thread/INFO] [cyclicmagic]: Registered ore dict entry oreRedstone : Nether Redstone Ore [19:15:41] [Server thread/INFO] [cyclicmagic]: Registered ore dict entry oreNetherRedstone : Nether Redstone Ore [19:15:41] [Server thread/INFO] [cyclicmagic]: Registered ore dict entry oreIron : Nether Iron Ore [19:15:41] [Server thread/INFO] [cyclicmagic]: Registered ore dict entry oreNetherIron : Nether Iron Ore [19:15:41] [Server thread/INFO] [cyclicmagic]: Registered ore dict entry oreGold : Nether Gold Ore [19:15:41] [Server thread/INFO] [cyclicmagic]: Registered ore dict entry oreNetherGold : Nether Gold Ore [19:15:41] [Server thread/INFO] [cyclicmagic]: Registered ore dict entry oreCoal : Nether Coal Ore [19:15:41] [Server thread/INFO] [cyclicmagic]: Registered ore dict entry oreNetherCoal : Nether Coal Ore [19:15:41] [Server thread/INFO] [cyclicmagic]: Registered ore dict entry oreLapis : Nether Lapis Ore [19:15:41] [Server thread/INFO] [cyclicmagic]: Registered ore dict entry oreNetherLapis : Nether Lapis Ore [19:15:41] [Server thread/INFO] [cyclicmagic]: Registered ore dict entry oreEmerald : Nether Emerald Ore [19:15:41] [Server thread/INFO] [cyclicmagic]: Registered ore dict entry oreNetherEmerald : Nether Emerald Ore [19:15:41] [Server thread/INFO] [cyclicmagic]: Registered ore dict entry oreDiamond : Nether Diamond Ore [19:15:41] [Server thread/INFO] [cyclicmagic]: Registered ore dict entry oreNetherDiamond : Nether Diamond Ore [19:15:41] [Server thread/INFO] [cyclicmagic]: Registered ore dict entry oreRedstone : End Redstone Ore [19:15:41] [Server thread/INFO] [cyclicmagic]: Registered ore dict entry oreEndRedstone : End Redstone Ore [19:15:41] [Server thread/INFO] [cyclicmagic]: Registered ore dict entry oreCoal : End Coal Ore [19:15:41] [Server thread/INFO] [cyclicmagic]: Registered ore dict entry oreEndCoal : End Coal Ore [19:15:41] [Server thread/INFO] [cyclicmagic]: Registered ore dict entry oreLapis : End Lapis Ore [19:15:41] [Server thread/INFO] [cyclicmagic]: Registered ore dict entry oreEndLapis : End Lapis Ore [19:15:41] [Server thread/INFO] [cyclicmagic]: Registered ore dict entry oreEmerald : End Emerald Ore [19:15:41] [Server thread/INFO] [cyclicmagic]: Registered ore dict entry oreEndEmerald : End Emerald Ore [19:15:41] [Server thread/INFO] [cyclicmagic]: Registered ore dict entry oreDiamond : End Diamond Ore [19:15:41] [Server thread/INFO] [cyclicmagic]: Registered ore dict entry oreEndDiamond : End Diamond Ore [19:15:41] [Server thread/INFO] [cyclicmagic]: Registered ore dict entry oreGold : End Gold Ore [19:15:41] [Server thread/INFO] [cyclicmagic]: Registered ore dict entry oreEndGold : End Gold Ore [19:15:41] [Server thread/INFO] [cyclicmagic]: Registered ore dict entry oreIron : End Iron Ore [19:15:41] [Server thread/INFO] [cyclicmagic]: Registered ore dict entry oreEndIron : End Iron Ore [19:15:42] [Server thread/INFO] [cyclicmagic]: Registered ore dict entry workbench : Block{cyclicmagic:block_workbench} [19:15:42] [Server thread/DEBUG] [forestry]: Backpacks Start: Core Module [19:15:42] [Server thread/DEBUG] [forestry]: Backpacks Complete: Core Module [19:15:42] [Server thread/DEBUG] [forestry]: Crates Start: Core Module [19:15:42] [Server thread/DEBUG] [forestry]: Crates Complete: Core Module [19:15:42] [Server thread/DEBUG] [forestry]: Backpacks Start: Mail Module [19:15:42] [Server thread/DEBUG] [forestry]: Backpacks Complete: Mail Module [19:15:42] [Server thread/DEBUG] [forestry]: Crates Start: Mail Module [19:15:42] [Server thread/DEBUG] [forestry]: Crates Complete: Mail Module [19:15:42] [Server thread/DEBUG] [forestry]: Backpacks Start: Database Module [19:15:42] [Server thread/DEBUG] [forestry]: Backpacks Complete: Database Module [19:15:42] [Server thread/DEBUG] [forestry]: Crates Start: Database Module [19:15:42] [Server thread/DEBUG] [forestry]: Crates Complete: Database Module [19:15:42] [Server thread/DEBUG] [forestry]: Backpacks Start: Energy Module [19:15:42] [Server thread/DEBUG] [forestry]: Backpacks Complete: Energy Module [19:15:42] [Server thread/DEBUG] [forestry]: Crates Start: Energy Module [19:15:42] [Server thread/DEBUG] [forestry]: Crates Complete: Energy Module [19:15:42] [Server thread/DEBUG] [forestry]: Backpacks Start: Food Module [19:15:42] [Server thread/DEBUG] [forestry]: Backpacks Complete: Food Module [19:15:42] [Server thread/DEBUG] [forestry]: Crates Start: Food Module [19:15:42] [Server thread/DEBUG] [forestry]: Crates Complete: Food Module [19:15:42] [Server thread/DEBUG] [forestry]: Backpacks Start: Greenhouse Module [19:15:42] [Server thread/DEBUG] [forestry]: Backpacks Complete: Greenhouse Module [19:15:42] [Server thread/DEBUG] [forestry]: Crates Start: Greenhouse Module [19:15:42] [Server thread/DEBUG] [forestry]: Crates Complete: Greenhouse Module [19:15:42] [Server thread/DEBUG] [forestry]: Backpacks Start: Book Module [19:15:42] [Server thread/DEBUG] [forestry]: Backpacks Complete: Book Module [19:15:42] [Server thread/DEBUG] [forestry]: Crates Start: Book Module [19:15:42] [Server thread/DEBUG] [forestry]: Crates Complete: Book Module [19:15:42] [Server thread/DEBUG] [forestry]: Backpacks Start: Sorting Module [19:15:42] [Server thread/DEBUG] [forestry]: Backpacks Complete: Sorting Module [19:15:42] [Server thread/DEBUG] [forestry]: Crates Start: Sorting Module [19:15:42] [Server thread/DEBUG] [forestry]: Crates Complete: Sorting Module [19:15:42] [Server thread/DEBUG] [forestry]: Backpacks Start: Worktable Module [19:15:42] [Server thread/DEBUG] [forestry]: Backpacks Complete: Worktable Module [19:15:42] [Server thread/DEBUG] [forestry]: Crates Start: Worktable Module [19:15:42] [Server thread/DEBUG] [forestry]: Crates Complete: Worktable Module [19:15:42] [Server thread/DEBUG] [forestry]: Backpacks Start: Backpack Module [19:15:42] [Server thread/DEBUG] [forestry]: Backpacks Complete: Backpack Module [19:15:42] [Server thread/DEBUG] [forestry]: Crates Start: Backpack Module [19:15:42] [Server thread/DEBUG] [forestry]: Crates Complete: Backpack Module [19:15:42] [Server thread/DEBUG] [forestry]: Backpacks Start: Arboriculture Module [19:15:42] [Server thread/DEBUG] [forestry]: Backpacks Complete: Arboriculture Module [19:15:42] [Server thread/DEBUG] [forestry]: Crates Start: Arboriculture Module [19:15:42] [Server thread/DEBUG] [forestry]: Crates Complete: Arboriculture Module [19:15:42] [Server thread/DEBUG] [forestry]: Backpacks Start: Climatology Module [19:15:42] [Server thread/DEBUG] [forestry]: Backpacks Complete: Climatology Module [19:15:42] [Server thread/DEBUG] [forestry]: Crates Start: Climatology Module [19:15:42] [Server thread/DEBUG] [forestry]: Crates Complete: Climatology Module [19:15:42] [Server thread/DEBUG] [forestry]: Backpacks Start: Farming Module [19:15:42] [Server thread/DEBUG] [forestry]: Backpacks Complete: Farming Module [19:15:42] [Server thread/DEBUG] [forestry]: Crates Start: Farming Module [19:15:42] [Server thread/DEBUG] [forestry]: Crates Complete: Farming Module [19:15:42] [Server thread/DEBUG] [forestry]: Backpacks Start: Apiculture Module [19:15:42] [Server thread/DEBUG] [forestry]: Backpacks Complete: Apiculture Module [19:15:42] [Server thread/DEBUG] [forestry]: Crates Start: Apiculture Module [19:15:42] [Server thread/DEBUG] [forestry]: Crates Complete: Apiculture Module [19:15:42] [Server thread/DEBUG] [forestry]: Backpacks Start: Fluids Module [19:15:42] [Server thread/DEBUG] [forestry]: Backpacks Complete: Fluids Module [19:15:42] [Server thread/DEBUG] [forestry]: Crates Start: Fluids Module [19:15:42] [Server thread/DEBUG] [forestry]: Crates Complete: Fluids Module [19:15:42] [Server thread/DEBUG] [forestry]: Backpacks Start: Lepidopterology Module [19:15:42] [Server thread/DEBUG] [forestry]: Backpacks Complete: Lepidopterology Module [19:15:42] [Server thread/DEBUG] [forestry]: Crates Start: Lepidopterology Module [19:15:42] [Server thread/DEBUG] [forestry]: Crates Complete: Lepidopterology Module [19:15:42] [Server thread/DEBUG] [forestry]: Backpacks Start: Cultivation Module [19:15:42] [Server thread/DEBUG] [forestry]: Backpacks Complete: Cultivation Module [19:15:42] [Server thread/DEBUG] [forestry]: Crates Start: Cultivation Module [19:15:42] [Server thread/DEBUG] [forestry]: Crates Complete: Cultivation Module [19:15:42] [Server thread/DEBUG] [forestry]: Backpacks Start: Factory Module [19:15:42] [Server thread/DEBUG] [forestry]: Backpacks Complete: Factory Module [19:15:42] [Server thread/DEBUG] [forestry]: Crates Start: Factory Module [19:15:42] [Server thread/DEBUG] [forestry]: Crates Complete: Factory Module [19:15:42] [Server thread/DEBUG] [forestry]: Backpacks Start: Crate Module [19:15:42] [Server thread/DEBUG] [forestry]: Backpacks Complete: Crate Module [19:15:42] [Server thread/DEBUG] [forestry]: Crates Start: Crate Module [19:15:42] [Server thread/DEBUG] [forestry]: Crates Complete: Crate Module [19:15:42] [Server thread/DEBUG] [forestry]: Backpacks Start: Charcoal Module [19:15:42] [Server thread/DEBUG] [forestry]: Backpacks Complete: Charcoal Module [19:15:42] [Server thread/DEBUG] [forestry]: Crates Start: Charcoal Module [19:15:42] [Server thread/DEBUG] [forestry]: Crates Complete: Charcoal Module [19:15:42] [Server thread/DEBUG] [forestry]: Backpacks Start: Mystical Agriculture Module [19:15:42] [Server thread/DEBUG] [forestry]: Backpacks Complete: Mystical Agriculture Module [19:15:42] [Server thread/DEBUG] [forestry]: Crates Start: Mystical Agriculture Module [19:15:42] [Server thread/DEBUG] [forestry]: Crates Complete: Mystical Agriculture Module [19:15:42] [Server thread/DEBUG] [forestry]: Backpacks Start: HarvestCraft Module [19:15:42] [Server thread/DEBUG] [forestry]: Backpacks Complete: HarvestCraft Module [19:15:42] [Server thread/DEBUG] [forestry]: Crates Start: HarvestCraft Module [19:15:42] [Server thread/DEBUG] [forestry]: Crates Complete: HarvestCraft Module [19:15:42] [Server thread/DEBUG] [forestry]: Backpacks Start: rustic Module [19:15:42] [Server thread/DEBUG] [forestry]: Backpacks Complete: rustic Module [19:15:42] [Server thread/DEBUG] [forestry]: Crates Start: rustic Module [19:15:42] [Server thread/DEBUG] [forestry]: Crates Complete: rustic Module [19:15:42] [Server thread/DEBUG] [forestry]: Backpacks Start: ImmersiveEngineering Module [19:15:42] [Server thread/DEBUG] [forestry]: Backpacks Complete: ImmersiveEngineering Module [19:15:42] [Server thread/DEBUG] [forestry]: Crates Start: ImmersiveEngineering Module [19:15:42] [Server thread/DEBUG] [forestry]: Crates Complete: ImmersiveEngineering Module [19:15:42] [Server thread/DEBUG] [forestry]: Backpacks Start: Extra Utilities Module [19:15:42] [Server thread/DEBUG] [forestry]: Backpacks Complete: Extra Utilities Module [19:15:42] [Server thread/DEBUG] [forestry]: Crates Start: Extra Utilities Module [19:15:42] [Server thread/DEBUG] [forestry]: Crates Complete: Extra Utilities Module [19:15:42] [Server thread/DEBUG] [forestry]: Backpacks Start: EnderIO Module [19:15:42] [Server thread/DEBUG] [forestry]: Backpacks Complete: EnderIO Module [19:15:42] [Server thread/DEBUG] [forestry]: Crates Start: EnderIO Module [19:15:42] [Server thread/DEBUG] [forestry]: Crates Complete: EnderIO Module [19:15:42] [Server thread/DEBUG] [forestry]: Backpacks Start: BuildCraft 6 Recipes Module [19:15:42] [Server thread/DEBUG] [forestry]: Backpacks Complete: BuildCraft 6 Recipes Module [19:15:42] [Server thread/DEBUG] [forestry]: Crates Start: BuildCraft 6 Recipes Module [19:15:42] [Server thread/DEBUG] [forestry]: Crates Complete: BuildCraft 6 Recipes Module [19:15:42] [Server thread/DEBUG] [forestry]: Backpacks Start: BuildCraft 6 Statements Module [19:15:42] [Server thread/DEBUG] [forestry]: Backpacks Complete: BuildCraft 6 Statements Module [19:15:42] [Server thread/DEBUG] [forestry]: Crates Start: BuildCraft 6 Statements Module [19:15:42] [Server thread/DEBUG] [forestry]: Crates Complete: BuildCraft 6 Statements Module [19:15:42] [Server thread/DEBUG] [forestry]: Backpacks Start: BuildCraft 6 Fuels Module [19:15:42] [Server thread/DEBUG] [forestry]: Backpacks Complete: BuildCraft 6 Fuels Module [19:15:42] [Server thread/DEBUG] [forestry]: Crates Start: BuildCraft 6 Fuels Module [19:15:42] [Server thread/DEBUG] [forestry]: Crates Complete: BuildCraft 6 Fuels Module [19:15:42] [Server thread/DEBUG] [forestry]: Backpacks Start: BuildCraft 6 Transport Module [19:15:42] [Server thread/DEBUG] [forestry]: Backpacks Complete: BuildCraft 6 Transport Module [19:15:42] [Server thread/DEBUG] [forestry]: Crates Start: BuildCraft 6 Transport Module [19:15:42] [Server thread/DEBUG] [forestry]: Crates Complete: BuildCraft 6 Transport Module [19:15:42] [Server thread/INFO] [FML]: Applying holder lookups [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup netherex:freezing for public static logictechcorp.libraryex.potion.PotionMod logictechcorp.netherex.init.NetherExPotions.FREEZING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup netherex:frigid_health for public static logictechcorp.libraryex.potion.PotionMod logictechcorp.netherex.init.NetherExPotions.FRIGID_HEALTH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup netherex:dispersal for public static logictechcorp.libraryex.potion.PotionMod logictechcorp.netherex.init.NetherExPotions.DISPERSAL. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup netherex:sorrow for public static logictechcorp.libraryex.potion.PotionMod logictechcorp.netherex.init.NetherExPotions.SORROW. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup netherex:leader for public static logictechcorp.netherex.village.PigtificateProfessionLeader logictechcorp.netherex.init.NetherExPigtificates.LEADER. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup netherex:dimwit for public static logictechcorp.netherex.village.PigtificateProfessionDimwit logictechcorp.netherex.init.NetherExPigtificates.DIMWIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup netherex:forager for public static logictechcorp.netherex.village.PigtificateProfessionForager logictechcorp.netherex.init.NetherExPigtificates.FORAGER. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup netherex:smith for public static logictechcorp.netherex.village.PigtificateProfessionSmith logictechcorp.netherex.init.NetherExPigtificates.SMITH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup netherex:sorcerer for public static logictechcorp.netherex.village.PigtificateProfessionSorcerer logictechcorp.netherex.init.NetherExPigtificates.SORCERER. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup netherex:frozen for public static net.minecraft.potion.Potion logictechcorp.netherex.init.NetherExMobEffects.FROZEN. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup netherex:frostbitten for public static net.minecraft.potion.Potion logictechcorp.netherex.init.NetherExMobEffects.FROSTBITTEN. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup netherex:infested for public static net.minecraft.potion.Potion logictechcorp.netherex.init.NetherExMobEffects.INFESTED. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup netherex:crying for public static net.minecraft.potion.Potion logictechcorp.netherex.init.NetherExMobEffects.CRYING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup netherex:fire_burning for public static net.minecraft.potion.Potion logictechcorp.netherex.init.NetherExMobEffects.FIRE_BURNING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup netherex:soul_sucked for public static net.minecraft.potion.Potion logictechcorp.netherex.init.NetherExMobEffects.SOUL_SUCKED. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup chisel:carpet for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.carpet. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup chisel:concrete for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.concrete. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup chisel:concrete_powder for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.concrete_powder. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup chisel:waterstoneextra for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.waterstoneextra. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup netherex:pigtificate_ambient for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.PIGTIFICATE_AMBIENT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup netherex:pigtificate_hurt for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.PIGTIFICATE_HURT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup netherex:pigtificate_death for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.PIGTIFICATE_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup netherex:mogus_ambient for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.MOGUS_AMBIENT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup netherex:mogus_hurt for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.MOGUS_HURT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup netherex:mogus_death for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.MOGUS_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup netherex:salamander_ambient for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.SALAMANDER_AMBIENT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup netherex:salamander_hurt for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.SALAMANDER_HURT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup netherex:salamander_death for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.SALAMANDER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup netherex:wight_ambient for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.WIGHT_AMBIENT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup netherex:wight_hurt for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.WIGHT_HURT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup netherex:wight_death for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.WIGHT_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup netherex:ember_hurt for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.EMBER_HURT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup netherex:ember_death for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.EMBER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup netherex:nethermite_ambient for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.NETHERMITE_AMBIENT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup netherex:nethermite_hurt for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.NETHERMITE_HURT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup netherex:nethermite_death for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.NETHERMITE_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup netherex:spinout_ambient for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.SPINOUT_AMBIENT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup netherex:spinout_hurt for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.SPINOUT_HURT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup netherex:spinout_death for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.SPINOUT_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup netherex:spore_hurt for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.SPORE_HURT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup netherex:spore_death for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.SPORE_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup netherex:spore_warn for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.SPORE_WARN. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup netherex:spore_explode for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.SPORE_EXPLODE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup netherex:ghastling_ambient for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.GHASTLING_AMBIENT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup netherex:ghastling_hurt for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.GHASTLING_HURT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup netherex:ghastling_death for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.GHASTLING_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup netherex:ghastling_warn for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.GHASTLING_WARN. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup netherex:ghastling_shoot for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.GHASTLING_SHOOT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup netherex:ghast_queen_ambient for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.GHAST_QUEEN_AMBIENT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup netherex:ghast_queen_hurt for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.GHAST_QUEEN_HURT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup netherex:ghast_queen_death for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.GHAST_QUEEN_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup netherex:ghast_queen_shoot for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.GHAST_QUEEN_SHOOT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup netherex:ghast_queen_summon for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.GHAST_QUEEN_SUMMON. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup buildcraftsilicon:charging_table for public static net.minecraft.block.Block buildcraft.api.BCBlocks$Silicon.CHARGING_TABLE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup buildcraftsilicon:programming_table for public static net.minecraft.block.Block buildcraft.api.BCBlocks$Silicon.PROGRAMMING_TABLE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:fire_damage for public static shadows.deadly.loot.affix.Affix shadows.deadly.loot.affix.Affixes.FIRE_DAMAGE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:lunar_damage for public static shadows.deadly.loot.affix.Affix shadows.deadly.loot.affix.Affixes.LUNAR_DAMAGE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:solar_damage for public static shadows.deadly.loot.affix.Affix shadows.deadly.loot.affix.Affixes.SOLAR_DAMAGE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:cold_damage for public static shadows.deadly.loot.affix.Affix shadows.deadly.loot.affix.Affixes.COLD_DAMAGE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:quartz_fused for public static shadows.deadly.loot.affix.Affix shadows.deadly.loot.affix.Affixes.QUARTZ_FUSED. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:movement_speed for public static shadows.deadly.loot.affix.Affix shadows.deadly.loot.affix.Affixes.MOVEMENT_SPEED. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:armor_toughness for public static shadows.deadly.loot.affix.Affix shadows.deadly.loot.affix.Affixes.ARMOR_TOUGHNESS. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:ender_slaying for public static shadows.deadly.loot.affix.Affix shadows.deadly.loot.affix.Affixes.ENDER_SLAYING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:armor for public static shadows.deadly.loot.affix.Affix shadows.deadly.loot.affix.Affixes.ARMOR. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:always_crit for public static shadows.deadly.loot.affix.Affix shadows.deadly.loot.affix.Affixes.ALWAYS_CRIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:crit_damage for public static shadows.deadly.loot.affix.Affix shadows.deadly.loot.affix.Affixes.CRIT_DAMAGE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:sharpshooter for public static shadows.deadly.loot.affix.Affix shadows.deadly.loot.affix.Affixes.SHARPSHOOTER. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:eternal for public static shadows.deadly.loot.affix.Affix shadows.deadly.loot.affix.Affixes.ETERNAL. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:reach_distance for public static shadows.deadly.loot.affix.Affix shadows.deadly.loot.affix.Affixes.REACH_DISTANCE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:fortunate for public static shadows.deadly.loot.affix.Affix shadows.deadly.loot.affix.Affixes.FORTUNATE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:reflective for public static shadows.deadly.loot.affix.Affix shadows.deadly.loot.affix.Affixes.REFLECTIVE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:power for public static shadows.deadly.loot.affix.Affix shadows.deadly.loot.affix.Affixes.POWER. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:magic_resist for public static shadows.deadly.loot.affix.Affix shadows.deadly.loot.affix.Affixes.MAGIC_RESIST. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:sifting for public static shadows.deadly.loot.affix.Affix shadows.deadly.loot.affix.Affixes.SIFTING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:resistance for public static shadows.deadly.loot.affix.Affix shadows.deadly.loot.affix.Affixes.RESISTANCE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:weak_damage for public static shadows.deadly.loot.affix.Affix shadows.deadly.loot.affix.Affixes.WEAK_DAMAGE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:weak_armor for public static shadows.deadly.loot.affix.Affix shadows.deadly.loot.affix.Affixes.WEAK_ARMOR. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:swim_speed for public static shadows.deadly.loot.affix.Affix shadows.deadly.loot.affix.Affixes.SWIM_SPEED. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:attack_speed for public static shadows.deadly.loot.affix.Affix shadows.deadly.loot.affix.Affixes.ATTACK_SPEED. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:max_health for public static shadows.deadly.loot.affix.Affix shadows.deadly.loot.affix.Affixes.MAX_HEALTH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:regeneration for public static shadows.deadly.loot.affix.Affix shadows.deadly.loot.affix.Affixes.REGENERATION. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:hell_infusion for public static shadows.ench.enchantments.EnchantmentHellInfused shadows.ApotheosisObjects.HELL_INFUSION. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:mounted_strike for public static shadows.ench.enchantments.EnchantmentMounted shadows.ApotheosisObjects.MOUNTED_STRIKE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:depth_miner for public static shadows.ench.enchantments.EnchantmentDepths shadows.ApotheosisObjects.DEPTH_MINER. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:stable_footing for public static shadows.ench.enchantments.EnchantmentStableFooting shadows.ApotheosisObjects.STABLE_FOOTING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:scavenger for public static shadows.ench.enchantments.EnchantmentScavenger shadows.ApotheosisObjects.SCAVENGER. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:life_mending for public static shadows.ench.enchantments.EnchantmentLifeMend shadows.ApotheosisObjects.LIFE_MENDING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:icy_thorns for public static shadows.ench.enchantments.EnchantmentIcyThorns shadows.ApotheosisObjects.ICY_THORNS. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:tempting for public static shadows.ench.enchantments.EnchantmentTempting shadows.ApotheosisObjects.TEMPTING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:shield_bash for public static shadows.ench.enchantments.EnchantmentShieldBash shadows.ApotheosisObjects.SHIELD_BASH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:reflective for public static shadows.ench.enchantments.EnchantmentReflective shadows.ApotheosisObjects.REFLECTIVE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:berserk for public static shadows.ench.enchantments.EnchantmentBerserk shadows.ApotheosisObjects.BERSERK. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:capturing for public static shadows.spawn.EnchantmentCapturing shadows.ApotheosisObjects.CAPTURING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:true_infinity for public static shadows.potion.EnchantmentTrueInfinity shadows.ApotheosisObjects.TRUE_INFINITY. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:resistance for public static net.minecraft.potion.PotionType shadows.ApotheosisObjects.RESISTANCE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:long_resistance for public static net.minecraft.potion.PotionType shadows.ApotheosisObjects.LONG_RESISTANCE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:strong_resistance for public static net.minecraft.potion.PotionType shadows.ApotheosisObjects.STRONG_RESISTANCE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:absorption for public static net.minecraft.potion.PotionType shadows.ApotheosisObjects.ABSORPTION. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:long_absorption for public static net.minecraft.potion.PotionType shadows.ApotheosisObjects.LONG_ABSORPTION. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:strong_absorption for public static net.minecraft.potion.PotionType shadows.ApotheosisObjects.STRONG_ABSORPTION. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:haste for public static net.minecraft.potion.PotionType shadows.ApotheosisObjects.HASTE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:long_haste for public static net.minecraft.potion.PotionType shadows.ApotheosisObjects.LONG_HASTE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:strong_haste for public static net.minecraft.potion.PotionType shadows.ApotheosisObjects.STRONG_HASTE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:fatigue for public static net.minecraft.potion.PotionType shadows.ApotheosisObjects.FATIGUE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:long_fatigue for public static net.minecraft.potion.PotionType shadows.ApotheosisObjects.LONG_FATIGUE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:strong_fatigue for public static net.minecraft.potion.PotionType shadows.ApotheosisObjects.STRONG_FATIGUE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:wither for public static net.minecraft.potion.PotionType shadows.ApotheosisObjects.WITHER. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:long_wither for public static net.minecraft.potion.PotionType shadows.ApotheosisObjects.LONG_WITHER. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:strong_wither for public static net.minecraft.potion.PotionType shadows.ApotheosisObjects.STRONG_WITHER. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:sundering for public static shadows.potion.potions.PotionSundering shadows.ApotheosisObjects.SUNDERING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:long_sundering for public static net.minecraft.potion.PotionType shadows.ApotheosisObjects.LONG_SUNDERING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:strong_sundering for public static net.minecraft.potion.PotionType shadows.ApotheosisObjects.STRONG_SUNDERING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:knowledge for public static shadows.ench.enchantments.EnchantmentKnowledge shadows.ApotheosisObjects.KNOWLEDGE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:splitting for public static shadows.ench.anvil.EnchantmentSplitting shadows.ApotheosisObjects.SPLITTING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:natures_blessing for public static shadows.ench.enchantments.EnchantmentNatureBless shadows.ApotheosisObjects.NATURES_BLESSING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:rebounding for public static shadows.ench.enchantments.EnchantmentRebounding shadows.ApotheosisObjects.REBOUNDING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:altar_sound for public static net.minecraft.util.SoundEvent shadows.ApotheosisObjects.ALTAR_SOUND. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:long_knowledge for public static net.minecraft.potion.PotionType shadows.ApotheosisObjects.LONG_KNOWLEDGE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:strong_knowledge for public static net.minecraft.potion.PotionType shadows.ApotheosisObjects.STRONG_KNOWLEDGE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:magic_protection for public static shadows.ench.enchantments.EnchantmentMagicProt shadows.ApotheosisObjects.MAGIC_PROTECTION. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:boost for public static net.minecraft.potion.Potion WayofTime.bloodmagic.core.RegistrarBloodMagic.BOOST. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:whirlwind for public static net.minecraft.potion.Potion WayofTime.bloodmagic.core.RegistrarBloodMagic.WHIRLWIND. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:planar_binding for public static net.minecraft.potion.Potion WayofTime.bloodmagic.core.RegistrarBloodMagic.PLANAR_BINDING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:soul_snare for public static net.minecraft.potion.Potion WayofTime.bloodmagic.core.RegistrarBloodMagic.SOUL_SNARE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:soul_fray for public static net.minecraft.potion.Potion WayofTime.bloodmagic.core.RegistrarBloodMagic.SOUL_FRAY. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:fire_fuse for public static net.minecraft.potion.Potion WayofTime.bloodmagic.core.RegistrarBloodMagic.FIRE_FUSE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:constrict for public static net.minecraft.potion.Potion WayofTime.bloodmagic.core.RegistrarBloodMagic.CONSTRICT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:plant_leech for public static net.minecraft.potion.Potion WayofTime.bloodmagic.core.RegistrarBloodMagic.PLANT_LEECH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:deafness for public static net.minecraft.potion.Potion WayofTime.bloodmagic.core.RegistrarBloodMagic.DEAFNESS. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:bounce for public static net.minecraft.potion.Potion WayofTime.bloodmagic.core.RegistrarBloodMagic.BOUNCE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:cling for public static net.minecraft.potion.Potion WayofTime.bloodmagic.core.RegistrarBloodMagic.CLING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:sacrificial_lamb for public static net.minecraft.potion.Potion WayofTime.bloodmagic.core.RegistrarBloodMagic.SACRIFICIAL_LAMB. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:flight for public static net.minecraft.potion.Potion WayofTime.bloodmagic.core.RegistrarBloodMagic.FLIGHT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:grounded for public static net.minecraft.potion.Potion WayofTime.bloodmagic.core.RegistrarBloodMagic.GROUNDED. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:heavy_heart for public static net.minecraft.potion.Potion WayofTime.bloodmagic.core.RegistrarBloodMagic.HEAVY_HEART. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:suspended for public static net.minecraft.potion.Potion WayofTime.bloodmagic.core.RegistrarBloodMagic.SUSPENDED. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:feathered for public static net.minecraft.potion.Potion WayofTime.bloodmagic.core.RegistrarBloodMagic.FEATHERED. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup netherex:ruthless_sands for public static logictechcorp.netherex.world.biome.BiomeRuthlessSands logictechcorp.netherex.init.NetherExBiomes.RUTHLESS_SANDS. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup netherex:fungi_forest for public static logictechcorp.netherex.world.biome.BiomeFungiForest logictechcorp.netherex.init.NetherExBiomes.FUNGI_FOREST. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup netherex:torrid_wasteland for public static logictechcorp.netherex.world.biome.BiomeTorridWasteland logictechcorp.netherex.init.NetherExBiomes.TORRID_WASTELAND. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup netherex:arctic_abyss for public static logictechcorp.netherex.world.biome.BiomeArcticAbyss logictechcorp.netherex.init.NetherExBiomes.ARCTIC_ABYSS. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:abyss for public static net.tslat.aoa3.dimension.abyss.biomes.BiomeAbyss net.tslat.aoa3.common.registration.BiomeRegister.ABYSS. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ancient_cavern for public static net.tslat.aoa3.dimension.ancientcavern.biomes.BiomeAncientCavern net.tslat.aoa3.common.registration.BiomeRegister.ANCIENT_CAVERN. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:barathos for public static net.tslat.aoa3.dimension.barathos.biomes.BiomeBarathos net.tslat.aoa3.common.registration.BiomeRegister.BARATHOS. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:candyland for public static net.tslat.aoa3.dimension.candyland.biomes.BiomeCandyland net.tslat.aoa3.common.registration.BiomeRegister.CANDYLAND. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:celeve for public static net.tslat.aoa3.dimension.celeve.biomes.BiomeCeleve net.tslat.aoa3.common.registration.BiomeRegister.CELEVE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:creeponia for public static net.tslat.aoa3.dimension.creeponia.biomes.BiomeCreeponia net.tslat.aoa3.common.registration.BiomeRegister.CREEPONIA. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:crystevia for public static net.tslat.aoa3.dimension.crystevia.biomes.BiomeCrystevia net.tslat.aoa3.common.registration.BiomeRegister.CRYSTEVIA. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:deeplands for public static net.tslat.aoa3.dimension.deeplands.biomes.BiomeDeeplands net.tslat.aoa3.common.registration.BiomeRegister.DEEPLANDS. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:dustopia for public static net.tslat.aoa3.dimension.dustopia.biomes.BiomeDustopia net.tslat.aoa3.common.registration.BiomeRegister.DUSTOPIA. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gardencia for public static net.tslat.aoa3.dimension.gardencia.biomes.BiomeGardencia net.tslat.aoa3.common.registration.BiomeRegister.GARDENCIA. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:greckon for public static net.tslat.aoa3.dimension.greckon.biomes.BiomeGreckon net.tslat.aoa3.common.registration.BiomeRegister.GRECKON. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:haven for public static net.tslat.aoa3.dimension.haven.biomes.BiomeHaven net.tslat.aoa3.common.registration.BiomeRegister.HAVEN. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:immortallis for public static net.tslat.aoa3.dimension.immortallis.biomes.BiomeImmortallis net.tslat.aoa3.common.registration.BiomeRegister.IMMORTALLIS. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:iromine for public static net.tslat.aoa3.dimension.iromine.biomes.BiomeIromine net.tslat.aoa3.common.registration.BiomeRegister.IROMINE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lborean for public static net.tslat.aoa3.dimension.lborean.biomes.BiomeLBorean net.tslat.aoa3.common.registration.BiomeRegister.LBOREAN. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lelyetia for public static net.tslat.aoa3.dimension.lelyetia.biomes.BiomeLelyetia net.tslat.aoa3.common.registration.BiomeRegister.LELYETIA. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lunalus for public static net.tslat.aoa3.dimension.lunalus.biomes.BiomeLunalus net.tslat.aoa3.common.registration.BiomeRegister.LUNALUS. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mysterium for public static net.tslat.aoa3.dimension.mysterium.biomes.BiomeMysterium net.tslat.aoa3.common.registration.BiomeRegister.MYSTERIUM. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:precasia for public static net.tslat.aoa3.dimension.precasia.biomes.BiomePrecasia net.tslat.aoa3.common.registration.BiomeRegister.PRECASIA. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:runandor for public static net.tslat.aoa3.dimension.runandor.biomes.BiomeRunandor net.tslat.aoa3.common.registration.BiomeRegister.RUNANDOR. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shyrelands for public static net.tslat.aoa3.dimension.shyrelands.biomes.BiomeShyrelands net.tslat.aoa3.common.registration.BiomeRegister.SHYRELANDS. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:vox_ponds for public static net.tslat.aoa3.dimension.voxponds.biomes.BiomeVoxPonds net.tslat.aoa3.common.registration.BiomeRegister.VOX_PONDS. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:music_null for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MUSIC_NULL. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:baron_bomb_priming for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.BARON_BOMB_PRIMING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:baron_bomb_spawn for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.BARON_BOMB_SPAWN. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bloodlust_collect for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.BLOODLUST_COLLECT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bone_horn_call for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.BONE_HORN_CALL. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bubble_shot_pop for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.BUBBLE_SHOT_POP. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:candy_snail_step for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CANDY_SNAIL_STEP. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:candy_thump for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CANDY_THUMP. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:chainsaw_use for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CHAINSAW_USE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:creation_forge_use for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CREATION_FORGE_USE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:crystal_creator_use for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CRYSTAL_CREATOR_USE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:declogging_table_use for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.DECLOGGING_TABLE_USE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:entity_generic_dino_step for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ENTITY_GENERIC_DINO_STEP. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:entity_pixon_harvest for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ENTITY_PIXON_HARVEST. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:entity_pixon_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ENTITY_PIXON_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:big_day_start for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.BIG_DAY_START. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:blood_hunt_start for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.BLOOD_HUNT_START. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:creep_day_start for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CREEP_DAY_START. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:death_day_start for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.DEATH_DAY_START. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lunar_invasion_start for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.LUNAR_INVASION_START. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:soul_scurry_start for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SOUL_SCURRY_START. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:extraction_success for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.EXTRACTION_SUCCESS. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:foraging_loot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.FORAGING_LOOT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:goo_ball_impact for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.GOO_BALL_IMPACT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:goofy_tool_fail for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.GOOFY_TOOL_FAIL. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:abominator_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ABOMINATOR_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:archergun_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ARCHERGUN_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:artifact_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ARTIFACT_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:atomizer_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ATOMIZER_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ball_cannon_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.BALL_CANNON_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:big_blast_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.BIG_BLAST_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:blowpipe_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.BLOWPIPE_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:boom_cannon_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.BOOM_CANNON_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bubble_gun_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.BUBBLE_GUN_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:carrot_cannon_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CARROT_CANNON_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:chaingun_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CHAINGUN_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:chugger_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CHUGGER_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:clowner_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CLOWNER_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:colour_cannon_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.COLOUR_CANNON_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:confetti_cannon_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CONFETTI_CANNON_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:dark_gun_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.DARK_GUN_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:discharge_gun_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.DISCHARGE_GUN_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:doom_gun_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.DOOM_GUN_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:drain_gun_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.DRAIN_GUN_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:energy_cannon_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ENERGY_CANNON_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:fast_rifle_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.FAST_RIFLE_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:flinger_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.FLINGER_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gas_gun_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.GAS_GUN_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gauge_rifle_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.GAUGE_RIFLE_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:golem_gun_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.GOLEM_GUN_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gravity_blaster_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.GRAVITY_BLASTER_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:heat_wave_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.HEAT_WAVE_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:high_cannon_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.HIGH_CANNON_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:illusion_revolver_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ILLUSION_REVOLVER_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:illusion_smg_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ILLUSION_SMG_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ion_blaster_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ION_BLASTER_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:jack_rocker_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.JACK_ROCKER_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:light_cannon_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.LIGHT_CANNON_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lower_cannon_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.LOWER_CANNON_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:magic_gun_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MAGIC_GUN_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mecha_cannon_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MECHA_CANNON_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mind_blaster_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MIND_BLASTER_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:minigun_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MINIGUN_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mini_pistol_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MINI_PISTOL_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:missile_maker_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MISSILE_MAKER_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:monster_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MONSTER_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:moon_shiner_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOON_SHINER_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:paralyzer_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.PARALYZER_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:party_popper_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.PARTY_POPPER_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ray_gun_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.RAY_GUN_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:reefer_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.REEFER_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:revolution_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.REVOLUTION_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:revolver_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.REVOLVER_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:roulette_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ROULETTE_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rpg_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.RPG_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shadow_blaster_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SHADOW_BLASTER_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shotgun_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SHOTGUN_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:slugger_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SLUGGER_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:sniper_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SNIPER_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:soul_spark_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SOUL_SPARK_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:space_gun_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SPACE_GUN_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:space_revolver_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SPACE_REVOLVER_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:spirit_shower_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SPIRIT_SHOWER_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:sprayer_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SPRAYER_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:squad_gun_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SQUAD_GUN_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:stampede_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.STAMPEDE_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:swarmotron_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SWARMOTRON_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:upper_cannon_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.UPPER_CANNON_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:whimsy_winder_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.WHIMSY_WINDER_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:wither_cannon_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.WITHER_CANNON_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:withers_wrath_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.WITHERS_WRATH_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:wood_rifle_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.WOOD_RIFLE_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:haunting_table_use for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.HAUNTING_TABLE_USE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:heart_stone_use for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.HEART_STONE_USE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:heart_stone_spawn for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.HEART_STONE_SPAWN. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:entity_generic_heavy_step for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ENTITY_GENERIC_HEAVY_STEP. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hellfire_impact for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.HELLFIRE_IMPACT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:infusion_success for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.INFUSION_SUCCESS. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:player_level_100 for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.PLAYER_LEVEL_100. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:player_level_up for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.PLAYER_LEVEL_UP. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lotto_win for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.LOTTO_WIN. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lunar_enrichment_table_use for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.LUNAR_ENRICHMENT_TABLE_USE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:runes_craft for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.RUNES_CRAFT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:entity_coratee_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ENTITY_CORATEE_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:entity_coratee_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ENTITY_CORATEE_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:entity_coratee_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ENTITY_CORATEE_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:entity_elkanyne_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ENTITY_ELKANYNE_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:entity_elkanyne_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ENTITY_ELKANYNE_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:entity_elkanyne_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ENTITY_ELKANYNE_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:entity_meganeuropsis_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ENTITY_MEGANEUROPSIS_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:entity_meganeuropsis_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ENTITY_MEGANEUROPSIS_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:entity_meganeuropsis_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ENTITY_MEGANEUROPSIS_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:entity_shik_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ENTITY_SHIK_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:entity_shik_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ENTITY_SHIK_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:entity_trotter_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ENTITY_TROTTER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:entity_trotter_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ENTITY_TROTTER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:entity_trotter_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ENTITY_TROTTER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_airhead_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_AIRHEAD_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_airhead_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_AIRHEAD_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_airhead_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_AIRHEAD_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_alarmo_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ALARMO_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_alarmo_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ALARMO_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_alarmo_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ALARMO_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_amphibior_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_AMPHIBIOR_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_amphibior_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_AMPHIBIOR_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_amphibior_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_AMPHIBIOR_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_amphibiyte_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_AMPHIBIYTE_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_amphibiyte_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_AMPHIBIYTE_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_amphibiyte_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_AMPHIBIYTE_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_anemia_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ANEMIA_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_anemia_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ANEMIA_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_anemia_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ANEMIA_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_angelica_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ANGELICA_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_angelica_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ANGELICA_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_angelica_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ANGELICA_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_angler_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ANGLER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_angler_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ANGLER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_angler_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ANGLER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_apparition_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_APPARITION_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_apparition_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_APPARITION_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_apparition_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_APPARITION_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_arcbeast_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ARCBEAST_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_arcbeast_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ARCBEAST_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_arcbeast_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ARCBEAST_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_archvine_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ARCHVINE_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_archvine_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ARCHVINE_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_archvine_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ARCHVINE_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_arcworm_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ARCWORM_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_arcworm_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ARCWORM_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_arcworm_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ARCWORM_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_arc_wizard_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ARC_WIZARD_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_arc_wizard_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ARC_WIZARD_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_arc_wizard_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ARC_WIZARD_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_ariel_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ARIEL_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_ariel_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ARIEL_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_ariel_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ARIEL_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_arkback_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ARKBACK_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_arkback_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ARKBACK_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_arkback_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ARKBACK_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_arkzyne_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ARKZYNE_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_arkzyne_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ARKZYNE_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_arkzyne_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ARKZYNE_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_automaton_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_AUTOMATON_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_automaton_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_AUTOMATON_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_automaton_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_AUTOMATON_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_axiolight_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_AXIOLIGHT_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_axiolight_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_AXIOLIGHT_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_axiolight_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_AXIOLIGHT_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_bane_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BANE_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_bane_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BANE_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_banshee_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BANSHEE_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_banshee_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BANSHEE_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_banshee_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BANSHEE_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_basilisk_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BASILISK_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_basilisk_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BASILISK_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_basilisk_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BASILISK_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_baumba_jump for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BAUMBA_JUMP. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_bloodmist_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BLOODMIST_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_bloodmist_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BLOODMIST_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_bloodmist_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BLOODMIST_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_bloodsucker_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BLOODSUCKER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_bloodsucker_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BLOODSUCKER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_bloodsucker_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BLOODSUCKER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_bomb_carrier_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BOMB_CARRIER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_bomb_carrier_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BOMB_CARRIER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_boneback_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BONEBACK_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_boneback_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BONEBACK_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_boneback_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BONEBACK_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_bouncer_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BOUNCER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_bouncer_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BOUNCER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_bouncer_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BOUNCER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_bugeye_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BUGEYE_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_bugeye_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BUGEYE_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_bugeye_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BUGEYE_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_bush_baby_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BUSH_BABY_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_bush_baby_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BUSH_BABY_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_bush_baby_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BUSH_BABY_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_carrotop_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CARROTOP_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_carrotop_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CARROTOP_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_carrotop_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CARROTOP_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_cave_bug_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CAVE_BUG_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_cave_bug_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CAVE_BUG_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_cave_bug_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CAVE_BUG_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_cave_creep_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CAVE_CREEP_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_cave_creep_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CAVE_CREEP_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_cave_creep_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CAVE_CREEP_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_celeve_clown_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CELEVE_CLOWN_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_celeve_clown_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CELEVE_CLOWN_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_celeve_clown_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CELEVE_CLOWN_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_charger_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CHARGER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_charger_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CHARGER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_charger_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CHARGER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_chimera_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CHIMERA_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_chimera_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CHIMERA_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_chimera_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CHIMERA_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_chomper_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CHOMPER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_chomper_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CHOMPER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_clown_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CLOWN_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_clown_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CLOWN_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_clown_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CLOWN_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_clunkhead_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CLUNKHEAD_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_compeer_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_COMPEER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_compeer_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_COMPEER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_compeer_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_COMPEER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_coniferon_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CONIFERON_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_coniferon_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CONIFERON_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_coniferon_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CONIFERON_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_corallus_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CORALLUS_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_corallus_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CORALLUS_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_corallus_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CORALLUS_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_corallus_taunt for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CORALLUS_TAUNT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_coralon_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CORALON_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_coralon_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CORALON_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_coralon_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CORALON_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_cotton_candor_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_COTTON_CANDOR_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_cotton_candor_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_COTTON_CANDOR_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_cotton_candor_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_COTTON_CANDOR_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_craexxeus_charge for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CRAEXXEUS_CHARGE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_craexxeus_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CRAEXXEUS_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_craexxeus_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CRAEXXEUS_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_craexxeus_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CRAEXXEUS_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_creeperlock_teleport for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CREEPERLOCK_TELEPORT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_creepird_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CREEPIRD_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_creepird_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CREEPIRD_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_creepird_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CREEPIRD_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_creepoid_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CREEPOID_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_creepoid_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CREEPOID_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_creepoid_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CREEPOID_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_crusilisk_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CRUSILISK_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_crusilisk_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CRUSILISK_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_crusilisk_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CRUSILISK_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_cryptid_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CRYPTID_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_cryptid_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CRYPTID_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_cryptid_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CRYPTID_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_crystal_construct_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CRYSTAL_CONSTRUCT_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_crystal_construct_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CRYSTAL_CONSTRUCT_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_crystal_construct_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CRYSTAL_CONSTRUCT_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_cyclops_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CYCLOPS_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_cyclops_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CYCLOPS_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_cyclops_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CYCLOPS_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_dark_beast_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DARK_BEAST_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_dark_beast_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DARK_BEAST_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_dark_beast_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DARK_BEAST_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_dawnlight_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DAWNLIGHT_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_dawnlight_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DAWNLIGHT_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_dawnlight_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DAWNLIGHT_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_death_hunter_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DEATH_HUNTER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_death_hunter_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DEATH_HUNTER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_death_hunter_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DEATH_HUNTER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_deinotherium_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DEINOTHERIUM_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_deinotherium_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DEINOTHERIUM_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_deinotherium_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DEINOTHERIUM_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_destructor_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DESTRUCTOR_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_destructor_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DESTRUCTOR_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_destructor_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DESTRUCTOR_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_devourer_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DEVOURER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_devourer_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DEVOURER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_devourer_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DEVOURER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_dicer_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DICER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_dicer_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DICER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_dicer_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DICER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_diocus_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DIOCUS_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_diocus_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DIOCUS_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_diocus_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DIOCUS_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_distorter_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DISTORTER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_distorter_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DISTORTER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_distorter_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DISTORTER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_doubler_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DOUBLER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_doubler_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DOUBLER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_doubler_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DOUBLER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_dracyon_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DRACYON_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_dracyon_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DRACYON_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_draggy_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DRAGGY_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_draggy_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DRAGGY_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_draggy_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DRAGGY_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_dusteiva_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DUSTEIVA_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_dusteiva_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DUSTEIVA_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_dusteiva_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DUSTEIVA_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_duston_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DUSTON_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_dust_strider_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DUST_STRIDER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_dust_strider_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DUST_STRIDER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_dust_strider_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DUST_STRIDER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_dyrehorn_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DYREHORN_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_dyrehorn_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DYREHORN_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_dyrehorn_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DYREHORN_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_echodar_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ECHODAR_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_echodar_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ECHODAR_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_echodar_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ECHODAR_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_eilosapien_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_EILOSAPIEN_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_eilosapien_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_EILOSAPIEN_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_eilosapien_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_EILOSAPIEN_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_elusive_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ELUSIVE_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_elusive_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ELUSIVE_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_elusive_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ELUSIVE_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_embrake_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_EMBRAKE_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_embrake_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_EMBRAKE_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_embrake_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_EMBRAKE_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_emperor_beast_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_EMPEROR_BEAST_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_emperor_beast_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_EMPEROR_BEAST_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_emperor_beast_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_EMPEROR_BEAST_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_emperor_beast_step for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_EMPEROR_BEAST_STEP. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_enforcer_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ENFORCER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_enforcer_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ENFORCER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_enforcer_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ENFORCER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_everbeast_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_EVERBEAST_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_everbeast_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_EVERBEAST_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_exohead_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_EXOHEAD_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_exohead_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_EXOHEAD_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_exohead_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_EXOHEAD_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_explodot_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_EXPLODOT_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_explodot_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_EXPLODOT_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_explodot_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_EXPLODOT_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_eye_creature_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_EYE_CREATURE_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_eye_creature_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_EYE_CREATURE_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_eye_creature_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_EYE_CREATURE_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_faceless_runner_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FACELESS_RUNNER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_faceless_runner_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FACELESS_RUNNER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_faceless_runner_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FACELESS_RUNNER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_fenix_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FENIX_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_fenix_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FENIX_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_fenix_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FENIX_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_fiend_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FIEND_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_fiend_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FIEND_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_fiend_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FIEND_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_fishix_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FISHIX_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_fishix_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FISHIX_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_fishix_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FISHIX_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_flamewalker_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FLAMEWALKER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_flamewalker_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FLAMEWALKER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_flamewalker_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FLAMEWALKER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_flesh_eater_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FLESH_EATER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_flesh_eater_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FLESH_EATER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_flesh_eater_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FLESH_EATER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_flye_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FLYE_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_flye_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FLYE_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_flye_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FLYE_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_fungi_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FUNGI_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_fungi_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FUNGI_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_fungi_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FUNGI_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_furlion_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FURLION_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_furlion_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FURLION_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_furlion_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FURLION_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_gadgetoid_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GADGETOID_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_gadgetoid_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GADGETOID_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_gadgetoid_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GADGETOID_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_ghostine_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GHOSTINE_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_ghostine_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GHOSTINE_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_ghostine_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GHOSTINE_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_ghost_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GHOST_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_ghost_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GHOST_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_ghost_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GHOST_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_giant_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GIANT_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_giant_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GIANT_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_giant_snail_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GIANT_SNAIL_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_giant_snail_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GIANT_SNAIL_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_giant_snail_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GIANT_SNAIL_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_giant_snail_step for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GIANT_SNAIL_STEP. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_goalby_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GOALBY_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_goalby_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GOALBY_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_goalby_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GOALBY_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_goblin_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GOBLIN_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_goblin_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GOBLIN_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_goblin_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GOBLIN_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_goldorth_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GOLDORTH_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_goldorth_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GOLDORTH_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_goldorth_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GOLDORTH_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_golem_step for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GOLEM_STEP. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_graw_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GRAW_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_graw_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GRAW_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_graw_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GRAW_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_grillface_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GRILLFACE_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_grillface_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GRILLFACE_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_grillface_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GRILLFACE_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_grillface_scare for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GRILLFACE_SCARE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_grobbler_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GROBBLER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_grobbler_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GROBBLER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_grobbler_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GROBBLER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_grocculate_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GROCCULATE_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_grocculate_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GROCCULATE_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_grocculate_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GROCCULATE_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_grunt_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GRUNT_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_grunt_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GRUNT_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_grunt_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GRUNT_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_guardian_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GUARDIAN_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_guardian_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GUARDIAN_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_gyro_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GYRO_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_gyro_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GYRO_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_gyro_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GYRO_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_hag_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HAG_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_hag_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HAG_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_hag_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HAG_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_hellcat_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HELLCAT_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_hellcat_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HELLCAT_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_hellcat_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HELLCAT_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_hellspot_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HELLSPOT_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_hellspot_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HELLSPOT_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_hellspot_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HELLSPOT_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_hive_king_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HIVE_KING_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_hive_king_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HIVE_KING_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_horndron_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HORNDRON_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_horndron_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HORNDRON_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_horndron_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HORNDRON_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_horon_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HORON_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_horon_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HORON_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_horon_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HORON_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_host_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HOST_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_host_drop for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HOST_DROP. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_host_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HOST_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_hunch_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HUNCH_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_hunch_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HUNCH_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_hunch_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HUNCH_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_hunter_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HUNTER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_hunter_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HUNTER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_hunter_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HUNTER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_hydrolisk_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HYDROLISK_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_hydrolisk_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HYDROLISK_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_hydrolisk_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HYDROLISK_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_immortal_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_IMMORTAL_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_immortal_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_IMMORTAL_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_infernal_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_INFERNAL_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_infernal_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_INFERNAL_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_iosaur_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_IOSAUR_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_iosaur_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_IOSAUR_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_iosaur_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_IOSAUR_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_irkling_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_IRKLING_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_irkling_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_IRKLING_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_irkling_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_IRKLING_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_jawe_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_JAWE_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_jawe_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_JAWE_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_jawe_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_JAWE_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_jumbo_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_JUMBO_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_kaiyu_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_KAIYU_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_kaiyu_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_KAIYU_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_kaiyu_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_KAIYU_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_keeler_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_KEELER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_keeler_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_KEELER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_keeler_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_KEELER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_keeler_revive for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_KEELER_REVIVE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_king_bambambam_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_KING_BAMBAMBAM_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_king_bambambam_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_KING_BAMBAMBAM_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_king_bambambam_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_KING_BAMBAMBAM_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_king_shroomus_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_KING_SHROOMUS_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_king_shroomus_heal for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_KING_SHROOMUS_HEAL. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_kror_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_KROR_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_kror_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_KROR_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_lelyetian_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_LELYETIAN_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_lelyetian_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_LELYETIAN_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_lelyetian_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_LELYETIAN_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_linger_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_LINGER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_linger_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_LINGER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_linger_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_LINGER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_little_bam_spawn for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_LITTLE_BAM_SPAWN. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_living_fungi_spawn for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_LIVING_FUNGI_SPAWN. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_lollypopper_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_LOLLYPOPPER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_lost_soul_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_LOST_SOUL_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_lost_soul_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_LOST_SOUL_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_lost_soul_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_LOST_SOUL_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_lunarcher_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_LUNARCHER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_lunarcher_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_LUNARCHER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_lunarcher_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_LUNARCHER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_lurker_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_LURKER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_lurker_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_LURKER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_lurker_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_LURKER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_luxocron_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_LUXOCRON_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_luxocron_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_LUXOCRON_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_luxocron_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_LUXOCRON_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_magicke_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MAGICKE_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_magicke_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MAGICKE_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_magicke_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MAGICKE_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_mechachron_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MECHACHRON_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_mechachron_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MECHACHRON_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_mechachron_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MECHACHRON_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_mechbot_jump for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MECHBOT_JUMP. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_mechyon_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MECHYON_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_mechyon_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MECHYON_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_mechyon_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MECHYON_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_merkyre_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MERKYRE_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_merkyre_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MERKYRE_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_merkyre_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MERKYRE_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_mermage_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MERMAGE_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_mermage_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MERMAGE_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_mermage_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MERMAGE_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_mirage_teleport for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MIRAGE_TELEPORT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_modulo_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MODULO_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_modulo_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MODULO_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_modulo_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MODULO_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_mother_void_walker_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MOTHER_VOID_WALKER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_mother_void_walker_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MOTHER_VOID_WALKER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_mother_void_walker_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MOTHER_VOID_WALKER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_muckopede_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MUCKOPEDE_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_muckopede_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MUCKOPEDE_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_muncher_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MUNCHER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_muncher_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MUNCHER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_muncher_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MUNCHER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_natura_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NATURA_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_natura_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NATURA_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_natura_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NATURA_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_neptuno_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NEPTUNO_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_neptuno_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NEPTUNO_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_neptuno_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NEPTUNO_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_nethengeic_beast_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NETHENGEIC_BEAST_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_nethengeic_beast_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NETHENGEIC_BEAST_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_nethengeic_beast_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NETHENGEIC_BEAST_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_nethengeic_wither_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NETHENGEIC_WITHER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_nethengeic_wither_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NETHENGEIC_WITHER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_nethengeic_wither_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NETHENGEIC_WITHER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_nightfly_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NIGHTFLY_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_nightfly_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NIGHTFLY_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_nightfly_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NIGHTFLY_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_nightmare_spider_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NIGHTMARE_SPIDER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_nightmare_spider_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NIGHTMARE_SPIDER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_nightmare_spider_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NIGHTMARE_SPIDER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_nightwing_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NIGHTWING_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_nightwing_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NIGHTWING_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_nightwing_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NIGHTWING_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_night_watcher_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NIGHT_WATCHER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_night_watcher_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NIGHT_WATCHER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_nipper_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NIPPER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_nipper_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NIPPER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_nipper_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NIPPER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_nospike_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NOSPIKE_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_nospike_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NOSPIKE_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_nospike_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NOSPIKE_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_occulent_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_OCCULENT_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_occulent_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_OCCULENT_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_occulent_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_OCCULENT_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_omnilight_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_OMNILIGHT_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_omnilight_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_OMNILIGHT_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_omnilight_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_OMNILIGHT_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_orbiter_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ORBITER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_orbiter_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ORBITER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_orbiter_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ORBITER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_parasect_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PARASECT_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_parasect_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PARASECT_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_parasect_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PARASECT_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_paravite_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PARAVITE_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_paravite_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PARAVITE_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_paravite_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PARAVITE_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_penguin_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PENGUIN_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_penguin_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PENGUIN_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_penguin_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PENGUIN_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_penumbra_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PENUMBRA_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_penumbra_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PENUMBRA_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_penumbra_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PENUMBRA_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_phantom_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PHANTOM_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_phantom_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PHANTOM_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_pigotron_appear for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PIGOTRON_APPEAR. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_pigotron_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PIGOTRON_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_pigotron_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PIGOTRON_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_pigotron_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PIGOTRON_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_pincher_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PINCHER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_pincher_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PINCHER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_pincher_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PINCHER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_pod_plant_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_POD_PLANT_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_pod_plant_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_POD_PLANT_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_pod_plant_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_POD_PLANT_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_polytom_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_POLYTOM_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_polytom_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_POLYTOM_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_polytom_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_POLYTOM_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_primordial_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PRIMORDIAL_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_primordial_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PRIMORDIAL_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_quickpocket_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_QUICKPOCKET_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_quickpocket_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_QUICKPOCKET_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_quickpocket_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_QUICKPOCKET_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_quickpocket_steal for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_QUICKPOCKET_STEAL. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_rainicorn_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_RAINICORN_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_rainicorn_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_RAINICORN_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_rainicorn_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_RAINICORN_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_rammerhead_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_RAMMERHEAD_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_rammerhead_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_RAMMERHEAD_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_rammerhead_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_RAMMERHEAD_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_ramradon_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_RAMRADON_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_ramradon_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_RAMRADON_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_ramradon_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_RAMRADON_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_rawbone_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_RAWBONE_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_rawbone_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_RAWBONE_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_rawbone_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_RAWBONE_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_reaper_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_REAPER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_reaper_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_REAPER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_reaper_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_REAPER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_refluct_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_REFLUCT_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_refluct_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_REFLUCT_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_refluct_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_REFLUCT_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_rockbiter_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ROCKBITER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_rockbiter_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ROCKBITER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_rockbiter_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ROCKBITER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_rock_rider_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ROCK_RIDER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_rock_rider_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ROCK_RIDER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_rock_rider_switch for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ROCK_RIDER_SWITCH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_roloscope_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ROLOSCOPE_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_roloscope_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ROLOSCOPE_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_roloscope_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ROLOSCOPE_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_runic_golem_change for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_RUNIC_GOLEM_CHANGE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_runic_golem_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_RUNIC_GOLEM_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_sabretooth_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SABRETOOTH_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_sabretooth_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SABRETOOTH_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_sabretooth_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SABRETOOTH_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_sasquatch_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SASQUATCH_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_scrubby_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SCRUBBY_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_scrubby_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SCRUBBY_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_sea_viper_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SEA_VIPER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_sea_viper_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SEA_VIPER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_sea_viper_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SEA_VIPER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_seeker_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SEEKER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_seeker_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SEEKER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_seeker_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SEEKER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_shade_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SHADE_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_shade_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SHADE_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_shade_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SHADE_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_shadowlord_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SHADOWLORD_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_shadowlord_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SHADOWLORD_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_shadowlord_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SHADOWLORD_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_shadow_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SHADOW_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_shadow_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SHADOW_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_shifter_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SHIFTER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_shifter_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SHIFTER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_shifter_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SHIFTER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_skeletal_cowman_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SKELETAL_COWMAN_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_skeletal_cowman_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SKELETAL_COWMAN_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_skeletron_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SKELETRON_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_skeletron_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SKELETRON_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_skeletron_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SKELETRON_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_skellox_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SKELLOX_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_skellox_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SKELLOX_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_skellox_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SKELLOX_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_skipper_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SKIPPER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_skipper_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SKIPPER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_skipper_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SKIPPER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_skull_creature_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SKULL_CREATURE_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_skull_creature_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SKULL_CREATURE_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_skull_creature_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SKULL_CREATURE_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_slimer_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SLIMER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_slimer_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SLIMER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_slimer_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SLIMER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_smash_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SMASH_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_smash_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SMASH_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_smash_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SMASH_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_soulscorne_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SOULSCORNE_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_soulscorne_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SOULSCORNE_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_soulscorne_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SOULSCORNE_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_soulvyre_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SOULVYRE_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_soulvyre_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SOULVYRE_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_soulvyre_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SOULVYRE_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_spectral_wizard_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SPECTRAL_WIZARD_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_spectral_wizard_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SPECTRAL_WIZARD_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_spectral_wizard_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SPECTRAL_WIZARD_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_sphinx_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SPHINX_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_sphinx_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SPHINX_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_sphinx_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SPHINX_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_spinoledon_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SPINOLEDON_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_spinoledon_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SPINOLEDON_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_spinoledon_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SPINOLEDON_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_spinux_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SPINUX_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_spinux_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SPINUX_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_spinux_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SPINUX_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_spirit_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SPIRIT_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_spirit_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SPIRIT_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_squiggler_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SQUIGGLER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_squiggler_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SQUIGGLER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_squiggler_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SQUIGGLER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_stalker_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_STALKER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_stalker_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_STALKER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_stalker_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_STALKER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_stimulosus_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_STIMULOSUS_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_stimulo_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_STIMULO_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_stimulo_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_STIMULO_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_stimulo_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_STIMULO_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_stinger_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_STINGER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_stinger_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_STINGER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_sugarface_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SUGARFACE_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_sugarface_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SUGARFACE_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_sugarface_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SUGARFACE_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_surveyor_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SURVEYOR_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_surveyor_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SURVEYOR_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_surveyor_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SURVEYOR_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_sysker_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SYSKER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_sysker_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SYSKER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_sysker_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SYSKER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_terradon_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TERRADON_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_terradon_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TERRADON_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_terradon_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TERRADON_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_terrestrial_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TERRESTRIAL_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_terrestrial_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TERRESTRIAL_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_terrestrial_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TERRESTRIAL_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_tharafly_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_THARAFLY_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_tharafly_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_THARAFLY_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_tharafly_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_THARAFLY_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_tortione_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TORTIONE_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_tortione_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TORTIONE_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_tortione_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TORTIONE_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_toxxulous_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TOXXULOUS_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_toxxulous_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TOXXULOUS_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_toxxulous_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TOXXULOUS_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_tracker_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TRACKER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_tracker_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TRACKER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_tracker_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TRACKER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_tree_spirit_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TREE_SPIRIT_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_tree_spirit_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TREE_SPIRIT_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_tree_spirit_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TREE_SPIRIT_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_trickster_hide for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TRICKSTER_HIDE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_trickster_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TRICKSTER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_trickster_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TRICKSTER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_tyrosaur_charge for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TYROSAUR_CHARGE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_tyrosaur_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TYROSAUR_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_tyrosaur_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TYROSAUR_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_tyrosaur_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TYROSAUR_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_tyrosaur_ready_stomp for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TYROSAUR_READY_STOMP. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_tyrosaur_step for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TYROSAUR_STEP. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_tyrosaur_stomp for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TYROSAUR_STOMP. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_urka_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_URKA_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_urka_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_URKA_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_urka_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_URKA_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_ursa_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_URSA_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_ursa_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_URSA_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_ursa_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_URSA_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_valkyrie_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VALKYRIE_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_valkyrie_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VALKYRIE_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_valkyrie_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VALKYRIE_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_vertebron_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VERTEBRON_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_vertebron_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VERTEBRON_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_vertebron_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VERTEBRON_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_visular_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VISULAR_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_visular_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VISULAR_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_visular_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VISULAR_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_visulon_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VISULON_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_void_walker_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VOID_WALKER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_void_walker_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VOID_WALKER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_void_walker_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VOID_WALKER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_volar_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VOLAR_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_volar_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VOLAR_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_volar_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VOLAR_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_voliant_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VOLIANT_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_voliant_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VOLIANT_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_voliant_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VOLIANT_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_voltron_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VOLTRON_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_voltron_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VOLTRON_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_voltron_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VOLTRON_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_voxxulon_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VOXXULON_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_voxxulon_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VOXXULON_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_voxxulon_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VOXXULON_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_walker_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_WALKER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_walker_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_WALKER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_walker_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_WALKER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_web_reaper_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_WEB_REAPER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_web_reaper_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_WEB_REAPER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_web_reaper_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_WEB_REAPER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_wither_wizard_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_WITHER_WIZARD_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_wither_wizard_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_WITHER_WIZARD_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_xxeus_dash for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_XXEUS_DASH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_xxeus_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_XXEUS_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_xxeus_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_XXEUS_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_xxeus_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_XXEUS_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_yeti_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_YETI_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_yeti_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_YETI_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_yeti_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_YETI_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_zarg_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ZARG_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_zarg_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ZARG_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_zarg_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ZARG_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_zhinx_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ZHINX_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_zhinx_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ZHINX_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_zhinx_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ZHINX_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_zorp_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ZORP_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_zorp_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ZORP_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_zorp_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ZORP_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bane_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.BANE_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:baroness_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.BARONESS_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:clunkhead_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CLUNKHEAD_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:coniferon_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CONIFERON_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:corallus_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CORALLUS_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:cotton_candor_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.COTTON_CANDOR_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:craexxeus_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CRAEXXEUS_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:creep_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CREEP_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:crystocore_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CRYSTOCORE_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:dracyon_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.DRACYON_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:elusive_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ELUSIVE_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:four_guardians_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.FOUR_GUARDIANS_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:goldorth_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.GOLDORTH_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:graw_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.GRAW_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gyro_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.GYRO_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hive_king_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.HIVE_KING_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:horon_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.HORON_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hydrolisk_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.HYDROLISK_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:king_bambambam_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.KING_BAMBAMBAM_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:king_shroomus_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.KING_SHROOMUS_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:kror_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.KROR_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mechbot_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MECHBOT_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:nethengeic_wither_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.NETHENGEIC_WITHER_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:penumbra_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.PENUMBRA_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:primordial_five_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.PRIMORDIAL_FIVE_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rock_rider_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ROCK_RIDER_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shadowlord_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SHADOWLORD_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:silverfoot_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SILVERFOOT_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:skeletron_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SKELETRON_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:smash_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SMASH_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:tyrosaur_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.TYROSAUR_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:vinocorne_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.VINOCORNE_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:visualent_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.VISUALENT_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:voxxulon_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.VOXXULON_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:petal_crafting_station_success for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.PETAL_CRAFTING_STATION_SUCCESS. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:plant_thump for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.PLANT_THUMP. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:abyss_portal_activate for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ABYSS_PORTAL_ACTIVATE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ancient_cavern_portal_activate for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ANCIENT_CAVERN_PORTAL_ACTIVATE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:barren_portal_activate for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.BARREN_PORTAL_ACTIVATE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:candyland_portal_activate for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CANDYLAND_PORTAL_ACTIVATE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:celeve_portal_activate for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CELEVE_PORTAL_ACTIVATE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:creeponia_portal_activate for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CREEPONIA_PORTAL_ACTIVATE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:crystevia_portal_activate for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CRYSTEVIA_PORTAL_ACTIVATE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:dark_portal_activate for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.DARK_PORTAL_ACTIVATE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:immortallis_portal_activate for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.IMMORTALLIS_PORTAL_ACTIVATE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:iromine_portal_activate for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.IROMINE_PORTAL_ACTIVATE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:light_portal_activate for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.LIGHT_PORTAL_ACTIVATE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:natural_portal_activate for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.NATURAL_PORTAL_ACTIVATE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shyrelands_portal_activate for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SHYRELANDS_PORTAL_ACTIVATE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rune_randomizer_use for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.RUNE_RANDOMIZER_USE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:arc_wizard_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ARC_WIZARD_SHOOT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:baroness_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.BARONESS_SHOOT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:baumba_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.BAUMBA_SHOOT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:cherry_blaster_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CHERRY_BLASTER_SHOOT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:clown_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CLOWN_SHOOT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:clunkhead_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CLUNKHEAD_SHOOT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:cotton_candor_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.COTTON_CANDOR_SHOOT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:craexxeus_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CRAEXXEUS_SHOOT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:craexxeus_nuke_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CRAEXXEUS_NUKE_SHOOT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:fungik_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.FUNGIK_SHOOT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:guardian_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.GUARDIAN_SHOOT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hag_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.HAG_SHOOT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:kaiyu_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.KAIYU_SHOOT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:linger_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.LINGER_SHOOT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:magic_creeper_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MAGIC_CREEPER_SHOOT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:magicke_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MAGICKE_SHOOT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mechbot_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MECHBOT_SHOOT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mermage_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MERMAGE_SHOOT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mirage_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MIRAGE_SHOOT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shyre_troll_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SHYRE_TROLL_SHOOT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:skeleman_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SKELEMAN_SHOOT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:spirit_protector_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SPIRIT_PROTECTOR_SHOOT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:undead_troll_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.UNDEAD_TROLL_SHOOT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:vine_wizard_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.VINE_WIZARD_SHOOT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:web_reaper_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.WEB_REAPER_SHOOT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:wizard_blast_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.WIZARD_BLAST_SHOOT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shyrelands_wind for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SHYRELANDS_WIND. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:atlantic_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ATLANTIC_STAFF_CAST. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:basic_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.BASIC_STAFF_CAST. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:candy_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CANDY_STAFF_CAST. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:celestial_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CELESTIAL_STAFF_CAST. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:concussion_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CONCUSSION_STAFF_CAST. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:coral_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CORAL_STAFF_CAST. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:crystevia_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CRYSTEVIA_STAFF_CAST. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ember_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.EMBER_STAFF_CAST. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ever_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.EVER_STAFF_CAST. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:firefly_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.FIREFLY_STAFF_CAST. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:fungal_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.FUNGAL_STAFF_CAST. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:joker_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.JOKER_STAFF_CAST. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:kaiyu_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.KAIYU_STAFF_CAST. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lightshine_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.LIGHTSHINE_STAFF_CAST. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lunar_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.LUNAR_STAFF_CAST. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:meteor_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.METEOR_STAFF_CAST. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:moonlight_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOONLIGHT_STAFF_CAST. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:nature_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.NATURE_STAFF_CAST. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:nightmare_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.NIGHTMARE_STAFF_CAST. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:noxious_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.NOXIOUS_STAFF_CAST. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:phantom_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.PHANTOM_STAFF_CAST. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:reef_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.REEF_STAFF_CAST. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rejuvenation_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.REJUVENATION_STAFF_CAST. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:runic_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.RUNIC_STAFF_CAST. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shadow_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SHADOW_STAFF_CAST. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:show_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SHOW_STAFF_CAST. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shyre_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SHYRE_STAFF_CAST. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:sky_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SKY_STAFF_CAST. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:sun_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SUN_STAFF_CAST. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:surge_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SURGE_STAFF_CAST. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:tangle_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.TANGLE_STAFF_CAST. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ultimatum_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ULTIMATUM_STAFF_CAST. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:web_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.WEB_STAFF_CAST. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:tea_sink_fill for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.TEA_SINK_FILL. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:tea_sink_use for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.TEA_SINK_USE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:tribute_fail for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.TRIBUTE_FAIL. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:tribute_success for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.TRIBUTE_SUCCESS. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:creation_slab_use for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CREATION_SLAB_USE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:very_heavy_step for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.VERY_HEAVY_STEP. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:vulcane_use for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.VULCANE_USE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:outlaw_disc for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.OUTLAW_DISC. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:caverns_disc for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CAVERNS_DISC. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup buildcraftcore:goggles for public static net.minecraft.item.Item buildcraft.api.BCItems$Core.GOGGLES. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup buildcraftfactory:plastic_sheet for public static net.minecraft.item.Item buildcraft.api.BCItems$Factory.PLASTIC_SHEET. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup buildcraftfactory:water_gel for public static net.minecraft.item.Item buildcraft.api.BCItems$Factory.WATER_GEL. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup buildcraftfactory:gelled_water for public static net.minecraft.item.Item buildcraft.api.BCItems$Factory.GELLED_WATER. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:poison_resist for public static net.minecraft.potion.PotionType com.bobmowzie.mowziesmobs.server.potion.PotionTypeHandler.POISON_RESIST. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:long_poison_resist for public static net.minecraft.potion.PotionType com.bobmowzie.mowziesmobs.server.potion.PotionTypeHandler.LONG_POISON_RESIST. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:silver_chestplate for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.silver_chestplate. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:firedragon_teen_hurt for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.FIREDRAGON_TEEN_HURT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:master for public static WayofTime.bloodmagic.orb.BloodOrb WayofTime.bloodmagic.core.RegistrarBloodMagic.ORB_MASTER. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.talk6 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_TALK_6. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:highlands_center for public static net.minecraft.world.biome.Biome twilightforest.biomes.TFBiomes.highlandsCenter. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:archmage for public static WayofTime.bloodmagic.orb.BloodOrb WayofTime.bloodmagic.core.RegistrarBloodMagic.ORB_ARCHMAGE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.battlecry2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_BATTLECRY_2. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:dense_twilight_forest for public static net.minecraft.world.biome.Biome twilightforest.biomes.TFBiomes.denseTwilightForest. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:geomancy.rumble1 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.EFFECT_GEOMANCY_RUMBLE_1. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:icedragon_teen_hurt for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.ICEDRAGON_TEEN_HURT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:icedragon_adult_roar for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.ICEDRAGON_ADULT_ROAR. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:naga.growl3 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_NAGA_GROWL_3. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragon_flight for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.DRAGON_FLIGHT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:silver_boots for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.silver_boots. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup natura:nether_blue_large_glowshroom for private static net.minecraft.block.Block forestry.plugins.PluginNatura.blueLargeGlowshroomBlock. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:stymphalian_bird_attack for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.STYMPHALIAN_BIRD_ATTACK. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:naga_idle for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.NAGA_IDLE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:firedragon_breath for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.FIREDRAGON_BREATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:naga.acidhit for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_NAGA_ACID_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aether:mob.taegore.ambient for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.taegore_ambient. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aether:record.labyrinth for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.record_labyrinth. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:deathworm_idle for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.DEATHWORM_IDLE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aether:mob.generic.wings.flap for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.generic_wing_flap. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:sea_serpent_idle for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.SEA_SERPENT_IDLE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:icedragon_adult_hurt for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.ICEDRAGON_ADULT_HURT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:icedragon_teen_roar for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.ICEDRAGON_TEEN_ROAR. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barako.angry6 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKO_ANGRY_6. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.die for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_DIE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:geomancy.breakmedium for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.EFFECT_GEOMANCY_BREAK_MEDIUM_1. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:amphithere_idle for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.AMPHITHERE_IDLE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:foliaath.emerge for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FOLIAATH_MERGE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aether:portal.glowstone.travel for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.glowstone_portal_travel. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.emerge for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_EMERGE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:pixie_hurt for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.PIXIE_HURT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.grunt3 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_GRUNT_3. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aether:record.recording_892 for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.record_recording_892. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.grunt1 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_GRUNT_1. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:laser for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.LASER. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:geomancy.breaklarge2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.EFFECT_GEOMANCY_BREAK_LARGE_2. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:frostmaw.step for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FROSTMAW_STEP. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:troll_leather for public net.minecraft.item.Item com.github.alexthe666.iceandfire.enums.EnumTroll.leather. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:naga_die for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.NAGA_DIE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:twilight_clearing for public static net.minecraft.world.biome.Biome twilightforest.biomes.TFBiomes.clearing. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:frostmaw.attack1 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FROSTMAW_ATTACK_1. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:pixie_wand for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.PIXIE_WAND. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:naga.grunt3 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_NAGA_GRUNT_3. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup fossil:cordaites_planks_double_slab for public static fossilsarcheology.server.block.FossilSlabBlock fossilsarcheology.server.block.FABlockRegistry.CORDAITES_PLANKS_DOUBLESLAB. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:silver_leggings for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.silver_leggings. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:cockatrice_idle for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.COCKATRICE_IDLE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:amphithere_gust for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.AMPHITHERE_GUST. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:supernova.blackhole for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_SUPERNOVA_BLACKHOLE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.hurt for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_HURT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup fossil:ancient_wood_double_slab for public static fossilsarcheology.server.block.FossilSlabBlock fossilsarcheology.server.block.FABlockRegistry.ANCIENT_WOOD_DOUBLESLAB. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup fossil:kylix_vase for public static fossilsarcheology.server.block.KylixVaseBlock fossilsarcheology.server.block.FABlockRegistry.KYLIX_VASE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:naga_attack for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.NAGA_ATTACK. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.preswing3 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_PRE_SWING_3. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:misc.groundhit1 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.MISC_GROUNDHIT_1. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aether:mob.tempest.hurt for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.tempest_hurt. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:geomancy.rumble3 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.EFFECT_GEOMANCY_RUMBLE_3. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aether:mob.moa.ambient for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.moa_ambient. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:deep_mushroom_forest for public static net.minecraft.world.biome.Biome twilightforest.biomes.TFBiomes.deepMushrooms. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:transcendent for public static WayofTime.bloodmagic.orb.BloodOrb WayofTime.bloodmagic.core.RegistrarBloodMagic.ORB_TRANSCENDENT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:gorgon_petrify for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.GORGON_PETRIFY. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aether:record.moa for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.record_moa. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aether:random.present_unwrap for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.present_unwrap. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:foliaath.baby.eat for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FOLIAATH_BABY_EAT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup fossil:palm_planks_double_slab for public static fossilsarcheology.server.block.FossilSlabBlock fossilsarcheology.server.block.FABlockRegistry.PALM_PLANKS_DOUBLESLAB. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barako.talk3 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKO_TALK_3. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:knowledge for public static net.minecraft.potion.PotionType shadows.ApotheosisObjects.T_KNOWLEDGE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:hippogryph_die for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.HIPPOGRYPH_DIE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barako.belly for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKO_BELLY. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup fossil:skull for public static fossilsarcheology.server.block.SkullBlock fossilsarcheology.server.block.FABlockRegistry.SKULL_BLOCK. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragonflute for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.DRAGONFLUTE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:geomancy.magicchargesmall for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.EFFECT_GEOMANCY_MAGIC_CHARGE_SMALL. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aether:mob.tempest.ambient for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.tempest_ambient. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aether:mob.aerbunny.ambient for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.aerbunny_ambient. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:troll_boots for public net.minecraft.item.Item com.github.alexthe666.iceandfire.enums.EnumTroll.boots. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:pixie_idle for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.PIXIE_IDLE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:frostmaw.living1 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FROSTMAW_LIVING_1. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup fossil:ancient_stone_double_slab for public static fossilsarcheology.server.block.FossilSlabBlock fossilsarcheology.server.block.FABlockRegistry.ANCIENT_STONE_DOUBLESLAB. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barako.talk6 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKO_TALK_6. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.release2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_RELEASE_2. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:siren_song for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.SIREN_SONG. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:geomancy.hitmedium for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.EFFECT_GEOMANCY_HIT_MEDIUM_1. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup buildcraftenergy:oil_desert for public static net.minecraft.world.biome.Biome buildcraft.energy.generation.BiomeOilDesert.INSTANCE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:sea_serpent_roar for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.SEA_SERPENT_ROAR. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:geomancy.bouldercharge for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.EFFECT_GEOMANCY_BOULDER_CHARGE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:twilight_swamp for public static net.minecraft.world.biome.Biome twilightforest.biomes.TFBiomes.tfSwamp. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aether:mob.aerbunny.hurt for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.aerbunny_hurt. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:foliaath.bite1 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FOLIAATH_BITE_1. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aether:aether_forgotten_highlands for public static net.minecraft.world.biome.Biome com.gildedgames.aether.api.registrar.BiomesAether.FORGOTTEN_HIGHLANDS. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:myrmex_die for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.MYRMEX_DIE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:sea_serpent_scale_block for public net.minecraft.block.Block com.github.alexthe666.iceandfire.enums.EnumSeaSerpent.scaleBlock. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:naga.grunt2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_NAGA_GRUNT_2. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:troll_die for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.TROLL_DIE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aether:mob.zephyr.puff for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.zephyr_puff. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:naga.acidspit for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_NAGA_ACID_SPIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aether:aether_highlands for public static net.minecraft.world.biome.Biome com.gildedgames.aether.api.registrar.BiomesAether.HIGHLANDS. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:frostmaw.die for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FROSTMAW_DIE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:twilight_glacier for public static net.minecraft.world.biome.Biome twilightforest.biomes.TFBiomes.glacier. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aether:block.aercloud.bounce for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.aercloud_bounce. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:geomancy.hitsmall for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.EFFECT_GEOMANCY_MAGIC_SMALL. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.shout2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_SHOUT_2. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aether:environment.rain.heavy for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.environment_rain_heavy. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:troll_idle for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.TROLL_IDLE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:mob_skull for public net.minecraft.item.Item com.github.alexthe666.iceandfire.enums.EnumSkullType.skull_item. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:lantern.puff for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_LANTERN_PUFF. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:troll_helmet for public net.minecraft.item.Item com.github.alexthe666.iceandfire.enums.EnumTroll.helmet. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:deathworm_hurt for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.DEATHWORM_HURT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barako.angry1 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKO_ANGRY_1. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.swing3 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_SWING_3. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barako.angry4 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKO_ANGRY_4. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:apprentice for public static WayofTime.bloodmagic.orb.BloodOrb WayofTime.bloodmagic.core.RegistrarBloodMagic.ORB_APPRENTICE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:sea_serpent_helmet for public net.minecraft.item.Item com.github.alexthe666.iceandfire.enums.EnumSeaSerpent.helmet. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aether:mob.aerbunny.lift for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.aerbunny_lift. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:grottol.undamaged for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_GROTTOL_UNDAMAGED. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:mermaid_hurt for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.MERMAID_HURT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:sundering for public static net.minecraft.potion.PotionType shadows.ApotheosisObjects.T_SUNDERING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:icedragon_child_idle for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.ICEDRAGON_CHILD_IDLE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.shout1 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_SHOUT_1. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.swing for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_SWING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:cyclops_blinded for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.CYCLOPS_BLINDED. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:cockatrice_hurt for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.COCKATRICE_HURT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.whoosh for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_WHOOSH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:sea_serpent_leggings for public net.minecraft.item.Item com.github.alexthe666.iceandfire.enums.EnumSeaSerpent.leggings. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:supernova.start for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_SUPERNOVA_START. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:naga.growl1 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_NAGA_GROWL_1. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.scream for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_SCREAM. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:oak_savannah for public static net.minecraft.world.biome.Biome twilightforest.biomes.TFBiomes.oakSavanna. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:icedragon_teen_idle for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.ICEDRAGON_TEEN_IDLE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:frostmaw.roar for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FROSTMAW_ROAR. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barako.talk1 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKO_TALK_1. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:amphithere_hurt for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.AMPHITHERE_HURT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:sea_serpent_scale for public net.minecraft.item.Item com.github.alexthe666.iceandfire.enums.EnumSeaSerpent.scale. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.shout for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_SHOUT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:icedragon_breath for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.ICEDRAGON_BREATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:knowledge for public static shadows.potion.potions.PotionKnowledge shadows.ApotheosisObjects.P_KNOWLEDGE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aether:random.dungeon.container.smash for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.break_labyrinth_container. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aether:instanced_zone for public static net.minecraft.world.biome.Biome com.gildedgames.aether.api.registrar.BiomesAether.INSTANCED_ZONE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:grottol.die for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_GROTTOL_DIE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aether:mob.moa.hurt for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.moa_hurt. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:stymphalian_bird_hurt for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.STYMPHALIAN_BIRD_HURT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:hydra_idle for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.HYDRA_IDLE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:geomancy.breakmedium2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.EFFECT_GEOMANCY_BREAK_MEDIUM_2. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:hydra_hurt for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.HYDRA_HURT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:foliaath.pant2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FOLIAATH_PANT_2. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aether:aether_irradiated_forests for public static net.minecraft.world.biome.Biome com.gildedgames.aether.api.registrar.BiomesAether.IRRADIATED_FORESTS. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aether:portal.glowstone.trigger for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.glowstone_portal_trigger. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:icedragon_adult_idle for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.ICEDRAGON_ADULT_IDLE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:naga.roar1 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_NAGA_ROAR_1. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:naga.roar2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_NAGA_ROAR_2. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.angry3 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_ANGRY_3. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.step for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_STEP. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:cyclops_bite for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.CYCLOPS_BITE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aether:mob.aerwhale.ambient for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.aerwhale_ambient. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:pixie_taunt for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.PIXIE_TAUNT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:geomancy.rockcrumble for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.EFFECT_GEOMANCY_CRUMBLE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:geomancy.hit for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.EFFECT_GEOMANCY_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:magician for public static WayofTime.bloodmagic.orb.BloodOrb WayofTime.bloodmagic.core.RegistrarBloodMagic.ORB_MAGICIAN. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:frostmaw.living2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FROSTMAW_LIVING_2. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:troll_chestplate for public net.minecraft.item.Item com.github.alexthe666.iceandfire.enums.EnumTroll.chestplate. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:firedragon_teen_idle for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.FIREDRAGON_TEEN_IDLE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:frostmaw.icebreathstart for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FROSTMAW_ICEBREATH_START. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:sea_serpent_die for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.SEA_SERPENT_DIE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:snowy_forest for public static net.minecraft.world.biome.Biome twilightforest.biomes.TFBiomes.snowy_forest. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:stymphalian_bird_die for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.STYMPHALIAN_BIRD_DIE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barako.burst for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKO_BURST. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:hippogryph_hurt for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.HIPPOGRYPH_HURT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aether:mob.cockatrice.death for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.cockatrice_death. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:frostmaw.breath1 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FROSTMAW_BREATH_1. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.angry1 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_ANGRY_1. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:geomancy.hitbig for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.EFFECT_GEOMANCY_MAGIC_BIG. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barako.talk4 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKO_TALK_4. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.creak for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_CREAK. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aether:mob.kirrid.death for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.kirrid_death. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:firedragon_adult_roar for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.FIREDRAGON_ADULT_ROAR. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.ambient for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_AMBIENT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:foliaath.hurt for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FOLIAATH_HURT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup fossil:ferns for public static fossilsarcheology.server.block.FernsBlock fossilsarcheology.server.block.FABlockRegistry.FERNS. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.talk2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_TALK_2. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aether:portal.glowstone.hum for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.glowstone_portal_hum. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aether:mob.taegore.attack for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.taegore_attack. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:frostmaw.whoosh for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FROSTMAW_WHOOSH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.inhale for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_INHALE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup fossil:worktable_idle for public static fossilsarcheology.server.block.WorktableBlock fossilsarcheology.server.block.FABlockRegistry.WORKTABLE_IDLE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:naga.roar3 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_NAGA_ROAR_3. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:naga.acidcharge for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_NAGA_ACID_CHARGE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:sunstrike for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.SUNSTRIKE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:frosted for public static net.minecraft.potion.Potion twilightforest.potions.TFPotions.frosty. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:geomancy.hitmedium2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.EFFECT_GEOMANCY_HIT_MEDIUM_2. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aether:environment.rain.light for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.environment_rain_light. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:music.black_pink for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.MUSIC_BLACK_PINK. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:spooky_forest for public static net.minecraft.world.biome.Biome twilightforest.biomes.TFBiomes.spookyForest. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:sea_serpent_breath for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.SEA_SERPENT_BREATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:troll_leggings for public net.minecraft.item.Item com.github.alexthe666.iceandfire.enums.EnumTroll.leggings. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:stymphalian_bird_idle for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.STYMPHALIAN_BIRD_IDLE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.grunt2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_GRUNT_2. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aether:mob.taegore.hurt for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.taegore_hurt. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:frostmaw.wakeup for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FROSTMAW_WAKEUP. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:mermaid_die for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.MERMAID_DIE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup fossil:culture_vat_idle for public static fossilsarcheology.server.block.CultivateBlock fossilsarcheology.server.block.FABlockRegistry.CULTIVATE_IDLE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:hydra_die for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.HYDRA_DIE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup fossil:bubble_machine for public static fossilsarcheology.server.block.BubbleBlowerBlock fossilsarcheology.server.block.FABlockRegistry.BUBBLE_MACHINE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barako.bless for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKO_BLESS. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup fossil:sigillaria_planks_stairs for public static fossilsarcheology.server.block.FossilStairsBlock fossilsarcheology.server.block.FABlockRegistry.SIGILLARIA_PLANKS_STAIRS. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup natura:nether_purple_large_glowshroom for private static net.minecraft.block.Block forestry.plugins.PluginNatura.purpleLargeGlowshroomBlock. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:myrmex_bite for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.MYRMEX_BITE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aether:portal.labyrinth_totem.drone for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.labyrinth_totem_drone. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:firedragon_teen_roar for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.FIREDRAGON_TEEN_ROAR. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:naga_hurt for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.NAGA_HURT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.talk3 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_TALK_3. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:amphithere_die for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.AMPHITHERE_DIE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barako.angry5 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKO_ANGRY_5. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup fossil:ancient_stone_bricks for public static fossilsarcheology.server.block.AncientStonebrickBlock fossilsarcheology.server.block.FABlockRegistry.ANCIENT_STONE_BRICK. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aether:aether_void for public static net.minecraft.world.biome.Biome com.gildedgames.aether.api.registrar.BiomesAether.VOID. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:geomancy.smallcrash for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.EFFECT_GEOMANCY_SMALL_CRASH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:naga.flap1 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_NAGA_FLAP_1. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dread_lich_summon for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.DREAD_LICH_SUMMON. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aether:mob.burrukai.attack for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.burrukai_attack. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:gold_pile_step for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.GOLD_PILE_STEP. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dread_stone_double_slab for public static com.github.alexthe666.iceandfire.block.BlockGenericSlab com.github.alexthe666.iceandfire.block.IafBlockRegistry.dread_stone_bricks_double_slab. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aether:mob.burrukai.death for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.burrukai_death. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:cockatrice_cry for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.COCKATRICE_CRY. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:hippogryph_idle for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.HIPPOGRYPH_IDLE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:frostmaw.attack3 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FROSTMAW_ATTACK_3. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:gorgon_hurt for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.GORGON_HURT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup fossil:dillhoffia for public static fossilsarcheology.server.block.ShortFlowerBlock fossilsarcheology.server.block.FABlockRegistry.DILLHOFFIA_FLOWER. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aether:environment.snow.wind for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.environment_snow_wind. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:frostmaw.frozencrash for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FROSTMAW_FROZEN_CRASH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:armor_dragon_boots for public net.minecraft.item.Item com.github.alexthe666.iceandfire.enums.EnumDragonArmor.boots. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:enchanted_forest for public static net.minecraft.world.biome.Biome twilightforest.biomes.TFBiomes.enchantedForest. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:hydra_spit for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.HYDRA_SPIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:firefly_forest for public static net.minecraft.world.biome.Biome twilightforest.biomes.TFBiomes.fireflyForest. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup buildcraftenergy:oil_ocean for public static net.minecraft.world.biome.Biome buildcraft.energy.generation.BiomeOilOcean.INSTANCE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup inspirations:materials for public static net.minecraft.item.Item blusunrize.immersiveengineering.common.util.compat.InspirationsHelper.ITEM_MATERIAL. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup fossil:amphora_vase for public static fossilsarcheology.server.block.AmphoraVaseBlock fossilsarcheology.server.block.FABlockRegistry.AMPHORA_VASE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barako.die for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKO_DIE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:deathworm_egg for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.deathworm_egg. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barako.talk5 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKO_TALK_5. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barako.talk2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKO_TALK_2. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:gorgon_idle for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.GORGON_IDLE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:foliaath.die for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FOLIAATH_DIE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:sea_serpent_hurt for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.SEA_SERPENT_HURT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:frostmaw.icebreath for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FROSTMAW_ICEBREATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:grottol.burrow for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_GROTTOL_BURROW. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:deathworm_giant_die for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.DEATHWORM_GIANT_DIE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup fossil:volute_vase for public static fossilsarcheology.server.block.VoluteVaseBlock fossilsarcheology.server.block.FABlockRegistry.VOLUTE_VASE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dread_ghoul_idle for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.DREAD_GHOUL_IDLE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:gorgon_die for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.GORGON_DIE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:firedragon_adult_death for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.FIREDRAGON_ADULT_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup fossil:analyzer_idle for public static fossilsarcheology.server.block.AnalyzerBlock fossilsarcheology.server.block.FABlockRegistry.ANALYZER. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:cockatrice_die for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.COCKATRICE_DIE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:naga.grunt1 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_NAGA_GRUNT_1. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:sea_serpent_chestplate for public net.minecraft.item.Item com.github.alexthe666.iceandfire.enums.EnumSeaSerpent.chestplate. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup fossil:slime_trail for public static fossilsarcheology.server.block.SlimeTrailBlock fossilsarcheology.server.block.FABlockRegistry.SLIME_TRAIL. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:hippocampus_die for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.HIPPOCAMPUS_DIE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:naga.swoop for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_NAGA_SWOOP. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aether:aether_arctic_peaks for public static net.minecraft.world.biome.Biome com.gildedgames.aether.api.registrar.BiomesAether.ARCTIC_PEAKS. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:twilight_stream for public static net.minecraft.world.biome.Biome twilightforest.biomes.TFBiomes.stream. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:mymrex_jungle_swarm for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.mymrex_jungle_swarm. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.preswing1 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_PRE_SWING_1. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:geomancy.smallrockhit for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.EFFECT_GEOMANCY_HIT_SMALL. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aether:mob.aerwhale.death for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.aerwhale_death. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.angry4 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_ANGRY_4. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:sea_serpent_splash for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.SEA_SERPENT_SPLASH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.battlecry for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_BATTLECRY. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aether:mob.tempest.electric_shock for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.tempest_electric_shock. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.swing2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_SWING_2. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:foliaath.pant1 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FOLIAATH_PANT_1. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aether:mob.cockatrice.hurt for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.cockatrice_hurt. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:thornlands for public static net.minecraft.world.biome.Biome twilightforest.biomes.TFBiomes.thornlands. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.swing1 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_SWING_1. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:deathworm_giant_idle for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.DEATHWORM_GIANT_IDLE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:fire_swamp for public static net.minecraft.world.biome.Biome twilightforest.biomes.TFBiomes.fireSwamp. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:firedragon_teen_death for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.FIREDRAGON_TEEN_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:bestiary_page for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.BESTIARY_PAGE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:myrmex_idle for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.MYRMEX_IDLE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aether:mob.tempest.death for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.tempest_death. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barako.angry3 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKO_ANGRY_3. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aether:mob.zephyr.ambient for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.zephyr_ambient. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.retract for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_RETRACT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aether:random.dart_shooter.fire for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.dart_shooter_fire. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.angry5 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_ANGRY_5. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:geomancy.rockcrash1 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.EFFECT_GEOMANCY_CRASH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragon_hatch for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.DRAGON_HATCH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.hurt1 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_HURT_1. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:twilight_forest for public static net.minecraft.world.biome.Biome twilightforest.biomes.TFBiomes.twilightForest. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.undamaged for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_UNDAMAGED. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:frostmaw.iceballcharge for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FROSTMAW_ICEBALL_CHARGE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup fossil:calamites_planks_stairs for public static fossilsarcheology.server.block.FossilStairsBlock fossilsarcheology.server.block.FABlockRegistry.CALAMITES_PLANKS_STAIRS. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.talk4 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_TALK_4. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:deathworm_attack for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.DEATHWORM_ATTACK. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:twilight_highlands for public static net.minecraft.world.biome.Biome twilightforest.biomes.TFBiomes.highlands. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:troll_hurt for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.TROLL_HURT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup witherskelefix:fragment for public static net.minecraft.item.Item shadows.ApotheosisObjects.SKULL_FRAGMENT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:deathworm_die for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.DEATHWORM_DIE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:weak for public static WayofTime.bloodmagic.orb.BloodOrb WayofTime.bloodmagic.core.RegistrarBloodMagic.ORB_WEAK. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:myrmex_hurt for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.MYRMEX_HURT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aether:mob.taegore.death for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.taegore_death. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aether:aether_magnetic_hills for public static net.minecraft.world.biome.Biome com.gildedgames.aether.api.registrar.BiomesAether.MAGNETIC_HILLS. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:cyclops_hurt for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.CYCLOPS_HURT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:deathworm_giant_attack for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.DEATHWORM_GIANT_ATTACK. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:pixie_die for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.PIXIE_DIE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:foliaath.rustle for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FOLIAATH_RUSTLE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barako.hurt for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKO_HURT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:icedragon_child_hurt for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.ICEDRAGON_CHILD_HURT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aether:mob.tempest.angry for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.tempest_angry. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:naga.growl2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_NAGA_GROWL_2. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aether:record.aerwhale for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.record_aerwhale. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.axe_hit for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_AXE_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.pull1 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_PULL_1. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.pull2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_PULL_2. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup fossil:sigillaria_planks_double_slab for public static fossilsarcheology.server.block.FossilSlabBlock fossilsarcheology.server.block.FABlockRegistry.SIGILLARIA_PLANKS_DOUBLESLAB. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barako.scream for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKO_SCREAM. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup fossil:volcanic_double_slab for public static fossilsarcheology.server.block.FossilSlabBlock fossilsarcheology.server.block.FABlockRegistry.VOLCANIC_DOUBLESLAB. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.shout3 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_SHOUT_3. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:gorgon_attack for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.GORGON_ATTACK. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:naga.acidspithiss for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_NAGA_ACID_SPIT_HISS. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barako.attack for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKO_ATTACK. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:icedragon_child_death for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.ICEDRAGON_CHILD_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:gorgon_turn_stone for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.GORGON_TURN_STONE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup enderio:soulbound for public static net.minecraft.enchantment.Enchantment crazypants.enderio.base.enchantment.HandlerSoulBound.SOULBOUND. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:firedragon_child_death for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.FIREDRAGON_CHILD_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.angry2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_ANGRY_2. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:mermaid_idle for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.MERMAID_IDLE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:gold_pile_break for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.GOLD_PILE_BREAK. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup fossil:calamites_planks_double_slab for public static fossilsarcheology.server.block.FossilSlabBlock fossilsarcheology.server.block.FABlockRegistry.CALAMITES_PLANKS_DOUBLESLAB. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:geomancy.breaklarge for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.EFFECT_GEOMANCY_BREAK_LARGE_1. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:cyclops_die for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.CYCLOPS_DIE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.talk1 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_TALK_1. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.blowdart for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_BLOWDART. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:supernova.end for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_SUPERNOVA_END. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:icedragon_adult_death for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.ICEDRAGON_ADULT_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:dark_forest_center for public static net.minecraft.world.biome.Biome twilightforest.biomes.TFBiomes.darkForestCenter. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:firedragon_child_roar for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.FIREDRAGON_CHILD_ROAR. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup natura:nether_green_large_glowshroom for private static net.minecraft.block.Block forestry.plugins.PluginNatura.greenLargeGlowshroomBlock. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup fossil:sifter_idle for public static fossilsarcheology.server.block.SifterBlock fossilsarcheology.server.block.FABlockRegistry.SIFTER_IDLE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.angry6 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_ANGRY_6. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:foliaath.retreat for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FOLIAATH_RETREAT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.talk7 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_TALK_7. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:dark_forest for public static net.minecraft.world.biome.Biome twilightforest.biomes.TFBiomes.darkForest. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.pull5 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_PULL_5. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:geomancy.rockbreak for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.EFFECT_GEOMANCY_BREAK. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:foliaath.grunt for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FOLIAATH_GRUNT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aether:mob.cockatrice.ambient for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.cockatrice_ambient. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.axe_land for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_AXE_LAND. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:firedragon_child_hurt for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.FIREDRAGON_CHILD_HURT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:cyclops_idle for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.CYCLOPS_IDLE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:firedragon_adult_hurt for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.FIREDRAGON_ADULT_HURT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barako.angry2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKO_ANGRY_2. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:firedragon_child_idle for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.FIREDRAGON_CHILD_IDLE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.preswing2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_PRE_SWING_2. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:armor_dragon_leggings for public net.minecraft.item.Item com.github.alexthe666.iceandfire.enums.EnumDragonArmor.leggings. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:grottol.step for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_GROTTOL_STEP. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup fossil:cordaites_planks_stairs for public static fossilsarcheology.server.block.FossilStairsBlock fossilsarcheology.server.block.FABlockRegistry.CORDAITES_PLANKS_STAIRS. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:sea_serpent_boots for public net.minecraft.item.Item com.github.alexthe666.iceandfire.enums.EnumSeaSerpent.boots. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:icedragon_teen_death for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.ICEDRAGON_TEEN_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:icedragon_child_roar for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.ICEDRAGON_CHILD_ROAR. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:geomancy.breakmedium3 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.EFFECT_GEOMANCY_BREAK_MEDIUM_3. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:myrmex_sting for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.MYRMEX_STING. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:amphithere_bite for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.AMPHITHERE_BITE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:deathworm_giant_hurt for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.DEATHWORM_GIANT_HURT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:frostmaw.land for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FROSTMAW_LAND. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:firedragon_adult_idle for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.FIREDRAGON_ADULT_IDLE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:hippocampus_idle for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.HIPPOCAMPUS_IDLE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:mymrex_desert_swarm for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.mymrex_desert_swarm. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:silver_helmet for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.silver_helmet. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.talk5 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_TALK_5. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:hydra_regen_head for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.HYDRA_REGEN_HEAD. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:armor_dragon_chestplate for public net.minecraft.item.Item com.github.alexthe666.iceandfire.enums.EnumDragonArmor.chestplate. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:troll_roar for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.TROLL_ROAR. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:frostmaw.attack2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FROSTMAW_ATTACK_2. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aether:mob.burrukai.hurt for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.burrukai_hurt. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup fossil:culture_vat_active for public static fossilsarcheology.server.block.CultivateBlock fossilsarcheology.server.block.FABlockRegistry.CULTIVATE_ACTIVEE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:frostmaw.iceballshoot for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FROSTMAW_ICEBALL_SHOOT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:twilight_lake for public static net.minecraft.world.biome.Biome twilightforest.biomes.TFBiomes.tfLake. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aether:mob.burrukai.ambient for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.burrukai_ambient. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:armor_dragon_helmet for public net.minecraft.item.Item com.github.alexthe666.iceandfire.enums.EnumDragonArmor.helmet. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:naga.roar4 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_NAGA_ROAR_4. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:hippocampus_hurt for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.HIPPOCAMPUS_HURT. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:frostmaw.breath2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FROSTMAW_BREATH_2. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup twilightforest:mushroom_forest for public static net.minecraft.world.biome.Biome twilightforest.biomes.TFBiomes.mushrooms. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:misc.groundhit2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.MISC_GROUNDHIT_2. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:lantern.pop for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_LANTERN_POP. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aether:mob.kirrid.ambient for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.kirrid_ambient. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aether:mob.aerbunny.death for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.aerbunny_death. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aether:mob.kirrid.hurt for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.kirrid_hurt. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup aether:record.valkyrie for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.record_valkyrie. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup fossil:palm_planks_stairs for public static fossilsarcheology.server.block.FossilStairsBlock fossilsarcheology.server.block.FABlockRegistry.PALM_PLANKS_STAIRS. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:myrmex_walk for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.MYRMEX_WALK. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:sea_serpent_bite for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.SEA_SERPENT_BITE. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:geomancy.rumble2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.EFFECT_GEOMANCY_RUMBLE_2. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:frostmaw.attack4 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FROSTMAW_ATTACK_4. This means the object wasn't registered. It's likely just mod options. [19:15:42] [Server thread/INFO] [FML]: Holder lookups applied [19:15:42] [Server thread/INFO] [enderio]: Farming Station: MFR integration not loaded [19:15:42] [Server thread/INFO] [enderio]: Farming Station: IC2 integration not loaded [19:15:42] [Server thread/INFO] [enderio]: Farming Station: 'Thaumic Additions: reconstructed' integration for farming not loaded [19:15:42] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `immersiveengineering` for name `hemp`, expected `enderio`. This could be a intended override, but in most cases indicates a broken mod. [19:15:42] [Server thread/INFO] [enderio]: Farming Station: Immersive Engineering integration fully loaded [19:15:42] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `extrautils2` for name `enderlilly`, expected `enderio`. This could be a intended override, but in most cases indicates a broken mod. [19:15:42] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `extrautils2` for name `redorchid`, expected `enderio`. This could be a intended override, but in most cases indicates a broken mod. [19:15:42] [Server thread/INFO] [enderio]: Farming Station: Extra Utilities 2 integration fully loaded [19:15:42] [Server thread/INFO] [enderio]: Farming Station: IC2 classic integration not loaded [19:15:42] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `botania` for name `petals`, expected `enderio`. This could be a intended override, but in most cases indicates a broken mod. [19:15:42] [Server thread/INFO] [enderio]: Farming Station: Botania integration for farming fully loaded [19:15:42] [Server thread/INFO] [enderio]: Farming Station: TechReborn integration not loaded [19:15:42] [Server thread/INFO] [enderio]: Farming Station: Natura integration not loaded [19:15:42] [Server thread/INFO] [enderio]: Farming Station: Thaumcraft integration for farming mana beans not loaded [19:15:42] [Server thread/WARN] [enderio]: Farming Station: Forestry integration for farming loaded but could not find Forestry sapling. [19:15:42] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `dye`, expected `enderio`. This could be a intended override, but in most cases indicates a broken mod. [19:15:42] [Server thread/INFO] [enderio]: Farming Station: Metallurgy integration not loaded [19:15:42] [Server thread/INFO] [enderio]: Farming Station: Actually Additions integration not loaded [19:15:42] [Server thread/INFO] [enderio]: Farming Station: Magicalcrops integration not loaded [19:15:42] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `botania` for name `fertilizer`, expected `enderio`. This could be a intended override, but in most cases indicates a broken mod. [19:15:42] [Server thread/INFO] [enderio]: Farming Station: Botania integration for fertilizing fully loaded [19:15:42] [Server thread/INFO] [enderio]: Farming Station: Gardencore integration not loaded [19:15:42] [Server thread/WARN] [enderio]: Farming Station: Forestry integration for fertilizing loaded but could not find Forestry fertilizer. [19:15:42] [Server thread/INFO] [enderio]: Dark Steel Upgrades: Thaumcraft integration loaded [19:15:42] [Server thread/INFO] [enderio]: Dark Steel Upgrades: Forestry integration loaded [19:15:51] [Server thread/TRACE] [FML]: Automatically registered mod thaumcraft entity CultistPortalGreater as thaumcraft:cultistportalgreater [19:15:51] [Server thread/TRACE] [FML]: Automatically registered mod thaumcraft entity CultistPortalLesser as thaumcraft:cultistportallesser [19:15:51] [Server thread/TRACE] [FML]: Automatically registered mod thaumcraft entity FluxRift as thaumcraft:fluxrift [19:15:51] [Server thread/TRACE] [FML]: Automatically registered mod thaumcraft entity SpecialItem as thaumcraft:specialitem [19:15:51] [Server thread/TRACE] [FML]: Automatically registered mod thaumcraft entity FollowItem as thaumcraft:followitem [19:15:51] [Server thread/TRACE] [FML]: Automatically registered mod thaumcraft entity FallingTaint as thaumcraft:fallingtaint [19:15:51] [Server thread/TRACE] [FML]: Automatically registered mod thaumcraft entity Alumentum as thaumcraft:alumentum [19:15:51] [Server thread/TRACE] [FML]: Automatically registered mod thaumcraft entity GolemDart as thaumcraft:golemdart [19:15:51] [Server thread/TRACE] [FML]: Automatically registered mod thaumcraft entity EldritchOrb as thaumcraft:eldritchorb [19:15:51] [Server thread/TRACE] [FML]: Automatically registered mod thaumcraft entity BottleTaint as thaumcraft:bottletaint [19:15:51] [Server thread/TRACE] [FML]: Automatically registered mod thaumcraft entity GolemOrb as thaumcraft:golemorb [19:15:51] [Server thread/TRACE] [FML]: Automatically registered mod thaumcraft entity Grapple as thaumcraft:grapple [19:15:51] [Server thread/TRACE] [FML]: Automatically registered mod thaumcraft entity CausalityCollapser as thaumcraft:causalitycollapser [19:15:51] [Server thread/TRACE] [FML]: Automatically registered mod thaumcraft entity FocusProjectile as thaumcraft:focusprojectile [19:15:51] [Server thread/TRACE] [FML]: Automatically registered mod thaumcraft entity FocusCloud as thaumcraft:focuscloud [19:15:51] [Server thread/TRACE] [FML]: Automatically registered mod thaumcraft entity Focusmine as thaumcraft:focusmine [19:15:51] [Server thread/TRACE] [FML]: Automatically registered mod thaumcraft entity TurretBasic as thaumcraft:turretbasic [19:15:51] [Server thread/TRACE] [FML]: Automatically registered mod thaumcraft entity TurretAdvanced as thaumcraft:turretadvanced [19:15:51] [Server thread/TRACE] [FML]: Automatically registered mod thaumcraft entity ArcaneBore as thaumcraft:arcanebore [19:15:51] [Server thread/TRACE] [FML]: Automatically registered mod thaumcraft entity Golem as thaumcraft:golem [19:15:51] [Server thread/TRACE] [FML]: Automatically registered mod thaumcraft entity EldritchWarden as thaumcraft:eldritchwarden [19:15:51] [Server thread/TRACE] [FML]: Automatically registered mod thaumcraft entity EldritchGolem as thaumcraft:eldritchgolem [19:15:51] [Server thread/TRACE] [FML]: Automatically registered mod thaumcraft entity CultistLeader as thaumcraft:cultistleader [19:15:51] [Server thread/TRACE] [FML]: Automatically registered mod thaumcraft entity TaintacleGiant as thaumcraft:taintaclegiant [19:15:51] [Server thread/TRACE] [FML]: Automatically registered mod thaumcraft entity BrainyZombie as thaumcraft:brainyzombie [19:15:51] [Server thread/TRACE] [FML]: Automatically registered mod thaumcraft entity GiantBrainyZombie as thaumcraft:giantbrainyzombie [19:15:51] [Server thread/TRACE] [FML]: Automatically registered mod thaumcraft entity Wisp as thaumcraft:wisp [19:15:51] [Server thread/TRACE] [FML]: Automatically registered mod thaumcraft entity Firebat as thaumcraft:firebat [19:15:51] [Server thread/TRACE] [FML]: Automatically registered mod thaumcraft entity Spellbat as thaumcraft:spellbat [19:15:51] [Server thread/TRACE] [FML]: Automatically registered mod thaumcraft entity Pech as thaumcraft:pech [19:15:51] [Server thread/TRACE] [FML]: Automatically registered mod thaumcraft entity MindSpider as thaumcraft:mindspider [19:15:51] [Server thread/TRACE] [FML]: Automatically registered mod thaumcraft entity EldritchGuardian as thaumcraft:eldritchguardian [19:15:51] [Server thread/TRACE] [FML]: Automatically registered mod thaumcraft entity CultistKnight as thaumcraft:cultistknight [19:15:51] [Server thread/TRACE] [FML]: Automatically registered mod thaumcraft entity CultistCleric as thaumcraft:cultistcleric [19:15:51] [Server thread/TRACE] [FML]: Automatically registered mod thaumcraft entity EldritchCrab as thaumcraft:eldritchcrab [19:15:51] [Server thread/TRACE] [FML]: Automatically registered mod thaumcraft entity InhabitedZombie as thaumcraft:inhabitedzombie [19:15:51] [Server thread/TRACE] [FML]: Automatically registered mod thaumcraft entity ThaumSlime as thaumcraft:thaumslime [19:15:51] [Server thread/TRACE] [FML]: Automatically registered mod thaumcraft entity TaintCrawler as thaumcraft:taintcrawler [19:15:51] [Server thread/TRACE] [FML]: Automatically registered mod thaumcraft entity Taintacle as thaumcraft:taintacle [19:15:51] [Server thread/TRACE] [FML]: Automatically registered mod thaumcraft entity TaintacleTiny as thaumcraft:taintacletiny [19:15:51] [Server thread/TRACE] [FML]: Automatically registered mod thaumcraft entity TaintSwarm as thaumcraft:taintswarm [19:15:51] [Server thread/TRACE] [FML]: Automatically registered mod thaumcraft entity TaintSeed as thaumcraft:taintseed [19:15:51] [Server thread/TRACE] [FML]: Automatically registered mod thaumcraft entity TaintSeedPrime as thaumcraft:taintseedprime [19:15:51] [Server thread/TRACE] [FML]: Automatically registered mod enderio entity enderio.owl_egg as enderio:owl_egg [19:15:51] [Server thread/TRACE] [FML]: Automatically registered mod enderio entity enderio.falling_machine as enderio:falling_machine [19:15:51] [Server thread/TRACE] [FML]: Automatically registered mod enderio entity enderio.primed_charge as enderio:primed_charge [19:15:52] [Server thread/TRACE] [FML]: Automatically registered mod tconstruct entity tconstruct.blueslime as tconstruct:blueslime [19:15:52] [Server thread/TRACE] [FML]: Automatically registered mod tconstruct entity Indestructible Item as tconstruct:indestructible [19:15:52] [Server thread/TRACE] [FML]: Automatically registered mod tconstruct entity arrow as tconstruct:arrow [19:15:52] [Server thread/TRACE] [FML]: Automatically registered mod tconstruct entity bolt as tconstruct:bolt [19:15:52] [Server thread/TRACE] [FML]: Automatically registered mod tconstruct entity shuriken as tconstruct:shuriken [19:15:52] [Server thread/TRACE] [FML]: Automatically registered mod tconstruct entity Fancy Item Frame as tconstruct:fancy_frame [19:15:52] [Server thread/TRACE] [FML]: Automatically registered mod tconstruct entity Throwball as tconstruct:throwball [19:15:52] [Server thread/TRACE] [FML]: Automatically registered mod enderio entity weather_rocket as enderiomachines:weather_rocket [19:15:52] [Server thread/TRACE] [FML]: Automatically registered mod futuremc entity trident as futuremc:trident [19:15:52] [Server thread/TRACE] [FML]: Automatically registered mod futuremc entity futuremc:panda as futuremc:panda [19:15:52] [Server thread/TRACE] [FML]: Automatically registered mod futuremc entity futuremc:bee as futuremc:bee [19:15:52] [Server thread/TRACE] [FML]: Automatically registered mod futuremc entity futuremc:cod as futuremc:cod [19:15:52] [Server thread/TRACE] [FML]: Automatically registered mod futuremc entity futuremc:pufferfish as futuremc:pufferfish [19:15:52] [Server thread/TRACE] [FML]: Automatically registered mod futuremc entity futuremc:salmon as futuremc:salmon [19:15:52] [Server thread/TRACE] [FML]: Automatically registered mod futuremc entity futuremc:tropical_fish as futuremc:tropical_fish [19:15:52] [Server thread/TRACE] [FML]: Automatically registered mod netherex entity netherex:ghast_queen_fireball as netherex:ghast_queen_fireball [19:15:52] [Server thread/TRACE] [FML]: Automatically registered mod netherex entity netherex:ghastling_fireball as netherex:ghastling_fireball [19:15:52] [Server thread/TRACE] [FML]: Automatically registered mod netherex entity netherex:blue_fireball as netherex:blue_fireball [19:15:52] [Server thread/TRACE] [FML]: Automatically registered mod netherex entity netherex:obsidian_boat as netherex:obsidian_boat [19:15:52] [Server thread/TRACE] [FML]: Automatically registered mod netherex entity netherex:pigtificate_leader as netherex:pigtificate_leader [19:15:52] [Server thread/TRACE] [FML]: Automatically registered mod netherex entity netherex:pigtificate as netherex:pigtificate [19:15:52] [Server thread/TRACE] [FML]: Automatically registered mod netherex entity netherex:gold_golem as netherex:gold_golem [19:15:52] [Server thread/TRACE] [FML]: Automatically registered mod netherex entity netherex:mogus as netherex:mogus [19:15:52] [Server thread/TRACE] [FML]: Automatically registered mod netherex entity netherex:salamander as netherex:salamander [19:15:52] [Server thread/TRACE] [FML]: Automatically registered mod netherex entity netherex:wight as netherex:wight [19:15:52] [Server thread/TRACE] [FML]: Automatically registered mod netherex entity netherex:ember as netherex:ember [19:15:52] [Server thread/TRACE] [FML]: Automatically registered mod netherex entity netherex:nethermite as netherex:nethermite [19:15:52] [Server thread/TRACE] [FML]: Automatically registered mod netherex entity netherex:spinout as netherex:spinout [19:15:52] [Server thread/TRACE] [FML]: Automatically registered mod netherex entity netherex:spore_creeper as netherex:spore_creeper [19:15:52] [Server thread/TRACE] [FML]: Automatically registered mod netherex entity netherex:spore as netherex:spore [19:15:52] [Server thread/TRACE] [FML]: Automatically registered mod netherex entity netherex:ghastling as netherex:ghastling [19:15:52] [Server thread/TRACE] [FML]: Automatically registered mod netherex entity netherex:coolmar_spider as netherex:coolmar_spider [19:15:52] [Server thread/TRACE] [FML]: Automatically registered mod netherex entity netherex:brute as netherex:brute [19:15:52] [Server thread/TRACE] [FML]: Automatically registered mod netherex entity netherex:frost as netherex:frost [19:15:52] [Server thread/TRACE] [FML]: Automatically registered mod netherex entity netherex:ghast_queen as netherex:ghast_queen [19:15:52] [Server thread/TRACE] [FML]: Automatically registered mod exoplanets entity twopersonrocket as exoplanets:twopersonrocket [19:15:53] [Server thread/INFO] [EvilCraft]: 1848 possible Broom base combinations are ready for flying! [19:15:53] [Server thread/INFO] [EvilCraft]: 18 Broom modifiers can be applied! [19:15:53] [Server thread/INFO] [FML]: Applying holder lookups [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup netherex:freezing for public static logictechcorp.libraryex.potion.PotionMod logictechcorp.netherex.init.NetherExPotions.FREEZING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup netherex:frigid_health for public static logictechcorp.libraryex.potion.PotionMod logictechcorp.netherex.init.NetherExPotions.FRIGID_HEALTH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup netherex:dispersal for public static logictechcorp.libraryex.potion.PotionMod logictechcorp.netherex.init.NetherExPotions.DISPERSAL. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup netherex:sorrow for public static logictechcorp.libraryex.potion.PotionMod logictechcorp.netherex.init.NetherExPotions.SORROW. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup netherex:leader for public static logictechcorp.netherex.village.PigtificateProfessionLeader logictechcorp.netherex.init.NetherExPigtificates.LEADER. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup netherex:dimwit for public static logictechcorp.netherex.village.PigtificateProfessionDimwit logictechcorp.netherex.init.NetherExPigtificates.DIMWIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup netherex:forager for public static logictechcorp.netherex.village.PigtificateProfessionForager logictechcorp.netherex.init.NetherExPigtificates.FORAGER. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup netherex:smith for public static logictechcorp.netherex.village.PigtificateProfessionSmith logictechcorp.netherex.init.NetherExPigtificates.SMITH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup netherex:sorcerer for public static logictechcorp.netherex.village.PigtificateProfessionSorcerer logictechcorp.netherex.init.NetherExPigtificates.SORCERER. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup chisel:carpet for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.carpet. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup chisel:concrete for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.concrete. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup chisel:concrete_powder for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.concrete_powder. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup chisel:waterstoneextra for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.waterstoneextra. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup netherex:pigtificate_ambient for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.PIGTIFICATE_AMBIENT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup netherex:pigtificate_hurt for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.PIGTIFICATE_HURT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup netherex:pigtificate_death for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.PIGTIFICATE_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup netherex:mogus_ambient for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.MOGUS_AMBIENT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup netherex:mogus_hurt for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.MOGUS_HURT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup netherex:mogus_death for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.MOGUS_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup netherex:salamander_ambient for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.SALAMANDER_AMBIENT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup netherex:salamander_hurt for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.SALAMANDER_HURT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup netherex:salamander_death for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.SALAMANDER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup netherex:wight_ambient for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.WIGHT_AMBIENT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup netherex:wight_hurt for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.WIGHT_HURT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup netherex:wight_death for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.WIGHT_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup netherex:ember_hurt for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.EMBER_HURT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup netherex:ember_death for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.EMBER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup netherex:nethermite_ambient for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.NETHERMITE_AMBIENT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup netherex:nethermite_hurt for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.NETHERMITE_HURT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup netherex:nethermite_death for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.NETHERMITE_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup netherex:spinout_ambient for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.SPINOUT_AMBIENT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup netherex:spinout_hurt for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.SPINOUT_HURT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup netherex:spinout_death for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.SPINOUT_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup netherex:spore_hurt for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.SPORE_HURT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup netherex:spore_death for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.SPORE_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup netherex:spore_warn for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.SPORE_WARN. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup netherex:spore_explode for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.SPORE_EXPLODE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup netherex:ghastling_ambient for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.GHASTLING_AMBIENT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup netherex:ghastling_hurt for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.GHASTLING_HURT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup netherex:ghastling_death for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.GHASTLING_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup netherex:ghastling_warn for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.GHASTLING_WARN. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup netherex:ghastling_shoot for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.GHASTLING_SHOOT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup netherex:ghast_queen_ambient for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.GHAST_QUEEN_AMBIENT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup netherex:ghast_queen_hurt for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.GHAST_QUEEN_HURT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup netherex:ghast_queen_death for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.GHAST_QUEEN_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup netherex:ghast_queen_shoot for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.GHAST_QUEEN_SHOOT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup netherex:ghast_queen_summon for public static net.minecraft.util.SoundEvent logictechcorp.netherex.init.NetherExSoundEvents.GHAST_QUEEN_SUMMON. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup buildcraftsilicon:charging_table for public static net.minecraft.block.Block buildcraft.api.BCBlocks$Silicon.CHARGING_TABLE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup buildcraftsilicon:programming_table for public static net.minecraft.block.Block buildcraft.api.BCBlocks$Silicon.PROGRAMMING_TABLE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:regeneration for public static shadows.deadly.loot.affix.Affix shadows.deadly.loot.affix.Affixes.REGENERATION. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:resistance for public static net.minecraft.potion.PotionType shadows.ApotheosisObjects.RESISTANCE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:long_resistance for public static net.minecraft.potion.PotionType shadows.ApotheosisObjects.LONG_RESISTANCE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:strong_resistance for public static net.minecraft.potion.PotionType shadows.ApotheosisObjects.STRONG_RESISTANCE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:absorption for public static net.minecraft.potion.PotionType shadows.ApotheosisObjects.ABSORPTION. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:long_absorption for public static net.minecraft.potion.PotionType shadows.ApotheosisObjects.LONG_ABSORPTION. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:strong_absorption for public static net.minecraft.potion.PotionType shadows.ApotheosisObjects.STRONG_ABSORPTION. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:haste for public static net.minecraft.potion.PotionType shadows.ApotheosisObjects.HASTE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:long_haste for public static net.minecraft.potion.PotionType shadows.ApotheosisObjects.LONG_HASTE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:strong_haste for public static net.minecraft.potion.PotionType shadows.ApotheosisObjects.STRONG_HASTE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:fatigue for public static net.minecraft.potion.PotionType shadows.ApotheosisObjects.FATIGUE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:long_fatigue for public static net.minecraft.potion.PotionType shadows.ApotheosisObjects.LONG_FATIGUE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:strong_fatigue for public static net.minecraft.potion.PotionType shadows.ApotheosisObjects.STRONG_FATIGUE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:wither for public static net.minecraft.potion.PotionType shadows.ApotheosisObjects.WITHER. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:long_wither for public static net.minecraft.potion.PotionType shadows.ApotheosisObjects.LONG_WITHER. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:strong_wither for public static net.minecraft.potion.PotionType shadows.ApotheosisObjects.STRONG_WITHER. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:long_sundering for public static net.minecraft.potion.PotionType shadows.ApotheosisObjects.LONG_SUNDERING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:strong_sundering for public static net.minecraft.potion.PotionType shadows.ApotheosisObjects.STRONG_SUNDERING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:altar_sound for public static net.minecraft.util.SoundEvent shadows.ApotheosisObjects.ALTAR_SOUND. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:long_knowledge for public static net.minecraft.potion.PotionType shadows.ApotheosisObjects.LONG_KNOWLEDGE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:strong_knowledge for public static net.minecraft.potion.PotionType shadows.ApotheosisObjects.STRONG_KNOWLEDGE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:music_null for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MUSIC_NULL. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:baron_bomb_priming for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.BARON_BOMB_PRIMING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:baron_bomb_spawn for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.BARON_BOMB_SPAWN. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bloodlust_collect for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.BLOODLUST_COLLECT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bone_horn_call for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.BONE_HORN_CALL. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bubble_shot_pop for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.BUBBLE_SHOT_POP. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:candy_snail_step for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CANDY_SNAIL_STEP. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:candy_thump for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CANDY_THUMP. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:chainsaw_use for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CHAINSAW_USE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:creation_forge_use for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CREATION_FORGE_USE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:crystal_creator_use for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CRYSTAL_CREATOR_USE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:declogging_table_use for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.DECLOGGING_TABLE_USE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:entity_generic_dino_step for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ENTITY_GENERIC_DINO_STEP. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:entity_pixon_harvest for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ENTITY_PIXON_HARVEST. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:entity_pixon_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ENTITY_PIXON_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:big_day_start for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.BIG_DAY_START. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:blood_hunt_start for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.BLOOD_HUNT_START. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:creep_day_start for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CREEP_DAY_START. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:death_day_start for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.DEATH_DAY_START. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lunar_invasion_start for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.LUNAR_INVASION_START. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:soul_scurry_start for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SOUL_SCURRY_START. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:extraction_success for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.EXTRACTION_SUCCESS. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:foraging_loot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.FORAGING_LOOT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:goo_ball_impact for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.GOO_BALL_IMPACT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:goofy_tool_fail for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.GOOFY_TOOL_FAIL. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:abominator_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ABOMINATOR_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:archergun_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ARCHERGUN_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:artifact_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ARTIFACT_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:atomizer_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ATOMIZER_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ball_cannon_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.BALL_CANNON_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:big_blast_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.BIG_BLAST_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:blowpipe_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.BLOWPIPE_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:boom_cannon_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.BOOM_CANNON_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bubble_gun_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.BUBBLE_GUN_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:carrot_cannon_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CARROT_CANNON_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:chaingun_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CHAINGUN_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:chugger_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CHUGGER_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:clowner_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CLOWNER_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:colour_cannon_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.COLOUR_CANNON_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:confetti_cannon_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CONFETTI_CANNON_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:dark_gun_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.DARK_GUN_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:discharge_gun_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.DISCHARGE_GUN_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:doom_gun_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.DOOM_GUN_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:drain_gun_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.DRAIN_GUN_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:energy_cannon_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ENERGY_CANNON_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:fast_rifle_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.FAST_RIFLE_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:flinger_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.FLINGER_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gas_gun_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.GAS_GUN_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gauge_rifle_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.GAUGE_RIFLE_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:golem_gun_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.GOLEM_GUN_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gravity_blaster_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.GRAVITY_BLASTER_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:heat_wave_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.HEAT_WAVE_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:high_cannon_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.HIGH_CANNON_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:illusion_revolver_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ILLUSION_REVOLVER_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:illusion_smg_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ILLUSION_SMG_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ion_blaster_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ION_BLASTER_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:jack_rocker_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.JACK_ROCKER_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:light_cannon_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.LIGHT_CANNON_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lower_cannon_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.LOWER_CANNON_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:magic_gun_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MAGIC_GUN_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mecha_cannon_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MECHA_CANNON_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mind_blaster_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MIND_BLASTER_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:minigun_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MINIGUN_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mini_pistol_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MINI_PISTOL_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:missile_maker_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MISSILE_MAKER_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:monster_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MONSTER_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:moon_shiner_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOON_SHINER_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:paralyzer_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.PARALYZER_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:party_popper_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.PARTY_POPPER_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ray_gun_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.RAY_GUN_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:reefer_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.REEFER_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:revolution_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.REVOLUTION_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:revolver_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.REVOLVER_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:roulette_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ROULETTE_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rpg_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.RPG_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shadow_blaster_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SHADOW_BLASTER_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shotgun_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SHOTGUN_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:slugger_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SLUGGER_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:sniper_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SNIPER_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:soul_spark_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SOUL_SPARK_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:space_gun_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SPACE_GUN_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:space_revolver_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SPACE_REVOLVER_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:spirit_shower_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SPIRIT_SHOWER_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:sprayer_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SPRAYER_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:squad_gun_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SQUAD_GUN_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:stampede_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.STAMPEDE_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:swarmotron_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SWARMOTRON_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:upper_cannon_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.UPPER_CANNON_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:whimsy_winder_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.WHIMSY_WINDER_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:wither_cannon_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.WITHER_CANNON_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:withers_wrath_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.WITHERS_WRATH_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:wood_rifle_fire for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.WOOD_RIFLE_FIRE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:haunting_table_use for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.HAUNTING_TABLE_USE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:heart_stone_use for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.HEART_STONE_USE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:heart_stone_spawn for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.HEART_STONE_SPAWN. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:entity_generic_heavy_step for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ENTITY_GENERIC_HEAVY_STEP. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hellfire_impact for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.HELLFIRE_IMPACT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:infusion_success for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.INFUSION_SUCCESS. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:player_level_100 for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.PLAYER_LEVEL_100. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:player_level_up for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.PLAYER_LEVEL_UP. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lotto_win for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.LOTTO_WIN. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lunar_enrichment_table_use for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.LUNAR_ENRICHMENT_TABLE_USE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:runes_craft for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.RUNES_CRAFT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:entity_coratee_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ENTITY_CORATEE_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:entity_coratee_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ENTITY_CORATEE_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:entity_coratee_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ENTITY_CORATEE_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:entity_elkanyne_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ENTITY_ELKANYNE_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:entity_elkanyne_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ENTITY_ELKANYNE_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:entity_elkanyne_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ENTITY_ELKANYNE_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:entity_meganeuropsis_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ENTITY_MEGANEUROPSIS_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:entity_meganeuropsis_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ENTITY_MEGANEUROPSIS_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:entity_meganeuropsis_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ENTITY_MEGANEUROPSIS_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:entity_shik_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ENTITY_SHIK_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:entity_shik_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ENTITY_SHIK_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:entity_trotter_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ENTITY_TROTTER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:entity_trotter_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ENTITY_TROTTER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:entity_trotter_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ENTITY_TROTTER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_airhead_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_AIRHEAD_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_airhead_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_AIRHEAD_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_airhead_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_AIRHEAD_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_alarmo_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ALARMO_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_alarmo_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ALARMO_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_alarmo_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ALARMO_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_amphibior_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_AMPHIBIOR_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_amphibior_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_AMPHIBIOR_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_amphibior_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_AMPHIBIOR_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_amphibiyte_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_AMPHIBIYTE_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_amphibiyte_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_AMPHIBIYTE_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_amphibiyte_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_AMPHIBIYTE_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_anemia_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ANEMIA_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_anemia_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ANEMIA_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_anemia_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ANEMIA_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_angelica_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ANGELICA_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_angelica_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ANGELICA_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_angelica_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ANGELICA_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_angler_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ANGLER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_angler_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ANGLER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_angler_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ANGLER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_apparition_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_APPARITION_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_apparition_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_APPARITION_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_apparition_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_APPARITION_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_arcbeast_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ARCBEAST_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_arcbeast_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ARCBEAST_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_arcbeast_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ARCBEAST_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_archvine_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ARCHVINE_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_archvine_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ARCHVINE_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_archvine_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ARCHVINE_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_arcworm_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ARCWORM_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_arcworm_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ARCWORM_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_arcworm_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ARCWORM_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_arc_wizard_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ARC_WIZARD_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_arc_wizard_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ARC_WIZARD_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_arc_wizard_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ARC_WIZARD_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_ariel_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ARIEL_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_ariel_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ARIEL_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_ariel_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ARIEL_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_arkback_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ARKBACK_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_arkback_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ARKBACK_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_arkback_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ARKBACK_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_arkzyne_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ARKZYNE_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_arkzyne_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ARKZYNE_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_arkzyne_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ARKZYNE_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_automaton_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_AUTOMATON_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_automaton_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_AUTOMATON_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_automaton_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_AUTOMATON_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_axiolight_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_AXIOLIGHT_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_axiolight_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_AXIOLIGHT_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_axiolight_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_AXIOLIGHT_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_bane_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BANE_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_bane_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BANE_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_banshee_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BANSHEE_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_banshee_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BANSHEE_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_banshee_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BANSHEE_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_basilisk_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BASILISK_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_basilisk_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BASILISK_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_basilisk_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BASILISK_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_baumba_jump for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BAUMBA_JUMP. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_bloodmist_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BLOODMIST_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_bloodmist_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BLOODMIST_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_bloodmist_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BLOODMIST_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_bloodsucker_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BLOODSUCKER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_bloodsucker_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BLOODSUCKER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_bloodsucker_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BLOODSUCKER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_bomb_carrier_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BOMB_CARRIER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_bomb_carrier_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BOMB_CARRIER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_boneback_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BONEBACK_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_boneback_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BONEBACK_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_boneback_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BONEBACK_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_bouncer_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BOUNCER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_bouncer_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BOUNCER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_bouncer_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BOUNCER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_bugeye_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BUGEYE_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_bugeye_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BUGEYE_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_bugeye_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BUGEYE_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_bush_baby_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BUSH_BABY_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_bush_baby_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BUSH_BABY_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_bush_baby_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_BUSH_BABY_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_carrotop_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CARROTOP_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_carrotop_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CARROTOP_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_carrotop_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CARROTOP_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_cave_bug_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CAVE_BUG_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_cave_bug_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CAVE_BUG_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_cave_bug_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CAVE_BUG_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_cave_creep_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CAVE_CREEP_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_cave_creep_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CAVE_CREEP_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_cave_creep_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CAVE_CREEP_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_celeve_clown_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CELEVE_CLOWN_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_celeve_clown_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CELEVE_CLOWN_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_celeve_clown_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CELEVE_CLOWN_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_charger_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CHARGER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_charger_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CHARGER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_charger_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CHARGER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_chimera_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CHIMERA_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_chimera_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CHIMERA_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_chimera_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CHIMERA_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_chomper_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CHOMPER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_chomper_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CHOMPER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_clown_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CLOWN_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_clown_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CLOWN_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_clown_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CLOWN_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_clunkhead_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CLUNKHEAD_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_compeer_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_COMPEER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_compeer_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_COMPEER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_compeer_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_COMPEER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_coniferon_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CONIFERON_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_coniferon_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CONIFERON_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_coniferon_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CONIFERON_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_corallus_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CORALLUS_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_corallus_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CORALLUS_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_corallus_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CORALLUS_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_corallus_taunt for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CORALLUS_TAUNT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_coralon_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CORALON_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_coralon_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CORALON_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_coralon_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CORALON_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_cotton_candor_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_COTTON_CANDOR_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_cotton_candor_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_COTTON_CANDOR_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_cotton_candor_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_COTTON_CANDOR_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_craexxeus_charge for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CRAEXXEUS_CHARGE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_craexxeus_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CRAEXXEUS_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_craexxeus_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CRAEXXEUS_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_craexxeus_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CRAEXXEUS_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_creeperlock_teleport for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CREEPERLOCK_TELEPORT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_creepird_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CREEPIRD_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_creepird_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CREEPIRD_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_creepird_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CREEPIRD_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_creepoid_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CREEPOID_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_creepoid_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CREEPOID_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_creepoid_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CREEPOID_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_crusilisk_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CRUSILISK_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_crusilisk_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CRUSILISK_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_crusilisk_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CRUSILISK_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_cryptid_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CRYPTID_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_cryptid_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CRYPTID_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_cryptid_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CRYPTID_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_crystal_construct_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CRYSTAL_CONSTRUCT_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_crystal_construct_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CRYSTAL_CONSTRUCT_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_crystal_construct_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CRYSTAL_CONSTRUCT_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_cyclops_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CYCLOPS_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_cyclops_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CYCLOPS_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_cyclops_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_CYCLOPS_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_dark_beast_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DARK_BEAST_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_dark_beast_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DARK_BEAST_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_dark_beast_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DARK_BEAST_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_dawnlight_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DAWNLIGHT_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_dawnlight_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DAWNLIGHT_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_dawnlight_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DAWNLIGHT_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_death_hunter_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DEATH_HUNTER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_death_hunter_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DEATH_HUNTER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_death_hunter_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DEATH_HUNTER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_deinotherium_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DEINOTHERIUM_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_deinotherium_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DEINOTHERIUM_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_deinotherium_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DEINOTHERIUM_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_destructor_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DESTRUCTOR_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_destructor_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DESTRUCTOR_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_destructor_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DESTRUCTOR_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_devourer_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DEVOURER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_devourer_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DEVOURER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_devourer_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DEVOURER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_dicer_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DICER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_dicer_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DICER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_dicer_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DICER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_diocus_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DIOCUS_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_diocus_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DIOCUS_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_diocus_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DIOCUS_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_distorter_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DISTORTER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_distorter_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DISTORTER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_distorter_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DISTORTER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_doubler_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DOUBLER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_doubler_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DOUBLER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_doubler_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DOUBLER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_dracyon_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DRACYON_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_dracyon_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DRACYON_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_draggy_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DRAGGY_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_draggy_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DRAGGY_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_draggy_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DRAGGY_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_dusteiva_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DUSTEIVA_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_dusteiva_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DUSTEIVA_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_dusteiva_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DUSTEIVA_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_duston_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DUSTON_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_dust_strider_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DUST_STRIDER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_dust_strider_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DUST_STRIDER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_dust_strider_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DUST_STRIDER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_dyrehorn_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DYREHORN_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_dyrehorn_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DYREHORN_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_dyrehorn_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_DYREHORN_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_echodar_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ECHODAR_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_echodar_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ECHODAR_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_echodar_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ECHODAR_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_eilosapien_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_EILOSAPIEN_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_eilosapien_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_EILOSAPIEN_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_eilosapien_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_EILOSAPIEN_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_elusive_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ELUSIVE_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_elusive_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ELUSIVE_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_elusive_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ELUSIVE_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_embrake_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_EMBRAKE_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_embrake_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_EMBRAKE_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_embrake_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_EMBRAKE_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_emperor_beast_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_EMPEROR_BEAST_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_emperor_beast_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_EMPEROR_BEAST_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_emperor_beast_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_EMPEROR_BEAST_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_emperor_beast_step for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_EMPEROR_BEAST_STEP. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_enforcer_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ENFORCER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_enforcer_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ENFORCER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_enforcer_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ENFORCER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_everbeast_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_EVERBEAST_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_everbeast_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_EVERBEAST_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_exohead_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_EXOHEAD_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_exohead_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_EXOHEAD_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_exohead_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_EXOHEAD_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_explodot_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_EXPLODOT_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_explodot_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_EXPLODOT_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_explodot_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_EXPLODOT_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_eye_creature_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_EYE_CREATURE_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_eye_creature_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_EYE_CREATURE_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_eye_creature_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_EYE_CREATURE_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_faceless_runner_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FACELESS_RUNNER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_faceless_runner_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FACELESS_RUNNER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_faceless_runner_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FACELESS_RUNNER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_fenix_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FENIX_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_fenix_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FENIX_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_fenix_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FENIX_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_fiend_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FIEND_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_fiend_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FIEND_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_fiend_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FIEND_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_fishix_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FISHIX_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_fishix_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FISHIX_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_fishix_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FISHIX_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_flamewalker_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FLAMEWALKER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_flamewalker_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FLAMEWALKER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_flamewalker_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FLAMEWALKER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_flesh_eater_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FLESH_EATER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_flesh_eater_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FLESH_EATER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_flesh_eater_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FLESH_EATER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_flye_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FLYE_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_flye_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FLYE_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_flye_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FLYE_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_fungi_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FUNGI_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_fungi_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FUNGI_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_fungi_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FUNGI_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_furlion_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FURLION_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_furlion_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FURLION_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_furlion_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_FURLION_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_gadgetoid_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GADGETOID_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_gadgetoid_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GADGETOID_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_gadgetoid_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GADGETOID_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_ghostine_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GHOSTINE_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_ghostine_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GHOSTINE_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_ghostine_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GHOSTINE_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_ghost_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GHOST_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_ghost_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GHOST_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_ghost_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GHOST_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_giant_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GIANT_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_giant_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GIANT_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_giant_snail_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GIANT_SNAIL_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_giant_snail_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GIANT_SNAIL_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_giant_snail_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GIANT_SNAIL_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_giant_snail_step for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GIANT_SNAIL_STEP. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_goalby_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GOALBY_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_goalby_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GOALBY_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_goalby_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GOALBY_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_goblin_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GOBLIN_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_goblin_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GOBLIN_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_goblin_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GOBLIN_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_goldorth_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GOLDORTH_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_goldorth_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GOLDORTH_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_goldorth_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GOLDORTH_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_golem_step for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GOLEM_STEP. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_graw_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GRAW_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_graw_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GRAW_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_graw_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GRAW_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_grillface_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GRILLFACE_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_grillface_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GRILLFACE_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_grillface_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GRILLFACE_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_grillface_scare for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GRILLFACE_SCARE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_grobbler_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GROBBLER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_grobbler_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GROBBLER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_grobbler_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GROBBLER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_grocculate_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GROCCULATE_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_grocculate_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GROCCULATE_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_grocculate_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GROCCULATE_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_grunt_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GRUNT_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_grunt_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GRUNT_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_grunt_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GRUNT_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_guardian_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GUARDIAN_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_guardian_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GUARDIAN_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_gyro_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GYRO_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_gyro_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GYRO_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_gyro_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_GYRO_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_hag_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HAG_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_hag_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HAG_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_hag_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HAG_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_hellcat_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HELLCAT_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_hellcat_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HELLCAT_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_hellcat_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HELLCAT_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_hellspot_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HELLSPOT_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_hellspot_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HELLSPOT_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_hellspot_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HELLSPOT_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_hive_king_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HIVE_KING_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_hive_king_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HIVE_KING_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_horndron_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HORNDRON_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_horndron_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HORNDRON_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_horndron_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HORNDRON_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_horon_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HORON_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_horon_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HORON_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_horon_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HORON_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_host_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HOST_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_host_drop for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HOST_DROP. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_host_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HOST_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_hunch_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HUNCH_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_hunch_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HUNCH_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_hunch_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HUNCH_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_hunter_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HUNTER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_hunter_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HUNTER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_hunter_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HUNTER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_hydrolisk_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HYDROLISK_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_hydrolisk_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HYDROLISK_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_hydrolisk_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_HYDROLISK_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_immortal_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_IMMORTAL_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_immortal_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_IMMORTAL_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_infernal_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_INFERNAL_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_infernal_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_INFERNAL_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_iosaur_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_IOSAUR_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_iosaur_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_IOSAUR_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_iosaur_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_IOSAUR_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_irkling_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_IRKLING_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_irkling_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_IRKLING_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_irkling_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_IRKLING_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_jawe_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_JAWE_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_jawe_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_JAWE_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_jawe_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_JAWE_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_jumbo_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_JUMBO_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_kaiyu_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_KAIYU_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_kaiyu_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_KAIYU_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_kaiyu_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_KAIYU_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_keeler_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_KEELER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_keeler_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_KEELER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_keeler_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_KEELER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_keeler_revive for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_KEELER_REVIVE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_king_bambambam_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_KING_BAMBAMBAM_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_king_bambambam_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_KING_BAMBAMBAM_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_king_bambambam_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_KING_BAMBAMBAM_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_king_shroomus_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_KING_SHROOMUS_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_king_shroomus_heal for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_KING_SHROOMUS_HEAL. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_kror_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_KROR_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_kror_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_KROR_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_lelyetian_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_LELYETIAN_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_lelyetian_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_LELYETIAN_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_lelyetian_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_LELYETIAN_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_linger_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_LINGER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_linger_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_LINGER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_linger_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_LINGER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_little_bam_spawn for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_LITTLE_BAM_SPAWN. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_living_fungi_spawn for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_LIVING_FUNGI_SPAWN. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_lollypopper_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_LOLLYPOPPER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_lost_soul_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_LOST_SOUL_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_lost_soul_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_LOST_SOUL_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_lost_soul_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_LOST_SOUL_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_lunarcher_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_LUNARCHER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_lunarcher_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_LUNARCHER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_lunarcher_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_LUNARCHER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_lurker_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_LURKER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_lurker_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_LURKER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_lurker_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_LURKER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_luxocron_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_LUXOCRON_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_luxocron_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_LUXOCRON_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_luxocron_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_LUXOCRON_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_magicke_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MAGICKE_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_magicke_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MAGICKE_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_magicke_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MAGICKE_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_mechachron_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MECHACHRON_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_mechachron_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MECHACHRON_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_mechachron_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MECHACHRON_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_mechbot_jump for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MECHBOT_JUMP. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_mechyon_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MECHYON_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_mechyon_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MECHYON_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_mechyon_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MECHYON_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_merkyre_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MERKYRE_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_merkyre_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MERKYRE_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_merkyre_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MERKYRE_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_mermage_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MERMAGE_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_mermage_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MERMAGE_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_mermage_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MERMAGE_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_mirage_teleport for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MIRAGE_TELEPORT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_modulo_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MODULO_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_modulo_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MODULO_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_modulo_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MODULO_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_mother_void_walker_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MOTHER_VOID_WALKER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_mother_void_walker_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MOTHER_VOID_WALKER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_mother_void_walker_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MOTHER_VOID_WALKER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_muckopede_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MUCKOPEDE_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_muckopede_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MUCKOPEDE_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_muncher_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MUNCHER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_muncher_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MUNCHER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_muncher_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_MUNCHER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_natura_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NATURA_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_natura_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NATURA_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_natura_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NATURA_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_neptuno_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NEPTUNO_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_neptuno_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NEPTUNO_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_neptuno_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NEPTUNO_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_nethengeic_beast_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NETHENGEIC_BEAST_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_nethengeic_beast_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NETHENGEIC_BEAST_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_nethengeic_beast_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NETHENGEIC_BEAST_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_nethengeic_wither_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NETHENGEIC_WITHER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_nethengeic_wither_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NETHENGEIC_WITHER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_nethengeic_wither_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NETHENGEIC_WITHER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_nightfly_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NIGHTFLY_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_nightfly_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NIGHTFLY_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_nightfly_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NIGHTFLY_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_nightmare_spider_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NIGHTMARE_SPIDER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_nightmare_spider_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NIGHTMARE_SPIDER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_nightmare_spider_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NIGHTMARE_SPIDER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_nightwing_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NIGHTWING_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_nightwing_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NIGHTWING_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_nightwing_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NIGHTWING_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_night_watcher_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NIGHT_WATCHER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_night_watcher_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NIGHT_WATCHER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_nipper_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NIPPER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_nipper_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NIPPER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_nipper_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NIPPER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_nospike_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NOSPIKE_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_nospike_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NOSPIKE_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_nospike_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_NOSPIKE_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_occulent_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_OCCULENT_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_occulent_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_OCCULENT_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_occulent_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_OCCULENT_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_omnilight_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_OMNILIGHT_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_omnilight_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_OMNILIGHT_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_omnilight_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_OMNILIGHT_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_orbiter_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ORBITER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_orbiter_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ORBITER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_orbiter_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ORBITER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_parasect_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PARASECT_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_parasect_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PARASECT_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_parasect_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PARASECT_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_paravite_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PARAVITE_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_paravite_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PARAVITE_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_paravite_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PARAVITE_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_penguin_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PENGUIN_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_penguin_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PENGUIN_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_penguin_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PENGUIN_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_penumbra_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PENUMBRA_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_penumbra_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PENUMBRA_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_penumbra_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PENUMBRA_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_phantom_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PHANTOM_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_phantom_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PHANTOM_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_pigotron_appear for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PIGOTRON_APPEAR. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_pigotron_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PIGOTRON_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_pigotron_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PIGOTRON_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_pigotron_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PIGOTRON_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_pincher_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PINCHER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_pincher_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PINCHER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_pincher_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PINCHER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_pod_plant_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_POD_PLANT_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_pod_plant_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_POD_PLANT_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_pod_plant_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_POD_PLANT_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_polytom_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_POLYTOM_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_polytom_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_POLYTOM_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_polytom_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_POLYTOM_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_primordial_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PRIMORDIAL_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_primordial_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_PRIMORDIAL_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_quickpocket_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_QUICKPOCKET_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_quickpocket_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_QUICKPOCKET_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_quickpocket_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_QUICKPOCKET_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_quickpocket_steal for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_QUICKPOCKET_STEAL. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_rainicorn_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_RAINICORN_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_rainicorn_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_RAINICORN_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_rainicorn_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_RAINICORN_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_rammerhead_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_RAMMERHEAD_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_rammerhead_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_RAMMERHEAD_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_rammerhead_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_RAMMERHEAD_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_ramradon_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_RAMRADON_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_ramradon_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_RAMRADON_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_ramradon_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_RAMRADON_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_rawbone_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_RAWBONE_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_rawbone_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_RAWBONE_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_rawbone_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_RAWBONE_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_reaper_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_REAPER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_reaper_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_REAPER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_reaper_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_REAPER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_refluct_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_REFLUCT_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_refluct_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_REFLUCT_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_refluct_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_REFLUCT_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_rockbiter_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ROCKBITER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_rockbiter_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ROCKBITER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_rockbiter_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ROCKBITER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_rock_rider_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ROCK_RIDER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_rock_rider_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ROCK_RIDER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_rock_rider_switch for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ROCK_RIDER_SWITCH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_roloscope_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ROLOSCOPE_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_roloscope_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ROLOSCOPE_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_roloscope_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ROLOSCOPE_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_runic_golem_change for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_RUNIC_GOLEM_CHANGE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_runic_golem_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_RUNIC_GOLEM_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_sabretooth_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SABRETOOTH_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_sabretooth_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SABRETOOTH_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_sabretooth_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SABRETOOTH_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_sasquatch_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SASQUATCH_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_scrubby_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SCRUBBY_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_scrubby_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SCRUBBY_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_sea_viper_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SEA_VIPER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_sea_viper_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SEA_VIPER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_sea_viper_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SEA_VIPER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_seeker_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SEEKER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_seeker_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SEEKER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_seeker_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SEEKER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_shade_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SHADE_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_shade_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SHADE_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_shade_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SHADE_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_shadowlord_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SHADOWLORD_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_shadowlord_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SHADOWLORD_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_shadowlord_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SHADOWLORD_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_shadow_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SHADOW_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_shadow_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SHADOW_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_shifter_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SHIFTER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_shifter_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SHIFTER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_shifter_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SHIFTER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_skeletal_cowman_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SKELETAL_COWMAN_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_skeletal_cowman_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SKELETAL_COWMAN_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_skeletron_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SKELETRON_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_skeletron_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SKELETRON_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_skeletron_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SKELETRON_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_skellox_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SKELLOX_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_skellox_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SKELLOX_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_skellox_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SKELLOX_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_skipper_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SKIPPER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_skipper_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SKIPPER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_skipper_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SKIPPER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_skull_creature_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SKULL_CREATURE_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_skull_creature_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SKULL_CREATURE_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_skull_creature_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SKULL_CREATURE_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_slimer_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SLIMER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_slimer_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SLIMER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_slimer_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SLIMER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_smash_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SMASH_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_smash_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SMASH_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_smash_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SMASH_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_soulscorne_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SOULSCORNE_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_soulscorne_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SOULSCORNE_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_soulscorne_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SOULSCORNE_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_soulvyre_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SOULVYRE_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_soulvyre_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SOULVYRE_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_soulvyre_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SOULVYRE_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_spectral_wizard_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SPECTRAL_WIZARD_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_spectral_wizard_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SPECTRAL_WIZARD_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_spectral_wizard_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SPECTRAL_WIZARD_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_sphinx_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SPHINX_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_sphinx_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SPHINX_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_sphinx_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SPHINX_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_spinoledon_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SPINOLEDON_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_spinoledon_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SPINOLEDON_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_spinoledon_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SPINOLEDON_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_spinux_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SPINUX_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_spinux_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SPINUX_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_spinux_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SPINUX_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_spirit_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SPIRIT_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_spirit_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SPIRIT_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_squiggler_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SQUIGGLER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_squiggler_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SQUIGGLER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_squiggler_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SQUIGGLER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_stalker_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_STALKER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_stalker_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_STALKER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_stalker_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_STALKER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_stimulosus_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_STIMULOSUS_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_stimulo_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_STIMULO_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_stimulo_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_STIMULO_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_stimulo_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_STIMULO_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_stinger_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_STINGER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_stinger_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_STINGER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_sugarface_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SUGARFACE_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_sugarface_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SUGARFACE_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_sugarface_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SUGARFACE_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_surveyor_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SURVEYOR_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_surveyor_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SURVEYOR_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_surveyor_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SURVEYOR_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_sysker_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SYSKER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_sysker_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SYSKER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_sysker_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_SYSKER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_terradon_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TERRADON_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_terradon_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TERRADON_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_terradon_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TERRADON_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_terrestrial_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TERRESTRIAL_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_terrestrial_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TERRESTRIAL_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_terrestrial_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TERRESTRIAL_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_tharafly_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_THARAFLY_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_tharafly_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_THARAFLY_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_tharafly_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_THARAFLY_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_tortione_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TORTIONE_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_tortione_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TORTIONE_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_tortione_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TORTIONE_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_toxxulous_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TOXXULOUS_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_toxxulous_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TOXXULOUS_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_toxxulous_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TOXXULOUS_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_tracker_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TRACKER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_tracker_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TRACKER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_tracker_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TRACKER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_tree_spirit_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TREE_SPIRIT_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_tree_spirit_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TREE_SPIRIT_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_tree_spirit_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TREE_SPIRIT_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_trickster_hide for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TRICKSTER_HIDE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_trickster_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TRICKSTER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_trickster_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TRICKSTER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_tyrosaur_charge for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TYROSAUR_CHARGE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_tyrosaur_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TYROSAUR_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_tyrosaur_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TYROSAUR_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_tyrosaur_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TYROSAUR_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_tyrosaur_ready_stomp for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TYROSAUR_READY_STOMP. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_tyrosaur_step for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TYROSAUR_STEP. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_tyrosaur_stomp for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_TYROSAUR_STOMP. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_urka_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_URKA_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_urka_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_URKA_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_urka_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_URKA_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_ursa_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_URSA_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_ursa_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_URSA_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_ursa_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_URSA_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_valkyrie_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VALKYRIE_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_valkyrie_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VALKYRIE_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_valkyrie_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VALKYRIE_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_vertebron_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VERTEBRON_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_vertebron_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VERTEBRON_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_vertebron_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VERTEBRON_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_visular_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VISULAR_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_visular_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VISULAR_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_visular_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VISULAR_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_visulon_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VISULON_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_void_walker_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VOID_WALKER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_void_walker_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VOID_WALKER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_void_walker_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VOID_WALKER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_volar_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VOLAR_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_volar_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VOLAR_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_volar_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VOLAR_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_voliant_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VOLIANT_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_voliant_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VOLIANT_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_voliant_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VOLIANT_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_voltron_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VOLTRON_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_voltron_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VOLTRON_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_voltron_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VOLTRON_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_voxxulon_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VOXXULON_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_voxxulon_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VOXXULON_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_voxxulon_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_VOXXULON_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_walker_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_WALKER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_walker_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_WALKER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_walker_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_WALKER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_web_reaper_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_WEB_REAPER_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_web_reaper_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_WEB_REAPER_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_web_reaper_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_WEB_REAPER_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_wither_wizard_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_WITHER_WIZARD_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_wither_wizard_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_WITHER_WIZARD_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_xxeus_dash for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_XXEUS_DASH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_xxeus_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_XXEUS_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_xxeus_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_XXEUS_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_xxeus_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_XXEUS_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_yeti_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_YETI_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_yeti_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_YETI_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_yeti_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_YETI_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_zarg_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ZARG_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_zarg_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ZARG_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_zarg_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ZARG_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_zhinx_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ZHINX_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_zhinx_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ZHINX_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_zhinx_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ZHINX_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_zorp_death for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ZORP_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_zorp_hit for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ZORP_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mob_zorp_living for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOB_ZORP_LIVING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:bane_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.BANE_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:baroness_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.BARONESS_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:clunkhead_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CLUNKHEAD_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:coniferon_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CONIFERON_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:corallus_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CORALLUS_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:cotton_candor_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.COTTON_CANDOR_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:craexxeus_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CRAEXXEUS_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:creep_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CREEP_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:crystocore_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CRYSTOCORE_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:dracyon_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.DRACYON_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:elusive_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ELUSIVE_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:four_guardians_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.FOUR_GUARDIANS_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:goldorth_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.GOLDORTH_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:graw_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.GRAW_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:gyro_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.GYRO_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hive_king_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.HIVE_KING_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:horon_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.HORON_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hydrolisk_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.HYDROLISK_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:king_bambambam_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.KING_BAMBAMBAM_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:king_shroomus_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.KING_SHROOMUS_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:kror_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.KROR_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mechbot_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MECHBOT_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:nethengeic_wither_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.NETHENGEIC_WITHER_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:penumbra_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.PENUMBRA_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:primordial_five_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.PRIMORDIAL_FIVE_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rock_rider_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ROCK_RIDER_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shadowlord_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SHADOWLORD_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:silverfoot_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SILVERFOOT_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:skeletron_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SKELETRON_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:smash_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SMASH_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:tyrosaur_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.TYROSAUR_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:vinocorne_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.VINOCORNE_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:visualent_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.VISUALENT_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:voxxulon_music for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.VOXXULON_MUSIC. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:petal_crafting_station_success for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.PETAL_CRAFTING_STATION_SUCCESS. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:plant_thump for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.PLANT_THUMP. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:abyss_portal_activate for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ABYSS_PORTAL_ACTIVATE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ancient_cavern_portal_activate for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ANCIENT_CAVERN_PORTAL_ACTIVATE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:barren_portal_activate for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.BARREN_PORTAL_ACTIVATE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:candyland_portal_activate for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CANDYLAND_PORTAL_ACTIVATE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:celeve_portal_activate for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CELEVE_PORTAL_ACTIVATE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:creeponia_portal_activate for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CREEPONIA_PORTAL_ACTIVATE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:crystevia_portal_activate for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CRYSTEVIA_PORTAL_ACTIVATE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:dark_portal_activate for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.DARK_PORTAL_ACTIVATE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:immortallis_portal_activate for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.IMMORTALLIS_PORTAL_ACTIVATE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:iromine_portal_activate for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.IROMINE_PORTAL_ACTIVATE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:light_portal_activate for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.LIGHT_PORTAL_ACTIVATE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:natural_portal_activate for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.NATURAL_PORTAL_ACTIVATE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shyrelands_portal_activate for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SHYRELANDS_PORTAL_ACTIVATE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rune_randomizer_use for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.RUNE_RANDOMIZER_USE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:arc_wizard_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ARC_WIZARD_SHOOT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:baroness_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.BARONESS_SHOOT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:baumba_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.BAUMBA_SHOOT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:cherry_blaster_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CHERRY_BLASTER_SHOOT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:clown_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CLOWN_SHOOT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:clunkhead_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CLUNKHEAD_SHOOT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:cotton_candor_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.COTTON_CANDOR_SHOOT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:craexxeus_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CRAEXXEUS_SHOOT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:craexxeus_nuke_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CRAEXXEUS_NUKE_SHOOT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:fungik_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.FUNGIK_SHOOT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:guardian_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.GUARDIAN_SHOOT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:hag_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.HAG_SHOOT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:kaiyu_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.KAIYU_SHOOT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:linger_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.LINGER_SHOOT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:magic_creeper_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MAGIC_CREEPER_SHOOT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:magicke_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MAGICKE_SHOOT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mechbot_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MECHBOT_SHOOT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mermage_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MERMAGE_SHOOT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:mirage_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MIRAGE_SHOOT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shyre_troll_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SHYRE_TROLL_SHOOT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:skeleman_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SKELEMAN_SHOOT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:spirit_protector_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SPIRIT_PROTECTOR_SHOOT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:undead_troll_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.UNDEAD_TROLL_SHOOT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:vine_wizard_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.VINE_WIZARD_SHOOT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:web_reaper_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.WEB_REAPER_SHOOT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:wizard_blast_shoot for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.WIZARD_BLAST_SHOOT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shyrelands_wind for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SHYRELANDS_WIND. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:atlantic_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ATLANTIC_STAFF_CAST. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:basic_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.BASIC_STAFF_CAST. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:candy_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CANDY_STAFF_CAST. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:celestial_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CELESTIAL_STAFF_CAST. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:concussion_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CONCUSSION_STAFF_CAST. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:coral_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CORAL_STAFF_CAST. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:crystevia_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CRYSTEVIA_STAFF_CAST. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ember_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.EMBER_STAFF_CAST. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ever_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.EVER_STAFF_CAST. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:firefly_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.FIREFLY_STAFF_CAST. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:fungal_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.FUNGAL_STAFF_CAST. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:joker_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.JOKER_STAFF_CAST. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:kaiyu_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.KAIYU_STAFF_CAST. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lightshine_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.LIGHTSHINE_STAFF_CAST. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:lunar_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.LUNAR_STAFF_CAST. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:meteor_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.METEOR_STAFF_CAST. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:moonlight_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.MOONLIGHT_STAFF_CAST. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:nature_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.NATURE_STAFF_CAST. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:nightmare_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.NIGHTMARE_STAFF_CAST. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:noxious_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.NOXIOUS_STAFF_CAST. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:phantom_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.PHANTOM_STAFF_CAST. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:reef_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.REEF_STAFF_CAST. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:rejuvenation_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.REJUVENATION_STAFF_CAST. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:runic_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.RUNIC_STAFF_CAST. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shadow_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SHADOW_STAFF_CAST. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:show_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SHOW_STAFF_CAST. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:shyre_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SHYRE_STAFF_CAST. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:sky_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SKY_STAFF_CAST. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:sun_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SUN_STAFF_CAST. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:surge_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.SURGE_STAFF_CAST. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:tangle_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.TANGLE_STAFF_CAST. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:ultimatum_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.ULTIMATUM_STAFF_CAST. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:web_staff_cast for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.WEB_STAFF_CAST. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:tea_sink_fill for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.TEA_SINK_FILL. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:tea_sink_use for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.TEA_SINK_USE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:tribute_fail for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.TRIBUTE_FAIL. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:tribute_success for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.TRIBUTE_SUCCESS. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:creation_slab_use for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CREATION_SLAB_USE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:very_heavy_step for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.VERY_HEAVY_STEP. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:vulcane_use for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.VULCANE_USE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:outlaw_disc for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.OUTLAW_DISC. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aoa3:caverns_disc for public static net.minecraft.util.SoundEvent net.tslat.aoa3.common.registration.SoundsRegister.CAVERNS_DISC. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup buildcraftcore:goggles for public static net.minecraft.item.Item buildcraft.api.BCItems$Core.GOGGLES. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup buildcraftfactory:plastic_sheet for public static net.minecraft.item.Item buildcraft.api.BCItems$Factory.PLASTIC_SHEET. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup buildcraftfactory:water_gel for public static net.minecraft.item.Item buildcraft.api.BCItems$Factory.WATER_GEL. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup buildcraftfactory:gelled_water for public static net.minecraft.item.Item buildcraft.api.BCItems$Factory.GELLED_WATER. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:poison_resist for public static net.minecraft.potion.PotionType com.bobmowzie.mowziesmobs.server.potion.PotionTypeHandler.POISON_RESIST. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:long_poison_resist for public static net.minecraft.potion.PotionType com.bobmowzie.mowziesmobs.server.potion.PotionTypeHandler.LONG_POISON_RESIST. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:silver_chestplate for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.silver_chestplate. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:firedragon_teen_hurt for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.FIREDRAGON_TEEN_HURT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.talk6 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_TALK_6. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.battlecry2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_BATTLECRY_2. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:geomancy.rumble1 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.EFFECT_GEOMANCY_RUMBLE_1. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:icedragon_teen_hurt for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.ICEDRAGON_TEEN_HURT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:icedragon_adult_roar for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.ICEDRAGON_ADULT_ROAR. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:naga.growl3 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_NAGA_GROWL_3. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragon_flight for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.DRAGON_FLIGHT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:silver_boots for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.silver_boots. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup natura:nether_blue_large_glowshroom for private static net.minecraft.block.Block forestry.plugins.PluginNatura.blueLargeGlowshroomBlock. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:stymphalian_bird_attack for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.STYMPHALIAN_BIRD_ATTACK. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:naga_idle for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.NAGA_IDLE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:firedragon_breath for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.FIREDRAGON_BREATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:naga.acidhit for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_NAGA_ACID_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aether:mob.taegore.ambient for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.taegore_ambient. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aether:record.labyrinth for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.record_labyrinth. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:deathworm_idle for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.DEATHWORM_IDLE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aether:mob.generic.wings.flap for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.generic_wing_flap. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:sea_serpent_idle for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.SEA_SERPENT_IDLE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:icedragon_adult_hurt for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.ICEDRAGON_ADULT_HURT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:icedragon_teen_roar for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.ICEDRAGON_TEEN_ROAR. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barako.angry6 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKO_ANGRY_6. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.die for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_DIE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:geomancy.breakmedium for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.EFFECT_GEOMANCY_BREAK_MEDIUM_1. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:amphithere_idle for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.AMPHITHERE_IDLE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:foliaath.emerge for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FOLIAATH_MERGE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aether:portal.glowstone.travel for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.glowstone_portal_travel. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.emerge for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_EMERGE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:pixie_hurt for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.PIXIE_HURT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.grunt3 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_GRUNT_3. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aether:record.recording_892 for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.record_recording_892. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.grunt1 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_GRUNT_1. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:laser for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.LASER. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:geomancy.breaklarge2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.EFFECT_GEOMANCY_BREAK_LARGE_2. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:frostmaw.step for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FROSTMAW_STEP. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:troll_leather for public net.minecraft.item.Item com.github.alexthe666.iceandfire.enums.EnumTroll.leather. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:naga_die for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.NAGA_DIE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:frostmaw.attack1 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FROSTMAW_ATTACK_1. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:pixie_wand for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.PIXIE_WAND. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:naga.grunt3 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_NAGA_GRUNT_3. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup fossil:cordaites_planks_double_slab for public static fossilsarcheology.server.block.FossilSlabBlock fossilsarcheology.server.block.FABlockRegistry.CORDAITES_PLANKS_DOUBLESLAB. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:silver_leggings for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.silver_leggings. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:cockatrice_idle for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.COCKATRICE_IDLE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:amphithere_gust for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.AMPHITHERE_GUST. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:supernova.blackhole for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_SUPERNOVA_BLACKHOLE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.hurt for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_HURT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup fossil:ancient_wood_double_slab for public static fossilsarcheology.server.block.FossilSlabBlock fossilsarcheology.server.block.FABlockRegistry.ANCIENT_WOOD_DOUBLESLAB. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup fossil:kylix_vase for public static fossilsarcheology.server.block.KylixVaseBlock fossilsarcheology.server.block.FABlockRegistry.KYLIX_VASE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:naga_attack for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.NAGA_ATTACK. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.preswing3 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_PRE_SWING_3. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:misc.groundhit1 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.MISC_GROUNDHIT_1. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aether:mob.tempest.hurt for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.tempest_hurt. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:geomancy.rumble3 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.EFFECT_GEOMANCY_RUMBLE_3. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aether:mob.moa.ambient for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.moa_ambient. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:transcendent for public static WayofTime.bloodmagic.orb.BloodOrb WayofTime.bloodmagic.core.RegistrarBloodMagic.ORB_TRANSCENDENT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:gorgon_petrify for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.GORGON_PETRIFY. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aether:record.moa for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.record_moa. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aether:random.present_unwrap for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.present_unwrap. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:foliaath.baby.eat for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FOLIAATH_BABY_EAT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup fossil:palm_planks_double_slab for public static fossilsarcheology.server.block.FossilSlabBlock fossilsarcheology.server.block.FABlockRegistry.PALM_PLANKS_DOUBLESLAB. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barako.talk3 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKO_TALK_3. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:knowledge for public static net.minecraft.potion.PotionType shadows.ApotheosisObjects.T_KNOWLEDGE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:hippogryph_die for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.HIPPOGRYPH_DIE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barako.belly for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKO_BELLY. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup fossil:skull for public static fossilsarcheology.server.block.SkullBlock fossilsarcheology.server.block.FABlockRegistry.SKULL_BLOCK. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragonflute for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.DRAGONFLUTE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:geomancy.magicchargesmall for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.EFFECT_GEOMANCY_MAGIC_CHARGE_SMALL. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aether:mob.tempest.ambient for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.tempest_ambient. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aether:mob.aerbunny.ambient for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.aerbunny_ambient. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:troll_boots for public net.minecraft.item.Item com.github.alexthe666.iceandfire.enums.EnumTroll.boots. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:pixie_idle for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.PIXIE_IDLE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:frostmaw.living1 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FROSTMAW_LIVING_1. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup fossil:ancient_stone_double_slab for public static fossilsarcheology.server.block.FossilSlabBlock fossilsarcheology.server.block.FABlockRegistry.ANCIENT_STONE_DOUBLESLAB. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barako.talk6 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKO_TALK_6. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.release2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_RELEASE_2. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:siren_song for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.SIREN_SONG. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:geomancy.hitmedium for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.EFFECT_GEOMANCY_HIT_MEDIUM_1. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:sea_serpent_roar for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.SEA_SERPENT_ROAR. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:geomancy.bouldercharge for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.EFFECT_GEOMANCY_BOULDER_CHARGE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aether:mob.aerbunny.hurt for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.aerbunny_hurt. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:foliaath.bite1 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FOLIAATH_BITE_1. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:myrmex_die for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.MYRMEX_DIE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:sea_serpent_scale_block for public net.minecraft.block.Block com.github.alexthe666.iceandfire.enums.EnumSeaSerpent.scaleBlock. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:naga.grunt2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_NAGA_GRUNT_2. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:troll_die for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.TROLL_DIE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aether:mob.zephyr.puff for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.zephyr_puff. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:naga.acidspit for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_NAGA_ACID_SPIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:frostmaw.die for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FROSTMAW_DIE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aether:block.aercloud.bounce for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.aercloud_bounce. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:geomancy.hitsmall for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.EFFECT_GEOMANCY_MAGIC_SMALL. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.shout2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_SHOUT_2. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aether:environment.rain.heavy for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.environment_rain_heavy. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:troll_idle for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.TROLL_IDLE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:mob_skull for public net.minecraft.item.Item com.github.alexthe666.iceandfire.enums.EnumSkullType.skull_item. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:lantern.puff for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_LANTERN_PUFF. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:troll_helmet for public net.minecraft.item.Item com.github.alexthe666.iceandfire.enums.EnumTroll.helmet. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:deathworm_hurt for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.DEATHWORM_HURT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barako.angry1 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKO_ANGRY_1. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.swing3 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_SWING_3. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barako.angry4 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKO_ANGRY_4. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:sea_serpent_helmet for public net.minecraft.item.Item com.github.alexthe666.iceandfire.enums.EnumSeaSerpent.helmet. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aether:mob.aerbunny.lift for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.aerbunny_lift. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:grottol.undamaged for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_GROTTOL_UNDAMAGED. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:mermaid_hurt for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.MERMAID_HURT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:sundering for public static net.minecraft.potion.PotionType shadows.ApotheosisObjects.T_SUNDERING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:icedragon_child_idle for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.ICEDRAGON_CHILD_IDLE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.shout1 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_SHOUT_1. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.swing for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_SWING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:cyclops_blinded for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.CYCLOPS_BLINDED. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:cockatrice_hurt for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.COCKATRICE_HURT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.whoosh for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_WHOOSH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:sea_serpent_leggings for public net.minecraft.item.Item com.github.alexthe666.iceandfire.enums.EnumSeaSerpent.leggings. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:supernova.start for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_SUPERNOVA_START. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:naga.growl1 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_NAGA_GROWL_1. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.scream for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_SCREAM. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:icedragon_teen_idle for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.ICEDRAGON_TEEN_IDLE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:frostmaw.roar for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FROSTMAW_ROAR. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barako.talk1 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKO_TALK_1. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:amphithere_hurt for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.AMPHITHERE_HURT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:sea_serpent_scale for public net.minecraft.item.Item com.github.alexthe666.iceandfire.enums.EnumSeaSerpent.scale. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.shout for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_SHOUT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:icedragon_breath for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.ICEDRAGON_BREATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aether:random.dungeon.container.smash for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.break_labyrinth_container. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:grottol.die for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_GROTTOL_DIE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aether:mob.moa.hurt for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.moa_hurt. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:stymphalian_bird_hurt for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.STYMPHALIAN_BIRD_HURT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:hydra_idle for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.HYDRA_IDLE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:geomancy.breakmedium2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.EFFECT_GEOMANCY_BREAK_MEDIUM_2. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:hydra_hurt for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.HYDRA_HURT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:foliaath.pant2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FOLIAATH_PANT_2. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aether:portal.glowstone.trigger for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.glowstone_portal_trigger. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:icedragon_adult_idle for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.ICEDRAGON_ADULT_IDLE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:naga.roar1 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_NAGA_ROAR_1. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:naga.roar2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_NAGA_ROAR_2. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.angry3 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_ANGRY_3. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.step for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_STEP. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:cyclops_bite for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.CYCLOPS_BITE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aether:mob.aerwhale.ambient for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.aerwhale_ambient. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:pixie_taunt for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.PIXIE_TAUNT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:geomancy.rockcrumble for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.EFFECT_GEOMANCY_CRUMBLE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:geomancy.hit for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.EFFECT_GEOMANCY_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:frostmaw.living2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FROSTMAW_LIVING_2. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:troll_chestplate for public net.minecraft.item.Item com.github.alexthe666.iceandfire.enums.EnumTroll.chestplate. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:firedragon_teen_idle for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.FIREDRAGON_TEEN_IDLE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:frostmaw.icebreathstart for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FROSTMAW_ICEBREATH_START. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:sea_serpent_die for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.SEA_SERPENT_DIE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:stymphalian_bird_die for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.STYMPHALIAN_BIRD_DIE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barako.burst for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKO_BURST. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:hippogryph_hurt for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.HIPPOGRYPH_HURT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aether:mob.cockatrice.death for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.cockatrice_death. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:frostmaw.breath1 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FROSTMAW_BREATH_1. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.angry1 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_ANGRY_1. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:geomancy.hitbig for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.EFFECT_GEOMANCY_MAGIC_BIG. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barako.talk4 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKO_TALK_4. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.creak for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_CREAK. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aether:mob.kirrid.death for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.kirrid_death. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:firedragon_adult_roar for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.FIREDRAGON_ADULT_ROAR. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.ambient for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_AMBIENT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:foliaath.hurt for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FOLIAATH_HURT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup fossil:ferns for public static fossilsarcheology.server.block.FernsBlock fossilsarcheology.server.block.FABlockRegistry.FERNS. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.talk2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_TALK_2. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aether:portal.glowstone.hum for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.glowstone_portal_hum. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aether:mob.taegore.attack for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.taegore_attack. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:frostmaw.whoosh for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FROSTMAW_WHOOSH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.inhale for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_INHALE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup fossil:worktable_idle for public static fossilsarcheology.server.block.WorktableBlock fossilsarcheology.server.block.FABlockRegistry.WORKTABLE_IDLE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:naga.roar3 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_NAGA_ROAR_3. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:naga.acidcharge for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_NAGA_ACID_CHARGE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:sunstrike for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.SUNSTRIKE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:geomancy.hitmedium2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.EFFECT_GEOMANCY_HIT_MEDIUM_2. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aether:environment.rain.light for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.environment_rain_light. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:music.black_pink for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.MUSIC_BLACK_PINK. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:sea_serpent_breath for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.SEA_SERPENT_BREATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:troll_leggings for public net.minecraft.item.Item com.github.alexthe666.iceandfire.enums.EnumTroll.leggings. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:stymphalian_bird_idle for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.STYMPHALIAN_BIRD_IDLE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.grunt2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_GRUNT_2. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aether:mob.taegore.hurt for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.taegore_hurt. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:frostmaw.wakeup for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FROSTMAW_WAKEUP. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:mermaid_die for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.MERMAID_DIE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup fossil:culture_vat_idle for public static fossilsarcheology.server.block.CultivateBlock fossilsarcheology.server.block.FABlockRegistry.CULTIVATE_IDLE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:hydra_die for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.HYDRA_DIE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup fossil:bubble_machine for public static fossilsarcheology.server.block.BubbleBlowerBlock fossilsarcheology.server.block.FABlockRegistry.BUBBLE_MACHINE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barako.bless for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKO_BLESS. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup fossil:sigillaria_planks_stairs for public static fossilsarcheology.server.block.FossilStairsBlock fossilsarcheology.server.block.FABlockRegistry.SIGILLARIA_PLANKS_STAIRS. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup natura:nether_purple_large_glowshroom for private static net.minecraft.block.Block forestry.plugins.PluginNatura.purpleLargeGlowshroomBlock. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:myrmex_bite for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.MYRMEX_BITE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aether:portal.labyrinth_totem.drone for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.labyrinth_totem_drone. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:firedragon_teen_roar for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.FIREDRAGON_TEEN_ROAR. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:naga_hurt for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.NAGA_HURT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.talk3 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_TALK_3. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:amphithere_die for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.AMPHITHERE_DIE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barako.angry5 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKO_ANGRY_5. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup fossil:ancient_stone_bricks for public static fossilsarcheology.server.block.AncientStonebrickBlock fossilsarcheology.server.block.FABlockRegistry.ANCIENT_STONE_BRICK. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:geomancy.smallcrash for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.EFFECT_GEOMANCY_SMALL_CRASH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:naga.flap1 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_NAGA_FLAP_1. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dread_lich_summon for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.DREAD_LICH_SUMMON. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aether:mob.burrukai.attack for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.burrukai_attack. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:gold_pile_step for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.GOLD_PILE_STEP. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dread_stone_double_slab for public static com.github.alexthe666.iceandfire.block.BlockGenericSlab com.github.alexthe666.iceandfire.block.IafBlockRegistry.dread_stone_bricks_double_slab. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aether:mob.burrukai.death for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.burrukai_death. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:cockatrice_cry for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.COCKATRICE_CRY. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:hippogryph_idle for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.HIPPOGRYPH_IDLE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:frostmaw.attack3 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FROSTMAW_ATTACK_3. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:gorgon_hurt for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.GORGON_HURT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup fossil:dillhoffia for public static fossilsarcheology.server.block.ShortFlowerBlock fossilsarcheology.server.block.FABlockRegistry.DILLHOFFIA_FLOWER. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aether:environment.snow.wind for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.environment_snow_wind. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:frostmaw.frozencrash for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FROSTMAW_FROZEN_CRASH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:armor_dragon_boots for public net.minecraft.item.Item com.github.alexthe666.iceandfire.enums.EnumDragonArmor.boots. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:hydra_spit for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.HYDRA_SPIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup inspirations:materials for public static net.minecraft.item.Item blusunrize.immersiveengineering.common.util.compat.InspirationsHelper.ITEM_MATERIAL. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup fossil:amphora_vase for public static fossilsarcheology.server.block.AmphoraVaseBlock fossilsarcheology.server.block.FABlockRegistry.AMPHORA_VASE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barako.die for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKO_DIE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:deathworm_egg for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.deathworm_egg. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barako.talk5 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKO_TALK_5. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barako.talk2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKO_TALK_2. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:gorgon_idle for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.GORGON_IDLE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:foliaath.die for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FOLIAATH_DIE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:sea_serpent_hurt for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.SEA_SERPENT_HURT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:frostmaw.icebreath for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FROSTMAW_ICEBREATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:grottol.burrow for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_GROTTOL_BURROW. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:deathworm_giant_die for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.DEATHWORM_GIANT_DIE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup fossil:volute_vase for public static fossilsarcheology.server.block.VoluteVaseBlock fossilsarcheology.server.block.FABlockRegistry.VOLUTE_VASE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dread_ghoul_idle for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.DREAD_GHOUL_IDLE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:gorgon_die for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.GORGON_DIE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:firedragon_adult_death for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.FIREDRAGON_ADULT_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup fossil:analyzer_idle for public static fossilsarcheology.server.block.AnalyzerBlock fossilsarcheology.server.block.FABlockRegistry.ANALYZER. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:cockatrice_die for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.COCKATRICE_DIE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:naga.grunt1 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_NAGA_GRUNT_1. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:sea_serpent_chestplate for public net.minecraft.item.Item com.github.alexthe666.iceandfire.enums.EnumSeaSerpent.chestplate. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup fossil:slime_trail for public static fossilsarcheology.server.block.SlimeTrailBlock fossilsarcheology.server.block.FABlockRegistry.SLIME_TRAIL. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:hippocampus_die for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.HIPPOCAMPUS_DIE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:naga.swoop for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_NAGA_SWOOP. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:mymrex_jungle_swarm for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.mymrex_jungle_swarm. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.preswing1 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_PRE_SWING_1. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:geomancy.smallrockhit for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.EFFECT_GEOMANCY_HIT_SMALL. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aether:mob.aerwhale.death for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.aerwhale_death. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.angry4 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_ANGRY_4. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:sea_serpent_splash for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.SEA_SERPENT_SPLASH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.battlecry for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_BATTLECRY. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aether:mob.tempest.electric_shock for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.tempest_electric_shock. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.swing2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_SWING_2. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:foliaath.pant1 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FOLIAATH_PANT_1. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aether:mob.cockatrice.hurt for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.cockatrice_hurt. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.swing1 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_SWING_1. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:deathworm_giant_idle for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.DEATHWORM_GIANT_IDLE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:firedragon_teen_death for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.FIREDRAGON_TEEN_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:bestiary_page for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.BESTIARY_PAGE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:myrmex_idle for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.MYRMEX_IDLE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aether:mob.tempest.death for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.tempest_death. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barako.angry3 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKO_ANGRY_3. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aether:mob.zephyr.ambient for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.zephyr_ambient. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.retract for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_RETRACT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aether:random.dart_shooter.fire for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.dart_shooter_fire. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.angry5 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_ANGRY_5. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:geomancy.rockcrash1 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.EFFECT_GEOMANCY_CRASH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dragon_hatch for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.DRAGON_HATCH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.hurt1 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_HURT_1. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.undamaged for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_UNDAMAGED. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:frostmaw.iceballcharge for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FROSTMAW_ICEBALL_CHARGE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup fossil:calamites_planks_stairs for public static fossilsarcheology.server.block.FossilStairsBlock fossilsarcheology.server.block.FABlockRegistry.CALAMITES_PLANKS_STAIRS. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.talk4 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_TALK_4. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:deathworm_attack for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.DEATHWORM_ATTACK. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:troll_hurt for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.TROLL_HURT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup witherskelefix:fragment for public static net.minecraft.item.Item shadows.ApotheosisObjects.SKULL_FRAGMENT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:deathworm_die for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.DEATHWORM_DIE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:myrmex_hurt for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.MYRMEX_HURT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aether:mob.taegore.death for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.taegore_death. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:cyclops_hurt for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.CYCLOPS_HURT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:deathworm_giant_attack for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.DEATHWORM_GIANT_ATTACK. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:pixie_die for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.PIXIE_DIE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:foliaath.rustle for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FOLIAATH_RUSTLE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barako.hurt for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKO_HURT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:icedragon_child_hurt for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.ICEDRAGON_CHILD_HURT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aether:mob.tempest.angry for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.tempest_angry. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:naga.growl2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_NAGA_GROWL_2. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aether:record.aerwhale for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.record_aerwhale. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.axe_hit for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_AXE_HIT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.pull1 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_PULL_1. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.pull2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_PULL_2. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup fossil:sigillaria_planks_double_slab for public static fossilsarcheology.server.block.FossilSlabBlock fossilsarcheology.server.block.FABlockRegistry.SIGILLARIA_PLANKS_DOUBLESLAB. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barako.scream for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKO_SCREAM. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup fossil:volcanic_double_slab for public static fossilsarcheology.server.block.FossilSlabBlock fossilsarcheology.server.block.FABlockRegistry.VOLCANIC_DOUBLESLAB. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.shout3 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_SHOUT_3. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:gorgon_attack for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.GORGON_ATTACK. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:naga.acidspithiss for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_NAGA_ACID_SPIT_HISS. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barako.attack for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKO_ATTACK. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:icedragon_child_death for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.ICEDRAGON_CHILD_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:gorgon_turn_stone for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.GORGON_TURN_STONE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:firedragon_child_death for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.FIREDRAGON_CHILD_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.angry2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_ANGRY_2. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:mermaid_idle for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.MERMAID_IDLE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:gold_pile_break for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.GOLD_PILE_BREAK. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup fossil:calamites_planks_double_slab for public static fossilsarcheology.server.block.FossilSlabBlock fossilsarcheology.server.block.FABlockRegistry.CALAMITES_PLANKS_DOUBLESLAB. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:geomancy.breaklarge for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.EFFECT_GEOMANCY_BREAK_LARGE_1. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:cyclops_die for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.CYCLOPS_DIE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.talk1 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_TALK_1. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.blowdart for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_BLOWDART. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:supernova.end for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_SUPERNOVA_END. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:icedragon_adult_death for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.ICEDRAGON_ADULT_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:firedragon_child_roar for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.FIREDRAGON_CHILD_ROAR. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup natura:nether_green_large_glowshroom for private static net.minecraft.block.Block forestry.plugins.PluginNatura.greenLargeGlowshroomBlock. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup fossil:sifter_idle for public static fossilsarcheology.server.block.SifterBlock fossilsarcheology.server.block.FABlockRegistry.SIFTER_IDLE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.angry6 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_ANGRY_6. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:foliaath.retreat for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FOLIAATH_RETREAT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.talk7 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_TALK_7. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.pull5 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_PULL_5. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:geomancy.rockbreak for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.EFFECT_GEOMANCY_BREAK. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:foliaath.grunt for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FOLIAATH_GRUNT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aether:mob.cockatrice.ambient for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.cockatrice_ambient. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.axe_land for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_AXE_LAND. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:firedragon_child_hurt for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.FIREDRAGON_CHILD_HURT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:cyclops_idle for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.CYCLOPS_IDLE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:firedragon_adult_hurt for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.FIREDRAGON_ADULT_HURT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barako.angry2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKO_ANGRY_2. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:firedragon_child_idle for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.FIREDRAGON_CHILD_IDLE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:wroughtnaut.preswing2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_WROUGHT_PRE_SWING_2. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:armor_dragon_leggings for public net.minecraft.item.Item com.github.alexthe666.iceandfire.enums.EnumDragonArmor.leggings. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:grottol.step for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_GROTTOL_STEP. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup fossil:cordaites_planks_stairs for public static fossilsarcheology.server.block.FossilStairsBlock fossilsarcheology.server.block.FABlockRegistry.CORDAITES_PLANKS_STAIRS. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:sea_serpent_boots for public net.minecraft.item.Item com.github.alexthe666.iceandfire.enums.EnumSeaSerpent.boots. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:icedragon_teen_death for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.ICEDRAGON_TEEN_DEATH. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:icedragon_child_roar for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.ICEDRAGON_CHILD_ROAR. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:geomancy.breakmedium3 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.EFFECT_GEOMANCY_BREAK_MEDIUM_3. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:myrmex_sting for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.MYRMEX_STING. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:amphithere_bite for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.AMPHITHERE_BITE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:deathworm_giant_hurt for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.DEATHWORM_GIANT_HURT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:frostmaw.land for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FROSTMAW_LAND. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:firedragon_adult_idle for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.FIREDRAGON_ADULT_IDLE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:hippocampus_idle for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.HIPPOCAMPUS_IDLE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:mymrex_desert_swarm for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.mymrex_desert_swarm. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:silver_helmet for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.silver_helmet. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:barakoa.talk5 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_BARAKOA_TALK_5. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:hydra_regen_head for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.HYDRA_REGEN_HEAD. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:armor_dragon_chestplate for public net.minecraft.item.Item com.github.alexthe666.iceandfire.enums.EnumDragonArmor.chestplate. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:troll_roar for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.TROLL_ROAR. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:frostmaw.attack2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FROSTMAW_ATTACK_2. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aether:mob.burrukai.hurt for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.burrukai_hurt. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup fossil:culture_vat_active for public static fossilsarcheology.server.block.CultivateBlock fossilsarcheology.server.block.FABlockRegistry.CULTIVATE_ACTIVEE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:frostmaw.iceballshoot for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FROSTMAW_ICEBALL_SHOOT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aether:mob.burrukai.ambient for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.burrukai_ambient. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:armor_dragon_helmet for public net.minecraft.item.Item com.github.alexthe666.iceandfire.enums.EnumDragonArmor.helmet. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:naga.roar4 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_NAGA_ROAR_4. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:hippocampus_hurt for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.HIPPOCAMPUS_HURT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:frostmaw.breath2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FROSTMAW_BREATH_2. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:misc.groundhit2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.MISC_GROUNDHIT_2. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:lantern.pop for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_LANTERN_POP. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aether:mob.kirrid.ambient for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.kirrid_ambient. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aether:mob.aerbunny.death for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.aerbunny_death. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aether:mob.kirrid.hurt for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.kirrid_hurt. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup aether:record.valkyrie for public static net.minecraft.util.SoundEvent com.gildedgames.aether.api.registrar.SoundsAether.record_valkyrie. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup fossil:palm_planks_stairs for public static fossilsarcheology.server.block.FossilStairsBlock fossilsarcheology.server.block.FABlockRegistry.PALM_PLANKS_STAIRS. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:myrmex_walk for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.MYRMEX_WALK. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:sea_serpent_bite for public static net.minecraft.util.SoundEvent com.github.alexthe666.iceandfire.misc.IafSoundRegistry.SEA_SERPENT_BITE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:geomancy.rumble2 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.EFFECT_GEOMANCY_RUMBLE_2. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup mowziesmobs:frostmaw.attack4 for public static net.minecraft.util.SoundEvent com.bobmowzie.mowziesmobs.server.sound.MMSounds.ENTITY_FROSTMAW_ATTACK_4. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/INFO] [FML]: Holder lookups applied [19:15:53] [Server thread/INFO] [More Planets]: Initialize sounds from class stevekung.mods.moreplanets.init.MPSounds [19:15:53] [Server thread/INFO] [FML]: Applying holder lookups [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup chisel:carpet for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.carpet. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup chisel:concrete for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.concrete. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup chisel:concrete_powder for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.concrete_powder. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup chisel:waterstoneextra for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.waterstoneextra. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup buildcraftsilicon:charging_table for public static net.minecraft.block.Block buildcraft.api.BCBlocks$Silicon.CHARGING_TABLE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup buildcraftsilicon:programming_table for public static net.minecraft.block.Block buildcraft.api.BCBlocks$Silicon.PROGRAMMING_TABLE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:regeneration for public static shadows.deadly.loot.affix.Affix shadows.deadly.loot.affix.Affixes.REGENERATION. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup buildcraftcore:goggles for public static net.minecraft.item.Item buildcraft.api.BCItems$Core.GOGGLES. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup buildcraftfactory:plastic_sheet for public static net.minecraft.item.Item buildcraft.api.BCItems$Factory.PLASTIC_SHEET. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup buildcraftfactory:water_gel for public static net.minecraft.item.Item buildcraft.api.BCItems$Factory.WATER_GEL. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup buildcraftfactory:gelled_water for public static net.minecraft.item.Item buildcraft.api.BCItems$Factory.GELLED_WATER. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:silver_chestplate for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.silver_chestplate. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:silver_boots for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.silver_boots. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup natura:nether_blue_large_glowshroom for private static net.minecraft.block.Block forestry.plugins.PluginNatura.blueLargeGlowshroomBlock. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:troll_leather for public net.minecraft.item.Item com.github.alexthe666.iceandfire.enums.EnumTroll.leather. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup fossil:cordaites_planks_double_slab for public static fossilsarcheology.server.block.FossilSlabBlock fossilsarcheology.server.block.FABlockRegistry.CORDAITES_PLANKS_DOUBLESLAB. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:silver_leggings for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.silver_leggings. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup fossil:ancient_wood_double_slab for public static fossilsarcheology.server.block.FossilSlabBlock fossilsarcheology.server.block.FABlockRegistry.ANCIENT_WOOD_DOUBLESLAB. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup fossil:kylix_vase for public static fossilsarcheology.server.block.KylixVaseBlock fossilsarcheology.server.block.FABlockRegistry.KYLIX_VASE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:transcendent for public static WayofTime.bloodmagic.orb.BloodOrb WayofTime.bloodmagic.core.RegistrarBloodMagic.ORB_TRANSCENDENT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup fossil:palm_planks_double_slab for public static fossilsarcheology.server.block.FossilSlabBlock fossilsarcheology.server.block.FABlockRegistry.PALM_PLANKS_DOUBLESLAB. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup fossil:skull for public static fossilsarcheology.server.block.SkullBlock fossilsarcheology.server.block.FABlockRegistry.SKULL_BLOCK. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:troll_boots for public net.minecraft.item.Item com.github.alexthe666.iceandfire.enums.EnumTroll.boots. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup fossil:ancient_stone_double_slab for public static fossilsarcheology.server.block.FossilSlabBlock fossilsarcheology.server.block.FABlockRegistry.ANCIENT_STONE_DOUBLESLAB. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:sea_serpent_scale_block for public net.minecraft.block.Block com.github.alexthe666.iceandfire.enums.EnumSeaSerpent.scaleBlock. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:mob_skull for public net.minecraft.item.Item com.github.alexthe666.iceandfire.enums.EnumSkullType.skull_item. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:troll_helmet for public net.minecraft.item.Item com.github.alexthe666.iceandfire.enums.EnumTroll.helmet. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:sea_serpent_helmet for public net.minecraft.item.Item com.github.alexthe666.iceandfire.enums.EnumSeaSerpent.helmet. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:sea_serpent_leggings for public net.minecraft.item.Item com.github.alexthe666.iceandfire.enums.EnumSeaSerpent.leggings. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:sea_serpent_scale for public net.minecraft.item.Item com.github.alexthe666.iceandfire.enums.EnumSeaSerpent.scale. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:troll_chestplate for public net.minecraft.item.Item com.github.alexthe666.iceandfire.enums.EnumTroll.chestplate. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup fossil:ferns for public static fossilsarcheology.server.block.FernsBlock fossilsarcheology.server.block.FABlockRegistry.FERNS. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup fossil:worktable_idle for public static fossilsarcheology.server.block.WorktableBlock fossilsarcheology.server.block.FABlockRegistry.WORKTABLE_IDLE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:troll_leggings for public net.minecraft.item.Item com.github.alexthe666.iceandfire.enums.EnumTroll.leggings. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup fossil:culture_vat_idle for public static fossilsarcheology.server.block.CultivateBlock fossilsarcheology.server.block.FABlockRegistry.CULTIVATE_IDLE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup fossil:bubble_machine for public static fossilsarcheology.server.block.BubbleBlowerBlock fossilsarcheology.server.block.FABlockRegistry.BUBBLE_MACHINE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup fossil:sigillaria_planks_stairs for public static fossilsarcheology.server.block.FossilStairsBlock fossilsarcheology.server.block.FABlockRegistry.SIGILLARIA_PLANKS_STAIRS. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup natura:nether_purple_large_glowshroom for private static net.minecraft.block.Block forestry.plugins.PluginNatura.purpleLargeGlowshroomBlock. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup fossil:ancient_stone_bricks for public static fossilsarcheology.server.block.AncientStonebrickBlock fossilsarcheology.server.block.FABlockRegistry.ANCIENT_STONE_BRICK. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dread_stone_double_slab for public static com.github.alexthe666.iceandfire.block.BlockGenericSlab com.github.alexthe666.iceandfire.block.IafBlockRegistry.dread_stone_bricks_double_slab. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup fossil:dillhoffia for public static fossilsarcheology.server.block.ShortFlowerBlock fossilsarcheology.server.block.FABlockRegistry.DILLHOFFIA_FLOWER. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:armor_dragon_boots for public net.minecraft.item.Item com.github.alexthe666.iceandfire.enums.EnumDragonArmor.boots. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup inspirations:materials for public static net.minecraft.item.Item blusunrize.immersiveengineering.common.util.compat.InspirationsHelper.ITEM_MATERIAL. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup fossil:amphora_vase for public static fossilsarcheology.server.block.AmphoraVaseBlock fossilsarcheology.server.block.FABlockRegistry.AMPHORA_VASE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:deathworm_egg for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.deathworm_egg. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup fossil:volute_vase for public static fossilsarcheology.server.block.VoluteVaseBlock fossilsarcheology.server.block.FABlockRegistry.VOLUTE_VASE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup fossil:analyzer_idle for public static fossilsarcheology.server.block.AnalyzerBlock fossilsarcheology.server.block.FABlockRegistry.ANALYZER. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:sea_serpent_chestplate for public net.minecraft.item.Item com.github.alexthe666.iceandfire.enums.EnumSeaSerpent.chestplate. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup fossil:slime_trail for public static fossilsarcheology.server.block.SlimeTrailBlock fossilsarcheology.server.block.FABlockRegistry.SLIME_TRAIL. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:mymrex_jungle_swarm for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.mymrex_jungle_swarm. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup fossil:calamites_planks_stairs for public static fossilsarcheology.server.block.FossilStairsBlock fossilsarcheology.server.block.FABlockRegistry.CALAMITES_PLANKS_STAIRS. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup witherskelefix:fragment for public static net.minecraft.item.Item shadows.ApotheosisObjects.SKULL_FRAGMENT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup fossil:sigillaria_planks_double_slab for public static fossilsarcheology.server.block.FossilSlabBlock fossilsarcheology.server.block.FABlockRegistry.SIGILLARIA_PLANKS_DOUBLESLAB. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup fossil:volcanic_double_slab for public static fossilsarcheology.server.block.FossilSlabBlock fossilsarcheology.server.block.FABlockRegistry.VOLCANIC_DOUBLESLAB. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup fossil:calamites_planks_double_slab for public static fossilsarcheology.server.block.FossilSlabBlock fossilsarcheology.server.block.FABlockRegistry.CALAMITES_PLANKS_DOUBLESLAB. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup natura:nether_green_large_glowshroom for private static net.minecraft.block.Block forestry.plugins.PluginNatura.greenLargeGlowshroomBlock. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup fossil:sifter_idle for public static fossilsarcheology.server.block.SifterBlock fossilsarcheology.server.block.FABlockRegistry.SIFTER_IDLE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:armor_dragon_leggings for public net.minecraft.item.Item com.github.alexthe666.iceandfire.enums.EnumDragonArmor.leggings. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup fossil:cordaites_planks_stairs for public static fossilsarcheology.server.block.FossilStairsBlock fossilsarcheology.server.block.FABlockRegistry.CORDAITES_PLANKS_STAIRS. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:sea_serpent_boots for public net.minecraft.item.Item com.github.alexthe666.iceandfire.enums.EnumSeaSerpent.boots. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:mymrex_desert_swarm for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.mymrex_desert_swarm. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:silver_helmet for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.silver_helmet. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:armor_dragon_chestplate for public net.minecraft.item.Item com.github.alexthe666.iceandfire.enums.EnumDragonArmor.chestplate. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup fossil:culture_vat_active for public static fossilsarcheology.server.block.CultivateBlock fossilsarcheology.server.block.FABlockRegistry.CULTIVATE_ACTIVEE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:armor_dragon_helmet for public net.minecraft.item.Item com.github.alexthe666.iceandfire.enums.EnumDragonArmor.helmet. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup fossil:palm_planks_stairs for public static fossilsarcheology.server.block.FossilStairsBlock fossilsarcheology.server.block.FABlockRegistry.PALM_PLANKS_STAIRS. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/INFO] [FML]: Holder lookups applied [19:15:53] [Server thread/INFO] [FML]: Applying holder lookups [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup chisel:carpet for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.carpet. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup chisel:concrete for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.concrete. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup chisel:concrete_powder for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.concrete_powder. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup chisel:waterstoneextra for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.waterstoneextra. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup buildcraftsilicon:charging_table for public static net.minecraft.block.Block buildcraft.api.BCBlocks$Silicon.CHARGING_TABLE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup buildcraftsilicon:programming_table for public static net.minecraft.block.Block buildcraft.api.BCBlocks$Silicon.PROGRAMMING_TABLE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:regeneration for public static shadows.deadly.loot.affix.Affix shadows.deadly.loot.affix.Affixes.REGENERATION. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup buildcraftcore:goggles for public static net.minecraft.item.Item buildcraft.api.BCItems$Core.GOGGLES. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup buildcraftfactory:plastic_sheet for public static net.minecraft.item.Item buildcraft.api.BCItems$Factory.PLASTIC_SHEET. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup buildcraftfactory:water_gel for public static net.minecraft.item.Item buildcraft.api.BCItems$Factory.WATER_GEL. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup buildcraftfactory:gelled_water for public static net.minecraft.item.Item buildcraft.api.BCItems$Factory.GELLED_WATER. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:silver_chestplate for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.silver_chestplate. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:silver_boots for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.silver_boots. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup natura:nether_blue_large_glowshroom for private static net.minecraft.block.Block forestry.plugins.PluginNatura.blueLargeGlowshroomBlock. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:troll_leather for public net.minecraft.item.Item com.github.alexthe666.iceandfire.enums.EnumTroll.leather. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup fossil:cordaites_planks_double_slab for public static fossilsarcheology.server.block.FossilSlabBlock fossilsarcheology.server.block.FABlockRegistry.CORDAITES_PLANKS_DOUBLESLAB. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:silver_leggings for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.silver_leggings. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup fossil:ancient_wood_double_slab for public static fossilsarcheology.server.block.FossilSlabBlock fossilsarcheology.server.block.FABlockRegistry.ANCIENT_WOOD_DOUBLESLAB. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup fossil:kylix_vase for public static fossilsarcheology.server.block.KylixVaseBlock fossilsarcheology.server.block.FABlockRegistry.KYLIX_VASE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:transcendent for public static WayofTime.bloodmagic.orb.BloodOrb WayofTime.bloodmagic.core.RegistrarBloodMagic.ORB_TRANSCENDENT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup fossil:palm_planks_double_slab for public static fossilsarcheology.server.block.FossilSlabBlock fossilsarcheology.server.block.FABlockRegistry.PALM_PLANKS_DOUBLESLAB. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup fossil:skull for public static fossilsarcheology.server.block.SkullBlock fossilsarcheology.server.block.FABlockRegistry.SKULL_BLOCK. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:troll_boots for public net.minecraft.item.Item com.github.alexthe666.iceandfire.enums.EnumTroll.boots. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup fossil:ancient_stone_double_slab for public static fossilsarcheology.server.block.FossilSlabBlock fossilsarcheology.server.block.FABlockRegistry.ANCIENT_STONE_DOUBLESLAB. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:sea_serpent_scale_block for public net.minecraft.block.Block com.github.alexthe666.iceandfire.enums.EnumSeaSerpent.scaleBlock. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:mob_skull for public net.minecraft.item.Item com.github.alexthe666.iceandfire.enums.EnumSkullType.skull_item. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:troll_helmet for public net.minecraft.item.Item com.github.alexthe666.iceandfire.enums.EnumTroll.helmet. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:sea_serpent_helmet for public net.minecraft.item.Item com.github.alexthe666.iceandfire.enums.EnumSeaSerpent.helmet. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:sea_serpent_leggings for public net.minecraft.item.Item com.github.alexthe666.iceandfire.enums.EnumSeaSerpent.leggings. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:sea_serpent_scale for public net.minecraft.item.Item com.github.alexthe666.iceandfire.enums.EnumSeaSerpent.scale. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:troll_chestplate for public net.minecraft.item.Item com.github.alexthe666.iceandfire.enums.EnumTroll.chestplate. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup fossil:ferns for public static fossilsarcheology.server.block.FernsBlock fossilsarcheology.server.block.FABlockRegistry.FERNS. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup fossil:worktable_idle for public static fossilsarcheology.server.block.WorktableBlock fossilsarcheology.server.block.FABlockRegistry.WORKTABLE_IDLE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:troll_leggings for public net.minecraft.item.Item com.github.alexthe666.iceandfire.enums.EnumTroll.leggings. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup fossil:culture_vat_idle for public static fossilsarcheology.server.block.CultivateBlock fossilsarcheology.server.block.FABlockRegistry.CULTIVATE_IDLE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup fossil:bubble_machine for public static fossilsarcheology.server.block.BubbleBlowerBlock fossilsarcheology.server.block.FABlockRegistry.BUBBLE_MACHINE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup fossil:sigillaria_planks_stairs for public static fossilsarcheology.server.block.FossilStairsBlock fossilsarcheology.server.block.FABlockRegistry.SIGILLARIA_PLANKS_STAIRS. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup natura:nether_purple_large_glowshroom for private static net.minecraft.block.Block forestry.plugins.PluginNatura.purpleLargeGlowshroomBlock. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup fossil:ancient_stone_bricks for public static fossilsarcheology.server.block.AncientStonebrickBlock fossilsarcheology.server.block.FABlockRegistry.ANCIENT_STONE_BRICK. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dread_stone_double_slab for public static com.github.alexthe666.iceandfire.block.BlockGenericSlab com.github.alexthe666.iceandfire.block.IafBlockRegistry.dread_stone_bricks_double_slab. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup fossil:dillhoffia for public static fossilsarcheology.server.block.ShortFlowerBlock fossilsarcheology.server.block.FABlockRegistry.DILLHOFFIA_FLOWER. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:armor_dragon_boots for public net.minecraft.item.Item com.github.alexthe666.iceandfire.enums.EnumDragonArmor.boots. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup inspirations:materials for public static net.minecraft.item.Item blusunrize.immersiveengineering.common.util.compat.InspirationsHelper.ITEM_MATERIAL. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup fossil:amphora_vase for public static fossilsarcheology.server.block.AmphoraVaseBlock fossilsarcheology.server.block.FABlockRegistry.AMPHORA_VASE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:deathworm_egg for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.deathworm_egg. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup fossil:volute_vase for public static fossilsarcheology.server.block.VoluteVaseBlock fossilsarcheology.server.block.FABlockRegistry.VOLUTE_VASE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup fossil:analyzer_idle for public static fossilsarcheology.server.block.AnalyzerBlock fossilsarcheology.server.block.FABlockRegistry.ANALYZER. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:sea_serpent_chestplate for public net.minecraft.item.Item com.github.alexthe666.iceandfire.enums.EnumSeaSerpent.chestplate. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup fossil:slime_trail for public static fossilsarcheology.server.block.SlimeTrailBlock fossilsarcheology.server.block.FABlockRegistry.SLIME_TRAIL. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:mymrex_jungle_swarm for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.mymrex_jungle_swarm. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup fossil:calamites_planks_stairs for public static fossilsarcheology.server.block.FossilStairsBlock fossilsarcheology.server.block.FABlockRegistry.CALAMITES_PLANKS_STAIRS. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup witherskelefix:fragment for public static net.minecraft.item.Item shadows.ApotheosisObjects.SKULL_FRAGMENT. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup fossil:sigillaria_planks_double_slab for public static fossilsarcheology.server.block.FossilSlabBlock fossilsarcheology.server.block.FABlockRegistry.SIGILLARIA_PLANKS_DOUBLESLAB. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup fossil:volcanic_double_slab for public static fossilsarcheology.server.block.FossilSlabBlock fossilsarcheology.server.block.FABlockRegistry.VOLCANIC_DOUBLESLAB. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup fossil:calamites_planks_double_slab for public static fossilsarcheology.server.block.FossilSlabBlock fossilsarcheology.server.block.FABlockRegistry.CALAMITES_PLANKS_DOUBLESLAB. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup natura:nether_green_large_glowshroom for private static net.minecraft.block.Block forestry.plugins.PluginNatura.greenLargeGlowshroomBlock. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup fossil:sifter_idle for public static fossilsarcheology.server.block.SifterBlock fossilsarcheology.server.block.FABlockRegistry.SIFTER_IDLE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:armor_dragon_leggings for public net.minecraft.item.Item com.github.alexthe666.iceandfire.enums.EnumDragonArmor.leggings. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup fossil:cordaites_planks_stairs for public static fossilsarcheology.server.block.FossilStairsBlock fossilsarcheology.server.block.FABlockRegistry.CORDAITES_PLANKS_STAIRS. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:sea_serpent_boots for public net.minecraft.item.Item com.github.alexthe666.iceandfire.enums.EnumSeaSerpent.boots. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:mymrex_desert_swarm for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.mymrex_desert_swarm. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:silver_helmet for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.silver_helmet. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:armor_dragon_chestplate for public net.minecraft.item.Item com.github.alexthe666.iceandfire.enums.EnumDragonArmor.chestplate. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup fossil:culture_vat_active for public static fossilsarcheology.server.block.CultivateBlock fossilsarcheology.server.block.FABlockRegistry.CULTIVATE_ACTIVEE. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:armor_dragon_helmet for public net.minecraft.item.Item com.github.alexthe666.iceandfire.enums.EnumDragonArmor.helmet. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/DEBUG] [FML]: Unable to lookup fossil:palm_planks_stairs for public static fossilsarcheology.server.block.FossilStairsBlock fossilsarcheology.server.block.FABlockRegistry.PALM_PLANKS_STAIRS. This means the object wasn't registered. It's likely just mod options. [19:15:53] [Server thread/INFO] [FML]: Holder lookups applied [19:15:53] [Server thread/INFO] [FML]: Injecting itemstacks [19:15:53] [Server thread/TRACE] [FML]: Unable to find item with name techreborn:rubber_log [19:15:53] [Server thread/TRACE] [FML]: Unable to find item with name techreborn:rubber_sapling [19:15:53] [Server thread/INFO] [FML]: Itemstack injection complete [19:15:53] [Server thread/INFO] [net.minecraft.server.dedicated.DedicatedServer]: Loading properties [19:15:53] [Server thread/INFO] [net.minecraft.server.dedicated.DedicatedServer]: Default game type: SURVIVAL [19:15:53] [Server thread/INFO] [net.minecraft.server.dedicated.DedicatedServer]: Generating keypair [19:15:53] [Server thread/INFO] [net.minecraft.server.dedicated.DedicatedServer]: Starting Minecraft server on *:50532 [19:15:53] [Server thread/INFO] [net.minecraft.network.NetworkSystem]: Using epoll channel type [19:15:59] [Server thread/INFO] [Astral Core]: [AstralTransformer] Transforming alm : net.minecraft.enchantment.EnchantmentHelper with 1 patches! [19:15:59] [Server thread/INFO] [Astral Core]: [AstralTransformer] Applied patch PATCHMODIFYENCHANTMENTLEVELS [19:15:59] [Server thread/INFO] [Apotheosis : Core]: Transforming EnchantmentHelper... [19:15:59] [Server thread/INFO] [Apotheosis : Core]: Successfully transformed EnchantmentHelper.calcItemStackEnchantability [19:15:59] [Server thread/INFO] [Apotheosis : Core]: Successfully transformed EnchantmentHelper.getEnchantmentDatas [19:15:59] [Server thread/INFO] [Apotheosis : Core]: [Deadly] Transforming EnchantmentHelper... [19:15:59] [Server thread/INFO] [Apotheosis : Core]: [Deadly] Transforming EnchantmentHelper... [19:15:59] [Server thread/INFO] [Apotheosis : Core]: [Deadly] Successfully transformed EnchantmentHelper [19:15:59] [Server thread/INFO] [Apotheosis : Core]: Successfully transformed EnchantmentHelper [19:15:59] [Server thread/INFO] [Quark ASM]: Transforming net.minecraft.enchantment.EnchantmentHelper [19:15:59] [Server thread/INFO] [Quark ASM]: Applying Transformation to method (Names [getEnchantments, func_82781_a] Descriptor (Lnet/minecraft/item/ItemStack;)Ljava/util/Map;) [19:15:59] [Server thread/INFO] [Quark ASM]: Located Method, patching... [19:15:59] [Server thread/INFO] [Quark ASM]: Located patch target node INVOKEVIRTUAL net/minecraft/item/ItemStack.func_77986_q ()Lnet/minecraft/nbt/NBTTagList; [19:15:59] [Server thread/INFO] [Quark ASM]: Patch result: true [19:15:59] [Server thread/DEBUG] [mixin]: Mixing MixinEnchantmentHelper from mixins.jeid.core.json into net.minecraft.enchantment.EnchantmentHelper [19:15:59] [Server thread/TRACE] [mixin]: Added class metadata for com/google/common/collect/Maps to metadata cache [19:15:59] [Server thread/TRACE] [mixin]: Added class metadata for java/lang/Integer to metadata cache [19:15:59] [Server thread/TRACE] [mixin]: Added class metadata for java/lang/Number to metadata cache [19:15:59] [Server thread/TRACE] [mixin]: Added class metadata for net/minecraft/util/WeightedRandom$Item to metadata cache [19:15:59] [Server thread/DEBUG] [mixin]: Mixing MixinEnchantmentHelper from mixins.vanillafix.bugs.json into net.minecraft.enchantment.EnchantmentHelper [19:15:59] [Server thread/TRACE] [mixin]: Added class metadata for net/minecraft/entity/EnumCreatureAttribute to metadata cache [19:16:00] [Server thread/INFO] [Chisel]: Loading recipes... [19:16:00] [Server thread/INFO] [Chisel]: 75 Feature's recipes loaded. [19:16:00] [Server thread/INFO] [THAUMCRAFT]: Checking for mod & oredict compatibilities [19:16:00] [Server thread/DEBUG] [mixin]: Mixing thaumcraft.MixinUtils from mixins.jeid.modsupport.json into thaumcraft.common.lib.utils.Utils [19:16:00] [Server thread/INFO] [THAUMCRAFT]: Adding entities to MFR safari net blacklist. [19:16:01] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `slime`, expected `tconstruct`. This could be a intended override, but in most cases indicates a broken mod. [19:16:01] [Server thread/DEBUG] [tconstruct-IMC]: Added integration smelting for Platinum from thermalfoundation [19:16:01] [Server thread/DEBUG] [tconstruct-IMC]: Added integration smelting for Iridium from thermalfoundation [19:16:01] [Server thread/DEBUG] [tconstruct-IMC]: Added integration smelting for Invar from thermalfoundation [19:16:01] [Server thread/DEBUG] [tconstruct-IMC]: Added integration smelting for Signalum from thermalfoundation [19:16:01] [Server thread/DEBUG] [tconstruct-IMC]: Added integration smelting for Lumium from thermalfoundation [19:16:01] [Server thread/DEBUG] [tconstruct-IMC]: Added integration smelting for Enderium from thermalfoundation [19:16:01] [Server thread/DEBUG] [tconstruct-IMC]: Added integration smelting for Tritanium from matteroverdrive [19:16:01] [Server thread/DEBUG] [tconstruct-IMC]: Added integration smelting for Uranium from immersiveengineering [19:16:01] [Server thread/DEBUG] [tconstruct-IMC]: Added integration smelting for Glowstone from enderio [19:16:01] [Server thread/DEBUG] [tconstruct-IMC]: Added integration smelting for Redstone from enderio [19:16:01] [Server thread/DEBUG] [tconstruct-IMC]: Added integration smelting for Ender from enderio [19:16:01] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `enderio` for name `capbank_basic2normal`, expected `enderiopowertools`. This could be a intended override, but in most cases indicates a broken mod. [19:16:01] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `enderio` for name `capbank_normal2vibrant`, expected `enderiopowertools`. This could be a intended override, but in most cases indicates a broken mod. [19:16:01] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `evilcraft` for name `entangled_chalice`, expected `evilcraftcompat`. This could be a intended override, but in most cases indicates a broken mod. [19:16:01] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `evilcraft` for name `entangled_chalice_1`, expected `evilcraftcompat`. This could be a intended override, but in most cases indicates a broken mod. [19:16:01] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `evilcraft` for name `dark_tank_1`, expected `evilcraftcompat`. This could be a intended override, but in most cases indicates a broken mod. [19:16:01] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `evilcraft` for name `dark_tank_2`, expected `evilcraftcompat`. This could be a intended override, but in most cases indicates a broken mod. [19:16:01] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `evilcraft` for name `dark_tank_3`, expected `evilcraftcompat`. This could be a intended override, but in most cases indicates a broken mod. [19:16:01] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `evilcraft` for name `dark_tank_4`, expected `evilcraftcompat`. This could be a intended override, but in most cases indicates a broken mod. [19:16:01] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `evilcraft` for name `dark_tank_5`, expected `evilcraftcompat`. This could be a intended override, but in most cases indicates a broken mod. [19:16:01] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `evilcraft` for name `dark_tank_6`, expected `evilcraftcompat`. This could be a intended override, but in most cases indicates a broken mod. [19:16:01] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `evilcraft` for name `dark_tank_7`, expected `evilcraftcompat`. This could be a intended override, but in most cases indicates a broken mod. [19:16:01] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `evilcraft` for name `dark_tank_8`, expected `evilcraftcompat`. This could be a intended override, but in most cases indicates a broken mod. [19:16:01] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `evilcraft` for name `blood_extractor_1`, expected `evilcraftcompat`. This could be a intended override, but in most cases indicates a broken mod. [19:16:01] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `evilcraft` for name `blood_extractor_2`, expected `evilcraftcompat`. This could be a intended override, but in most cases indicates a broken mod. [19:16:01] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `evilcraft` for name `blood_extractor_3`, expected `evilcraftcompat`. This could be a intended override, but in most cases indicates a broken mod. [19:16:01] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `evilcraft` for name `blood_extractor_4`, expected `evilcraftcompat`. This could be a intended override, but in most cases indicates a broken mod. [19:16:01] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `evilcraft` for name `blood_extractor_5`, expected `evilcraftcompat`. This could be a intended override, but in most cases indicates a broken mod. [19:16:01] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `evilcraft` for name `blood_extractor_6`, expected `evilcraftcompat`. This could be a intended override, but in most cases indicates a broken mod. [19:16:01] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `evilcraft` for name `blood_extractor_7`, expected `evilcraftcompat`. This could be a intended override, but in most cases indicates a broken mod. [19:16:01] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `evilcraft` for name `blood_extractor_8`, expected `evilcraftcompat`. This could be a intended override, but in most cases indicates a broken mod. [19:16:01] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `evilcraft` for name `broom_part_1`, expected `evilcraftcompat`. This could be a intended override, but in most cases indicates a broken mod. [19:16:01] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `evilcraft` for name `broom_part_2`, expected `evilcraftcompat`. This could be a intended override, but in most cases indicates a broken mod. [19:16:01] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `evilcraft` for name `broom_part_3`, expected `evilcraftcompat`. This could be a intended override, but in most cases indicates a broken mod. [19:16:01] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `evilcraft` for name `broom_part_4`, expected `evilcraftcompat`. This could be a intended override, but in most cases indicates a broken mod. [19:16:01] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `evilcraft` for name `broom_part_5`, expected `evilcraftcompat`. This could be a intended override, but in most cases indicates a broken mod. [19:16:01] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `evilcraft` for name `broom_part_6`, expected `evilcraftcompat`. This could be a intended override, but in most cases indicates a broken mod. [19:16:01] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `evilcraft` for name `broom_part_7`, expected `evilcraftcompat`. This could be a intended override, but in most cases indicates a broken mod. [19:16:01] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `evilcraft` for name `broom_part_8`, expected `evilcraftcompat`. This could be a intended override, but in most cases indicates a broken mod. [19:16:01] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `evilcraft` for name `display_stand`, expected `evilcraftcompat`. This could be a intended override, but in most cases indicates a broken mod. [19:16:01] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `evilcraft` for name `deadbush`, expected `evilcraftcompat`. This could be a intended override, but in most cases indicates a broken mod. [19:16:01] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `nether_brick_fence`, expected `futuremc`. This could be a intended override, but in most cases indicates a broken mod. [19:16:01] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `painted acacia slab`, expected `mowziesmobs`. This could be a intended override, but in most cases indicates a broken mod. [19:16:01] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `nether_brick_fence`, expected `netherex`. This could be a intended override, but in most cases indicates a broken mod. [19:16:01] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `bread`, expected `harvestcraft`. This could be a intended override, but in most cases indicates a broken mod. [19:16:01] [Server thread/WARN] [FML]: Unable to find recipe for minecraft:rabbit_stew [19:16:01] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `beetroot_soup`, expected `harvestcraft`. This could be a intended override, but in most cases indicates a broken mod. [19:16:01] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `mushroom_stew`, expected `harvestcraft`. This could be a intended override, but in most cases indicates a broken mod. [19:16:01] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `cookie`, expected `harvestcraft`. This could be a intended override, but in most cases indicates a broken mod. [19:16:01] [Server thread/WARN] [FML]: Potentially Dangerous alternative prefix `minecraft` for name `pumpkin_pie`, expected `harvestcraft`. This could be a intended override, but in most cases indicates a broken mod. [19:16:01] [Server thread/WARN] [FML]: Unable to find recipe for minecraft:baked_potato [19:16:02] [Server thread/INFO] [FML]: Ignored smelting recipe with conflicting input: 1xitem.immersiveengineering.metal@18 = 1xitem.ingotIron@0 [19:16:02] [Server thread/INFO] [FML]: Ignored smelting recipe with conflicting input: 1xitem.immersiveengineering.metal@19 = 1xitem.ingotGold@0 [19:16:02] [Server thread/INFO] [FML]: Ignored smelting recipe with conflicting input: 1xitem.thermalfoundation.material@0 = 1xitem.ingotIron@0 [19:16:02] [Server thread/INFO] [FML]: Ignored smelting recipe with conflicting input: 1xitem.thermalfoundation.material@1 = 1xitem.ingotGold@0 [19:16:02] [Server thread/INFO] [draconicevolution]: Loading Default Recipes... [19:16:03] [Server thread/TRACE] [FML]: Automatically registered mod thermaldynamics entity transport as thermaldynamics:transport [19:16:03] [Server thread/WARN] [com.mjr.mjrlegendslib.util.MessageUtilities]: extraplanets: An error occurred when setting up MorePlanets Compatibility, this is most likey intended! [19:16:04] [Server thread/WARN] [EvilCraft]: Invalid appendix info_book.evilcraft.second_age.tools.broom from mod evilcraft in an infobook: The broom modifier evilcraft:witherer has no valid items [19:16:04] [Server thread/WARN] [EvilCraft]: Invalid appendix info_book.evilcraft.second_age.tools.broom from mod evilcraft in an infobook: The broom modifier evilcraft:hungerer has no valid items [19:16:04] [Server thread/WARN] [EvilCraft]: Invalid appendix info_book.evilcraft.second_age.tools.broom from mod evilcraft in an infobook: The broom modifier evilcraft:kamikaze has no valid items [19:16:04] [Server thread/INFO] [FML]: Applying holder lookups [19:16:04] [Server thread/DEBUG] [FML]: Unable to lookup chisel:carpet for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.carpet. This means the object wasn't registered. It's likely just mod options. [19:16:04] [Server thread/DEBUG] [FML]: Unable to lookup chisel:concrete for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.concrete. This means the object wasn't registered. It's likely just mod options. [19:16:04] [Server thread/DEBUG] [FML]: Unable to lookup chisel:concrete_powder for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.concrete_powder. This means the object wasn't registered. It's likely just mod options. [19:16:04] [Server thread/DEBUG] [FML]: Unable to lookup chisel:waterstoneextra for public static team.chisel.common.block.BlockCarvable team.chisel.common.init.ChiselBlocks.waterstoneextra. This means the object wasn't registered. It's likely just mod options. [19:16:04] [Server thread/DEBUG] [FML]: Unable to lookup buildcraftsilicon:charging_table for public static net.minecraft.block.Block buildcraft.api.BCBlocks$Silicon.CHARGING_TABLE. This means the object wasn't registered. It's likely just mod options. [19:16:04] [Server thread/DEBUG] [FML]: Unable to lookup buildcraftsilicon:programming_table for public static net.minecraft.block.Block buildcraft.api.BCBlocks$Silicon.PROGRAMMING_TABLE. This means the object wasn't registered. It's likely just mod options. [19:16:04] [Server thread/DEBUG] [FML]: Unable to lookup apotheosis:regeneration for public static shadows.deadly.loot.affix.Affix shadows.deadly.loot.affix.Affixes.REGENERATION. This means the object wasn't registered. It's likely just mod options. [19:16:04] [Server thread/DEBUG] [FML]: Unable to lookup buildcraftcore:goggles for public static net.minecraft.item.Item buildcraft.api.BCItems$Core.GOGGLES. This means the object wasn't registered. It's likely just mod options. [19:16:04] [Server thread/DEBUG] [FML]: Unable to lookup buildcraftfactory:plastic_sheet for public static net.minecraft.item.Item buildcraft.api.BCItems$Factory.PLASTIC_SHEET. This means the object wasn't registered. It's likely just mod options. [19:16:04] [Server thread/DEBUG] [FML]: Unable to lookup buildcraftfactory:water_gel for public static net.minecraft.item.Item buildcraft.api.BCItems$Factory.WATER_GEL. This means the object wasn't registered. It's likely just mod options. [19:16:04] [Server thread/DEBUG] [FML]: Unable to lookup buildcraftfactory:gelled_water for public static net.minecraft.item.Item buildcraft.api.BCItems$Factory.GELLED_WATER. This means the object wasn't registered. It's likely just mod options. [19:16:04] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:silver_chestplate for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.silver_chestplate. This means the object wasn't registered. It's likely just mod options. [19:16:04] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:silver_boots for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.silver_boots. This means the object wasn't registered. It's likely just mod options. [19:16:04] [Server thread/DEBUG] [FML]: Unable to lookup natura:nether_blue_large_glowshroom for private static net.minecraft.block.Block forestry.plugins.PluginNatura.blueLargeGlowshroomBlock. This means the object wasn't registered. It's likely just mod options. [19:16:04] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:troll_leather for public net.minecraft.item.Item com.github.alexthe666.iceandfire.enums.EnumTroll.leather. This means the object wasn't registered. It's likely just mod options. [19:16:04] [Server thread/DEBUG] [FML]: Unable to lookup fossil:cordaites_planks_double_slab for public static fossilsarcheology.server.block.FossilSlabBlock fossilsarcheology.server.block.FABlockRegistry.CORDAITES_PLANKS_DOUBLESLAB. This means the object wasn't registered. It's likely just mod options. [19:16:04] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:silver_leggings for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.silver_leggings. This means the object wasn't registered. It's likely just mod options. [19:16:04] [Server thread/DEBUG] [FML]: Unable to lookup fossil:ancient_wood_double_slab for public static fossilsarcheology.server.block.FossilSlabBlock fossilsarcheology.server.block.FABlockRegistry.ANCIENT_WOOD_DOUBLESLAB. This means the object wasn't registered. It's likely just mod options. [19:16:04] [Server thread/DEBUG] [FML]: Unable to lookup fossil:kylix_vase for public static fossilsarcheology.server.block.KylixVaseBlock fossilsarcheology.server.block.FABlockRegistry.KYLIX_VASE. This means the object wasn't registered. It's likely just mod options. [19:16:04] [Server thread/DEBUG] [FML]: Unable to lookup bloodmagic:transcendent for public static WayofTime.bloodmagic.orb.BloodOrb WayofTime.bloodmagic.core.RegistrarBloodMagic.ORB_TRANSCENDENT. This means the object wasn't registered. It's likely just mod options. [19:16:04] [Server thread/DEBUG] [FML]: Unable to lookup fossil:palm_planks_double_slab for public static fossilsarcheology.server.block.FossilSlabBlock fossilsarcheology.server.block.FABlockRegistry.PALM_PLANKS_DOUBLESLAB. This means the object wasn't registered. It's likely just mod options. [19:16:04] [Server thread/DEBUG] [FML]: Unable to lookup fossil:skull for public static fossilsarcheology.server.block.SkullBlock fossilsarcheology.server.block.FABlockRegistry.SKULL_BLOCK. This means the object wasn't registered. It's likely just mod options. [19:16:04] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:troll_boots for public net.minecraft.item.Item com.github.alexthe666.iceandfire.enums.EnumTroll.boots. This means the object wasn't registered. It's likely just mod options. [19:16:04] [Server thread/DEBUG] [FML]: Unable to lookup fossil:ancient_stone_double_slab for public static fossilsarcheology.server.block.FossilSlabBlock fossilsarcheology.server.block.FABlockRegistry.ANCIENT_STONE_DOUBLESLAB. This means the object wasn't registered. It's likely just mod options. [19:16:04] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:sea_serpent_scale_block for public net.minecraft.block.Block com.github.alexthe666.iceandfire.enums.EnumSeaSerpent.scaleBlock. This means the object wasn't registered. It's likely just mod options. [19:16:04] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:mob_skull for public net.minecraft.item.Item com.github.alexthe666.iceandfire.enums.EnumSkullType.skull_item. This means the object wasn't registered. It's likely just mod options. [19:16:04] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:troll_helmet for public net.minecraft.item.Item com.github.alexthe666.iceandfire.enums.EnumTroll.helmet. This means the object wasn't registered. It's likely just mod options. [19:16:04] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:sea_serpent_helmet for public net.minecraft.item.Item com.github.alexthe666.iceandfire.enums.EnumSeaSerpent.helmet. This means the object wasn't registered. It's likely just mod options. [19:16:04] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:sea_serpent_leggings for public net.minecraft.item.Item com.github.alexthe666.iceandfire.enums.EnumSeaSerpent.leggings. This means the object wasn't registered. It's likely just mod options. [19:16:04] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:sea_serpent_scale for public net.minecraft.item.Item com.github.alexthe666.iceandfire.enums.EnumSeaSerpent.scale. This means the object wasn't registered. It's likely just mod options. [19:16:04] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:troll_chestplate for public net.minecraft.item.Item com.github.alexthe666.iceandfire.enums.EnumTroll.chestplate. This means the object wasn't registered. It's likely just mod options. [19:16:04] [Server thread/DEBUG] [FML]: Unable to lookup fossil:ferns for public static fossilsarcheology.server.block.FernsBlock fossilsarcheology.server.block.FABlockRegistry.FERNS. This means the object wasn't registered. It's likely just mod options. [19:16:04] [Server thread/DEBUG] [FML]: Unable to lookup fossil:worktable_idle for public static fossilsarcheology.server.block.WorktableBlock fossilsarcheology.server.block.FABlockRegistry.WORKTABLE_IDLE. This means the object wasn't registered. It's likely just mod options. [19:16:04] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:troll_leggings for public net.minecraft.item.Item com.github.alexthe666.iceandfire.enums.EnumTroll.leggings. This means the object wasn't registered. It's likely just mod options. [19:16:04] [Server thread/DEBUG] [FML]: Unable to lookup fossil:culture_vat_idle for public static fossilsarcheology.server.block.CultivateBlock fossilsarcheology.server.block.FABlockRegistry.CULTIVATE_IDLE. This means the object wasn't registered. It's likely just mod options. [19:16:04] [Server thread/DEBUG] [FML]: Unable to lookup fossil:bubble_machine for public static fossilsarcheology.server.block.BubbleBlowerBlock fossilsarcheology.server.block.FABlockRegistry.BUBBLE_MACHINE. This means the object wasn't registered. It's likely just mod options. [19:16:04] [Server thread/DEBUG] [FML]: Unable to lookup fossil:sigillaria_planks_stairs for public static fossilsarcheology.server.block.FossilStairsBlock fossilsarcheology.server.block.FABlockRegistry.SIGILLARIA_PLANKS_STAIRS. This means the object wasn't registered. It's likely just mod options. [19:16:04] [Server thread/DEBUG] [FML]: Unable to lookup natura:nether_purple_large_glowshroom for private static net.minecraft.block.Block forestry.plugins.PluginNatura.purpleLargeGlowshroomBlock. This means the object wasn't registered. It's likely just mod options. [19:16:04] [Server thread/DEBUG] [FML]: Unable to lookup fossil:ancient_stone_bricks for public static fossilsarcheology.server.block.AncientStonebrickBlock fossilsarcheology.server.block.FABlockRegistry.ANCIENT_STONE_BRICK. This means the object wasn't registered. It's likely just mod options. [19:16:04] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:dread_stone_double_slab for public static com.github.alexthe666.iceandfire.block.BlockGenericSlab com.github.alexthe666.iceandfire.block.IafBlockRegistry.dread_stone_bricks_double_slab. This means the object wasn't registered. It's likely just mod options. [19:16:04] [Server thread/DEBUG] [FML]: Unable to lookup fossil:dillhoffia for public static fossilsarcheology.server.block.ShortFlowerBlock fossilsarcheology.server.block.FABlockRegistry.DILLHOFFIA_FLOWER. This means the object wasn't registered. It's likely just mod options. [19:16:04] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:armor_dragon_boots for public net.minecraft.item.Item com.github.alexthe666.iceandfire.enums.EnumDragonArmor.boots. This means the object wasn't registered. It's likely just mod options. [19:16:04] [Server thread/DEBUG] [FML]: Unable to lookup inspirations:materials for public static net.minecraft.item.Item blusunrize.immersiveengineering.common.util.compat.InspirationsHelper.ITEM_MATERIAL. This means the object wasn't registered. It's likely just mod options. [19:16:04] [Server thread/DEBUG] [FML]: Unable to lookup fossil:amphora_vase for public static fossilsarcheology.server.block.AmphoraVaseBlock fossilsarcheology.server.block.FABlockRegistry.AMPHORA_VASE. This means the object wasn't registered. It's likely just mod options. [19:16:04] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:deathworm_egg for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.deathworm_egg. This means the object wasn't registered. It's likely just mod options. [19:16:04] [Server thread/DEBUG] [FML]: Unable to lookup fossil:volute_vase for public static fossilsarcheology.server.block.VoluteVaseBlock fossilsarcheology.server.block.FABlockRegistry.VOLUTE_VASE. This means the object wasn't registered. It's likely just mod options. [19:16:04] [Server thread/DEBUG] [FML]: Unable to lookup fossil:analyzer_idle for public static fossilsarcheology.server.block.AnalyzerBlock fossilsarcheology.server.block.FABlockRegistry.ANALYZER. This means the object wasn't registered. It's likely just mod options. [19:16:04] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:sea_serpent_chestplate for public net.minecraft.item.Item com.github.alexthe666.iceandfire.enums.EnumSeaSerpent.chestplate. This means the object wasn't registered. It's likely just mod options. [19:16:04] [Server thread/DEBUG] [FML]: Unable to lookup fossil:slime_trail for public static fossilsarcheology.server.block.SlimeTrailBlock fossilsarcheology.server.block.FABlockRegistry.SLIME_TRAIL. This means the object wasn't registered. It's likely just mod options. [19:16:04] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:mymrex_jungle_swarm for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.mymrex_jungle_swarm. This means the object wasn't registered. It's likely just mod options. [19:16:04] [Server thread/DEBUG] [FML]: Unable to lookup fossil:calamites_planks_stairs for public static fossilsarcheology.server.block.FossilStairsBlock fossilsarcheology.server.block.FABlockRegistry.CALAMITES_PLANKS_STAIRS. This means the object wasn't registered. It's likely just mod options. [19:16:04] [Server thread/DEBUG] [FML]: Unable to lookup witherskelefix:fragment for public static net.minecraft.item.Item shadows.ApotheosisObjects.SKULL_FRAGMENT. This means the object wasn't registered. It's likely just mod options. [19:16:04] [Server thread/DEBUG] [FML]: Unable to lookup fossil:sigillaria_planks_double_slab for public static fossilsarcheology.server.block.FossilSlabBlock fossilsarcheology.server.block.FABlockRegistry.SIGILLARIA_PLANKS_DOUBLESLAB. This means the object wasn't registered. It's likely just mod options. [19:16:04] [Server thread/DEBUG] [FML]: Unable to lookup fossil:volcanic_double_slab for public static fossilsarcheology.server.block.FossilSlabBlock fossilsarcheology.server.block.FABlockRegistry.VOLCANIC_DOUBLESLAB. This means the object wasn't registered. It's likely just mod options. [19:16:04] [Server thread/DEBUG] [FML]: Unable to lookup fossil:calamites_planks_double_slab for public static fossilsarcheology.server.block.FossilSlabBlock fossilsarcheology.server.block.FABlockRegistry.CALAMITES_PLANKS_DOUBLESLAB. This means the object wasn't registered. It's likely just mod options. [19:16:04] [Server thread/DEBUG] [FML]: Unable to lookup natura:nether_green_large_glowshroom for private static net.minecraft.block.Block forestry.plugins.PluginNatura.greenLargeGlowshroomBlock. This means the object wasn't registered. It's likely just mod options. [19:16:04] [Server thread/DEBUG] [FML]: Unable to lookup fossil:sifter_idle for public static fossilsarcheology.server.block.SifterBlock fossilsarcheology.server.block.FABlockRegistry.SIFTER_IDLE. This means the object wasn't registered. It's likely just mod options. [19:16:04] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:armor_dragon_leggings for public net.minecraft.item.Item com.github.alexthe666.iceandfire.enums.EnumDragonArmor.leggings. This means the object wasn't registered. It's likely just mod options. [19:16:04] [Server thread/DEBUG] [FML]: Unable to lookup fossil:cordaites_planks_stairs for public static fossilsarcheology.server.block.FossilStairsBlock fossilsarcheology.server.block.FABlockRegistry.CORDAITES_PLANKS_STAIRS. This means the object wasn't registered. It's likely just mod options. [19:16:04] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:sea_serpent_boots for public net.minecraft.item.Item com.github.alexthe666.iceandfire.enums.EnumSeaSerpent.boots. This means the object wasn't registered. It's likely just mod options. [19:16:04] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:mymrex_desert_swarm for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.mymrex_desert_swarm. This means the object wasn't registered. It's likely just mod options. [19:16:04] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:silver_helmet for public static net.minecraft.item.Item com.github.alexthe666.iceandfire.item.IafItemRegistry.silver_helmet. This means the object wasn't registered. It's likely just mod options. [19:16:04] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:armor_dragon_chestplate for public net.minecraft.item.Item com.github.alexthe666.iceandfire.enums.EnumDragonArmor.chestplate. This means the object wasn't registered. It's likely just mod options. [19:16:04] [Server thread/DEBUG] [FML]: Unable to lookup fossil:culture_vat_active for public static fossilsarcheology.server.block.CultivateBlock fossilsarcheology.server.block.FABlockRegistry.CULTIVATE_ACTIVEE. This means the object wasn't registered. It's likely just mod options. [19:16:04] [Server thread/DEBUG] [FML]: Unable to lookup iceandfire:armor_dragon_helmet for public net.minecraft.item.Item com.github.alexthe666.iceandfire.enums.EnumDragonArmor.helmet. This means the object wasn't registered. It's likely just mod options. [19:16:04] [Server thread/DEBUG] [FML]: Unable to lookup fossil:palm_planks_stairs for public static fossilsarcheology.server.block.FossilStairsBlock fossilsarcheology.server.block.FABlockRegistry.PALM_PLANKS_STAIRS. This means the object wasn't registered. It's likely just mod options. [19:16:04] [Server thread/INFO] [FML]: Holder lookups applied [19:16:04] [Server thread/TRACE] [FML]: Sending event FMLInitializationEvent to mod minecraft [19:16:04] [Server thread/TRACE] [FML]: Sent event FMLInitializationEvent to mod minecraft [19:16:04] [Server thread/DEBUG] [FML]: Bar Step: Initialization - Minecraft took 0.000s [19:16:04] [Server thread/TRACE] [FML]: Sending event FMLInitializationEvent to mod mcp [19:16:04] [Server thread/TRACE] [FML]: Sent event FMLInitializationEvent to mod mcp [19:16:04] [Server thread/DEBUG] [FML]: Bar Step: Initialization - Minecraft Coder Pack took 0.000s [19:16:04] [Server thread/TRACE] [FML]: Sending event FMLInitializationEvent to mod FML [19:16:04] [Server thread/TRACE] [FML]: Sent event FMLInitializationEvent to mod FML [19:16:04] [Server thread/DEBUG] [FML]: Bar Step: Initialization - Forge Mod Loader took 0.000s [19:16:04] [Server thread/TRACE] [FML]: Sending event FMLInitializationEvent to mod forge [19:16:04] [Server thread/TRACE] [FML]: Sent event FMLInitializationEvent to mod forge [19:16:04] [Server thread/DEBUG] [FML]: Bar Step: Initialization - Minecraft Forge took 0.000s [19:16:04] [Server thread/TRACE] [FML]: Sending event FMLInitializationEvent to mod micdoodlecore [19:16:04] [Server thread/TRACE] [FML]: Sent event FMLInitializationEvent to mod micdoodlecore [19:16:04] [Server thread/DEBUG] [FML]: Bar Step: Initialization - Micdoodle8 Core took 0.000s [19:16:04] [Server thread/TRACE] [FML]: Sending event FMLInitializationEvent to mod otgcore [19:16:04] [Server thread/TRACE] [FML]: Sent event FMLInitializationEvent to mod otgcore [19:16:04] [Server thread/DEBUG] [FML]: Bar Step: Initialization - OTG Core took 0.000s [19:16:04] [Server thread/TRACE] [FML]: Sending event FMLInitializationEvent to mod foamfixcore [19:16:04] [Server thread/TRACE] [FML]: Sent event FMLInitializationEvent to mod foamfixcore [19:16:04] [Server thread/DEBUG] [FML]: Bar Step: Initialization - FoamFixCore took 0.000s [19:16:04] [Server thread/TRACE] [FML]: Sending event FMLInitializationEvent to mod orbis-lib [19:16:04] [Server thread/TRACE] [FML]: Sent event FMLInitializationEvent to mod orbis-lib [19:16:04] [Server thread/DEBUG] [FML]: Bar Step: Initialization - OrbisLib took 0.024s [19:16:04] [Server thread/TRACE] [FML]: Sending event FMLInitializationEvent to mod aether [19:16:04] [Server thread/DEBUG] [AetherII]: 'Initialize blocks' completed in 0ms [19:16:04] [Server thread/DEBUG] [AetherII]: 'Initialize equipment' completed in 97ms [19:16:04] [Server thread/DEBUG] [AetherII]: 'Initialize capabilities' completed in 131ms [19:16:04] [Server thread/DEBUG] [AetherII]: 'Initialize templates' completed in 96ms [19:16:04] [Server thread/DEBUG] [AetherII]: 'Initialize recipes' completed in 36ms [19:16:04] [Server thread/TRACE] [FML]: Sent event FMLInitializationEvent to mod aether [19:16:04] [Server thread/DEBUG] [FML]: Bar Step: Initialization - Aether II took 0.462s [19:16:04] [Server thread/TRACE] [FML]: Sending event FMLInitializationEvent to mod aiimprovements [19:16:04] [Server thread/TRACE] [FML]: Sent event FMLInitializationEvent to mod aiimprovements [19:16:04] [Server thread/DEBUG] [FML]: Bar Step: Initialization - AI Improvements took 0.000s [19:16:04] [Server thread/TRACE] [FML]: Sending event FMLInitializationEvent to mod aoa3 [19:16:12] [Server thread/WARN] [FML]: No types have been added to Biome appliedenergistics2:storage_biome, types have been assigned on a best-effort guess: [COLD, PLAINS] [19:16:12] [Server thread/WARN] [FML]: No types have been added to Biome asmodeuscore:-=|worldengine 2|=-, types have been assigned on a best-effort guess: [PLAINS] [19:16:12] [Server thread/WARN] [FML]: No types have been added to Biome buildcraftenergy:oil_ocean, types have been assigned on a best-effort guess: [WATER, PLAINS, OCEAN] [19:16:12] [Server thread/WARN] [FML]: No types have been added to Biome buildcraftenergy:oil_desert, types have been assigned on a best-effort guess: [HOT, SANDY, DRY, PLAINS] [19:16:12] [Server thread/WARN] [FML]: No types have been added to Biome evilcraft:biome_degraded, types have been assigned on a best-effort guess: [WET, PLAINS] [19:16:12] [Server thread/WARN] [FML]: No types have been added to Biome netherex:ruthless_sands, types have been assigned on a best-effort guess: [HOT, DRY, SAVANNA, PLAINS] [19:16:12] [Server thread/WARN] [FML]: No types have been added to Biome netherex:fungi_forest, types have been assigned on a best-effort guess: [HOT, DRY, SAVANNA, PLAINS] [19:16:12] [Server thread/WARN] [FML]: No types have been added to Biome netherex:torrid_wasteland, types have been assigned on a best-effort guess: [HOT, DRY, SAVANNA, PLAINS] [19:16:12] [Server thread/WARN] [FML]: No types have been added to Biome netherex:arctic_abyss, types have been assigned on a best-effort guess: [COLD, DRY, PLAINS] [19:16:13] [Server thread/TRACE] [FML]: Sent event FMLInitializationEvent to mod aoa3 [19:16:13] [Server thread/DEBUG] [FML]: Bar Step: Initialization - Advent Of Ascension took 8.241s [19:16:13] [Server thread/TRACE] [FML]: Sending event FMLInitializationEvent to mod placebo [19:16:13] [Server thread/TRACE] [FML]: Sent event FMLInitializationEvent to mod placebo [19:16:13] [Server thread/DEBUG] [FML]: Bar Step: Initialization - Placebo took 0.000s [19:16:13] [Server thread/TRACE] [FML]: Sending event FMLInitializationEvent to mod apotheosis [19:16:13] [Server thread/TRACE] [FML]: Sent event FMLInitializationEvent to mod apotheosis [19:16:13] [Server thread/DEBUG] [FML]: Bar Step: Initialization - Apotheosis took 0.186s [19:16:13] [Server thread/TRACE] [FML]: Sending event FMLInitializationEvent to mod jei [19:16:13] [Server thread/TRACE] [FML]: Sent event FMLInitializationEvent to mod jei [19:16:13] [Server thread/DEBUG] [FML]: Bar Step: Initialization - Just Enough Items took 0.000s [19:16:13] [Server thread/TRACE] [FML]: Sending event FMLInitializationEvent to mod appleskin [19:16:13] [Server thread/TRACE] [FML]: Sent event FMLInitializationEvent to mod appleskin [19:16:13] [Server thread/DEBUG] [FML]: Bar Step: Initialization - AppleSkin took 0.009s [19:16:13] [Server thread/TRACE] [FML]: Sending event FMLInitializationEvent to mod appliedenergistics2 [19:16:13] [Server thread/INFO] [AE2:S]: Initialization ( started ) [19:16:13] [Server thread/INFO] [AE2:S]: Disabling item.csv export for custom recipes, since creative tab information is only available on the client. [19:16:13] [Server thread/INFO] [AE2:S]: Initialization ( ended after 217ms ) [19:16:13] [Server thread/TRACE] [FML]: Sent event FMLInitializationEvent to mod appliedenergistics2 [19:16:13] [Server thread/DEBUG] [FML]: Bar Step: Initialization - Applied Energistics 2 took 0.218s [19:16:13] [Server thread/TRACE] [FML]: Sending event FMLInitializationEvent to mod mantle [19:16:13] [Server thread/TRACE] [FML]: Sent event FMLInitializationEvent to mod mantle [19:16:13] [Server thread/DEBUG] [FML]: Bar Step: Initialization - Mantle took 0.000s [19:16:13] [Server thread/TRACE] [FML]: Sending event FMLInitializationEvent to mod chisel [19:16:13] [Server thread/TRACE] [FML]: Sent event FMLInitializationEvent to mod chisel [19:16:13] [Server thread/DEBUG] [FML]: Bar Step: Initialization - Chisel took 0.003s [19:16:13] [Server thread/TRACE] [FML]: Sending event FMLInitializationEvent to mod baubles [19:16:13] [Server thread/TRACE] [FML]: Sent event FMLInitializationEvent to mod baubles [19:16:13] [Server thread/DEBUG] [FML]: Bar Step: Initialization - Baubles took 0.000s [19:16:13] [Server thread/TRACE] [FML]: Sending event FMLInitializationEvent to mod endercore [19:16:13] [Server thread/INFO] [EnderCore]: [Handlers] Skipping class com.enderio.core.client.handlers.SpecialTooltipHandler, it is not loaded on this side. [19:16:13] [Server thread/INFO] [EnderCore]: [Handlers] Skipping class com.enderio.core.client.handlers.OreDictTooltipHandler, it is not loaded on this side. [19:16:13] [Server thread/INFO] [EnderCore]: [Handlers] Skipping class com.enderio.core.client.handlers.ClientHandler, it is not loaded on this side. [19:16:13] [Server thread/INFO] [EnderCore]: [Handlers] Registering handler JoinMessageHandler to busses: [FORGE] [19:16:13] [Server thread/INFO] [EnderCore]: [Handlers] Skipping class com.enderio.core.client.handlers.FluidVisualsHandler, it is not loaded on this side. [19:16:13] [Server thread/INFO] [EnderCore]: [Handlers] Registering handler FireworkHandler to busses: [FORGE] [19:16:13] [Server thread/INFO] [EnderCore]: [Handlers] Registering handler AutoSmeltHandler to busses: [FORGE] [19:16:13] [Server thread/INFO] [EnderCore]: [Handlers] Skipping class com.enderio.core.client.handlers.EnchantTooltipHandler, it is not loaded on this side. [19:16:13] [Server thread/INFO] [EnderCore]: [Handlers] Registering handler RightClickCropHandler to busses: [FORGE] [19:16:13] [Server thread/INFO] [EnderCore]: [Handlers] Registering handler XPBoostHandler to busses: [FORGE] [19:16:13] [Server thread/INFO] [EnderCore]: [Handlers] Registering handler Scheduler to busses: [FORGE] [19:16:13] [Server thread/INFO] [EnderCore]: [Handlers] Registering handler FluidSpawnHandler to busses: [FORGE] [19:16:13] [Server thread/INFO] [EnderCore]: Sending dummy event to all mods [19:16:13] [Server thread/INFO] [EnderCore]: Reloading ingame configs for modid: endercore [19:16:13] [Server thread/INFO] [enderio]: Reloading config file... [19:16:13] [Server thread/INFO] [enderio]: Config reload finished [19:16:13] [Server thread/INFO] [enderio]: Reloading config file... [19:16:13] [Server thread/INFO] [enderio]: Config reload finished [19:16:13] [Server thread/INFO] [enderio]: Reloading config file... [19:16:13] [Server thread/INFO] [enderio]: Config reload finished [19:16:13] [Server thread/INFO] [enderio]: Reloading config file... [19:16:13] [Server thread/INFO] [enderio]: Config reload finished [19:16:13] [Server thread/INFO] [enderio]: Reloading config file... [19:16:13] [Server thread/INFO] [enderio]: Config reload finished [19:16:13] [Server thread/INFO] [enderio]: Reloading config file... [19:16:13] [Server thread/INFO] [enderio]: Config reload finished [19:16:13] [Server thread/DEBUG] [FML]: Attempting to inject @Config classes into futuremc for type INSTANCE [19:16:13] [Server thread/TRACE] [FML]: Sent event FMLInitializationEvent to mod endercore [19:16:13] [Server thread/DEBUG] [FML]: Bar Step: Initialization - EnderCore took 0.145s [19:16:13] [Server thread/TRACE] [FML]: Sending event FMLInitializationEvent to mod thaumcraft [19:16:21] [Server thread/ERROR] [net.minecraft.server.MinecraftServer]: Encountered an unexpected exception java.lang.OutOfMemoryError: Metaspace at net.minecraftforge.fml.common.LoadController.errorOccurred(LoadController.java:266) ~[LoadController.class:?] at net.minecraftforge.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:642) ~[FMLModContainer.class:?] at sun.reflect.GeneratedMethodAccessor9.invoke(Unknown Source) ~[?:?] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_302] at java.lang.reflect.Method.invoke(Method.java:498) ~[?:1.8.0_302] at com.google.common.eventbus.Subscriber.invokeSubscriberMethod(Subscriber.java:91) ~[minecraft_server.1.12.2.jar:?] at com.google.common.eventbus.Subscriber$SynchronizedSubscriber.invokeSubscriberMethod(Subscriber.java:150) ~[minecraft_server.1.12.2.jar:?] at com.google.common.eventbus.Subscriber$1.run(Subscriber.java:76) ~[minecraft_server.1.12.2.jar:?] at com.google.common.util.concurrent.MoreExecutors$DirectExecutor.execute(MoreExecutors.java:399) ~[minecraft_server.1.12.2.jar:?] at com.google.common.eventbus.Subscriber.dispatchEvent(Subscriber.java:71) ~[minecraft_server.1.12.2.jar:?] at com.google.common.eventbus.Dispatcher$PerThreadQueuedDispatcher.dispatch(Dispatcher.java:116) ~[minecraft_server.1.12.2.jar:?] at com.google.common.eventbus.EventBus.post(EventBus.java:217) ~[minecraft_server.1.12.2.jar:?] at net.minecraftforge.fml.common.LoadController.sendEventToModContainer(LoadController.java:219) ~[LoadController.class:?] at net.minecraftforge.fml.common.LoadController.propogateStateMessage(LoadController.java:197) ~[LoadController.class:?] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_302] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_302] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_302] at java.lang.reflect.Method.invoke(Method.java:498) ~[?:1.8.0_302] at com.google.common.eventbus.Subscriber.invokeSubscriberMethod(Subscriber.java:91) ~[minecraft_server.1.12.2.jar:?] at com.google.common.eventbus.Subscriber$SynchronizedSubscriber.invokeSubscriberMethod(Subscriber.java:150) ~[minecraft_server.1.12.2.jar:?] at com.google.common.eventbus.Subscriber$1.run(Subscriber.java:76) ~[minecraft_server.1.12.2.jar:?] at com.google.common.util.concurrent.MoreExecutors$DirectExecutor.execute(MoreExecutors.java:399) ~[minecraft_server.1.12.2.jar:?] at com.google.common.eventbus.Subscriber.dispatchEvent(Subscriber.java:71) ~[minecraft_server.1.12.2.jar:?] at com.google.common.eventbus.Dispatcher$PerThreadQueuedDispatcher.dispatch(Dispatcher.java:116) ~[minecraft_server.1.12.2.jar:?] at com.google.common.eventbus.EventBus.post(EventBus.java:217) ~[minecraft_server.1.12.2.jar:?] at net.minecraftforge.fml.common.LoadController.distributeStateMessage(LoadController.java:136) ~[LoadController.class:?] at net.minecraftforge.fml.common.Loader.initializeMods(Loader.java:749) ~[Loader.class:?] at net.minecraftforge.fml.server.FMLServerHandler.finishServerLoading(FMLServerHandler.java:108) ~[FMLServerHandler.class:?] at net.minecraftforge.fml.common.FMLCommonHandler.onServerStarted(FMLCommonHandler.java:338) ~[FMLCommonHandler.class:?] at net.minecraft.server.dedicated.DedicatedServer.init(DedicatedServer.java:219) ~[nz.class:?] at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:486) [MinecraftServer.class:?] at java.lang.Thread.run(Thread.java:748) [?:1.8.0_302] [19:21:34] [Server thread/DEBUG] [org.dimdev.utils.ModIdentifier]: net.minecraftforge.fml.common.LoadController = net.minecraftforge.fml.common.LoadController = jar:file:/server/forge.jar!/net/minecraftforge/fml/common/LoadController.class [19:21:34] [Server thread/DEBUG] [org.dimdev.utils.ModIdentifier]: net.minecraftforge.fml.common.FMLModContainer = net.minecraftforge.fml.common.FMLModContainer = jar:file:/server/forge.jar!/net/minecraftforge/fml/common/FMLModContainer.class [19:21:34] [Server thread/DEBUG] [org.dimdev.utils.ModIdentifier]: sun.reflect.GeneratedMethodAccessor9 = sun.reflect.GeneratedMethodAccessor9 = null [19:21:34] [Server thread/WARN] [org.dimdev.utils.ModIdentifier]: Failed to identify sun.reflect.GeneratedMethodAccessor9 (untransformed name: sun.reflect.GeneratedMethodAccessor9) [19:21:34] [Server thread/DEBUG] [org.dimdev.utils.ModIdentifier]: sun.reflect.DelegatingMethodAccessorImpl = sun.reflect.DelegatingMethodAccessorImpl = jar:file:/usr/local/openjdk-8/jre/lib/rt.jar!/sun/reflect/DelegatingMethodAccessorImpl.class [19:21:34] [Server thread/DEBUG] [org.dimdev.utils.ModIdentifier]: java.lang.reflect.Method = java.lang.reflect.Method = jar:file:/usr/local/openjdk-8/jre/lib/rt.jar!/java/lang/reflect/Method.class [19:21:34] [Server thread/DEBUG] [org.dimdev.utils.ModIdentifier]: com.google.common.eventbus.Subscriber = com.google.common.eventbus.Subscriber = jar:file:/server/minecraft_server.1.12.2.jar!/com/google/common/eventbus/Subscriber.class [19:21:34] [Server thread/DEBUG] [org.dimdev.utils.ModIdentifier]: com.google.common.eventbus.Subscriber$SynchronizedSubscriber = com.google.common.eventbus.Subscriber$SynchronizedSubscriber = jar:file:/server/minecraft_server.1.12.2.jar!/com/google/common/eventbus/Subscriber$SynchronizedSubscriber.class [19:21:34] [Server thread/DEBUG] [org.dimdev.utils.ModIdentifier]: com.google.common.eventbus.Subscriber$1 = com.google.common.eventbus.Subscriber$1 = jar:file:/server/minecraft_server.1.12.2.jar!/com/google/common/eventbus/Subscriber$1.class [19:21:34] [Server thread/DEBUG] [org.dimdev.utils.ModIdentifier]: com.google.common.util.concurrent.MoreExecutors$DirectExecutor = com.google.common.util.concurrent.MoreExecutors$DirectExecutor = jar:file:/server/minecraft_server.1.12.2.jar!/com/google/common/util/concurrent/MoreExecutors$DirectExecutor.class [19:21:34] [Server thread/DEBUG] [org.dimdev.utils.ModIdentifier]: com.google.common.eventbus.Dispatcher$PerThreadQueuedDispatcher = com.google.common.eventbus.Dispatcher$PerThreadQueuedDispatcher = jar:file:/server/minecraft_server.1.12.2.jar!/com/google/common/eventbus/Dispatcher$PerThreadQueuedDispatcher.class [19:21:34] [Server thread/DEBUG] [org.dimdev.utils.ModIdentifier]: com.google.common.eventbus.EventBus = com.google.common.eventbus.EventBus = jar:file:/server/minecraft_server.1.12.2.jar!/com/google/common/eventbus/EventBus.class [19:21:34] [Server thread/DEBUG] [org.dimdev.utils.ModIdentifier]: sun.reflect.NativeMethodAccessorImpl = sun.reflect.NativeMethodAccessorImpl = jar:file:/usr/local/openjdk-8/jre/lib/rt.jar!/sun/reflect/NativeMethodAccessorImpl.class [19:21:34] [Server thread/DEBUG] [org.dimdev.utils.ModIdentifier]: net.minecraftforge.fml.common.Loader = net.minecraftforge.fml.common.Loader = jar:file:/server/forge.jar!/net/minecraftforge/fml/common/Loader.class [19:21:34] [Server thread/DEBUG] [org.dimdev.utils.ModIdentifier]: net.minecraftforge.fml.server.FMLServerHandler = net.minecraftforge.fml.server.FMLServerHandler = jar:file:/server/forge.jar!/net/minecraftforge/fml/server/FMLServerHandler.class [19:21:34] [Server thread/DEBUG] [org.dimdev.utils.ModIdentifier]: net.minecraftforge.fml.common.FMLCommonHandler = net.minecraftforge.fml.common.FMLCommonHandler = jar:file:/server/forge.jar!/net/minecraftforge/fml/common/FMLCommonHandler.class [19:21:34] [Server thread/DEBUG] [org.dimdev.utils.ModIdentifier]: net.minecraft.server.dedicated.DedicatedServer = nz = jar:file:/server/minecraft_server.1.12.2.jar!/nz.class [19:21:34] [Server thread/DEBUG] [org.dimdev.utils.ModIdentifier]: net.minecraft.server.MinecraftServer = net.minecraft.server.MinecraftServer = jar:file:/server/minecraft_server.1.12.2.jar!/net/minecraft/server/MinecraftServer.class [19:21:34] [Server thread/DEBUG] [org.dimdev.utils.ModIdentifier]: java.lang.Thread = java.lang.Thread = jar:file:/usr/local/openjdk-8/jre/lib/rt.jar!/java/lang/Thread.class [19:21:53] [Server thread/INFO] [net.minecraft.server.MinecraftServer]: Stopping server [19:22:20] [Server thread/ERROR] [net.minecraft.server.MinecraftServer]: Exception stopping the server java.lang.OutOfMemoryError: Metaspace [19:22:32] [Server thread/INFO] [STDERR]: [java.lang.ThreadGroup:uncaughtException:1052]: java.lang.OutOfMemoryError: Metaspace [19:22:38] [Server Shutdown Thread/INFO] [net.minecraft.server.MinecraftServer]: Stopping server [19:23:25] [Server Shutdown Thread/INFO] [STDERR]: [java.lang.ThreadGroup:uncaughtException:1052]: java.lang.OutOfMemoryError: Metaspace [19:23:30] [Aternos System/ERROR] [LOG]: Server was stopped because it took too long to start. Try reducing the load to avoid this in the future.